tcg: Add preferred_reg argument to tcg_reg_alloc_do_movi
Pass this through to temp_sync. Reviewed-by: Emilio G. Cota <cota@braap.org> Signed-off-by: Richard Henderson <richard.henderson@linaro.org>
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@ -3077,7 +3077,8 @@ static void tcg_reg_alloc_bb_end(TCGContext *s, TCGRegSet allocated_regs)
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}
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static void tcg_reg_alloc_do_movi(TCGContext *s, TCGTemp *ots,
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tcg_target_ulong val, TCGLifeData arg_life)
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tcg_target_ulong val, TCGLifeData arg_life,
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TCGRegSet preferred_regs)
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{
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if (ots->fixed_reg) {
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/* For fixed registers, we do not do any constant propagation. */
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@ -3093,7 +3094,7 @@ static void tcg_reg_alloc_do_movi(TCGContext *s, TCGTemp *ots,
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ots->val = val;
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ots->mem_coherent = 0;
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if (NEED_SYNC_ARG(0)) {
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temp_sync(s, ots, s->reserved_regs, 0, IS_DEAD_ARG(0));
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temp_sync(s, ots, s->reserved_regs, preferred_regs, IS_DEAD_ARG(0));
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} else if (IS_DEAD_ARG(0)) {
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temp_dead(s, ots);
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}
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@ -3104,7 +3105,7 @@ static void tcg_reg_alloc_movi(TCGContext *s, const TCGOp *op)
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TCGTemp *ots = arg_temp(op->args[0]);
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tcg_target_ulong val = op->args[1];
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tcg_reg_alloc_do_movi(s, ots, val, op->life);
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tcg_reg_alloc_do_movi(s, ots, val, op->life, 0);
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}
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static void tcg_reg_alloc_mov(TCGContext *s, const TCGOp *op)
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@ -3128,7 +3129,7 @@ static void tcg_reg_alloc_mov(TCGContext *s, const TCGOp *op)
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if (IS_DEAD_ARG(1)) {
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temp_dead(s, ts);
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}
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tcg_reg_alloc_do_movi(s, ots, val, arg_life);
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tcg_reg_alloc_do_movi(s, ots, val, arg_life, 0);
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return;
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}
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