Minor tweaks

This commit is contained in:
raysan5 2019-04-28 18:30:27 +02:00
parent 100c82e369
commit 270f563964

View File

@ -240,7 +240,6 @@ ifeq ($(PLATFORM),PLATFORM_WEB)
# -O2 # optimization level 2, if used, also set --memory-init-file 0
# --memory-init-file 0 # to avoid an external memory initialization code file (.mem)
# -s USE_GLFW=3 # Use glfw3 library (context/input management)
# -s USE_SDL=2 # Use SDL2 library, required for audio backend
# -s ALLOW_MEMORY_GROWTH=1 # to allow memory resizing
# -s TOTAL_MEMORY=16777216 # to specify heap memory size (default = 16MB)
# -s USE_PTHREADS=1 # multithreading support
@ -250,7 +249,7 @@ ifeq ($(PLATFORM),PLATFORM_WEB)
# --profiling # include information for code profiling
# --preload-file resources # specify a resources folder for data compilation
CFLAGS += -Os -s USE_GLFW=3 -s ASSERTIONS=2 -s WASM=1
# -Os -s WASM=1 -s EMTERPRETIFY=1 -s EMTERPRETIFY_ASYNC=1
# -s EMTERPRETIFY=1 -s EMTERPRETIFY_ASYNC=1 --preload-file audio/resources@resources
# NOTE: Simple raylib examples are compiled to be interpreter by emterpreter, that way,
# we can compile same code for ALL platforms with no change required, but, working on bigger