Commit Graph

6357 Commits

Author SHA1 Message Date
Ray
54f01e151c
Update CHANGELOG 2023-03-12 20:50:19 +01:00
Ray
11e9a0d41c
Update CHANGELOG 2023-03-12 20:48:49 +01:00
Ray
4f38830058 Some tweaks 2023-03-12 20:14:32 +01:00
Ray
520ea94de8 Update version to raylib 4.5 2023-03-12 19:52:24 +01:00
Ray
8ca3212701 REVIEWED: UpdateCameraPro() to use Vector3 2023-03-12 19:40:43 +01:00
Ray
f9c4cc2040 ADDED: UpdateCameraPro() -Experimental-
REVIEWED: rcamera module formating
REVIEWED: `core_3d_camera_example`
2023-03-12 19:28:42 +01:00
Ray
b436c8d7e5 ADDED: Security check for emscripten_run_script() #2954 2023-03-12 13:48:11 +01:00
Ray
ee3e40c663 Update rcore.c 2023-03-12 13:47:02 +01:00
Ray
4fd1e04e70
Update CHANGELOG 2023-03-07 21:03:44 +01:00
Ray
4f7b5ff59f WARNING: REMOVED: UnloadModelKeepMeshes() 2023-03-07 20:40:45 +01:00
Ray
ab1e246367 REVIEWED: Data types validation 2023-03-07 20:33:45 +01:00
Ray
15716e59dc
Update CHANGELOG 2023-03-07 20:07:54 +01:00
Ray
aa3c7f4614 Merge branch 'master' of https://github.com/raysan5/raylib 2023-03-07 19:55:02 +01:00
Ray
ae53600d31 WARNING: REMOVED: Multichannel audio support API 2023-03-07 19:54:53 +01:00
Ray
57f0015a08
Update CHANGELOG 2023-03-07 19:51:17 +01:00
Ray
1b873b028f WARNING: REMOVED: Multichannel audio support API
It was quite restrictive and hacky implementation, just load multiple types same sound to play multiple instances.
2023-03-07 19:48:47 +01:00
Ray
3a332d241c
Update CHANGELOG 2023-03-07 11:32:37 +01:00
Sid K
0b18882a94
fix(build): Fix DLL build on Windows (#2951)
Changes the DLL export condition to apply to platform WIN32 instead of
compiler MSVC
2023-03-06 21:10:18 +01:00
Ray
8f7e2cd179 Replace TABS by 4 spaces 2023-03-06 15:05:57 +01:00
Ray
614e0518a7 Remove trailing spaces 2023-03-06 14:58:58 +01:00
Ray
cf1ebada0e Tweak WindowDropCallback() #2943 2023-03-06 13:15:13 +01:00
Ray
aae7ab64c7 Update raudio.c 2023-03-06 13:00:30 +01:00
Ray
68ee0bb8dd ADDED: QOA music streaming (with auxiliar lib)
Some format tweaks
2023-03-06 12:33:49 +01:00
Ray
d3f5bc4043 REVIEWED: GetWindowHandle() #2950 2023-03-05 20:06:45 +01:00
Ray
f4f6e25340 Support QOA audio file format by default 2023-03-05 14:07:02 +01:00
Ray
9614d3353b REVIEWED: QOA audio file export 2023-03-05 13:49:18 +01:00
Ray
ab14ad5d75 Close issue #2949 2023-03-05 11:26:37 +01:00
Ray
0eeb499288 Update qoa.h 2023-03-05 11:17:47 +01:00
Ray
5492f52adc Change default threading model for COM objects
It shouldn't matter much but it could avoid some conflicts with other libraries in the future (like `tinyfiledialogs`).
2023-03-05 00:09:56 +01:00
Ray
1611cd54e7 REVIEWED: GetWindowHandle() #2938 2023-03-04 18:56:04 +01:00
Ray
6897b43599 REVIEWED: core_drop_files #2943 2023-03-03 20:13:35 +01:00
Antonis Geralis
394b31faff
Add GL_MIN GL_MAX blending equations (#2945) 2023-02-26 12:01:42 +01:00
Ray
73c9f72c52 Update rtextures.c 2023-02-25 22:32:50 +01:00
Ray
7fd2bf1a32 Minimal tweak 2023-02-25 01:07:52 +01:00
Ray
215eb967e8 Update rcore.c 2023-02-24 18:31:16 +01:00
Ray
cb2ba3675c REVIEWED: rlUnloadFramebuffer() #2937 2023-02-24 16:19:25 +01:00
Ray
ca98a84d68 Update rtext.c 2023-02-24 15:27:25 +01:00
fubark
110eab56a7
Add Cyber to BINDINGS.md (#2939) 2023-02-24 00:48:28 +01:00
Ray
d5a31168ce REVIEWED: Data validation 2023-02-23 18:08:15 +01:00
Ray
d652b95fbf ADDED: Security checks 2023-02-22 17:28:25 +01:00
Ray
153470d605 REVIEWED: GenMeshTangents(), avoid crash on missing texcoords data #2927 2023-02-21 23:55:55 +01:00
Ray
b4d824d6fc REVIEWED: GetMonitorWidth() and GetMonitorHeight() #2934 2023-02-21 23:10:03 +01:00
Ray
8169d0eab2 REVIEWED: IsWindowFocused() to consider Android App state #2935 2023-02-21 23:01:23 +01:00
Ray
b2926b2d28 Update rtextures.c 2023-02-21 13:20:52 +01:00
Ray
3cade2a1a0 REVIEWED: IsImageReady() and IsTexureReady()
Reordered some functions to avoid config.h issues when disabling some features.
2023-02-21 13:20:04 +01:00
Ray
bcae065c88 REVIEWED: IsShaderReady() 2023-02-21 13:15:11 +01:00
Ray
1347a15539 ADDED: SetWindowIcons() to set multiple icon image sizes 2023-02-21 13:14:51 +01:00
hkc
d26a56d4e1
Added mixed audio processor (#2929)
* Use RL_QUADS/RL_TRIANGLES for single-pixel drawing

Addresses problem mentioned in
https://github.com/raysan5/raylib/issues/2744#issuecomment-1273568263
(in short: when drawing pixels using DrawPixel{,V} in camera mode,
upscaled pixel becomes a line instead of bigger pixel)

* [rtextures] Fixed scaling down in ImageTextEx

Closes #2755

* Added global audio processor

* Renamed struct member to follow naming conventions

* Added example for AttachAudioMixedProcessor
2023-02-20 11:13:24 +01:00
Ray
47dd842e81 Minor format tweaks 2023-02-15 18:11:46 +01:00
Ray
f594f14510 Reviewed typo and formating 2023-02-15 18:01:42 +01:00