Update makefile
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@ -72,36 +72,36 @@ endif
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# define all object files required
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EXAMPLES = \
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core_basic_window \
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core_input_keys \
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core_input_mouse \
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core_basic_window \
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core_input_keys \
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core_input_mouse \
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core_mouse_wheel \
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core_random_values \
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core_color_select \
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core_3d_mode \
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shapes_logo_raylib \
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shapes_basic_shapes \
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shapes_color_palette \
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core_color_select \
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core_3d_mode \
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shapes_logo_raylib \
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shapes_basic_shapes \
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shapes_colors_palette \
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shapes_logo_raylib_anim \
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textures_logo_raylib \
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textures_logo_raylib \
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textures_image_loading \
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textures_rectangle \
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textures_rectangle \
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textures_compressed_dds \
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textures_mipmaps \
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textures_srcrec_dstrec \
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text_sprite_fonts \
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text_rbmf_fonts \
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text_sprite_fonts \
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text_rbmf_fonts \
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text_format_text \
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text_font_select \
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models_geometric_shapes \
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text_font_select \
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models_geometric_shapes \
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models_planes \
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models_billboard \
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models_obj_loading \
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models_obj_loading \
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models_heightmap \
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models_cubesmap \
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audio_sound_loading \
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audio_sound_loading \
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audio_music_stream \
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#core_input_gamepad \
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#core_input_gamepad \
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# typing 'make' will invoke the first target entry in the file,
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