Ahmad Fatoum
0467f32cc1
examples: CMake: restrict OpenGL deprecation warnings to macOS
2019-05-15 08:13:20 +02:00
Ray
7eb488a350
Improve support for web building
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Note that building examples for web as they are (no code adaptation for web avoiding while loop) implies using the emterpreter... and that's very slow!
2019-05-14 18:01:20 +02:00
Ray
424d3ca8d9
examples review
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Redesigns, deletes and renames
Also noted authors propertly on contributed examples
2019-05-14 15:34:23 +02:00
Ray
2edec8ae28
Some example tweaks
2019-05-14 00:08:21 +02:00
Ray
6f7b721d81
Merge branch 'master' of https://github.com/raysan5/raylib
2019-05-14 00:07:44 +02:00
Ray
6804c2189e
new examples: shaders_texture_waves
2019-05-14 00:07:34 +02:00
hmmmmmmmm
aea3b2df65
Fixed another small comment error
2019-05-12 17:31:04 +01:00
eggmund
c25154064d
Fixed small error in comments
2019-05-12 17:14:52 +01:00
eggmund
49a49e492a
Added julia set shader example.
2019-05-12 16:50:56 +01:00
raysan5
561c486ceb
Add WinMM library for linkage
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Now it's required on Windows if not using a busy wait loop
2019-05-10 20:51:48 +02:00
Ray
e0e2346c22
NO SUPPORT_BUSY_WAIT_LOOP by default
2019-05-07 10:05:21 +02:00
Ray
7a23a35eed
Remove broken example: standard_lighting
2019-05-06 16:39:25 +02:00
Ray
621965cb8c
Move bunnymark example to another module
2019-05-06 16:38:58 +02:00
Ray
8bafe03ee0
Update text_unicode.c
2019-05-06 10:54:45 +02:00
Ray
eeef7fdb51
Review example formatting
2019-05-06 10:46:56 +02:00
Ray
4c33d38812
Avoid warnings pre-evaluating values
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Variable operations inside the functions should be evaluated before the function operations.
2019-05-06 10:05:43 +02:00
Ray
2ddc4bacba
Example review
2019-05-06 09:41:54 +02:00
Ahmad Fatoum
43bfb979e5
examples: CMake: warn once only about macOS OpenGL deprecation
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Otherwise compiling rlgl is too spammy. While at it remove
the now unneeded CheckIncludeFiles.
2019-05-04 23:05:30 +02:00
Ahmad Fatoum
2cda760312
examples: CMake: don't build core_loading_thread if no pthreads
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The example requires pthreads and now C11 <stdatomic.h>, thus skip it
if either isn't available.
This also fixes the current Travis CI build failure for the
Windows configuration.
2019-05-04 21:23:41 +02:00
Ahmad Fatoum
6681fd7df2
examples: core_loading_thread: fix race condition
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A plain variable is insuffecient for inter-thread communication. Both the
compiler and the processor may reorder accesses. The compiler could even
cache dataLoaded with the result that STATE_FINISHED becomes unreachable.
Fix this by using C11 atomic_bool, which guarantees sequential consistency.
This fixes #827 .
2019-05-04 21:23:19 +02:00
Ahmad Fatoum
53d9beb534
examples: core_loading_thread: use symbolic names for state machine states
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And while at it, use a switch clause to make the state machine
structure clearer.
2019-05-04 17:15:48 +02:00
Ray
0fe409bfa9
Renamed example
2019-05-03 17:57:36 +02:00
Ray
f53395694d
Create examples_template.c
2019-05-03 17:56:58 +02:00
Ray
62f1511e5f
Batch of 9 new shapes examples!
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Some examples included in this batch require the included libraries: `easings.h` and `raygui.h`. Examples included:
- shapes_bouncing_ball
- shapes_collision_area
- shapes_following_eyes
- shapes_draw_circle_sector (requires raygui.h)
- shapes_draw_rectangle_rounded (requires raygui.h)
- shapes_draw_ring (requires raygui.h)
- shapes_easings_ball_anim (requires easings.h)
- shapes_easings_box_anim (requires easings.h)
- shapes_easings_rectangle_array (requires easings.h)
2019-05-03 16:00:16 +02:00
Ray
0c53360a3a
new example: textures_sprite_explosion
2019-05-03 15:56:07 +02:00
Ray
0b2bad4205
Update models_first_person_maze.c
2019-05-02 13:24:02 +02:00
Ray
beda4180cd
Added missing include
2019-05-02 13:15:05 +02:00
Ray
a9ebf8e10d
new example: textures_sprite_button
2019-05-02 13:01:36 +02:00
Ray
34feacc148
new example: core_loading_thread
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Data loading in a second thread with progress bar in main thread
2019-05-02 12:22:54 +02:00
Ray
d46160fb6e
example review: models_first_person_maze
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Added walls collision check
2019-05-02 12:22:15 +02:00
Ray
73a54fcc3d
Update Makefile
2019-05-02 00:15:46 +02:00
raysan5
270f563964
Minor tweaks
2019-04-28 18:30:27 +02:00
Reece Mackie
f36ba6a2f4
Damn, made a mistake
2019-04-28 16:32:05 +01:00
Reece Mackie
948a442704
Update gamepad example to use new enums
2019-04-28 16:20:14 +01:00
raysan5
55cb13f1b8
Remove example on Android
2019-04-28 15:46:08 +02:00
Ray
600cdb61a3
new example: models_first_person_maze -WIP-
2019-04-23 23:28:11 +02:00
Demizdor
0e683005b4
Fix for DrawRectangleRounded
2019-04-23 20:48:00 +03:00
Ray
0c567cd259
WARNING: Issues on web building
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Found some issues when building for web using latest emscripten 1.38.30, traced the error and found that eglGetProcAdress does not return function pointers for VAO functionality, supported by extension.
It requires more investigation but now it works (avoiding VAO usage)
2019-04-23 18:10:38 +02:00
Jak
4b8d06f501
[rnet] module WIP ( #809 )
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Added experimental network module
2019-04-22 20:03:00 +02:00
Vlad Adrian
98070982bf
Fix formatting ...not very good at this
2019-04-21 22:05:25 +03:00
Vlad Adrian
3dda1c41ec
Fixed formatting! Grumble, grumble...
2019-04-21 21:51:03 +03:00
Demizdor
86c887f0cf
Added unicode example
2019-04-21 13:44:17 +03:00
Ray
99537efccf
Review some examples
2019-04-12 13:29:53 +02:00
Ray
8774cb3c24
Removed iqm example
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Already integrated into raylib
2019-04-11 23:38:13 +02:00
Ray
e54a74f4e7
new example: shapes_rectangle_scaling_mouse
2019-04-11 18:07:20 +02:00
Ray
24f07aaf5a
new example: core_window_scale_letterbox
2019-04-11 17:40:13 +02:00
Ray
129703fad1
new example: shaders_texture_drawing
2019-04-11 16:53:20 +02:00
Ray
6fc97643bf
new example: textures_background_scrolling
2019-04-11 16:53:02 +02:00
Ray
5bfa675350
Review VR simulator mechanism
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- No default VR device parameteres inside raylib
- VR device parameter should be provided by user
- VR distortion shader should be provided by user
2019-04-11 13:53:01 +02:00
Ray
94335e30df
Avoid example on Android
2019-04-08 12:50:09 +02:00