Commit Graph

1351 Commits

Author SHA1 Message Date
Ray
004117a05c core: configuration flags 2017-03-21 13:22:59 +01:00
Ray
2ac7b684b5 text: configuration flags 2017-03-21 13:22:47 +01:00
Ray
974a6d4031 Corrected bug 2017-03-21 13:21:07 +01:00
RDR8
ae0b776eaf Merge remote-tracking branch 'upstream/develop' into staging-linux-gitignore 2017-03-20 22:48:43 -05:00
Ray
59652c75b4 Review some comments 2017-03-20 20:34:44 +01:00
RDR8
7b42492941 Merge branch 'staging-linux-gitignore' of https://github.com/RDR8/raylib into staging-linux-gitignore 2017-03-20 13:54:03 -05:00
RDR8
8278eebfac Ignore vim temporary files, .a and .so, games/ 2017-03-20 13:47:15 -05:00
RDR8
3f3ee5e37f Ignore additional vim temporary files, .a and .so files, games/ executables 2017-03-20 13:33:53 -05:00
Ray
fee5e8cfac Add files via upload 2017-03-19 18:40:41 +01:00
raysan5
46c2f2058f Added new patrons 2017-03-19 18:18:55 +01:00
raysan5
8f5ff64420 Working on file header comments... 2017-03-19 12:52:58 +01:00
raysan5
ca8c565617 Review contact information 2017-03-19 12:52:13 +01:00
raysan5
5d1f661661 Remove Oculus support from code
Moved to custom example, now raylib only supports simulated VR
rendering.
Oculus code was too device dependant... waiting for OpenXR.
2017-03-14 01:05:22 +01:00
raysan5
3813722f17 Added function: DrawLineBezier() 2017-03-14 00:22:53 +01:00
raysan5
63c65f8cc5 Updated game to raylib v1.7 2017-03-12 12:37:43 +01:00
raysan5
023a08aeb9 Added some tools images 2017-03-12 11:39:00 +01:00
raysan5
7154b42f48 Corrected naming issue 2017-03-09 18:52:56 +01:00
Ray
7c888edba1 Corrected typo introduced in last commit 2017-03-09 16:25:15 +01:00
Ray
4ec65c0d25 Corrected issue with reserved words: near, far 2017-03-09 16:23:36 +01:00
Ray
81897e7771 Corrected bugs on RPI compilation 2017-03-09 13:13:13 +01:00
Ray
b898a161f7 Merge pull request #242 from raysan5/master
Integrate master changes into develop
2017-03-07 09:49:53 +01:00
Ray
6d1519c132 Merge pull request #241 from raysan5/develop
Integrate develop branch
2017-03-07 09:49:04 +01:00
-
cb29b1d2ac Removed unnecesary libs 2017-03-07 09:45:18 +01:00
Ray
6e683d57e8 Merge pull request #240 from victorfisac/develop
Updated Physac and examples with last changes
2017-03-07 08:45:53 +01:00
victorfisac
c964559bc9 Update physac source and examples with new changes 2017-03-06 22:57:33 +01:00
Ray
cb463a37ef Merge pull request #239 from victorfisac/develop
Fix bug in isGrounded state calculations
2017-03-06 16:24:03 +01:00
victorfisac
f88a943418 Fix bug in isGrounded state calculations 2017-03-06 09:58:28 +01:00
victorfisac
9261c3b8dc Merge remote-tracking branch 'refs/remotes/raysan5/develop' into develop 2017-03-06 09:40:04 +01:00
raysan5
b734802743 Revert test code... 2017-03-05 21:05:17 +01:00
raysan5
59038bae96 Added function: DrawLineEx()
Supports line thickness
2017-03-05 21:04:07 +01:00
Ray
c05701253e Merge pull request #238 from raysan5/develop
Integrate Develop branch
2017-03-05 19:17:34 +01:00
raysan5
aaf9c648d3 Merge branch 'develop' of https://github.com/raysan5/raylib into develop 2017-03-05 19:17:05 +01:00
raysan5
d1c9afd1d8 Work on timming functions...
It seems Sleep() behaves weird on my computer, disabled by default
returning to the busy wait loop... also re-implemented DrawFPS() to
avoid frame blitting...
2017-03-05 19:17:00 +01:00
Ray
47e3fbfc12 Update basic_game.c 2017-03-05 15:59:59 +01:00
Ray
b347c35ef4 Merge pull request #237 from raysan5/master
Integrate master change into develop
2017-03-05 15:50:36 +01:00
Ray
bb7b9adb37 Merge pull request #236 from raysan5/develop
Integrate Develop branch
2017-03-05 15:49:19 +01:00
Ray
b16f118452 Add files via upload 2017-03-05 15:48:32 +01:00
raysan5
203d1a154e Clear music buffers on stop 2017-03-05 10:55:58 +01:00
raysan5
9cfaa81a7e Added some flags and functions to manage window
- SetWindowPosition(int x, int y);
- SetWindowMonitor(int monitor);
2017-03-05 10:55:29 +01:00
Ray
9cda98b4e9 Merge pull request #234 from bugcaptor/fix-vs2015-build-audio_c
fix for audio.c(607): error C2036 in Visual Studio.
2017-03-03 09:17:13 +01:00
bugcaptor
de103ecc5e fix for audio.c(607): error C2036: 'void *': unknown size in Visual Studio 2015. 2017-03-02 10:07:09 +09:00
Ray
2ac956208d Update Makefile 2017-02-28 12:00:31 +01:00
Ray
c46989a1d9 Merge pull request #230 from OdnetninI/develop
Examples Linux Physics Fix
2017-02-23 17:59:13 +01:00
OdnetninI
bbdbc098dc Examples Linux Physics Fix
According to Man Pages, timespec with std=c99 needs "_POSIX_C_SOURCE 199309L". Due a some kind of bug, "#define _POSIX_C_SOURCE 199309L" doesn't work, so we must use "-D_POSIX_C_SOURCE=199309L" in compiler options.
2017-02-23 17:13:57 +01:00
Ray San
d8c19be047 Review .html typo 2017-02-23 16:45:18 +01:00
Ray
e54c8ecdf8 Merge pull request #229 from OdnetninI/develop
Fixed examples link
2017-02-23 16:38:58 +01:00
OdnetninI
34e791376d Fixed examples link
Last character 'l' was missing on examples link.
2017-02-23 16:32:19 +01:00
Ray
05cff44d0a Improved modules description -IN PROGRESS-
Working in modules configuration flags...
2017-02-16 00:50:02 +01:00
Ray
1c364cc507 Review rres loading to support multiple parts 2017-02-16 00:19:30 +01:00
Ray
177af272f0 Added function DrawRectanglePro() 2017-02-16 00:19:03 +01:00