VS2019 solution update (#2071)
* new models_magicavoxel_loading example * Portable header-only file "magicavoxel_loader.h" for MagicaVoxel loader example. * models_magicavoxel_loading example added to CMakeLists.txt and Makefile * fix models_magicavoxel_loading example for linux. * * vox_loader into "src/external/vox_loader.h" * vox file support for "models.c" * updated example "models/models_magicavoxel_loading.c" * * Fix Vox_FreeArrays (removed memory leak) * * removed magicavoxel_loader.h * * Revert vs2019 solution * * vox_loader.h -> Support custom memory allocators * vox_loader.h -> Reverse Y<>Z for left to right handed system * models/models_magicavoxel_loading.c -> fix model center * * vox_loader.h -> Removed Raylib dependencies * * Changed Vox_LoadFileName to Vox_LoadFromMemory * VS2019 models_mesh_magicavoxel_loading.vcxproj added * vs2019 project rename models_loading_vox
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@ -39,7 +39,7 @@
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<Keyword>Win32Proj</Keyword>
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<RootNamespace>models_mesh_magicavoxel_loading</RootNamespace>
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<WindowsTargetPlatformVersion>10.0</WindowsTargetPlatformVersion>
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<ProjectName>models_mesh_magicavoxel_loading</ProjectName>
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<ProjectName>models_loading_vox</ProjectName>
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</PropertyGroup>
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<Import Project="$(VCTargetsPath)\Microsoft.Cpp.Default.props" />
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<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'" Label="Configuration">
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@ -379,7 +379,7 @@
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</ProjectReference>
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</ItemGroup>
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<ItemGroup>
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<ClCompile Include="..\..\..\examples\models\models_magicavoxel_loading.c" />
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<ClCompile Include="..\..\..\examples\models\models_loading_vox.c" />
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</ItemGroup>
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<Import Project="$(VCTargetsPath)\Microsoft.Cpp.targets" />
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<ImportGroup Label="ExtensionTargets">
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@ -269,6 +269,8 @@ Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "rlgl_standalone", "examples
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EndProject
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@ -2229,6 +2231,22 @@ Global
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@ -2365,6 +2383,7 @@ Global
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EndGlobalSection
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