qemu/tcg/tcg.c

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/*
* Tiny Code Generator for QEMU
*
* Copyright (c) 2008 Fabrice Bellard
*
* Permission is hereby granted, free of charge, to any person obtaining a copy
* of this software and associated documentation files (the "Software"), to deal
* in the Software without restriction, including without limitation the rights
* to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
* copies of the Software, and to permit persons to whom the Software is
* furnished to do so, subject to the following conditions:
*
* The above copyright notice and this permission notice shall be included in
* all copies or substantial portions of the Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
* THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
* OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
* THE SOFTWARE.
*/
/* define it to use liveness analysis (better code) */
#define USE_TCG_OPTIMIZATIONS
#include "qemu/osdep.h"
/* Define to jump the ELF file used to communicate with GDB. */
#undef DEBUG_JIT
#include "qemu/error-report.h"
#include "qemu/cutils.h"
#include "qemu/host-utils.h"
#include "qemu/qemu-print.h"
#include "qemu/timer.h"
#include "qemu/cacheflush.h"
#include "qemu/cacheinfo.h"
/* Note: the long term plan is to reduce the dependencies on the QEMU
CPU definitions. Currently they are used for qemu_ld/st
instructions */
#define NO_CPU_IO_DEFS
#include "exec/exec-all.h"
#include "tcg/tcg-op.h"
#if UINTPTR_MAX == UINT32_MAX
# define ELF_CLASS ELFCLASS32
#else
# define ELF_CLASS ELFCLASS64
#endif
#if HOST_BIG_ENDIAN
# define ELF_DATA ELFDATA2MSB
#else
# define ELF_DATA ELFDATA2LSB
#endif
#include "elf.h"
#include "exec/log.h"
#include "tcg/tcg-ldst.h"
#include "tcg-internal.h"
#ifdef CONFIG_TCG_INTERPRETER
#include <ffi.h>
#endif
/* Forward declarations for functions declared in tcg-target.c.inc and
used here. */
static void tcg_target_init(TCGContext *s);
static void tcg_target_qemu_prologue(TCGContext *s);
static bool patch_reloc(tcg_insn_unit *code_ptr, int type,
intptr_t value, intptr_t addend);
/* The CIE and FDE header definitions will be common to all hosts. */
typedef struct {
uint32_t len __attribute__((aligned((sizeof(void *)))));
uint32_t id;
uint8_t version;
char augmentation[1];
uint8_t code_align;
uint8_t data_align;
uint8_t return_column;
} DebugFrameCIE;
typedef struct QEMU_PACKED {
uint32_t len __attribute__((aligned((sizeof(void *)))));
uint32_t cie_offset;
uintptr_t func_start;
uintptr_t func_len;
} DebugFrameFDEHeader;
typedef struct QEMU_PACKED {
DebugFrameCIE cie;
DebugFrameFDEHeader fde;
} DebugFrameHeader;
static void tcg_register_jit_int(const void *buf, size_t size,
const void *debug_frame,
size_t debug_frame_size)
__attribute__((unused));
/* Forward declarations for functions declared and used in tcg-target.c.inc. */
static void tcg_out_ld(TCGContext *s, TCGType type, TCGReg ret, TCGReg arg1,
intptr_t arg2);
static bool tcg_out_mov(TCGContext *s, TCGType type, TCGReg ret, TCGReg arg);
static void tcg_out_movi(TCGContext *s, TCGType type,
TCGReg ret, tcg_target_long arg);
static void tcg_out_op(TCGContext *s, TCGOpcode opc,
const TCGArg args[TCG_MAX_OP_ARGS],
const int const_args[TCG_MAX_OP_ARGS]);
#if TCG_TARGET_MAYBE_vec
static bool tcg_out_dup_vec(TCGContext *s, TCGType type, unsigned vece,
TCGReg dst, TCGReg src);
static bool tcg_out_dupm_vec(TCGContext *s, TCGType type, unsigned vece,
TCGReg dst, TCGReg base, intptr_t offset);
static void tcg_out_dupi_vec(TCGContext *s, TCGType type, unsigned vece,
TCGReg dst, int64_t arg);
static void tcg_out_vec_op(TCGContext *s, TCGOpcode opc,
unsigned vecl, unsigned vece,
const TCGArg args[TCG_MAX_OP_ARGS],
const int const_args[TCG_MAX_OP_ARGS]);
#else
static inline bool tcg_out_dup_vec(TCGContext *s, TCGType type, unsigned vece,
TCGReg dst, TCGReg src)
{
g_assert_not_reached();
}
static inline bool tcg_out_dupm_vec(TCGContext *s, TCGType type, unsigned vece,
TCGReg dst, TCGReg base, intptr_t offset)
{
g_assert_not_reached();
}
static inline void tcg_out_dupi_vec(TCGContext *s, TCGType type, unsigned vece,
TCGReg dst, int64_t arg)
{
g_assert_not_reached();
}
static inline void tcg_out_vec_op(TCGContext *s, TCGOpcode opc,
unsigned vecl, unsigned vece,
const TCGArg args[TCG_MAX_OP_ARGS],
const int const_args[TCG_MAX_OP_ARGS])
{
g_assert_not_reached();
}
#endif
static void tcg_out_st(TCGContext *s, TCGType type, TCGReg arg, TCGReg arg1,
intptr_t arg2);
static bool tcg_out_sti(TCGContext *s, TCGType type, TCGArg val,
TCGReg base, intptr_t ofs);
#ifdef CONFIG_TCG_INTERPRETER
static void tcg_out_call(TCGContext *s, const tcg_insn_unit *target,
ffi_cif *cif);
#else
static void tcg_out_call(TCGContext *s, const tcg_insn_unit *target);
#endif
static bool tcg_target_const_match(int64_t val, TCGType type, int ct);
#ifdef TCG_TARGET_NEED_LDST_LABELS
static int tcg_out_ldst_finalize(TCGContext *s);
#endif
TCGContext tcg_init_ctx;
__thread TCGContext *tcg_ctx;
TCGContext **tcg_ctxs;
unsigned int tcg_cur_ctxs;
unsigned int tcg_max_ctxs;
TCGv_env cpu_env = 0;
const void *tcg_code_gen_epilogue;
uintptr_t tcg_splitwx_diff;
#ifndef CONFIG_TCG_INTERPRETER
tcg_prologue_fn *tcg_qemu_tb_exec;
#endif
static TCGRegSet tcg_target_available_regs[TCG_TYPE_COUNT];
static TCGRegSet tcg_target_call_clobber_regs;
#if TCG_TARGET_INSN_UNIT_SIZE == 1
static __attribute__((unused)) inline void tcg_out8(TCGContext *s, uint8_t v)
{
*s->code_ptr++ = v;
}
static __attribute__((unused)) inline void tcg_patch8(tcg_insn_unit *p,
uint8_t v)
{
*p = v;
}
#endif
#if TCG_TARGET_INSN_UNIT_SIZE <= 2
static __attribute__((unused)) inline void tcg_out16(TCGContext *s, uint16_t v)
{
if (TCG_TARGET_INSN_UNIT_SIZE == 2) {
*s->code_ptr++ = v;
} else {
tcg_insn_unit *p = s->code_ptr;
memcpy(p, &v, sizeof(v));
s->code_ptr = p + (2 / TCG_TARGET_INSN_UNIT_SIZE);
}
}
static __attribute__((unused)) inline void tcg_patch16(tcg_insn_unit *p,
uint16_t v)
{
if (TCG_TARGET_INSN_UNIT_SIZE == 2) {
*p = v;
} else {
memcpy(p, &v, sizeof(v));
}
}
#endif
#if TCG_TARGET_INSN_UNIT_SIZE <= 4
static __attribute__((unused)) inline void tcg_out32(TCGContext *s, uint32_t v)
{
if (TCG_TARGET_INSN_UNIT_SIZE == 4) {
*s->code_ptr++ = v;
} else {
tcg_insn_unit *p = s->code_ptr;
memcpy(p, &v, sizeof(v));
s->code_ptr = p + (4 / TCG_TARGET_INSN_UNIT_SIZE);
}
}
static __attribute__((unused)) inline void tcg_patch32(tcg_insn_unit *p,
uint32_t v)
{
if (TCG_TARGET_INSN_UNIT_SIZE == 4) {
*p = v;
} else {
memcpy(p, &v, sizeof(v));
}
}
#endif
#if TCG_TARGET_INSN_UNIT_SIZE <= 8
static __attribute__((unused)) inline void tcg_out64(TCGContext *s, uint64_t v)
{
if (TCG_TARGET_INSN_UNIT_SIZE == 8) {
*s->code_ptr++ = v;
} else {
tcg_insn_unit *p = s->code_ptr;
memcpy(p, &v, sizeof(v));
s->code_ptr = p + (8 / TCG_TARGET_INSN_UNIT_SIZE);
}
}
static __attribute__((unused)) inline void tcg_patch64(tcg_insn_unit *p,
uint64_t v)
{
if (TCG_TARGET_INSN_UNIT_SIZE == 8) {
*p = v;
} else {
memcpy(p, &v, sizeof(v));
}
}
#endif
/* label relocation processing */
static void tcg_out_reloc(TCGContext *s, tcg_insn_unit *code_ptr, int type,
TCGLabel *l, intptr_t addend)
{
TCGRelocation *r = tcg_malloc(sizeof(TCGRelocation));
r->type = type;
r->ptr = code_ptr;
r->addend = addend;
QSIMPLEQ_INSERT_TAIL(&l->relocs, r, next);
}
static void tcg_out_label(TCGContext *s, TCGLabel *l)
{
tcg_debug_assert(!l->has_value);
l->has_value = 1;
l->u.value_ptr = tcg_splitwx_to_rx(s->code_ptr);
}
TCGLabel *gen_new_label(void)
{
TCGContext *s = tcg_ctx;
TCGLabel *l = tcg_malloc(sizeof(TCGLabel));
memset(l, 0, sizeof(TCGLabel));
l->id = s->nb_labels++;
QSIMPLEQ_INIT(&l->relocs);
QSIMPLEQ_INSERT_TAIL(&s->labels, l, next);
return l;
}
static bool tcg_resolve_relocs(TCGContext *s)
{
TCGLabel *l;
QSIMPLEQ_FOREACH(l, &s->labels, next) {
TCGRelocation *r;
uintptr_t value = l->u.value;
QSIMPLEQ_FOREACH(r, &l->relocs, next) {
if (!patch_reloc(r->ptr, r->type, value, r->addend)) {
return false;
}
}
}
return true;
}
static void set_jmp_reset_offset(TCGContext *s, int which)
{
/*
* We will check for overflow at the end of the opcode loop in
* tcg_gen_code, where we bound tcg_current_code_size to UINT16_MAX.
*/
s->tb_jmp_reset_offset[which] = tcg_current_code_size(s);
}
/* Signal overflow, starting over with fewer guest insns. */
static G_NORETURN
void tcg_raise_tb_overflow(TCGContext *s)
{
siglongjmp(s->jmp_trans, -2);
}
#define C_PFX1(P, A) P##A
#define C_PFX2(P, A, B) P##A##_##B
#define C_PFX3(P, A, B, C) P##A##_##B##_##C
#define C_PFX4(P, A, B, C, D) P##A##_##B##_##C##_##D
#define C_PFX5(P, A, B, C, D, E) P##A##_##B##_##C##_##D##_##E
#define C_PFX6(P, A, B, C, D, E, F) P##A##_##B##_##C##_##D##_##E##_##F
/* Define an enumeration for the various combinations. */
#define C_O0_I1(I1) C_PFX1(c_o0_i1_, I1),
#define C_O0_I2(I1, I2) C_PFX2(c_o0_i2_, I1, I2),
#define C_O0_I3(I1, I2, I3) C_PFX3(c_o0_i3_, I1, I2, I3),
#define C_O0_I4(I1, I2, I3, I4) C_PFX4(c_o0_i4_, I1, I2, I3, I4),
#define C_O1_I1(O1, I1) C_PFX2(c_o1_i1_, O1, I1),
#define C_O1_I2(O1, I1, I2) C_PFX3(c_o1_i2_, O1, I1, I2),
#define C_O1_I3(O1, I1, I2, I3) C_PFX4(c_o1_i3_, O1, I1, I2, I3),
#define C_O1_I4(O1, I1, I2, I3, I4) C_PFX5(c_o1_i4_, O1, I1, I2, I3, I4),
#define C_N1_I2(O1, I1, I2) C_PFX3(c_n1_i2_, O1, I1, I2),
#define C_O2_I1(O1, O2, I1) C_PFX3(c_o2_i1_, O1, O2, I1),
#define C_O2_I2(O1, O2, I1, I2) C_PFX4(c_o2_i2_, O1, O2, I1, I2),
#define C_O2_I3(O1, O2, I1, I2, I3) C_PFX5(c_o2_i3_, O1, O2, I1, I2, I3),
#define C_O2_I4(O1, O2, I1, I2, I3, I4) C_PFX6(c_o2_i4_, O1, O2, I1, I2, I3, I4),
typedef enum {
#include "tcg-target-con-set.h"
} TCGConstraintSetIndex;
static TCGConstraintSetIndex tcg_target_op_def(TCGOpcode);
#undef C_O0_I1
#undef C_O0_I2
#undef C_O0_I3
#undef C_O0_I4
#undef C_O1_I1
#undef C_O1_I2
#undef C_O1_I3
#undef C_O1_I4
#undef C_N1_I2
#undef C_O2_I1
#undef C_O2_I2
#undef C_O2_I3
#undef C_O2_I4
/* Put all of the constraint sets into an array, indexed by the enum. */
#define C_O0_I1(I1) { .args_ct_str = { #I1 } },
#define C_O0_I2(I1, I2) { .args_ct_str = { #I1, #I2 } },
#define C_O0_I3(I1, I2, I3) { .args_ct_str = { #I1, #I2, #I3 } },
#define C_O0_I4(I1, I2, I3, I4) { .args_ct_str = { #I1, #I2, #I3, #I4 } },
#define C_O1_I1(O1, I1) { .args_ct_str = { #O1, #I1 } },
#define C_O1_I2(O1, I1, I2) { .args_ct_str = { #O1, #I1, #I2 } },
#define C_O1_I3(O1, I1, I2, I3) { .args_ct_str = { #O1, #I1, #I2, #I3 } },
#define C_O1_I4(O1, I1, I2, I3, I4) { .args_ct_str = { #O1, #I1, #I2, #I3, #I4 } },
#define C_N1_I2(O1, I1, I2) { .args_ct_str = { "&" #O1, #I1, #I2 } },
#define C_O2_I1(O1, O2, I1) { .args_ct_str = { #O1, #O2, #I1 } },
#define C_O2_I2(O1, O2, I1, I2) { .args_ct_str = { #O1, #O2, #I1, #I2 } },
#define C_O2_I3(O1, O2, I1, I2, I3) { .args_ct_str = { #O1, #O2, #I1, #I2, #I3 } },
#define C_O2_I4(O1, O2, I1, I2, I3, I4) { .args_ct_str = { #O1, #O2, #I1, #I2, #I3, #I4 } },
static const TCGTargetOpDef constraint_sets[] = {
#include "tcg-target-con-set.h"
};
#undef C_O0_I1
#undef C_O0_I2
#undef C_O0_I3
#undef C_O0_I4
#undef C_O1_I1
#undef C_O1_I2
#undef C_O1_I3
#undef C_O1_I4
#undef C_N1_I2
#undef C_O2_I1
#undef C_O2_I2
#undef C_O2_I3
#undef C_O2_I4
/* Expand the enumerator to be returned from tcg_target_op_def(). */
#define C_O0_I1(I1) C_PFX1(c_o0_i1_, I1)
#define C_O0_I2(I1, I2) C_PFX2(c_o0_i2_, I1, I2)
#define C_O0_I3(I1, I2, I3) C_PFX3(c_o0_i3_, I1, I2, I3)
#define C_O0_I4(I1, I2, I3, I4) C_PFX4(c_o0_i4_, I1, I2, I3, I4)
#define C_O1_I1(O1, I1) C_PFX2(c_o1_i1_, O1, I1)
#define C_O1_I2(O1, I1, I2) C_PFX3(c_o1_i2_, O1, I1, I2)
#define C_O1_I3(O1, I1, I2, I3) C_PFX4(c_o1_i3_, O1, I1, I2, I3)
#define C_O1_I4(O1, I1, I2, I3, I4) C_PFX5(c_o1_i4_, O1, I1, I2, I3, I4)
#define C_N1_I2(O1, I1, I2) C_PFX3(c_n1_i2_, O1, I1, I2)
#define C_O2_I1(O1, O2, I1) C_PFX3(c_o2_i1_, O1, O2, I1)
#define C_O2_I2(O1, O2, I1, I2) C_PFX4(c_o2_i2_, O1, O2, I1, I2)
#define C_O2_I3(O1, O2, I1, I2, I3) C_PFX5(c_o2_i3_, O1, O2, I1, I2, I3)
#define C_O2_I4(O1, O2, I1, I2, I3, I4) C_PFX6(c_o2_i4_, O1, O2, I1, I2, I3, I4)
#include "tcg-target.c.inc"
static void alloc_tcg_plugin_context(TCGContext *s)
{
#ifdef CONFIG_PLUGIN
s->plugin_tb = g_new0(struct qemu_plugin_tb, 1);
s->plugin_tb->insns =
g_ptr_array_new_with_free_func(qemu_plugin_insn_cleanup_fn);
#endif
}
tcg: enable multiple TCG contexts in softmmu This enables parallel TCG code generation. However, we do not take advantage of it yet since tb_lock is still held during tb_gen_code. In user-mode we use a single TCG context; see the documentation added to tcg_region_init for the rationale. Note that targets do not need any conversion: targets initialize a TCGContext (e.g. defining TCG globals), and after this initialization has finished, the context is cloned by the vCPU threads, each of them keeping a separate copy. TCG threads claim one entry in tcg_ctxs[] by atomically increasing n_tcg_ctxs. Do not be too annoyed by the subsequent atomic_read's of that variable and tcg_ctxs; they are there just to play nice with analysis tools such as thread sanitizer. Note that we do not allocate an array of contexts (we allocate an array of pointers instead) because when tcg_context_init is called, we do not know yet how many contexts we'll use since the bool behind qemu_tcg_mttcg_enabled() isn't set yet. Previous patches folded some TCG globals into TCGContext. The non-const globals remaining are only set at init time, i.e. before the TCG threads are spawned. Here is a list of these set-at-init-time globals under tcg/: Only written by tcg_context_init: - indirect_reg_alloc_order - tcg_op_defs Only written by tcg_target_init (called from tcg_context_init): - tcg_target_available_regs - tcg_target_call_clobber_regs - arm: arm_arch, use_idiv_instructions - i386: have_cmov, have_bmi1, have_bmi2, have_lzcnt, have_movbe, have_popcnt - mips: use_movnz_instructions, use_mips32_instructions, use_mips32r2_instructions, got_sigill (tcg_target_detect_isa) - ppc: have_isa_2_06, have_isa_3_00, tb_ret_addr - s390: tb_ret_addr, s390_facilities - sparc: qemu_ld_trampoline, qemu_st_trampoline (build_trampolines), use_vis3_instructions Only written by tcg_prologue_init: - 'struct jit_code_entry one_entry' - aarch64: tb_ret_addr - arm: tb_ret_addr - i386: tb_ret_addr, guest_base_flags - ia64: tb_ret_addr - mips: tb_ret_addr, bswap32_addr, bswap32u_addr, bswap64_addr Reviewed-by: Richard Henderson <rth@twiddle.net> Signed-off-by: Emilio G. Cota <cota@braap.org> Signed-off-by: Richard Henderson <richard.henderson@linaro.org>
2017-07-20 01:57:58 +03:00
/*
* All TCG threads except the parent (i.e. the one that called tcg_context_init
* and registered the target's TCG globals) must register with this function
* before initiating translation.
*
* In user-mode we just point tcg_ctx to tcg_init_ctx. See the documentation
* of tcg_region_init() for the reasoning behind this.
*
* In softmmu each caller registers its context in tcg_ctxs[]. Note that in
* softmmu tcg_ctxs[] does not track tcg_ctx_init, since the initial context
* is not used anymore for translation once this function is called.
*
* Not tracking tcg_init_ctx in tcg_ctxs[] in softmmu keeps code that iterates
* over the array (e.g. tcg_code_size() the same for both softmmu and user-mode.
*/
#ifdef CONFIG_USER_ONLY
void tcg_register_thread(void)
{
tcg_ctx = &tcg_init_ctx;
}
#else
void tcg_register_thread(void)
{
TCGContext *s = g_malloc(sizeof(*s));
unsigned int i, n;
*s = tcg_init_ctx;
/* Relink mem_base. */
for (i = 0, n = tcg_init_ctx.nb_globals; i < n; ++i) {
if (tcg_init_ctx.temps[i].mem_base) {
ptrdiff_t b = tcg_init_ctx.temps[i].mem_base - tcg_init_ctx.temps;
tcg_debug_assert(b >= 0 && b < n);
s->temps[i].mem_base = &s->temps[b];
}
}
/* Claim an entry in tcg_ctxs */
n = qatomic_fetch_inc(&tcg_cur_ctxs);
g_assert(n < tcg_max_ctxs);
qatomic_set(&tcg_ctxs[n], s);
tcg: enable multiple TCG contexts in softmmu This enables parallel TCG code generation. However, we do not take advantage of it yet since tb_lock is still held during tb_gen_code. In user-mode we use a single TCG context; see the documentation added to tcg_region_init for the rationale. Note that targets do not need any conversion: targets initialize a TCGContext (e.g. defining TCG globals), and after this initialization has finished, the context is cloned by the vCPU threads, each of them keeping a separate copy. TCG threads claim one entry in tcg_ctxs[] by atomically increasing n_tcg_ctxs. Do not be too annoyed by the subsequent atomic_read's of that variable and tcg_ctxs; they are there just to play nice with analysis tools such as thread sanitizer. Note that we do not allocate an array of contexts (we allocate an array of pointers instead) because when tcg_context_init is called, we do not know yet how many contexts we'll use since the bool behind qemu_tcg_mttcg_enabled() isn't set yet. Previous patches folded some TCG globals into TCGContext. The non-const globals remaining are only set at init time, i.e. before the TCG threads are spawned. Here is a list of these set-at-init-time globals under tcg/: Only written by tcg_context_init: - indirect_reg_alloc_order - tcg_op_defs Only written by tcg_target_init (called from tcg_context_init): - tcg_target_available_regs - tcg_target_call_clobber_regs - arm: arm_arch, use_idiv_instructions - i386: have_cmov, have_bmi1, have_bmi2, have_lzcnt, have_movbe, have_popcnt - mips: use_movnz_instructions, use_mips32_instructions, use_mips32r2_instructions, got_sigill (tcg_target_detect_isa) - ppc: have_isa_2_06, have_isa_3_00, tb_ret_addr - s390: tb_ret_addr, s390_facilities - sparc: qemu_ld_trampoline, qemu_st_trampoline (build_trampolines), use_vis3_instructions Only written by tcg_prologue_init: - 'struct jit_code_entry one_entry' - aarch64: tb_ret_addr - arm: tb_ret_addr - i386: tb_ret_addr, guest_base_flags - ia64: tb_ret_addr - mips: tb_ret_addr, bswap32_addr, bswap32u_addr, bswap64_addr Reviewed-by: Richard Henderson <rth@twiddle.net> Signed-off-by: Emilio G. Cota <cota@braap.org> Signed-off-by: Richard Henderson <richard.henderson@linaro.org>
2017-07-20 01:57:58 +03:00
if (n > 0) {
alloc_tcg_plugin_context(s);
tcg_region_initial_alloc(s);
}
tcg: enable multiple TCG contexts in softmmu This enables parallel TCG code generation. However, we do not take advantage of it yet since tb_lock is still held during tb_gen_code. In user-mode we use a single TCG context; see the documentation added to tcg_region_init for the rationale. Note that targets do not need any conversion: targets initialize a TCGContext (e.g. defining TCG globals), and after this initialization has finished, the context is cloned by the vCPU threads, each of them keeping a separate copy. TCG threads claim one entry in tcg_ctxs[] by atomically increasing n_tcg_ctxs. Do not be too annoyed by the subsequent atomic_read's of that variable and tcg_ctxs; they are there just to play nice with analysis tools such as thread sanitizer. Note that we do not allocate an array of contexts (we allocate an array of pointers instead) because when tcg_context_init is called, we do not know yet how many contexts we'll use since the bool behind qemu_tcg_mttcg_enabled() isn't set yet. Previous patches folded some TCG globals into TCGContext. The non-const globals remaining are only set at init time, i.e. before the TCG threads are spawned. Here is a list of these set-at-init-time globals under tcg/: Only written by tcg_context_init: - indirect_reg_alloc_order - tcg_op_defs Only written by tcg_target_init (called from tcg_context_init): - tcg_target_available_regs - tcg_target_call_clobber_regs - arm: arm_arch, use_idiv_instructions - i386: have_cmov, have_bmi1, have_bmi2, have_lzcnt, have_movbe, have_popcnt - mips: use_movnz_instructions, use_mips32_instructions, use_mips32r2_instructions, got_sigill (tcg_target_detect_isa) - ppc: have_isa_2_06, have_isa_3_00, tb_ret_addr - s390: tb_ret_addr, s390_facilities - sparc: qemu_ld_trampoline, qemu_st_trampoline (build_trampolines), use_vis3_instructions Only written by tcg_prologue_init: - 'struct jit_code_entry one_entry' - aarch64: tb_ret_addr - arm: tb_ret_addr - i386: tb_ret_addr, guest_base_flags - ia64: tb_ret_addr - mips: tb_ret_addr, bswap32_addr, bswap32u_addr, bswap64_addr Reviewed-by: Richard Henderson <rth@twiddle.net> Signed-off-by: Emilio G. Cota <cota@braap.org> Signed-off-by: Richard Henderson <richard.henderson@linaro.org>
2017-07-20 01:57:58 +03:00
tcg_ctx = s;
tcg: introduce regions to split code_gen_buffer This is groundwork for supporting multiple TCG contexts. The naive solution here is to split code_gen_buffer statically among the TCG threads; this however results in poor utilization if translation needs are different across TCG threads. What we do here is to add an extra layer of indirection, assigning regions that act just like pages do in virtual memory allocation. (BTW if you are wondering about the chosen naming, I did not want to use blocks or pages because those are already heavily used in QEMU). We use a global lock to serialize allocations as well as statistics reporting (we now export the size of the used code_gen_buffer with tcg_code_size()). Note that for the allocator we could just use a counter and atomic_inc; however, that would complicate the gathering of tcg_code_size()-like stats. So given that the region operations are not a fast path, a lock seems the most reasonable choice. The effectiveness of this approach is clear after seeing some numbers. I used the bootup+shutdown of debian-arm with '-tb-size 80' as a benchmark. Note that I'm evaluating this after enabling per-thread TCG (which is done by a subsequent commit). * -smp 1, 1 region (entire buffer): qemu: flush code_size=83885014 nb_tbs=154739 avg_tb_size=357 qemu: flush code_size=83884902 nb_tbs=153136 avg_tb_size=363 qemu: flush code_size=83885014 nb_tbs=152777 avg_tb_size=364 qemu: flush code_size=83884950 nb_tbs=150057 avg_tb_size=373 qemu: flush code_size=83884998 nb_tbs=150234 avg_tb_size=373 qemu: flush code_size=83885014 nb_tbs=154009 avg_tb_size=360 qemu: flush code_size=83885014 nb_tbs=151007 avg_tb_size=370 qemu: flush code_size=83885014 nb_tbs=151816 avg_tb_size=367 That is, 8 flushes. * -smp 8, 32 regions (80/32 MB per region) [i.e. this patch]: qemu: flush code_size=76328008 nb_tbs=141040 avg_tb_size=356 qemu: flush code_size=75366534 nb_tbs=138000 avg_tb_size=361 qemu: flush code_size=76864546 nb_tbs=140653 avg_tb_size=361 qemu: flush code_size=76309084 nb_tbs=135945 avg_tb_size=375 qemu: flush code_size=74581856 nb_tbs=132909 avg_tb_size=375 qemu: flush code_size=73927256 nb_tbs=135616 avg_tb_size=360 qemu: flush code_size=78629426 nb_tbs=142896 avg_tb_size=365 qemu: flush code_size=76667052 nb_tbs=138508 avg_tb_size=368 Again, 8 flushes. Note how buffer utilization is not 100%, but it is close. Smaller region sizes would yield higher utilization, but we want region allocation to be rare (it acquires a lock), so we do not want to go too small. * -smp 8, static partitioning of 8 regions (10 MB per region): qemu: flush code_size=21936504 nb_tbs=40570 avg_tb_size=354 qemu: flush code_size=11472174 nb_tbs=20633 avg_tb_size=370 qemu: flush code_size=11603976 nb_tbs=21059 avg_tb_size=365 qemu: flush code_size=23254872 nb_tbs=41243 avg_tb_size=377 qemu: flush code_size=28289496 nb_tbs=52057 avg_tb_size=358 qemu: flush code_size=43605160 nb_tbs=78896 avg_tb_size=367 qemu: flush code_size=45166552 nb_tbs=82158 avg_tb_size=364 qemu: flush code_size=63289640 nb_tbs=116494 avg_tb_size=358 qemu: flush code_size=51389960 nb_tbs=93937 avg_tb_size=362 qemu: flush code_size=59665928 nb_tbs=107063 avg_tb_size=372 qemu: flush code_size=38380824 nb_tbs=68597 avg_tb_size=374 qemu: flush code_size=44884568 nb_tbs=79901 avg_tb_size=376 qemu: flush code_size=50782632 nb_tbs=90681 avg_tb_size=374 qemu: flush code_size=39848888 nb_tbs=71433 avg_tb_size=372 qemu: flush code_size=64708840 nb_tbs=119052 avg_tb_size=359 qemu: flush code_size=49830008 nb_tbs=90992 avg_tb_size=362 qemu: flush code_size=68372408 nb_tbs=123442 avg_tb_size=368 qemu: flush code_size=33555560 nb_tbs=59514 avg_tb_size=378 qemu: flush code_size=44748344 nb_tbs=80974 avg_tb_size=367 qemu: flush code_size=37104248 nb_tbs=67609 avg_tb_size=364 That is, 20 flushes. Note how a static partitioning approach uses the code buffer poorly, leading to many unnecessary flushes. Reviewed-by: Richard Henderson <richard.henderson@linaro.org> Signed-off-by: Emilio G. Cota <cota@braap.org> Signed-off-by: Richard Henderson <richard.henderson@linaro.org>
2017-07-08 02:24:20 +03:00
}
tcg: enable multiple TCG contexts in softmmu This enables parallel TCG code generation. However, we do not take advantage of it yet since tb_lock is still held during tb_gen_code. In user-mode we use a single TCG context; see the documentation added to tcg_region_init for the rationale. Note that targets do not need any conversion: targets initialize a TCGContext (e.g. defining TCG globals), and after this initialization has finished, the context is cloned by the vCPU threads, each of them keeping a separate copy. TCG threads claim one entry in tcg_ctxs[] by atomically increasing n_tcg_ctxs. Do not be too annoyed by the subsequent atomic_read's of that variable and tcg_ctxs; they are there just to play nice with analysis tools such as thread sanitizer. Note that we do not allocate an array of contexts (we allocate an array of pointers instead) because when tcg_context_init is called, we do not know yet how many contexts we'll use since the bool behind qemu_tcg_mttcg_enabled() isn't set yet. Previous patches folded some TCG globals into TCGContext. The non-const globals remaining are only set at init time, i.e. before the TCG threads are spawned. Here is a list of these set-at-init-time globals under tcg/: Only written by tcg_context_init: - indirect_reg_alloc_order - tcg_op_defs Only written by tcg_target_init (called from tcg_context_init): - tcg_target_available_regs - tcg_target_call_clobber_regs - arm: arm_arch, use_idiv_instructions - i386: have_cmov, have_bmi1, have_bmi2, have_lzcnt, have_movbe, have_popcnt - mips: use_movnz_instructions, use_mips32_instructions, use_mips32r2_instructions, got_sigill (tcg_target_detect_isa) - ppc: have_isa_2_06, have_isa_3_00, tb_ret_addr - s390: tb_ret_addr, s390_facilities - sparc: qemu_ld_trampoline, qemu_st_trampoline (build_trampolines), use_vis3_instructions Only written by tcg_prologue_init: - 'struct jit_code_entry one_entry' - aarch64: tb_ret_addr - arm: tb_ret_addr - i386: tb_ret_addr, guest_base_flags - ia64: tb_ret_addr - mips: tb_ret_addr, bswap32_addr, bswap32u_addr, bswap64_addr Reviewed-by: Richard Henderson <rth@twiddle.net> Signed-off-by: Emilio G. Cota <cota@braap.org> Signed-off-by: Richard Henderson <richard.henderson@linaro.org>
2017-07-20 01:57:58 +03:00
#endif /* !CONFIG_USER_ONLY */
tcg: introduce regions to split code_gen_buffer This is groundwork for supporting multiple TCG contexts. The naive solution here is to split code_gen_buffer statically among the TCG threads; this however results in poor utilization if translation needs are different across TCG threads. What we do here is to add an extra layer of indirection, assigning regions that act just like pages do in virtual memory allocation. (BTW if you are wondering about the chosen naming, I did not want to use blocks or pages because those are already heavily used in QEMU). We use a global lock to serialize allocations as well as statistics reporting (we now export the size of the used code_gen_buffer with tcg_code_size()). Note that for the allocator we could just use a counter and atomic_inc; however, that would complicate the gathering of tcg_code_size()-like stats. So given that the region operations are not a fast path, a lock seems the most reasonable choice. The effectiveness of this approach is clear after seeing some numbers. I used the bootup+shutdown of debian-arm with '-tb-size 80' as a benchmark. Note that I'm evaluating this after enabling per-thread TCG (which is done by a subsequent commit). * -smp 1, 1 region (entire buffer): qemu: flush code_size=83885014 nb_tbs=154739 avg_tb_size=357 qemu: flush code_size=83884902 nb_tbs=153136 avg_tb_size=363 qemu: flush code_size=83885014 nb_tbs=152777 avg_tb_size=364 qemu: flush code_size=83884950 nb_tbs=150057 avg_tb_size=373 qemu: flush code_size=83884998 nb_tbs=150234 avg_tb_size=373 qemu: flush code_size=83885014 nb_tbs=154009 avg_tb_size=360 qemu: flush code_size=83885014 nb_tbs=151007 avg_tb_size=370 qemu: flush code_size=83885014 nb_tbs=151816 avg_tb_size=367 That is, 8 flushes. * -smp 8, 32 regions (80/32 MB per region) [i.e. this patch]: qemu: flush code_size=76328008 nb_tbs=141040 avg_tb_size=356 qemu: flush code_size=75366534 nb_tbs=138000 avg_tb_size=361 qemu: flush code_size=76864546 nb_tbs=140653 avg_tb_size=361 qemu: flush code_size=76309084 nb_tbs=135945 avg_tb_size=375 qemu: flush code_size=74581856 nb_tbs=132909 avg_tb_size=375 qemu: flush code_size=73927256 nb_tbs=135616 avg_tb_size=360 qemu: flush code_size=78629426 nb_tbs=142896 avg_tb_size=365 qemu: flush code_size=76667052 nb_tbs=138508 avg_tb_size=368 Again, 8 flushes. Note how buffer utilization is not 100%, but it is close. Smaller region sizes would yield higher utilization, but we want region allocation to be rare (it acquires a lock), so we do not want to go too small. * -smp 8, static partitioning of 8 regions (10 MB per region): qemu: flush code_size=21936504 nb_tbs=40570 avg_tb_size=354 qemu: flush code_size=11472174 nb_tbs=20633 avg_tb_size=370 qemu: flush code_size=11603976 nb_tbs=21059 avg_tb_size=365 qemu: flush code_size=23254872 nb_tbs=41243 avg_tb_size=377 qemu: flush code_size=28289496 nb_tbs=52057 avg_tb_size=358 qemu: flush code_size=43605160 nb_tbs=78896 avg_tb_size=367 qemu: flush code_size=45166552 nb_tbs=82158 avg_tb_size=364 qemu: flush code_size=63289640 nb_tbs=116494 avg_tb_size=358 qemu: flush code_size=51389960 nb_tbs=93937 avg_tb_size=362 qemu: flush code_size=59665928 nb_tbs=107063 avg_tb_size=372 qemu: flush code_size=38380824 nb_tbs=68597 avg_tb_size=374 qemu: flush code_size=44884568 nb_tbs=79901 avg_tb_size=376 qemu: flush code_size=50782632 nb_tbs=90681 avg_tb_size=374 qemu: flush code_size=39848888 nb_tbs=71433 avg_tb_size=372 qemu: flush code_size=64708840 nb_tbs=119052 avg_tb_size=359 qemu: flush code_size=49830008 nb_tbs=90992 avg_tb_size=362 qemu: flush code_size=68372408 nb_tbs=123442 avg_tb_size=368 qemu: flush code_size=33555560 nb_tbs=59514 avg_tb_size=378 qemu: flush code_size=44748344 nb_tbs=80974 avg_tb_size=367 qemu: flush code_size=37104248 nb_tbs=67609 avg_tb_size=364 That is, 20 flushes. Note how a static partitioning approach uses the code buffer poorly, leading to many unnecessary flushes. Reviewed-by: Richard Henderson <richard.henderson@linaro.org> Signed-off-by: Emilio G. Cota <cota@braap.org> Signed-off-by: Richard Henderson <richard.henderson@linaro.org>
2017-07-08 02:24:20 +03:00
/* pool based memory allocation */
void *tcg_malloc_internal(TCGContext *s, int size)
{
TCGPool *p;
int pool_size;
if (size > TCG_POOL_CHUNK_SIZE) {
/* big malloc: insert a new pool (XXX: could optimize) */
p = g_malloc(sizeof(TCGPool) + size);
p->size = size;
p->next = s->pool_first_large;
s->pool_first_large = p;
return p->data;
} else {
p = s->pool_current;
if (!p) {
p = s->pool_first;
if (!p)
goto new_pool;
} else {
if (!p->next) {
new_pool:
pool_size = TCG_POOL_CHUNK_SIZE;
p = g_malloc(sizeof(TCGPool) + pool_size);
p->size = pool_size;
p->next = NULL;
if (s->pool_current)
s->pool_current->next = p;
else
s->pool_first = p;
} else {
p = p->next;
}
}
}
s->pool_current = p;
s->pool_cur = p->data + size;
s->pool_end = p->data + p->size;
return p->data;
}
void tcg_pool_reset(TCGContext *s)
{
TCGPool *p, *t;
for (p = s->pool_first_large; p; p = t) {
t = p->next;
g_free(p);
}
s->pool_first_large = NULL;
s->pool_cur = s->pool_end = NULL;
s->pool_current = NULL;
}
#include "exec/helper-proto.h"
static const TCGHelperInfo all_helpers[] = {
#include "exec/helper-tcg.h"
};
static GHashTable *helper_table;
#ifdef CONFIG_TCG_INTERPRETER
static GHashTable *ffi_table;
static ffi_type * const typecode_to_ffi[8] = {
[dh_typecode_void] = &ffi_type_void,
[dh_typecode_i32] = &ffi_type_uint32,
[dh_typecode_s32] = &ffi_type_sint32,
[dh_typecode_i64] = &ffi_type_uint64,
[dh_typecode_s64] = &ffi_type_sint64,
[dh_typecode_ptr] = &ffi_type_pointer,
};
#endif
static int indirect_reg_alloc_order[ARRAY_SIZE(tcg_target_reg_alloc_order)];
static void process_op_defs(TCGContext *s);
static TCGTemp *tcg_global_reg_new_internal(TCGContext *s, TCGType type,
TCGReg reg, const char *name);
static void tcg_context_init(unsigned max_cpus)
{
TCGContext *s = &tcg_init_ctx;
int op, total_args, n, i;
TCGOpDef *def;
TCGArgConstraint *args_ct;
TCGTemp *ts;
memset(s, 0, sizeof(*s));
s->nb_globals = 0;
/* Count total number of arguments and allocate the corresponding
space */
total_args = 0;
for(op = 0; op < NB_OPS; op++) {
def = &tcg_op_defs[op];
n = def->nb_iargs + def->nb_oargs;
total_args += n;
}
args_ct = g_new0(TCGArgConstraint, total_args);
for(op = 0; op < NB_OPS; op++) {
def = &tcg_op_defs[op];
def->args_ct = args_ct;
n = def->nb_iargs + def->nb_oargs;
args_ct += n;
}
/* Register helpers. */
/* Use g_direct_hash/equal for direct pointer comparisons on func. */
helper_table = g_hash_table_new(NULL, NULL);
for (i = 0; i < ARRAY_SIZE(all_helpers); ++i) {
g_hash_table_insert(helper_table, (gpointer)all_helpers[i].func,
(gpointer)&all_helpers[i]);
}
#ifdef CONFIG_TCG_INTERPRETER
/* g_direct_hash/equal for direct comparisons on uint32_t. */
ffi_table = g_hash_table_new(NULL, NULL);
for (i = 0; i < ARRAY_SIZE(all_helpers); ++i) {
struct {
ffi_cif cif;
ffi_type *args[];
} *ca;
uint32_t typemask = all_helpers[i].typemask;
gpointer hash = (gpointer)(uintptr_t)typemask;
ffi_status status;
int nargs;
if (g_hash_table_lookup(ffi_table, hash)) {
continue;
}
/* Ignoring the return type, find the last non-zero field. */
nargs = 32 - clz32(typemask >> 3);
nargs = DIV_ROUND_UP(nargs, 3);
ca = g_malloc0(sizeof(*ca) + nargs * sizeof(ffi_type *));
ca->cif.rtype = typecode_to_ffi[typemask & 7];
ca->cif.nargs = nargs;
if (nargs != 0) {
ca->cif.arg_types = ca->args;
for (i = 0; i < nargs; ++i) {
int typecode = extract32(typemask, (i + 1) * 3, 3);
ca->args[i] = typecode_to_ffi[typecode];
}
}
status = ffi_prep_cif(&ca->cif, FFI_DEFAULT_ABI, nargs,
ca->cif.rtype, ca->cif.arg_types);
assert(status == FFI_OK);
g_hash_table_insert(ffi_table, hash, (gpointer)&ca->cif);
}
#endif
tcg_target_init(s);
process_op_defs(s);
/* Reverse the order of the saved registers, assuming they're all at
the start of tcg_target_reg_alloc_order. */
for (n = 0; n < ARRAY_SIZE(tcg_target_reg_alloc_order); ++n) {
int r = tcg_target_reg_alloc_order[n];
if (tcg_regset_test_reg(tcg_target_call_clobber_regs, r)) {
break;
}
}
for (i = 0; i < n; ++i) {
indirect_reg_alloc_order[i] = tcg_target_reg_alloc_order[n - 1 - i];
}
for (; i < ARRAY_SIZE(tcg_target_reg_alloc_order); ++i) {
indirect_reg_alloc_order[i] = tcg_target_reg_alloc_order[i];
}
alloc_tcg_plugin_context(s);
tcg_ctx = s;
tcg: enable multiple TCG contexts in softmmu This enables parallel TCG code generation. However, we do not take advantage of it yet since tb_lock is still held during tb_gen_code. In user-mode we use a single TCG context; see the documentation added to tcg_region_init for the rationale. Note that targets do not need any conversion: targets initialize a TCGContext (e.g. defining TCG globals), and after this initialization has finished, the context is cloned by the vCPU threads, each of them keeping a separate copy. TCG threads claim one entry in tcg_ctxs[] by atomically increasing n_tcg_ctxs. Do not be too annoyed by the subsequent atomic_read's of that variable and tcg_ctxs; they are there just to play nice with analysis tools such as thread sanitizer. Note that we do not allocate an array of contexts (we allocate an array of pointers instead) because when tcg_context_init is called, we do not know yet how many contexts we'll use since the bool behind qemu_tcg_mttcg_enabled() isn't set yet. Previous patches folded some TCG globals into TCGContext. The non-const globals remaining are only set at init time, i.e. before the TCG threads are spawned. Here is a list of these set-at-init-time globals under tcg/: Only written by tcg_context_init: - indirect_reg_alloc_order - tcg_op_defs Only written by tcg_target_init (called from tcg_context_init): - tcg_target_available_regs - tcg_target_call_clobber_regs - arm: arm_arch, use_idiv_instructions - i386: have_cmov, have_bmi1, have_bmi2, have_lzcnt, have_movbe, have_popcnt - mips: use_movnz_instructions, use_mips32_instructions, use_mips32r2_instructions, got_sigill (tcg_target_detect_isa) - ppc: have_isa_2_06, have_isa_3_00, tb_ret_addr - s390: tb_ret_addr, s390_facilities - sparc: qemu_ld_trampoline, qemu_st_trampoline (build_trampolines), use_vis3_instructions Only written by tcg_prologue_init: - 'struct jit_code_entry one_entry' - aarch64: tb_ret_addr - arm: tb_ret_addr - i386: tb_ret_addr, guest_base_flags - ia64: tb_ret_addr - mips: tb_ret_addr, bswap32_addr, bswap32u_addr, bswap64_addr Reviewed-by: Richard Henderson <rth@twiddle.net> Signed-off-by: Emilio G. Cota <cota@braap.org> Signed-off-by: Richard Henderson <richard.henderson@linaro.org>
2017-07-20 01:57:58 +03:00
/*
* In user-mode we simply share the init context among threads, since we
* use a single region. See the documentation tcg_region_init() for the
* reasoning behind this.
* In softmmu we will have at most max_cpus TCG threads.
*/
#ifdef CONFIG_USER_ONLY
tcg_ctxs = &tcg_ctx;
tcg_cur_ctxs = 1;
tcg_max_ctxs = 1;
tcg: enable multiple TCG contexts in softmmu This enables parallel TCG code generation. However, we do not take advantage of it yet since tb_lock is still held during tb_gen_code. In user-mode we use a single TCG context; see the documentation added to tcg_region_init for the rationale. Note that targets do not need any conversion: targets initialize a TCGContext (e.g. defining TCG globals), and after this initialization has finished, the context is cloned by the vCPU threads, each of them keeping a separate copy. TCG threads claim one entry in tcg_ctxs[] by atomically increasing n_tcg_ctxs. Do not be too annoyed by the subsequent atomic_read's of that variable and tcg_ctxs; they are there just to play nice with analysis tools such as thread sanitizer. Note that we do not allocate an array of contexts (we allocate an array of pointers instead) because when tcg_context_init is called, we do not know yet how many contexts we'll use since the bool behind qemu_tcg_mttcg_enabled() isn't set yet. Previous patches folded some TCG globals into TCGContext. The non-const globals remaining are only set at init time, i.e. before the TCG threads are spawned. Here is a list of these set-at-init-time globals under tcg/: Only written by tcg_context_init: - indirect_reg_alloc_order - tcg_op_defs Only written by tcg_target_init (called from tcg_context_init): - tcg_target_available_regs - tcg_target_call_clobber_regs - arm: arm_arch, use_idiv_instructions - i386: have_cmov, have_bmi1, have_bmi2, have_lzcnt, have_movbe, have_popcnt - mips: use_movnz_instructions, use_mips32_instructions, use_mips32r2_instructions, got_sigill (tcg_target_detect_isa) - ppc: have_isa_2_06, have_isa_3_00, tb_ret_addr - s390: tb_ret_addr, s390_facilities - sparc: qemu_ld_trampoline, qemu_st_trampoline (build_trampolines), use_vis3_instructions Only written by tcg_prologue_init: - 'struct jit_code_entry one_entry' - aarch64: tb_ret_addr - arm: tb_ret_addr - i386: tb_ret_addr, guest_base_flags - ia64: tb_ret_addr - mips: tb_ret_addr, bswap32_addr, bswap32u_addr, bswap64_addr Reviewed-by: Richard Henderson <rth@twiddle.net> Signed-off-by: Emilio G. Cota <cota@braap.org> Signed-off-by: Richard Henderson <richard.henderson@linaro.org>
2017-07-20 01:57:58 +03:00
#else
tcg_max_ctxs = max_cpus;
tcg_ctxs = g_new0(TCGContext *, max_cpus);
tcg: enable multiple TCG contexts in softmmu This enables parallel TCG code generation. However, we do not take advantage of it yet since tb_lock is still held during tb_gen_code. In user-mode we use a single TCG context; see the documentation added to tcg_region_init for the rationale. Note that targets do not need any conversion: targets initialize a TCGContext (e.g. defining TCG globals), and after this initialization has finished, the context is cloned by the vCPU threads, each of them keeping a separate copy. TCG threads claim one entry in tcg_ctxs[] by atomically increasing n_tcg_ctxs. Do not be too annoyed by the subsequent atomic_read's of that variable and tcg_ctxs; they are there just to play nice with analysis tools such as thread sanitizer. Note that we do not allocate an array of contexts (we allocate an array of pointers instead) because when tcg_context_init is called, we do not know yet how many contexts we'll use since the bool behind qemu_tcg_mttcg_enabled() isn't set yet. Previous patches folded some TCG globals into TCGContext. The non-const globals remaining are only set at init time, i.e. before the TCG threads are spawned. Here is a list of these set-at-init-time globals under tcg/: Only written by tcg_context_init: - indirect_reg_alloc_order - tcg_op_defs Only written by tcg_target_init (called from tcg_context_init): - tcg_target_available_regs - tcg_target_call_clobber_regs - arm: arm_arch, use_idiv_instructions - i386: have_cmov, have_bmi1, have_bmi2, have_lzcnt, have_movbe, have_popcnt - mips: use_movnz_instructions, use_mips32_instructions, use_mips32r2_instructions, got_sigill (tcg_target_detect_isa) - ppc: have_isa_2_06, have_isa_3_00, tb_ret_addr - s390: tb_ret_addr, s390_facilities - sparc: qemu_ld_trampoline, qemu_st_trampoline (build_trampolines), use_vis3_instructions Only written by tcg_prologue_init: - 'struct jit_code_entry one_entry' - aarch64: tb_ret_addr - arm: tb_ret_addr - i386: tb_ret_addr, guest_base_flags - ia64: tb_ret_addr - mips: tb_ret_addr, bswap32_addr, bswap32u_addr, bswap64_addr Reviewed-by: Richard Henderson <rth@twiddle.net> Signed-off-by: Emilio G. Cota <cota@braap.org> Signed-off-by: Richard Henderson <richard.henderson@linaro.org>
2017-07-20 01:57:58 +03:00
#endif
tcg_debug_assert(!tcg_regset_test_reg(s->reserved_regs, TCG_AREG0));
ts = tcg_global_reg_new_internal(s, TCG_TYPE_PTR, TCG_AREG0, "env");
cpu_env = temp_tcgv_ptr(ts);
}
void tcg_init(size_t tb_size, int splitwx, unsigned max_cpus)
{
tcg_context_init(max_cpus);
tcg_region_init(tb_size, splitwx, max_cpus);
}
tcg: allocate TB structs before the corresponding translated code Allocating an arbitrarily-sized array of tbs results in either (a) a lot of memory wasted or (b) unnecessary flushes of the code cache when we run out of TB structs in the array. An obvious solution would be to just malloc a TB struct when needed, and keep the TB array as an array of pointers (recall that tb_find_pc() needs the TB array to run in O(log n)). Perhaps a better solution, which is implemented in this patch, is to allocate TB's right before the translated code they describe. This results in some memory waste due to padding to have code and TBs in separate cache lines--for instance, I measured 4.7% of padding in the used portion of code_gen_buffer when booting aarch64 Linux on a host with 64-byte cache lines. However, it can allow for optimizations in some host architectures, since TCG backends could safely assume that the TB and the corresponding translated code are very close to each other in memory. See this message by rth for a detailed explanation: https://lists.gnu.org/archive/html/qemu-devel/2017-03/msg05172.html Subject: Re: GSoC 2017 Proposal: TCG performance enhancements Message-ID: <1e67644b-4b30-887e-d329-1848e94c9484@twiddle.net> Suggested-by: Richard Henderson <rth@twiddle.net> Reviewed-by: Pranith Kumar <bobby.prani@gmail.com> Signed-off-by: Emilio G. Cota <cota@braap.org> Message-Id: <1496790745-314-3-git-send-email-cota@braap.org> [rth: Simplify the arithmetic in tcg_tb_alloc] Signed-off-by: Richard Henderson <rth@twiddle.net>
2017-06-07 02:12:25 +03:00
/*
* Allocate TBs right before their corresponding translated code, making
* sure that TBs and code are on different cache lines.
*/
TranslationBlock *tcg_tb_alloc(TCGContext *s)
{
uintptr_t align = qemu_icache_linesize;
TranslationBlock *tb;
void *next;
tcg: introduce regions to split code_gen_buffer This is groundwork for supporting multiple TCG contexts. The naive solution here is to split code_gen_buffer statically among the TCG threads; this however results in poor utilization if translation needs are different across TCG threads. What we do here is to add an extra layer of indirection, assigning regions that act just like pages do in virtual memory allocation. (BTW if you are wondering about the chosen naming, I did not want to use blocks or pages because those are already heavily used in QEMU). We use a global lock to serialize allocations as well as statistics reporting (we now export the size of the used code_gen_buffer with tcg_code_size()). Note that for the allocator we could just use a counter and atomic_inc; however, that would complicate the gathering of tcg_code_size()-like stats. So given that the region operations are not a fast path, a lock seems the most reasonable choice. The effectiveness of this approach is clear after seeing some numbers. I used the bootup+shutdown of debian-arm with '-tb-size 80' as a benchmark. Note that I'm evaluating this after enabling per-thread TCG (which is done by a subsequent commit). * -smp 1, 1 region (entire buffer): qemu: flush code_size=83885014 nb_tbs=154739 avg_tb_size=357 qemu: flush code_size=83884902 nb_tbs=153136 avg_tb_size=363 qemu: flush code_size=83885014 nb_tbs=152777 avg_tb_size=364 qemu: flush code_size=83884950 nb_tbs=150057 avg_tb_size=373 qemu: flush code_size=83884998 nb_tbs=150234 avg_tb_size=373 qemu: flush code_size=83885014 nb_tbs=154009 avg_tb_size=360 qemu: flush code_size=83885014 nb_tbs=151007 avg_tb_size=370 qemu: flush code_size=83885014 nb_tbs=151816 avg_tb_size=367 That is, 8 flushes. * -smp 8, 32 regions (80/32 MB per region) [i.e. this patch]: qemu: flush code_size=76328008 nb_tbs=141040 avg_tb_size=356 qemu: flush code_size=75366534 nb_tbs=138000 avg_tb_size=361 qemu: flush code_size=76864546 nb_tbs=140653 avg_tb_size=361 qemu: flush code_size=76309084 nb_tbs=135945 avg_tb_size=375 qemu: flush code_size=74581856 nb_tbs=132909 avg_tb_size=375 qemu: flush code_size=73927256 nb_tbs=135616 avg_tb_size=360 qemu: flush code_size=78629426 nb_tbs=142896 avg_tb_size=365 qemu: flush code_size=76667052 nb_tbs=138508 avg_tb_size=368 Again, 8 flushes. Note how buffer utilization is not 100%, but it is close. Smaller region sizes would yield higher utilization, but we want region allocation to be rare (it acquires a lock), so we do not want to go too small. * -smp 8, static partitioning of 8 regions (10 MB per region): qemu: flush code_size=21936504 nb_tbs=40570 avg_tb_size=354 qemu: flush code_size=11472174 nb_tbs=20633 avg_tb_size=370 qemu: flush code_size=11603976 nb_tbs=21059 avg_tb_size=365 qemu: flush code_size=23254872 nb_tbs=41243 avg_tb_size=377 qemu: flush code_size=28289496 nb_tbs=52057 avg_tb_size=358 qemu: flush code_size=43605160 nb_tbs=78896 avg_tb_size=367 qemu: flush code_size=45166552 nb_tbs=82158 avg_tb_size=364 qemu: flush code_size=63289640 nb_tbs=116494 avg_tb_size=358 qemu: flush code_size=51389960 nb_tbs=93937 avg_tb_size=362 qemu: flush code_size=59665928 nb_tbs=107063 avg_tb_size=372 qemu: flush code_size=38380824 nb_tbs=68597 avg_tb_size=374 qemu: flush code_size=44884568 nb_tbs=79901 avg_tb_size=376 qemu: flush code_size=50782632 nb_tbs=90681 avg_tb_size=374 qemu: flush code_size=39848888 nb_tbs=71433 avg_tb_size=372 qemu: flush code_size=64708840 nb_tbs=119052 avg_tb_size=359 qemu: flush code_size=49830008 nb_tbs=90992 avg_tb_size=362 qemu: flush code_size=68372408 nb_tbs=123442 avg_tb_size=368 qemu: flush code_size=33555560 nb_tbs=59514 avg_tb_size=378 qemu: flush code_size=44748344 nb_tbs=80974 avg_tb_size=367 qemu: flush code_size=37104248 nb_tbs=67609 avg_tb_size=364 That is, 20 flushes. Note how a static partitioning approach uses the code buffer poorly, leading to many unnecessary flushes. Reviewed-by: Richard Henderson <richard.henderson@linaro.org> Signed-off-by: Emilio G. Cota <cota@braap.org> Signed-off-by: Richard Henderson <richard.henderson@linaro.org>
2017-07-08 02:24:20 +03:00
retry:
tcg: allocate TB structs before the corresponding translated code Allocating an arbitrarily-sized array of tbs results in either (a) a lot of memory wasted or (b) unnecessary flushes of the code cache when we run out of TB structs in the array. An obvious solution would be to just malloc a TB struct when needed, and keep the TB array as an array of pointers (recall that tb_find_pc() needs the TB array to run in O(log n)). Perhaps a better solution, which is implemented in this patch, is to allocate TB's right before the translated code they describe. This results in some memory waste due to padding to have code and TBs in separate cache lines--for instance, I measured 4.7% of padding in the used portion of code_gen_buffer when booting aarch64 Linux on a host with 64-byte cache lines. However, it can allow for optimizations in some host architectures, since TCG backends could safely assume that the TB and the corresponding translated code are very close to each other in memory. See this message by rth for a detailed explanation: https://lists.gnu.org/archive/html/qemu-devel/2017-03/msg05172.html Subject: Re: GSoC 2017 Proposal: TCG performance enhancements Message-ID: <1e67644b-4b30-887e-d329-1848e94c9484@twiddle.net> Suggested-by: Richard Henderson <rth@twiddle.net> Reviewed-by: Pranith Kumar <bobby.prani@gmail.com> Signed-off-by: Emilio G. Cota <cota@braap.org> Message-Id: <1496790745-314-3-git-send-email-cota@braap.org> [rth: Simplify the arithmetic in tcg_tb_alloc] Signed-off-by: Richard Henderson <rth@twiddle.net>
2017-06-07 02:12:25 +03:00
tb = (void *)ROUND_UP((uintptr_t)s->code_gen_ptr, align);
next = (void *)ROUND_UP((uintptr_t)(tb + 1), align);
if (unlikely(next > s->code_gen_highwater)) {
tcg: introduce regions to split code_gen_buffer This is groundwork for supporting multiple TCG contexts. The naive solution here is to split code_gen_buffer statically among the TCG threads; this however results in poor utilization if translation needs are different across TCG threads. What we do here is to add an extra layer of indirection, assigning regions that act just like pages do in virtual memory allocation. (BTW if you are wondering about the chosen naming, I did not want to use blocks or pages because those are already heavily used in QEMU). We use a global lock to serialize allocations as well as statistics reporting (we now export the size of the used code_gen_buffer with tcg_code_size()). Note that for the allocator we could just use a counter and atomic_inc; however, that would complicate the gathering of tcg_code_size()-like stats. So given that the region operations are not a fast path, a lock seems the most reasonable choice. The effectiveness of this approach is clear after seeing some numbers. I used the bootup+shutdown of debian-arm with '-tb-size 80' as a benchmark. Note that I'm evaluating this after enabling per-thread TCG (which is done by a subsequent commit). * -smp 1, 1 region (entire buffer): qemu: flush code_size=83885014 nb_tbs=154739 avg_tb_size=357 qemu: flush code_size=83884902 nb_tbs=153136 avg_tb_size=363 qemu: flush code_size=83885014 nb_tbs=152777 avg_tb_size=364 qemu: flush code_size=83884950 nb_tbs=150057 avg_tb_size=373 qemu: flush code_size=83884998 nb_tbs=150234 avg_tb_size=373 qemu: flush code_size=83885014 nb_tbs=154009 avg_tb_size=360 qemu: flush code_size=83885014 nb_tbs=151007 avg_tb_size=370 qemu: flush code_size=83885014 nb_tbs=151816 avg_tb_size=367 That is, 8 flushes. * -smp 8, 32 regions (80/32 MB per region) [i.e. this patch]: qemu: flush code_size=76328008 nb_tbs=141040 avg_tb_size=356 qemu: flush code_size=75366534 nb_tbs=138000 avg_tb_size=361 qemu: flush code_size=76864546 nb_tbs=140653 avg_tb_size=361 qemu: flush code_size=76309084 nb_tbs=135945 avg_tb_size=375 qemu: flush code_size=74581856 nb_tbs=132909 avg_tb_size=375 qemu: flush code_size=73927256 nb_tbs=135616 avg_tb_size=360 qemu: flush code_size=78629426 nb_tbs=142896 avg_tb_size=365 qemu: flush code_size=76667052 nb_tbs=138508 avg_tb_size=368 Again, 8 flushes. Note how buffer utilization is not 100%, but it is close. Smaller region sizes would yield higher utilization, but we want region allocation to be rare (it acquires a lock), so we do not want to go too small. * -smp 8, static partitioning of 8 regions (10 MB per region): qemu: flush code_size=21936504 nb_tbs=40570 avg_tb_size=354 qemu: flush code_size=11472174 nb_tbs=20633 avg_tb_size=370 qemu: flush code_size=11603976 nb_tbs=21059 avg_tb_size=365 qemu: flush code_size=23254872 nb_tbs=41243 avg_tb_size=377 qemu: flush code_size=28289496 nb_tbs=52057 avg_tb_size=358 qemu: flush code_size=43605160 nb_tbs=78896 avg_tb_size=367 qemu: flush code_size=45166552 nb_tbs=82158 avg_tb_size=364 qemu: flush code_size=63289640 nb_tbs=116494 avg_tb_size=358 qemu: flush code_size=51389960 nb_tbs=93937 avg_tb_size=362 qemu: flush code_size=59665928 nb_tbs=107063 avg_tb_size=372 qemu: flush code_size=38380824 nb_tbs=68597 avg_tb_size=374 qemu: flush code_size=44884568 nb_tbs=79901 avg_tb_size=376 qemu: flush code_size=50782632 nb_tbs=90681 avg_tb_size=374 qemu: flush code_size=39848888 nb_tbs=71433 avg_tb_size=372 qemu: flush code_size=64708840 nb_tbs=119052 avg_tb_size=359 qemu: flush code_size=49830008 nb_tbs=90992 avg_tb_size=362 qemu: flush code_size=68372408 nb_tbs=123442 avg_tb_size=368 qemu: flush code_size=33555560 nb_tbs=59514 avg_tb_size=378 qemu: flush code_size=44748344 nb_tbs=80974 avg_tb_size=367 qemu: flush code_size=37104248 nb_tbs=67609 avg_tb_size=364 That is, 20 flushes. Note how a static partitioning approach uses the code buffer poorly, leading to many unnecessary flushes. Reviewed-by: Richard Henderson <richard.henderson@linaro.org> Signed-off-by: Emilio G. Cota <cota@braap.org> Signed-off-by: Richard Henderson <richard.henderson@linaro.org>
2017-07-08 02:24:20 +03:00
if (tcg_region_alloc(s)) {
return NULL;
}
goto retry;
tcg: allocate TB structs before the corresponding translated code Allocating an arbitrarily-sized array of tbs results in either (a) a lot of memory wasted or (b) unnecessary flushes of the code cache when we run out of TB structs in the array. An obvious solution would be to just malloc a TB struct when needed, and keep the TB array as an array of pointers (recall that tb_find_pc() needs the TB array to run in O(log n)). Perhaps a better solution, which is implemented in this patch, is to allocate TB's right before the translated code they describe. This results in some memory waste due to padding to have code and TBs in separate cache lines--for instance, I measured 4.7% of padding in the used portion of code_gen_buffer when booting aarch64 Linux on a host with 64-byte cache lines. However, it can allow for optimizations in some host architectures, since TCG backends could safely assume that the TB and the corresponding translated code are very close to each other in memory. See this message by rth for a detailed explanation: https://lists.gnu.org/archive/html/qemu-devel/2017-03/msg05172.html Subject: Re: GSoC 2017 Proposal: TCG performance enhancements Message-ID: <1e67644b-4b30-887e-d329-1848e94c9484@twiddle.net> Suggested-by: Richard Henderson <rth@twiddle.net> Reviewed-by: Pranith Kumar <bobby.prani@gmail.com> Signed-off-by: Emilio G. Cota <cota@braap.org> Message-Id: <1496790745-314-3-git-send-email-cota@braap.org> [rth: Simplify the arithmetic in tcg_tb_alloc] Signed-off-by: Richard Henderson <rth@twiddle.net>
2017-06-07 02:12:25 +03:00
}
qatomic_set(&s->code_gen_ptr, next);
s->data_gen_ptr = NULL;
tcg: allocate TB structs before the corresponding translated code Allocating an arbitrarily-sized array of tbs results in either (a) a lot of memory wasted or (b) unnecessary flushes of the code cache when we run out of TB structs in the array. An obvious solution would be to just malloc a TB struct when needed, and keep the TB array as an array of pointers (recall that tb_find_pc() needs the TB array to run in O(log n)). Perhaps a better solution, which is implemented in this patch, is to allocate TB's right before the translated code they describe. This results in some memory waste due to padding to have code and TBs in separate cache lines--for instance, I measured 4.7% of padding in the used portion of code_gen_buffer when booting aarch64 Linux on a host with 64-byte cache lines. However, it can allow for optimizations in some host architectures, since TCG backends could safely assume that the TB and the corresponding translated code are very close to each other in memory. See this message by rth for a detailed explanation: https://lists.gnu.org/archive/html/qemu-devel/2017-03/msg05172.html Subject: Re: GSoC 2017 Proposal: TCG performance enhancements Message-ID: <1e67644b-4b30-887e-d329-1848e94c9484@twiddle.net> Suggested-by: Richard Henderson <rth@twiddle.net> Reviewed-by: Pranith Kumar <bobby.prani@gmail.com> Signed-off-by: Emilio G. Cota <cota@braap.org> Message-Id: <1496790745-314-3-git-send-email-cota@braap.org> [rth: Simplify the arithmetic in tcg_tb_alloc] Signed-off-by: Richard Henderson <rth@twiddle.net>
2017-06-07 02:12:25 +03:00
return tb;
}
void tcg_prologue_init(TCGContext *s)
{
size_t prologue_size;
s->code_ptr = s->code_gen_ptr;
s->code_buf = s->code_gen_ptr;
s->data_gen_ptr = NULL;
#ifndef CONFIG_TCG_INTERPRETER
tcg_qemu_tb_exec = (tcg_prologue_fn *)tcg_splitwx_to_rx(s->code_ptr);
#endif
#ifdef TCG_TARGET_NEED_POOL_LABELS
s->pool_labels = NULL;
#endif
qemu_thread_jit_write();
/* Generate the prologue. */
tcg_target_qemu_prologue(s);
#ifdef TCG_TARGET_NEED_POOL_LABELS
/* Allow the prologue to put e.g. guest_base into a pool entry. */
{
int result = tcg_out_pool_finalize(s);
tcg_debug_assert(result == 0);
}
#endif
prologue_size = tcg_current_code_size(s);
#ifndef CONFIG_TCG_INTERPRETER
flush_idcache_range((uintptr_t)tcg_splitwx_to_rx(s->code_buf),
(uintptr_t)s->code_buf, prologue_size);
#endif
#ifdef DEBUG_DISAS
if (qemu_loglevel_mask(CPU_LOG_TB_OUT_ASM)) {
FILE *logfile = qemu_log_trylock();
if (logfile) {
fprintf(logfile, "PROLOGUE: [size=%zu]\n", prologue_size);
if (s->data_gen_ptr) {
size_t code_size = s->data_gen_ptr - s->code_gen_ptr;
size_t data_size = prologue_size - code_size;
size_t i;
disas(logfile, s->code_gen_ptr, code_size);
for (i = 0; i < data_size; i += sizeof(tcg_target_ulong)) {
if (sizeof(tcg_target_ulong) == 8) {
fprintf(logfile,
"0x%08" PRIxPTR ": .quad 0x%016" PRIx64 "\n",
(uintptr_t)s->data_gen_ptr + i,
*(uint64_t *)(s->data_gen_ptr + i));
} else {
fprintf(logfile,
"0x%08" PRIxPTR ": .long 0x%08x\n",
(uintptr_t)s->data_gen_ptr + i,
*(uint32_t *)(s->data_gen_ptr + i));
}
}
} else {
disas(logfile, s->code_gen_ptr, prologue_size);
}
fprintf(logfile, "\n");
qemu_log_unlock(logfile);
}
}
#endif
#ifndef CONFIG_TCG_INTERPRETER
/*
* Assert that goto_ptr is implemented completely, setting an epilogue.
* For tci, we use NULL as the signal to return from the interpreter,
* so skip this check.
*/
tcg_debug_assert(tcg_code_gen_epilogue != NULL);
#endif
tcg_region_prologue_set(s);
}
void tcg_func_start(TCGContext *s)
{
tcg_pool_reset(s);
s->nb_temps = s->nb_globals;
/* No temps have been previously allocated for size or locality. */
memset(s->free_temps, 0, sizeof(s->free_temps));
/* No constant temps have been previously allocated. */
for (int i = 0; i < TCG_TYPE_COUNT; ++i) {
if (s->const_table[i]) {
g_hash_table_remove_all(s->const_table[i]);
}
}
s->nb_ops = 0;
s->nb_labels = 0;
s->current_frame_offset = s->frame_start;
#ifdef CONFIG_DEBUG_TCG
s->goto_tb_issue_mask = 0;
#endif
QTAILQ_INIT(&s->ops);
QTAILQ_INIT(&s->free_ops);
QSIMPLEQ_INIT(&s->labels);
}
static TCGTemp *tcg_temp_alloc(TCGContext *s)
{
int n = s->nb_temps++;
if (n >= TCG_MAX_TEMPS) {
tcg_raise_tb_overflow(s);
}
return memset(&s->temps[n], 0, sizeof(TCGTemp));
}
static TCGTemp *tcg_global_alloc(TCGContext *s)
{
TCGTemp *ts;
tcg_debug_assert(s->nb_globals == s->nb_temps);
tcg_debug_assert(s->nb_globals < TCG_MAX_TEMPS);
s->nb_globals++;
ts = tcg_temp_alloc(s);
ts->kind = TEMP_GLOBAL;
return ts;
}
static TCGTemp *tcg_global_reg_new_internal(TCGContext *s, TCGType type,
TCGReg reg, const char *name)
{
TCGTemp *ts;
if (TCG_TARGET_REG_BITS == 32 && type != TCG_TYPE_I32) {
tcg_abort();
}
ts = tcg_global_alloc(s);
ts->base_type = type;
ts->type = type;
ts->kind = TEMP_FIXED;
ts->reg = reg;
ts->name = name;
tcg_regset_set_reg(s->reserved_regs, reg);
return ts;
}
void tcg_set_frame(TCGContext *s, TCGReg reg, intptr_t start, intptr_t size)
{
s->frame_start = start;
s->frame_end = start + size;
s->frame_temp
= tcg_global_reg_new_internal(s, TCG_TYPE_PTR, reg, "_frame");
}
TCGTemp *tcg_global_mem_new_internal(TCGType type, TCGv_ptr base,
intptr_t offset, const char *name)
{
TCGContext *s = tcg_ctx;
TCGTemp *base_ts = tcgv_ptr_temp(base);
TCGTemp *ts = tcg_global_alloc(s);
int indirect_reg = 0, bigendian = 0;
#if HOST_BIG_ENDIAN
bigendian = 1;
#endif
switch (base_ts->kind) {
case TEMP_FIXED:
break;
case TEMP_GLOBAL:
/* We do not support double-indirect registers. */
tcg_debug_assert(!base_ts->indirect_reg);
base_ts->indirect_base = 1;
s->nb_indirects += (TCG_TARGET_REG_BITS == 32 && type == TCG_TYPE_I64
? 2 : 1);
indirect_reg = 1;
break;
default:
g_assert_not_reached();
}
if (TCG_TARGET_REG_BITS == 32 && type == TCG_TYPE_I64) {
TCGTemp *ts2 = tcg_global_alloc(s);
char buf[64];
ts->base_type = TCG_TYPE_I64;
ts->type = TCG_TYPE_I32;
ts->indirect_reg = indirect_reg;
ts->mem_allocated = 1;
ts->mem_base = base_ts;
ts->mem_offset = offset + bigendian * 4;
pstrcpy(buf, sizeof(buf), name);
pstrcat(buf, sizeof(buf), "_0");
ts->name = strdup(buf);
tcg_debug_assert(ts2 == ts + 1);
ts2->base_type = TCG_TYPE_I64;
ts2->type = TCG_TYPE_I32;
ts2->indirect_reg = indirect_reg;
ts2->mem_allocated = 1;
ts2->mem_base = base_ts;
ts2->mem_offset = offset + (1 - bigendian) * 4;
pstrcpy(buf, sizeof(buf), name);
pstrcat(buf, sizeof(buf), "_1");
ts2->name = strdup(buf);
} else {
ts->base_type = type;
ts->type = type;
ts->indirect_reg = indirect_reg;
ts->mem_allocated = 1;
ts->mem_base = base_ts;
ts->mem_offset = offset;
ts->name = name;
}
return ts;
}
TCGTemp *tcg_temp_new_internal(TCGType type, bool temp_local)
{
TCGContext *s = tcg_ctx;
TCGTempKind kind = temp_local ? TEMP_LOCAL : TEMP_NORMAL;
TCGTemp *ts;
int idx, k;
k = type + (temp_local ? TCG_TYPE_COUNT : 0);
idx = find_first_bit(s->free_temps[k].l, TCG_MAX_TEMPS);
if (idx < TCG_MAX_TEMPS) {
/* There is already an available temp with the right type. */
clear_bit(idx, s->free_temps[k].l);
ts = &s->temps[idx];
ts->temp_allocated = 1;
tcg_debug_assert(ts->base_type == type);
tcg_debug_assert(ts->kind == kind);
} else {
ts = tcg_temp_alloc(s);
if (TCG_TARGET_REG_BITS == 32 && type == TCG_TYPE_I64) {
TCGTemp *ts2 = tcg_temp_alloc(s);
ts->base_type = type;
ts->type = TCG_TYPE_I32;
ts->temp_allocated = 1;
ts->kind = kind;
tcg_debug_assert(ts2 == ts + 1);
ts2->base_type = TCG_TYPE_I64;
ts2->type = TCG_TYPE_I32;
ts2->temp_allocated = 1;
ts2->kind = kind;
} else {
ts->base_type = type;
ts->type = type;
ts->temp_allocated = 1;
ts->kind = kind;
}
}
#if defined(CONFIG_DEBUG_TCG)
s->temps_in_use++;
#endif
return ts;
}
TCGv_vec tcg_temp_new_vec(TCGType type)
{
TCGTemp *t;
#ifdef CONFIG_DEBUG_TCG
switch (type) {
case TCG_TYPE_V64:
assert(TCG_TARGET_HAS_v64);
break;
case TCG_TYPE_V128:
assert(TCG_TARGET_HAS_v128);
break;
case TCG_TYPE_V256:
assert(TCG_TARGET_HAS_v256);
break;
default:
g_assert_not_reached();
}
#endif
t = tcg_temp_new_internal(type, 0);
return temp_tcgv_vec(t);
}
/* Create a new temp of the same type as an existing temp. */
TCGv_vec tcg_temp_new_vec_matching(TCGv_vec match)
{
TCGTemp *t = tcgv_vec_temp(match);
tcg_debug_assert(t->temp_allocated != 0);
t = tcg_temp_new_internal(t->base_type, 0);
return temp_tcgv_vec(t);
}
void tcg_temp_free_internal(TCGTemp *ts)
{
TCGContext *s = tcg_ctx;
int k, idx;
switch (ts->kind) {
case TEMP_CONST:
/*
* In order to simplify users of tcg_constant_*,
* silently ignore free.
*/
return;
case TEMP_NORMAL:
case TEMP_LOCAL:
break;
default:
g_assert_not_reached();
}
#if defined(CONFIG_DEBUG_TCG)
s->temps_in_use--;
if (s->temps_in_use < 0) {
fprintf(stderr, "More temporaries freed than allocated!\n");
}
#endif
tcg_debug_assert(ts->temp_allocated != 0);
ts->temp_allocated = 0;
idx = temp_idx(ts);
k = ts->base_type + (ts->kind == TEMP_NORMAL ? 0 : TCG_TYPE_COUNT);
set_bit(idx, s->free_temps[k].l);
}
TCGTemp *tcg_constant_internal(TCGType type, int64_t val)
{
TCGContext *s = tcg_ctx;
GHashTable *h = s->const_table[type];
TCGTemp *ts;
if (h == NULL) {
h = g_hash_table_new(g_int64_hash, g_int64_equal);
s->const_table[type] = h;
}
ts = g_hash_table_lookup(h, &val);
if (ts == NULL) {
ts = tcg_temp_alloc(s);
if (TCG_TARGET_REG_BITS == 32 && type == TCG_TYPE_I64) {
TCGTemp *ts2 = tcg_temp_alloc(s);
ts->base_type = TCG_TYPE_I64;
ts->type = TCG_TYPE_I32;
ts->kind = TEMP_CONST;
ts->temp_allocated = 1;
/*
* Retain the full value of the 64-bit constant in the low
* part, so that the hash table works. Actual uses will
* truncate the value to the low part.
*/
ts->val = val;
tcg_debug_assert(ts2 == ts + 1);
ts2->base_type = TCG_TYPE_I64;
ts2->type = TCG_TYPE_I32;
ts2->kind = TEMP_CONST;
ts2->temp_allocated = 1;
ts2->val = val >> 32;
} else {
ts->base_type = type;
ts->type = type;
ts->kind = TEMP_CONST;
ts->temp_allocated = 1;
ts->val = val;
}
g_hash_table_insert(h, &ts->val, ts);
}
return ts;
}
TCGv_vec tcg_constant_vec(TCGType type, unsigned vece, int64_t val)
{
val = dup_const(vece, val);
return temp_tcgv_vec(tcg_constant_internal(type, val));
}
TCGv_vec tcg_constant_vec_matching(TCGv_vec match, unsigned vece, int64_t val)
{
TCGTemp *t = tcgv_vec_temp(match);
tcg_debug_assert(t->temp_allocated != 0);
return tcg_constant_vec(t->base_type, vece, val);
}
TCGv_i32 tcg_const_i32(int32_t val)
{
TCGv_i32 t0;
t0 = tcg_temp_new_i32();
tcg_gen_movi_i32(t0, val);
return t0;
}
TCGv_i64 tcg_const_i64(int64_t val)
{
TCGv_i64 t0;
t0 = tcg_temp_new_i64();
tcg_gen_movi_i64(t0, val);
return t0;
}
TCGv_i32 tcg_const_local_i32(int32_t val)
{
TCGv_i32 t0;
t0 = tcg_temp_local_new_i32();
tcg_gen_movi_i32(t0, val);
return t0;
}
TCGv_i64 tcg_const_local_i64(int64_t val)
{
TCGv_i64 t0;
t0 = tcg_temp_local_new_i64();
tcg_gen_movi_i64(t0, val);
return t0;
}
#if defined(CONFIG_DEBUG_TCG)
void tcg_clear_temp_count(void)
{
TCGContext *s = tcg_ctx;
s->temps_in_use = 0;
}
int tcg_check_temp_count(void)
{
TCGContext *s = tcg_ctx;
if (s->temps_in_use) {
/* Clear the count so that we don't give another
* warning immediately next time around.
*/
s->temps_in_use = 0;
return 1;
}
return 0;
}
#endif
/* Return true if OP may appear in the opcode stream.
Test the runtime variable that controls each opcode. */
bool tcg_op_supported(TCGOpcode op)
{
const bool have_vec
= TCG_TARGET_HAS_v64 | TCG_TARGET_HAS_v128 | TCG_TARGET_HAS_v256;
switch (op) {
case INDEX_op_discard:
case INDEX_op_set_label:
case INDEX_op_call:
case INDEX_op_br:
case INDEX_op_mb:
case INDEX_op_insn_start:
case INDEX_op_exit_tb:
case INDEX_op_goto_tb:
case INDEX_op_goto_ptr:
case INDEX_op_qemu_ld_i32:
case INDEX_op_qemu_st_i32:
case INDEX_op_qemu_ld_i64:
case INDEX_op_qemu_st_i64:
return true;
case INDEX_op_qemu_st8_i32:
return TCG_TARGET_HAS_qemu_st8_i32;
case INDEX_op_mov_i32:
case INDEX_op_setcond_i32:
case INDEX_op_brcond_i32:
case INDEX_op_ld8u_i32:
case INDEX_op_ld8s_i32:
case INDEX_op_ld16u_i32:
case INDEX_op_ld16s_i32:
case INDEX_op_ld_i32:
case INDEX_op_st8_i32:
case INDEX_op_st16_i32:
case INDEX_op_st_i32:
case INDEX_op_add_i32:
case INDEX_op_sub_i32:
case INDEX_op_mul_i32:
case INDEX_op_and_i32:
case INDEX_op_or_i32:
case INDEX_op_xor_i32:
case INDEX_op_shl_i32:
case INDEX_op_shr_i32:
case INDEX_op_sar_i32:
return true;
case INDEX_op_movcond_i32:
return TCG_TARGET_HAS_movcond_i32;
case INDEX_op_div_i32:
case INDEX_op_divu_i32:
return TCG_TARGET_HAS_div_i32;
case INDEX_op_rem_i32:
case INDEX_op_remu_i32:
return TCG_TARGET_HAS_rem_i32;
case INDEX_op_div2_i32:
case INDEX_op_divu2_i32:
return TCG_TARGET_HAS_div2_i32;
case INDEX_op_rotl_i32:
case INDEX_op_rotr_i32:
return TCG_TARGET_HAS_rot_i32;
case INDEX_op_deposit_i32:
return TCG_TARGET_HAS_deposit_i32;
case INDEX_op_extract_i32:
return TCG_TARGET_HAS_extract_i32;
case INDEX_op_sextract_i32:
return TCG_TARGET_HAS_sextract_i32;
case INDEX_op_extract2_i32:
return TCG_TARGET_HAS_extract2_i32;
case INDEX_op_add2_i32:
return TCG_TARGET_HAS_add2_i32;
case INDEX_op_sub2_i32:
return TCG_TARGET_HAS_sub2_i32;
case INDEX_op_mulu2_i32:
return TCG_TARGET_HAS_mulu2_i32;
case INDEX_op_muls2_i32:
return TCG_TARGET_HAS_muls2_i32;
case INDEX_op_muluh_i32:
return TCG_TARGET_HAS_muluh_i32;
case INDEX_op_mulsh_i32:
return TCG_TARGET_HAS_mulsh_i32;
case INDEX_op_ext8s_i32:
return TCG_TARGET_HAS_ext8s_i32;
case INDEX_op_ext16s_i32:
return TCG_TARGET_HAS_ext16s_i32;
case INDEX_op_ext8u_i32:
return TCG_TARGET_HAS_ext8u_i32;
case INDEX_op_ext16u_i32:
return TCG_TARGET_HAS_ext16u_i32;
case INDEX_op_bswap16_i32:
return TCG_TARGET_HAS_bswap16_i32;
case INDEX_op_bswap32_i32:
return TCG_TARGET_HAS_bswap32_i32;
case INDEX_op_not_i32:
return TCG_TARGET_HAS_not_i32;
case INDEX_op_neg_i32:
return TCG_TARGET_HAS_neg_i32;
case INDEX_op_andc_i32:
return TCG_TARGET_HAS_andc_i32;
case INDEX_op_orc_i32:
return TCG_TARGET_HAS_orc_i32;
case INDEX_op_eqv_i32:
return TCG_TARGET_HAS_eqv_i32;
case INDEX_op_nand_i32:
return TCG_TARGET_HAS_nand_i32;
case INDEX_op_nor_i32:
return TCG_TARGET_HAS_nor_i32;
case INDEX_op_clz_i32:
return TCG_TARGET_HAS_clz_i32;
case INDEX_op_ctz_i32:
return TCG_TARGET_HAS_ctz_i32;
case INDEX_op_ctpop_i32:
return TCG_TARGET_HAS_ctpop_i32;
case INDEX_op_brcond2_i32:
case INDEX_op_setcond2_i32:
return TCG_TARGET_REG_BITS == 32;
case INDEX_op_mov_i64:
case INDEX_op_setcond_i64:
case INDEX_op_brcond_i64:
case INDEX_op_ld8u_i64:
case INDEX_op_ld8s_i64:
case INDEX_op_ld16u_i64:
case INDEX_op_ld16s_i64:
case INDEX_op_ld32u_i64:
case INDEX_op_ld32s_i64:
case INDEX_op_ld_i64:
case INDEX_op_st8_i64:
case INDEX_op_st16_i64:
case INDEX_op_st32_i64:
case INDEX_op_st_i64:
case INDEX_op_add_i64:
case INDEX_op_sub_i64:
case INDEX_op_mul_i64:
case INDEX_op_and_i64:
case INDEX_op_or_i64:
case INDEX_op_xor_i64:
case INDEX_op_shl_i64:
case INDEX_op_shr_i64:
case INDEX_op_sar_i64:
case INDEX_op_ext_i32_i64:
case INDEX_op_extu_i32_i64:
return TCG_TARGET_REG_BITS == 64;
case INDEX_op_movcond_i64:
return TCG_TARGET_HAS_movcond_i64;
case INDEX_op_div_i64:
case INDEX_op_divu_i64:
return TCG_TARGET_HAS_div_i64;
case INDEX_op_rem_i64:
case INDEX_op_remu_i64:
return TCG_TARGET_HAS_rem_i64;
case INDEX_op_div2_i64:
case INDEX_op_divu2_i64:
return TCG_TARGET_HAS_div2_i64;
case INDEX_op_rotl_i64:
case INDEX_op_rotr_i64:
return TCG_TARGET_HAS_rot_i64;
case INDEX_op_deposit_i64:
return TCG_TARGET_HAS_deposit_i64;
case INDEX_op_extract_i64:
return TCG_TARGET_HAS_extract_i64;
case INDEX_op_sextract_i64:
return TCG_TARGET_HAS_sextract_i64;
case INDEX_op_extract2_i64:
return TCG_TARGET_HAS_extract2_i64;
case INDEX_op_extrl_i64_i32:
return TCG_TARGET_HAS_extrl_i64_i32;
case INDEX_op_extrh_i64_i32:
return TCG_TARGET_HAS_extrh_i64_i32;
case INDEX_op_ext8s_i64:
return TCG_TARGET_HAS_ext8s_i64;
case INDEX_op_ext16s_i64:
return TCG_TARGET_HAS_ext16s_i64;
case INDEX_op_ext32s_i64:
return TCG_TARGET_HAS_ext32s_i64;
case INDEX_op_ext8u_i64:
return TCG_TARGET_HAS_ext8u_i64;
case INDEX_op_ext16u_i64:
return TCG_TARGET_HAS_ext16u_i64;
case INDEX_op_ext32u_i64:
return TCG_TARGET_HAS_ext32u_i64;
case INDEX_op_bswap16_i64:
return TCG_TARGET_HAS_bswap16_i64;
case INDEX_op_bswap32_i64:
return TCG_TARGET_HAS_bswap32_i64;
case INDEX_op_bswap64_i64:
return TCG_TARGET_HAS_bswap64_i64;
case INDEX_op_not_i64:
return TCG_TARGET_HAS_not_i64;
case INDEX_op_neg_i64:
return TCG_TARGET_HAS_neg_i64;
case INDEX_op_andc_i64:
return TCG_TARGET_HAS_andc_i64;
case INDEX_op_orc_i64:
return TCG_TARGET_HAS_orc_i64;
case INDEX_op_eqv_i64:
return TCG_TARGET_HAS_eqv_i64;
case INDEX_op_nand_i64:
return TCG_TARGET_HAS_nand_i64;
case INDEX_op_nor_i64:
return TCG_TARGET_HAS_nor_i64;
case INDEX_op_clz_i64:
return TCG_TARGET_HAS_clz_i64;
case INDEX_op_ctz_i64:
return TCG_TARGET_HAS_ctz_i64;
case INDEX_op_ctpop_i64:
return TCG_TARGET_HAS_ctpop_i64;
case INDEX_op_add2_i64:
return TCG_TARGET_HAS_add2_i64;
case INDEX_op_sub2_i64:
return TCG_TARGET_HAS_sub2_i64;
case INDEX_op_mulu2_i64:
return TCG_TARGET_HAS_mulu2_i64;
case INDEX_op_muls2_i64:
return TCG_TARGET_HAS_muls2_i64;
case INDEX_op_muluh_i64:
return TCG_TARGET_HAS_muluh_i64;
case INDEX_op_mulsh_i64:
return TCG_TARGET_HAS_mulsh_i64;
case INDEX_op_mov_vec:
case INDEX_op_dup_vec:
case INDEX_op_dupm_vec:
case INDEX_op_ld_vec:
case INDEX_op_st_vec:
case INDEX_op_add_vec:
case INDEX_op_sub_vec:
case INDEX_op_and_vec:
case INDEX_op_or_vec:
case INDEX_op_xor_vec:
case INDEX_op_cmp_vec:
return have_vec;
case INDEX_op_dup2_vec:
return have_vec && TCG_TARGET_REG_BITS == 32;
case INDEX_op_not_vec:
return have_vec && TCG_TARGET_HAS_not_vec;
case INDEX_op_neg_vec:
return have_vec && TCG_TARGET_HAS_neg_vec;
case INDEX_op_abs_vec:
return have_vec && TCG_TARGET_HAS_abs_vec;
case INDEX_op_andc_vec:
return have_vec && TCG_TARGET_HAS_andc_vec;
case INDEX_op_orc_vec:
return have_vec && TCG_TARGET_HAS_orc_vec;
case INDEX_op_nand_vec:
return have_vec && TCG_TARGET_HAS_nand_vec;
case INDEX_op_nor_vec:
return have_vec && TCG_TARGET_HAS_nor_vec;
case INDEX_op_eqv_vec:
return have_vec && TCG_TARGET_HAS_eqv_vec;
case INDEX_op_mul_vec:
return have_vec && TCG_TARGET_HAS_mul_vec;
case INDEX_op_shli_vec:
case INDEX_op_shri_vec:
case INDEX_op_sari_vec:
return have_vec && TCG_TARGET_HAS_shi_vec;
case INDEX_op_shls_vec:
case INDEX_op_shrs_vec:
case INDEX_op_sars_vec:
return have_vec && TCG_TARGET_HAS_shs_vec;
case INDEX_op_shlv_vec:
case INDEX_op_shrv_vec:
case INDEX_op_sarv_vec:
return have_vec && TCG_TARGET_HAS_shv_vec;
case INDEX_op_rotli_vec:
return have_vec && TCG_TARGET_HAS_roti_vec;
case INDEX_op_rotls_vec:
return have_vec && TCG_TARGET_HAS_rots_vec;
case INDEX_op_rotlv_vec:
case INDEX_op_rotrv_vec:
return have_vec && TCG_TARGET_HAS_rotv_vec;
case INDEX_op_ssadd_vec:
case INDEX_op_usadd_vec:
case INDEX_op_sssub_vec:
case INDEX_op_ussub_vec:
return have_vec && TCG_TARGET_HAS_sat_vec;
case INDEX_op_smin_vec:
case INDEX_op_umin_vec:
case INDEX_op_smax_vec:
case INDEX_op_umax_vec:
return have_vec && TCG_TARGET_HAS_minmax_vec;
case INDEX_op_bitsel_vec:
return have_vec && TCG_TARGET_HAS_bitsel_vec;
case INDEX_op_cmpsel_vec:
return have_vec && TCG_TARGET_HAS_cmpsel_vec;
default:
tcg_debug_assert(op > INDEX_op_last_generic && op < NB_OPS);
return true;
}
}
/* Note: we convert the 64 bit args to 32 bit and do some alignment
and endian swap. Maybe it would be better to do the alignment
and endian swap in tcg_reg_alloc_call(). */
void tcg_gen_callN(void *func, TCGTemp *ret, int nargs, TCGTemp **args)
{
int i, real_args, nb_rets, pi;
unsigned typemask;
const TCGHelperInfo *info;
TCGOp *op;
info = g_hash_table_lookup(helper_table, (gpointer)func);
typemask = info->typemask;
#ifdef CONFIG_PLUGIN
/* detect non-plugin helpers */
if (tcg_ctx->plugin_insn && unlikely(strncmp(info->name, "plugin_", 7))) {
tcg_ctx->plugin_insn->calls_helpers = true;
}
#endif
#if defined(TCG_TARGET_EXTEND_ARGS) && TCG_TARGET_REG_BITS == 64
for (i = 0; i < nargs; ++i) {
int argtype = extract32(typemask, (i + 1) * 3, 3);
bool is_32bit = (argtype & ~1) == dh_typecode_i32;
bool is_signed = argtype & 1;
if (is_32bit) {
TCGv_i64 temp = tcg_temp_new_i64();
TCGv_i32 orig = temp_tcgv_i32(args[i]);
if (is_signed) {
tcg_gen_ext_i32_i64(temp, orig);
} else {
tcg_gen_extu_i32_i64(temp, orig);
}
args[i] = tcgv_i64_temp(temp);
}
}
#endif /* TCG_TARGET_EXTEND_ARGS */
op = tcg_emit_op(INDEX_op_call);
pi = 0;
if (ret != NULL) {
if (TCG_TARGET_REG_BITS < 64 && (typemask & 6) == dh_typecode_i64) {
#if HOST_BIG_ENDIAN
op->args[pi++] = temp_arg(ret + 1);
op->args[pi++] = temp_arg(ret);
#else
op->args[pi++] = temp_arg(ret);
op->args[pi++] = temp_arg(ret + 1);
#endif
nb_rets = 2;
} else {
op->args[pi++] = temp_arg(ret);
nb_rets = 1;
}
} else {
nb_rets = 0;
}
TCGOP_CALLO(op) = nb_rets;
real_args = 0;
for (i = 0; i < nargs; i++) {
int argtype = extract32(typemask, (i + 1) * 3, 3);
bool is_64bit = (argtype & ~1) == dh_typecode_i64;
bool want_align = false;
#if defined(CONFIG_TCG_INTERPRETER)
/*
* Align all arguments, so that they land in predictable places
* for passing off to ffi_call.
*/
want_align = true;
#elif defined(TCG_TARGET_CALL_ALIGN_ARGS)
/* Some targets want aligned 64 bit args */
want_align = is_64bit;
#endif
if (TCG_TARGET_REG_BITS < 64 && want_align && (real_args & 1)) {
op->args[pi++] = TCG_CALL_DUMMY_ARG;
real_args++;
}
if (TCG_TARGET_REG_BITS < 64 && is_64bit) {
/*
* If stack grows up, then we will be placing successive
* arguments at lower addresses, which means we need to
* reverse the order compared to how we would normally
* treat either big or little-endian. For those arguments
* that will wind up in registers, this still works for
* HPPA (the only current STACK_GROWSUP target) since the
* argument registers are *also* allocated in decreasing
* order. If another such target is added, this logic may
* have to get more complicated to differentiate between
* stack arguments and register arguments.
*/
#if HOST_BIG_ENDIAN != defined(TCG_TARGET_STACK_GROWSUP)
op->args[pi++] = temp_arg(args[i] + 1);
op->args[pi++] = temp_arg(args[i]);
#else
op->args[pi++] = temp_arg(args[i]);
op->args[pi++] = temp_arg(args[i] + 1);
#endif
real_args += 2;
continue;
}
op->args[pi++] = temp_arg(args[i]);
real_args++;
}
op->args[pi++] = (uintptr_t)func;
op->args[pi++] = (uintptr_t)info;
TCGOP_CALLI(op) = real_args;
/* Make sure the fields didn't overflow. */
tcg_debug_assert(TCGOP_CALLI(op) == real_args);
tcg_debug_assert(pi <= ARRAY_SIZE(op->args));
#if defined(TCG_TARGET_EXTEND_ARGS) && TCG_TARGET_REG_BITS == 64
for (i = 0; i < nargs; ++i) {
int argtype = extract32(typemask, (i + 1) * 3, 3);
bool is_32bit = (argtype & ~1) == dh_typecode_i32;
if (is_32bit) {
tcg_temp_free_internal(args[i]);
}
}
#endif /* TCG_TARGET_EXTEND_ARGS */
}
static void tcg_reg_alloc_start(TCGContext *s)
{
int i, n;
for (i = 0, n = s->nb_temps; i < n; i++) {
TCGTemp *ts = &s->temps[i];
TCGTempVal val = TEMP_VAL_MEM;
switch (ts->kind) {
case TEMP_CONST:
val = TEMP_VAL_CONST;
break;
case TEMP_FIXED:
val = TEMP_VAL_REG;
break;
case TEMP_GLOBAL:
break;
case TEMP_NORMAL:
case TEMP_EBB:
val = TEMP_VAL_DEAD;
/* fall through */
case TEMP_LOCAL:
ts->mem_allocated = 0;
break;
default:
g_assert_not_reached();
}
ts->val_type = val;
}
memset(s->reg_to_temp, 0, sizeof(s->reg_to_temp));
}
static char *tcg_get_arg_str_ptr(TCGContext *s, char *buf, int buf_size,
TCGTemp *ts)
{
int idx = temp_idx(ts);
switch (ts->kind) {
case TEMP_FIXED:
case TEMP_GLOBAL:
pstrcpy(buf, buf_size, ts->name);
break;
case TEMP_LOCAL:
snprintf(buf, buf_size, "loc%d", idx - s->nb_globals);
break;
case TEMP_EBB:
snprintf(buf, buf_size, "ebb%d", idx - s->nb_globals);
break;
case TEMP_NORMAL:
snprintf(buf, buf_size, "tmp%d", idx - s->nb_globals);
break;
case TEMP_CONST:
switch (ts->type) {
case TCG_TYPE_I32:
snprintf(buf, buf_size, "$0x%x", (int32_t)ts->val);
break;
#if TCG_TARGET_REG_BITS > 32
case TCG_TYPE_I64:
snprintf(buf, buf_size, "$0x%" PRIx64, ts->val);
break;
#endif
case TCG_TYPE_V64:
case TCG_TYPE_V128:
case TCG_TYPE_V256:
snprintf(buf, buf_size, "v%d$0x%" PRIx64,
64 << (ts->type - TCG_TYPE_V64), ts->val);
break;
default:
g_assert_not_reached();
}
break;
}
return buf;
}
static char *tcg_get_arg_str(TCGContext *s, char *buf,
int buf_size, TCGArg arg)
{
return tcg_get_arg_str_ptr(s, buf, buf_size, arg_temp(arg));
}
static const char * const cond_name[] =
{
[TCG_COND_NEVER] = "never",
[TCG_COND_ALWAYS] = "always",
[TCG_COND_EQ] = "eq",
[TCG_COND_NE] = "ne",
[TCG_COND_LT] = "lt",
[TCG_COND_GE] = "ge",
[TCG_COND_LE] = "le",
[TCG_COND_GT] = "gt",
[TCG_COND_LTU] = "ltu",
[TCG_COND_GEU] = "geu",
[TCG_COND_LEU] = "leu",
[TCG_COND_GTU] = "gtu"
};
static const char * const ldst_name[] =
{
[MO_UB] = "ub",
[MO_SB] = "sb",
[MO_LEUW] = "leuw",
[MO_LESW] = "lesw",
[MO_LEUL] = "leul",
[MO_LESL] = "lesl",
[MO_LEUQ] = "leq",
[MO_BEUW] = "beuw",
[MO_BESW] = "besw",
[MO_BEUL] = "beul",
[MO_BESL] = "besl",
[MO_BEUQ] = "beq",
};
static const char * const alignment_name[(MO_AMASK >> MO_ASHIFT) + 1] = {
#ifdef TARGET_ALIGNED_ONLY
[MO_UNALN >> MO_ASHIFT] = "un+",
[MO_ALIGN >> MO_ASHIFT] = "",
#else
[MO_UNALN >> MO_ASHIFT] = "",
[MO_ALIGN >> MO_ASHIFT] = "al+",
#endif
[MO_ALIGN_2 >> MO_ASHIFT] = "al2+",
[MO_ALIGN_4 >> MO_ASHIFT] = "al4+",
[MO_ALIGN_8 >> MO_ASHIFT] = "al8+",
[MO_ALIGN_16 >> MO_ASHIFT] = "al16+",
[MO_ALIGN_32 >> MO_ASHIFT] = "al32+",
[MO_ALIGN_64 >> MO_ASHIFT] = "al64+",
};
static const char bswap_flag_name[][6] = {
[TCG_BSWAP_IZ] = "iz",
[TCG_BSWAP_OZ] = "oz",
[TCG_BSWAP_OS] = "os",
[TCG_BSWAP_IZ | TCG_BSWAP_OZ] = "iz,oz",
[TCG_BSWAP_IZ | TCG_BSWAP_OS] = "iz,os",
};
static inline bool tcg_regset_single(TCGRegSet d)
{
return (d & (d - 1)) == 0;
}
static inline TCGReg tcg_regset_first(TCGRegSet d)
{
if (TCG_TARGET_NB_REGS <= 32) {
return ctz32(d);
} else {
return ctz64(d);
}
}
/* Return only the number of characters output -- no error return. */
#define ne_fprintf(...) \
({ int ret_ = fprintf(__VA_ARGS__); ret_ >= 0 ? ret_ : 0; })
static void tcg_dump_ops(TCGContext *s, FILE *f, bool have_prefs)
{
char buf[128];
TCGOp *op;
QTAILQ_FOREACH(op, &s->ops, link) {
int i, k, nb_oargs, nb_iargs, nb_cargs;
const TCGOpDef *def;
TCGOpcode c;
int col = 0;
c = op->opc;
def = &tcg_op_defs[c];
if (c == INDEX_op_insn_start) {
nb_oargs = 0;
col += ne_fprintf(f, "\n ----");
for (i = 0; i < TARGET_INSN_START_WORDS; ++i) {
target_ulong a;
#if TARGET_LONG_BITS > TCG_TARGET_REG_BITS
a = deposit64(op->args[i * 2], 32, 32, op->args[i * 2 + 1]);
#else
a = op->args[i];
#endif
col += ne_fprintf(f, " " TARGET_FMT_lx, a);
}
} else if (c == INDEX_op_call) {
const TCGHelperInfo *info = tcg_call_info(op);
void *func = tcg_call_func(op);
/* variable number of arguments */
nb_oargs = TCGOP_CALLO(op);
nb_iargs = TCGOP_CALLI(op);
nb_cargs = def->nb_cargs;
col += ne_fprintf(f, " %s ", def->name);
/*
* Print the function name from TCGHelperInfo, if available.
* Note that plugins have a template function for the info,
* but the actual function pointer comes from the plugin.
*/
if (func == info->func) {
col += ne_fprintf(f, "%s", info->name);
} else {
col += ne_fprintf(f, "plugin(%p)", func);
}
col += ne_fprintf(f, ",$0x%x,$%d", info->flags, nb_oargs);
for (i = 0; i < nb_oargs; i++) {
col += ne_fprintf(f, ",%s", tcg_get_arg_str(s, buf, sizeof(buf),
op->args[i]));
}
for (i = 0; i < nb_iargs; i++) {
TCGArg arg = op->args[nb_oargs + i];
const char *t = "<dummy>";
if (arg != TCG_CALL_DUMMY_ARG) {
t = tcg_get_arg_str(s, buf, sizeof(buf), arg);
}
col += ne_fprintf(f, ",%s", t);
}
} else {
col += ne_fprintf(f, " %s ", def->name);
nb_oargs = def->nb_oargs;
nb_iargs = def->nb_iargs;
nb_cargs = def->nb_cargs;
if (def->flags & TCG_OPF_VECTOR) {
col += ne_fprintf(f, "v%d,e%d,", 64 << TCGOP_VECL(op),
8 << TCGOP_VECE(op));
}
k = 0;
for (i = 0; i < nb_oargs; i++) {
const char *sep = k ? "," : "";
col += ne_fprintf(f, "%s%s", sep,
tcg_get_arg_str(s, buf, sizeof(buf),
op->args[k++]));
}
for (i = 0; i < nb_iargs; i++) {
const char *sep = k ? "," : "";
col += ne_fprintf(f, "%s%s", sep,
tcg_get_arg_str(s, buf, sizeof(buf),
op->args[k++]));
}
switch (c) {
case INDEX_op_brcond_i32:
case INDEX_op_setcond_i32:
case INDEX_op_movcond_i32:
case INDEX_op_brcond2_i32:
case INDEX_op_setcond2_i32:
case INDEX_op_brcond_i64:
case INDEX_op_setcond_i64:
case INDEX_op_movcond_i64:
case INDEX_op_cmp_vec:
case INDEX_op_cmpsel_vec:
if (op->args[k] < ARRAY_SIZE(cond_name)
&& cond_name[op->args[k]]) {
col += ne_fprintf(f, ",%s", cond_name[op->args[k++]]);
} else {
col += ne_fprintf(f, ",$0x%" TCG_PRIlx, op->args[k++]);
}
i = 1;
break;
case INDEX_op_qemu_ld_i32:
case INDEX_op_qemu_st_i32:
case INDEX_op_qemu_st8_i32:
case INDEX_op_qemu_ld_i64:
case INDEX_op_qemu_st_i64:
{
MemOpIdx oi = op->args[k++];
MemOp op = get_memop(oi);
unsigned ix = get_mmuidx(oi);
if (op & ~(MO_AMASK | MO_BSWAP | MO_SSIZE)) {
col += ne_fprintf(f, ",$0x%x,%u", op, ix);
} else {
const char *s_al, *s_op;
s_al = alignment_name[(op & MO_AMASK) >> MO_ASHIFT];
s_op = ldst_name[op & (MO_BSWAP | MO_SSIZE)];
col += ne_fprintf(f, ",%s%s,%u", s_al, s_op, ix);
}
i = 1;
}
break;
case INDEX_op_bswap16_i32:
case INDEX_op_bswap16_i64:
case INDEX_op_bswap32_i32:
case INDEX_op_bswap32_i64:
case INDEX_op_bswap64_i64:
{
TCGArg flags = op->args[k];
const char *name = NULL;
if (flags < ARRAY_SIZE(bswap_flag_name)) {
name = bswap_flag_name[flags];
}
if (name) {
col += ne_fprintf(f, ",%s", name);
} else {
col += ne_fprintf(f, ",$0x%" TCG_PRIlx, flags);
}
i = k = 1;
}
break;
default:
i = 0;
break;
}
switch (c) {
case INDEX_op_set_label:
case INDEX_op_br:
case INDEX_op_brcond_i32:
case INDEX_op_brcond_i64:
case INDEX_op_brcond2_i32:
col += ne_fprintf(f, "%s$L%d", k ? "," : "",
arg_label(op->args[k])->id);
i++, k++;
break;
default:
break;
}
for (; i < nb_cargs; i++, k++) {
col += ne_fprintf(f, "%s$0x%" TCG_PRIlx, k ? "," : "",
op->args[k]);
}
}
if (have_prefs || op->life) {
for (; col < 40; ++col) {
putc(' ', f);
}
}
if (op->life) {
unsigned life = op->life;
if (life & (SYNC_ARG * 3)) {
ne_fprintf(f, " sync:");
for (i = 0; i < 2; ++i) {
if (life & (SYNC_ARG << i)) {
ne_fprintf(f, " %d", i);
}
}
}
life /= DEAD_ARG;
if (life) {
ne_fprintf(f, " dead:");
for (i = 0; life; ++i, life >>= 1) {
if (life & 1) {
ne_fprintf(f, " %d", i);
}
}
}
}
if (have_prefs) {
for (i = 0; i < nb_oargs; ++i) {
TCGRegSet set = op->output_pref[i];
if (i == 0) {
ne_fprintf(f, " pref=");
} else {
ne_fprintf(f, ",");
}
if (set == 0) {
ne_fprintf(f, "none");
} else if (set == MAKE_64BIT_MASK(0, TCG_TARGET_NB_REGS)) {
ne_fprintf(f, "all");
#ifdef CONFIG_DEBUG_TCG
} else if (tcg_regset_single(set)) {
TCGReg reg = tcg_regset_first(set);
ne_fprintf(f, "%s", tcg_target_reg_names[reg]);
#endif
} else if (TCG_TARGET_NB_REGS <= 32) {
ne_fprintf(f, "0x%x", (uint32_t)set);
} else {
ne_fprintf(f, "0x%" PRIx64, (uint64_t)set);
}
}
}
putc('\n', f);
}
}
/* we give more priority to constraints with less registers */
static int get_constraint_priority(const TCGOpDef *def, int k)
{
const TCGArgConstraint *arg_ct = &def->args_ct[k];
int n;
if (arg_ct->oalias) {
/* an alias is equivalent to a single register */
n = 1;
} else {
n = ctpop64(arg_ct->regs);
}
return TCG_TARGET_NB_REGS - n + 1;
}
/* sort from highest priority to lowest */
static void sort_constraints(TCGOpDef *def, int start, int n)
{
int i, j;
TCGArgConstraint *a = def->args_ct;
for (i = 0; i < n; i++) {
a[start + i].sort_index = start + i;
}
if (n <= 1) {
return;
}
for (i = 0; i < n - 1; i++) {
for (j = i + 1; j < n; j++) {
int p1 = get_constraint_priority(def, a[start + i].sort_index);
int p2 = get_constraint_priority(def, a[start + j].sort_index);
if (p1 < p2) {
int tmp = a[start + i].sort_index;
a[start + i].sort_index = a[start + j].sort_index;
a[start + j].sort_index = tmp;
}
}
}
}
static void process_op_defs(TCGContext *s)
{
TCGOpcode op;
for (op = 0; op < NB_OPS; op++) {
TCGOpDef *def = &tcg_op_defs[op];
const TCGTargetOpDef *tdefs;
int i, nb_args;
if (def->flags & TCG_OPF_NOT_PRESENT) {
continue;
}
nb_args = def->nb_iargs + def->nb_oargs;
if (nb_args == 0) {
continue;
}
/*
* Macro magic should make it impossible, but double-check that
* the array index is in range. Since the signness of an enum
* is implementation defined, force the result to unsigned.
*/
unsigned con_set = tcg_target_op_def(op);
tcg_debug_assert(con_set < ARRAY_SIZE(constraint_sets));
tdefs = &constraint_sets[con_set];
for (i = 0; i < nb_args; i++) {
const char *ct_str = tdefs->args_ct_str[i];
/* Incomplete TCGTargetOpDef entry. */
tcg_debug_assert(ct_str != NULL);
while (*ct_str != '\0') {
switch(*ct_str) {
case '0' ... '9':
{
int oarg = *ct_str - '0';
tcg_debug_assert(ct_str == tdefs->args_ct_str[i]);
tcg_debug_assert(oarg < def->nb_oargs);
tcg_debug_assert(def->args_ct[oarg].regs != 0);
def->args_ct[i] = def->args_ct[oarg];
/* The output sets oalias. */
def->args_ct[oarg].oalias = true;
def->args_ct[oarg].alias_index = i;
/* The input sets ialias. */
def->args_ct[i].ialias = true;
def->args_ct[i].alias_index = oarg;
}
ct_str++;
break;
case '&':
def->args_ct[i].newreg = true;
ct_str++;
break;
case 'i':
def->args_ct[i].ct |= TCG_CT_CONST;
ct_str++;
break;
/* Include all of the target-specific constraints. */
#undef CONST
#define CONST(CASE, MASK) \
case CASE: def->args_ct[i].ct |= MASK; ct_str++; break;
#define REGS(CASE, MASK) \
case CASE: def->args_ct[i].regs |= MASK; ct_str++; break;
#include "tcg-target-con-str.h"
#undef REGS
#undef CONST
default:
/* Typo in TCGTargetOpDef constraint. */
g_assert_not_reached();
}
}
}
/* TCGTargetOpDef entry with too much information? */
tcg_debug_assert(i == TCG_MAX_OP_ARGS || tdefs->args_ct_str[i] == NULL);
/* sort the constraints (XXX: this is just an heuristic) */
sort_constraints(def, 0, def->nb_oargs);
sort_constraints(def, def->nb_oargs, def->nb_iargs);
}
}
void tcg_op_remove(TCGContext *s, TCGOp *op)
{
TCGLabel *label;
switch (op->opc) {
case INDEX_op_br:
label = arg_label(op->args[0]);
label->refs--;
break;
case INDEX_op_brcond_i32:
case INDEX_op_brcond_i64:
label = arg_label(op->args[3]);
label->refs--;
break;
case INDEX_op_brcond2_i32:
label = arg_label(op->args[5]);
label->refs--;
break;
default:
break;
}
QTAILQ_REMOVE(&s->ops, op, link);
QTAILQ_INSERT_TAIL(&s->free_ops, op, link);
s->nb_ops--;
#ifdef CONFIG_PROFILER
qatomic_set(&s->prof.del_op_count, s->prof.del_op_count + 1);
#endif
}
void tcg_remove_ops_after(TCGOp *op)
{
TCGContext *s = tcg_ctx;
while (true) {
TCGOp *last = tcg_last_op();
if (last == op) {
return;
}
tcg_op_remove(s, last);
}
}
static TCGOp *tcg_op_alloc(TCGOpcode opc)
{
TCGContext *s = tcg_ctx;
TCGOp *op;
if (likely(QTAILQ_EMPTY(&s->free_ops))) {
op = tcg_malloc(sizeof(TCGOp));
} else {
op = QTAILQ_FIRST(&s->free_ops);
QTAILQ_REMOVE(&s->free_ops, op, link);
}
memset(op, 0, offsetof(TCGOp, link));
op->opc = opc;
s->nb_ops++;
return op;
}
TCGOp *tcg_emit_op(TCGOpcode opc)
{
TCGOp *op = tcg_op_alloc(opc);
QTAILQ_INSERT_TAIL(&tcg_ctx->ops, op, link);
return op;
}
TCGOp *tcg_op_insert_before(TCGContext *s, TCGOp *old_op, TCGOpcode opc)
{
TCGOp *new_op = tcg_op_alloc(opc);
QTAILQ_INSERT_BEFORE(old_op, new_op, link);
return new_op;
}
TCGOp *tcg_op_insert_after(TCGContext *s, TCGOp *old_op, TCGOpcode opc)
{
TCGOp *new_op = tcg_op_alloc(opc);
QTAILQ_INSERT_AFTER(&s->ops, old_op, new_op, link);
return new_op;
}
/* Reachable analysis : remove unreachable code. */
static void reachable_code_pass(TCGContext *s)
{
TCGOp *op, *op_next;
bool dead = false;
QTAILQ_FOREACH_SAFE(op, &s->ops, link, op_next) {
bool remove = dead;
TCGLabel *label;
switch (op->opc) {
case INDEX_op_set_label:
label = arg_label(op->args[0]);
if (label->refs == 0) {
/*
* While there is an occasional backward branch, virtually
* all branches generated by the translators are forward.
* Which means that generally we will have already removed
* all references to the label that will be, and there is
* little to be gained by iterating.
*/
remove = true;
} else {
/* Once we see a label, insns become live again. */
dead = false;
remove = false;
/*
* Optimization can fold conditional branches to unconditional.
* If we find a label with one reference which is preceded by
* an unconditional branch to it, remove both. This needed to
* wait until the dead code in between them was removed.
*/
if (label->refs == 1) {
TCGOp *op_prev = QTAILQ_PREV(op, link);
if (op_prev->opc == INDEX_op_br &&
label == arg_label(op_prev->args[0])) {
tcg_op_remove(s, op_prev);
remove = true;
}
}
}
break;
case INDEX_op_br:
case INDEX_op_exit_tb:
case INDEX_op_goto_ptr:
/* Unconditional branches; everything following is dead. */
dead = true;
break;
case INDEX_op_call:
/* Notice noreturn helper calls, raising exceptions. */
if (tcg_call_flags(op) & TCG_CALL_NO_RETURN) {
dead = true;
}
break;
case INDEX_op_insn_start:
/* Never remove -- we need to keep these for unwind. */
remove = false;
break;
default:
break;
}
if (remove) {
tcg_op_remove(s, op);
}
}
}
#define TS_DEAD 1
#define TS_MEM 2
#define IS_DEAD_ARG(n) (arg_life & (DEAD_ARG << (n)))
#define NEED_SYNC_ARG(n) (arg_life & (SYNC_ARG << (n)))
/* For liveness_pass_1, the register preferences for a given temp. */
static inline TCGRegSet *la_temp_pref(TCGTemp *ts)
{
return ts->state_ptr;
}
/* For liveness_pass_1, reset the preferences for a given temp to the
* maximal regset for its type.
*/
static inline void la_reset_pref(TCGTemp *ts)
{
*la_temp_pref(ts)
= (ts->state == TS_DEAD ? 0 : tcg_target_available_regs[ts->type]);
}
/* liveness analysis: end of function: all temps are dead, and globals
should be in memory. */
static void la_func_end(TCGContext *s, int ng, int nt)
{
int i;
for (i = 0; i < ng; ++i) {
s->temps[i].state = TS_DEAD | TS_MEM;
la_reset_pref(&s->temps[i]);
}
for (i = ng; i < nt; ++i) {
s->temps[i].state = TS_DEAD;
la_reset_pref(&s->temps[i]);
}
}
/* liveness analysis: end of basic block: all temps are dead, globals
and local temps should be in memory. */
static void la_bb_end(TCGContext *s, int ng, int nt)
{
int i;
for (i = 0; i < nt; ++i) {
TCGTemp *ts = &s->temps[i];
int state;
switch (ts->kind) {
case TEMP_FIXED:
case TEMP_GLOBAL:
case TEMP_LOCAL:
state = TS_DEAD | TS_MEM;
break;
case TEMP_NORMAL:
case TEMP_EBB:
case TEMP_CONST:
state = TS_DEAD;
break;
default:
g_assert_not_reached();
}
ts->state = state;
la_reset_pref(ts);
}
}
/* liveness analysis: sync globals back to memory. */
static void la_global_sync(TCGContext *s, int ng)
{
int i;
for (i = 0; i < ng; ++i) {
int state = s->temps[i].state;
s->temps[i].state = state | TS_MEM;
if (state == TS_DEAD) {
/* If the global was previously dead, reset prefs. */
la_reset_pref(&s->temps[i]);
}
}
}
/*
* liveness analysis: conditional branch: all temps are dead unless
* explicitly live-across-conditional-branch, globals and local temps
* should be synced.
*/
static void la_bb_sync(TCGContext *s, int ng, int nt)
{
la_global_sync(s, ng);
for (int i = ng; i < nt; ++i) {
TCGTemp *ts = &s->temps[i];
int state;
switch (ts->kind) {
case TEMP_LOCAL:
state = ts->state;
ts->state = state | TS_MEM;
if (state != TS_DEAD) {
continue;
}
break;
case TEMP_NORMAL:
s->temps[i].state = TS_DEAD;
break;
case TEMP_EBB:
case TEMP_CONST:
continue;
default:
g_assert_not_reached();
}
la_reset_pref(&s->temps[i]);
}
}
/* liveness analysis: sync globals back to memory and kill. */
static void la_global_kill(TCGContext *s, int ng)
{
int i;
for (i = 0; i < ng; i++) {
s->temps[i].state = TS_DEAD | TS_MEM;
la_reset_pref(&s->temps[i]);
}
}
/* liveness analysis: note live globals crossing calls. */
static void la_cross_call(TCGContext *s, int nt)
{
TCGRegSet mask = ~tcg_target_call_clobber_regs;
int i;
for (i = 0; i < nt; i++) {
TCGTemp *ts = &s->temps[i];
if (!(ts->state & TS_DEAD)) {
TCGRegSet *pset = la_temp_pref(ts);
TCGRegSet set = *pset;
set &= mask;
/* If the combination is not possible, restart. */
if (set == 0) {
set = tcg_target_available_regs[ts->type] & mask;
}
*pset = set;
}
}
}
/* Liveness analysis : update the opc_arg_life array to tell if a
given input arguments is dead. Instructions updating dead
temporaries are removed. */
static void liveness_pass_1(TCGContext *s)
{
int nb_globals = s->nb_globals;
int nb_temps = s->nb_temps;
TCGOp *op, *op_prev;
TCGRegSet *prefs;
int i;
prefs = tcg_malloc(sizeof(TCGRegSet) * nb_temps);
for (i = 0; i < nb_temps; ++i) {
s->temps[i].state_ptr = prefs + i;
}
/* ??? Should be redundant with the exit_tb that ends the TB. */
la_func_end(s, nb_globals, nb_temps);
QTAILQ_FOREACH_REVERSE_SAFE(op, &s->ops, link, op_prev) {
int nb_iargs, nb_oargs;
TCGOpcode opc_new, opc_new2;
bool have_opc_new2;
TCGLifeData arg_life = 0;
TCGTemp *ts;
TCGOpcode opc = op->opc;
const TCGOpDef *def = &tcg_op_defs[opc];
switch (opc) {
case INDEX_op_call:
{
int call_flags;
int nb_call_regs;
nb_oargs = TCGOP_CALLO(op);
nb_iargs = TCGOP_CALLI(op);
call_flags = tcg_call_flags(op);
/* pure functions can be removed if their result is unused */
if (call_flags & TCG_CALL_NO_SIDE_EFFECTS) {
for (i = 0; i < nb_oargs; i++) {
ts = arg_temp(op->args[i]);
if (ts->state != TS_DEAD) {
goto do_not_remove_call;
}
}
goto do_remove;
}
do_not_remove_call:
/* Output args are dead. */
for (i = 0; i < nb_oargs; i++) {
ts = arg_temp(op->args[i]);
if (ts->state & TS_DEAD) {
arg_life |= DEAD_ARG << i;
}
if (ts->state & TS_MEM) {
arg_life |= SYNC_ARG << i;
}
ts->state = TS_DEAD;
la_reset_pref(ts);
/* Not used -- it will be tcg_target_call_oarg_regs[i]. */
op->output_pref[i] = 0;
}
if (!(call_flags & (TCG_CALL_NO_WRITE_GLOBALS |
TCG_CALL_NO_READ_GLOBALS))) {
la_global_kill(s, nb_globals);
} else if (!(call_flags & TCG_CALL_NO_READ_GLOBALS)) {
la_global_sync(s, nb_globals);
}
/* Record arguments that die in this helper. */
for (i = nb_oargs; i < nb_iargs + nb_oargs; i++) {
ts = arg_temp(op->args[i]);
if (ts && ts->state & TS_DEAD) {
arg_life |= DEAD_ARG << i;
}
}
/* For all live registers, remove call-clobbered prefs. */
la_cross_call(s, nb_temps);
nb_call_regs = ARRAY_SIZE(tcg_target_call_iarg_regs);
/* Input arguments are live for preceding opcodes. */
for (i = 0; i < nb_iargs; i++) {
ts = arg_temp(op->args[i + nb_oargs]);
if (ts && ts->state & TS_DEAD) {
/* For those arguments that die, and will be allocated
* in registers, clear the register set for that arg,
* to be filled in below. For args that will be on
* the stack, reset to any available reg.
*/
*la_temp_pref(ts)
= (i < nb_call_regs ? 0 :
tcg_target_available_regs[ts->type]);
ts->state &= ~TS_DEAD;
}
}
/* For each input argument, add its input register to prefs.
If a temp is used once, this produces a single set bit. */
for (i = 0; i < MIN(nb_call_regs, nb_iargs); i++) {
ts = arg_temp(op->args[i + nb_oargs]);
if (ts) {
tcg_regset_set_reg(*la_temp_pref(ts),
tcg_target_call_iarg_regs[i]);
}
}
}
break;
case INDEX_op_insn_start:
break;
case INDEX_op_discard:
/* mark the temporary as dead */
ts = arg_temp(op->args[0]);
ts->state = TS_DEAD;
la_reset_pref(ts);
break;
case INDEX_op_add2_i32:
opc_new = INDEX_op_add_i32;
goto do_addsub2;
case INDEX_op_sub2_i32:
opc_new = INDEX_op_sub_i32;
goto do_addsub2;
case INDEX_op_add2_i64:
opc_new = INDEX_op_add_i64;
goto do_addsub2;
case INDEX_op_sub2_i64:
opc_new = INDEX_op_sub_i64;
do_addsub2:
nb_iargs = 4;
nb_oargs = 2;
/* Test if the high part of the operation is dead, but not
the low part. The result can be optimized to a simple
add or sub. This happens often for x86_64 guest when the
cpu mode is set to 32 bit. */
if (arg_temp(op->args[1])->state == TS_DEAD) {
if (arg_temp(op->args[0])->state == TS_DEAD) {
goto do_remove;
}
/* Replace the opcode and adjust the args in place,
leaving 3 unused args at the end. */
op->opc = opc = opc_new;
op->args[1] = op->args[2];
op->args[2] = op->args[4];
/* Fall through and mark the single-word operation live. */
nb_iargs = 2;
nb_oargs = 1;
}
goto do_not_remove;
case INDEX_op_mulu2_i32:
opc_new = INDEX_op_mul_i32;
opc_new2 = INDEX_op_muluh_i32;
have_opc_new2 = TCG_TARGET_HAS_muluh_i32;
goto do_mul2;
case INDEX_op_muls2_i32:
opc_new = INDEX_op_mul_i32;
opc_new2 = INDEX_op_mulsh_i32;
have_opc_new2 = TCG_TARGET_HAS_mulsh_i32;
goto do_mul2;
case INDEX_op_mulu2_i64:
opc_new = INDEX_op_mul_i64;
opc_new2 = INDEX_op_muluh_i64;
have_opc_new2 = TCG_TARGET_HAS_muluh_i64;
goto do_mul2;
case INDEX_op_muls2_i64:
opc_new = INDEX_op_mul_i64;
opc_new2 = INDEX_op_mulsh_i64;
have_opc_new2 = TCG_TARGET_HAS_mulsh_i64;
goto do_mul2;
do_mul2:
nb_iargs = 2;
nb_oargs = 2;
if (arg_temp(op->args[1])->state == TS_DEAD) {
if (arg_temp(op->args[0])->state == TS_DEAD) {
/* Both parts of the operation are dead. */
goto do_remove;
}
/* The high part of the operation is dead; generate the low. */
op->opc = opc = opc_new;
op->args[1] = op->args[2];
op->args[2] = op->args[3];
} else if (arg_temp(op->args[0])->state == TS_DEAD && have_opc_new2) {
/* The low part of the operation is dead; generate the high. */
op->opc = opc = opc_new2;
op->args[0] = op->args[1];
op->args[1] = op->args[2];
op->args[2] = op->args[3];
} else {
goto do_not_remove;
}
/* Mark the single-word operation live. */
nb_oargs = 1;
goto do_not_remove;
default:
/* XXX: optimize by hardcoding common cases (e.g. triadic ops) */
nb_iargs = def->nb_iargs;
nb_oargs = def->nb_oargs;
/* Test if the operation can be removed because all
its outputs are dead. We assume that nb_oargs == 0
implies side effects */
if (!(def->flags & TCG_OPF_SIDE_EFFECTS) && nb_oargs != 0) {
for (i = 0; i < nb_oargs; i++) {
if (arg_temp(op->args[i])->state != TS_DEAD) {
goto do_not_remove;
}
}
goto do_remove;
}
goto do_not_remove;
do_remove:
tcg_op_remove(s, op);
break;
do_not_remove:
for (i = 0; i < nb_oargs; i++) {
ts = arg_temp(op->args[i]);
/* Remember the preference of the uses that followed. */
op->output_pref[i] = *la_temp_pref(ts);
/* Output args are dead. */
if (ts->state & TS_DEAD) {
arg_life |= DEAD_ARG << i;
}
if (ts->state & TS_MEM) {
arg_life |= SYNC_ARG << i;
}
ts->state = TS_DEAD;
la_reset_pref(ts);
}
/* If end of basic block, update. */
if (def->flags & TCG_OPF_BB_EXIT) {
la_func_end(s, nb_globals, nb_temps);
} else if (def->flags & TCG_OPF_COND_BRANCH) {
la_bb_sync(s, nb_globals, nb_temps);
} else if (def->flags & TCG_OPF_BB_END) {
la_bb_end(s, nb_globals, nb_temps);
} else if (def->flags & TCG_OPF_SIDE_EFFECTS) {
la_global_sync(s, nb_globals);
if (def->flags & TCG_OPF_CALL_CLOBBER) {
la_cross_call(s, nb_temps);
}
}
/* Record arguments that die in this opcode. */
for (i = nb_oargs; i < nb_oargs + nb_iargs; i++) {
ts = arg_temp(op->args[i]);
if (ts->state & TS_DEAD) {
arg_life |= DEAD_ARG << i;
}
}
/* Input arguments are live for preceding opcodes. */
for (i = nb_oargs; i < nb_oargs + nb_iargs; i++) {
ts = arg_temp(op->args[i]);
if (ts->state & TS_DEAD) {
/* For operands that were dead, initially allow
all regs for the type. */
*la_temp_pref(ts) = tcg_target_available_regs[ts->type];
ts->state &= ~TS_DEAD;
}
}
/* Incorporate constraints for this operand. */
switch (opc) {
case INDEX_op_mov_i32:
case INDEX_op_mov_i64:
/* Note that these are TCG_OPF_NOT_PRESENT and do not
have proper constraints. That said, special case
moves to propagate preferences backward. */
if (IS_DEAD_ARG(1)) {
*la_temp_pref(arg_temp(op->args[0]))
= *la_temp_pref(arg_temp(op->args[1]));
}
break;
default:
for (i = nb_oargs; i < nb_oargs + nb_iargs; i++) {
const TCGArgConstraint *ct = &def->args_ct[i];
TCGRegSet set, *pset;
ts = arg_temp(op->args[i]);
pset = la_temp_pref(ts);
set = *pset;
set &= ct->regs;
if (ct->ialias) {
set &= op->output_pref[ct->alias_index];
}
/* If the combination is not possible, restart. */
if (set == 0) {
set = ct->regs;
}
*pset = set;
}
break;
}
break;
}
op->life = arg_life;
}
}
/* Liveness analysis: Convert indirect regs to direct temporaries. */
static bool liveness_pass_2(TCGContext *s)
{
int nb_globals = s->nb_globals;
int nb_temps, i;
bool changes = false;
TCGOp *op, *op_next;
/* Create a temporary for each indirect global. */
for (i = 0; i < nb_globals; ++i) {
TCGTemp *its = &s->temps[i];
if (its->indirect_reg) {
TCGTemp *dts = tcg_temp_alloc(s);
dts->type = its->type;
dts->base_type = its->base_type;
dts->kind = TEMP_EBB;
its->state_ptr = dts;
} else {
its->state_ptr = NULL;
}
/* All globals begin dead. */
its->state = TS_DEAD;
}
for (nb_temps = s->nb_temps; i < nb_temps; ++i) {
TCGTemp *its = &s->temps[i];
its->state_ptr = NULL;
its->state = TS_DEAD;
}
QTAILQ_FOREACH_SAFE(op, &s->ops, link, op_next) {
TCGOpcode opc = op->opc;
const TCGOpDef *def = &tcg_op_defs[opc];
TCGLifeData arg_life = op->life;
int nb_iargs, nb_oargs, call_flags;
TCGTemp *arg_ts, *dir_ts;
if (opc == INDEX_op_call) {
nb_oargs = TCGOP_CALLO(op);
nb_iargs = TCGOP_CALLI(op);
call_flags = tcg_call_flags(op);
} else {
nb_iargs = def->nb_iargs;
nb_oargs = def->nb_oargs;
/* Set flags similar to how calls require. */
if (def->flags & TCG_OPF_COND_BRANCH) {
/* Like reading globals: sync_globals */
call_flags = TCG_CALL_NO_WRITE_GLOBALS;
} else if (def->flags & TCG_OPF_BB_END) {
/* Like writing globals: save_globals */
call_flags = 0;
} else if (def->flags & TCG_OPF_SIDE_EFFECTS) {
/* Like reading globals: sync_globals */
call_flags = TCG_CALL_NO_WRITE_GLOBALS;
} else {
/* No effect on globals. */
call_flags = (TCG_CALL_NO_READ_GLOBALS |
TCG_CALL_NO_WRITE_GLOBALS);
}
}
/* Make sure that input arguments are available. */
for (i = nb_oargs; i < nb_iargs + nb_oargs; i++) {
arg_ts = arg_temp(op->args[i]);
if (arg_ts) {
dir_ts = arg_ts->state_ptr;
if (dir_ts && arg_ts->state == TS_DEAD) {
TCGOpcode lopc = (arg_ts->type == TCG_TYPE_I32
? INDEX_op_ld_i32
: INDEX_op_ld_i64);
TCGOp *lop = tcg_op_insert_before(s, op, lopc);
lop->args[0] = temp_arg(dir_ts);
lop->args[1] = temp_arg(arg_ts->mem_base);
lop->args[2] = arg_ts->mem_offset;
/* Loaded, but synced with memory. */
arg_ts->state = TS_MEM;
}
}
}
/* Perform input replacement, and mark inputs that became dead.
No action is required except keeping temp_state up to date
so that we reload when needed. */
for (i = nb_oargs; i < nb_iargs + nb_oargs; i++) {
arg_ts = arg_temp(op->args[i]);
if (arg_ts) {
dir_ts = arg_ts->state_ptr;
if (dir_ts) {
op->args[i] = temp_arg(dir_ts);
changes = true;
if (IS_DEAD_ARG(i)) {
arg_ts->state = TS_DEAD;
}
}
}
}
/* Liveness analysis should ensure that the following are
all correct, for call sites and basic block end points. */
if (call_flags & TCG_CALL_NO_READ_GLOBALS) {
/* Nothing to do */
} else if (call_flags & TCG_CALL_NO_WRITE_GLOBALS) {
for (i = 0; i < nb_globals; ++i) {
/* Liveness should see that globals are synced back,
that is, either TS_DEAD or TS_MEM. */
arg_ts = &s->temps[i];
tcg_debug_assert(arg_ts->state_ptr == 0
|| arg_ts->state != 0);
}
} else {
for (i = 0; i < nb_globals; ++i) {
/* Liveness should see that globals are saved back,
that is, TS_DEAD, waiting to be reloaded. */
arg_ts = &s->temps[i];
tcg_debug_assert(arg_ts->state_ptr == 0
|| arg_ts->state == TS_DEAD);
}
}
/* Outputs become available. */
if (opc == INDEX_op_mov_i32 || opc == INDEX_op_mov_i64) {
arg_ts = arg_temp(op->args[0]);
dir_ts = arg_ts->state_ptr;
if (dir_ts) {
op->args[0] = temp_arg(dir_ts);
changes = true;
/* The output is now live and modified. */
arg_ts->state = 0;
if (NEED_SYNC_ARG(0)) {
TCGOpcode sopc = (arg_ts->type == TCG_TYPE_I32
? INDEX_op_st_i32
: INDEX_op_st_i64);
TCGOp *sop = tcg_op_insert_after(s, op, sopc);
TCGTemp *out_ts = dir_ts;
if (IS_DEAD_ARG(0)) {
out_ts = arg_temp(op->args[1]);
arg_ts->state = TS_DEAD;
tcg_op_remove(s, op);
} else {
arg_ts->state = TS_MEM;
}
sop->args[0] = temp_arg(out_ts);
sop->args[1] = temp_arg(arg_ts->mem_base);
sop->args[2] = arg_ts->mem_offset;
} else {
tcg_debug_assert(!IS_DEAD_ARG(0));
}
}
} else {
for (i = 0; i < nb_oargs; i++) {
arg_ts = arg_temp(op->args[i]);
dir_ts = arg_ts->state_ptr;
if (!dir_ts) {
continue;
}
op->args[i] = temp_arg(dir_ts);
changes = true;
/* The output is now live and modified. */
arg_ts->state = 0;
/* Sync outputs upon their last write. */
if (NEED_SYNC_ARG(i)) {
TCGOpcode sopc = (arg_ts->type == TCG_TYPE_I32
? INDEX_op_st_i32
: INDEX_op_st_i64);
TCGOp *sop = tcg_op_insert_after(s, op, sopc);
sop->args[0] = temp_arg(dir_ts);
sop->args[1] = temp_arg(arg_ts->mem_base);
sop->args[2] = arg_ts->mem_offset;
arg_ts->state = TS_MEM;
}
/* Drop outputs that are dead. */
if (IS_DEAD_ARG(i)) {
arg_ts->state = TS_DEAD;
}
}
}
}
return changes;
}
#ifdef CONFIG_DEBUG_TCG
static void dump_regs(TCGContext *s)
{
TCGTemp *ts;
int i;
char buf[64];
for(i = 0; i < s->nb_temps; i++) {
ts = &s->temps[i];
printf(" %10s: ", tcg_get_arg_str_ptr(s, buf, sizeof(buf), ts));
switch(ts->val_type) {
case TEMP_VAL_REG:
printf("%s", tcg_target_reg_names[ts->reg]);
break;
case TEMP_VAL_MEM:
printf("%d(%s)", (int)ts->mem_offset,
tcg_target_reg_names[ts->mem_base->reg]);
break;
case TEMP_VAL_CONST:
printf("$0x%" PRIx64, ts->val);
break;
case TEMP_VAL_DEAD:
printf("D");
break;
default:
printf("???");
break;
}
printf("\n");
}
for(i = 0; i < TCG_TARGET_NB_REGS; i++) {
if (s->reg_to_temp[i] != NULL) {
printf("%s: %s\n",
tcg_target_reg_names[i],
tcg_get_arg_str_ptr(s, buf, sizeof(buf), s->reg_to_temp[i]));
}
}
}
static void check_regs(TCGContext *s)
{
int reg;
int k;
TCGTemp *ts;
char buf[64];
for (reg = 0; reg < TCG_TARGET_NB_REGS; reg++) {
ts = s->reg_to_temp[reg];
if (ts != NULL) {
if (ts->val_type != TEMP_VAL_REG || ts->reg != reg) {
printf("Inconsistency for register %s:\n",
tcg_target_reg_names[reg]);
goto fail;
}
}
}
for (k = 0; k < s->nb_temps; k++) {
ts = &s->temps[k];
if (ts->val_type == TEMP_VAL_REG
&& ts->kind != TEMP_FIXED
&& s->reg_to_temp[ts->reg] != ts) {
printf("Inconsistency for temp %s:\n",
tcg_get_arg_str_ptr(s, buf, sizeof(buf), ts));
fail:
printf("reg state:\n");
dump_regs(s);
tcg_abort();
}
}
}
#endif
static void temp_allocate_frame(TCGContext *s, TCGTemp *ts)
{
intptr_t off, size, align;
switch (ts->type) {
case TCG_TYPE_I32:
size = align = 4;
break;
case TCG_TYPE_I64:
case TCG_TYPE_V64:
size = align = 8;
break;
case TCG_TYPE_V128:
size = align = 16;
break;
case TCG_TYPE_V256:
/* Note that we do not require aligned storage for V256. */
size = 32, align = 16;
break;
default:
g_assert_not_reached();
}
/*
* Assume the stack is sufficiently aligned.
* This affects e.g. ARM NEON, where we have 8 byte stack alignment
* and do not require 16 byte vector alignment. This seems slightly
* easier than fully parameterizing the above switch statement.
*/
align = MIN(TCG_TARGET_STACK_ALIGN, align);
off = ROUND_UP(s->current_frame_offset, align);
/* If we've exhausted the stack frame, restart with a smaller TB. */
if (off + size > s->frame_end) {
tcg_raise_tb_overflow(s);
}
s->current_frame_offset = off + size;
ts->mem_offset = off;
#if defined(__sparc__)
ts->mem_offset += TCG_TARGET_STACK_BIAS;
#endif
ts->mem_base = s->frame_temp;
ts->mem_allocated = 1;
}
static void temp_load(TCGContext *, TCGTemp *, TCGRegSet, TCGRegSet, TCGRegSet);
/* Mark a temporary as free or dead. If 'free_or_dead' is negative,
mark it free; otherwise mark it dead. */
static void temp_free_or_dead(TCGContext *s, TCGTemp *ts, int free_or_dead)
{
TCGTempVal new_type;
switch (ts->kind) {
case TEMP_FIXED:
return;
case TEMP_GLOBAL:
case TEMP_LOCAL:
new_type = TEMP_VAL_MEM;
break;
case TEMP_NORMAL:
case TEMP_EBB:
new_type = free_or_dead < 0 ? TEMP_VAL_MEM : TEMP_VAL_DEAD;
break;
case TEMP_CONST:
new_type = TEMP_VAL_CONST;
break;
default:
g_assert_not_reached();
}
if (ts->val_type == TEMP_VAL_REG) {
s->reg_to_temp[ts->reg] = NULL;
}
ts->val_type = new_type;
}
/* Mark a temporary as dead. */
static inline void temp_dead(TCGContext *s, TCGTemp *ts)
{
temp_free_or_dead(s, ts, 1);
}
/* Sync a temporary to memory. 'allocated_regs' is used in case a temporary
registers needs to be allocated to store a constant. If 'free_or_dead'
is non-zero, subsequently release the temporary; if it is positive, the
temp is dead; if it is negative, the temp is free. */
static void temp_sync(TCGContext *s, TCGTemp *ts, TCGRegSet allocated_regs,
TCGRegSet preferred_regs, int free_or_dead)
{
if (!temp_readonly(ts) && !ts->mem_coherent) {
if (!ts->mem_allocated) {
temp_allocate_frame(s, ts);
}
switch (ts->val_type) {
case TEMP_VAL_CONST:
/* If we're going to free the temp immediately, then we won't
require it later in a register, so attempt to store the
constant to memory directly. */
if (free_or_dead
&& tcg_out_sti(s, ts->type, ts->val,
ts->mem_base->reg, ts->mem_offset)) {
break;
}
temp_load(s, ts, tcg_target_available_regs[ts->type],
allocated_regs, preferred_regs);
/* fallthrough */
case TEMP_VAL_REG:
tcg_out_st(s, ts->type, ts->reg,
ts->mem_base->reg, ts->mem_offset);
break;
case TEMP_VAL_MEM:
break;
case TEMP_VAL_DEAD:
default:
tcg_abort();
}
ts->mem_coherent = 1;
}
if (free_or_dead) {
temp_free_or_dead(s, ts, free_or_dead);
}
}
/* free register 'reg' by spilling the corresponding temporary if necessary */
static void tcg_reg_free(TCGContext *s, TCGReg reg, TCGRegSet allocated_regs)
{
TCGTemp *ts = s->reg_to_temp[reg];
if (ts != NULL) {
temp_sync(s, ts, allocated_regs, 0, -1);
}
}
/**
* tcg_reg_alloc:
* @required_regs: Set of registers in which we must allocate.
* @allocated_regs: Set of registers which must be avoided.
* @preferred_regs: Set of registers we should prefer.
* @rev: True if we search the registers in "indirect" order.
*
* The allocated register must be in @required_regs & ~@allocated_regs,
* but if we can put it in @preferred_regs we may save a move later.
*/
static TCGReg tcg_reg_alloc(TCGContext *s, TCGRegSet required_regs,
TCGRegSet allocated_regs,
TCGRegSet preferred_regs, bool rev)
{
int i, j, f, n = ARRAY_SIZE(tcg_target_reg_alloc_order);
TCGRegSet reg_ct[2];
const int *order;
reg_ct[1] = required_regs & ~allocated_regs;
tcg_debug_assert(reg_ct[1] != 0);
reg_ct[0] = reg_ct[1] & preferred_regs;
/* Skip the preferred_regs option if it cannot be satisfied,
or if the preference made no difference. */
f = reg_ct[0] == 0 || reg_ct[0] == reg_ct[1];
order = rev ? indirect_reg_alloc_order : tcg_target_reg_alloc_order;
/* Try free registers, preferences first. */
for (j = f; j < 2; j++) {
TCGRegSet set = reg_ct[j];
if (tcg_regset_single(set)) {
/* One register in the set. */
TCGReg reg = tcg_regset_first(set);
if (s->reg_to_temp[reg] == NULL) {
return reg;
}
} else {
for (i = 0; i < n; i++) {
TCGReg reg = order[i];
if (s->reg_to_temp[reg] == NULL &&
tcg_regset_test_reg(set, reg)) {
return reg;
}
}
}
}
/* We must spill something. */
for (j = f; j < 2; j++) {
TCGRegSet set = reg_ct[j];
if (tcg_regset_single(set)) {
/* One register in the set. */
TCGReg reg = tcg_regset_first(set);
tcg_reg_free(s, reg, allocated_regs);
return reg;
} else {
for (i = 0; i < n; i++) {
TCGReg reg = order[i];
if (tcg_regset_test_reg(set, reg)) {
tcg_reg_free(s, reg, allocated_regs);
return reg;
}
}
}
}
tcg_abort();
}
/* Make sure the temporary is in a register. If needed, allocate the register
from DESIRED while avoiding ALLOCATED. */
static void temp_load(TCGContext *s, TCGTemp *ts, TCGRegSet desired_regs,
TCGRegSet allocated_regs, TCGRegSet preferred_regs)
{
TCGReg reg;
switch (ts->val_type) {
case TEMP_VAL_REG:
return;
case TEMP_VAL_CONST:
reg = tcg_reg_alloc(s, desired_regs, allocated_regs,
preferred_regs, ts->indirect_base);
if (ts->type <= TCG_TYPE_I64) {
tcg_out_movi(s, ts->type, reg, ts->val);
} else {
uint64_t val = ts->val;
MemOp vece = MO_64;
/*
* Find the minimal vector element that matches the constant.
* The targets will, in general, have to do this search anyway,
* do this generically.
*/
if (val == dup_const(MO_8, val)) {
vece = MO_8;
} else if (val == dup_const(MO_16, val)) {
vece = MO_16;
} else if (val == dup_const(MO_32, val)) {
vece = MO_32;
}
tcg_out_dupi_vec(s, ts->type, vece, reg, ts->val);
}
ts->mem_coherent = 0;
break;
case TEMP_VAL_MEM:
reg = tcg_reg_alloc(s, desired_regs, allocated_regs,
preferred_regs, ts->indirect_base);
tcg_out_ld(s, ts->type, reg, ts->mem_base->reg, ts->mem_offset);
ts->mem_coherent = 1;
break;
case TEMP_VAL_DEAD:
default:
tcg_abort();
}
ts->reg = reg;
ts->val_type = TEMP_VAL_REG;
s->reg_to_temp[reg] = ts;
}
/* Save a temporary to memory. 'allocated_regs' is used in case a
temporary registers needs to be allocated to store a constant. */
static void temp_save(TCGContext *s, TCGTemp *ts, TCGRegSet allocated_regs)
{
/* The liveness analysis already ensures that globals are back
in memory. Keep an tcg_debug_assert for safety. */
tcg_debug_assert(ts->val_type == TEMP_VAL_MEM || temp_readonly(ts));
}
/* save globals to their canonical location and assume they can be
modified be the following code. 'allocated_regs' is used in case a
temporary registers needs to be allocated to store a constant. */
static void save_globals(TCGContext *s, TCGRegSet allocated_regs)
{
int i, n;
for (i = 0, n = s->nb_globals; i < n; i++) {
temp_save(s, &s->temps[i], allocated_regs);
}
}
/* sync globals to their canonical location and assume they can be
read by the following code. 'allocated_regs' is used in case a
temporary registers needs to be allocated to store a constant. */
static void sync_globals(TCGContext *s, TCGRegSet allocated_regs)
{
int i, n;
for (i = 0, n = s->nb_globals; i < n; i++) {
TCGTemp *ts = &s->temps[i];
tcg_debug_assert(ts->val_type != TEMP_VAL_REG
|| ts->kind == TEMP_FIXED
|| ts->mem_coherent);
}
}
/* at the end of a basic block, we assume all temporaries are dead and
all globals are stored at their canonical location. */
static void tcg_reg_alloc_bb_end(TCGContext *s, TCGRegSet allocated_regs)
{
int i;
for (i = s->nb_globals; i < s->nb_temps; i++) {
TCGTemp *ts = &s->temps[i];
switch (ts->kind) {
case TEMP_LOCAL:
temp_save(s, ts, allocated_regs);
break;
case TEMP_NORMAL:
case TEMP_EBB:
/* The liveness analysis already ensures that temps are dead.
Keep an tcg_debug_assert for safety. */
tcg_debug_assert(ts->val_type == TEMP_VAL_DEAD);
break;
case TEMP_CONST:
/* Similarly, we should have freed any allocated register. */
tcg_debug_assert(ts->val_type == TEMP_VAL_CONST);
break;
default:
g_assert_not_reached();
}
}
save_globals(s, allocated_regs);
}
/*
* At a conditional branch, we assume all temporaries are dead unless
* explicitly live-across-conditional-branch; all globals and local
* temps are synced to their location.
*/
static void tcg_reg_alloc_cbranch(TCGContext *s, TCGRegSet allocated_regs)
{
sync_globals(s, allocated_regs);
for (int i = s->nb_globals; i < s->nb_temps; i++) {
TCGTemp *ts = &s->temps[i];
/*
* The liveness analysis already ensures that temps are dead.
* Keep tcg_debug_asserts for safety.
*/
switch (ts->kind) {
case TEMP_LOCAL:
tcg_debug_assert(ts->val_type != TEMP_VAL_REG || ts->mem_coherent);
break;
case TEMP_NORMAL:
tcg_debug_assert(ts->val_type == TEMP_VAL_DEAD);
break;
case TEMP_EBB:
case TEMP_CONST:
break;
default:
g_assert_not_reached();
}
}
}
/*
* Specialized code generation for INDEX_op_mov_* with a constant.
*/
static void tcg_reg_alloc_do_movi(TCGContext *s, TCGTemp *ots,
tcg_target_ulong val, TCGLifeData arg_life,
TCGRegSet preferred_regs)
{
/* ENV should not be modified. */
tcg_debug_assert(!temp_readonly(ots));
/* The movi is not explicitly generated here. */
if (ots->val_type == TEMP_VAL_REG) {
s->reg_to_temp[ots->reg] = NULL;
}
ots->val_type = TEMP_VAL_CONST;
ots->val = val;
ots->mem_coherent = 0;
if (NEED_SYNC_ARG(0)) {
temp_sync(s, ots, s->reserved_regs, preferred_regs, IS_DEAD_ARG(0));
} else if (IS_DEAD_ARG(0)) {
temp_dead(s, ots);
}
}
/*
* Specialized code generation for INDEX_op_mov_*.
*/
static void tcg_reg_alloc_mov(TCGContext *s, const TCGOp *op)
{
const TCGLifeData arg_life = op->life;
TCGRegSet allocated_regs, preferred_regs;
TCGTemp *ts, *ots;
TCGType otype, itype;
allocated_regs = s->reserved_regs;
preferred_regs = op->output_pref[0];
ots = arg_temp(op->args[0]);
ts = arg_temp(op->args[1]);
/* ENV should not be modified. */
tcg_debug_assert(!temp_readonly(ots));
/* Note that otype != itype for no-op truncation. */
otype = ots->type;
itype = ts->type;
if (ts->val_type == TEMP_VAL_CONST) {
/* propagate constant or generate sti */
tcg_target_ulong val = ts->val;
if (IS_DEAD_ARG(1)) {
temp_dead(s, ts);
}
tcg_reg_alloc_do_movi(s, ots, val, arg_life, preferred_regs);
return;
}
/* If the source value is in memory we're going to be forced
to have it in a register in order to perform the copy. Copy
the SOURCE value into its own register first, that way we
don't have to reload SOURCE the next time it is used. */
if (ts->val_type == TEMP_VAL_MEM) {
temp_load(s, ts, tcg_target_available_regs[itype],
allocated_regs, preferred_regs);
}
tcg_debug_assert(ts->val_type == TEMP_VAL_REG);
if (IS_DEAD_ARG(0)) {
/* mov to a non-saved dead register makes no sense (even with
liveness analysis disabled). */
tcg_debug_assert(NEED_SYNC_ARG(0));
if (!ots->mem_allocated) {
temp_allocate_frame(s, ots);
}
tcg_out_st(s, otype, ts->reg, ots->mem_base->reg, ots->mem_offset);
if (IS_DEAD_ARG(1)) {
temp_dead(s, ts);
}
temp_dead(s, ots);
} else {
if (IS_DEAD_ARG(1) && ts->kind != TEMP_FIXED) {
/* the mov can be suppressed */
if (ots->val_type == TEMP_VAL_REG) {
s->reg_to_temp[ots->reg] = NULL;
}
ots->reg = ts->reg;
temp_dead(s, ts);
} else {
if (ots->val_type != TEMP_VAL_REG) {
/* When allocating a new register, make sure to not spill the
input one. */
tcg_regset_set_reg(allocated_regs, ts->reg);
ots->reg = tcg_reg_alloc(s, tcg_target_available_regs[otype],
allocated_regs, preferred_regs,
ots->indirect_base);
}
if (!tcg_out_mov(s, otype, ots->reg, ts->reg)) {
/*
* Cross register class move not supported.
* Store the source register into the destination slot
* and leave the destination temp as TEMP_VAL_MEM.
*/
assert(!temp_readonly(ots));
if (!ts->mem_allocated) {
temp_allocate_frame(s, ots);
}
tcg_out_st(s, ts->type, ts->reg,
ots->mem_base->reg, ots->mem_offset);
ots->mem_coherent = 1;
temp_free_or_dead(s, ots, -1);
return;
}
}
ots->val_type = TEMP_VAL_REG;
ots->mem_coherent = 0;
s->reg_to_temp[ots->reg] = ots;
if (NEED_SYNC_ARG(0)) {
temp_sync(s, ots, allocated_regs, 0, 0);
}
}
}
/*
* Specialized code generation for INDEX_op_dup_vec.
*/
static void tcg_reg_alloc_dup(TCGContext *s, const TCGOp *op)
{
const TCGLifeData arg_life = op->life;
TCGRegSet dup_out_regs, dup_in_regs;
TCGTemp *its, *ots;
TCGType itype, vtype;
intptr_t endian_fixup;
unsigned vece;
bool ok;
ots = arg_temp(op->args[0]);
its = arg_temp(op->args[1]);
/* ENV should not be modified. */
tcg_debug_assert(!temp_readonly(ots));
itype = its->type;
vece = TCGOP_VECE(op);
vtype = TCGOP_VECL(op) + TCG_TYPE_V64;
if (its->val_type == TEMP_VAL_CONST) {
/* Propagate constant via movi -> dupi. */
tcg_target_ulong val = its->val;
if (IS_DEAD_ARG(1)) {
temp_dead(s, its);
}
tcg_reg_alloc_do_movi(s, ots, val, arg_life, op->output_pref[0]);
return;
}
dup_out_regs = tcg_op_defs[INDEX_op_dup_vec].args_ct[0].regs;
dup_in_regs = tcg_op_defs[INDEX_op_dup_vec].args_ct[1].regs;
/* Allocate the output register now. */
if (ots->val_type != TEMP_VAL_REG) {
TCGRegSet allocated_regs = s->reserved_regs;
if (!IS_DEAD_ARG(1) && its->val_type == TEMP_VAL_REG) {
/* Make sure to not spill the input register. */
tcg_regset_set_reg(allocated_regs, its->reg);
}
ots->reg = tcg_reg_alloc(s, dup_out_regs, allocated_regs,
op->output_pref[0], ots->indirect_base);
ots->val_type = TEMP_VAL_REG;
ots->mem_coherent = 0;
s->reg_to_temp[ots->reg] = ots;
}
switch (its->val_type) {
case TEMP_VAL_REG:
/*
* The dup constriaints must be broad, covering all possible VECE.
* However, tcg_op_dup_vec() gets to see the VECE and we allow it
* to fail, indicating that extra moves are required for that case.
*/
if (tcg_regset_test_reg(dup_in_regs, its->reg)) {
if (tcg_out_dup_vec(s, vtype, vece, ots->reg, its->reg)) {
goto done;
}
/* Try again from memory or a vector input register. */
}
if (!its->mem_coherent) {
/*
* The input register is not synced, and so an extra store
* would be required to use memory. Attempt an integer-vector
* register move first. We do not have a TCGRegSet for this.
*/
if (tcg_out_mov(s, itype, ots->reg, its->reg)) {
break;
}
/* Sync the temp back to its slot and load from there. */
temp_sync(s, its, s->reserved_regs, 0, 0);
}
/* fall through */
case TEMP_VAL_MEM:
#if HOST_BIG_ENDIAN
endian_fixup = itype == TCG_TYPE_I32 ? 4 : 8;
endian_fixup -= 1 << vece;
#else
endian_fixup = 0;
#endif
if (tcg_out_dupm_vec(s, vtype, vece, ots->reg, its->mem_base->reg,
its->mem_offset + endian_fixup)) {
goto done;
}
tcg_out_ld(s, itype, ots->reg, its->mem_base->reg, its->mem_offset);
break;
default:
g_assert_not_reached();
}
/* We now have a vector input register, so dup must succeed. */
ok = tcg_out_dup_vec(s, vtype, vece, ots->reg, ots->reg);
tcg_debug_assert(ok);
done:
if (IS_DEAD_ARG(1)) {
temp_dead(s, its);
}
if (NEED_SYNC_ARG(0)) {
temp_sync(s, ots, s->reserved_regs, 0, 0);
}
if (IS_DEAD_ARG(0)) {
temp_dead(s, ots);
}
}
static void tcg_reg_alloc_op(TCGContext *s, const TCGOp *op)
{
const TCGLifeData arg_life = op->life;
const TCGOpDef * const def = &tcg_op_defs[op->opc];
TCGRegSet i_allocated_regs;
TCGRegSet o_allocated_regs;
int i, k, nb_iargs, nb_oargs;
TCGReg reg;
TCGArg arg;
const TCGArgConstraint *arg_ct;
TCGTemp *ts;
TCGArg new_args[TCG_MAX_OP_ARGS];
int const_args[TCG_MAX_OP_ARGS];
nb_oargs = def->nb_oargs;
nb_iargs = def->nb_iargs;
/* copy constants */
memcpy(new_args + nb_oargs + nb_iargs,
op->args + nb_oargs + nb_iargs,
sizeof(TCGArg) * def->nb_cargs);
i_allocated_regs = s->reserved_regs;
o_allocated_regs = s->reserved_regs;
/* satisfy input constraints */
for (k = 0; k < nb_iargs; k++) {
TCGRegSet i_preferred_regs, o_preferred_regs;
i = def->args_ct[nb_oargs + k].sort_index;
arg = op->args[i];
arg_ct = &def->args_ct[i];
ts = arg_temp(arg);
if (ts->val_type == TEMP_VAL_CONST
&& tcg_target_const_match(ts->val, ts->type, arg_ct->ct)) {
/* constant is OK for instruction */
const_args[i] = 1;
new_args[i] = ts->val;
continue;
}
i_preferred_regs = o_preferred_regs = 0;
if (arg_ct->ialias) {
o_preferred_regs = op->output_pref[arg_ct->alias_index];
/*
* If the input is readonly, then it cannot also be an
* output and aliased to itself. If the input is not
* dead after the instruction, we must allocate a new
* register and move it.
*/
if (temp_readonly(ts) || !IS_DEAD_ARG(i)) {
goto allocate_in_reg;
}
/*
* Check if the current register has already been allocated
* for another input aliased to an output.
*/
if (ts->val_type == TEMP_VAL_REG) {
reg = ts->reg;
for (int k2 = 0; k2 < k; k2++) {
int i2 = def->args_ct[nb_oargs + k2].sort_index;
if (def->args_ct[i2].ialias && reg == new_args[i2]) {
goto allocate_in_reg;
}
}
}
i_preferred_regs = o_preferred_regs;
}
temp_load(s, ts, arg_ct->regs, i_allocated_regs, i_preferred_regs);
reg = ts->reg;
if (!tcg_regset_test_reg(arg_ct->regs, reg)) {
allocate_in_reg:
/*
* Allocate a new register matching the constraint
* and move the temporary register into it.
*/
temp_load(s, ts, tcg_target_available_regs[ts->type],
i_allocated_regs, 0);
reg = tcg_reg_alloc(s, arg_ct->regs, i_allocated_regs,
o_preferred_regs, ts->indirect_base);
if (!tcg_out_mov(s, ts->type, reg, ts->reg)) {
/*
* Cross register class move not supported. Sync the
* temp back to its slot and load from there.
*/
temp_sync(s, ts, i_allocated_regs, 0, 0);
tcg_out_ld(s, ts->type, reg,
ts->mem_base->reg, ts->mem_offset);
}
}
new_args[i] = reg;
const_args[i] = 0;
tcg_regset_set_reg(i_allocated_regs, reg);
}
/* mark dead temporaries and free the associated registers */
for (i = nb_oargs; i < nb_oargs + nb_iargs; i++) {
if (IS_DEAD_ARG(i)) {
temp_dead(s, arg_temp(op->args[i]));
}
}
if (def->flags & TCG_OPF_COND_BRANCH) {
tcg_reg_alloc_cbranch(s, i_allocated_regs);
} else if (def->flags & TCG_OPF_BB_END) {
tcg_reg_alloc_bb_end(s, i_allocated_regs);
} else {
if (def->flags & TCG_OPF_CALL_CLOBBER) {
/* XXX: permit generic clobber register list ? */
for (i = 0; i < TCG_TARGET_NB_REGS; i++) {
if (tcg_regset_test_reg(tcg_target_call_clobber_regs, i)) {
tcg_reg_free(s, i, i_allocated_regs);
}
}
}
if (def->flags & TCG_OPF_SIDE_EFFECTS) {
/* sync globals if the op has side effects and might trigger
an exception. */
sync_globals(s, i_allocated_regs);
}
/* satisfy the output constraints */
for(k = 0; k < nb_oargs; k++) {
i = def->args_ct[k].sort_index;
arg = op->args[i];
arg_ct = &def->args_ct[i];
ts = arg_temp(arg);
/* ENV should not be modified. */
tcg_debug_assert(!temp_readonly(ts));
if (arg_ct->oalias && !const_args[arg_ct->alias_index]) {
reg = new_args[arg_ct->alias_index];
} else if (arg_ct->newreg) {
reg = tcg_reg_alloc(s, arg_ct->regs,
i_allocated_regs | o_allocated_regs,
op->output_pref[k], ts->indirect_base);
} else {
reg = tcg_reg_alloc(s, arg_ct->regs, o_allocated_regs,
op->output_pref[k], ts->indirect_base);
}
tcg_regset_set_reg(o_allocated_regs, reg);
if (ts->val_type == TEMP_VAL_REG) {
s->reg_to_temp[ts->reg] = NULL;
}
ts->val_type = TEMP_VAL_REG;
ts->reg = reg;
/*
* Temp value is modified, so the value kept in memory is
* potentially not the same.
*/
ts->mem_coherent = 0;
s->reg_to_temp[reg] = ts;
new_args[i] = reg;
}
}
/* emit instruction */
if (def->flags & TCG_OPF_VECTOR) {
tcg_out_vec_op(s, op->opc, TCGOP_VECL(op), TCGOP_VECE(op),
new_args, const_args);
} else {
tcg_out_op(s, op->opc, new_args, const_args);
}
/* move the outputs in the correct register if needed */
for(i = 0; i < nb_oargs; i++) {
ts = arg_temp(op->args[i]);
/* ENV should not be modified. */
tcg_debug_assert(!temp_readonly(ts));
if (NEED_SYNC_ARG(i)) {
temp_sync(s, ts, o_allocated_regs, 0, IS_DEAD_ARG(i));
} else if (IS_DEAD_ARG(i)) {
temp_dead(s, ts);
}
}
}
static bool tcg_reg_alloc_dup2(TCGContext *s, const TCGOp *op)
{
const TCGLifeData arg_life = op->life;
TCGTemp *ots, *itsl, *itsh;
TCGType vtype = TCGOP_VECL(op) + TCG_TYPE_V64;
/* This opcode is only valid for 32-bit hosts, for 64-bit elements. */
tcg_debug_assert(TCG_TARGET_REG_BITS == 32);
tcg_debug_assert(TCGOP_VECE(op) == MO_64);
ots = arg_temp(op->args[0]);
itsl = arg_temp(op->args[1]);
itsh = arg_temp(op->args[2]);
/* ENV should not be modified. */
tcg_debug_assert(!temp_readonly(ots));
/* Allocate the output register now. */
if (ots->val_type != TEMP_VAL_REG) {
TCGRegSet allocated_regs = s->reserved_regs;
TCGRegSet dup_out_regs =
tcg_op_defs[INDEX_op_dup_vec].args_ct[0].regs;
/* Make sure to not spill the input registers. */
if (!IS_DEAD_ARG(1) && itsl->val_type == TEMP_VAL_REG) {
tcg_regset_set_reg(allocated_regs, itsl->reg);
}
if (!IS_DEAD_ARG(2) && itsh->val_type == TEMP_VAL_REG) {
tcg_regset_set_reg(allocated_regs, itsh->reg);
}
ots->reg = tcg_reg_alloc(s, dup_out_regs, allocated_regs,
op->output_pref[0], ots->indirect_base);
ots->val_type = TEMP_VAL_REG;
ots->mem_coherent = 0;
s->reg_to_temp[ots->reg] = ots;
}
/* Promote dup2 of immediates to dupi_vec. */
if (itsl->val_type == TEMP_VAL_CONST && itsh->val_type == TEMP_VAL_CONST) {
uint64_t val = deposit64(itsl->val, 32, 32, itsh->val);
MemOp vece = MO_64;
if (val == dup_const(MO_8, val)) {
vece = MO_8;
} else if (val == dup_const(MO_16, val)) {
vece = MO_16;
} else if (val == dup_const(MO_32, val)) {
vece = MO_32;
}
tcg_out_dupi_vec(s, vtype, vece, ots->reg, val);
goto done;
}
/* If the two inputs form one 64-bit value, try dupm_vec. */
if (itsl + 1 == itsh && itsl->base_type == TCG_TYPE_I64) {
if (!itsl->mem_coherent) {
temp_sync(s, itsl, s->reserved_regs, 0, 0);
}
if (!itsh->mem_coherent) {
temp_sync(s, itsh, s->reserved_regs, 0, 0);
}
#if HOST_BIG_ENDIAN
TCGTemp *its = itsh;
#else
TCGTemp *its = itsl;
#endif
if (tcg_out_dupm_vec(s, vtype, MO_64, ots->reg,
its->mem_base->reg, its->mem_offset)) {
goto done;
}
}
/* Fall back to generic expansion. */
return false;
done:
if (IS_DEAD_ARG(1)) {
temp_dead(s, itsl);
}
if (IS_DEAD_ARG(2)) {
temp_dead(s, itsh);
}
if (NEED_SYNC_ARG(0)) {
temp_sync(s, ots, s->reserved_regs, 0, IS_DEAD_ARG(0));
} else if (IS_DEAD_ARG(0)) {
temp_dead(s, ots);
}
return true;
}
#ifdef TCG_TARGET_STACK_GROWSUP
#define STACK_DIR(x) (-(x))
#else
#define STACK_DIR(x) (x)
#endif
static void tcg_reg_alloc_call(TCGContext *s, TCGOp *op)
{
const int nb_oargs = TCGOP_CALLO(op);
const int nb_iargs = TCGOP_CALLI(op);
const TCGLifeData arg_life = op->life;
const TCGHelperInfo *info;
int flags, nb_regs, i;
TCGReg reg;
TCGArg arg;
TCGTemp *ts;
intptr_t stack_offset;
size_t call_stack_size;
tcg_insn_unit *func_addr;
int allocate_args;
TCGRegSet allocated_regs;
func_addr = tcg_call_func(op);
info = tcg_call_info(op);
flags = info->flags;
nb_regs = ARRAY_SIZE(tcg_target_call_iarg_regs);
if (nb_regs > nb_iargs) {
nb_regs = nb_iargs;
}
/* assign stack slots first */
call_stack_size = (nb_iargs - nb_regs) * sizeof(tcg_target_long);
call_stack_size = (call_stack_size + TCG_TARGET_STACK_ALIGN - 1) &
~(TCG_TARGET_STACK_ALIGN - 1);
allocate_args = (call_stack_size > TCG_STATIC_CALL_ARGS_SIZE);
if (allocate_args) {
/* XXX: if more than TCG_STATIC_CALL_ARGS_SIZE is needed,
preallocate call stack */
tcg_abort();
}
stack_offset = TCG_TARGET_CALL_STACK_OFFSET;
for (i = nb_regs; i < nb_iargs; i++) {
arg = op->args[nb_oargs + i];
#ifdef TCG_TARGET_STACK_GROWSUP
stack_offset -= sizeof(tcg_target_long);
#endif
if (arg != TCG_CALL_DUMMY_ARG) {
ts = arg_temp(arg);
temp_load(s, ts, tcg_target_available_regs[ts->type],
s->reserved_regs, 0);
tcg_out_st(s, ts->type, ts->reg, TCG_REG_CALL_STACK, stack_offset);
}
#ifndef TCG_TARGET_STACK_GROWSUP
stack_offset += sizeof(tcg_target_long);
#endif
}
/* assign input registers */
allocated_regs = s->reserved_regs;
for (i = 0; i < nb_regs; i++) {
arg = op->args[nb_oargs + i];
if (arg != TCG_CALL_DUMMY_ARG) {
ts = arg_temp(arg);
reg = tcg_target_call_iarg_regs[i];
if (ts->val_type == TEMP_VAL_REG) {
if (ts->reg != reg) {
tcg_reg_free(s, reg, allocated_regs);
if (!tcg_out_mov(s, ts->type, reg, ts->reg)) {
/*
* Cross register class move not supported. Sync the
* temp back to its slot and load from there.
*/
temp_sync(s, ts, allocated_regs, 0, 0);
tcg_out_ld(s, ts->type, reg,
ts->mem_base->reg, ts->mem_offset);
}
}
} else {
TCGRegSet arg_set = 0;
tcg_reg_free(s, reg, allocated_regs);
tcg_regset_set_reg(arg_set, reg);
temp_load(s, ts, arg_set, allocated_regs, 0);
}
tcg_regset_set_reg(allocated_regs, reg);
}
}
/* mark dead temporaries and free the associated registers */
for (i = nb_oargs; i < nb_iargs + nb_oargs; i++) {
if (IS_DEAD_ARG(i)) {
temp_dead(s, arg_temp(op->args[i]));
}
}
/* clobber call registers */
for (i = 0; i < TCG_TARGET_NB_REGS; i++) {
if (tcg_regset_test_reg(tcg_target_call_clobber_regs, i)) {
tcg_reg_free(s, i, allocated_regs);
}
}
/* Save globals if they might be written by the helper, sync them if
they might be read. */
if (flags & TCG_CALL_NO_READ_GLOBALS) {
/* Nothing to do */
} else if (flags & TCG_CALL_NO_WRITE_GLOBALS) {
sync_globals(s, allocated_regs);
} else {
save_globals(s, allocated_regs);
}
#ifdef CONFIG_TCG_INTERPRETER
{
gpointer hash = (gpointer)(uintptr_t)info->typemask;
ffi_cif *cif = g_hash_table_lookup(ffi_table, hash);
assert(cif != NULL);
tcg_out_call(s, func_addr, cif);
}
#else
tcg_out_call(s, func_addr);
#endif
/* assign output registers and emit moves if needed */
for(i = 0; i < nb_oargs; i++) {
arg = op->args[i];
ts = arg_temp(arg);
/* ENV should not be modified. */
tcg_debug_assert(!temp_readonly(ts));
reg = tcg_target_call_oarg_regs[i];
tcg_debug_assert(s->reg_to_temp[reg] == NULL);
if (ts->val_type == TEMP_VAL_REG) {
s->reg_to_temp[ts->reg] = NULL;
}
ts->val_type = TEMP_VAL_REG;
ts->reg = reg;
ts->mem_coherent = 0;
s->reg_to_temp[reg] = ts;
if (NEED_SYNC_ARG(i)) {
temp_sync(s, ts, allocated_regs, 0, IS_DEAD_ARG(i));
} else if (IS_DEAD_ARG(i)) {
temp_dead(s, ts);
}
}
}
#ifdef CONFIG_PROFILER
/* avoid copy/paste errors */
#define PROF_ADD(to, from, field) \
do { \
(to)->field += qatomic_read(&((from)->field)); \
} while (0)
#define PROF_MAX(to, from, field) \
do { \
typeof((from)->field) val__ = qatomic_read(&((from)->field)); \
if (val__ > (to)->field) { \
(to)->field = val__; \
} \
} while (0)
/* Pass in a zero'ed @prof */
static inline
void tcg_profile_snapshot(TCGProfile *prof, bool counters, bool table)
{
unsigned int n_ctxs = qatomic_read(&tcg_cur_ctxs);
unsigned int i;
tcg: enable multiple TCG contexts in softmmu This enables parallel TCG code generation. However, we do not take advantage of it yet since tb_lock is still held during tb_gen_code. In user-mode we use a single TCG context; see the documentation added to tcg_region_init for the rationale. Note that targets do not need any conversion: targets initialize a TCGContext (e.g. defining TCG globals), and after this initialization has finished, the context is cloned by the vCPU threads, each of them keeping a separate copy. TCG threads claim one entry in tcg_ctxs[] by atomically increasing n_tcg_ctxs. Do not be too annoyed by the subsequent atomic_read's of that variable and tcg_ctxs; they are there just to play nice with analysis tools such as thread sanitizer. Note that we do not allocate an array of contexts (we allocate an array of pointers instead) because when tcg_context_init is called, we do not know yet how many contexts we'll use since the bool behind qemu_tcg_mttcg_enabled() isn't set yet. Previous patches folded some TCG globals into TCGContext. The non-const globals remaining are only set at init time, i.e. before the TCG threads are spawned. Here is a list of these set-at-init-time globals under tcg/: Only written by tcg_context_init: - indirect_reg_alloc_order - tcg_op_defs Only written by tcg_target_init (called from tcg_context_init): - tcg_target_available_regs - tcg_target_call_clobber_regs - arm: arm_arch, use_idiv_instructions - i386: have_cmov, have_bmi1, have_bmi2, have_lzcnt, have_movbe, have_popcnt - mips: use_movnz_instructions, use_mips32_instructions, use_mips32r2_instructions, got_sigill (tcg_target_detect_isa) - ppc: have_isa_2_06, have_isa_3_00, tb_ret_addr - s390: tb_ret_addr, s390_facilities - sparc: qemu_ld_trampoline, qemu_st_trampoline (build_trampolines), use_vis3_instructions Only written by tcg_prologue_init: - 'struct jit_code_entry one_entry' - aarch64: tb_ret_addr - arm: tb_ret_addr - i386: tb_ret_addr, guest_base_flags - ia64: tb_ret_addr - mips: tb_ret_addr, bswap32_addr, bswap32u_addr, bswap64_addr Reviewed-by: Richard Henderson <rth@twiddle.net> Signed-off-by: Emilio G. Cota <cota@braap.org> Signed-off-by: Richard Henderson <richard.henderson@linaro.org>
2017-07-20 01:57:58 +03:00
for (i = 0; i < n_ctxs; i++) {
TCGContext *s = qatomic_read(&tcg_ctxs[i]);
tcg: enable multiple TCG contexts in softmmu This enables parallel TCG code generation. However, we do not take advantage of it yet since tb_lock is still held during tb_gen_code. In user-mode we use a single TCG context; see the documentation added to tcg_region_init for the rationale. Note that targets do not need any conversion: targets initialize a TCGContext (e.g. defining TCG globals), and after this initialization has finished, the context is cloned by the vCPU threads, each of them keeping a separate copy. TCG threads claim one entry in tcg_ctxs[] by atomically increasing n_tcg_ctxs. Do not be too annoyed by the subsequent atomic_read's of that variable and tcg_ctxs; they are there just to play nice with analysis tools such as thread sanitizer. Note that we do not allocate an array of contexts (we allocate an array of pointers instead) because when tcg_context_init is called, we do not know yet how many contexts we'll use since the bool behind qemu_tcg_mttcg_enabled() isn't set yet. Previous patches folded some TCG globals into TCGContext. The non-const globals remaining are only set at init time, i.e. before the TCG threads are spawned. Here is a list of these set-at-init-time globals under tcg/: Only written by tcg_context_init: - indirect_reg_alloc_order - tcg_op_defs Only written by tcg_target_init (called from tcg_context_init): - tcg_target_available_regs - tcg_target_call_clobber_regs - arm: arm_arch, use_idiv_instructions - i386: have_cmov, have_bmi1, have_bmi2, have_lzcnt, have_movbe, have_popcnt - mips: use_movnz_instructions, use_mips32_instructions, use_mips32r2_instructions, got_sigill (tcg_target_detect_isa) - ppc: have_isa_2_06, have_isa_3_00, tb_ret_addr - s390: tb_ret_addr, s390_facilities - sparc: qemu_ld_trampoline, qemu_st_trampoline (build_trampolines), use_vis3_instructions Only written by tcg_prologue_init: - 'struct jit_code_entry one_entry' - aarch64: tb_ret_addr - arm: tb_ret_addr - i386: tb_ret_addr, guest_base_flags - ia64: tb_ret_addr - mips: tb_ret_addr, bswap32_addr, bswap32u_addr, bswap64_addr Reviewed-by: Richard Henderson <rth@twiddle.net> Signed-off-by: Emilio G. Cota <cota@braap.org> Signed-off-by: Richard Henderson <richard.henderson@linaro.org>
2017-07-20 01:57:58 +03:00
const TCGProfile *orig = &s->prof;
if (counters) {
PROF_ADD(prof, orig, cpu_exec_time);
PROF_ADD(prof, orig, tb_count1);
PROF_ADD(prof, orig, tb_count);
PROF_ADD(prof, orig, op_count);
PROF_MAX(prof, orig, op_count_max);
PROF_ADD(prof, orig, temp_count);
PROF_MAX(prof, orig, temp_count_max);
PROF_ADD(prof, orig, del_op_count);
PROF_ADD(prof, orig, code_in_len);
PROF_ADD(prof, orig, code_out_len);
PROF_ADD(prof, orig, search_out_len);
PROF_ADD(prof, orig, interm_time);
PROF_ADD(prof, orig, code_time);
PROF_ADD(prof, orig, la_time);
PROF_ADD(prof, orig, opt_time);
PROF_ADD(prof, orig, restore_count);
PROF_ADD(prof, orig, restore_time);
}
if (table) {
int i;
for (i = 0; i < NB_OPS; i++) {
PROF_ADD(prof, orig, table_op_count[i]);
}
}
}
}
#undef PROF_ADD
#undef PROF_MAX
static void tcg_profile_snapshot_counters(TCGProfile *prof)
{
tcg_profile_snapshot(prof, true, false);
}
static void tcg_profile_snapshot_table(TCGProfile *prof)
{
tcg_profile_snapshot(prof, false, true);
}
void tcg_dump_op_count(GString *buf)
{
TCGProfile prof = {};
int i;
tcg_profile_snapshot_table(&prof);
for (i = 0; i < NB_OPS; i++) {
g_string_append_printf(buf, "%s %" PRId64 "\n", tcg_op_defs[i].name,
prof.table_op_count[i]);
}
}
int64_t tcg_cpu_exec_time(void)
{
unsigned int n_ctxs = qatomic_read(&tcg_cur_ctxs);
unsigned int i;
int64_t ret = 0;
for (i = 0; i < n_ctxs; i++) {
const TCGContext *s = qatomic_read(&tcg_ctxs[i]);
const TCGProfile *prof = &s->prof;
ret += qatomic_read(&prof->cpu_exec_time);
}
return ret;
}
#else
void tcg_dump_op_count(GString *buf)
{
g_string_append_printf(buf, "[TCG profiler not compiled]\n");
}
int64_t tcg_cpu_exec_time(void)
{
error_report("%s: TCG profiler not compiled", __func__);
exit(EXIT_FAILURE);
}
#endif
int tcg_gen_code(TCGContext *s, TranslationBlock *tb, target_ulong pc_start)
{
#ifdef CONFIG_PROFILER
TCGProfile *prof = &s->prof;
#endif
int i, num_insns;
TCGOp *op;
#ifdef CONFIG_PROFILER
{
int n = 0;
QTAILQ_FOREACH(op, &s->ops, link) {
n++;
}
qatomic_set(&prof->op_count, prof->op_count + n);
if (n > prof->op_count_max) {
qatomic_set(&prof->op_count_max, n);
}
n = s->nb_temps;
qatomic_set(&prof->temp_count, prof->temp_count + n);
if (n > prof->temp_count_max) {
qatomic_set(&prof->temp_count_max, n);
}
}
#endif
#ifdef DEBUG_DISAS
if (unlikely(qemu_loglevel_mask(CPU_LOG_TB_OP)
&& qemu_log_in_addr_range(pc_start))) {
FILE *logfile = qemu_log_trylock();
if (logfile) {
fprintf(logfile, "OP:\n");
tcg_dump_ops(s, logfile, false);
fprintf(logfile, "\n");
qemu_log_unlock(logfile);
}
}
#endif
#ifdef CONFIG_DEBUG_TCG
/* Ensure all labels referenced have been emitted. */
{
TCGLabel *l;
bool error = false;
QSIMPLEQ_FOREACH(l, &s->labels, next) {
if (unlikely(!l->present) && l->refs) {
qemu_log_mask(CPU_LOG_TB_OP,
"$L%d referenced but not present.\n", l->id);
error = true;
}
}
assert(!error);
}
#endif
#ifdef CONFIG_PROFILER
qatomic_set(&prof->opt_time, prof->opt_time - profile_getclock());
#endif
#ifdef USE_TCG_OPTIMIZATIONS
tcg_optimize(s);
#endif
#ifdef CONFIG_PROFILER
qatomic_set(&prof->opt_time, prof->opt_time + profile_getclock());
qatomic_set(&prof->la_time, prof->la_time - profile_getclock());
#endif
reachable_code_pass(s);
liveness_pass_1(s);
if (s->nb_indirects > 0) {
#ifdef DEBUG_DISAS
if (unlikely(qemu_loglevel_mask(CPU_LOG_TB_OP_IND)
&& qemu_log_in_addr_range(pc_start))) {
FILE *logfile = qemu_log_trylock();
if (logfile) {
fprintf(logfile, "OP before indirect lowering:\n");
tcg_dump_ops(s, logfile, false);
fprintf(logfile, "\n");
qemu_log_unlock(logfile);
}
}
#endif
/* Replace indirect temps with direct temps. */
if (liveness_pass_2(s)) {
/* If changes were made, re-run liveness. */
liveness_pass_1(s);
}
}
#ifdef CONFIG_PROFILER
qatomic_set(&prof->la_time, prof->la_time + profile_getclock());
#endif
#ifdef DEBUG_DISAS
if (unlikely(qemu_loglevel_mask(CPU_LOG_TB_OP_OPT)
&& qemu_log_in_addr_range(pc_start))) {
FILE *logfile = qemu_log_trylock();
if (logfile) {
fprintf(logfile, "OP after optimization and liveness analysis:\n");
tcg_dump_ops(s, logfile, true);
fprintf(logfile, "\n");
qemu_log_unlock(logfile);
}
}
#endif
tcg_reg_alloc_start(s);
/*
* Reset the buffer pointers when restarting after overflow.
* TODO: Move this into translate-all.c with the rest of the
* buffer management. Having only this done here is confusing.
*/
s->code_buf = tcg_splitwx_to_rw(tb->tc.ptr);
s->code_ptr = s->code_buf;
#ifdef TCG_TARGET_NEED_LDST_LABELS
QSIMPLEQ_INIT(&s->ldst_labels);
#endif
#ifdef TCG_TARGET_NEED_POOL_LABELS
s->pool_labels = NULL;
#endif
num_insns = -1;
QTAILQ_FOREACH(op, &s->ops, link) {
TCGOpcode opc = op->opc;
#ifdef CONFIG_PROFILER
qatomic_set(&prof->table_op_count[opc], prof->table_op_count[opc] + 1);
#endif
switch (opc) {
case INDEX_op_mov_i32:
case INDEX_op_mov_i64:
case INDEX_op_mov_vec:
tcg_reg_alloc_mov(s, op);
break;
case INDEX_op_dup_vec:
tcg_reg_alloc_dup(s, op);
break;
case INDEX_op_insn_start:
if (num_insns >= 0) {
size_t off = tcg_current_code_size(s);
s->gen_insn_end_off[num_insns] = off;
/* Assert that we do not overflow our stored offset. */
assert(s->gen_insn_end_off[num_insns] == off);
}
num_insns++;
for (i = 0; i < TARGET_INSN_START_WORDS; ++i) {
target_ulong a;
#if TARGET_LONG_BITS > TCG_TARGET_REG_BITS
a = deposit64(op->args[i * 2], 32, 32, op->args[i * 2 + 1]);
#else
a = op->args[i];
#endif
s->gen_insn_data[num_insns][i] = a;
}
break;
case INDEX_op_discard:
temp_dead(s, arg_temp(op->args[0]));
break;
case INDEX_op_set_label:
tcg_reg_alloc_bb_end(s, s->reserved_regs);
tcg_out_label(s, arg_label(op->args[0]));
break;
case INDEX_op_call:
tcg_reg_alloc_call(s, op);
break;
case INDEX_op_dup2_vec:
if (tcg_reg_alloc_dup2(s, op)) {
break;
}
/* fall through */
default:
/* Sanity check that we've not introduced any unhandled opcodes. */
tcg_debug_assert(tcg_op_supported(opc));
/* Note: in order to speed up the code, it would be much
faster to have specialized register allocator functions for
some common argument patterns */
tcg_reg_alloc_op(s, op);
break;
}
#ifdef CONFIG_DEBUG_TCG
check_regs(s);
#endif
/* Test for (pending) buffer overflow. The assumption is that any
one operation beginning below the high water mark cannot overrun
the buffer completely. Thus we can test for overflow after
generating code without having to check during generation. */
if (unlikely((void *)s->code_ptr > s->code_gen_highwater)) {
return -1;
}
/* Test for TB overflow, as seen by gen_insn_end_off. */
if (unlikely(tcg_current_code_size(s) > UINT16_MAX)) {
return -2;
}
}
tcg_debug_assert(num_insns >= 0);
s->gen_insn_end_off[num_insns] = tcg_current_code_size(s);
/* Generate TB finalization at the end of block */
#ifdef TCG_TARGET_NEED_LDST_LABELS
i = tcg_out_ldst_finalize(s);
if (i < 0) {
return i;
}
#endif
#ifdef TCG_TARGET_NEED_POOL_LABELS
i = tcg_out_pool_finalize(s);
if (i < 0) {
return i;
}
#endif
if (!tcg_resolve_relocs(s)) {
return -2;
}
#ifndef CONFIG_TCG_INTERPRETER
/* flush instruction cache */
flush_idcache_range((uintptr_t)tcg_splitwx_to_rx(s->code_buf),
(uintptr_t)s->code_buf,
tcg_ptr_byte_diff(s->code_ptr, s->code_buf));
#endif
return tcg_current_code_size(s);
}
#ifdef CONFIG_PROFILER
void tcg_dump_info(GString *buf)
{
TCGProfile prof = {};
const TCGProfile *s;
int64_t tb_count;
int64_t tb_div_count;
int64_t tot;
tcg_profile_snapshot_counters(&prof);
s = &prof;
tb_count = s->tb_count;
tb_div_count = tb_count ? tb_count : 1;
tot = s->interm_time + s->code_time;
g_string_append_printf(buf, "JIT cycles %" PRId64
" (%0.3f s at 2.4 GHz)\n",
tot, tot / 2.4e9);
g_string_append_printf(buf, "translated TBs %" PRId64
" (aborted=%" PRId64 " %0.1f%%)\n",
tb_count, s->tb_count1 - tb_count,
(double)(s->tb_count1 - s->tb_count)
/ (s->tb_count1 ? s->tb_count1 : 1) * 100.0);
g_string_append_printf(buf, "avg ops/TB %0.1f max=%d\n",
(double)s->op_count / tb_div_count, s->op_count_max);
g_string_append_printf(buf, "deleted ops/TB %0.2f\n",
(double)s->del_op_count / tb_div_count);
g_string_append_printf(buf, "avg temps/TB %0.2f max=%d\n",
(double)s->temp_count / tb_div_count,
s->temp_count_max);
g_string_append_printf(buf, "avg host code/TB %0.1f\n",
(double)s->code_out_len / tb_div_count);
g_string_append_printf(buf, "avg search data/TB %0.1f\n",
(double)s->search_out_len / tb_div_count);
g_string_append_printf(buf, "cycles/op %0.1f\n",
s->op_count ? (double)tot / s->op_count : 0);
g_string_append_printf(buf, "cycles/in byte %0.1f\n",
s->code_in_len ? (double)tot / s->code_in_len : 0);
g_string_append_printf(buf, "cycles/out byte %0.1f\n",
s->code_out_len ? (double)tot / s->code_out_len : 0);
g_string_append_printf(buf, "cycles/search byte %0.1f\n",
s->search_out_len ?
(double)tot / s->search_out_len : 0);
if (tot == 0) {
tot = 1;
}
g_string_append_printf(buf, " gen_interm time %0.1f%%\n",
(double)s->interm_time / tot * 100.0);
g_string_append_printf(buf, " gen_code time %0.1f%%\n",
(double)s->code_time / tot * 100.0);
g_string_append_printf(buf, "optim./code time %0.1f%%\n",
(double)s->opt_time / (s->code_time ?
s->code_time : 1)
* 100.0);
g_string_append_printf(buf, "liveness/code time %0.1f%%\n",
(double)s->la_time / (s->code_time ?
s->code_time : 1) * 100.0);
g_string_append_printf(buf, "cpu_restore count %" PRId64 "\n",
s->restore_count);
g_string_append_printf(buf, " avg cycles %0.1f\n",
s->restore_count ?
(double)s->restore_time / s->restore_count : 0);
}
#else
void tcg_dump_info(GString *buf)
{
g_string_append_printf(buf, "[TCG profiler not compiled]\n");
}
#endif
#ifdef ELF_HOST_MACHINE
/* In order to use this feature, the backend needs to do three things:
(1) Define ELF_HOST_MACHINE to indicate both what value to
put into the ELF image and to indicate support for the feature.
(2) Define tcg_register_jit. This should create a buffer containing
the contents of a .debug_frame section that describes the post-
prologue unwind info for the tcg machine.
(3) Call tcg_register_jit_int, with the constructed .debug_frame.
*/
/* Begin GDB interface. THE FOLLOWING MUST MATCH GDB DOCS. */
typedef enum {
JIT_NOACTION = 0,
JIT_REGISTER_FN,
JIT_UNREGISTER_FN
} jit_actions_t;
struct jit_code_entry {
struct jit_code_entry *next_entry;
struct jit_code_entry *prev_entry;
const void *symfile_addr;
uint64_t symfile_size;
};
struct jit_descriptor {
uint32_t version;
uint32_t action_flag;
struct jit_code_entry *relevant_entry;
struct jit_code_entry *first_entry;
};
void __jit_debug_register_code(void) __attribute__((noinline));
void __jit_debug_register_code(void)
{
asm("");
}
/* Must statically initialize the version, because GDB may check
the version before we can set it. */
struct jit_descriptor __jit_debug_descriptor = { 1, 0, 0, 0 };
/* End GDB interface. */
static int find_string(const char *strtab, const char *str)
{
const char *p = strtab + 1;
while (1) {
if (strcmp(p, str) == 0) {
return p - strtab;
}
p += strlen(p) + 1;
}
}
static void tcg_register_jit_int(const void *buf_ptr, size_t buf_size,
const void *debug_frame,
size_t debug_frame_size)
{
struct __attribute__((packed)) DebugInfo {
uint32_t len;
uint16_t version;
uint32_t abbrev;
uint8_t ptr_size;
uint8_t cu_die;
uint16_t cu_lang;
uintptr_t cu_low_pc;
uintptr_t cu_high_pc;
uint8_t fn_die;
char fn_name[16];
uintptr_t fn_low_pc;
uintptr_t fn_high_pc;
uint8_t cu_eoc;
};
struct ElfImage {
ElfW(Ehdr) ehdr;
ElfW(Phdr) phdr;
ElfW(Shdr) shdr[7];
ElfW(Sym) sym[2];
struct DebugInfo di;
uint8_t da[24];
char str[80];
};
struct ElfImage *img;
static const struct ElfImage img_template = {
.ehdr = {
.e_ident[EI_MAG0] = ELFMAG0,
.e_ident[EI_MAG1] = ELFMAG1,
.e_ident[EI_MAG2] = ELFMAG2,
.e_ident[EI_MAG3] = ELFMAG3,
.e_ident[EI_CLASS] = ELF_CLASS,
.e_ident[EI_DATA] = ELF_DATA,
.e_ident[EI_VERSION] = EV_CURRENT,
.e_type = ET_EXEC,
.e_machine = ELF_HOST_MACHINE,
.e_version = EV_CURRENT,
.e_phoff = offsetof(struct ElfImage, phdr),
.e_shoff = offsetof(struct ElfImage, shdr),
.e_ehsize = sizeof(ElfW(Shdr)),
.e_phentsize = sizeof(ElfW(Phdr)),
.e_phnum = 1,
.e_shentsize = sizeof(ElfW(Shdr)),
.e_shnum = ARRAY_SIZE(img->shdr),
.e_shstrndx = ARRAY_SIZE(img->shdr) - 1,
#ifdef ELF_HOST_FLAGS
.e_flags = ELF_HOST_FLAGS,
#endif
#ifdef ELF_OSABI
.e_ident[EI_OSABI] = ELF_OSABI,
#endif
},
.phdr = {
.p_type = PT_LOAD,
.p_flags = PF_X,
},
.shdr = {
[0] = { .sh_type = SHT_NULL },
/* Trick: The contents of code_gen_buffer are not present in
this fake ELF file; that got allocated elsewhere. Therefore
we mark .text as SHT_NOBITS (similar to .bss) so that readers
will not look for contents. We can record any address. */
[1] = { /* .text */
.sh_type = SHT_NOBITS,
.sh_flags = SHF_EXECINSTR | SHF_ALLOC,
},
[2] = { /* .debug_info */
.sh_type = SHT_PROGBITS,
.sh_offset = offsetof(struct ElfImage, di),
.sh_size = sizeof(struct DebugInfo),
},
[3] = { /* .debug_abbrev */
.sh_type = SHT_PROGBITS,
.sh_offset = offsetof(struct ElfImage, da),
.sh_size = sizeof(img->da),
},
[4] = { /* .debug_frame */
.sh_type = SHT_PROGBITS,
.sh_offset = sizeof(struct ElfImage),
},
[5] = { /* .symtab */
.sh_type = SHT_SYMTAB,
.sh_offset = offsetof(struct ElfImage, sym),
.sh_size = sizeof(img->sym),
.sh_info = 1,
.sh_link = ARRAY_SIZE(img->shdr) - 1,
.sh_entsize = sizeof(ElfW(Sym)),
},
[6] = { /* .strtab */
.sh_type = SHT_STRTAB,
.sh_offset = offsetof(struct ElfImage, str),
.sh_size = sizeof(img->str),
}
},
.sym = {
[1] = { /* code_gen_buffer */
.st_info = ELF_ST_INFO(STB_GLOBAL, STT_FUNC),
.st_shndx = 1,
}
},
.di = {
.len = sizeof(struct DebugInfo) - 4,
.version = 2,
.ptr_size = sizeof(void *),
.cu_die = 1,
.cu_lang = 0x8001, /* DW_LANG_Mips_Assembler */
.fn_die = 2,
.fn_name = "code_gen_buffer"
},
.da = {
1, /* abbrev number (the cu) */
0x11, 1, /* DW_TAG_compile_unit, has children */
0x13, 0x5, /* DW_AT_language, DW_FORM_data2 */
0x11, 0x1, /* DW_AT_low_pc, DW_FORM_addr */
0x12, 0x1, /* DW_AT_high_pc, DW_FORM_addr */
0, 0, /* end of abbrev */
2, /* abbrev number (the fn) */
0x2e, 0, /* DW_TAG_subprogram, no children */
0x3, 0x8, /* DW_AT_name, DW_FORM_string */
0x11, 0x1, /* DW_AT_low_pc, DW_FORM_addr */
0x12, 0x1, /* DW_AT_high_pc, DW_FORM_addr */
0, 0, /* end of abbrev */
0 /* no more abbrev */
},
.str = "\0" ".text\0" ".debug_info\0" ".debug_abbrev\0"
".debug_frame\0" ".symtab\0" ".strtab\0" "code_gen_buffer",
};
/* We only need a single jit entry; statically allocate it. */
static struct jit_code_entry one_entry;
uintptr_t buf = (uintptr_t)buf_ptr;
size_t img_size = sizeof(struct ElfImage) + debug_frame_size;
DebugFrameHeader *dfh;
img = g_malloc(img_size);
*img = img_template;
img->phdr.p_vaddr = buf;
img->phdr.p_paddr = buf;
img->phdr.p_memsz = buf_size;
img->shdr[1].sh_name = find_string(img->str, ".text");
img->shdr[1].sh_addr = buf;
img->shdr[1].sh_size = buf_size;
img->shdr[2].sh_name = find_string(img->str, ".debug_info");
img->shdr[3].sh_name = find_string(img->str, ".debug_abbrev");
img->shdr[4].sh_name = find_string(img->str, ".debug_frame");
img->shdr[4].sh_size = debug_frame_size;
img->shdr[5].sh_name = find_string(img->str, ".symtab");
img->shdr[6].sh_name = find_string(img->str, ".strtab");
img->sym[1].st_name = find_string(img->str, "code_gen_buffer");
img->sym[1].st_value = buf;
img->sym[1].st_size = buf_size;
img->di.cu_low_pc = buf;
img->di.cu_high_pc = buf + buf_size;
img->di.fn_low_pc = buf;
img->di.fn_high_pc = buf + buf_size;
dfh = (DebugFrameHeader *)(img + 1);
memcpy(dfh, debug_frame, debug_frame_size);
dfh->fde.func_start = buf;
dfh->fde.func_len = buf_size;
#ifdef DEBUG_JIT
/* Enable this block to be able to debug the ELF image file creation.
One can use readelf, objdump, or other inspection utilities. */
{
FILE *f = fopen("/tmp/qemu.jit", "w+b");
if (f) {
if (fwrite(img, img_size, 1, f) != img_size) {
/* Avoid stupid unused return value warning for fwrite. */
}
fclose(f);
}
}
#endif
one_entry.symfile_addr = img;
one_entry.symfile_size = img_size;
__jit_debug_descriptor.action_flag = JIT_REGISTER_FN;
__jit_debug_descriptor.relevant_entry = &one_entry;
__jit_debug_descriptor.first_entry = &one_entry;
__jit_debug_register_code();
}
#else
/* No support for the feature. Provide the entry point expected by exec.c,
and implement the internal function we declared earlier. */
static void tcg_register_jit_int(const void *buf, size_t size,
const void *debug_frame,
size_t debug_frame_size)
{
}
void tcg_register_jit(const void *buf, size_t buf_size)
{
}
#endif /* ELF_HOST_MACHINE */
#if !TCG_TARGET_MAYBE_vec
void tcg_expand_vec_op(TCGOpcode o, TCGType t, unsigned e, TCGArg a0, ...)
{
g_assert_not_reached();
}
#endif