Alice Nyaa
be0ea89f83
Simplified for loop for some image manip functions ( #3712 )
2024-01-06 19:41:43 +01:00
Hongyu Ouyang
721e273547
Fix a bug in examples/shapes/shapes_following_eyes ( #3710 )
2024-01-06 11:32:10 +01:00
Ray
a4dc325a0c
Reviewed Makefile SDL2 expected include/lib paths #3705
2024-01-05 22:51:46 +01:00
Ray
b4cb0f3e7d
REVIEWED: LoadImageAnimFromMemory()
#3704
2024-01-05 22:33:56 +01:00
Ray
e428ec940b
Merge branch 'master' of https://github.com/raysan5/raylib
2024-01-05 22:33:22 +01:00
Ray
c95b71d40d
Update raudio.c
2024-01-05 22:33:02 +01:00
Ray
3afb4dda97
Update raygui.h
2024-01-05 22:32:59 +01:00
ubkp
19bdcedf1c
Hide unused warnings from stb_image_resize2.h ( #3708 )
2024-01-05 22:22:58 +01:00
Michael Scherbakow
eb6dcab308
Update raylib.zig version to 5.1-dev ( #3698 )
2024-01-04 10:51:53 +01:00
Ray
e46b6147fc
Update copyright year to 2024
2024-01-03 14:16:39 +01:00
Ray
3f1e59a7cf
Update copyright to 2024
2024-01-02 20:58:12 +01:00
seiren
0a25a3ed70
Update raylib_api.* by CI ( #3692 )
...
* wip: add parse.yml
* Temporarily force run
* Auto commit parse files
* Update raylib_api.* by CI
* Remove temporary setting
* format
---------
Co-authored-by: github-actions[bot] <github-actions[bot]@users.noreply.github.com>
2023-12-31 15:06:46 +01:00
Kenta
710e811b27
Update BINDINGS.md ( #3689 )
...
Update Raylib.c3 to 5.0
2023-12-29 23:41:44 +01:00
Ray
1f3121d2fa
Revert "Update raylib.h"
...
This reverts commit 7ea6adb29e
.
2023-12-28 23:17:07 +01:00
Ray
dde738a2fd
Merge branch 'master' of https://github.com/raysan5/raylib
2023-12-28 23:16:57 +01:00
ubkp
fd5e1e6afb
[rtextures] Fix LoadImageAnimFromMemory()
warning for fileData
( #3686 )
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* Fix LoadImageAnimFromMemory() warning for fileData
* Add LoadImageAnimFromMemory() to raylib.h
* Fix missing ; on previous commit
2023-12-28 23:15:04 +01:00
ubkp
5b5a2d035d
Fix TextReplace warning for const ( #3687 )
2023-12-28 23:13:47 +01:00
Ray
7ea6adb29e
Update raylib.h
2023-12-28 22:10:10 +01:00
IoIxD
3fc43c1096
LoadImageAnimFromMemory ( #3681 )
2023-12-28 20:12:52 +01:00
maverikou
7cfdf33ff0
TextReplace const correctness ( #3678 )
...
* TextReplace const correctness
* cleanup
2023-12-28 20:09:49 +01:00
ubkp
43b4f90eb7
Fix SUPPORT_WINMM_HIGHRES_TIMER for PLATFORM_DESKTOP_SDL ( #3679 )
2023-12-28 20:08:04 +01:00
WisonYe
1727ddb9ea
[ fix-crash-caused-by-zig-build ] - Fixed 'Illegal instruction' crash on 'rtextures' and 'raudio' model that caused by zig build. ( #3682 )
2023-12-28 15:41:33 +01:00
Jeffery Myers
ad64a43b34
[rshapes] Expose shapes drawing texture and rectangle ( #3677 )
...
* provide access to the shape texture so that shapes can be extended outside of raylib with the same optimizations as internal raylib functions.
* PR feedback, comply with C standards
* oops
2023-12-28 15:40:03 +01:00
Ray
99f22a47ff
Update some versions BINDINGS.md
2023-12-25 14:44:49 +01:00
iacore
21bfd06570
Update BINDINGS.md ( #3672 )
...
Update zig libs version
2023-12-25 14:38:49 +01:00
Ray
36df9c5bd6
Update shaders_basic_pbr.c
2023-12-23 18:16:06 +01:00
Ray
e039a221a3
Review formating
2023-12-23 14:07:45 +01:00
Ray
706f74bce0
Update shaders_basic_pbr.c
2023-12-23 13:32:47 +01:00
Antonis Geralis
7ca95512d8
Review UnloadAutomationEventList ( #3658 )
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* Review UnloadAutomationEventList
* Update raylib.h
* Update rcore.c
* Update core_automation_events.c
* Fix mistake
2023-12-23 12:14:39 +01:00
Ray
efe3510a9a
REVIEWED: SDL text input to Unicode codepoints #3650
...
REVIEWED: GLFW naming conventions to reflect codepoints reading
2023-12-23 12:04:19 +01:00
Ray
1792bce292
REVIEWED: LoadTextureCubemap()
, added mipmaps
#3665
2023-12-23 11:26:23 +01:00
Tim Romero
f914020d45
VSCode sample project Mac fixup ( #3666 )
...
Change vscode config and makefile to add a missing IOKit framework reference and use whichever MacOSX sdk symlink is available
2023-12-23 11:22:16 +01:00
o3o
a06f3d0e34
Update BINDINGS.md ( #3662 )
...
Udated version of `bindbd-raylib3` to 5.0.0 (bind to raylib 5.0.0)
2023-12-22 17:40:57 +01:00
Ray
bb18018f29
REVIEWED: shaders_basic_pbr
, added more comments
2023-12-21 21:32:53 +01:00
Ray
afbad4bbc6
Merge branch 'master' of https://github.com/raysan5/raylib
2023-12-21 21:32:04 +01:00
Ray
4805dddc18
Update shaders_deferred_render.c
2023-12-21 21:32:00 +01:00
glowiak
fbecab32e7
Add new COBOL binding ( #3661 )
2023-12-21 19:31:34 +01:00
Ray
68b6c79c3f
Update rlgl.h
2023-12-20 01:03:52 +01:00
Ray
2fe68a8a12
REVIEWED PR deferred render
2023-12-20 00:51:51 +01:00
Jett
e71153258b
fix for deferred rendering example. ( #3655 )
...
* fix for deferred rendering example.
* missed defines to build.
2023-12-20 00:27:59 +01:00
fubark
3f776df94e
Update ray-cyber to 5.0 in BINDINGS.md ( #3654 )
2023-12-19 23:30:17 +01:00
Cinghy Creations
57a5ebe6c6
Don't use a separate thread when polling for gamepad events on DRM platforms ( #3641 )
2023-12-19 10:47:04 +01:00
kolunmi
8b5943d930
[rmodels] Set cgltf callbacks to use LoadFileData()
and UnloadFileData()
( #3652 )
2023-12-19 10:38:57 +01:00
TheManTheMythTheGameDev
1fc3d9aeb2
Add shadowmapping example ( #3653 )
2023-12-19 10:37:41 +01:00
TheManTheMythTheGameDev
34a9163c52
Remove dependencies from PBR example ( #3649 )
...
* Remove dependencies from PBR example
* Reviewed example PR
---------
Co-authored-by: Ray <raysan5@gmail.com>
2023-12-19 10:36:03 +01:00
ubkp
9fcfc8d64b
[rcore] Fix ShowCursor()
, HideCursor()
and review SetMouseCursor()
for PLATFORM_WEB
( #3647 )
...
* Fix ShowCursor(), HideCursor() and review SetMouseCursor() for PLATFORM_WEB
* Add static to cursorLUT[]
* Re-review SetMouseCursor()
2023-12-17 13:46:21 +01:00
ubkp
2487174b48
Fix CORE.Input.Mouse.cursorHidden with callbacks for PLATFORM_WEB ( #3644 )
2023-12-16 18:25:55 +01:00
ubkp
0df78d4eeb
Fix fullscreen known issue 1 for PLATFORM_WEB ( #3642 )
2023-12-16 18:22:02 +01:00
Ray
fd84ab3cf7
Bump CMake version required to avoid deprecated #3639
2023-12-15 19:17:44 +01:00
Ray
f3adde8bbd
REVIEWED: DrawSplineLinear()
to SUPPORT_SPLINE_MITERS
2023-12-15 18:40:19 +01:00