culacant
b129ba09a6
fixed so it breaks
2018-07-05 23:35:53 +02:00
Ray
311d8b92f5
Upload IQM loader project -WIP-
2018-07-05 21:56:52 +02:00
raysan5
103bc7dfc6
Corrected issue with GetFontDefault()
...
Note for me: Replace All is NOT your friend...
2018-07-05 19:17:06 +02:00
raysan5
d881c73257
Renamed GetDefaultFont() to GetFontDefault()
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Library consistency rename... yes, I know, it breaks the API...
2018-07-05 19:08:24 +02:00
raysan5
1f1d8eeeeb
Checking Android input functionality
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Joystick support is not implemented just yet, not difficult but it
requires some work...
2018-07-05 19:00:49 +02:00
Ahmad Fatoum
7c36237048
Example: Don't load texture removed from source tree
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Fixes: c3b948b1
("Replaced skybox HDR image")
2018-07-03 23:14:24 +02:00
Ray
91586fd7bc
Merge pull request #566 from a3f/master
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CMake: Reuse libraries found by glfw CMake config
2018-07-03 22:09:07 +02:00
Ahmad Fatoum
c3aeaf4a49
Travis CI: Add test case for pkg-config
2018-07-03 21:35:28 +02:00
Ahmad Fatoum
61747508b0
CMake: Reuse libraries found by glfw CMake config
...
if (${PLATFORM} MATCHES "Desktop")
target_link_libraries(${RAYLIB}_shared glfw ${GLFW_LIBRARIES})
was never true because PLATFORM STREQUAL "PLATFORM_DESKTOP"...
This fixes #551 and makes the changes suggested in #552 (commited as 965cc8ab
)
unnecessary.
2018-07-03 21:35:27 +02:00
Ahmad Fatoum
33c830353b
CMake: Fix regression in USE_EXTERNAL_GLFW=IF_POSSIBLE
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Fixes: e1e036a6
("Disable glfw only when it is not found and not external", #558 )
2018-07-03 09:24:31 +02:00
Ray
74fd0e7ca4
Added function: ImageColorReplace()
2018-07-03 00:57:58 +02:00
Ray
7b971e0623
Added Quaternion typedef
2018-07-02 18:53:46 +02:00
Ray
1727bbabb1
Added some latest changes...
2018-07-02 16:39:27 +02:00
Ray
276974de05
Removed function prototype
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This function was added in text module as GenImageFontAtlas()
2018-07-02 16:39:04 +02:00
Ray
7dedb84fd0
Added function: Vector3RotateByQuaternion()
...
Rotate a Vector3 by a Quaternion
2018-06-30 22:00:16 +02:00
Ray
d0166c9d45
Spacing tweaks
2018-06-30 21:56:26 +02:00
Ray
a1d9c33995
Reviewed models and examples
2018-06-30 20:02:32 +02:00
Ray
c8b378ae50
Added new example screenshot
2018-06-30 20:01:10 +02:00
Ray
afe81d94ce
Re-added: LoadFontEx()
2018-06-30 19:58:44 +02:00
Ray
64207b11c0
Removed unused textures
2018-06-30 19:58:08 +02:00
Ray
1f3bbf457c
Merge pull request #561 from JellyPixelGames/master
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Fix incorrect log agent names
2018-06-29 01:23:01 +02:00
Michael Campagnaro
859b1cf574
Fix incorrect log agent names
2018-06-28 18:41:32 -04:00
Ray
dbfd8d713f
Reviewed comments section
2018-06-26 01:36:13 +02:00
Ray
bd957c7442
Merge pull request #557 from Martinfx/max-support-bsd-os
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Added support OpenBSD, NetBSD, DragonFly OS
2018-06-24 12:44:58 +02:00
Ray
b1d3810011
Merge pull request #558 from yurivict/master
...
Fisable glfw only when it is not found and not external.
2018-06-23 17:52:42 +02:00
maficccc@gmail.com
59ebe1b7c3
Added support OpenBSD, NetBSD, DragonFly
2018-06-23 17:02:07 +02:00
maficccc@gmail.com
965cc8ab6f
Added support DragonFly os from BSD family
2018-06-23 17:02:04 +02:00
Yuri
e1e036a602
Fisable glfw only when it is not found and not external.
2018-06-23 07:30:35 -07:00
Ray
1630597f08
Review OBJ loading example
...
Replaced old dwarf model
2018-06-21 16:48:54 +02:00
Ray
1ff8947864
Reviewed skybox example
2018-06-21 16:48:20 +02:00
Ray
c3b948b1b2
Replaced skybox HDR image
...
Note that HDR exposured possibilities are not used on this example...
2018-06-21 00:50:03 +02:00
Ray
d573a5ad60
Removed dwarf 3d model
...
Replaced by medieval 3d assets
2018-06-21 00:35:50 +02:00
Ray
0e135118fd
Improved GenImageFontAtlas()
2018-06-21 00:18:13 +02:00
Ray
d6f56c0d5c
Merge branch 'master' of https://github.com/raysan5/raylib
2018-06-20 00:52:29 +02:00
Ray
75ba5aca55
Improved font generation and SDF
...
Added: data to CharInfo struct
Added: LoadFontData()
Added: GenImageFontAtlas()
Removed: LoadFontEx()
Removed: LoadTTF() [internal]
Some code tweaks
2018-06-20 00:52:14 +02:00
Ray
179231504a
Create README.md
2018-06-19 18:03:45 +02:00
Ray
372e4a1139
Reviewed some functions
...
- GetImageData()
- GetImageDataNormalized()
2018-06-12 16:30:03 +02:00
Ray San
64804f30e6
Comment review
2018-06-12 13:27:41 +02:00
Ray San
0c01c08718
Corrected issue, flag not supported...
...
...by emscripten glfw javascript implementation
2018-06-12 13:21:36 +02:00
Ray San
59fd261491
Added function: GetImageDataNormalized()
...
Reviewed: GetImageData()
Reviewed: ImageFormat()
2018-06-12 13:13:09 +02:00
Ray San
7d0e09ff4c
Corrected bug
2018-06-12 12:05:28 +02:00
Ray San
b588af5ce2
Corrected breaking build
2018-06-12 10:45:00 +02:00
raysan5
b48d225a43
Propose new function: GenImageFont()
2018-06-10 19:29:01 +02:00
Ray
817ae07505
Some comments cleaning
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ImageDraw() code tweak
2018-06-06 00:43:52 +02:00
Ray
31cd4a1a48
Latest library release compilation
2018-06-03 23:58:17 +02:00
Ray
5b21f6cf6f
Improved game drawing
...
Reduced draw calls
2018-06-03 23:58:00 +02:00
Ray
0e6458cfee
Added ImageRotate*() functions
2018-06-03 21:05:01 +02:00
Ray
61a1c59472
Corrected possible issue with CMake for GLFW
2018-06-02 18:47:19 +02:00
Ray
9688c677de
Review window creation hints
2018-06-02 18:26:57 +02:00
Ray
c7d6a44e33
Update GLFW to latest dev version (master branch)
2018-06-02 18:26:29 +02:00