Commit Graph

4867 Commits

Author SHA1 Message Date
raysan5
5eff7d2642 Updated example filename 2014-09-30 00:00:52 +02:00
raysan5
51688c004c Code cleaning, removed useless spaces 2014-09-29 23:41:05 +02:00
raysan5
e2ff32eb84 Updated example screenshot 2014-09-28 01:53:40 +02:00
Ray
c79a46889f Update makefile 2014-09-28 01:47:40 +02:00
Ray
735bf98945 Update and rename shapes_color_palette.c to shapes_colors_palette.c 2014-09-28 00:45:14 +02:00
Ray
86446c6102 Update CHANGELOG 2014-09-21 18:39:12 +02:00
raysan5
0287319c38 Image renaming 2014-09-21 18:25:19 +02:00
raysan5
5ecb6801fa Examples renaming and test examples merge
Examples have been renamed for coherence with raylib modules and test
examples have been merged into examples folder.
2014-09-21 14:26:42 +02:00
Ray
3a0d164a76 Rename ex07c_3d_models.c to models_obj_loading.c 2014-09-21 14:13:05 +02:00
Ray
c389f62837 Rename ex07b_3d_shapes.c to models_geometric_shapes.c 2014-09-21 14:11:42 +02:00
Ray
b648a9ddee Rename ex07a_3d_mode.c to core_3d_mode.c 2014-09-21 14:11:15 +02:00
Ray
597b143634 Rename ex06c_font_select.c to text_font_select.c 2014-09-21 14:10:53 +02:00
Ray
1b2225a622 Rename ex06b_logo_anim.c to shapes_logo_raylib_anim.c 2014-09-21 14:10:33 +02:00
Ray
0cdeb4e267 Rename ex08_audio.c to audio_sound_loading.c 2014-09-21 14:10:03 +02:00
Ray
d09b9fbbde Rename ex06a_color_select.c to core_color_select.c 2014-09-21 14:09:36 +02:00
Ray
c40b3a287c Rename ex05b_rbmf_fonts.c to text_rbmf_fonts.c 2014-09-21 14:09:11 +02:00
Ray
1195025c4c Rename ex05a_sprite_fonts.c to text_sprite_fonts.c 2014-09-21 14:08:58 +02:00
Ray
a99ce2f306 Rename ex04b_texture_rectangle.c to textures_rectangle.c 2014-09-21 14:08:41 +02:00
Ray
9d47934a02 Rename ex04a_textures.c to textures_logo_raylib.c 2014-09-21 14:08:16 +02:00
Ray
3b6e5119f3 Rename ex03c_input_gamepad.c to core_input_gamepad.c 2014-09-21 14:07:48 +02:00
Ray
42b1cb1aaa Rename ex03b_input_mouse.c to core_input_mouse.c 2014-09-21 14:07:20 +02:00
Ray
1989b9fcd9 Rename ex03a_input_keys.c to core_input_keys.c 2014-09-21 14:07:04 +02:00
Ray
34d0851f79 Rename ex02c_color_palette.c to shapes_color_palette.c 2014-09-21 14:06:47 +02:00
Ray
b6d0e3adb2 Rename ex02b_basic_shapes.c to shapes_basic_shapes.c 2014-09-21 14:06:19 +02:00
Ray
07129b26c3 Rename ex02a_logo_raylib.c to shapes_logo_raylib.c 2014-09-21 14:06:00 +02:00
Ray
d25b56f6d4 Rename ex01_basic_window.c to core_basic_window.c 2014-09-21 14:05:04 +02:00
raysan5
42b7b11710 Android: Added support for Tap gesture 2014-09-19 12:34:25 +02:00
raysan5
e915812730 Updated with latest addition 2014-09-18 19:22:06 +02:00
raysan5
ace185954c Android project template for basic game
A basic Android template is provided to start a game
2014-09-18 19:02:12 +02:00
raysan5
1ef1f3d7ea Multiple templates to start a game
Some basic to advance templates are provided to be use as base code for
new games
2014-09-18 19:00:30 +02:00
raysan5
815f90974c Updated to ignore *.exe 2014-09-18 18:56:22 +02:00
raysan5
a08e0929bc Updated ignorable files 2014-09-18 18:52:28 +02:00
Ray
d86c5e3950 Update README.md 2014-09-16 23:25:31 +02:00
raysan5
278f82e536 Style formatting 2014-09-16 23:12:56 +02:00
raysan5
983cc8d291 Android project to compile raylib src 2014-09-16 23:10:27 +02:00
raysan5
8e2680f41f raylib 1.2 release files
Default libraylib.a uses OpenGL 1.1 to maximize compatibility
2014-09-16 22:54:42 +02:00
raysan5
fc6081fe70 raylib 1.2
This is a huge update. Check CHANGELOG for details
2014-09-16 22:51:31 +02:00
raysan5
01651af08a Update examples and remove .exe 2014-09-16 11:30:25 +02:00
raysan5
c56ef738ed Explicit define of functions prototypes
No-parameters functions use the prototype style FunctionName(void);
2014-09-03 17:06:10 +02:00
raysan5
d2b98fbb5c Removed useless spaces 2014-09-03 16:51:28 +02:00
Ray
222995c32e Upload new game: Dr. Turtle & Mr. Gamera 2014-07-25 10:50:51 +02:00
raysan5
56a7979750 Corrected bugs...
Set default raylib to use OpenGL 1.1 (compatibility issues on ATI cards)
2014-07-23 19:50:06 +02:00
raysan5
ecb3c47704 Corrected bug with drawing order
We have three vertex buffers: lines, triangles and quads for textures.
Drawing in a desired order could become a nighmare... noww it seems it
works prety well...
2014-07-23 01:25:33 +02:00
raysan5
0b03431c95 Update to version 1.1.1
Check CHANGELOG for a detailed list of changes
2014-07-23 00:06:24 +02:00
raysan5
5e2e9aa23e Corrected bug with DrawModel() 2014-07-08 10:33:04 +02:00
raysan5
aff8d151a4 Corrected DrawSphereWires() function 2014-06-15 00:50:09 +02:00
raysan5
8e186e840c Updated some comments 2014-06-09 16:33:53 +02:00
raysan5
a42f8328b2 Renamed raylib icon file 2014-05-10 11:39:51 +02:00
raysan5
370479f7c5 Updated GLFW3 to 3.0.4
Added additional files in case somebody wants to use the DLL library
version
2014-05-10 11:37:40 +02:00
raysan5
7a6c22bc25 Renamed GLEW dinamic linkage lib 2014-05-02 20:04:09 +02:00