tcg: add tcg_reg_sync()
Add a new function tcg_reg_sync() to synchronize the canonical location of a temp with the value in the associated register, but without freeing it. Rewrite tcg_reg_free() to first call tcg_reg_sync() and then to free the register. Reviewed-by: Richard Henderson <rth@twiddle.net> Signed-off-by: Aurelien Jarno <aurelien@aurel32.net>
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tcg/tcg.c
31
tcg/tcg.c
@ -1517,22 +1517,33 @@ static void temp_allocate_frame(TCGContext *s, int temp)
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s->current_frame_offset += (tcg_target_long)sizeof(tcg_target_long);
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}
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/* free register 'reg' by spilling the corresponding temporary if necessary */
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static void tcg_reg_free(TCGContext *s, int reg)
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/* sync register 'reg' by saving it to the corresponding temporary */
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static inline void tcg_reg_sync(TCGContext *s, int reg)
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{
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TCGTemp *ts;
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int temp;
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temp = s->reg_to_temp[reg];
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if (temp != -1) {
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ts = &s->temps[temp];
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assert(ts->val_type == TEMP_VAL_REG);
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if (!ts->mem_coherent) {
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if (!ts->mem_allocated)
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temp_allocate_frame(s, temp);
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tcg_out_st(s, ts->type, reg, ts->mem_reg, ts->mem_offset);
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ts = &s->temps[temp];
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assert(ts->val_type == TEMP_VAL_REG);
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if (!ts->mem_coherent && !ts->fixed_reg) {
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if (!ts->mem_allocated) {
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temp_allocate_frame(s, temp);
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}
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ts->val_type = TEMP_VAL_MEM;
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tcg_out_st(s, ts->type, reg, ts->mem_reg, ts->mem_offset);
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}
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ts->mem_coherent = 1;
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}
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/* free register 'reg' by spilling the corresponding temporary if necessary */
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static void tcg_reg_free(TCGContext *s, int reg)
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{
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int temp;
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temp = s->reg_to_temp[reg];
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if (temp != -1) {
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tcg_reg_sync(s, reg);
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s->temps[temp].val_type = TEMP_VAL_MEM;
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s->reg_to_temp[reg] = -1;
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}
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}
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