Ray
974a6d4031
Corrected bug
2017-03-21 13:21:07 +01:00
RDR8
ae0b776eaf
Merge remote-tracking branch 'upstream/develop' into staging-linux-gitignore
2017-03-20 22:48:43 -05:00
Ray
59652c75b4
Review some comments
2017-03-20 20:34:44 +01:00
RDR8
7b42492941
Merge branch 'staging-linux-gitignore' of https://github.com/RDR8/raylib into staging-linux-gitignore
2017-03-20 13:54:03 -05:00
RDR8
8278eebfac
Ignore vim temporary files, .a and .so, games/
2017-03-20 13:47:15 -05:00
RDR8
3f3ee5e37f
Ignore additional vim temporary files, .a and .so files, games/ executables
2017-03-20 13:33:53 -05:00
Ray
fee5e8cfac
Add files via upload
2017-03-19 18:40:41 +01:00
raysan5
46c2f2058f
Added new patrons
2017-03-19 18:18:55 +01:00
raysan5
8f5ff64420
Working on file header comments...
2017-03-19 12:52:58 +01:00
raysan5
ca8c565617
Review contact information
2017-03-19 12:52:13 +01:00
raysan5
5d1f661661
Remove Oculus support from code
...
Moved to custom example, now raylib only supports simulated VR
rendering.
Oculus code was too device dependant... waiting for OpenXR.
2017-03-14 01:05:22 +01:00
raysan5
3813722f17
Added function: DrawLineBezier()
2017-03-14 00:22:53 +01:00
raysan5
63c65f8cc5
Updated game to raylib v1.7
2017-03-12 12:37:43 +01:00
raysan5
023a08aeb9
Added some tools images
2017-03-12 11:39:00 +01:00
raysan5
7154b42f48
Corrected naming issue
2017-03-09 18:52:56 +01:00
Ray
7c888edba1
Corrected typo introduced in last commit
2017-03-09 16:25:15 +01:00
Ray
4ec65c0d25
Corrected issue with reserved words: near, far
2017-03-09 16:23:36 +01:00
Ray
81897e7771
Corrected bugs on RPI compilation
2017-03-09 13:13:13 +01:00
Ray
b898a161f7
Merge pull request #242 from raysan5/master
...
Integrate master changes into develop
2017-03-07 09:49:53 +01:00
Ray
6d1519c132
Merge pull request #241 from raysan5/develop
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Integrate develop branch
2017-03-07 09:49:04 +01:00
-
cb29b1d2ac
Removed unnecesary libs
2017-03-07 09:45:18 +01:00
Ray
6e683d57e8
Merge pull request #240 from victorfisac/develop
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Updated Physac and examples with last changes
2017-03-07 08:45:53 +01:00
victorfisac
c964559bc9
Update physac source and examples with new changes
2017-03-06 22:57:33 +01:00
Ray
cb463a37ef
Merge pull request #239 from victorfisac/develop
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Fix bug in isGrounded state calculations
2017-03-06 16:24:03 +01:00
victorfisac
f88a943418
Fix bug in isGrounded state calculations
2017-03-06 09:58:28 +01:00
victorfisac
9261c3b8dc
Merge remote-tracking branch 'refs/remotes/raysan5/develop' into develop
2017-03-06 09:40:04 +01:00
raysan5
b734802743
Revert test code...
2017-03-05 21:05:17 +01:00
raysan5
59038bae96
Added function: DrawLineEx()
...
Supports line thickness
2017-03-05 21:04:07 +01:00
Ray
c05701253e
Merge pull request #238 from raysan5/develop
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Integrate Develop branch
2017-03-05 19:17:34 +01:00
raysan5
aaf9c648d3
Merge branch 'develop' of https://github.com/raysan5/raylib into develop
2017-03-05 19:17:05 +01:00
raysan5
d1c9afd1d8
Work on timming functions...
...
It seems Sleep() behaves weird on my computer, disabled by default
returning to the busy wait loop... also re-implemented DrawFPS() to
avoid frame blitting...
2017-03-05 19:17:00 +01:00
Ray
47e3fbfc12
Update basic_game.c
2017-03-05 15:59:59 +01:00
Ray
b347c35ef4
Merge pull request #237 from raysan5/master
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Integrate master change into develop
2017-03-05 15:50:36 +01:00
Ray
bb7b9adb37
Merge pull request #236 from raysan5/develop
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Integrate Develop branch
2017-03-05 15:49:19 +01:00
Ray
b16f118452
Add files via upload
2017-03-05 15:48:32 +01:00
raysan5
203d1a154e
Clear music buffers on stop
2017-03-05 10:55:58 +01:00
raysan5
9cfaa81a7e
Added some flags and functions to manage window
...
- SetWindowPosition(int x, int y);
- SetWindowMonitor(int monitor);
2017-03-05 10:55:29 +01:00
Ray
9cda98b4e9
Merge pull request #234 from bugcaptor/fix-vs2015-build-audio_c
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fix for audio.c(607): error C2036 in Visual Studio.
2017-03-03 09:17:13 +01:00
bugcaptor
de103ecc5e
fix for audio.c(607): error C2036: 'void *': unknown size in Visual Studio 2015.
2017-03-02 10:07:09 +09:00
Ray
2ac956208d
Update Makefile
2017-02-28 12:00:31 +01:00
Ray
c46989a1d9
Merge pull request #230 from OdnetninI/develop
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Examples Linux Physics Fix
2017-02-23 17:59:13 +01:00
OdnetninI
bbdbc098dc
Examples Linux Physics Fix
...
According to Man Pages, timespec with std=c99 needs "_POSIX_C_SOURCE 199309L". Due a some kind of bug, "#define _POSIX_C_SOURCE 199309L" doesn't work, so we must use "-D_POSIX_C_SOURCE=199309L" in compiler options.
2017-02-23 17:13:57 +01:00
Ray San
d8c19be047
Review .html typo
2017-02-23 16:45:18 +01:00
Ray
e54c8ecdf8
Merge pull request #229 from OdnetninI/develop
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Fixed examples link
2017-02-23 16:38:58 +01:00
OdnetninI
34e791376d
Fixed examples link
...
Last character 'l' was missing on examples link.
2017-02-23 16:32:19 +01:00
Ray
05cff44d0a
Improved modules description -IN PROGRESS-
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Working in modules configuration flags...
2017-02-16 00:50:02 +01:00
Ray
1c364cc507
Review rres loading to support multiple parts
2017-02-16 00:19:30 +01:00
Ray
177af272f0
Added function DrawRectanglePro()
2017-02-16 00:19:03 +01:00
raysan5
4cb3e4a240
Support resources divided in multiple parts
...
Every part is a resource itself, they are loaded in an array
2017-02-15 10:44:59 +01:00
raysan5
05f039f85f
Corrected issue with OpenAL being 'keg only' on OSX
...
Also reviewed issue with stdbool when compiling with clang
2017-02-11 23:34:41 +01:00