Ray
33cc18ed51
Update BINDINGS.md
2023-09-17 13:32:44 +02:00
Wilson Silva
f9c6ca468a
Update BINDINGS.md with vaiorabbit/raylib-bindings ( #3318 )
2023-09-16 19:56:38 +02:00
Ray
06986f36b3
Update rmodels.c
2023-09-15 17:04:07 +02:00
turborium
18b22523cc
Update BINDINGS.md ( #3317 )
...
Update TurboRaylib bindings
2023-09-15 12:32:50 +02:00
ubkp
8a1779b2ad
Rename windowM* to screenM* ( #3312 )
2023-09-14 11:57:23 +02:00
Ray
97ef81914c
Reviewed parameters for consistency
2023-09-13 17:05:38 +02:00
Ray
528b879955
Update rtextures.c
2023-09-13 17:05:22 +02:00
ubkp
719365f209
Add SetWindowMaxSize for desktop and web ( #3309 )
...
* Add SetWindowMaxSize for desktop and web
* Remove SizeInt and respective adjustments
2023-09-13 16:37:11 +02:00
bohonghuang
2b1849e57d
Add claw-raylib to BINDINGS.md ( #3310 )
2023-09-13 16:35:37 +02:00
Ray
2e7a7877a5
Update webassembly.yml
2023-09-12 15:11:16 +02:00
Kenta
3ab7f70e31
Update BINDINGS.md ( #3307 )
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Fix Kaylib binding. Reroute to a new repository.
Binding renamed.
2023-09-11 23:19:43 +02:00
Peter0x44
9d230d753b
Implement FLAG_WINDOW_RESIZABLE for web ( #3305 )
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Fixes #3231
2023-09-11 19:03:33 +02:00
Ray
e75f85ce58
REVIEWED: `TextToPascal()` issue when first char is uppercase
2023-09-11 19:01:24 +02:00
Rob Loach
30f8dd6e37
rtextures: Fix ImageDraw() source clipping when drawing beyond top left ( #3306 )
2023-09-11 19:00:30 +02:00
Ryan Roden-Corrent
b8cd10264b
Revert "Disable UBSAN in zig builds. ( #3292 )" ( #3303 )
...
This reverts commit a316f9e7fc
.
Issue #1891 was fixed again, so this is no longer needed.
2023-09-09 17:32:28 +02:00
MichaelFiber
37f60e75e7
Remove unneeded #if ( #3301 )
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Co-authored-by: MichaelFiber <michael@cubeofb.org>
2023-09-09 09:47:07 +02:00
Ray
b68d0850b1
Some code restructuring for input functions, consistency review
2023-09-08 20:01:52 +02:00
Ray
10e4aa32f8
Update rtext.c
2023-09-08 20:01:19 +02:00
Ray
1896268775
Reviewed examples for consistency
2023-09-08 13:27:13 +02:00
Gabriel dos Santos Sanches
2d5d0c2999
examples: core: adds 2D camera two player split screen ( #3298 )
2023-09-08 12:22:12 +02:00
Dan Vu
ecc80bbcea
added raylib-raku to bindings ( #3299 )
2023-09-08 11:13:00 +02:00
Ray
30a9a24db9
Review to avoid UBSAN complaining #1891
2023-09-07 18:00:10 +02:00
MichaelFiber
18e9784c6d
Remove PLATFORM_RPI ( #3232 )
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* Remove PLATFORM_RPI
* remove build artifacts
---------
Co-authored-by: MichaelFiber <michael@cubeofb.org>
Co-authored-by: Ray <raysan5@gmail.com>
2023-09-07 17:42:28 +02:00
SuperUserNameMan
8cf76ec113
Update Makefile : clean raygui.c & physac.c ( #3296 )
2023-09-07 17:35:02 +02:00
Ray
b0c6972e5c
Update rcore.c
2023-09-06 23:33:29 +02:00
Ray
d7debba222
Mouse offset and scaling must be considered also on web!
2023-09-06 23:16:31 +02:00
Ray
d55527953a
Merge branch 'master' of https://github.com/raysan5/raylib
2023-09-05 20:04:30 +02:00
Ray
9cce5a93ff
Fix #3293
2023-09-05 20:04:21 +02:00
Asdqwe
76fe16259d
Update cmake SUPPORT_FILEFORMAT_SVG default value ( #3291 )
2023-09-05 11:03:59 +02:00
Ikko Eltociear Ashimine
97a8fe1e15
Update README.md ( #3290 )
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specially -> especially
2023-09-05 11:03:32 +02:00
Ryan Roden-Corrent
a316f9e7fc
Disable UBSAN in zig builds. ( #3292 )
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Zig debug builds automatically enable ubsan.
As the fix for #1891 had to be reverted, debug builds using zig will crash like so:
```
Illegal instruction at address 0x3237d2
raylib/src/rlgl.h:3690:91: 0x3237d2 in rlDrawVertexArrayElements (/home/rcorre/src/raylib-zig-template/raylib/src/rcore.c)
glDrawElements(GL_TRIANGLES, count, GL_UNSIGNED_SHORT, (const unsigned short *)buffer + offset);
```
This disables UBSAN when using zig to build raylib.
2023-09-05 11:02:25 +02:00
Ray
c104a97590
Update config.h
2023-09-04 18:51:44 +02:00
Ray
bdda1efd44
Fix #3247
2023-09-04 18:43:25 +02:00
Ray
8a82e17a79
Update rtextures.c
2023-09-04 18:43:03 +02:00
Asdqwe
c147ab51c9
Fix examples/textures/textures_image_rotate.c help instructions ( #3286 )
2023-09-03 11:03:00 +02:00
Asdqwe
a69d401433
Fix examples/textures/textures_fog_of_war.c help instructions ( #3285 )
2023-09-02 22:50:59 +02:00
Asdqwe
8bd6bb622c
Add SUPPORT_FILEFORMAT_SVG to cmake ( #3284 )
2023-09-02 22:38:10 +02:00
Ray
67a693fc5b
REVIEWED: `LoadImageSvg()`
2023-09-02 19:20:56 +02:00
Ray
d6f3891009
REVIEWED: `LoadImageSvg()`
2023-09-02 13:16:44 +02:00
bXi
c03ab03627
Added rudimentary SVG support. ( #2738 )
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* Added rudimentary SVG support. Added 2 functions ImageLoadSvg and ImageLoadSvgWithSize.
* Added an example on how to use ImageLoadSvgWithSize and adjusted Makefiles accordingly.
* Added actual correct example file.
* Reviewed the code to keep the raylib coding conventions in mind.
Moved the LoadImageSvg() code into LoadImage() guarded by SUPPORT_FILEFORMAT_SVG.
Renamed LoadImageSvgWithSize() to LoadImageSvg().
Added a LoadImageSvgFromString() function to parse the loaded SVG into an actual image. This does the bulk of the work.
* Fixed typo.
---------
Co-authored-by: Ray <raysan5@gmail.com>
2023-09-02 13:00:18 +02:00
Ray
75e5cd86d7
Use internal default allocators, instead of user-exposed ones
2023-09-02 12:58:47 +02:00
Ray
6e18d96e7a
Some tweaks
2023-09-02 12:54:36 +02:00
Ray
0f447f1fb6
REVIEWED: Data size type consistency between functions #3168
2023-09-02 12:05:34 +02:00
Ray
d41e3141f1
REVIEWED: Added `SetTextLineSpacing()` to multiline examples
2023-09-02 11:48:19 +02:00
Johannes Barthelmes
0f39051562
Fix uninitialized thread-locals in stbi #3282 ( #3283 )
2023-09-02 11:41:33 +02:00
Ray
ec6d3bb688
RENAMED: LoadFont*() parameter names for consistency and coherence
2023-09-01 23:23:01 +02:00
Asdqwe
927a030bbf
Fix examples/shapes/shapes_collision_area.c help instructions ( #3279 )
2023-08-30 22:43:19 +02:00
Asdqwe
3d0d54e070
Fix examples/shaders/shaders_texture_outline.c help instructions ( #3278 )
2023-08-30 22:42:01 +02:00
Asdqwe
fefe8fcda9
Fix examples/others/easings_testbed.c help instructions and small tweak ( #3277 )
2023-08-30 22:40:49 +02:00
Asdqwe
46bac461ce
Add examples/shaders/shaders_lightmap.c to Makefiles ( #3276 )
2023-08-30 22:40:24 +02:00