Update rtextures.c

This commit is contained in:
Ray 2023-02-21 13:20:52 +01:00
parent 3cade2a1a0
commit b2926b2d28

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@ -3341,7 +3341,7 @@ bool IsTextureReady(Texture2D texture)
(texture.width > 0) &&
(texture.height > 0) && // Validate texture size
(texture.format > 0) && // Validate texture pixel format
(texture.mipmap > 0)); // Validate texture mipmaps (at least 1 for basic mipmap level)
(texture.mipmaps > 0)); // Validate texture mipmaps (at least 1 for basic mipmap level)
}
// Unload texture from GPU memory (VRAM)