Commit Graph

459 Commits

Author SHA1 Message Date
Ray
35bcbd1b60
Merge pull request #718 from MarcoLizza/shaders-uniforms-array
Shaders uniforms array
2019-01-09 17:01:59 +01:00
Marco Lizza
73597332b6 Adding uniform array support for shaders. 2019-01-09 16:18:00 +01:00
raysan5
5c614f6975 Some code tweaks 2019-01-05 19:24:42 +01:00
raysan5
644eddda11 REMOVED: ShowLogo()
Same functionality could be achieved using FLAGS... but also considering removing raylib logo animation...
2019-01-03 13:55:59 +01:00
raysan5
d427f17210 REVIEWED some functions parameters
Decided to allow user to provide values directly instead of requiring a Vector2 struct, probably more confortable to use.

 - SetMousePosition()
 - SetMouseOffset()
 - SetMouseScale()
2019-01-03 13:53:20 +01:00
ChrisDill
f9c43dc379 Mouse functions changed
- SetMouseScale changed to take in a Vector2.
- Added mouseOffset global which is used in mouse read functions.
2019-01-02 19:09:34 +00:00
ChrisDill
8933298864 Added SetMouseOffset
- Changed mouseScale to Vector2.
- Added SetMouseOffset to change XY of mouseScale.
2019-01-02 10:14:55 +00:00
raysan5
0619571149 ADDED: DrawTextRec() and example 2018-12-29 14:44:28 +01:00
raysan5
414c3ee1f9 ADDED: DrawTextureQuad()
Useful for tiling and offset parameters definition.
2018-12-26 23:44:16 +01:00
raysan5
91a7b0e5ef Corrected typo 2018-12-26 13:57:10 +01:00
raysan5
01338b0a14 WARNING: BREAKING CHANGE
Added a bunch of useful text management functions.
Consequently, some already available functions like `FormatText()` and `SubText()` has been renamed for consistency. Created temporal fallbacks for old names.
raylib version bumped to 2.3.
2018-12-26 13:26:34 +01:00
raysan5
9a8320c52b REVIEWED: DrawRectanglePro() 2018-12-26 10:51:13 +01:00
raysan5
96207a8a02 REVIEWED: LoadFontEx()
Changed parameters order for consistency with LoadFontData() and other functions when an array is passed by parameter and array size is the following parameter.
2018-12-25 15:17:42 +01:00
raysan5
92f68ac6be Review DrawPolyEx()
Also reviewed rlCheckBufferLimit()
2018-12-24 14:09:51 +01:00
Ray
87ad244ee0 Exposed LoadFontFromImage() 2018-12-20 12:58:27 +01:00
Ray
4008a075a8 Added scissor functionality
To draw only in defined area of the screen
ADDED: BeginScissorMode(), EndScissorMode()
2018-12-15 23:30:55 +01:00
Ray
8b75a1a990 Improved textures wrap support 2018-12-03 12:00:05 +01:00
Ray
f552d43547 Reviewed some comments 2018-12-03 11:24:11 +01:00
Ray
5086c60e2f Replaced #defines by enums 2018-12-03 11:04:32 +01:00
Ray
5167f78d5f ADDED: OpenURL()
Corrected bug on ImageDrawRectangleLines()
2018-11-09 23:09:02 +01:00
Ray
b356ef5564 Modifies some Image functions
REVIEWED: ImageDrawRectangle()
ADDED: ImageDrawRectangleLines()
2018-11-07 17:58:26 +01:00
Ray
065994219e Review parameter issue with MSVC 2018-11-06 16:11:11 +01:00
Ray
fc1c9505ba Remove end-line spaces 2018-11-06 15:10:50 +01:00
Ray
e340517a73 Support custom texture on shapes drawing
By default, internal white texture was used to draw most of the shapes; some time ago, support for white font character from default internal font was added. That way, all basic drawing (shapes, text) could be performed without a texture change and in a single drawing pass.

Now, we move a step further and we allow configuring the texture (and rectangle) used to do the shapes drawing.
2018-11-06 15:06:01 +01:00
Ray
298203a41a ADDED: Some functions...
text:     IsEqualText() -WIP-
audio:  SaveWAV()
audio:  ExportWaveAsCode()
textures:  ExportImageAsCode()
2018-10-29 16:18:06 +01:00
Ray
550dd40cb3 ADDED: SplitText() function 2018-10-23 15:43:19 +02:00
Berni8k
e07ec6a2e8 Overhaul mouse and touch for RaspberryPi \n\nNow all '/dev/input/event*' devices are now used for input. No longer uses '/dev/input/mouse*', keyboard and gamepad continue to use existing method\nMultitouch is now supported on RPi with 10 point multitouch\nFixed bugs with IsMouseButtonPressed(Used to constantly fire when holding button) and GetMouseWheelMove(Did not work)\n Fixed exesive CPU usage of GamepadThread 2018-10-21 00:09:17 +01:00
Ray
764766bfb2 Some formatting tweaks 2018-10-18 16:00:11 +02:00
Ray
b8b8936cd7 Review defines 2018-10-16 10:53:01 +02:00
Michael Vetter
d8331bde3a Add FileExists() function 2018-10-14 14:21:02 +02:00
raysan5
68d2b0c071 Corrected description 2018-10-13 16:30:44 +02:00
raysan5
c7b601b624 Renamed new PR function
RENAME: GetLastWriteTime() to GetFileModTime()
2018-10-13 15:59:17 +02:00
ChrisDill
c2b36af60f Added GetLastWriteTime to allow for file reloading
- Added a function to get the last write time of a file. I used this so I can reload files or resources if the time since they were last loaded changes.
2018-10-12 13:53:36 +01:00
noshbar
ccaf462cbf GenImageFontAtlas prototype in raylib.h is incorrect.
The prototype of GenImageFontAtlas() in the main raylib.h header has a set of swapped parameter names.
Going through the usage of the function within raylib itself, it appears as if the correct order is:
1) charsCount
2) fontSize

However, it's exposed to the world as the other way around, which may cause some major confusion.
2018-10-10 22:28:17 +02:00
Ray
a511337ce8 ADDED: GetFileNameWithoutExt 2018-10-10 12:01:59 +02:00
Ray
2320c2febf ADDED: ImageExtractPalette() 2018-10-08 18:57:33 +02:00
Ray
2feea87b61 Multiple changes, check description
REVIEW: Reorganized global variables for consistency
ADDED: GetWindowHandle() to get native window handle
ADDED: GetDirectoryFiles() to get files list for a DIR
2018-10-08 12:29:02 +02:00
Ahmad Fatoum
6572d5ff8c
raylib.h: include <stdbool.h> if available
Previously, if <raylib.h> was #included prior to another header that
defined bool, the compilation would fail.
This is e.g. the case for <perl.h> and <objc/objc.h> which both fall
back to the <stdbool.h> if C99 is available.

The following commit includes <objc/objc.h> in src/core.c, which causes
the same problem.

Avoid this by checking for C99 bool like we already do for C++'s.
2018-10-07 00:39:51 +02:00
ChrisDill
67dc50ef00 Changed monitor functions to use a index
- Using same idea as SetWindowMonitor to take in a index with 0 being the primary monitor.
2018-09-30 15:20:02 +01:00
ChrisDill
ed79d53e1a Changed tabs to spaces
- Fixed tabs used instead of 4 spaces
2018-09-27 16:23:11 +01:00
ChrisDill
1836e02c1e Added monitor functions
- Get number of monitors
- Get size, physical size and name of primary monitor. Could pass monitor id instead not sure.
2018-09-27 15:52:56 +01:00
Ray
27c3afd91c enjoy! 2018-09-18 21:30:52 +02:00
Ray
ec5c9686b3 Improved data export capabilities!
REVIEWED: ExportImage()
REVIEWED: ExportMesh()
ADDED: ExportWave()
REMOVED: Internal funcs: SavePNG(), SaveBMP()

NOTE: These changes break the API (parameters order)
2018-09-17 16:56:02 +02:00
Ray
dfb8837c46 Support aliased font texture generation
Useful for bitmaps pixelated fonts where anti-aliasing is not desired!
Change also enables additional font generation mechanisms in a future (cleartype, hinting...).
2018-09-06 16:56:21 +02:00
Ray
1fcb3c0317 Started working on IQM/glTF loaders 2018-09-05 10:59:05 +02:00
Justin Clift
699cadcf98 Add the remaining numeric keypad keys, and a few other missing ones 2018-08-19 18:00:16 +01:00
Justin Clift
6a5dbeace8 Add the plus and minus keys on both the main keyboard and keypad 2018-08-19 14:40:30 +01:00
Jorge A. Gomes
5f89e35d1c
Update raylib.h 2018-08-08 16:39:10 -03:00
Jorge A. Gomes
6ef03ea4e8
Update raylib.h
Added support form vertical and horizontal 3-patches.
Corrected the distortion caused when destRec size is smaller than 4x4. Now even 1x10 or 0x0 sizes are drawn correctly.
2018-08-03 20:50:13 -03:00
Jorge A. Gomes
c9ca14e659
Update raylib.h
Added NinePatch struc definition and function prototype.
2018-08-03 04:48:46 -03:00