Commit Graph

110 Commits

Author SHA1 Message Date
Ray
97bf2706c4 Removed flag -fgnu89-inline 2018-02-21 23:28:34 +01:00
raysan5
4492a70a4b Support UTF8 basic characters on ImageTextEx()
Supported UTF8 range equivalent to [128..255] (80h..FFh)
Exposed and renamed text function GetGlyphIndex()
Renamed spriteFont parameter name to simply font
Small security check on transmission mission ending screen
2018-02-18 18:07:57 +01:00
raysan5
50fc4f7164 Reviewed transmission mission game
Support string replacing to generate newspaper headline
ISSUE: UTF8 characters not supported when drawing to Image
2018-02-17 21:23:45 +01:00
Ray
227880977e Do not ignore Makefiles! 2018-01-29 14:01:06 +01:00
Ray
eb508bf75f Upload GGJ18 game: transmission mission
Game developed in the GGJ18, it has some bugs and ending screen is
incomplete... I'll try to keep working a bit more on it.
2018-01-29 13:46:04 +01:00
Ahmad Fatoum
f991a075e1 Build examples and games on Travis CI
They were disabled because they failed to build,
but this patch set fixes the build on Linux and macOS.

This doesn't apply to the AppVeyor build on Windows yet;
it currently fails at linking with OpenAL.
2017-11-25 21:45:31 +01:00
Ray
61b0ab5332 Corrected some issues on game
Now it works! :)
2017-10-24 00:27:25 +02:00
Ray
551de156bb Name tweak 2017-10-22 12:08:42 +02:00
Ray
a483e17f50 Adapted games to compile for Android 2017-10-22 11:48:41 +02:00
Ray
3f9d76f227 Updated Makefile to support Android 2017-10-22 11:12:10 +02:00
Ray
b043c5e277 Trying to correct drawing issues... 2017-10-02 00:12:52 +02:00
ASDF
e173db19f7 CMake based build system.
Some people might find this handly
2017-08-27 13:28:02 -04:00
raysan5
ae35c37c8a Corrected game to run on OpenGL 1.1 2017-08-04 18:56:36 +02:00
Ray
4ca229ed7f Renamed file 2017-05-15 18:26:53 +02:00
Ray
a8f142e736 Renamed file 2017-05-15 18:23:09 +02:00
Ray
6a48e7376b Review example 2017-05-15 18:20:27 +02:00
Ray
4a31ce4bd2 Reorganize code 2017-05-15 18:07:23 +02:00
Ray
76062247f8 Corrected some issues
Now works in WEB!
2017-05-10 19:39:52 +02:00
Ray
73774aadd6 Review makefiles 2017-05-03 14:16:42 +02:00
Ray
a64e909e55 Added games license 2017-05-03 14:16:11 +02:00
Ray
66320582a3 Some work on example games 2017-04-28 00:29:23 +02:00
Ray
be40d97954 Move compiled game to right folder 2017-04-24 00:22:41 +02:00
raysan5
b4f4b179c2 Light my ritual web compilation 2017-04-23 19:28:35 +02:00
raysan5
f2656871e9 Review Makefiles default raylib path 2017-04-23 12:11:27 +02:00
raysan5
3a1e6ab0b6 Review game code (something broken) 2017-04-23 12:05:47 +02:00
raysan5
9b072dc346 Review game examples Makefiles 2017-04-23 12:05:18 +02:00
Ray
517a7e3466 Review makefiles 2017-04-20 00:57:03 +02:00
Ray
a5c8ce2a34 Upload new game: Koala Seasons 2017-04-18 10:42:15 +02:00
Ray
99c226b344 Delete some old data...
- Removed raylib_demo (outdated)
- Removed some old examples
2017-04-18 10:30:37 +02:00
Ray
5a230659ef Working in random crash...
Related to UpdateMusicStream(), in stb_vorbis
2017-04-04 00:21:52 +02:00
RDR8
efc4b2941b Missed a couple 2017-03-25 21:03:28 -05:00
RDR8
0c16af01e5 Replaced font.size with font.baseSize. Uncommented linux libs. Typo or two 2017-03-25 20:41:04 -05:00
raysan5
ca8c565617 Review contact information 2017-03-19 12:52:13 +01:00
raysan5
63c65f8cc5 Updated game to raylib v1.7 2017-03-12 12:37:43 +01:00
Ray
ff7108389b Updated some code... for perfect transition 2017-01-25 00:44:04 +01:00
Ray San
8a549c3fbe Working in some bugs and screen transition
Detected a VERY weird code behaviour... :(
2017-01-24 12:14:15 +01:00
Ray
762d2580cd Some code improvements
Render wave in a render target
Implemented combo system
Removed big useless audio (fxWave)
2017-01-22 17:23:04 +01:00
Ray
f164ec80d6 Upload wave collector - GGJ17 game 2017-01-22 15:31:56 +01:00
Daniel Lemos
fda91436b5 [games] Fix building the games on Linux by adding missing libs 2016-11-24 03:26:47 +00:00
raysan5
29f14186c1 Updated games to latest raylib version
Updated to new audio system
2016-08-11 12:08:41 +02:00
ghassanpl
4960e6b6d7 Fixes for some Lua bugs 2016-08-06 16:58:48 +02:00
raysan5
50ccc39d6b Updated LIBs 2016-08-02 17:55:04 +02:00
raysan5
5f7ac64c44 Removed function SetModelTexture()
It's more educational to go through new material system, so, I decide to
remove this function to avoid students confusion...
2016-06-24 19:49:36 +02:00
Ray
dcbf2a0e0c Replaced tabs by spaces 2016-03-03 13:24:56 +01:00
raysan5
9f5efeb309 Update makefiles 2016-02-21 00:44:55 +01:00
raysan5
182054b662 Updated for web 2016-02-20 23:49:21 +01:00
raysan5
89409817b5 Games makefile 2016-02-20 20:25:10 +01:00
raysan5
7b360d8579 Reorganized games folder
Simplified to match raylib installer package folder structure
2016-02-20 20:25:01 +01:00
raysan5
4ad375a378 Code review
Most of this code was developed by students, it requires some additional
review to be used for teaching.
2016-02-07 11:23:12 +01:00
raysan5
4a3509f06d Added game sources: Skully Escape
This game was developed for King GameJam 2015
2016-02-07 11:09:12 +01:00
raysan5
4fae37bb88 Removed floppy game, available as sample 2016-02-07 11:08:31 +01:00
Ray
e484d58d9c Uploaded gamejam game sources 2016-01-31 15:31:51 +01:00
Ray
708e8c558c Added a bunch of sample games
Those games have been developed by students and ported to a common base
template. Some of them still require some review to be consistent with
each other (formatting, variables naming, code structure...)
2016-01-29 07:26:06 -08:00
raysan5
63ea3449d3 Reorganized folders 2016-01-02 11:14:24 +01:00
raysan5
e97438114f Reviewed code 2016-01-02 11:14:04 +01:00
raysan5
a5492dd5fc Corrected compilation flag...
...to avoid .mem file creation
2016-01-02 11:00:23 +01:00
Ray
f5048742aa JUST DO - Global Game Jam 2015 2015-01-25 14:46:11 +01:00
raysan5
5a98d2da1f Added raylib game showing raylib features 2014-12-31 19:24:51 +01:00
raysan5
21d8394170 Added small floppy game 2014-12-31 19:18:16 +01:00
Ray
222995c32e Upload new game: Dr. Turtle & Mr. Gamera 2014-07-25 10:50:51 +02:00