REVIEWED: Data validation
This commit is contained in:
parent
d652b95fbf
commit
d5a31168ce
23
src/raudio.c
23
src/raudio.c
@ -868,7 +868,11 @@ Wave LoadWaveFromMemory(const char *fileType, const unsigned char *fileData, int
|
||||
// Checks if wave data is ready
|
||||
bool IsWaveReady(Wave wave)
|
||||
{
|
||||
return wave.data != NULL;
|
||||
return ((wave.data != NULL) && // Validate wave data available
|
||||
(wave.frameCount > 0) && // Validate frame count
|
||||
(wave.sampleRate > 0) && // Validate sample rate is supported
|
||||
(wave.sampleSize > 0) && // Validate sample size is supported
|
||||
(wave.channels > 0)); // Validate number of channels supported
|
||||
}
|
||||
|
||||
// Load sound from file
|
||||
@ -930,7 +934,11 @@ Sound LoadSoundFromWave(Wave wave)
|
||||
// Checks if a sound is ready
|
||||
bool IsSoundReady(Sound sound)
|
||||
{
|
||||
return sound.stream.buffer != NULL;
|
||||
return ((sound.frameCount > 0) && // Validate frame count
|
||||
(sound.stream.buffer != NULL) && // Validate stream buffer
|
||||
(sound.stream.sampleRate > 0) && // Validate sample rate is supported
|
||||
(sound.stream.sampleSize > 0) && // Validate sample size is supported
|
||||
(sound.stream.channels > 0)); // Validate number of channels supported
|
||||
}
|
||||
|
||||
// Unload wave data
|
||||
@ -1722,7 +1730,11 @@ Music LoadMusicStreamFromMemory(const char *fileType, const unsigned char *data,
|
||||
// Checks if a music stream is ready
|
||||
bool IsMusicReady(Music music)
|
||||
{
|
||||
return music.ctxData != NULL;
|
||||
return ((music.ctxData != NULL) && // Validate context loaded
|
||||
(music.frameCount > 0) && // Validate audio frame count
|
||||
(music.stream.sampleRate > 0) && // Validate sample rate is supported
|
||||
(music.stream.sampleSize > 0) && // Validate sample size is supported
|
||||
(music.stream.channels > 0)); // Validate number of channels supported
|
||||
}
|
||||
|
||||
// Unload music stream
|
||||
@ -2097,7 +2109,10 @@ AudioStream LoadAudioStream(unsigned int sampleRate, unsigned int sampleSize, un
|
||||
// Checks if an audio stream is ready
|
||||
RLAPI bool IsAudioStreamReady(AudioStream stream)
|
||||
{
|
||||
return stream.buffer != NULL;
|
||||
return ((stream.buffer != NULL) && // Validate stream buffer
|
||||
(stream.sampleRate > 0) && // Validate sample rate is supported
|
||||
(stream.sampleSize > 0) && // Validate sample size is supported
|
||||
(stream.channels > 0)); // Validate number of channels supported
|
||||
}
|
||||
|
||||
// Unload audio stream and free memory
|
||||
|
Loading…
x
Reference in New Issue
Block a user