Commit Graph

369 Commits

Author SHA1 Message Date
Бранимир Караџић
7d323e84f3 Updated ImGui. 2022-08-06 22:28:07 -07:00
Бранимир Караџић
8f96b8ade7 Cleanup. 2022-02-11 08:15:04 -08:00
pezcode
88a6317a93
Switch to imgui IO event API (#2726)
Added in imgui 1.87
2022-02-11 08:12:27 -08:00
pezcode
841ab98cfa
Imgui fixes (#2720)
* Pass Meta key modifier to ImGui

* Use index offset provided by ImGui

* Use vertex offset provided by ImGui

We need to tell ImGui we can support per-draw vertex offsets. Useful for
complex widgets like implot.
2022-02-06 17:31:27 -08:00
Бранимир Караџић
4581f14cd4 Happy New Year! 2022-01-15 11:59:06 -08:00
Бранимир Караџић
e0d26507dc Added BGFX_CONFIG_ENCODER_API_ONLY configuration setting to enable/disable non-encoder API. 2021-06-11 08:05:58 -07:00
Branimir Karadžić
f569fe32a6 Rebuilt all embedded shaders. 2021-06-06 14:51:46 -07:00
Бранимир Караџић
c42a3a5d4d Cleanup. 2021-05-08 07:29:50 -07:00
Daniel Collin
c9bf791eaa
Fixed multiview issues with dear imgui (#2511)
When using the multview / docking feature of dear imgui (availible on the main repo in the docking branch) dear imgui will use desktop relative coordinates instead of window relative. This causing the rendering to get "offseted" if not handled correctly.
Before this change the rendering matrix wasn't used at all and this has now been changed in the vertex shader.

Notice this change is fully backwards compatible with the relative windows as well as the upper left corner will always be set to 0,0 in that case thus this change will work with both versions.

I also added some changes to skip rendering if not needed (based on the the other backend implementations for dear imgui such as the OpenGL one)
2021-05-08 07:26:06 -07:00
Hugo Amnov
a176685a2c
Cleanup imgui shaders (#2479)
* Remove unused Imgui shaders

* Cleanup Imgui shaders position attribute
2021-04-18 12:58:00 -07:00
Бранимир Караџић
c3b8ec0dd0 Revert "Cleanup imgui shaders (#2476)"
This reverts commit 01b7fc0105.
2021-04-18 11:43:51 -07:00
Hugo Amnov
01b7fc0105
Cleanup imgui shaders (#2476)
* Remove unused Imgui shaders

* Cleanup Imgui shaders position attribute
2021-04-18 11:39:42 -07:00
Бранимир Караџић
1fb245c581 Cleanup. 2021-04-02 12:51:59 -07:00
Бранимир Караџић
0df2e90edb Cleanup. 2021-04-01 20:09:16 -07:00
Бранимир Караџић
af49c5d264 Happy New Year! 2021-01-14 15:53:49 -08:00
Бранимир Караџић
ed48498911 Disabled imguizmo is over test. 2020-12-28 12:57:46 -08:00
Бранимир Караџић
197c1ced3b Included ImGuizmo to ImGui::MouseOverArea test. 2020-12-27 21:28:07 -08:00
Бранимир Караџић
4224dcf2b2 Cleanup. 2020-12-20 22:42:16 -08:00
Branimir Karadžić
5c304dad3b Fixed issue #2330. Added support for 32-bit indices in transient index buffer. 2020-12-15 19:01:25 -08:00
Hugo Amnov
b48b084d25
Vulkan cleanup for Webgpu (#2127)
* Harmonize and simplify Vulkan SPIRV bindings mappings

* Handle Vulkan V-flip properly

* Update Embedded shaders
2020-05-03 13:54:30 -07:00
Бранимир Караџић
d05a139ae8 Cleanup. 2020-02-06 20:09:38 -08:00
Бранимир Караџић
82f56b5987 Happy New Year! 2020-01-14 21:37:06 -08:00
Leandro Freire
1db46f4fe6 Rename variables and constants 2019-08-17 12:32:16 -07:00
Leandro Freire
855623e153 Rename VertexDecl to VertexLayout 2019-08-13 18:42:01 -07:00
Бранимир Караџић
73362c3989 Rebuilt shaders. 2019-08-10 10:26:00 -07:00
Rinthel Kwon
6927a9179b vulkan renderer draft implementation 2019-08-04 19:51:16 -07:00
Бранимир Караџић
d7d74c19c6 Cleanup. 2019-07-17 21:45:17 -07:00
Cloud Wu
af31aaaa4c AddInputCharacter can handle Unicode 2019-05-10 16:05:32 +08:00
Cloud Wu
676ceb1a2d unicode inputChar support for imguiBeginFrame 2019-05-06 20:34:13 +08:00
Бранимир Караџић
1198f73af1 Removed Scintilla. 2019-04-16 19:16:09 -07:00
Branimir Karadžić
b0f0514f86 Rebuilt embedded shaders. 2019-01-22 21:02:34 -08:00
Бранимир Караџић
0df9a005fa Cleanup. 2019-01-14 19:08:49 -08:00
Бранимир Караџић
3f3a9450ba Happy New Year! 2019-01-13 17:13:25 -08:00
Бранимир Караџић
a54f8a3f81 Renamed UniformType enum Int1 to Sampler. 2019-01-11 14:14:17 -08:00
Branimir Karadžić
83b1ece243 Rebuilt shaders. 2018-09-19 20:35:53 -07:00
Branimir Karadžić
db0ec1f5db Removed HMD API and OculusVR support. 2018-07-19 20:22:21 -07:00
Branimir Karadžić
0d502588d0 Removed ViewId style from ImGui. 2018-05-09 08:01:29 -07:00
Branimir Karadžić
e74a5d7843 Renamed ocornut-imgui to dear-imgui. 2018-05-06 08:57:48 -07:00
Branimir Karadžić
0c405fc256 shaderc: Fixed SPIRV uniform offsets. 2018-04-14 10:30:00 -07:00
Branimir Karadžić
45918a4e81 Updated shaders. 2018-04-12 20:45:33 -07:00
Branimir Karadžić
ab46f3f353 Rebuild embedded shaders. 2018-04-11 21:14:22 -07:00
Branimir Karadžić
93a1c8171a Cleanup. 2018-04-08 20:12:49 -07:00
Branimir Karadžić
5ecd605107 Updated shaders. 2018-03-17 21:56:54 -07:00
Branimir Karadžić
3798bb7105 Updated ImGui. 2018-02-16 18:21:19 -08:00
Branimir Karadžić
584b8b34f0 Added support for independent RGB channel write control. 2018-02-13 12:35:23 -08:00
Branimir Karadžić
c6f03ab6a3 Cleanup. 2018-02-06 21:39:50 -08:00
Branimir Karadžić
adfe3b002b Cleanup. 2018-02-06 21:35:36 -08:00
Branimir Karadžić
e8658e7c06 Cleanup. 2018-02-06 21:33:50 -08:00
Branimir Karadžić
f45d010b90 Updated ImGui. 2018-02-06 13:24:05 -08:00
Branimir Karadžić
0190e5543d Cleanup. 2018-02-01 19:38:55 -08:00