WARNING: BREAKING CHANGE
Added a bunch of useful text management functions. Consequently, some already available functions like `FormatText()` and `SubText()` has been renamed for consistency. Created temporal fallbacks for old names. raylib version bumped to 2.3.
This commit is contained in:
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01338b0a14
@ -2,7 +2,7 @@
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*
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* raylib [shapes] example - raylib logo animation
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*
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* This example has been created using raylib 1.4 (www.raylib.com)
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* This example has been created using raylib 2.3 (www.raylib.com)
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* raylib is licensed under an unmodified zlib/libpng license (View raylib.h for details)
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*
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* Copyright (c) 2014 Ramon Santamaria (@raysan5)
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@ -140,7 +140,7 @@ int main()
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DrawRectangle(screenWidth/2 - 112, screenHeight/2 - 112, 224, 224, Fade(RAYWHITE, alpha));
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DrawText(SubText("raylib", 0, lettersCount), screenWidth/2 - 44, screenHeight/2 + 48, 50, Fade(BLACK, alpha));
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DrawText(TextSubtext("raylib", 0, lettersCount), screenWidth/2 - 44, screenHeight/2 + 48, 50, Fade(BLACK, alpha));
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}
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else if (state == 4)
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{
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@ -2,7 +2,7 @@
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*
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* raylib [text] example - Text Writing Animation
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*
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* This example has been created using raylib 1.4 (www.raylib.com)
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* This example has been created using raylib 2.3 (www.raylib.com)
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* raylib is licensed under an unmodified zlib/libpng license (View raylib.h for details)
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*
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* Copyright (c) 2016 Ramon Santamaria (@raysan5)
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@ -44,7 +44,7 @@ int main()
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ClearBackground(RAYWHITE);
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DrawText(SubText(message, 0, framesCounter/10), 210, 160, 20, MAROON);
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DrawText(TextSubtext(message, 0, framesCounter/10), 210, 160, 20, MAROON);
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DrawText("PRESS [ENTER] to RESTART!", 240, 260, 20, LIGHTGRAY);
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DrawText("PRESS [SPACE] to SPEED UP!", 239, 300, 20, LIGHTGRAY);
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@ -219,10 +219,10 @@ void InitGameplayScreen(void)
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{
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foundWord = false;
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messageWords[currentWord - 1].rec.width = (int)MeasureTextEx(fontMessage, SubText(missions[currentMission].msg, wordInitPosX, (i - wordInitPosX)), 30, 0).x;
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messageWords[currentWord - 1].rec.width = (int)MeasureTextEx(fontMessage, TextSubtext(missions[currentMission].msg, wordInitPosX, (i - wordInitPosX)), 30, 0).x;
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messageWords[currentWord - 1].rec.height = fontMessage.baseSize;
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strncpy(messageWords[currentWord - 1].text, SubText(missions[currentMission].msg, wordInitPosX, (i - wordInitPosX)), i - wordInitPosX);
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strncpy(messageWords[currentWord - 1].text, TextSubtext(missions[currentMission].msg, wordInitPosX, (i - wordInitPosX)), i - wordInitPosX);
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}
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if (c == '@') // One word to change
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@ -230,7 +230,7 @@ void InitGameplayScreen(void)
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foundWord = true;
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missions[currentMission].msg[i] = ' ';
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offsetX = (int)MeasureTextEx(fontMessage, SubText(missions[currentMission].msg, wordInitPosY, (i + 1) - wordInitPosY), 30, 0).x;
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offsetX = (int)MeasureTextEx(fontMessage, TextSubtext(missions[currentMission].msg, wordInitPosY, (i + 1) - wordInitPosY), 30, 0).x;
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messageWords[currentWord].rec.x = offsetX;
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messageWords[currentWord].rec.y = offsetY;
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@ -205,7 +205,7 @@ void DrawMissionScreen(void)
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DrawTexturePro(texBackline, sourceRecBackLine, destRecBackLine, (Vector2){0,0},0, Fade(WHITE, fadeBackLine));
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if (writeNumber) DrawTextEx(fontMission, FormatText("Filtración #%02i ", currentMission + 1), numberPosition, missionSize + 10, 0, numberColor);
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DrawTextEx(fontMission, SubText(missions[currentMission].brief, 0, missionLenght), missionPosition, missionSize, 0, missionColor);
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DrawTextEx(fontMission, TextSubtext(missions[currentMission].brief, 0, missionLenght), missionPosition, missionSize, 0, missionColor);
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if (writeKeyword && blinkKeyWord) DrawTextEx(fontMission, FormatText("Keyword: %s", missions[currentMission].key), keywordPosition, missionSize + 10, 0, keywordColor);
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if (showButton)
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@ -137,8 +137,8 @@ void UpdateTitleScreen(void)
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void DrawTitleScreen(void)
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{
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DrawTexture(texBackground, 0,0, WHITE);
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DrawTextEx(fontTitle, SubText(textTitle, 0, transmissionLenght), transmissionPosition, titleSize, 0, titleColor);
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DrawTextEx(fontTitle, SubText(textTitle, 12, missionLenght), missionPositon, titleSize, 0, titleColor);
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DrawTextEx(fontTitle, TextSubtext(textTitle, 0, transmissionLenght), transmissionPosition, titleSize, 0, titleColor);
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DrawTextEx(fontTitle, TextSubtext(textTitle, 12, missionLenght), missionPositon, titleSize, 0, titleColor);
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DrawButton("start");
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}
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@ -25,7 +25,7 @@
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*
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**********************************************************************************************/
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#define RAYLIB_VERSION "2.2-dev"
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#define RAYLIB_VERSION "2.3-dev"
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// Edit to control what features Makefile'd raylib is compiled with
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#if defined(RAYLIB_CMAKE)
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@ -3176,17 +3176,17 @@ static void KeyCallback(GLFWwindow *window, int key, int scancode, int action, i
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// NOTE: delay represents the time between frames in the gif, if we capture a gif frame every
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// 10 game frames and each frame trakes 16.6ms (60fps), delay between gif frames should be ~16.6*10.
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GifBegin(FormatText("screenrec%03i.gif", screenshotCounter), screenWidth, screenHeight, (int)(GetFrameTime()*10.0f), 8, false);
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GifBegin(TextFormat("screenrec%03i.gif", screenshotCounter), screenWidth, screenHeight, (int)(GetFrameTime()*10.0f), 8, false);
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screenshotCounter++;
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TraceLog(LOG_INFO, "Begin animated GIF recording: %s", FormatText("screenrec%03i.gif", screenshotCounter));
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TraceLog(LOG_INFO, "Begin animated GIF recording: %s", TextFormat("screenrec%03i.gif", screenshotCounter));
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}
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}
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else
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#endif // SUPPORT_GIF_RECORDING
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#if defined(SUPPORT_SCREEN_CAPTURE)
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{
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TakeScreenshot(FormatText("screenshot%03i.png", screenshotCounter));
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TakeScreenshot(TextFormat("screenshot%03i.png", screenshotCounter));
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screenshotCounter++;
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}
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#endif // SUPPORT_SCREEN_CAPTURE
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@ -4454,7 +4454,7 @@ static void LogoAnimation(void)
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DrawRectangle(screenWidth/2 - 112, screenHeight/2 - 112, 224, 224, Fade(RAYWHITE, alpha));
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DrawText(SubText("raylib", 0, lettersCount), screenWidth/2 - 44, screenHeight/2 + 48, 50, Fade(BLACK, alpha));
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DrawText(TextSubtext("raylib", 0, lettersCount), screenWidth/2 - 44, screenHeight/2 + 48, 50, Fade(BLACK, alpha));
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}
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EndDrawing();
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26
src/raylib.h
26
src/raylib.h
@ -135,6 +135,11 @@
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#define MAGENTA CLITERAL{ 255, 0, 255, 255 } // Magenta
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#define RAYWHITE CLITERAL{ 245, 245, 245, 255 } // My own White (raylib logo)
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// Temporal hack to avoid breaking old codebases using
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// deprecated raylib implementation of these functions
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#define FormatText TextFormat
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#define SubText TextSubText
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//----------------------------------------------------------------------------------
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// Structures Definition
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//----------------------------------------------------------------------------------
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@ -1111,11 +1116,22 @@ RLAPI int MeasureText(const char *text, int fontSize);
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RLAPI Vector2 MeasureTextEx(Font font, const char *text, float fontSize, float spacing); // Measure string size for Font
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RLAPI int GetGlyphIndex(Font font, int character); // Get index position for a unicode character on font
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// Text string edition functions
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RLAPI const char *FormatText(const char *text, ...); // Formatting of text with variables to 'embed'
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RLAPI const char *SubText(const char *text, int position, int length); // Get a piece of a text string
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RLAPI char **SplitText(char *text, char delimiter, int *strCount); // Split text string into multiple strings (memory should be freed manually!)
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RLAPI bool IsEqualText(const char *text1, const char *text2); // Check if two text string are equal
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// Text strings management functions
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// NOTE: Some strings allocate memory internally for returned strings, just be careful!
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RLAPI bool TextIsEqual(const char *text1, const char *text2); // Check if two text string are equal
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RLAPI unsigned int TextLength(const char *text); // Get text length, checks for '\0' ending
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RLAPI const char *TextFormat(const char *text, ...); // Text formatting with variables (sprintf)
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RLAPI const char *TextSubtext(const char *text, int position, int length); // Get a piece of a text string
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RLAPI const char *TextReplace(char *text, const char *replace, const char *by); // Replace text string (memory should be freed!)
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RLAPI const char *TextInsert(const char *text, const char *insert, int position); // Insert text in a position (memory should be freed!)
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RLAPI const char *TextJoin(const char **textList, int count, const char *delimiter); // Join text strings with delimiter
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RLAPI char **TextSplit(const char *text, char delimiter, int *count); // Split text into multiple strings (memory should be freed!)
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RLAPI void TextSplitEx(const char *text, char delimiter, int *count, const char **ptrs, int *lengths); // Get pointers to substrings separated by delimiter
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RLAPI void TextAppend(char *text, const char *append, int *position); // Append text at specific position and move cursor!
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RLAPI int TextFindIndex(const char *text, const char *find); // Find first text occurrence within a string
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RLAPI const char *TextToUpper(const char *text); // Get upper case version of provided string
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RLAPI const char *TextToLower(const char *text); // Get lower case version of provided string
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RLAPI const char *TextToPascal(const char *text); // Get Pascal case notation version of provided string
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//------------------------------------------------------------------------------------
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// Basic 3d Shapes Drawing Functions (Module: models)
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293
src/text.c
293
src/text.c
@ -47,6 +47,7 @@
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#include <string.h> // Required for: strlen()
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#include <stdarg.h> // Required for: va_list, va_start(), vfprintf(), va_end()
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#include <stdio.h> // Required for: FILE, fopen(), fclose(), fscanf(), feof(), rewind(), fgets()
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#include <ctype.h> // Required for: toupper(), tolower()
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#include "utils.h" // Required for: fopen() Android mapping
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@ -62,8 +63,7 @@
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//----------------------------------------------------------------------------------
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// Defines and Macros
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//----------------------------------------------------------------------------------
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#define MAX_FORMATTEXT_LENGTH 512
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#define MAX_SUBTEXT_LENGTH 512
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#define MAX_TEXT_BUFFER_LENGTH 1024 // Size of internal static buffers of some Text*() functions
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//----------------------------------------------------------------------------------
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// Types and Structures Definition
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@ -700,7 +700,7 @@ void DrawFPS(int posX, int posY)
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}
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// NOTE: We have rounding errors every frame, so it oscillates a lot
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DrawText(FormatText("%2i FPS", fps), posX, posY, 20, LIME);
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DrawText(TextFormat("%2i FPS", fps), posX, posY, 20, LIME);
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}
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// Draw text (using default font)
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@ -863,10 +863,33 @@ int GetGlyphIndex(Font font, int character)
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#endif
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}
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// Formatting of text with variables to 'embed'
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const char *FormatText(const char *text, ...)
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// Text strings management functions
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//----------------------------------------------------------------------------------
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// Check if two text string are equal
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// REQUIRES: strcmp()
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bool TextIsEqual(const char *text1, const char *text2)
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{
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static char buffer[MAX_FORMATTEXT_LENGTH];
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bool result = false;
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if (strcmp(text1, text2) == 0) result = true;
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return result;
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}
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// Get text length in bytes, check for \0 character
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unsigned int TextLength(const char *text)
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{
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unsigned int length = 0;
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while (*text++) length++;
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return length;
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}
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// Formatting of text with variables to 'embed'
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const char *TextFormat(const char *text, ...)
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{
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static char buffer[MAX_TEXT_BUFFER_LENGTH] = { 0 };
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va_list args;
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va_start(args, text);
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@ -877,9 +900,11 @@ const char *FormatText(const char *text, ...)
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}
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// Get a piece of a text string
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const char *SubText(const char *text, int position, int length)
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// REQUIRES: strlen()
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const char *TextSubtext(const char *text, int position, int length)
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{
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static char buffer[MAX_SUBTEXT_LENGTH] = { 0 };
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static char buffer[MAX_TEXT_BUFFER_LENGTH] = { 0 };
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int textLength = strlen(text);
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if (position >= textLength)
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@ -901,52 +926,238 @@ const char *SubText(const char *text, int position, int length)
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return buffer;
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}
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// Split string into multiple strings
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// NOTE: Files count is returned by parameters pointer
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// NOTE: Allocated memory should be manually freed
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char **SplitText(char *text, char delimiter, int *strCount)
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// Replace text string
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// REQUIRES: strlen(), strstr(), strncpy(), strcpy()
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// WARNING: Internally allocated memory must be freed by the user (if return != NULL)
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const char *TextReplace(char *text, const char *replace, const char *by)
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{
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#define MAX_SUBSTRING_LENGTH 128
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char *result;
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char *insertPoint; // Next insert point
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char *temp; // Temp pointer
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int replaceLen; // Replace string length of (the string to remove)
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int byLen; // Replacement length (the string to replace replace by)
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int lastReplacePos; // Distance between replace and end of last replace
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int count; // Number of replacements
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char **strings = NULL;
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int len = strlen(text);
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char *strDup = (char *)malloc(len + 1);
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strcpy(strDup, text);
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int counter = 1;
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// Sanity checks and initialization
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if (!text || !replace) return NULL;
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// Count how many substrings we have on string
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for (int i = 0; i < len; i++) if (text[i] == delimiter) counter++;
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replaceLen = strlen(replace);
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if (replaceLen == 0) return NULL; // Empty replace causes infinite loop during count
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// Memory allocation for substrings
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strings = (char **)malloc(sizeof(char *)*counter);
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for (int i = 0; i < counter; i++) strings[i] = (char *)malloc(sizeof(char)*MAX_SUBSTRING_LENGTH);
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if (!by) by = ""; // Replace by nothing if not provided
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byLen = strlen(by);
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char *substrPtr = NULL;
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char delimiters[1] = { delimiter }; // Only caring for one delimiter
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substrPtr = strtok(strDup, delimiters);
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// Count the number of replacements needed
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insertPoint = text;
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for (count = 0; (temp = strstr(insertPoint, replace)); count++) insertPoint = temp + replaceLen;
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for (int i = 0; (i < counter) && (substrPtr != NULL); i++)
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// Allocate returning string and point temp to it
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temp = result = malloc(strlen(text) + (byLen - replaceLen)*count + 1);
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if (!result) return NULL; // Memory could not be allocated
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// First time through the loop, all the variable are set correctly from here on,
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// temp points to the end of the result string
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// insertPoint points to the next occurrence of replace in text
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// text points to the remainder of text after "end of replace"
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while (count--)
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{
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strcpy(strings[i], substrPtr);
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substrPtr = strtok(NULL, delimiters);
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insertPoint = strstr(text, replace);
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lastReplacePos = insertPoint - text;
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temp = strncpy(temp, text, lastReplacePos) + lastReplacePos;
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temp = strcpy(temp, by) + byLen;
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text += lastReplacePos + replaceLen; // Move to next "end of replace"
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}
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*strCount = counter;
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free(strDup);
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return strings;
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}
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// Check if two text string are equal
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bool IsEqualText(const char *text1, const char *text2)
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{
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bool result = false;
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if (strcmp(text1, text2) == 0) result = true;
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// Copy remaind text part after replacement to result (pointed by moving temp)
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strcpy(temp, text);
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return result;
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}
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// Insert text in a specific position, moves all text forward
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// REQUIRES: strlen(), strcpy(), strtok()
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// WARNING: Allocated memory should be manually freed
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const char *TextInsert(const char *text, const char *insert, int position)
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{
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int textLen = strlen(text);
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int insertLen = strlen(insert);
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char *result = (char *)malloc(textLen + insertLen + 1);
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for (int i = 0; i < position; i++) result[i] = text[i];
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for (int i = position; i < insertLen + position; i++) result[i] = insert[i];
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for (int i = (insertLen + position); i < (textLen + insertLen); i++) result[i] = text[i];
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result[textLen + insertLen] = '\0'; // Make sure text string is valid!
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return result;
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}
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// Join text strings with delimiter
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// REQUIRES: strcat()
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const char *TextJoin(const char **textList, int count, const char *delimiter)
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{
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static char text[MAX_TEXT_BUFFER_LENGTH] = { 0 };
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memset(text, 0, MAX_TEXT_BUFFER_LENGTH);
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int delimiterLen = strlen(delimiter);
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for (int i = 0; i < count; i++)
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{
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strcat(text, textList[i]);
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if ((delimiterLen > 0) && (i < (count - 1))) strcat(text, delimiter);
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}
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return text;
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}
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// Split string into multiple strings
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// REQUIRES: strlen(), strcpy(), strtok()
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// WARNING: Allocated memory should be manually freed
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char **TextSplit(const char *text, char delimiter, int *count)
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{
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#define MAX_SUBSTRING_LENGTH 128
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// TODO: Allocate memory properly for every substring size
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char **result = NULL;
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int len = strlen(text);
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char *textcopy = (char *)malloc(len + 1);
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strcpy(textcopy, text);
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int counter = 1;
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// Count how many substrings we have on text and init memory for each of them
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for (int i = 0; i < len; i++) if (text[i] == delimiter) counter++;
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// Memory allocation for substrings
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result = (char **)malloc(sizeof(char *)*counter);
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for (int i = 0; i < counter; i++) result[i] = (char *)malloc(sizeof(char)*MAX_SUBSTRING_LENGTH);
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char *substrPtr = NULL;
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char delimiters[1] = { delimiter }; // Only caring for one delimiter
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substrPtr = strtok(textcopy, delimiters);
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for (int i = 0; (i < counter) && (substrPtr != NULL); i++)
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{
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strcpy(result[i], substrPtr);
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substrPtr = strtok(NULL, delimiters);
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}
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*count = counter;
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free(textcopy);
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return result;
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}
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|
||||
// Get pointers to substrings separated by delimiter
|
||||
void TextSplitEx(const char *text, char delimiter, int *count, const char **ptrs, int *lengths)
|
||||
{
|
||||
int elementsCount = 0;
|
||||
int charsCount = 0;
|
||||
|
||||
ptrs[0] = text;
|
||||
|
||||
for (int i = 0; text[i] != '\0'; i++)
|
||||
{
|
||||
charsCount++;
|
||||
|
||||
if (text[i] == delimiter)
|
||||
{
|
||||
lengths[elementsCount] = charsCount - 1;
|
||||
charsCount = 0;
|
||||
elementsCount++;
|
||||
|
||||
ptrs[elementsCount] = &text[i + 1];
|
||||
}
|
||||
}
|
||||
|
||||
lengths[elementsCount] = charsCount;
|
||||
elementsCount++;
|
||||
|
||||
*count = elementsCount;
|
||||
}
|
||||
|
||||
// Append text at specific position and move cursor!
|
||||
// REQUIRES: strcpy()
|
||||
void TextAppend(char *text, const char *append, int *position)
|
||||
{
|
||||
strcpy(text + *position, append);
|
||||
*position += strlen(append);
|
||||
}
|
||||
|
||||
// Find first text occurrence within a string
|
||||
// REQUIRES: strstr()
|
||||
int TextFindIndex(const char *text, const char *find)
|
||||
{
|
||||
int position = -1;
|
||||
|
||||
char *ptr = strstr(text, find);
|
||||
|
||||
if (ptr != NULL) position = ptr - text;
|
||||
|
||||
return position;
|
||||
}
|
||||
|
||||
// Get upper case version of provided string
|
||||
// REQUIRES: toupper()
|
||||
const char *TextToUpper(const char *text)
|
||||
{
|
||||
static char buffer[MAX_TEXT_BUFFER_LENGTH] = { 0 };
|
||||
|
||||
for (int i = 0; i < MAX_TEXT_BUFFER_LENGTH; i++)
|
||||
{
|
||||
if (text[i] != '\0') buffer[i] = (char)toupper(text[i]);
|
||||
else { buffer[i] = '\0'; break; }
|
||||
}
|
||||
|
||||
return buffer;
|
||||
}
|
||||
|
||||
// Get lower case version of provided string
|
||||
// REQUIRES: tolower()
|
||||
const char *TextToLower(const char *text)
|
||||
{
|
||||
static char buffer[MAX_TEXT_BUFFER_LENGTH] = { 0 };
|
||||
|
||||
for (int i = 0; i < MAX_TEXT_BUFFER_LENGTH; i++)
|
||||
{
|
||||
if (text[i] != '\0') buffer[i] = (char)tolower(text[i]);
|
||||
else { buffer[i] = '\0'; break; }
|
||||
}
|
||||
|
||||
return buffer;
|
||||
}
|
||||
|
||||
// Get Pascal case notation version of provided string
|
||||
// REQUIRES: toupper()
|
||||
const char *TextToPascal(const char *text)
|
||||
{
|
||||
static char buffer[MAX_TEXT_BUFFER_LENGTH] = { 0 };
|
||||
|
||||
buffer[0] = (char)toupper(text[0]);
|
||||
|
||||
for (int i = 1, j = 1; i < MAX_TEXT_BUFFER_LENGTH; i++, j++)
|
||||
{
|
||||
if (text[j] != '\0')
|
||||
{
|
||||
if (text[j] != '_') buffer[i] = text[j];
|
||||
else
|
||||
{
|
||||
j++;
|
||||
buffer[i] = (char)toupper(text[j]);
|
||||
}
|
||||
}
|
||||
else { buffer[i] = '\0'; break; }
|
||||
}
|
||||
|
||||
return buffer;
|
||||
}
|
||||
//----------------------------------------------------------------------------------
|
||||
|
||||
//----------------------------------------------------------------------------------
|
||||
// Module specific Functions Definition
|
||||
//----------------------------------------------------------------------------------
|
||||
|
Loading…
Reference in New Issue
Block a user