Ray San
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2f024dbfef
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Corrected possible issue on FBO creation
USE_DEPTH_RENDERBUFFER on OpenGL 2.1
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2017-11-06 13:58:11 +01:00 |
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Ray San
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4fe8e05a7f
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Review GLSL 120 shaders
Not tested, could have errors
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2017-11-06 13:49:33 +01:00 |
|
Ray San
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81518ccd13
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Corrected issue with shader locations init
On RPI, after latest drivers update, models were not rendered properly
cause of that...
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2017-11-06 13:41:13 +01:00 |
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Ray
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2eceecb7b7
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Merge pull request #382 from nounoursheureux/develop
Have SetShaderValue(i) take a const pointer
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2017-11-05 22:47:55 +01:00 |
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Wilhem Barbier
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879c2f484b
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SetShaderValue take const pointer
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2017-11-05 21:57:29 +01:00 |
|
Ray
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085779707f
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Uploaded shaders for GLSL 120
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2017-11-05 17:13:17 +01:00 |
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Ray
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24657ca789
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Review textures to be POT
Could correct possible issues on OpenGL 1.1
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2017-11-05 17:06:50 +01:00 |
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Ray
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5f65380732
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Merge branch 'develop' of https://github.com/raysan5/raylib into develop
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2017-11-05 09:58:31 +01:00 |
|
Ray
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aa6a1b4283
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Corrected issue with missing defines
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2017-11-05 09:58:25 +01:00 |
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raysan5
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36ae9c8c3a
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Compile DLL avoiding extra dependencies
C:\Program Files (x86)\Microsoft Visual Studio 14.0\VC\bin>dumpbin.exe
D:\GitHub\raylib\release\libs\win32\msvc\raylib.dll /DEPENDENTS
Microsoft (R) COFF/PE Dumper Version 14.00.24215.1
Copyright (C) Microsoft Corporation. All rights reserved.
Dump of file D:\GitHub\raylib\release\libs\win32\msvc\raylib.dll
File Type: DLL
Image has the following dependencies:
KERNEL32.dll
glfw3.dll
OpenAL32.dll
Summary
4000 .data
1000 .gfids
23000 .rdata
5000 .reloc
1000 .rsrc
68000 .text
1000 _RDATA
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2017-11-04 18:36:15 +01:00 |
|
Ray
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d43af4918b
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Improve textures support for OpenGL 2.1
|
2017-11-04 16:57:46 +01:00 |
|
Ray
|
9e0105a1a3
|
Corrected function name
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2017-11-04 16:57:20 +01:00 |
|
Ray San
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c570f7ca63
|
Rebuild dynamic libs for MSVC (VS2015)
Added support for raylib DLL building on MSVC
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2017-11-03 17:32:13 +01:00 |
|
Ray San
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244007a99b
|
Review Fade() functionality
|
2017-11-03 12:41:03 +01:00 |
|
Ray San
|
3c3d56bb4a
|
Renamed data types to standard names
|
2017-11-03 12:40:46 +01:00 |
|
Ray San
|
3d755d617a
|
Some code tweaks...
|
2017-11-02 20:08:52 +01:00 |
|
Ray San
|
415e7e972c
|
Review some issues, view description
- Review RPI compilation (core_drop_files not supported)
- Review ImageFormat(), some issues
- GetTextureData() reviewed for RPI
|
2017-10-30 13:51:46 +01:00 |
|
Ray San
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f460b3842e
|
Added new example: text drawing on image
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2017-10-30 09:37:16 +01:00 |
|
Ray
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743cc6add6
|
Review new build platform: FreeBSD
Corrected issue with RPI_CROSS_COMPILE
|
2017-10-30 00:14:13 +01:00 |
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raysan5
|
ecf797cc7d
|
Updated VS2015 project include and link paths
|
2017-10-29 14:33:35 +01:00 |
|
Ray
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52cd0395b4
|
Merge pull request #373 from Martinfx/master
Added support FreeBSD
|
2017-10-28 22:22:04 +02:00 |
|
Martinfx
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f897169160
|
Removed comment
|
2017-10-28 18:53:32 +02:00 |
|
Martinfx
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47c7f3624f
|
Added support FreeBSD for example
|
2017-10-28 18:41:29 +02:00 |
|
Martinfx
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b3110c14fe
|
Added support FreeBSD
|
2017-10-28 17:30:02 +02:00 |
|
Ray San
|
ab01cd45bc
|
Review rlReadTexturePixels()
Improve second option to retrieve texture data from fbo...
Still requires some testing...
|
2017-10-25 12:46:26 +02:00 |
|
Ray San
|
31c8c86d8e
|
Comment tweak...
...while reviewing GetTextureData() functionality on OpenGL ES 2.0
|
2017-10-25 12:33:44 +02:00 |
|
Ray
|
9b24554698
|
Added youtube channel link
Hopefully new videos comming soon...
|
2017-10-25 11:37:19 +02:00 |
|
Ray
|
539a9ca50e
|
Corrected ImageTextEx()
- Added new function: GenImageColor()
ImageDraw() should be reviewed... specially alpha blending...
|
2017-10-25 01:24:17 +02:00 |
|
Ray
|
cbe0dcedfe
|
Corrected issue with ttf font y-offset
|
2017-10-25 00:30:58 +02:00 |
|
Ray
|
61b0ab5332
|
Corrected some issues on game
Now it works! :)
|
2017-10-24 00:27:25 +02:00 |
|
Ray
|
9668f546d3
|
Example shader correction
|
2017-10-23 22:41:06 +02:00 |
|
raysan5
|
bd2e3b2a90
|
Removed file
|
2017-10-23 00:21:20 +02:00 |
|
Ray
|
8380c488be
|
Merge pull request #371 from raysan5/develop
Integrate Develop branch
|
2017-10-22 20:43:57 +02:00 |
|
Ray
|
2ba43b595e
|
Update file
|
2017-10-22 20:07:40 +02:00 |
|
Ray
|
ad31730b6a
|
Added cross-compiler RPI libs
|
2017-10-22 20:00:38 +02:00 |
|
Ray
|
6cec382f65
|
Comments tweak
|
2017-10-22 20:00:18 +02:00 |
|
Ray
|
b6c9b54316
|
Simplified desktop examples compilation
|
2017-10-22 12:09:00 +02:00 |
|
Ray
|
551de156bb
|
Name tweak
|
2017-10-22 12:08:42 +02:00 |
|
Ray
|
a483e17f50
|
Adapted games to compile for Android
|
2017-10-22 11:48:41 +02:00 |
|
Ray
|
3f9d76f227
|
Updated Makefile to support Android
|
2017-10-22 11:12:10 +02:00 |
|
Ray
|
33da9bc8f6
|
Simplified flags
|
2017-10-22 11:07:55 +02:00 |
|
Ray
|
368b0320c6
|
Added resource config file
|
2017-10-22 11:07:17 +02:00 |
|
Ray San
|
df67e799dd
|
Updated release versions for raylib 1.8
|
2017-10-20 17:14:58 +02:00 |
|
Ray
|
18601f7619
|
Merge pull request #369 from raysan5/develop
Integrate Develop branch
|
2017-10-20 16:15:23 +02:00 |
|
Ray
|
1ef818b032
|
Update example
|
2017-10-20 13:59:08 +02:00 |
|
Ray
|
d9d9546ee5
|
Updated to latest library version
|
2017-10-20 12:13:21 +02:00 |
|
Ray
|
1375a616b2
|
Some examples code tweaks
|
2017-10-20 00:18:21 +02:00 |
|
Ray San
|
037fbc571a
|
Remove unused file
|
2017-10-19 14:37:00 +02:00 |
|
Ray San
|
e3dcccb936
|
Updated raylib release 1.8
|
2017-10-19 14:19:04 +02:00 |
|
Ray San
|
86df9168e7
|
Updated raylib VS2015 project
|
2017-10-19 14:14:18 +02:00 |
|