Commit Graph

7224 Commits

Author SHA1 Message Date
Бранимир Караџић
5d72520a1d Updated meshoptimizer. 2020-03-08 20:10:22 -07:00
Бранимир Караџић
a0ad4ee5ae Updated ImGui. 2020-03-07 12:25:39 -08:00
Бранимир Караџић
72d00cfe69 Fixed VS build. 2020-03-06 18:49:53 -08:00
Бранимир Караџић
aea0759457 Cleanup. 2020-03-04 08:55:03 -08:00
Robin Allen
2f58755f6d Keep debug text colours the same with sRGB backbuffer on/off 2020-03-04 16:35:08 +00:00
Бранимир Караџић
9afd286d93 Updated ImGui. 2020-03-03 19:25:56 -08:00
Бранимир Караџић
e5b1e7a645 Cleanup. 2020-03-03 19:25:11 -08:00
Robin Allen
64c21b3f32 Create sRGB textures if the texture file specifies sRGB 2020-03-04 03:23:25 +00:00
Nick Waanders
9fffde72cf Update renderer_mtl.mm
TARGET_OS_MACCATALYST is defined, but it is set to 0. Therefore the 'defined' check is not correct.
2020-03-04 03:22:51 +00:00
Бранимир Караџић
29dc60b068 Revert "Fix RGBA4 and RGB5A1 format & internalFormat"
This reverts commit 5b9b75abb2.
2020-03-02 22:09:05 -08:00
Бранимир Караџић
09de2467d5 Revert "Fix RGBA4 and RGB5_A1 type. GL_UNSIGNED_SHORT_4_4_4_4_REV and GL_UNSIGNED_SHORT_1_5_5_5_REV do not exist in GLES, only in desktop OpenGL, but the non _REV verrsion is present in both"
This reverts commit c56d843565.
2020-03-02 22:09:00 -08:00
Jukka Jylänki
c56d843565 Fix RGBA4 and RGB5_A1 type. GL_UNSIGNED_SHORT_4_4_4_4_REV and GL_UNSIGNED_SHORT_1_5_5_5_REV do not exist in GLES, only in desktop OpenGL, but the non _REV verrsion is present in both 2020-03-03 06:04:45 +00:00
Jukka Jylänki
5b9b75abb2 Fix RGBA4 and RGB5A1 format & internalFormat 2020-03-03 04:08:27 +00:00
Jukka Jylänki
e1b3fe6d75 Fix OpenGL ES depth&stencil format querying. 2020-03-02 16:55:39 +00:00
Jukka Jylänki
d539f3425f Avoid querying GL_MAX_ARRAY_TEXTURE_LAYERS and GL_MAX_LABEL_LENGTH if it is known at compile time that the GL context is not new enough to have them. 2020-03-02 16:54:25 +00:00
Бранимир Караџић
c0626b90e7 Updated ImGui. 2020-03-01 20:38:25 -08:00
Бранимир Караџић
37cb4b51ff Updated glslang. 2020-02-27 21:53:53 -08:00
Бранимир Караџић
6550a8b4c0 Updated meshoptimizer. 2020-02-27 21:44:19 -08:00
Бранимир Караџић
c6e7917034 Updated cgltf. 2020-02-27 21:44:05 -08:00
Minmin Gong
68e27b6655 Fix a couple framebuffer related bugs in D3D renderer
1. A crash in D3D11 renderer when create a texture with flag BGFX_TEXTURE_RT_WRITE_ONLY then override it, bcause m_srv is NULL.
2. In headless mode, RendererContextD3D12::m_swapChain is NULL, clear it resulting a D3D12 debug error
2020-02-27 04:59:35 +00:00
Minmin Gong
ca509c136d Store the command queue into device in D3D12 renderer 2020-02-27 04:58:27 +00:00
Бранимир Караџић
15e52bc3be Updated ImGui. 2020-02-25 21:20:42 -08:00
Бранимир Караџић
c009e157e7 Updated meshoptimizer. 2020-02-21 21:01:11 -08:00
Sandy Carter
d7e3f03780 shaderc_glsl: Fix error when mixing SamplerArray and flat keyword
Use of the `flat` keyword will have `glslopt_optimize` run with glsl
version 130. In this mode, it will change calls of `texture2DArray` to
the more general `textureArray`. However, this call results in an error
when reading the compiled shader:

```
bgfx/src/renderer_gl.cpp:5904: BGFX Failed to compile shader.
0: 0(45) : error C1503: undefined variable "textureArray"
```
Defining this call to be `texture` avoids this error.
2020-02-20 16:05:00 +00:00
Sandy Carter
9d09b965f5 shaderc_glsl: skip interp params when parsing glslopt output
Keywords like `flat` qualify type names. Without skipping them, the parser
will not find the type used and fail.
2020-02-20 16:05:00 +00:00
Minmin Gong
de4e62692d Don't clear RTVs/DSVs after creating them 2020-02-20 05:00:04 +00:00
Minmin Gong
141aae44cd Fix the sRGB support in D3D12 renderer 2020-02-20 04:59:03 +00:00
Akira13641
f61824cf7d Add Pascal (Free Pascal) bindings to the list 2020-02-19 05:29:17 +00:00
Бранимир Караџић
b2246455db Updated ImGui. 2020-02-18 09:57:45 -08:00
Vladimir Vukicevic
9499acce56 Add Valid property to handle types 2020-02-18 17:54:55 +00:00
Minmin Gong
ccdd6676ca Implement the overrideInternal in D3D12 renderer 2020-02-13 07:11:47 +00:00
Бранимир Караџић
830aa1f2b3 Updated meshoptimizer. 2020-02-12 08:03:01 -08:00
Бранимир Караџић
bf7762dd10 Updated ImGui. 2020-02-12 08:02:21 -08:00
Бранимир Караџић
5cf21e8255 Updated README. 2020-02-11 20:03:36 -08:00
Бранимир Караџић
9fa9816841 Updated ImGui. 2020-02-10 21:47:34 -08:00
Attila Kocsis
6f168f0ca2 Metal: Fixed msaa capture 2020-02-11 03:20:53 +00:00
Justin Murray
248c7a88df Modified CreateShaderResourceView() calls to use descriptiors from prior SRVs to handle cases where SRV format cannot be directly deduced from texture format. This happens when using D3D11's typeless texture formats, which can be introduced into a BGFX app using overrideInternal. 2020-02-11 03:19:58 +00:00
Бранимир Караџић
90311b0071 Updated meshoptimizer. 2020-02-10 09:01:35 -08:00
Бранимир Караџић
db781c76a2 Updated ImGui. 2020-02-10 08:59:50 -08:00
Бранимир Караџић
c735560b93 Fixed typo. 2020-02-10 08:59:34 -08:00
Бранимир Караџић
cacf62190b Cleanup. 2020-02-10 08:19:21 -08:00
Wencey Wang
7a506a48d7 Let WinRT dll Build
WinRT dll should also use __declspec to build.
2020-02-10 16:18:21 +00:00
Elviss Strazdins
ff6aa27cae Fix MSAA sample count for Metal 2020-02-10 16:17:56 +00:00
Бранимир Караџић
17db2f79e0 Revert "d3d9: Set RGBA4 to unknown"
This reverts commit c776c2eaaa.
2020-02-08 09:29:14 -08:00
Sandy Carter
c776c2eaaa d3d9: Set RGBA4 to unknown
Color ordering of RGBA4 is wrong and there are no A4B4G4A4 format or swizzling
options.
2020-02-08 09:21:12 -08:00
Sandy Carter
dba8b8efef vulkan: Add swizzle definition to formats
Fix color ordering of RGBA4
2020-02-08 09:21:12 -08:00
Sandy Carter
77fdc487ab opengl: Fix color ordering of RGBA4 2020-02-08 09:21:12 -08:00
attilaz
cb4543cc67 Metal: Fixed compressed texture update
I have tested 08-update on iOS and Mac.
2020-02-07 07:23:17 -08:00
Attila Kocsis
8a3786c59c Added desciption labels to 08-update
Added row of cubes whose compressed texture is created with empty content then updated using bgx::updateTexture2D.

Fixed default srcPitch in d3d11 renderer for compressed textures.
2020-02-07 07:23:17 -08:00
Бранимир Караџић
d05a139ae8 Cleanup. 2020-02-06 20:09:38 -08:00