Ray
085779707f
Uploaded shaders for GLSL 120
2017-11-05 17:13:17 +01:00
Ray
24657ca789
Review textures to be POT
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Could correct possible issues on OpenGL 1.1
2017-11-05 17:06:50 +01:00
Ray San
3d755d617a
Some code tweaks...
2017-11-02 20:08:52 +01:00
Ray San
415e7e972c
Review some issues, view description
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- Review RPI compilation (core_drop_files not supported)
- Review ImageFormat(), some issues
- GetTextureData() reviewed for RPI
2017-10-30 13:51:46 +01:00
Ray San
f460b3842e
Added new example: text drawing on image
2017-10-30 09:37:16 +01:00
Ray
52cd0395b4
Merge pull request #373 from Martinfx/master
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Added support FreeBSD
2017-10-28 22:22:04 +02:00
Martinfx
f897169160
Removed comment
2017-10-28 18:53:32 +02:00
Martinfx
47c7f3624f
Added support FreeBSD for example
2017-10-28 18:41:29 +02:00
Ray
9668f546d3
Example shader correction
2017-10-23 22:41:06 +02:00
Ray
2ba43b595e
Update file
2017-10-22 20:07:40 +02:00
Ray
6cec382f65
Comments tweak
2017-10-22 20:00:18 +02:00
Ray
b6c9b54316
Simplified desktop examples compilation
2017-10-22 12:09:00 +02:00
Ray
18601f7619
Merge pull request #369 from raysan5/develop
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Integrate Develop branch
2017-10-20 16:15:23 +02:00
Ray
1ef818b032
Update example
2017-10-20 13:59:08 +02:00
Ray
d9d9546ee5
Updated to latest library version
2017-10-20 12:13:21 +02:00
Ray
1375a616b2
Some examples code tweaks
2017-10-20 00:18:21 +02:00
Ray San
037fbc571a
Remove unused file
2017-10-19 14:37:00 +02:00
Ray San
8ace02c2ff
Added new examples to build...
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...and reviewed some details
2017-10-17 13:30:41 +02:00
Ray San
76c821a68d
Add screenshot
2017-10-17 11:52:01 +02:00
Ray San
5dc216f419
Improved some examples
2017-10-17 11:51:50 +02:00
raysan5
4909f9711c
Small tweak, remove tabs
2017-10-14 12:25:36 +02:00
raysan5
5430d5d52e
Review Makefiles
2017-10-14 00:13:23 +02:00
raysan5
9446746001
Corrected issues on examples
2017-10-14 00:11:37 +02:00
raysan5
2051be3825
Add mesh generation example -IN PROGRESS-
2017-10-09 10:13:02 +02:00
Ray San
b2789949ee
Working on Makefiles...
2017-10-02 14:12:03 +02:00
Ray
639f41cf54
Renamed example file
2017-09-30 00:45:03 +02:00
ASDF
e173db19f7
CMake based build system.
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Some people might find this handly
2017-08-27 13:28:02 -04:00
raysan5
0fc1323c80
Renamed modelviewprojection matrix
2017-08-25 01:43:55 +02:00
raysan5
74fd671763
Remove old comment...
2017-08-24 23:57:34 +02:00
raysan5
93a4b5e851
Added compiler flag...
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...to avoid issue on Arch Linux
2017-08-24 18:27:31 +02:00
raysan5
1f310f7d4b
new example added: models_plane_rotations
2017-08-04 13:38:21 +02:00
raysan5
17d40b2f37
Corrected function name
2017-07-25 18:26:22 +02:00
raysan5
c764b3d03e
Some tweaks
2017-07-25 18:10:07 +02:00
raysan5
2fc7bc9504
Reviewed example with new maths
2017-07-22 13:02:02 +02:00
Benjamin Summerton
c43caeccb6
Update Makefile in examples/
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We need to grab the OS name before determining what the path should be.
2017-07-21 19:30:24 -04:00
raysan5
c6cd07c373
Some tweaks raymath related
2017-07-21 17:46:44 +02:00
raysan5
9040526f17
Adapt to new materials system
2017-07-21 17:17:37 +02:00
raysan5
980d9d4cd4
rlgl usable as standalone library
2017-07-21 10:42:57 +02:00
raysan5
163339991c
Review heightmap example for raylib 1.8
2017-07-21 09:55:10 +02:00
raysan5
92729662f4
Additional path check
2017-07-21 09:49:23 +02:00
raysan5
2679c4ae9b
Review mesh loading and textures generation
2017-07-21 09:34:09 +02:00
raysan5
4c06725461
Removed useless functions
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SetMaterialTexture() and UnsetMaterialTexture()... too shader
dependant...
2017-07-20 14:27:17 +02:00
raysan5
76c6f0b1e6
Working on PBR system
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Moved PBR material loading to example, right decision?
2017-07-19 18:55:32 +02:00
raysan5
d368403a13
Working on PBR materials, renamed some data
2017-07-19 10:09:34 +02:00
Ray
bf169f7f42
Added PBR required resources
2017-07-17 14:06:27 +02:00
raysan5
e893f3629e
Corrected some issues
2017-07-17 12:02:46 +02:00
Ray
6546474fa4
Manual integration of material-pbr into develop
2017-07-17 00:33:40 +02:00
raysan5
6589c808b5
Review some formatting for consistency
2017-07-02 19:29:01 +02:00
raysan5
c04cb0a65e
Review TraceLog() usage
2017-07-02 12:43:49 +02:00
raysan5
bfa66f446a
Review raylib path on rpi
2017-07-02 12:09:02 +02:00
Wilhem Barbier
056a494baf
Fix some other typos
2017-06-29 10:36:58 +02:00
Wilhem Barbier
3c9aa780f9
Removed an unwanted file and fixed an example
2017-06-28 19:14:20 +02:00
Wilhem Barbier
786cd63057
Add a density parameter to GenImageRadialGradient
2017-06-28 17:27:47 +02:00
Wilhem Barbier
a0ac8ee2c4
Add more image generation functions: radial gradient and perlin noise
2017-06-28 15:29:56 +02:00
Wilhem Barbier
fcd13fd5d2
Add some functions to generate images
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Namely:
- GenImageHorizontalV
- GenImageHorizontalH
- GenImageChecked
- GenImageWhiteNoise
- GenImageCellular
The gradient implementation may be a bit naive, for example it doesn't do any gamma correction.
2017-06-28 12:56:04 +02:00
raysan5
90f3f870c2
Added bunnymark example
2017-05-22 20:47:28 +02:00
Ray
413d059fd8
Some tweaks and additions
2017-05-19 00:55:02 +02:00
Ray
a5bfd7db22
Some reviews for RPI
2017-05-16 15:23:01 +02:00
Ray
65e6a6db53
Improved shaders_postprocessing example
2017-05-16 00:14:14 +02:00
Ray
aba25e9ba3
Move shaders to examples
2017-05-15 22:48:04 +02:00
raysan5
42ad00b7c2
Some test images for compressed texture formats
2017-05-11 23:14:15 +02:00
Ray
518bdfc134
Some work on Android build
2017-05-11 16:45:49 +02:00
raysan5
f2656871e9
Review Makefiles default raylib path
2017-04-23 12:11:27 +02:00
raysan5
9b072dc346
Review game examples Makefiles
2017-04-23 12:05:18 +02:00
raysan5
b0f8ea27e3
Renamed function for lib consistency
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LoadSpriteFontTTF() --> LoadSpriteFontEx()
2017-04-22 19:04:54 +02:00
Ray
e38a7fcede
Small tweak
2017-04-21 00:08:37 +02:00
Ray
8d3750e36d
Turn transparent pixels to black
2017-04-20 23:26:16 +02:00
Ray
1df7a8b4a6
Update some files
2017-04-20 18:09:30 +02:00
Ray
99c226b344
Delete some old data...
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- Removed raylib_demo (outdated)
- Removed some old examples
2017-04-18 10:30:37 +02:00
raysan5
4b8a0268ed
Added physac examples to web
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Some tweaks on original src files
2017-04-17 17:25:27 +02:00
raysan5
881f134f4d
Review and recompile web examples
2017-04-17 16:42:01 +02:00
raysan5
b4d28cc7a1
Working on examples...
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- Removed rbmf font example
- Reviewed physac examples
2017-04-16 19:08:19 +02:00
raysan5
9956344215
new example: shapes_lines_bezier
2017-04-14 15:37:50 +02:00
raysan5
843731e048
new example: text_input_box
2017-04-14 15:37:36 +02:00
raysan5
4315b82ea7
Replaced some images and updated examples
2017-04-14 13:58:39 +02:00
RDR8
774b120335
PLATFORM_WEB cleanup
2017-04-12 22:05:54 -05:00
RDR8
1bba1242f4
Added _DEFAULT_SOURCE to CFLAGS for C99 compatibility
2017-04-12 20:26:29 -05:00
Ray
20d205cae5
Working on examples...
2017-04-08 23:31:58 +02:00
Ray
17b3f5e02e
Support generic target compilation
2017-04-08 11:12:25 +02:00
Ray
29067e19d9
Redesigned textures_rectangle example
2017-04-07 00:51:08 +02:00
Ray
c47b04a2c6
Working on web examples
2017-04-05 00:29:39 +02:00
Ray
fdf8501e81
Improve vr support and simulator
2017-04-05 00:02:40 +02:00
Ray
dd4dd0e87d
Reorganize examples folder
2017-04-04 01:54:49 +02:00
RDR8
44de97ea16
Fine-tuning PLATFORM_WEB CFLAGS
2017-03-29 16:04:29 -05:00
RDR8
f65bd8e4a0
Edit examples/Makefile PLATFORM_WEB CFLAGS to match src/Makefile
2017-03-29 14:49:20 -05:00
RDR8
4889f240fe
Restore inadvertant changes to Makefiles
2017-03-29 12:59:46 -05:00
RDR8
f1bb245999
Strip trailing spaces
2017-03-24 03:32:07 -05:00
RDR8
e23c120c8b
Automate compiler flags selection.
2017-03-24 03:28:12 -05:00
RDR8
9875198a56
c99 fix, some linux housekeeping
2017-03-24 01:20:24 -05:00
raysan5
ca8c565617
Review contact information
2017-03-19 12:52:13 +01:00
raysan5
5d1f661661
Remove Oculus support from code
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Moved to custom example, now raylib only supports simulated VR
rendering.
Oculus code was too device dependant... waiting for OpenXR.
2017-03-14 01:05:22 +01:00
victorfisac
c964559bc9
Update physac source and examples with new changes
2017-03-06 22:57:33 +01:00
raysan5
b734802743
Revert test code...
2017-03-05 21:05:17 +01:00
raysan5
59038bae96
Added function: DrawLineEx()
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Supports line thickness
2017-03-05 21:04:07 +01:00
Ray
2ac956208d
Update Makefile
2017-02-28 12:00:31 +01:00
OdnetninI
bbdbc098dc
Examples Linux Physics Fix
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According to Man Pages, timespec with std=c99 needs "_POSIX_C_SOURCE 199309L". Due a some kind of bug, "#define _POSIX_C_SOURCE 199309L" doesn't work, so we must use "-D_POSIX_C_SOURCE=199309L" in compiler options.
2017-02-23 17:13:57 +01:00
raysan5
05f039f85f
Corrected issue with OpenAL being 'keg only' on OSX
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Also reviewed issue with stdbool when compiling with clang
2017-02-11 23:34:41 +01:00
raysan5
7bf6a712cc
Remove rlua from raylib main repo
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Moved to own repo at https://github.com/raysan5/raylib-lua
2017-02-05 03:15:43 +01:00
raysan5
1a879ba08e
Refactor SpriteFont struct
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Now it uses CharInfo data, this way, it's better aligned with the future
RRES file format data layout for sprite font characters.
2017-02-05 02:59:39 +01:00
Ray
37a64df7b9
Move lighting system out of raylib
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Lighting is implemented as a raylib example now
2017-01-27 23:03:08 +01:00