Reviewed typo and formating

This commit is contained in:
Ray 2023-02-15 18:01:42 +01:00
parent 2766835ed4
commit f594f14510

View File

@ -423,10 +423,10 @@ void UpdateCamera(Camera *camera, int mode)
if (mode == CAMERA_ORBITAL)
{
// Orbital can just orbit
Matrix rotatation = MatrixRotate(GetCameraUp(camera), CAMERA_ORBITAL_SPEED*GetFrameTime());
Vector3 viewVector = Vector3Subtract(camera->position, camera->target);
viewVector = Vector3Transform(viewVector, rotatation);
camera->position = Vector3Add(camera->target, viewVector);
Matrix rotation = MatrixRotate(GetCameraUp(camera), CAMERA_ORBITAL_SPEED*GetFrameTime());
Vector3 view = Vector3Subtract(camera->position, camera->target);
view = Vector3Transform(view, rotation);
camera->position = Vector3Add(camera->target, view);
}
else
{
@ -438,8 +438,8 @@ void UpdateCamera(Camera *camera, int mode)
if (IsKeyDown(KEY_Q)) CameraRoll(camera, -CAMERA_ROTATION_SPEED);
if (IsKeyDown(KEY_E)) CameraRoll(camera, CAMERA_ROTATION_SPEED);
CameraYaw(camera, -mousePositionDelta.x * CAMERA_MOUSE_MOVE_SENSITIVITY, rotateAroundTarget);
CameraPitch(camera, -mousePositionDelta.y * CAMERA_MOUSE_MOVE_SENSITIVITY, lockView, rotateAroundTarget, rotateUp);
CameraYaw(camera, -mousePositionDelta.x*CAMERA_MOUSE_MOVE_SENSITIVITY, rotateAroundTarget);
CameraPitch(camera, -mousePositionDelta.y*CAMERA_MOUSE_MOVE_SENSITIVITY, lockView, rotateAroundTarget, rotateUp);
// Camera movement
if (IsKeyDown(KEY_W)) CameraMoveForward(camera, CAMERA_MOVE_SPEED, moveInWorldPlane);