Mouse offset and scaling must be considered also on web!
This commit is contained in:
parent
d55527953a
commit
d7debba222
@ -4051,7 +4051,7 @@ Vector2 GetMousePosition(void)
|
||||
{
|
||||
Vector2 position = { 0 };
|
||||
|
||||
#if defined(PLATFORM_ANDROID) || defined(PLATFORM_WEB)
|
||||
#if defined(PLATFORM_ANDROID) //|| defined(PLATFORM_WEB)
|
||||
position = GetTouchPosition(0);
|
||||
#else
|
||||
position.x = (CORE.Input.Mouse.currentPosition.x + CORE.Input.Mouse.offset.x)*CORE.Input.Mouse.scale.x;
|
||||
|
Loading…
Reference in New Issue
Block a user