Ray
83029225d6
Update README.md
2017-11-23 10:13:40 +01:00
Ray
08200f8f40
Merge pull request #393 from a3f/develop
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Add AppVeyor CI for automatic Windows Builds
2017-11-23 09:59:36 +01:00
Ahmad Fatoum
17c91bad6f
Disable CRT "secure" warnings
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Suppresses 88 of the 213 warnings reported when compiling with
MSVC 2015 on AppVeyor.
2017-11-23 07:56:02 +01:00
Ahmad Fatoum
1e1b20c889
Add AppVeyor CI for automatic Windows Builds
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We already have automatic Linux and macOS build via Travis CI.
This adds the same for Windows x86 and x86_64 with both
Microsoft Visual Studio 2015 as well as MinGW-w64.
2017-11-23 00:47:58 +01:00
Ray
96e0f0e35e
Merge pull request #392 from a3f/develop
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Fix macOS build of new rglfw.c approach
2017-11-22 23:16:52 +01:00
Ahmad Fatoum
b2acff66de
Fix macOS build of new rglfw.c approach
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There have been two problems:
* GLFW itself was compiled with the definitions for compiling
_against_ GLFW (fixed by removing requirement for external glfw)
* rglfw.c was being compiled as C code, although it includes
Objective C files.
This _might_ break the Windows build, needs to be checked.
Fixes #391 , but as noted I'd prefer though a separate source directory
and build script for GLFW.
2017-11-22 23:11:41 +01:00
Ahmad Fatoum
899e1fbd94
Avoid duplicate definition of feature macro
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Feature macros need to be defined before #including any headers,
preferably through the build system, but this is good enough.
Fixes a compile error on my fork's Travis CI.
2017-11-22 22:58:18 +01:00
Ray
f70a0a996c
Review file issue
2017-11-22 19:51:38 +01:00
Ray San
9ec8c0f1d6
Updated OSX compilation with clang
2017-11-22 17:30:09 +01:00
Ray San
1be826fb16
Removed useless file
2017-11-22 17:30:09 +01:00
Ray
25ceec9b8f
Corrected default textures locations
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By default, we look for texture1 for LOC_MAP_SPECULAR and texture2 for
LOC_MAP_NORMAL
2017-11-22 14:56:45 +01:00
David Reid
8b3694a34d
Fix a crash in audio mixing code.
2017-11-22 18:36:48 +10:00
Ray
6624672bfa
Merge pull request #389 from Martinfx/master
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Added clean to Makefile for FreeBSD
2017-11-21 23:26:01 +01:00
Martinfx
398d793dbb
Added FreeBSD clean for Makefile
2017-11-21 19:30:52 +01:00
David Reid
c71b01c8ac
Update mini_al with fixes for OpenSL and SDL backends.
2017-11-21 06:35:38 +10:00
David Reid
14b889be41
Update mini_al with a potential fix for HTML5.
2017-11-20 21:47:07 +10:00
David Reid
3238cba47c
Log the name of the playback device.
2017-11-19 19:38:23 +10:00
David Reid
49e945f958
Update mini_al with fixes and improvements for Emscripten.
2017-11-19 12:15:01 +10:00
David Reid
84ef860443
Update mini_al with experimental support for SDL/Emscripten.
2017-11-18 22:30:20 +10:00
David Reid
f9144ac5b0
Rename a variable for consistency.
2017-11-18 12:15:48 +10:00
David Reid
3be83dac7e
Update mini_al.
2017-11-18 11:51:51 +10:00
David Reid
b9bb80d004
Add some logging and update mini_al.
2017-11-18 10:27:44 +10:00
David Reid
60d7215b2a
mini_al: Unify the buffer system for Sounds and AudioStreams.
2017-11-18 08:42:14 +10:00
Ray San
6d317c7afe
Remove glfw3 dependency
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Full sources already included and compiled with raylib (rglfw)
2017-11-17 18:43:39 +01:00
Ray San
e2e4b8df28
Remove unneeded glfw dependencies
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Only required by examples
2017-11-17 18:42:39 +01:00
Ray San
a6877c82c6
Added alternative license to rgif.h library
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Just in case of legal conflict with public domain software, added MIT
alternative license.
2017-11-17 18:30:19 +01:00
David Reid
261b00e9e8
Update mini_al.
2017-11-17 21:12:05 +10:00
Ray San
a6416f82a7
Reviewed file comments
2017-11-16 17:59:35 +01:00
David Reid
96be62e88b
Update mini_al.h
2017-11-16 21:49:45 +10:00
David Reid
e03afbf2fa
Add support for pitch shifting.
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This commit should bring the mini_al backend up to feature parity with
the OpenAL backend.
2017-11-15 22:04:23 +10:00
David Reid
322d868841
Fix minor errors with the OpenAL backend.
2017-11-14 21:44:57 +10:00
David Reid
88d2810fa3
Bug fixes for Music with mini_al.
2017-11-14 21:15:50 +10:00
Ray
68024f1b0b
Added desktop platform check...
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...to define proper values
2017-11-13 21:37:00 +01:00
David Reid
3a96a66fdf
Bring up to date with changes to mini_al.
2017-11-13 21:46:29 +10:00
Ray San
9c65caea8c
Added GLFW sources to raylib
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Compiling GLFW library with raylib avoids external dependencies, this
way we solve version problems in some platforms
2017-11-13 12:09:41 +01:00
Ray San
6105ff9959
Added VS2015 UWP solution
2017-11-13 08:44:17 +01:00
David Reid
e52f4282d6
Update comments.
2017-11-12 22:57:31 +10:00
David Reid
ac4c911ad7
Work on porting Music to mini_al.
2017-11-12 21:55:24 +10:00
David Reid
68bf6c9701
Initial work on porting AudioStream to use mini_al.
2017-11-12 20:59:16 +10:00
raysan5
24b12e5e23
Remove PLATFORM_ checks from raylib header
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Now header is truly multiplatform...
Actually still a small pending check on XBOX gamepad controls that
hopefully will be removed with next GLFW 3.3
2017-11-12 11:45:35 +01:00
raysan5
02dd4d32b5
Allow custom distortion shader - IN PROGRESS -
2017-11-12 11:00:28 +01:00
raysan5
09228752ce
Review default shaders usage on loading
2017-11-12 10:33:44 +01:00
David Reid
b0852002b8
Rename SoundInternal to SoundData for consistency with MusicData.
2017-11-12 14:54:37 +10:00
David Reid
75433a670e
Initial work on adding support for mini_al.
2017-11-12 14:17:05 +10:00
Ray San
b6b58991e6
Working on UWP support
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Support Universal Windows Platform (UWP):
- Windows 10 App
- Windows Phone
- Xbox One
2017-11-10 12:37:53 +01:00
Ray
e12182f59b
Merge pull request #384 from nounoursheureux/develop
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Store the default shaders
2017-11-10 12:10:49 +01:00
Wilhem Barbier
7ef604fbf5
Store the default shaders
2017-11-09 20:47:22 +01:00
Ray San
0eb222bda1
Issue with libraries renamed on Raspbian Stretch
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libEGL and libGLESv2 have been renamed on latest Raspbian Stretch
version (also included on latest Jessie upgrade).
It seems to be done to avoid conflicts between official Mesa libs and
Broadcomm provided ones.
2017-11-07 13:02:15 +01:00
Ray
99d3803d16
Added VS2017 raylib project
2017-11-06 23:56:03 +01:00
Ray San
37986b26cb
Corrected issue with text drawing on image
2017-11-06 14:13:50 +01:00