Ray
3a0d164a76
Rename ex07c_3d_models.c to models_obj_loading.c
2014-09-21 14:13:05 +02:00
Ray
c389f62837
Rename ex07b_3d_shapes.c to models_geometric_shapes.c
2014-09-21 14:11:42 +02:00
Ray
b648a9ddee
Rename ex07a_3d_mode.c to core_3d_mode.c
2014-09-21 14:11:15 +02:00
Ray
597b143634
Rename ex06c_font_select.c to text_font_select.c
2014-09-21 14:10:53 +02:00
Ray
1b2225a622
Rename ex06b_logo_anim.c to shapes_logo_raylib_anim.c
2014-09-21 14:10:33 +02:00
Ray
0cdeb4e267
Rename ex08_audio.c to audio_sound_loading.c
2014-09-21 14:10:03 +02:00
Ray
d09b9fbbde
Rename ex06a_color_select.c to core_color_select.c
2014-09-21 14:09:36 +02:00
Ray
c40b3a287c
Rename ex05b_rbmf_fonts.c to text_rbmf_fonts.c
2014-09-21 14:09:11 +02:00
Ray
1195025c4c
Rename ex05a_sprite_fonts.c to text_sprite_fonts.c
2014-09-21 14:08:58 +02:00
Ray
a99ce2f306
Rename ex04b_texture_rectangle.c to textures_rectangle.c
2014-09-21 14:08:41 +02:00
Ray
9d47934a02
Rename ex04a_textures.c to textures_logo_raylib.c
2014-09-21 14:08:16 +02:00
Ray
3b6e5119f3
Rename ex03c_input_gamepad.c to core_input_gamepad.c
2014-09-21 14:07:48 +02:00
Ray
42b1cb1aaa
Rename ex03b_input_mouse.c to core_input_mouse.c
2014-09-21 14:07:20 +02:00
Ray
1989b9fcd9
Rename ex03a_input_keys.c to core_input_keys.c
2014-09-21 14:07:04 +02:00
Ray
34d0851f79
Rename ex02c_color_palette.c to shapes_color_palette.c
2014-09-21 14:06:47 +02:00
Ray
b6d0e3adb2
Rename ex02b_basic_shapes.c to shapes_basic_shapes.c
2014-09-21 14:06:19 +02:00
Ray
07129b26c3
Rename ex02a_logo_raylib.c to shapes_logo_raylib.c
2014-09-21 14:06:00 +02:00
Ray
d25b56f6d4
Rename ex01_basic_window.c to core_basic_window.c
2014-09-21 14:05:04 +02:00
raysan5
42b7b11710
Android: Added support for Tap gesture
2014-09-19 12:34:25 +02:00
raysan5
e915812730
Updated with latest addition
2014-09-18 19:22:06 +02:00
raysan5
ace185954c
Android project template for basic game
...
A basic Android template is provided to start a game
2014-09-18 19:02:12 +02:00
raysan5
1ef1f3d7ea
Multiple templates to start a game
...
Some basic to advance templates are provided to be use as base code for
new games
2014-09-18 19:00:30 +02:00
raysan5
815f90974c
Updated to ignore *.exe
2014-09-18 18:56:22 +02:00
raysan5
a08e0929bc
Updated ignorable files
2014-09-18 18:52:28 +02:00
Ray
d86c5e3950
Update README.md
2014-09-16 23:25:31 +02:00
raysan5
278f82e536
Style formatting
2014-09-16 23:12:56 +02:00
raysan5
983cc8d291
Android project to compile raylib src
2014-09-16 23:10:27 +02:00
raysan5
8e2680f41f
raylib 1.2 release files
...
Default libraylib.a uses OpenGL 1.1 to maximize compatibility
2014-09-16 22:54:42 +02:00
raysan5
fc6081fe70
raylib 1.2
...
This is a huge update. Check CHANGELOG for details
2014-09-16 22:51:31 +02:00
raysan5
01651af08a
Update examples and remove .exe
2014-09-16 11:30:25 +02:00
raysan5
c56ef738ed
Explicit define of functions prototypes
...
No-parameters functions use the prototype style FunctionName(void);
2014-09-03 17:06:10 +02:00
raysan5
d2b98fbb5c
Removed useless spaces
2014-09-03 16:51:28 +02:00
Ray
222995c32e
Upload new game: Dr. Turtle & Mr. Gamera
2014-07-25 10:50:51 +02:00
raysan5
56a7979750
Corrected bugs...
...
Set default raylib to use OpenGL 1.1 (compatibility issues on ATI cards)
2014-07-23 19:50:06 +02:00
raysan5
ecb3c47704
Corrected bug with drawing order
...
We have three vertex buffers: lines, triangles and quads for textures.
Drawing in a desired order could become a nighmare... noww it seems it
works prety well...
2014-07-23 01:25:33 +02:00
raysan5
0b03431c95
Update to version 1.1.1
...
Check CHANGELOG for a detailed list of changes
2014-07-23 00:06:24 +02:00
raysan5
5e2e9aa23e
Corrected bug with DrawModel()
2014-07-08 10:33:04 +02:00
raysan5
aff8d151a4
Corrected DrawSphereWires() function
2014-06-15 00:50:09 +02:00
raysan5
8e186e840c
Updated some comments
2014-06-09 16:33:53 +02:00
raysan5
a42f8328b2
Renamed raylib icon file
2014-05-10 11:39:51 +02:00
raysan5
370479f7c5
Updated GLFW3 to 3.0.4
...
Added additional files in case somebody wants to use the DLL library
version
2014-05-10 11:37:40 +02:00
raysan5
7a6c22bc25
Renamed GLEW dinamic linkage lib
2014-05-02 20:04:09 +02:00
Ray
8ead7ad4cf
Update README.md
2014-04-22 21:09:56 +02:00
raysan5
f76a00adc1
Code used to test some features (and resources)
2014-04-19 16:54:48 +02:00
raysan5
1c8874e6d5
Added raylib 1.1 library binaries
...
OpenGL 3.3+ compiled binaries
2014-04-19 16:53:52 +02:00
raysan5
f06a15ac8b
raylib 1.1
...
View CHANGELOG for a detailed list of changes
2014-04-19 16:36:49 +02:00
Ray
650a8f7f15
Merge pull request #2 from raysan5/testing
...
Integrate raylib 1.1 changes into master
2014-04-19 14:21:22 +02:00
raysan5
e6b82cb111
Lots of changes, most of them under testing-review
...
Added a Tracing/Log system
Added OGG stream music support (DOESN'T WORK)
Added Compressed textures support
* This update is probably very buggy...
2014-04-09 20:25:26 +02:00
raysan5
c04f37d0f5
Adapt multiple functions to rlgl
...
Nearly a complete rework of Models module
Some teaks on multiple functions
2014-04-04 20:11:57 +02:00
raysan5
79cf87d91d
Adding GLEW lib
2014-04-04 20:06:55 +02:00