Ray
|
4245237892
|
Corrected SIGSEV bug
|
2016-11-13 23:47:28 +01:00 |
|
Ray
|
773b0b6bc0
|
Update ROADMAP.md
|
2016-11-06 14:09:30 +01:00 |
|
raysan5
|
66d22acfb3
|
Improve text example
|
2016-11-06 10:06:18 +01:00 |
|
raysan5
|
aa945055fa
|
Corrected issue on chars drawing
Support by default unordered charsets
|
2016-11-03 18:57:46 +01:00 |
|
raysan5
|
ca96122a7b
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Raspberry Pi custom gamepad axis
|
2016-11-03 18:57:16 +01:00 |
|
raysan5
|
ed4fdfdaf8
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Example tweak
|
2016-11-03 16:18:07 +01:00 |
|
raysan5
|
3be81b01d7
|
Brand new gamepad example
|
2016-11-02 13:39:58 +01:00 |
|
raysan5
|
f2d61d4d43
|
Improved gamepad support on Raspberry Pi
|
2016-11-02 13:39:48 +01:00 |
|
Ray
|
f16f39e8aa
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code tweaks to avoid some warnings
|
2016-11-02 00:50:08 +01:00 |
|
victorfisac
|
80f6b2f963
|
Merge remote-tracking branch 'refs/remotes/raysan5/develop' into develop
|
2016-11-01 23:11:36 +01:00 |
|
raysan5
|
64f67f6e9f
|
Improved gamepad support
new function: GetGamepadAxisCount()
new function: IsGamepadName()
|
2016-11-01 14:39:57 +01:00 |
|
raysan5
|
6d3b11ef91
|
Support unordered charset, neither fixed first char
Still requires some testing...
|
2016-11-01 00:58:21 +01:00 |
|
raysan5
|
3393fda384
|
Improve TTF loading
|
2016-10-31 20:39:30 +01:00 |
|
raysan5
|
673dcf9436
|
Comments tweaks
|
2016-10-31 20:39:03 +01:00 |
|
raysan5
|
cc917fbac6
|
Improve SpriteFont support
LoadSpriteFontTTF() - TTF font loading with custom parameters
|
2016-10-31 15:38:15 +01:00 |
|
raysan5
|
16101ce3d8
|
Reorganize defines check
|
2016-10-31 13:56:57 +01:00 |
|
raysan5
|
836d3341a5
|
Renamed OpenAL32 dll library
|
2016-10-31 13:54:37 +01:00 |
|
raysan5
|
988d39029f
|
Support textures filtering
|
2016-10-29 22:17:19 +02:00 |
|
raysan5
|
43fd9ffe08
|
Tweak to avoid warnings
|
2016-10-29 22:16:54 +02:00 |
|
raysan5
|
02842a3e2f
|
Review gamepad inputs
Added funtion: GetGamepadButtonPressed() - This function can be useful
for custom gamepad configuration
|
2016-10-27 13:41:43 +02:00 |
|
raysan5
|
4ff98f34bb
|
Function to set texture parameters -IN PROGRESS-
|
2016-10-27 13:40:48 +02:00 |
|
raysan5
|
5c80f65082
|
Funtions added to set texture parameters
SetTextureFilter()
SetTextureWrap()
|
2016-10-27 13:40:17 +02:00 |
|
raysan5
|
137057f499
|
Function added: GenSpriteFont()
|
2016-10-27 13:39:47 +02:00 |
|
raysan5
|
6d34adbd60
|
Improving sprite fonts support...
Support grayscale (8 bit) textures for fonts
Load unordered chars data above char 126
|
2016-10-24 19:11:29 +02:00 |
|
raysan5
|
1142d4edae
|
Force threads to finish on CloseWindow()
|
2016-10-24 19:08:23 +02:00 |
|
Ray
|
b8ce680511
|
Improved Android support
|
2016-10-18 00:15:23 +02:00 |
|
raysan5
|
0ce7f0c409
|
Some work on multiple inputs...
- Corrected bug and tested new gamepad system
- Reviewed Android key inputs system, unified with desktop
- Reorganize mouse functions on core
|
2016-10-17 18:18:13 +02:00 |
|
raysan5
|
d5e0f4e84e
|
Added notes on vr tracking -> camera update
|
2016-10-17 17:02:33 +02:00 |
|
Ray
|
8f60996b64
|
Corrected some warnings
|
2016-10-17 00:03:38 +02:00 |
|
Ray
|
a9315fc422
|
Merge pull request #189 from raysan5/develop
Develop branch integration
|
2016-10-16 18:24:13 +02:00 |
|
Ray
|
1c05017548
|
Added OpenAL static library
|
2016-10-15 13:51:33 +02:00 |
|
Ray
|
9e285d8dc3
|
Updated gamepad system with extra check
Avoid out-of-bounds situation with button array
|
2016-10-15 13:17:57 +02:00 |
|
Ray
|
98d7a10c08
|
Improved gamepad system
- Support up to 4 gamepads
- Unified system between platforms
- Corrected some bugs
|
2016-10-14 11:14:41 +02:00 |
|
Ray
|
4a3ed6d73c
|
Merge branch 'develop' of https://github.com/raysan5/raylib into develop
|
2016-10-14 00:47:48 +02:00 |
|
Ray
|
b3bc4b21d1
|
Working on better gamepad support
|
2016-10-14 00:47:43 +02:00 |
|
raysan5
|
76a67a149e
|
Added new wave functions to lua binding
|
2016-10-12 10:27:14 +02:00 |
|
Ray
|
97e3277d58
|
Updated standard shader
Corrects weird artifacts on web
|
2016-10-11 00:39:07 +02:00 |
|
raysan5
|
648676f46b
|
Update examples to new camera system
|
2016-10-10 19:43:27 +02:00 |
|
raysan5
|
5fecf5c088
|
Review UpdateVrTracking() and rlglLoadRenderTexture()
|
2016-10-10 19:42:59 +02:00 |
|
raysan5
|
c384b375df
|
Tweak to avoid warning
|
2016-10-10 19:42:02 +02:00 |
|
raysan5
|
b1651baea5
|
Added support for FLAC audio loading/streaming
|
2016-10-10 18:22:55 +02:00 |
|
Ray
|
4c791100cc
|
Tweak int to float
|
2016-10-09 20:57:14 +02:00 |
|
Ray
|
5af1b4a7c9
|
Added simulated head-tracking on VR simulator
A simple 1st person camera... still requires some work...
|
2016-10-09 20:56:58 +02:00 |
|
Ray
|
3396743aba
|
Corrected old issue with mouse buttons on web
|
2016-10-09 13:25:50 +02:00 |
|
Ray
|
efa286a550
|
Allow no default font loading
Useful if text module is not required...
|
2016-10-09 13:09:08 +02:00 |
|
Ray
|
b4a3f294bf
|
Correct warning
|
2016-10-09 13:07:55 +02:00 |
|
victorfisac
|
2a158c4795
|
Merge remote-tracking branch 'refs/remotes/raysan5/develop' into develop
|
2016-10-06 20:57:31 +02:00 |
|
Ray
|
db6538859c
|
Added flag to allow resizable window
|
2016-10-05 00:48:44 +02:00 |
|
raysan5
|
b082807b0b
|
Removed function: ResolveCollisionCubicmap()
Function was inefficient and should be rewritten from scratch, it
probably neither belongs to this module but an example...
|
2016-10-03 13:29:01 +02:00 |
|
raysan5
|
637d3195ec
|
More review on camera system...
Sincerely, don't like it... it should be ported to quaternions... the
way it manages cameraTargetDistange and cameraAngle is confusing...
|
2016-10-03 13:27:22 +02:00 |
|