raysan5
2e151408bb
REVIEWED: models_yaw_pitch_roll
2021-10-19 14:58:04 +02:00
raysan5
fec0ce34c5
Remove trailing spaces
2021-10-19 14:57:12 +02:00
raysan5
719c1551cc
Reviewed latest PR formatting and details
2021-10-19 13:30:23 +02:00
warzes
9f2ff3e4d6
Support create OpenGL debug context in OpenGL 4.3 ( #2068 )
...
* - support create OpenGL debug context in OpenGL 4.3
* - additional events in debug message
- fixed glEnable(GL_DEBUG_OUTPUT)
* Reviewed OpenGL Debug Context
2021-10-19 12:43:27 +02:00
procfxgen
963021d393
VS2019 solution update ( #2071 )
...
* new models_magicavoxel_loading example
* Portable header-only file "magicavoxel_loader.h" for MagicaVoxel loader example.
* models_magicavoxel_loading example added to CMakeLists.txt and Makefile
* fix models_magicavoxel_loading example for linux.
* * vox_loader into "src/external/vox_loader.h"
* vox file support for "models.c"
* updated example "models/models_magicavoxel_loading.c"
* * Fix Vox_FreeArrays (removed memory leak)
* * removed magicavoxel_loader.h
* * Revert vs2019 solution
* * vox_loader.h -> Support custom memory allocators
* vox_loader.h -> Reverse Y<>Z for left to right handed system
* models/models_magicavoxel_loading.c -> fix model center
* * vox_loader.h -> Removed Raylib dependencies
* * Changed Vox_LoadFileName to Vox_LoadFromMemory
* VS2019 models_mesh_magicavoxel_loading.vcxproj added
* vs2019 project rename models_loading_vox
2021-10-19 10:50:14 +02:00
Ray
7763ccd8ad
Resync .obj models! gitignore was ignoring them!
2021-10-18 23:17:37 +02:00
Jarosław Jaros
d8e0b2e27c
Allow to run any file ( #2069 )
2021-10-18 22:00:54 +02:00
raysan5
6ac3043e88
WARNING: REMOVED: glTF loading
...
Actually, it was broken and it that code has no maintainer.
2021-10-18 14:11:56 +02:00
raysan5
2ec8ce649a
ADDED: EncodeDataBase64()
and DecodeDataBase64()
2021-10-18 14:10:51 +02:00
raysan5
bc47d36e90
Merge branch 'master' of https://github.com/raysan5/raylib
2021-10-18 13:26:07 +02:00
raysan5
1c9093fd24
Avoid GRAPHICS_API_OPENGL_*
defines
...
Those defines are only used inside `rlgl` module
2021-10-18 13:25:59 +02:00
Ray
0543f897a9
Update README.md
2021-10-18 13:24:44 +02:00
raysan5
b28e353626
Reviewed glDisableVertexAttribArray()
issue #2068
2021-10-18 13:22:52 +02:00
raysan5
a3f9ba8704
Removed useless GL calls #2068
2021-10-18 13:16:07 +02:00
Ray
ccf4329792
Review comments
2021-10-18 00:23:26 +02:00
Uneven Prankster
a6fb2dafc6
Fix rlLoadComputeShaderProgram
define ( #2067 )
...
Now uses correct version.
2021-10-17 23:11:42 +02:00
raysan5
7a16834124
UPDATE: Officially support OpenGL 4.3
2021-10-17 21:41:19 +02:00
raysan5
628e6e52f3
Update examples screenshots
2021-10-17 21:39:52 +02:00
raysan5
f437f7b405
Reviewed makefile and examples building
2021-10-17 21:00:52 +02:00
raysan5
cf12992b6a
Remove trailing spaces
2021-10-17 21:00:20 +02:00
raysan5
67a1e84859
Merge branch 'master' of https://github.com/raysan5/raylib
2021-10-17 19:10:48 +02:00
raysan5
6243466770
Create Makefile.Web
2021-10-17 19:10:33 +02:00
raysan5
0f8caeb186
Added new examples to Makefile
2021-10-17 19:10:28 +02:00
raysan5
c20df9aa47
Reviewed examples
2021-10-17 19:10:09 +02:00
Ray
c41e0f0c45
Update CHANGELOG
2021-10-17 19:07:29 +02:00
Sage Hane
16d015d81e
build.zig: Use addCSourceFiles ( #2066 )
2021-10-17 19:04:08 +02:00
warzes
d47d7c0001
Fixing the error of loading VOX models. ( #2065 )
...
* - Fixing the error of loading VOX models.
* - fixed spaces
2021-10-17 10:22:58 +02:00
michaelfiber
c87e91d27a
Update SetupViewport so that it doesn't subtract offset from render dimensions when calling rlViewport ( #2064 )
...
Co-authored-by: Michael <michael@cubeofb.org>
2021-10-17 10:21:51 +02:00
Ray
99f6707e2c
Support OpenGL 4.3
...
- Support Compute Shaders by rlgl API
- Support SSBO by rlgl API
2021-10-16 23:49:31 +02:00
Ray
e36dc01b91
Support GRAPHICS_API_OPENGL_43
2021-10-16 23:39:21 +02:00
Ray
8523d13683
Update rlgl.h
2021-10-16 23:30:30 +02:00
Astie Teddy
dba29e4405
Compute shaders support ( #2061 )
...
* Add basic compute shader and ssbo support in rlgl.
* Add rlBindImageTexture (untested), now requires SUPPORT_COMPILE_SHADERS
* Delete glad.c
* Delete glad.h
* Delete khrplatform.h
* Revert to previous glad.h
* Remove "glad.c"
Co-authored-by: Ray <raysan5@gmail.com>
2021-10-16 23:26:25 +02:00
Ray
0aefe256d0
REVIEWED: rlLoadDrawQuad() description #2058
2021-10-16 22:39:22 +02:00
Ray
1b793e76dc
Reviewed memory usage
2021-10-16 22:36:47 +02:00
Ray
226c0e362c
Merge branch 'master' of https://github.com/raysan5/raylib
2021-10-15 11:25:28 +02:00
Ray
84edd22612
Reviewed unsigned int issue (discussion #2054 )
2021-10-15 11:25:17 +02:00
raysan5
2a6bd973bd
Review some comments
2021-10-14 15:38:50 +02:00
raysan5
d7266ea8f3
Merge branch 'master' of https://github.com/raysan5/raylib
2021-10-14 13:41:55 +02:00
raysan5
ef858b0dbb
Review examples
2021-10-14 13:37:22 +02:00
Ryan Roden-Corrent
588131c9d5
Add zig buildfile for examples. ( #2051 )
...
* Add zig buildfile for examples.
- `zig build` to compile all examples
- `zig build [module]` to compile all examples for a module (e.g. `zig build core`)
- `zig build [example]` to compile _and run_ a particular example (e.g. `zig build core_basic_window`)
You can use `-Dtarget=` to compile for a non-native platform, such as
`zig build -Dtarget=x86_64-windows-gnu` to compile from Linux to
Windows.
* Skip pthread example on Windows.
* Select appropriate lib file based on target.
2021-10-14 13:24:00 +02:00
Ray
52c1a4e7d0
Update SPONSORS.md
2021-10-14 12:45:41 +02:00
Ray
f9c8e31ed7
Update SPONSORS.md
2021-10-14 12:30:46 +02:00
Ray
9ac5a96408
Update rmodels.c
2021-10-14 10:52:24 +02:00
Ray
8a5bc933de
Starting to review glTF loading -WIP-
2021-10-14 10:43:29 +02:00
Ray
3e604a8645
Remove trailing spaces
2021-10-14 00:11:37 +02:00
Ray
83b3478fe4
Reviewed some TODO
2021-10-13 23:45:57 +02:00
raysan5
51b147cd32
Update models_loading_vox.c
2021-10-13 21:08:58 +02:00
raysan5
4390d3a122
Avoid raylib dependency
2021-10-13 20:47:57 +02:00
raysan5
a77afd5c8f
Reviewed some MSVC warnings
2021-10-13 20:47:42 +02:00
raysan5
32c9d411b2
REVIEWED LoadVOX() -WIP-
...
It seems vox loader is not working properly...
2021-10-13 20:28:58 +02:00