mirror of https://github.com/bkaradzic/bgfx
Cleanup imgui shaders (#2479)
* Remove unused Imgui shaders * Cleanup Imgui shaders position attribute
This commit is contained in:
parent
b2d72b1495
commit
a176685a2c
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@ -1,100 +0,0 @@
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static const uint8_t fs_imgui_color_glsl[93] =
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{
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0x46, 0x53, 0x48, 0x06, 0xa4, 0x8b, 0xef, 0x49, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x4a, 0x00, // FSH....I......J.
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0x00, 0x00, 0x76, 0x61, 0x72, 0x79, 0x69, 0x6e, 0x67, 0x20, 0x68, 0x69, 0x67, 0x68, 0x70, 0x20, // ..varying highp
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0x76, 0x65, 0x63, 0x34, 0x20, 0x76, 0x5f, 0x63, 0x6f, 0x6c, 0x6f, 0x72, 0x30, 0x3b, 0x0a, 0x76, // vec4 v_color0;.v
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0x6f, 0x69, 0x64, 0x20, 0x6d, 0x61, 0x69, 0x6e, 0x20, 0x28, 0x29, 0x0a, 0x7b, 0x0a, 0x20, 0x20, // oid main ().{.
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0x67, 0x6c, 0x5f, 0x46, 0x72, 0x61, 0x67, 0x43, 0x6f, 0x6c, 0x6f, 0x72, 0x20, 0x3d, 0x20, 0x76, // gl_FragColor = v
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0x5f, 0x63, 0x6f, 0x6c, 0x6f, 0x72, 0x30, 0x3b, 0x0a, 0x7d, 0x0a, 0x0a, 0x00, // _color0;.}...
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};
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static const uint8_t fs_imgui_color_spv[406] =
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{
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0x46, 0x53, 0x48, 0x06, 0xa4, 0x8b, 0xef, 0x49, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x80, 0x01, // FSH....I........
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0x00, 0x00, 0x03, 0x02, 0x23, 0x07, 0x00, 0x00, 0x01, 0x00, 0x08, 0x00, 0x08, 0x00, 0x2b, 0x00, // ....#.........+.
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0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x11, 0x00, 0x02, 0x00, 0x01, 0x00, 0x00, 0x00, 0x0b, 0x00, // ................
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0x06, 0x00, 0x01, 0x00, 0x00, 0x00, 0x47, 0x4c, 0x53, 0x4c, 0x2e, 0x73, 0x74, 0x64, 0x2e, 0x34, // ......GLSL.std.4
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0x35, 0x30, 0x00, 0x00, 0x00, 0x00, 0x0e, 0x00, 0x03, 0x00, 0x00, 0x00, 0x00, 0x00, 0x01, 0x00, // 50..............
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0x00, 0x00, 0x0f, 0x00, 0x07, 0x00, 0x04, 0x00, 0x00, 0x00, 0x04, 0x00, 0x00, 0x00, 0x6d, 0x61, // ..............ma
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0x69, 0x6e, 0x00, 0x00, 0x00, 0x00, 0x21, 0x00, 0x00, 0x00, 0x2a, 0x00, 0x00, 0x00, 0x10, 0x00, // in....!...*.....
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0x03, 0x00, 0x04, 0x00, 0x00, 0x00, 0x07, 0x00, 0x00, 0x00, 0x03, 0x00, 0x03, 0x00, 0x05, 0x00, // ................
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0x00, 0x00, 0xf4, 0x01, 0x00, 0x00, 0x05, 0x00, 0x04, 0x00, 0x04, 0x00, 0x00, 0x00, 0x6d, 0x61, // ..............ma
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0x69, 0x6e, 0x00, 0x00, 0x00, 0x00, 0x05, 0x00, 0x05, 0x00, 0x21, 0x00, 0x00, 0x00, 0x76, 0x5f, // in........!...v_
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0x63, 0x6f, 0x6c, 0x6f, 0x72, 0x30, 0x00, 0x00, 0x00, 0x00, 0x05, 0x00, 0x06, 0x00, 0x2a, 0x00, // color0........*.
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0x00, 0x00, 0x62, 0x67, 0x66, 0x78, 0x5f, 0x46, 0x72, 0x61, 0x67, 0x44, 0x61, 0x74, 0x61, 0x30, // ..bgfx_FragData0
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0x00, 0x00, 0x47, 0x00, 0x04, 0x00, 0x21, 0x00, 0x00, 0x00, 0x1e, 0x00, 0x00, 0x00, 0x00, 0x00, // ..G...!.........
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0x00, 0x00, 0x47, 0x00, 0x04, 0x00, 0x2a, 0x00, 0x00, 0x00, 0x1e, 0x00, 0x00, 0x00, 0x00, 0x00, // ..G...*.........
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0x00, 0x00, 0x13, 0x00, 0x02, 0x00, 0x02, 0x00, 0x00, 0x00, 0x21, 0x00, 0x03, 0x00, 0x03, 0x00, // ..........!.....
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0x00, 0x00, 0x02, 0x00, 0x00, 0x00, 0x16, 0x00, 0x03, 0x00, 0x06, 0x00, 0x00, 0x00, 0x20, 0x00, // .............. .
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0x00, 0x00, 0x17, 0x00, 0x04, 0x00, 0x08, 0x00, 0x00, 0x00, 0x06, 0x00, 0x00, 0x00, 0x04, 0x00, // ................
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0x00, 0x00, 0x20, 0x00, 0x04, 0x00, 0x20, 0x00, 0x00, 0x00, 0x01, 0x00, 0x00, 0x00, 0x08, 0x00, // .. ... .........
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0x00, 0x00, 0x3b, 0x00, 0x04, 0x00, 0x20, 0x00, 0x00, 0x00, 0x21, 0x00, 0x00, 0x00, 0x01, 0x00, // ..;... ...!.....
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0x00, 0x00, 0x20, 0x00, 0x04, 0x00, 0x29, 0x00, 0x00, 0x00, 0x03, 0x00, 0x00, 0x00, 0x08, 0x00, // .. ...).........
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0x00, 0x00, 0x3b, 0x00, 0x04, 0x00, 0x29, 0x00, 0x00, 0x00, 0x2a, 0x00, 0x00, 0x00, 0x03, 0x00, // ..;...)...*.....
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0x00, 0x00, 0x36, 0x00, 0x05, 0x00, 0x02, 0x00, 0x00, 0x00, 0x04, 0x00, 0x00, 0x00, 0x00, 0x00, // ..6.............
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0x00, 0x00, 0x03, 0x00, 0x00, 0x00, 0xf8, 0x00, 0x02, 0x00, 0x05, 0x00, 0x00, 0x00, 0x3d, 0x00, // ..............=.
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0x04, 0x00, 0x08, 0x00, 0x00, 0x00, 0x22, 0x00, 0x00, 0x00, 0x21, 0x00, 0x00, 0x00, 0x3e, 0x00, // ......"...!...>.
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0x03, 0x00, 0x2a, 0x00, 0x00, 0x00, 0x22, 0x00, 0x00, 0x00, 0xfd, 0x00, 0x01, 0x00, 0x38, 0x00, // ..*...".......8.
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0x01, 0x00, 0x00, 0x00, 0x00, 0x00, // ......
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};
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static const uint8_t fs_imgui_color_dx9[135] =
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{
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0x46, 0x53, 0x48, 0x06, 0xa4, 0x8b, 0xef, 0x49, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x74, 0x00, // FSH....I......t.
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0x00, 0x00, 0x00, 0x03, 0xff, 0xff, 0xfe, 0xff, 0x14, 0x00, 0x43, 0x54, 0x41, 0x42, 0x1c, 0x00, // ..........CTAB..
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0x00, 0x00, 0x23, 0x00, 0x00, 0x00, 0x00, 0x03, 0xff, 0xff, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // ..#.............
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0x00, 0x00, 0x00, 0x91, 0x00, 0x00, 0x1c, 0x00, 0x00, 0x00, 0x70, 0x73, 0x5f, 0x33, 0x5f, 0x30, // ..........ps_3_0
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0x00, 0x4d, 0x69, 0x63, 0x72, 0x6f, 0x73, 0x6f, 0x66, 0x74, 0x20, 0x28, 0x52, 0x29, 0x20, 0x48, // .Microsoft (R) H
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0x4c, 0x53, 0x4c, 0x20, 0x53, 0x68, 0x61, 0x64, 0x65, 0x72, 0x20, 0x43, 0x6f, 0x6d, 0x70, 0x69, // LSL Shader Compi
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0x6c, 0x65, 0x72, 0x20, 0x31, 0x30, 0x2e, 0x31, 0x00, 0xab, 0x1f, 0x00, 0x00, 0x02, 0x0a, 0x00, // ler 10.1........
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0x00, 0x80, 0x00, 0x00, 0x0f, 0x90, 0x01, 0x00, 0x00, 0x02, 0x00, 0x08, 0x0f, 0x80, 0x00, 0x00, // ................
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0xe4, 0x90, 0xff, 0xff, 0x00, 0x00, 0x00, // .......
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};
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static const uint8_t fs_imgui_color_dx11[266] =
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{
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0x46, 0x53, 0x48, 0x06, 0xa4, 0x8b, 0xef, 0x49, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0xf4, 0x00, // FSH....I........
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0x00, 0x00, 0x44, 0x58, 0x42, 0x43, 0xa6, 0x7f, 0x08, 0xe2, 0x95, 0xbd, 0x5f, 0xa3, 0x3f, 0x5b, // ..DXBC......_.?[
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0x58, 0x8e, 0x54, 0x0f, 0x89, 0x67, 0x01, 0x00, 0x00, 0x00, 0xf4, 0x00, 0x00, 0x00, 0x03, 0x00, // X.T..g..........
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0x00, 0x00, 0x2c, 0x00, 0x00, 0x00, 0x80, 0x00, 0x00, 0x00, 0xb4, 0x00, 0x00, 0x00, 0x49, 0x53, // ..,...........IS
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0x47, 0x4e, 0x4c, 0x00, 0x00, 0x00, 0x02, 0x00, 0x00, 0x00, 0x08, 0x00, 0x00, 0x00, 0x38, 0x00, // GNL...........8.
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0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x01, 0x00, 0x00, 0x00, 0x03, 0x00, 0x00, 0x00, 0x00, 0x00, // ................
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0x00, 0x00, 0x0f, 0x00, 0x00, 0x00, 0x44, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // ......D.........
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0x00, 0x00, 0x03, 0x00, 0x00, 0x00, 0x01, 0x00, 0x00, 0x00, 0x0f, 0x0f, 0x00, 0x00, 0x53, 0x56, // ..............SV
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0x5f, 0x50, 0x4f, 0x53, 0x49, 0x54, 0x49, 0x4f, 0x4e, 0x00, 0x43, 0x4f, 0x4c, 0x4f, 0x52, 0x00, // _POSITION.COLOR.
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0xab, 0xab, 0x4f, 0x53, 0x47, 0x4e, 0x2c, 0x00, 0x00, 0x00, 0x01, 0x00, 0x00, 0x00, 0x08, 0x00, // ..OSGN,.........
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0x00, 0x00, 0x20, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x03, 0x00, // .. .............
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0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x0f, 0x00, 0x00, 0x00, 0x53, 0x56, 0x5f, 0x54, 0x41, 0x52, // ..........SV_TAR
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0x47, 0x45, 0x54, 0x00, 0xab, 0xab, 0x53, 0x48, 0x44, 0x52, 0x38, 0x00, 0x00, 0x00, 0x40, 0x00, // GET...SHDR8...@.
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0x00, 0x00, 0x0e, 0x00, 0x00, 0x00, 0x62, 0x10, 0x00, 0x03, 0xf2, 0x10, 0x10, 0x00, 0x01, 0x00, // ......b.........
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0x00, 0x00, 0x65, 0x00, 0x00, 0x03, 0xf2, 0x20, 0x10, 0x00, 0x00, 0x00, 0x00, 0x00, 0x36, 0x00, // ..e.... ......6.
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0x00, 0x05, 0xf2, 0x20, 0x10, 0x00, 0x00, 0x00, 0x00, 0x00, 0x46, 0x1e, 0x10, 0x00, 0x01, 0x00, // ... ......F.....
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0x00, 0x00, 0x3e, 0x00, 0x00, 0x01, 0x00, 0x00, 0x00, 0x00, // ..>.......
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};
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static const uint8_t fs_imgui_color_mtl[386] =
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{
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0x46, 0x53, 0x48, 0x06, 0xa4, 0x8b, 0xef, 0x49, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x6c, 0x01, // FSH....I......l.
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0x00, 0x00, 0x23, 0x69, 0x6e, 0x63, 0x6c, 0x75, 0x64, 0x65, 0x20, 0x3c, 0x6d, 0x65, 0x74, 0x61, // ..#include <meta
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0x6c, 0x5f, 0x73, 0x74, 0x64, 0x6c, 0x69, 0x62, 0x3e, 0x0a, 0x23, 0x69, 0x6e, 0x63, 0x6c, 0x75, // l_stdlib>.#inclu
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0x64, 0x65, 0x20, 0x3c, 0x73, 0x69, 0x6d, 0x64, 0x2f, 0x73, 0x69, 0x6d, 0x64, 0x2e, 0x68, 0x3e, // de <simd/simd.h>
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0x0a, 0x0a, 0x75, 0x73, 0x69, 0x6e, 0x67, 0x20, 0x6e, 0x61, 0x6d, 0x65, 0x73, 0x70, 0x61, 0x63, // ..using namespac
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0x65, 0x20, 0x6d, 0x65, 0x74, 0x61, 0x6c, 0x3b, 0x0a, 0x0a, 0x73, 0x74, 0x72, 0x75, 0x63, 0x74, // e metal;..struct
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0x20, 0x78, 0x6c, 0x61, 0x74, 0x4d, 0x74, 0x6c, 0x4d, 0x61, 0x69, 0x6e, 0x5f, 0x6f, 0x75, 0x74, // xlatMtlMain_out
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0x0a, 0x7b, 0x0a, 0x20, 0x20, 0x20, 0x20, 0x66, 0x6c, 0x6f, 0x61, 0x74, 0x34, 0x20, 0x62, 0x67, // .{. float4 bg
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0x66, 0x78, 0x5f, 0x46, 0x72, 0x61, 0x67, 0x44, 0x61, 0x74, 0x61, 0x30, 0x20, 0x5b, 0x5b, 0x63, // fx_FragData0 [[c
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0x6f, 0x6c, 0x6f, 0x72, 0x28, 0x30, 0x29, 0x5d, 0x5d, 0x3b, 0x0a, 0x7d, 0x3b, 0x0a, 0x0a, 0x73, // olor(0)]];.};..s
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0x74, 0x72, 0x75, 0x63, 0x74, 0x20, 0x78, 0x6c, 0x61, 0x74, 0x4d, 0x74, 0x6c, 0x4d, 0x61, 0x69, // truct xlatMtlMai
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0x6e, 0x5f, 0x69, 0x6e, 0x0a, 0x7b, 0x0a, 0x20, 0x20, 0x20, 0x20, 0x66, 0x6c, 0x6f, 0x61, 0x74, // n_in.{. float
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0x34, 0x20, 0x76, 0x5f, 0x63, 0x6f, 0x6c, 0x6f, 0x72, 0x30, 0x20, 0x5b, 0x5b, 0x75, 0x73, 0x65, // 4 v_color0 [[use
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0x72, 0x28, 0x6c, 0x6f, 0x63, 0x6e, 0x30, 0x29, 0x5d, 0x5d, 0x3b, 0x0a, 0x7d, 0x3b, 0x0a, 0x0a, // r(locn0)]];.};..
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0x66, 0x72, 0x61, 0x67, 0x6d, 0x65, 0x6e, 0x74, 0x20, 0x78, 0x6c, 0x61, 0x74, 0x4d, 0x74, 0x6c, // fragment xlatMtl
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0x4d, 0x61, 0x69, 0x6e, 0x5f, 0x6f, 0x75, 0x74, 0x20, 0x78, 0x6c, 0x61, 0x74, 0x4d, 0x74, 0x6c, // Main_out xlatMtl
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0x4d, 0x61, 0x69, 0x6e, 0x28, 0x78, 0x6c, 0x61, 0x74, 0x4d, 0x74, 0x6c, 0x4d, 0x61, 0x69, 0x6e, // Main(xlatMtlMain
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0x5f, 0x69, 0x6e, 0x20, 0x69, 0x6e, 0x20, 0x5b, 0x5b, 0x73, 0x74, 0x61, 0x67, 0x65, 0x5f, 0x69, // _in in [[stage_i
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0x6e, 0x5d, 0x5d, 0x29, 0x0a, 0x7b, 0x0a, 0x20, 0x20, 0x20, 0x20, 0x78, 0x6c, 0x61, 0x74, 0x4d, // n]]).{. xlatM
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0x74, 0x6c, 0x4d, 0x61, 0x69, 0x6e, 0x5f, 0x6f, 0x75, 0x74, 0x20, 0x6f, 0x75, 0x74, 0x20, 0x3d, // tlMain_out out =
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0x20, 0x7b, 0x7d, 0x3b, 0x0a, 0x20, 0x20, 0x20, 0x20, 0x6f, 0x75, 0x74, 0x2e, 0x62, 0x67, 0x66, // {};. out.bgf
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0x78, 0x5f, 0x46, 0x72, 0x61, 0x67, 0x44, 0x61, 0x74, 0x61, 0x30, 0x20, 0x3d, 0x20, 0x69, 0x6e, // x_FragData0 = in
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0x2e, 0x76, 0x5f, 0x63, 0x6f, 0x6c, 0x6f, 0x72, 0x30, 0x3b, 0x0a, 0x20, 0x20, 0x20, 0x20, 0x72, // .v_color0;. r
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0x65, 0x74, 0x75, 0x72, 0x6e, 0x20, 0x6f, 0x75, 0x74, 0x3b, 0x0a, 0x7d, 0x0a, 0x0a, 0x00, 0x00, // eturn out;.}....
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0x00, 0x00, // ..
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};
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extern const uint8_t* fs_imgui_color_pssl;
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extern const uint32_t fs_imgui_color_pssl_size;
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$input v_color0
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/*
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* Copyright 2011-2021 Branimir Karadzic. All rights reserved.
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* License: https://github.com/bkaradzic/bgfx#license-bsd-2-clause
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*/
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#include <bgfx_shader.sh>
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void main()
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{
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gl_FragColor = v_color0;
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}
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static const uint8_t fs_imgui_cubemap_glsl[367] =
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{
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0x46, 0x53, 0x48, 0x06, 0xe3, 0xc2, 0x5c, 0x65, 0x00, 0x00, 0x00, 0x00, 0x02, 0x00, 0x11, 0x75, // FSH....e.......u
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0x5f, 0x69, 0x6d, 0x61, 0x67, 0x65, 0x4c, 0x6f, 0x64, 0x45, 0x6e, 0x61, 0x62, 0x6c, 0x65, 0x64, // _imageLodEnabled
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0x02, 0x01, 0x00, 0x00, 0x01, 0x00, 0x0a, 0x73, 0x5f, 0x74, 0x65, 0x78, 0x43, 0x6f, 0x6c, 0x6f, // .......s_texColo
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0x72, 0x00, 0x01, 0x00, 0x00, 0x01, 0x00, 0x33, 0x01, 0x00, 0x00, 0x76, 0x61, 0x72, 0x79, 0x69, // r......3...varyi
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0x6e, 0x67, 0x20, 0x68, 0x69, 0x67, 0x68, 0x70, 0x20, 0x76, 0x65, 0x63, 0x33, 0x20, 0x76, 0x5f, // ng highp vec3 v_
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0x6e, 0x6f, 0x72, 0x6d, 0x61, 0x6c, 0x3b, 0x0a, 0x75, 0x6e, 0x69, 0x66, 0x6f, 0x72, 0x6d, 0x20, // normal;.uniform
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0x68, 0x69, 0x67, 0x68, 0x70, 0x20, 0x76, 0x65, 0x63, 0x34, 0x20, 0x75, 0x5f, 0x69, 0x6d, 0x61, // highp vec4 u_ima
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0x67, 0x65, 0x4c, 0x6f, 0x64, 0x45, 0x6e, 0x61, 0x62, 0x6c, 0x65, 0x64, 0x3b, 0x0a, 0x75, 0x6e, // geLodEnabled;.un
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0x69, 0x66, 0x6f, 0x72, 0x6d, 0x20, 0x6c, 0x6f, 0x77, 0x70, 0x20, 0x73, 0x61, 0x6d, 0x70, 0x6c, // iform lowp sampl
|
||||
0x65, 0x72, 0x43, 0x75, 0x62, 0x65, 0x20, 0x73, 0x5f, 0x74, 0x65, 0x78, 0x43, 0x6f, 0x6c, 0x6f, // erCube s_texColo
|
||||
0x72, 0x3b, 0x0a, 0x76, 0x6f, 0x69, 0x64, 0x20, 0x6d, 0x61, 0x69, 0x6e, 0x20, 0x28, 0x29, 0x0a, // r;.void main ().
|
||||
0x7b, 0x0a, 0x20, 0x20, 0x6c, 0x6f, 0x77, 0x70, 0x20, 0x76, 0x65, 0x63, 0x34, 0x20, 0x74, 0x6d, // {. lowp vec4 tm
|
||||
0x70, 0x76, 0x61, 0x72, 0x5f, 0x31, 0x3b, 0x0a, 0x20, 0x20, 0x74, 0x6d, 0x70, 0x76, 0x61, 0x72, // pvar_1;. tmpvar
|
||||
0x5f, 0x31, 0x2e, 0x78, 0x79, 0x7a, 0x20, 0x3d, 0x20, 0x74, 0x65, 0x78, 0x74, 0x75, 0x72, 0x65, // _1.xyz = texture
|
||||
0x43, 0x75, 0x62, 0x65, 0x4c, 0x6f, 0x64, 0x20, 0x20, 0x20, 0x20, 0x28, 0x73, 0x5f, 0x74, 0x65, // CubeLod (s_te
|
||||
0x78, 0x43, 0x6f, 0x6c, 0x6f, 0x72, 0x2c, 0x20, 0x76, 0x5f, 0x6e, 0x6f, 0x72, 0x6d, 0x61, 0x6c, // xColor, v_normal
|
||||
0x2c, 0x20, 0x75, 0x5f, 0x69, 0x6d, 0x61, 0x67, 0x65, 0x4c, 0x6f, 0x64, 0x45, 0x6e, 0x61, 0x62, // , u_imageLodEnab
|
||||
0x6c, 0x65, 0x64, 0x2e, 0x78, 0x29, 0x2e, 0x78, 0x79, 0x7a, 0x3b, 0x0a, 0x20, 0x20, 0x74, 0x6d, // led.x).xyz;. tm
|
||||
0x70, 0x76, 0x61, 0x72, 0x5f, 0x31, 0x2e, 0x77, 0x20, 0x3d, 0x20, 0x28, 0x30, 0x2e, 0x32, 0x20, // pvar_1.w = (0.2
|
||||
0x2b, 0x20, 0x28, 0x30, 0x2e, 0x38, 0x20, 0x2a, 0x20, 0x75, 0x5f, 0x69, 0x6d, 0x61, 0x67, 0x65, // + (0.8 * u_image
|
||||
0x4c, 0x6f, 0x64, 0x45, 0x6e, 0x61, 0x62, 0x6c, 0x65, 0x64, 0x2e, 0x79, 0x29, 0x29, 0x3b, 0x0a, // LodEnabled.y));.
|
||||
0x20, 0x20, 0x67, 0x6c, 0x5f, 0x46, 0x72, 0x61, 0x67, 0x43, 0x6f, 0x6c, 0x6f, 0x72, 0x20, 0x3d, // gl_FragColor =
|
||||
0x20, 0x74, 0x6d, 0x70, 0x76, 0x61, 0x72, 0x5f, 0x31, 0x3b, 0x0a, 0x7d, 0x0a, 0x0a, 0x00, // tmpvar_1;.}...
|
||||
};
|
||||
static const uint8_t fs_imgui_cubemap_spv[1295] =
|
||||
{
|
||||
0x46, 0x53, 0x48, 0x06, 0xe3, 0xc2, 0x5c, 0x65, 0x00, 0x00, 0x00, 0x00, 0x02, 0x00, 0x11, 0x75, // FSH....e.......u
|
||||
0x5f, 0x69, 0x6d, 0x61, 0x67, 0x65, 0x4c, 0x6f, 0x64, 0x45, 0x6e, 0x61, 0x62, 0x6c, 0x65, 0x64, // _imageLodEnabled
|
||||
0x12, 0x01, 0x00, 0x00, 0x01, 0x00, 0x0a, 0x73, 0x5f, 0x74, 0x65, 0x78, 0x43, 0x6f, 0x6c, 0x6f, // .......s_texColo
|
||||
0x72, 0x30, 0x01, 0x40, 0x00, 0x00, 0x00, 0xd0, 0x04, 0x00, 0x00, 0x03, 0x02, 0x23, 0x07, 0x00, // r0.@.........#..
|
||||
0x00, 0x01, 0x00, 0x08, 0x00, 0x08, 0x00, 0xa7, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x11, // ................
|
||||
0x00, 0x02, 0x00, 0x01, 0x00, 0x00, 0x00, 0x0b, 0x00, 0x06, 0x00, 0x01, 0x00, 0x00, 0x00, 0x47, // ...............G
|
||||
0x4c, 0x53, 0x4c, 0x2e, 0x73, 0x74, 0x64, 0x2e, 0x34, 0x35, 0x30, 0x00, 0x00, 0x00, 0x00, 0x0e, // LSL.std.450.....
|
||||
0x00, 0x03, 0x00, 0x00, 0x00, 0x00, 0x00, 0x01, 0x00, 0x00, 0x00, 0x0f, 0x00, 0x07, 0x00, 0x04, // ................
|
||||
0x00, 0x00, 0x00, 0x04, 0x00, 0x00, 0x00, 0x6d, 0x61, 0x69, 0x6e, 0x00, 0x00, 0x00, 0x00, 0x63, // .......main....c
|
||||
0x00, 0x00, 0x00, 0x6c, 0x00, 0x00, 0x00, 0x10, 0x00, 0x03, 0x00, 0x04, 0x00, 0x00, 0x00, 0x07, // ...l............
|
||||
0x00, 0x00, 0x00, 0x03, 0x00, 0x03, 0x00, 0x05, 0x00, 0x00, 0x00, 0xf4, 0x01, 0x00, 0x00, 0x05, // ................
|
||||
0x00, 0x04, 0x00, 0x04, 0x00, 0x00, 0x00, 0x6d, 0x61, 0x69, 0x6e, 0x00, 0x00, 0x00, 0x00, 0x05, // .......main.....
|
||||
0x00, 0x07, 0x00, 0x22, 0x00, 0x00, 0x00, 0x73, 0x5f, 0x74, 0x65, 0x78, 0x43, 0x6f, 0x6c, 0x6f, // ..."...s_texColo
|
||||
0x72, 0x53, 0x61, 0x6d, 0x70, 0x6c, 0x65, 0x72, 0x00, 0x00, 0x00, 0x05, 0x00, 0x07, 0x00, 0x25, // rSampler.......%
|
||||
0x00, 0x00, 0x00, 0x73, 0x5f, 0x74, 0x65, 0x78, 0x43, 0x6f, 0x6c, 0x6f, 0x72, 0x54, 0x65, 0x78, // ...s_texColorTex
|
||||
0x74, 0x75, 0x72, 0x65, 0x00, 0x00, 0x00, 0x05, 0x00, 0x06, 0x00, 0x44, 0x00, 0x00, 0x00, 0x55, // ture.......D...U
|
||||
0x6e, 0x69, 0x66, 0x6f, 0x72, 0x6d, 0x42, 0x6c, 0x6f, 0x63, 0x6b, 0x00, 0x00, 0x00, 0x00, 0x06, // niformBlock.....
|
||||
0x00, 0x08, 0x00, 0x44, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x75, 0x5f, 0x69, 0x6d, 0x61, // ...D.......u_ima
|
||||
0x67, 0x65, 0x4c, 0x6f, 0x64, 0x45, 0x6e, 0x61, 0x62, 0x6c, 0x65, 0x64, 0x00, 0x00, 0x00, 0x05, // geLodEnabled....
|
||||
0x00, 0x03, 0x00, 0x46, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x05, 0x00, 0x05, 0x00, 0x63, // ...F...........c
|
||||
0x00, 0x00, 0x00, 0x76, 0x5f, 0x6e, 0x6f, 0x72, 0x6d, 0x61, 0x6c, 0x00, 0x00, 0x00, 0x00, 0x05, // ...v_normal.....
|
||||
0x00, 0x06, 0x00, 0x6c, 0x00, 0x00, 0x00, 0x62, 0x67, 0x66, 0x78, 0x5f, 0x46, 0x72, 0x61, 0x67, // ...l...bgfx_Frag
|
||||
0x44, 0x61, 0x74, 0x61, 0x30, 0x00, 0x00, 0x47, 0x00, 0x04, 0x00, 0x22, 0x00, 0x00, 0x00, 0x22, // Data0..G..."..."
|
||||
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x47, 0x00, 0x04, 0x00, 0x22, 0x00, 0x00, 0x00, 0x21, // .......G..."...!
|
||||
0x00, 0x00, 0x00, 0x50, 0x00, 0x00, 0x00, 0x47, 0x00, 0x04, 0x00, 0x25, 0x00, 0x00, 0x00, 0x22, // ...P...G...%..."
|
||||
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x47, 0x00, 0x04, 0x00, 0x25, 0x00, 0x00, 0x00, 0x21, // .......G...%...!
|
||||
0x00, 0x00, 0x00, 0x40, 0x00, 0x00, 0x00, 0x48, 0x00, 0x05, 0x00, 0x44, 0x00, 0x00, 0x00, 0x00, // ...@...H...D....
|
||||
0x00, 0x00, 0x00, 0x23, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x47, 0x00, 0x03, 0x00, 0x44, // ...#.......G...D
|
||||
0x00, 0x00, 0x00, 0x02, 0x00, 0x00, 0x00, 0x47, 0x00, 0x04, 0x00, 0x46, 0x00, 0x00, 0x00, 0x22, // .......G...F..."
|
||||
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x47, 0x00, 0x04, 0x00, 0x46, 0x00, 0x00, 0x00, 0x21, // .......G...F...!
|
||||
0x00, 0x00, 0x00, 0x30, 0x00, 0x00, 0x00, 0x47, 0x00, 0x04, 0x00, 0x63, 0x00, 0x00, 0x00, 0x1e, // ...0...G...c....
|
||||
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x47, 0x00, 0x04, 0x00, 0x6c, 0x00, 0x00, 0x00, 0x1e, // .......G...l....
|
||||
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x13, 0x00, 0x02, 0x00, 0x02, 0x00, 0x00, 0x00, 0x21, // ...............!
|
||||
0x00, 0x03, 0x00, 0x03, 0x00, 0x00, 0x00, 0x02, 0x00, 0x00, 0x00, 0x1a, 0x00, 0x02, 0x00, 0x06, // ................
|
||||
0x00, 0x00, 0x00, 0x16, 0x00, 0x03, 0x00, 0x07, 0x00, 0x00, 0x00, 0x20, 0x00, 0x00, 0x00, 0x19, // ........... ....
|
||||
0x00, 0x09, 0x00, 0x08, 0x00, 0x00, 0x00, 0x07, 0x00, 0x00, 0x00, 0x03, 0x00, 0x00, 0x00, 0x00, // ................
|
||||
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x01, 0x00, 0x00, 0x00, 0x00, // ................
|
||||
0x00, 0x00, 0x00, 0x17, 0x00, 0x04, 0x00, 0x0b, 0x00, 0x00, 0x00, 0x07, 0x00, 0x00, 0x00, 0x03, // ................
|
||||
0x00, 0x00, 0x00, 0x17, 0x00, 0x04, 0x00, 0x0e, 0x00, 0x00, 0x00, 0x07, 0x00, 0x00, 0x00, 0x04, // ................
|
||||
0x00, 0x00, 0x00, 0x20, 0x00, 0x04, 0x00, 0x21, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x06, // ... ...!........
|
||||
0x00, 0x00, 0x00, 0x3b, 0x00, 0x04, 0x00, 0x21, 0x00, 0x00, 0x00, 0x22, 0x00, 0x00, 0x00, 0x00, // ...;...!..."....
|
||||
0x00, 0x00, 0x00, 0x20, 0x00, 0x04, 0x00, 0x24, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x08, // ... ...$........
|
||||
0x00, 0x00, 0x00, 0x3b, 0x00, 0x04, 0x00, 0x24, 0x00, 0x00, 0x00, 0x25, 0x00, 0x00, 0x00, 0x00, // ...;...$...%....
|
||||
0x00, 0x00, 0x00, 0x15, 0x00, 0x04, 0x00, 0x28, 0x00, 0x00, 0x00, 0x20, 0x00, 0x00, 0x00, 0x01, // .......(... ....
|
||||
0x00, 0x00, 0x00, 0x2b, 0x00, 0x04, 0x00, 0x28, 0x00, 0x00, 0x00, 0x2d, 0x00, 0x00, 0x00, 0x00, // ...+...(...-....
|
||||
0x00, 0x00, 0x00, 0x1b, 0x00, 0x03, 0x00, 0x31, 0x00, 0x00, 0x00, 0x08, 0x00, 0x00, 0x00, 0x1e, // .......1........
|
||||
0x00, 0x03, 0x00, 0x44, 0x00, 0x00, 0x00, 0x0e, 0x00, 0x00, 0x00, 0x20, 0x00, 0x04, 0x00, 0x45, // ...D....... ...E
|
||||
0x00, 0x00, 0x00, 0x02, 0x00, 0x00, 0x00, 0x44, 0x00, 0x00, 0x00, 0x3b, 0x00, 0x04, 0x00, 0x45, // .......D...;...E
|
||||
0x00, 0x00, 0x00, 0x46, 0x00, 0x00, 0x00, 0x02, 0x00, 0x00, 0x00, 0x15, 0x00, 0x04, 0x00, 0x4c, // ...F...........L
|
||||
0x00, 0x00, 0x00, 0x20, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x2b, 0x00, 0x04, 0x00, 0x4c, // ... .......+...L
|
||||
0x00, 0x00, 0x00, 0x4d, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x20, 0x00, 0x04, 0x00, 0x4e, // ...M....... ...N
|
||||
0x00, 0x00, 0x00, 0x02, 0x00, 0x00, 0x00, 0x07, 0x00, 0x00, 0x00, 0x2b, 0x00, 0x04, 0x00, 0x07, // ...........+....
|
||||
0x00, 0x00, 0x00, 0x54, 0x00, 0x00, 0x00, 0xcd, 0xcc, 0x4c, 0x3e, 0x2b, 0x00, 0x04, 0x00, 0x07, // ...T.....L>+....
|
||||
0x00, 0x00, 0x00, 0x55, 0x00, 0x00, 0x00, 0xcd, 0xcc, 0x4c, 0x3f, 0x2b, 0x00, 0x04, 0x00, 0x4c, // ...U.....L?+...L
|
||||
0x00, 0x00, 0x00, 0x56, 0x00, 0x00, 0x00, 0x01, 0x00, 0x00, 0x00, 0x20, 0x00, 0x04, 0x00, 0x62, // ...V....... ...b
|
||||
0x00, 0x00, 0x00, 0x01, 0x00, 0x00, 0x00, 0x0b, 0x00, 0x00, 0x00, 0x3b, 0x00, 0x04, 0x00, 0x62, // ...........;...b
|
||||
0x00, 0x00, 0x00, 0x63, 0x00, 0x00, 0x00, 0x01, 0x00, 0x00, 0x00, 0x20, 0x00, 0x04, 0x00, 0x6b, // ...c....... ...k
|
||||
0x00, 0x00, 0x00, 0x03, 0x00, 0x00, 0x00, 0x0e, 0x00, 0x00, 0x00, 0x3b, 0x00, 0x04, 0x00, 0x6b, // ...........;...k
|
||||
0x00, 0x00, 0x00, 0x6c, 0x00, 0x00, 0x00, 0x03, 0x00, 0x00, 0x00, 0x36, 0x00, 0x05, 0x00, 0x02, // ...l.......6....
|
||||
0x00, 0x00, 0x00, 0x04, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x03, 0x00, 0x00, 0x00, 0xf8, // ................
|
||||
0x00, 0x02, 0x00, 0x05, 0x00, 0x00, 0x00, 0x3d, 0x00, 0x04, 0x00, 0x06, 0x00, 0x00, 0x00, 0x23, // .......=.......#
|
||||
0x00, 0x00, 0x00, 0x22, 0x00, 0x00, 0x00, 0x3d, 0x00, 0x04, 0x00, 0x08, 0x00, 0x00, 0x00, 0x26, // ..."...=.......&
|
||||
0x00, 0x00, 0x00, 0x25, 0x00, 0x00, 0x00, 0x3d, 0x00, 0x04, 0x00, 0x0b, 0x00, 0x00, 0x00, 0x64, // ...%...=.......d
|
||||
0x00, 0x00, 0x00, 0x63, 0x00, 0x00, 0x00, 0x41, 0x00, 0x06, 0x00, 0x4e, 0x00, 0x00, 0x00, 0x8a, // ...c...A...N....
|
||||
0x00, 0x00, 0x00, 0x46, 0x00, 0x00, 0x00, 0x2d, 0x00, 0x00, 0x00, 0x4d, 0x00, 0x00, 0x00, 0x3d, // ...F...-...M...=
|
||||
0x00, 0x04, 0x00, 0x07, 0x00, 0x00, 0x00, 0x8b, 0x00, 0x00, 0x00, 0x8a, 0x00, 0x00, 0x00, 0x56, // ...............V
|
||||
0x00, 0x05, 0x00, 0x31, 0x00, 0x00, 0x00, 0xa3, 0x00, 0x00, 0x00, 0x26, 0x00, 0x00, 0x00, 0x23, // ...1.......&...#
|
||||
0x00, 0x00, 0x00, 0x58, 0x00, 0x07, 0x00, 0x0e, 0x00, 0x00, 0x00, 0xa6, 0x00, 0x00, 0x00, 0xa3, // ...X............
|
||||
0x00, 0x00, 0x00, 0x64, 0x00, 0x00, 0x00, 0x02, 0x00, 0x00, 0x00, 0x8b, 0x00, 0x00, 0x00, 0x41, // ...d...........A
|
||||
0x00, 0x06, 0x00, 0x4e, 0x00, 0x00, 0x00, 0x8e, 0x00, 0x00, 0x00, 0x46, 0x00, 0x00, 0x00, 0x2d, // ...N.......F...-
|
||||
0x00, 0x00, 0x00, 0x56, 0x00, 0x00, 0x00, 0x3d, 0x00, 0x04, 0x00, 0x07, 0x00, 0x00, 0x00, 0x8f, // ...V...=........
|
||||
0x00, 0x00, 0x00, 0x8e, 0x00, 0x00, 0x00, 0x85, 0x00, 0x05, 0x00, 0x07, 0x00, 0x00, 0x00, 0x90, // ................
|
||||
0x00, 0x00, 0x00, 0x55, 0x00, 0x00, 0x00, 0x8f, 0x00, 0x00, 0x00, 0x81, 0x00, 0x05, 0x00, 0x07, // ...U............
|
||||
0x00, 0x00, 0x00, 0x91, 0x00, 0x00, 0x00, 0x54, 0x00, 0x00, 0x00, 0x90, 0x00, 0x00, 0x00, 0x51, // .......T.......Q
|
||||
0x00, 0x05, 0x00, 0x07, 0x00, 0x00, 0x00, 0x94, 0x00, 0x00, 0x00, 0xa6, 0x00, 0x00, 0x00, 0x00, // ................
|
||||
0x00, 0x00, 0x00, 0x51, 0x00, 0x05, 0x00, 0x07, 0x00, 0x00, 0x00, 0x95, 0x00, 0x00, 0x00, 0xa6, // ...Q............
|
||||
0x00, 0x00, 0x00, 0x01, 0x00, 0x00, 0x00, 0x51, 0x00, 0x05, 0x00, 0x07, 0x00, 0x00, 0x00, 0x96, // .......Q........
|
||||
0x00, 0x00, 0x00, 0xa6, 0x00, 0x00, 0x00, 0x02, 0x00, 0x00, 0x00, 0x50, 0x00, 0x07, 0x00, 0x0e, // ...........P....
|
||||
0x00, 0x00, 0x00, 0x97, 0x00, 0x00, 0x00, 0x94, 0x00, 0x00, 0x00, 0x95, 0x00, 0x00, 0x00, 0x96, // ................
|
||||
0x00, 0x00, 0x00, 0x91, 0x00, 0x00, 0x00, 0x3e, 0x00, 0x03, 0x00, 0x6c, 0x00, 0x00, 0x00, 0x97, // .......>...l....
|
||||
0x00, 0x00, 0x00, 0xfd, 0x00, 0x01, 0x00, 0x38, 0x00, 0x01, 0x00, 0x00, 0x00, 0x10, 0x00, // .......8.......
|
||||
};
|
||||
static const uint8_t fs_imgui_cubemap_dx9[388] =
|
||||
{
|
||||
0x46, 0x53, 0x48, 0x06, 0xe3, 0xc2, 0x5c, 0x65, 0x00, 0x00, 0x00, 0x00, 0x02, 0x00, 0x0a, 0x73, // FSH....e.......s
|
||||
0x5f, 0x74, 0x65, 0x78, 0x43, 0x6f, 0x6c, 0x6f, 0x72, 0x30, 0x01, 0x00, 0x00, 0x01, 0x00, 0x11, // _texColor0......
|
||||
0x75, 0x5f, 0x69, 0x6d, 0x61, 0x67, 0x65, 0x4c, 0x6f, 0x64, 0x45, 0x6e, 0x61, 0x62, 0x6c, 0x65, // u_imageLodEnable
|
||||
0x64, 0x12, 0x01, 0x00, 0x00, 0x01, 0x00, 0x48, 0x01, 0x00, 0x00, 0x00, 0x03, 0xff, 0xff, 0xfe, // d......H........
|
||||
0xff, 0x2e, 0x00, 0x43, 0x54, 0x41, 0x42, 0x1c, 0x00, 0x00, 0x00, 0x8b, 0x00, 0x00, 0x00, 0x00, // ...CTAB.........
|
||||
0x03, 0xff, 0xff, 0x02, 0x00, 0x00, 0x00, 0x1c, 0x00, 0x00, 0x00, 0x00, 0x91, 0x00, 0x00, 0x84, // ................
|
||||
0x00, 0x00, 0x00, 0x44, 0x00, 0x00, 0x00, 0x03, 0x00, 0x00, 0x00, 0x01, 0x00, 0x02, 0x00, 0x50, // ...D...........P
|
||||
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x60, 0x00, 0x00, 0x00, 0x02, 0x00, 0x00, 0x00, 0x01, // .......`........
|
||||
0x00, 0x00, 0x00, 0x74, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x73, 0x5f, 0x74, 0x65, 0x78, // ...t.......s_tex
|
||||
0x43, 0x6f, 0x6c, 0x6f, 0x72, 0x00, 0xab, 0x04, 0x00, 0x0e, 0x00, 0x01, 0x00, 0x01, 0x00, 0x01, // Color...........
|
||||
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x75, 0x5f, 0x69, 0x6d, 0x61, 0x67, 0x65, 0x4c, 0x6f, // .......u_imageLo
|
||||
0x64, 0x45, 0x6e, 0x61, 0x62, 0x6c, 0x65, 0x64, 0x00, 0xab, 0xab, 0x01, 0x00, 0x03, 0x00, 0x01, // dEnabled........
|
||||
0x00, 0x04, 0x00, 0x01, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x70, 0x73, 0x5f, 0x33, 0x5f, // ...........ps_3_
|
||||
0x30, 0x00, 0x4d, 0x69, 0x63, 0x72, 0x6f, 0x73, 0x6f, 0x66, 0x74, 0x20, 0x28, 0x52, 0x29, 0x20, // 0.Microsoft (R)
|
||||
0x48, 0x4c, 0x53, 0x4c, 0x20, 0x53, 0x68, 0x61, 0x64, 0x65, 0x72, 0x20, 0x43, 0x6f, 0x6d, 0x70, // HLSL Shader Comp
|
||||
0x69, 0x6c, 0x65, 0x72, 0x20, 0x31, 0x30, 0x2e, 0x31, 0x00, 0xab, 0x51, 0x00, 0x00, 0x05, 0x01, // iler 10.1..Q....
|
||||
0x00, 0x0f, 0xa0, 0xcd, 0xcc, 0x4c, 0x3f, 0xcd, 0xcc, 0x4c, 0x3e, 0x00, 0x00, 0x00, 0x00, 0x00, // .....L?..L>.....
|
||||
0x00, 0x00, 0x00, 0x1f, 0x00, 0x00, 0x02, 0x03, 0x00, 0x00, 0x80, 0x00, 0x00, 0x07, 0x90, 0x1f, // ................
|
||||
0x00, 0x00, 0x02, 0x00, 0x00, 0x00, 0x98, 0x00, 0x08, 0x0f, 0xa0, 0x01, 0x00, 0x00, 0x02, 0x00, // ................
|
||||
0x00, 0x07, 0x80, 0x00, 0x00, 0xe4, 0x90, 0x01, 0x00, 0x00, 0x02, 0x00, 0x00, 0x08, 0x80, 0x00, // ................
|
||||
0x00, 0x00, 0xa0, 0x5f, 0x00, 0x00, 0x03, 0x00, 0x00, 0x0f, 0x80, 0x00, 0x00, 0xe4, 0x80, 0x00, // ..._............
|
||||
0x08, 0xe4, 0xa0, 0x01, 0x00, 0x00, 0x02, 0x00, 0x08, 0x07, 0x80, 0x00, 0x00, 0xe4, 0x80, 0x01, // ................
|
||||
0x00, 0x00, 0x02, 0x00, 0x00, 0x02, 0x80, 0x00, 0x00, 0x55, 0xa0, 0x04, 0x00, 0x00, 0x04, 0x00, // .........U......
|
||||
0x08, 0x08, 0x80, 0x00, 0x00, 0x55, 0x80, 0x01, 0x00, 0x00, 0xa0, 0x01, 0x00, 0x55, 0xa0, 0xff, // .....U.......U..
|
||||
0xff, 0x00, 0x00, 0x00, // ....
|
||||
};
|
||||
static const uint8_t fs_imgui_cubemap_dx11[447] =
|
||||
{
|
||||
0x46, 0x53, 0x48, 0x06, 0xe3, 0xc2, 0x5c, 0x65, 0x00, 0x00, 0x00, 0x00, 0x02, 0x00, 0x11, 0x75, // FSH....e.......u
|
||||
0x5f, 0x69, 0x6d, 0x61, 0x67, 0x65, 0x4c, 0x6f, 0x64, 0x45, 0x6e, 0x61, 0x62, 0x6c, 0x65, 0x64, // _imageLodEnabled
|
||||
0x12, 0x00, 0x00, 0x00, 0x01, 0x00, 0x0a, 0x73, 0x5f, 0x74, 0x65, 0x78, 0x43, 0x6f, 0x6c, 0x6f, // .......s_texColo
|
||||
0x72, 0x30, 0x01, 0x00, 0x00, 0x01, 0x00, 0x80, 0x01, 0x00, 0x00, 0x44, 0x58, 0x42, 0x43, 0x3a, // r0.........DXBC:
|
||||
0x0c, 0x3f, 0xee, 0x22, 0x31, 0x60, 0x3f, 0x80, 0x4a, 0x2e, 0x3f, 0xcb, 0x18, 0x1c, 0x94, 0x01, // .?."1`?.J.?.....
|
||||
0x00, 0x00, 0x00, 0x80, 0x01, 0x00, 0x00, 0x03, 0x00, 0x00, 0x00, 0x2c, 0x00, 0x00, 0x00, 0x80, // ...........,....
|
||||
0x00, 0x00, 0x00, 0xb4, 0x00, 0x00, 0x00, 0x49, 0x53, 0x47, 0x4e, 0x4c, 0x00, 0x00, 0x00, 0x02, // .......ISGNL....
|
||||
0x00, 0x00, 0x00, 0x08, 0x00, 0x00, 0x00, 0x38, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x01, // .......8........
|
||||
0x00, 0x00, 0x00, 0x03, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x0f, 0x00, 0x00, 0x00, 0x44, // ...............D
|
||||
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x03, 0x00, 0x00, 0x00, 0x01, // ................
|
||||
0x00, 0x00, 0x00, 0x07, 0x07, 0x00, 0x00, 0x53, 0x56, 0x5f, 0x50, 0x4f, 0x53, 0x49, 0x54, 0x49, // .......SV_POSITI
|
||||
0x4f, 0x4e, 0x00, 0x4e, 0x4f, 0x52, 0x4d, 0x41, 0x4c, 0x00, 0xab, 0x4f, 0x53, 0x47, 0x4e, 0x2c, // ON.NORMAL..OSGN,
|
||||
0x00, 0x00, 0x00, 0x01, 0x00, 0x00, 0x00, 0x08, 0x00, 0x00, 0x00, 0x20, 0x00, 0x00, 0x00, 0x00, // ........... ....
|
||||
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x03, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x0f, // ................
|
||||
0x00, 0x00, 0x00, 0x53, 0x56, 0x5f, 0x54, 0x41, 0x52, 0x47, 0x45, 0x54, 0x00, 0xab, 0xab, 0x53, // ...SV_TARGET...S
|
||||
0x48, 0x44, 0x52, 0xc4, 0x00, 0x00, 0x00, 0x40, 0x00, 0x00, 0x00, 0x31, 0x00, 0x00, 0x00, 0x59, // HDR....@...1...Y
|
||||
0x00, 0x00, 0x04, 0x46, 0x8e, 0x20, 0x00, 0x00, 0x00, 0x00, 0x00, 0x01, 0x00, 0x00, 0x00, 0x5a, // ...F. .........Z
|
||||
0x00, 0x00, 0x03, 0x00, 0x60, 0x10, 0x00, 0x00, 0x00, 0x00, 0x00, 0x58, 0x30, 0x00, 0x04, 0x00, // ....`......X0...
|
||||
0x70, 0x10, 0x00, 0x00, 0x00, 0x00, 0x00, 0x55, 0x55, 0x00, 0x00, 0x62, 0x10, 0x00, 0x03, 0x72, // p......UU..b...r
|
||||
0x10, 0x10, 0x00, 0x01, 0x00, 0x00, 0x00, 0x65, 0x00, 0x00, 0x03, 0xf2, 0x20, 0x10, 0x00, 0x00, // .......e.... ...
|
||||
0x00, 0x00, 0x00, 0x68, 0x00, 0x00, 0x02, 0x01, 0x00, 0x00, 0x00, 0x48, 0x00, 0x00, 0x0c, 0xf2, // ...h.......H....
|
||||
0x00, 0x10, 0x00, 0x00, 0x00, 0x00, 0x00, 0x46, 0x12, 0x10, 0x00, 0x01, 0x00, 0x00, 0x00, 0x46, // .......F.......F
|
||||
0x7e, 0x10, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x60, 0x10, 0x00, 0x00, 0x00, 0x00, 0x00, 0x0a, // ~.......`.......
|
||||
0x80, 0x20, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x36, 0x00, 0x00, 0x05, 0x72, // . .........6...r
|
||||
0x20, 0x10, 0x00, 0x00, 0x00, 0x00, 0x00, 0x46, 0x02, 0x10, 0x00, 0x00, 0x00, 0x00, 0x00, 0x32, // ......F.......2
|
||||
0x00, 0x00, 0x0a, 0x82, 0x20, 0x10, 0x00, 0x00, 0x00, 0x00, 0x00, 0x1a, 0x80, 0x20, 0x00, 0x00, // .... ........ ..
|
||||
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x01, 0x40, 0x00, 0x00, 0xcd, 0xcc, 0x4c, 0x3f, 0x01, // ........@....L?.
|
||||
0x40, 0x00, 0x00, 0xcd, 0xcc, 0x4c, 0x3e, 0x3e, 0x00, 0x00, 0x01, 0x00, 0x00, 0x10, 0x00, // @....L>>.......
|
||||
};
|
||||
static const uint8_t fs_imgui_cubemap_mtl[781] =
|
||||
{
|
||||
0x46, 0x53, 0x48, 0x06, 0xe3, 0xc2, 0x5c, 0x65, 0x00, 0x00, 0x00, 0x00, 0x02, 0x00, 0x11, 0x75, // FSH....e.......u
|
||||
0x5f, 0x69, 0x6d, 0x61, 0x67, 0x65, 0x4c, 0x6f, 0x64, 0x45, 0x6e, 0x61, 0x62, 0x6c, 0x65, 0x64, // _imageLodEnabled
|
||||
0x12, 0x01, 0x00, 0x00, 0x01, 0x00, 0x0a, 0x73, 0x5f, 0x74, 0x65, 0x78, 0x43, 0x6f, 0x6c, 0x6f, // .......s_texColo
|
||||
0x72, 0x10, 0x00, 0x00, 0x00, 0x00, 0x00, 0xce, 0x02, 0x00, 0x00, 0x23, 0x69, 0x6e, 0x63, 0x6c, // r..........#incl
|
||||
0x75, 0x64, 0x65, 0x20, 0x3c, 0x6d, 0x65, 0x74, 0x61, 0x6c, 0x5f, 0x73, 0x74, 0x64, 0x6c, 0x69, // ude <metal_stdli
|
||||
0x62, 0x3e, 0x0a, 0x23, 0x69, 0x6e, 0x63, 0x6c, 0x75, 0x64, 0x65, 0x20, 0x3c, 0x73, 0x69, 0x6d, // b>.#include <sim
|
||||
0x64, 0x2f, 0x73, 0x69, 0x6d, 0x64, 0x2e, 0x68, 0x3e, 0x0a, 0x0a, 0x75, 0x73, 0x69, 0x6e, 0x67, // d/simd.h>..using
|
||||
0x20, 0x6e, 0x61, 0x6d, 0x65, 0x73, 0x70, 0x61, 0x63, 0x65, 0x20, 0x6d, 0x65, 0x74, 0x61, 0x6c, // namespace metal
|
||||
0x3b, 0x0a, 0x0a, 0x73, 0x74, 0x72, 0x75, 0x63, 0x74, 0x20, 0x5f, 0x47, 0x6c, 0x6f, 0x62, 0x61, // ;..struct _Globa
|
||||
0x6c, 0x0a, 0x7b, 0x0a, 0x20, 0x20, 0x20, 0x20, 0x66, 0x6c, 0x6f, 0x61, 0x74, 0x34, 0x20, 0x75, // l.{. float4 u
|
||||
0x5f, 0x69, 0x6d, 0x61, 0x67, 0x65, 0x4c, 0x6f, 0x64, 0x45, 0x6e, 0x61, 0x62, 0x6c, 0x65, 0x64, // _imageLodEnabled
|
||||
0x3b, 0x0a, 0x7d, 0x3b, 0x0a, 0x0a, 0x73, 0x74, 0x72, 0x75, 0x63, 0x74, 0x20, 0x78, 0x6c, 0x61, // ;.};..struct xla
|
||||
0x74, 0x4d, 0x74, 0x6c, 0x4d, 0x61, 0x69, 0x6e, 0x5f, 0x6f, 0x75, 0x74, 0x0a, 0x7b, 0x0a, 0x20, // tMtlMain_out.{.
|
||||
0x20, 0x20, 0x20, 0x66, 0x6c, 0x6f, 0x61, 0x74, 0x34, 0x20, 0x62, 0x67, 0x66, 0x78, 0x5f, 0x46, // float4 bgfx_F
|
||||
0x72, 0x61, 0x67, 0x44, 0x61, 0x74, 0x61, 0x30, 0x20, 0x5b, 0x5b, 0x63, 0x6f, 0x6c, 0x6f, 0x72, // ragData0 [[color
|
||||
0x28, 0x30, 0x29, 0x5d, 0x5d, 0x3b, 0x0a, 0x7d, 0x3b, 0x0a, 0x0a, 0x73, 0x74, 0x72, 0x75, 0x63, // (0)]];.};..struc
|
||||
0x74, 0x20, 0x78, 0x6c, 0x61, 0x74, 0x4d, 0x74, 0x6c, 0x4d, 0x61, 0x69, 0x6e, 0x5f, 0x69, 0x6e, // t xlatMtlMain_in
|
||||
0x0a, 0x7b, 0x0a, 0x20, 0x20, 0x20, 0x20, 0x66, 0x6c, 0x6f, 0x61, 0x74, 0x33, 0x20, 0x76, 0x5f, // .{. float3 v_
|
||||
0x6e, 0x6f, 0x72, 0x6d, 0x61, 0x6c, 0x20, 0x5b, 0x5b, 0x75, 0x73, 0x65, 0x72, 0x28, 0x6c, 0x6f, // normal [[user(lo
|
||||
0x63, 0x6e, 0x30, 0x29, 0x5d, 0x5d, 0x3b, 0x0a, 0x7d, 0x3b, 0x0a, 0x0a, 0x66, 0x72, 0x61, 0x67, // cn0)]];.};..frag
|
||||
0x6d, 0x65, 0x6e, 0x74, 0x20, 0x78, 0x6c, 0x61, 0x74, 0x4d, 0x74, 0x6c, 0x4d, 0x61, 0x69, 0x6e, // ment xlatMtlMain
|
||||
0x5f, 0x6f, 0x75, 0x74, 0x20, 0x78, 0x6c, 0x61, 0x74, 0x4d, 0x74, 0x6c, 0x4d, 0x61, 0x69, 0x6e, // _out xlatMtlMain
|
||||
0x28, 0x78, 0x6c, 0x61, 0x74, 0x4d, 0x74, 0x6c, 0x4d, 0x61, 0x69, 0x6e, 0x5f, 0x69, 0x6e, 0x20, // (xlatMtlMain_in
|
||||
0x69, 0x6e, 0x20, 0x5b, 0x5b, 0x73, 0x74, 0x61, 0x67, 0x65, 0x5f, 0x69, 0x6e, 0x5d, 0x5d, 0x2c, // in [[stage_in]],
|
||||
0x20, 0x63, 0x6f, 0x6e, 0x73, 0x74, 0x61, 0x6e, 0x74, 0x20, 0x5f, 0x47, 0x6c, 0x6f, 0x62, 0x61, // constant _Globa
|
||||
0x6c, 0x26, 0x20, 0x5f, 0x6d, 0x74, 0x6c, 0x5f, 0x75, 0x20, 0x5b, 0x5b, 0x62, 0x75, 0x66, 0x66, // l& _mtl_u [[buff
|
||||
0x65, 0x72, 0x28, 0x30, 0x29, 0x5d, 0x5d, 0x2c, 0x20, 0x74, 0x65, 0x78, 0x74, 0x75, 0x72, 0x65, // er(0)]], texture
|
||||
0x63, 0x75, 0x62, 0x65, 0x3c, 0x66, 0x6c, 0x6f, 0x61, 0x74, 0x3e, 0x20, 0x73, 0x5f, 0x74, 0x65, // cube<float> s_te
|
||||
0x78, 0x43, 0x6f, 0x6c, 0x6f, 0x72, 0x20, 0x5b, 0x5b, 0x74, 0x65, 0x78, 0x74, 0x75, 0x72, 0x65, // xColor [[texture
|
||||
0x28, 0x30, 0x29, 0x5d, 0x5d, 0x2c, 0x20, 0x73, 0x61, 0x6d, 0x70, 0x6c, 0x65, 0x72, 0x20, 0x73, // (0)]], sampler s
|
||||
0x5f, 0x74, 0x65, 0x78, 0x43, 0x6f, 0x6c, 0x6f, 0x72, 0x53, 0x61, 0x6d, 0x70, 0x6c, 0x65, 0x72, // _texColorSampler
|
||||
0x20, 0x5b, 0x5b, 0x73, 0x61, 0x6d, 0x70, 0x6c, 0x65, 0x72, 0x28, 0x30, 0x29, 0x5d, 0x5d, 0x29, // [[sampler(0)]])
|
||||
0x0a, 0x7b, 0x0a, 0x20, 0x20, 0x20, 0x20, 0x78, 0x6c, 0x61, 0x74, 0x4d, 0x74, 0x6c, 0x4d, 0x61, // .{. xlatMtlMa
|
||||
0x69, 0x6e, 0x5f, 0x6f, 0x75, 0x74, 0x20, 0x6f, 0x75, 0x74, 0x20, 0x3d, 0x20, 0x7b, 0x7d, 0x3b, // in_out out = {};
|
||||
0x0a, 0x20, 0x20, 0x20, 0x20, 0x6f, 0x75, 0x74, 0x2e, 0x62, 0x67, 0x66, 0x78, 0x5f, 0x46, 0x72, // . out.bgfx_Fr
|
||||
0x61, 0x67, 0x44, 0x61, 0x74, 0x61, 0x30, 0x20, 0x3d, 0x20, 0x66, 0x6c, 0x6f, 0x61, 0x74, 0x34, // agData0 = float4
|
||||
0x28, 0x73, 0x5f, 0x74, 0x65, 0x78, 0x43, 0x6f, 0x6c, 0x6f, 0x72, 0x2e, 0x73, 0x61, 0x6d, 0x70, // (s_texColor.samp
|
||||
0x6c, 0x65, 0x28, 0x73, 0x5f, 0x74, 0x65, 0x78, 0x43, 0x6f, 0x6c, 0x6f, 0x72, 0x53, 0x61, 0x6d, // le(s_texColorSam
|
||||
0x70, 0x6c, 0x65, 0x72, 0x2c, 0x20, 0x69, 0x6e, 0x2e, 0x76, 0x5f, 0x6e, 0x6f, 0x72, 0x6d, 0x61, // pler, in.v_norma
|
||||
0x6c, 0x2c, 0x20, 0x6c, 0x65, 0x76, 0x65, 0x6c, 0x28, 0x5f, 0x6d, 0x74, 0x6c, 0x5f, 0x75, 0x2e, // l, level(_mtl_u.
|
||||
0x75, 0x5f, 0x69, 0x6d, 0x61, 0x67, 0x65, 0x4c, 0x6f, 0x64, 0x45, 0x6e, 0x61, 0x62, 0x6c, 0x65, // u_imageLodEnable
|
||||
0x64, 0x2e, 0x78, 0x29, 0x29, 0x2e, 0x78, 0x79, 0x7a, 0x2c, 0x20, 0x30, 0x2e, 0x32, 0x30, 0x30, // d.x)).xyz, 0.200
|
||||
0x30, 0x30, 0x30, 0x30, 0x30, 0x32, 0x39, 0x38, 0x30, 0x32, 0x33, 0x32, 0x32, 0x33, 0x38, 0x37, // 0000029802322387
|
||||
0x36, 0x39, 0x35, 0x33, 0x31, 0x32, 0x35, 0x20, 0x2b, 0x20, 0x28, 0x30, 0x2e, 0x38, 0x30, 0x30, // 6953125 + (0.800
|
||||
0x30, 0x30, 0x30, 0x30, 0x31, 0x31, 0x39, 0x32, 0x30, 0x39, 0x32, 0x38, 0x39, 0x35, 0x35, 0x30, // 0000119209289550
|
||||
0x37, 0x38, 0x31, 0x32, 0x35, 0x20, 0x2a, 0x20, 0x5f, 0x6d, 0x74, 0x6c, 0x5f, 0x75, 0x2e, 0x75, // 78125 * _mtl_u.u
|
||||
0x5f, 0x69, 0x6d, 0x61, 0x67, 0x65, 0x4c, 0x6f, 0x64, 0x45, 0x6e, 0x61, 0x62, 0x6c, 0x65, 0x64, // _imageLodEnabled
|
||||
0x2e, 0x79, 0x29, 0x29, 0x3b, 0x0a, 0x20, 0x20, 0x20, 0x20, 0x72, 0x65, 0x74, 0x75, 0x72, 0x6e, // .y));. return
|
||||
0x20, 0x6f, 0x75, 0x74, 0x3b, 0x0a, 0x7d, 0x0a, 0x0a, 0x00, 0x00, 0x10, 0x00, // out;.}......
|
||||
};
|
||||
extern const uint8_t* fs_imgui_cubemap_pssl;
|
||||
extern const uint32_t fs_imgui_cubemap_pssl_size;
|
|
@ -1,21 +0,0 @@
|
|||
$input v_normal
|
||||
|
||||
/*
|
||||
* Copyright 2011-2021 Branimir Karadzic. All rights reserved.
|
||||
* License: https://github.com/bkaradzic/bgfx#license-bsd-2-clause
|
||||
*/
|
||||
|
||||
#include <bgfx_shader.sh>
|
||||
|
||||
uniform vec4 u_imageLodEnabled;
|
||||
SAMPLERCUBE(s_texColor, 0);
|
||||
|
||||
#define u_imageLod u_imageLodEnabled.x
|
||||
#define u_imageEnabled u_imageLodEnabled.y
|
||||
|
||||
void main()
|
||||
{
|
||||
vec3 color = textureCubeLod(s_texColor, v_normal, u_imageLod).xyz;
|
||||
float alpha = 0.2 + 0.8*u_imageEnabled;
|
||||
gl_FragColor = vec4(color, alpha);
|
||||
}
|
|
@ -1,256 +0,0 @@
|
|||
static const uint8_t fs_imgui_image_swizz_glsl[569] =
|
||||
{
|
||||
0x46, 0x53, 0x48, 0x06, 0x6f, 0x1e, 0x3e, 0x3c, 0x00, 0x00, 0x00, 0x00, 0x03, 0x00, 0x11, 0x75, // FSH.o.><.......u
|
||||
0x5f, 0x69, 0x6d, 0x61, 0x67, 0x65, 0x4c, 0x6f, 0x64, 0x45, 0x6e, 0x61, 0x62, 0x6c, 0x65, 0x64, // _imageLodEnabled
|
||||
0x02, 0x01, 0x00, 0x00, 0x01, 0x00, 0x09, 0x75, 0x5f, 0x73, 0x77, 0x69, 0x7a, 0x7a, 0x6c, 0x65, // .......u_swizzle
|
||||
0x02, 0x01, 0x00, 0x00, 0x01, 0x00, 0x0a, 0x73, 0x5f, 0x74, 0x65, 0x78, 0x43, 0x6f, 0x6c, 0x6f, // .......s_texColo
|
||||
0x72, 0x00, 0x01, 0x00, 0x00, 0x01, 0x00, 0xed, 0x01, 0x00, 0x00, 0x76, 0x61, 0x72, 0x79, 0x69, // r..........varyi
|
||||
0x6e, 0x67, 0x20, 0x68, 0x69, 0x67, 0x68, 0x70, 0x20, 0x76, 0x65, 0x63, 0x32, 0x20, 0x76, 0x5f, // ng highp vec2 v_
|
||||
0x74, 0x65, 0x78, 0x63, 0x6f, 0x6f, 0x72, 0x64, 0x30, 0x3b, 0x0a, 0x75, 0x6e, 0x69, 0x66, 0x6f, // texcoord0;.unifo
|
||||
0x72, 0x6d, 0x20, 0x68, 0x69, 0x67, 0x68, 0x70, 0x20, 0x76, 0x65, 0x63, 0x34, 0x20, 0x75, 0x5f, // rm highp vec4 u_
|
||||
0x69, 0x6d, 0x61, 0x67, 0x65, 0x4c, 0x6f, 0x64, 0x45, 0x6e, 0x61, 0x62, 0x6c, 0x65, 0x64, 0x3b, // imageLodEnabled;
|
||||
0x0a, 0x75, 0x6e, 0x69, 0x66, 0x6f, 0x72, 0x6d, 0x20, 0x68, 0x69, 0x67, 0x68, 0x70, 0x20, 0x76, // .uniform highp v
|
||||
0x65, 0x63, 0x34, 0x20, 0x75, 0x5f, 0x73, 0x77, 0x69, 0x7a, 0x7a, 0x6c, 0x65, 0x3b, 0x0a, 0x75, // ec4 u_swizzle;.u
|
||||
0x6e, 0x69, 0x66, 0x6f, 0x72, 0x6d, 0x20, 0x73, 0x61, 0x6d, 0x70, 0x6c, 0x65, 0x72, 0x32, 0x44, // niform sampler2D
|
||||
0x20, 0x73, 0x5f, 0x74, 0x65, 0x78, 0x43, 0x6f, 0x6c, 0x6f, 0x72, 0x3b, 0x0a, 0x76, 0x6f, 0x69, // s_texColor;.voi
|
||||
0x64, 0x20, 0x6d, 0x61, 0x69, 0x6e, 0x20, 0x28, 0x29, 0x0a, 0x7b, 0x0a, 0x20, 0x20, 0x6c, 0x6f, // d main ().{. lo
|
||||
0x77, 0x70, 0x20, 0x66, 0x6c, 0x6f, 0x61, 0x74, 0x20, 0x74, 0x6d, 0x70, 0x76, 0x61, 0x72, 0x5f, // wp float tmpvar_
|
||||
0x31, 0x3b, 0x0a, 0x20, 0x20, 0x74, 0x6d, 0x70, 0x76, 0x61, 0x72, 0x5f, 0x31, 0x20, 0x3d, 0x20, // 1;. tmpvar_1 =
|
||||
0x64, 0x6f, 0x74, 0x20, 0x28, 0x74, 0x65, 0x78, 0x74, 0x75, 0x72, 0x65, 0x32, 0x44, 0x4c, 0x6f, // dot (texture2DLo
|
||||
0x64, 0x20, 0x20, 0x20, 0x20, 0x28, 0x73, 0x5f, 0x74, 0x65, 0x78, 0x43, 0x6f, 0x6c, 0x6f, 0x72, // d (s_texColor
|
||||
0x2c, 0x20, 0x76, 0x5f, 0x74, 0x65, 0x78, 0x63, 0x6f, 0x6f, 0x72, 0x64, 0x30, 0x2c, 0x20, 0x75, // , v_texcoord0, u
|
||||
0x5f, 0x69, 0x6d, 0x61, 0x67, 0x65, 0x4c, 0x6f, 0x64, 0x45, 0x6e, 0x61, 0x62, 0x6c, 0x65, 0x64, // _imageLodEnabled
|
||||
0x2e, 0x78, 0x29, 0x2c, 0x20, 0x75, 0x5f, 0x73, 0x77, 0x69, 0x7a, 0x7a, 0x6c, 0x65, 0x29, 0x3b, // .x), u_swizzle);
|
||||
0x0a, 0x20, 0x20, 0x6c, 0x6f, 0x77, 0x70, 0x20, 0x76, 0x65, 0x63, 0x33, 0x20, 0x74, 0x6d, 0x70, // . lowp vec3 tmp
|
||||
0x76, 0x61, 0x72, 0x5f, 0x32, 0x3b, 0x0a, 0x20, 0x20, 0x74, 0x6d, 0x70, 0x76, 0x61, 0x72, 0x5f, // var_2;. tmpvar_
|
||||
0x32, 0x2e, 0x78, 0x20, 0x3d, 0x20, 0x74, 0x6d, 0x70, 0x76, 0x61, 0x72, 0x5f, 0x31, 0x3b, 0x0a, // 2.x = tmpvar_1;.
|
||||
0x20, 0x20, 0x74, 0x6d, 0x70, 0x76, 0x61, 0x72, 0x5f, 0x32, 0x2e, 0x79, 0x20, 0x3d, 0x20, 0x74, // tmpvar_2.y = t
|
||||
0x6d, 0x70, 0x76, 0x61, 0x72, 0x5f, 0x31, 0x3b, 0x0a, 0x20, 0x20, 0x74, 0x6d, 0x70, 0x76, 0x61, // mpvar_1;. tmpva
|
||||
0x72, 0x5f, 0x32, 0x2e, 0x7a, 0x20, 0x3d, 0x20, 0x74, 0x6d, 0x70, 0x76, 0x61, 0x72, 0x5f, 0x31, // r_2.z = tmpvar_1
|
||||
0x3b, 0x0a, 0x20, 0x20, 0x6d, 0x65, 0x64, 0x69, 0x75, 0x6d, 0x70, 0x20, 0x76, 0x65, 0x63, 0x34, // ;. mediump vec4
|
||||
0x20, 0x74, 0x6d, 0x70, 0x76, 0x61, 0x72, 0x5f, 0x33, 0x3b, 0x0a, 0x20, 0x20, 0x74, 0x6d, 0x70, // tmpvar_3;. tmp
|
||||
0x76, 0x61, 0x72, 0x5f, 0x33, 0x2e, 0x78, 0x79, 0x7a, 0x20, 0x3d, 0x20, 0x74, 0x6d, 0x70, 0x76, // var_3.xyz = tmpv
|
||||
0x61, 0x72, 0x5f, 0x32, 0x3b, 0x0a, 0x20, 0x20, 0x74, 0x6d, 0x70, 0x76, 0x61, 0x72, 0x5f, 0x33, // ar_2;. tmpvar_3
|
||||
0x2e, 0x77, 0x20, 0x3d, 0x20, 0x28, 0x30, 0x2e, 0x32, 0x20, 0x2b, 0x20, 0x28, 0x30, 0x2e, 0x38, // .w = (0.2 + (0.8
|
||||
0x20, 0x2a, 0x20, 0x75, 0x5f, 0x69, 0x6d, 0x61, 0x67, 0x65, 0x4c, 0x6f, 0x64, 0x45, 0x6e, 0x61, // * u_imageLodEna
|
||||
0x62, 0x6c, 0x65, 0x64, 0x2e, 0x79, 0x29, 0x29, 0x3b, 0x0a, 0x20, 0x20, 0x67, 0x6c, 0x5f, 0x46, // bled.y));. gl_F
|
||||
0x72, 0x61, 0x67, 0x43, 0x6f, 0x6c, 0x6f, 0x72, 0x20, 0x3d, 0x20, 0x74, 0x6d, 0x70, 0x76, 0x61, // ragColor = tmpva
|
||||
0x72, 0x5f, 0x33, 0x3b, 0x0a, 0x7d, 0x0a, 0x0a, 0x00, // r_3;.}...
|
||||
};
|
||||
static const uint8_t fs_imgui_image_swizz_spv[1387] =
|
||||
{
|
||||
0x46, 0x53, 0x48, 0x06, 0x6f, 0x1e, 0x3e, 0x3c, 0x00, 0x00, 0x00, 0x00, 0x03, 0x00, 0x11, 0x75, // FSH.o.><.......u
|
||||
0x5f, 0x69, 0x6d, 0x61, 0x67, 0x65, 0x4c, 0x6f, 0x64, 0x45, 0x6e, 0x61, 0x62, 0x6c, 0x65, 0x64, // _imageLodEnabled
|
||||
0x12, 0x01, 0x00, 0x00, 0x01, 0x00, 0x09, 0x75, 0x5f, 0x73, 0x77, 0x69, 0x7a, 0x7a, 0x6c, 0x65, // .......u_swizzle
|
||||
0x12, 0x01, 0x10, 0x00, 0x01, 0x00, 0x0a, 0x73, 0x5f, 0x74, 0x65, 0x78, 0x43, 0x6f, 0x6c, 0x6f, // .......s_texColo
|
||||
0x72, 0x30, 0x01, 0x40, 0x00, 0x00, 0x00, 0x1c, 0x05, 0x00, 0x00, 0x03, 0x02, 0x23, 0x07, 0x00, // r0.@.........#..
|
||||
0x00, 0x01, 0x00, 0x08, 0x00, 0x08, 0x00, 0xbb, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x11, // ................
|
||||
0x00, 0x02, 0x00, 0x01, 0x00, 0x00, 0x00, 0x0b, 0x00, 0x06, 0x00, 0x01, 0x00, 0x00, 0x00, 0x47, // ...............G
|
||||
0x4c, 0x53, 0x4c, 0x2e, 0x73, 0x74, 0x64, 0x2e, 0x34, 0x35, 0x30, 0x00, 0x00, 0x00, 0x00, 0x0e, // LSL.std.450.....
|
||||
0x00, 0x03, 0x00, 0x00, 0x00, 0x00, 0x00, 0x01, 0x00, 0x00, 0x00, 0x0f, 0x00, 0x07, 0x00, 0x04, // ................
|
||||
0x00, 0x00, 0x00, 0x04, 0x00, 0x00, 0x00, 0x6d, 0x61, 0x69, 0x6e, 0x00, 0x00, 0x00, 0x00, 0x73, // .......main....s
|
||||
0x00, 0x00, 0x00, 0x7c, 0x00, 0x00, 0x00, 0x10, 0x00, 0x03, 0x00, 0x04, 0x00, 0x00, 0x00, 0x07, // ...|............
|
||||
0x00, 0x00, 0x00, 0x03, 0x00, 0x03, 0x00, 0x05, 0x00, 0x00, 0x00, 0xf4, 0x01, 0x00, 0x00, 0x05, // ................
|
||||
0x00, 0x04, 0x00, 0x04, 0x00, 0x00, 0x00, 0x6d, 0x61, 0x69, 0x6e, 0x00, 0x00, 0x00, 0x00, 0x05, // .......main.....
|
||||
0x00, 0x07, 0x00, 0x27, 0x00, 0x00, 0x00, 0x73, 0x5f, 0x74, 0x65, 0x78, 0x43, 0x6f, 0x6c, 0x6f, // ...'...s_texColo
|
||||
0x72, 0x53, 0x61, 0x6d, 0x70, 0x6c, 0x65, 0x72, 0x00, 0x00, 0x00, 0x05, 0x00, 0x07, 0x00, 0x2a, // rSampler.......*
|
||||
0x00, 0x00, 0x00, 0x73, 0x5f, 0x74, 0x65, 0x78, 0x43, 0x6f, 0x6c, 0x6f, 0x72, 0x54, 0x65, 0x78, // ...s_texColorTex
|
||||
0x74, 0x75, 0x72, 0x65, 0x00, 0x00, 0x00, 0x05, 0x00, 0x06, 0x00, 0x4f, 0x00, 0x00, 0x00, 0x55, // ture.......O...U
|
||||
0x6e, 0x69, 0x66, 0x6f, 0x72, 0x6d, 0x42, 0x6c, 0x6f, 0x63, 0x6b, 0x00, 0x00, 0x00, 0x00, 0x06, // niformBlock.....
|
||||
0x00, 0x08, 0x00, 0x4f, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x75, 0x5f, 0x69, 0x6d, 0x61, // ...O.......u_ima
|
||||
0x67, 0x65, 0x4c, 0x6f, 0x64, 0x45, 0x6e, 0x61, 0x62, 0x6c, 0x65, 0x64, 0x00, 0x00, 0x00, 0x06, // geLodEnabled....
|
||||
0x00, 0x06, 0x00, 0x4f, 0x00, 0x00, 0x00, 0x01, 0x00, 0x00, 0x00, 0x75, 0x5f, 0x73, 0x77, 0x69, // ...O.......u_swi
|
||||
0x7a, 0x7a, 0x6c, 0x65, 0x00, 0x00, 0x00, 0x05, 0x00, 0x03, 0x00, 0x51, 0x00, 0x00, 0x00, 0x00, // zzle.......Q....
|
||||
0x00, 0x00, 0x00, 0x05, 0x00, 0x05, 0x00, 0x73, 0x00, 0x00, 0x00, 0x76, 0x5f, 0x74, 0x65, 0x78, // .......s...v_tex
|
||||
0x63, 0x6f, 0x6f, 0x72, 0x64, 0x30, 0x00, 0x05, 0x00, 0x06, 0x00, 0x7c, 0x00, 0x00, 0x00, 0x62, // coord0.....|...b
|
||||
0x67, 0x66, 0x78, 0x5f, 0x46, 0x72, 0x61, 0x67, 0x44, 0x61, 0x74, 0x61, 0x30, 0x00, 0x00, 0x47, // gfx_FragData0..G
|
||||
0x00, 0x04, 0x00, 0x27, 0x00, 0x00, 0x00, 0x22, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x47, // ...'...".......G
|
||||
0x00, 0x04, 0x00, 0x27, 0x00, 0x00, 0x00, 0x21, 0x00, 0x00, 0x00, 0x50, 0x00, 0x00, 0x00, 0x47, // ...'...!...P...G
|
||||
0x00, 0x04, 0x00, 0x2a, 0x00, 0x00, 0x00, 0x22, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x47, // ...*...".......G
|
||||
0x00, 0x04, 0x00, 0x2a, 0x00, 0x00, 0x00, 0x21, 0x00, 0x00, 0x00, 0x40, 0x00, 0x00, 0x00, 0x48, // ...*...!...@...H
|
||||
0x00, 0x05, 0x00, 0x4f, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x23, 0x00, 0x00, 0x00, 0x00, // ...O.......#....
|
||||
0x00, 0x00, 0x00, 0x48, 0x00, 0x05, 0x00, 0x4f, 0x00, 0x00, 0x00, 0x01, 0x00, 0x00, 0x00, 0x23, // ...H...O.......#
|
||||
0x00, 0x00, 0x00, 0x10, 0x00, 0x00, 0x00, 0x47, 0x00, 0x03, 0x00, 0x4f, 0x00, 0x00, 0x00, 0x02, // .......G...O....
|
||||
0x00, 0x00, 0x00, 0x47, 0x00, 0x04, 0x00, 0x51, 0x00, 0x00, 0x00, 0x22, 0x00, 0x00, 0x00, 0x00, // ...G...Q..."....
|
||||
0x00, 0x00, 0x00, 0x47, 0x00, 0x04, 0x00, 0x51, 0x00, 0x00, 0x00, 0x21, 0x00, 0x00, 0x00, 0x30, // ...G...Q...!...0
|
||||
0x00, 0x00, 0x00, 0x47, 0x00, 0x04, 0x00, 0x73, 0x00, 0x00, 0x00, 0x1e, 0x00, 0x00, 0x00, 0x00, // ...G...s........
|
||||
0x00, 0x00, 0x00, 0x47, 0x00, 0x04, 0x00, 0x7c, 0x00, 0x00, 0x00, 0x1e, 0x00, 0x00, 0x00, 0x00, // ...G...|........
|
||||
0x00, 0x00, 0x00, 0x13, 0x00, 0x02, 0x00, 0x02, 0x00, 0x00, 0x00, 0x21, 0x00, 0x03, 0x00, 0x03, // ...........!....
|
||||
0x00, 0x00, 0x00, 0x02, 0x00, 0x00, 0x00, 0x1a, 0x00, 0x02, 0x00, 0x06, 0x00, 0x00, 0x00, 0x16, // ................
|
||||
0x00, 0x03, 0x00, 0x07, 0x00, 0x00, 0x00, 0x20, 0x00, 0x00, 0x00, 0x19, 0x00, 0x09, 0x00, 0x08, // ....... ........
|
||||
0x00, 0x00, 0x00, 0x07, 0x00, 0x00, 0x00, 0x01, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // ................
|
||||
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x01, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x17, // ................
|
||||
0x00, 0x04, 0x00, 0x0b, 0x00, 0x00, 0x00, 0x07, 0x00, 0x00, 0x00, 0x02, 0x00, 0x00, 0x00, 0x17, // ................
|
||||
0x00, 0x04, 0x00, 0x0e, 0x00, 0x00, 0x00, 0x07, 0x00, 0x00, 0x00, 0x04, 0x00, 0x00, 0x00, 0x20, // ...............
|
||||
0x00, 0x04, 0x00, 0x26, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x06, 0x00, 0x00, 0x00, 0x3b, // ...&...........;
|
||||
0x00, 0x04, 0x00, 0x26, 0x00, 0x00, 0x00, 0x27, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x20, // ...&...'.......
|
||||
0x00, 0x04, 0x00, 0x29, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x08, 0x00, 0x00, 0x00, 0x3b, // ...)...........;
|
||||
0x00, 0x04, 0x00, 0x29, 0x00, 0x00, 0x00, 0x2a, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x15, // ...)...*........
|
||||
0x00, 0x04, 0x00, 0x2d, 0x00, 0x00, 0x00, 0x20, 0x00, 0x00, 0x00, 0x01, 0x00, 0x00, 0x00, 0x2b, // ...-... .......+
|
||||
0x00, 0x04, 0x00, 0x2d, 0x00, 0x00, 0x00, 0x2e, 0x00, 0x00, 0x00, 0x01, 0x00, 0x00, 0x00, 0x2b, // ...-...........+
|
||||
0x00, 0x04, 0x00, 0x2d, 0x00, 0x00, 0x00, 0x32, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x1b, // ...-...2........
|
||||
0x00, 0x03, 0x00, 0x36, 0x00, 0x00, 0x00, 0x08, 0x00, 0x00, 0x00, 0x1e, 0x00, 0x04, 0x00, 0x4f, // ...6...........O
|
||||
0x00, 0x00, 0x00, 0x0e, 0x00, 0x00, 0x00, 0x0e, 0x00, 0x00, 0x00, 0x20, 0x00, 0x04, 0x00, 0x50, // ........... ...P
|
||||
0x00, 0x00, 0x00, 0x02, 0x00, 0x00, 0x00, 0x4f, 0x00, 0x00, 0x00, 0x3b, 0x00, 0x04, 0x00, 0x50, // .......O...;...P
|
||||
0x00, 0x00, 0x00, 0x51, 0x00, 0x00, 0x00, 0x02, 0x00, 0x00, 0x00, 0x15, 0x00, 0x04, 0x00, 0x57, // ...Q...........W
|
||||
0x00, 0x00, 0x00, 0x20, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x2b, 0x00, 0x04, 0x00, 0x57, // ... .......+...W
|
||||
0x00, 0x00, 0x00, 0x58, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x20, 0x00, 0x04, 0x00, 0x59, // ...X....... ...Y
|
||||
0x00, 0x00, 0x00, 0x02, 0x00, 0x00, 0x00, 0x07, 0x00, 0x00, 0x00, 0x20, 0x00, 0x04, 0x00, 0x5d, // ........... ...]
|
||||
0x00, 0x00, 0x00, 0x02, 0x00, 0x00, 0x00, 0x0e, 0x00, 0x00, 0x00, 0x2b, 0x00, 0x04, 0x00, 0x07, // ...........+....
|
||||
0x00, 0x00, 0x00, 0x62, 0x00, 0x00, 0x00, 0xcd, 0xcc, 0x4c, 0x3e, 0x2b, 0x00, 0x04, 0x00, 0x07, // ...b.....L>+....
|
||||
0x00, 0x00, 0x00, 0x63, 0x00, 0x00, 0x00, 0xcd, 0xcc, 0x4c, 0x3f, 0x2b, 0x00, 0x04, 0x00, 0x57, // ...c.....L?+...W
|
||||
0x00, 0x00, 0x00, 0x64, 0x00, 0x00, 0x00, 0x01, 0x00, 0x00, 0x00, 0x20, 0x00, 0x04, 0x00, 0x72, // ...d....... ...r
|
||||
0x00, 0x00, 0x00, 0x01, 0x00, 0x00, 0x00, 0x0b, 0x00, 0x00, 0x00, 0x3b, 0x00, 0x04, 0x00, 0x72, // ...........;...r
|
||||
0x00, 0x00, 0x00, 0x73, 0x00, 0x00, 0x00, 0x01, 0x00, 0x00, 0x00, 0x20, 0x00, 0x04, 0x00, 0x7b, // ...s....... ...{
|
||||
0x00, 0x00, 0x00, 0x03, 0x00, 0x00, 0x00, 0x0e, 0x00, 0x00, 0x00, 0x3b, 0x00, 0x04, 0x00, 0x7b, // ...........;...{
|
||||
0x00, 0x00, 0x00, 0x7c, 0x00, 0x00, 0x00, 0x03, 0x00, 0x00, 0x00, 0x36, 0x00, 0x05, 0x00, 0x02, // ...|.......6....
|
||||
0x00, 0x00, 0x00, 0x04, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x03, 0x00, 0x00, 0x00, 0xf8, // ................
|
||||
0x00, 0x02, 0x00, 0x05, 0x00, 0x00, 0x00, 0x3d, 0x00, 0x04, 0x00, 0x06, 0x00, 0x00, 0x00, 0x28, // .......=.......(
|
||||
0x00, 0x00, 0x00, 0x27, 0x00, 0x00, 0x00, 0x3d, 0x00, 0x04, 0x00, 0x08, 0x00, 0x00, 0x00, 0x2b, // ...'...=.......+
|
||||
0x00, 0x00, 0x00, 0x2a, 0x00, 0x00, 0x00, 0x3d, 0x00, 0x04, 0x00, 0x0b, 0x00, 0x00, 0x00, 0x74, // ...*...=.......t
|
||||
0x00, 0x00, 0x00, 0x73, 0x00, 0x00, 0x00, 0x41, 0x00, 0x06, 0x00, 0x59, 0x00, 0x00, 0x00, 0x9b, // ...s...A...Y....
|
||||
0x00, 0x00, 0x00, 0x51, 0x00, 0x00, 0x00, 0x32, 0x00, 0x00, 0x00, 0x58, 0x00, 0x00, 0x00, 0x3d, // ...Q...2...X...=
|
||||
0x00, 0x04, 0x00, 0x07, 0x00, 0x00, 0x00, 0x9c, 0x00, 0x00, 0x00, 0x9b, 0x00, 0x00, 0x00, 0x56, // ...............V
|
||||
0x00, 0x05, 0x00, 0x36, 0x00, 0x00, 0x00, 0xb7, 0x00, 0x00, 0x00, 0x2b, 0x00, 0x00, 0x00, 0x28, // ...6.......+...(
|
||||
0x00, 0x00, 0x00, 0x58, 0x00, 0x07, 0x00, 0x0e, 0x00, 0x00, 0x00, 0xba, 0x00, 0x00, 0x00, 0xb7, // ...X............
|
||||
0x00, 0x00, 0x00, 0x74, 0x00, 0x00, 0x00, 0x02, 0x00, 0x00, 0x00, 0x9c, 0x00, 0x00, 0x00, 0x41, // ...t...........A
|
||||
0x00, 0x05, 0x00, 0x5d, 0x00, 0x00, 0x00, 0x9e, 0x00, 0x00, 0x00, 0x51, 0x00, 0x00, 0x00, 0x2e, // ...].......Q....
|
||||
0x00, 0x00, 0x00, 0x3d, 0x00, 0x04, 0x00, 0x0e, 0x00, 0x00, 0x00, 0x9f, 0x00, 0x00, 0x00, 0x9e, // ...=............
|
||||
0x00, 0x00, 0x00, 0x94, 0x00, 0x05, 0x00, 0x07, 0x00, 0x00, 0x00, 0xa0, 0x00, 0x00, 0x00, 0xba, // ................
|
||||
0x00, 0x00, 0x00, 0x9f, 0x00, 0x00, 0x00, 0x41, 0x00, 0x06, 0x00, 0x59, 0x00, 0x00, 0x00, 0xa1, // .......A...Y....
|
||||
0x00, 0x00, 0x00, 0x51, 0x00, 0x00, 0x00, 0x32, 0x00, 0x00, 0x00, 0x64, 0x00, 0x00, 0x00, 0x3d, // ...Q...2...d...=
|
||||
0x00, 0x04, 0x00, 0x07, 0x00, 0x00, 0x00, 0xa2, 0x00, 0x00, 0x00, 0xa1, 0x00, 0x00, 0x00, 0x85, // ................
|
||||
0x00, 0x05, 0x00, 0x07, 0x00, 0x00, 0x00, 0xa3, 0x00, 0x00, 0x00, 0x63, 0x00, 0x00, 0x00, 0xa2, // ...........c....
|
||||
0x00, 0x00, 0x00, 0x81, 0x00, 0x05, 0x00, 0x07, 0x00, 0x00, 0x00, 0xa4, 0x00, 0x00, 0x00, 0x62, // ...............b
|
||||
0x00, 0x00, 0x00, 0xa3, 0x00, 0x00, 0x00, 0x50, 0x00, 0x07, 0x00, 0x0e, 0x00, 0x00, 0x00, 0xab, // .......P........
|
||||
0x00, 0x00, 0x00, 0xa0, 0x00, 0x00, 0x00, 0xa0, 0x00, 0x00, 0x00, 0xa0, 0x00, 0x00, 0x00, 0xa4, // ................
|
||||
0x00, 0x00, 0x00, 0x3e, 0x00, 0x03, 0x00, 0x7c, 0x00, 0x00, 0x00, 0xab, 0x00, 0x00, 0x00, 0xfd, // ...>...|........
|
||||
0x00, 0x01, 0x00, 0x38, 0x00, 0x01, 0x00, 0x00, 0x00, 0x20, 0x00, // ...8..... .
|
||||
};
|
||||
static const uint8_t fs_imgui_image_swizz_dx9[456] =
|
||||
{
|
||||
0x46, 0x53, 0x48, 0x06, 0x6f, 0x1e, 0x3e, 0x3c, 0x00, 0x00, 0x00, 0x00, 0x03, 0x00, 0x0a, 0x73, // FSH.o.><.......s
|
||||
0x5f, 0x74, 0x65, 0x78, 0x43, 0x6f, 0x6c, 0x6f, 0x72, 0x30, 0x01, 0x00, 0x00, 0x01, 0x00, 0x11, // _texColor0......
|
||||
0x75, 0x5f, 0x69, 0x6d, 0x61, 0x67, 0x65, 0x4c, 0x6f, 0x64, 0x45, 0x6e, 0x61, 0x62, 0x6c, 0x65, // u_imageLodEnable
|
||||
0x64, 0x12, 0x01, 0x00, 0x00, 0x01, 0x00, 0x09, 0x75, 0x5f, 0x73, 0x77, 0x69, 0x7a, 0x7a, 0x6c, // d.......u_swizzl
|
||||
0x65, 0x12, 0x01, 0x01, 0x00, 0x01, 0x00, 0x7c, 0x01, 0x00, 0x00, 0x00, 0x03, 0xff, 0xff, 0xfe, // e......|........
|
||||
0xff, 0x36, 0x00, 0x43, 0x54, 0x41, 0x42, 0x1c, 0x00, 0x00, 0x00, 0xa9, 0x00, 0x00, 0x00, 0x00, // .6.CTAB.........
|
||||
0x03, 0xff, 0xff, 0x03, 0x00, 0x00, 0x00, 0x1c, 0x00, 0x00, 0x00, 0x00, 0x91, 0x00, 0x00, 0xa2, // ................
|
||||
0x00, 0x00, 0x00, 0x58, 0x00, 0x00, 0x00, 0x03, 0x00, 0x00, 0x00, 0x01, 0x00, 0x02, 0x00, 0x64, // ...X...........d
|
||||
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x74, 0x00, 0x00, 0x00, 0x02, 0x00, 0x00, 0x00, 0x01, // .......t........
|
||||
0x00, 0x00, 0x00, 0x88, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x98, 0x00, 0x00, 0x00, 0x02, // ................
|
||||
0x00, 0x01, 0x00, 0x01, 0x00, 0x00, 0x00, 0x88, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x73, // ...............s
|
||||
0x5f, 0x74, 0x65, 0x78, 0x43, 0x6f, 0x6c, 0x6f, 0x72, 0x00, 0xab, 0x04, 0x00, 0x0c, 0x00, 0x01, // _texColor.......
|
||||
0x00, 0x01, 0x00, 0x01, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x75, 0x5f, 0x69, 0x6d, 0x61, // ...........u_ima
|
||||
0x67, 0x65, 0x4c, 0x6f, 0x64, 0x45, 0x6e, 0x61, 0x62, 0x6c, 0x65, 0x64, 0x00, 0xab, 0xab, 0x01, // geLodEnabled....
|
||||
0x00, 0x03, 0x00, 0x01, 0x00, 0x04, 0x00, 0x01, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x75, // ...............u
|
||||
0x5f, 0x73, 0x77, 0x69, 0x7a, 0x7a, 0x6c, 0x65, 0x00, 0x70, 0x73, 0x5f, 0x33, 0x5f, 0x30, 0x00, // _swizzle.ps_3_0.
|
||||
0x4d, 0x69, 0x63, 0x72, 0x6f, 0x73, 0x6f, 0x66, 0x74, 0x20, 0x28, 0x52, 0x29, 0x20, 0x48, 0x4c, // Microsoft (R) HL
|
||||
0x53, 0x4c, 0x20, 0x53, 0x68, 0x61, 0x64, 0x65, 0x72, 0x20, 0x43, 0x6f, 0x6d, 0x70, 0x69, 0x6c, // SL Shader Compil
|
||||
0x65, 0x72, 0x20, 0x31, 0x30, 0x2e, 0x31, 0x00, 0xab, 0xab, 0xab, 0x51, 0x00, 0x00, 0x05, 0x02, // er 10.1....Q....
|
||||
0x00, 0x0f, 0xa0, 0x00, 0x00, 0x80, 0x3f, 0x00, 0x00, 0x00, 0x00, 0xcd, 0xcc, 0x4c, 0x3f, 0xcd, // ......?......L?.
|
||||
0xcc, 0x4c, 0x3e, 0x1f, 0x00, 0x00, 0x02, 0x05, 0x00, 0x00, 0x80, 0x00, 0x00, 0x03, 0x90, 0x1f, // .L>.............
|
||||
0x00, 0x00, 0x02, 0x00, 0x00, 0x00, 0x90, 0x00, 0x08, 0x0f, 0xa0, 0x05, 0x00, 0x00, 0x03, 0x00, // ................
|
||||
0x00, 0x07, 0x80, 0x02, 0x00, 0xd0, 0xa0, 0x00, 0x00, 0xc4, 0x90, 0x01, 0x00, 0x00, 0x02, 0x00, // ................
|
||||
0x00, 0x08, 0x80, 0x00, 0x00, 0x00, 0xa0, 0x5f, 0x00, 0x00, 0x03, 0x00, 0x00, 0x0f, 0x80, 0x00, // ......._........
|
||||
0x00, 0xe4, 0x80, 0x00, 0x08, 0xe4, 0xa0, 0x09, 0x00, 0x00, 0x03, 0x00, 0x00, 0x01, 0x80, 0x00, // ................
|
||||
0x00, 0xe4, 0x80, 0x01, 0x00, 0xe4, 0xa0, 0x01, 0x00, 0x00, 0x02, 0x00, 0x00, 0x0c, 0x80, 0x02, // ................
|
||||
0x00, 0xe4, 0xa0, 0x04, 0x00, 0x00, 0x04, 0x00, 0x00, 0x02, 0x80, 0x00, 0x00, 0x55, 0xa0, 0x00, // .............U..
|
||||
0x00, 0xaa, 0x80, 0x00, 0x00, 0xff, 0x80, 0x01, 0x00, 0x00, 0x02, 0x00, 0x08, 0x0f, 0x80, 0x00, // ................
|
||||
0x00, 0x40, 0x80, 0xff, 0xff, 0x00, 0x00, 0x00, // .@......
|
||||
};
|
||||
static const uint8_t fs_imgui_image_swizz_dx11[499] =
|
||||
{
|
||||
0x46, 0x53, 0x48, 0x06, 0x6f, 0x1e, 0x3e, 0x3c, 0x00, 0x00, 0x00, 0x00, 0x03, 0x00, 0x11, 0x75, // FSH.o.><.......u
|
||||
0x5f, 0x69, 0x6d, 0x61, 0x67, 0x65, 0x4c, 0x6f, 0x64, 0x45, 0x6e, 0x61, 0x62, 0x6c, 0x65, 0x64, // _imageLodEnabled
|
||||
0x12, 0x00, 0x00, 0x00, 0x01, 0x00, 0x09, 0x75, 0x5f, 0x73, 0x77, 0x69, 0x7a, 0x7a, 0x6c, 0x65, // .......u_swizzle
|
||||
0x12, 0x00, 0x10, 0x00, 0x01, 0x00, 0x0a, 0x73, 0x5f, 0x74, 0x65, 0x78, 0x43, 0x6f, 0x6c, 0x6f, // .......s_texColo
|
||||
0x72, 0x30, 0x01, 0x00, 0x00, 0x01, 0x00, 0xa4, 0x01, 0x00, 0x00, 0x44, 0x58, 0x42, 0x43, 0x82, // r0.........DXBC.
|
||||
0x53, 0x75, 0xc2, 0x4f, 0x7e, 0x06, 0x0a, 0x49, 0x27, 0x42, 0x29, 0x01, 0x0a, 0x6a, 0x92, 0x01, // Su.O~..I'B)..j..
|
||||
0x00, 0x00, 0x00, 0xa4, 0x01, 0x00, 0x00, 0x03, 0x00, 0x00, 0x00, 0x2c, 0x00, 0x00, 0x00, 0x84, // ...........,....
|
||||
0x00, 0x00, 0x00, 0xb8, 0x00, 0x00, 0x00, 0x49, 0x53, 0x47, 0x4e, 0x50, 0x00, 0x00, 0x00, 0x02, // .......ISGNP....
|
||||
0x00, 0x00, 0x00, 0x08, 0x00, 0x00, 0x00, 0x38, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x01, // .......8........
|
||||
0x00, 0x00, 0x00, 0x03, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x0f, 0x00, 0x00, 0x00, 0x44, // ...............D
|
||||
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x03, 0x00, 0x00, 0x00, 0x01, // ................
|
||||
0x00, 0x00, 0x00, 0x03, 0x03, 0x00, 0x00, 0x53, 0x56, 0x5f, 0x50, 0x4f, 0x53, 0x49, 0x54, 0x49, // .......SV_POSITI
|
||||
0x4f, 0x4e, 0x00, 0x54, 0x45, 0x58, 0x43, 0x4f, 0x4f, 0x52, 0x44, 0x00, 0xab, 0xab, 0xab, 0x4f, // ON.TEXCOORD....O
|
||||
0x53, 0x47, 0x4e, 0x2c, 0x00, 0x00, 0x00, 0x01, 0x00, 0x00, 0x00, 0x08, 0x00, 0x00, 0x00, 0x20, // SGN,...........
|
||||
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x03, 0x00, 0x00, 0x00, 0x00, // ................
|
||||
0x00, 0x00, 0x00, 0x0f, 0x00, 0x00, 0x00, 0x53, 0x56, 0x5f, 0x54, 0x41, 0x52, 0x47, 0x45, 0x54, // .......SV_TARGET
|
||||
0x00, 0xab, 0xab, 0x53, 0x48, 0x44, 0x52, 0xe4, 0x00, 0x00, 0x00, 0x40, 0x00, 0x00, 0x00, 0x39, // ...SHDR....@...9
|
||||
0x00, 0x00, 0x00, 0x59, 0x00, 0x00, 0x04, 0x46, 0x8e, 0x20, 0x00, 0x00, 0x00, 0x00, 0x00, 0x02, // ...Y...F. ......
|
||||
0x00, 0x00, 0x00, 0x5a, 0x00, 0x00, 0x03, 0x00, 0x60, 0x10, 0x00, 0x00, 0x00, 0x00, 0x00, 0x58, // ...Z....`......X
|
||||
0x18, 0x00, 0x04, 0x00, 0x70, 0x10, 0x00, 0x00, 0x00, 0x00, 0x00, 0x55, 0x55, 0x00, 0x00, 0x62, // ....p......UU..b
|
||||
0x10, 0x00, 0x03, 0x32, 0x10, 0x10, 0x00, 0x01, 0x00, 0x00, 0x00, 0x65, 0x00, 0x00, 0x03, 0xf2, // ...2.......e....
|
||||
0x20, 0x10, 0x00, 0x00, 0x00, 0x00, 0x00, 0x68, 0x00, 0x00, 0x02, 0x01, 0x00, 0x00, 0x00, 0x48, // ......h.......H
|
||||
0x00, 0x00, 0x0c, 0xf2, 0x00, 0x10, 0x00, 0x00, 0x00, 0x00, 0x00, 0x46, 0x10, 0x10, 0x00, 0x01, // ...........F....
|
||||
0x00, 0x00, 0x00, 0x46, 0x7e, 0x10, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x60, 0x10, 0x00, 0x00, // ...F~.......`...
|
||||
0x00, 0x00, 0x00, 0x0a, 0x80, 0x20, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x11, // ..... ..........
|
||||
0x00, 0x00, 0x08, 0x12, 0x00, 0x10, 0x00, 0x00, 0x00, 0x00, 0x00, 0x46, 0x0e, 0x10, 0x00, 0x00, // ...........F....
|
||||
0x00, 0x00, 0x00, 0x46, 0x8e, 0x20, 0x00, 0x00, 0x00, 0x00, 0x00, 0x01, 0x00, 0x00, 0x00, 0x32, // ...F. .........2
|
||||
0x00, 0x00, 0x0a, 0x22, 0x00, 0x10, 0x00, 0x00, 0x00, 0x00, 0x00, 0x1a, 0x80, 0x20, 0x00, 0x00, // ..."......... ..
|
||||
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x01, 0x40, 0x00, 0x00, 0xcd, 0xcc, 0x4c, 0x3f, 0x01, // ........@....L?.
|
||||
0x40, 0x00, 0x00, 0xcd, 0xcc, 0x4c, 0x3e, 0x36, 0x00, 0x00, 0x05, 0xf2, 0x20, 0x10, 0x00, 0x00, // @....L>6.... ...
|
||||
0x00, 0x00, 0x00, 0x06, 0x04, 0x10, 0x00, 0x00, 0x00, 0x00, 0x00, 0x3e, 0x00, 0x00, 0x01, 0x00, // ...........>....
|
||||
0x00, 0x20, 0x00, // . .
|
||||
};
|
||||
static const uint8_t fs_imgui_image_swizz_mtl[877] =
|
||||
{
|
||||
0x46, 0x53, 0x48, 0x06, 0x6f, 0x1e, 0x3e, 0x3c, 0x00, 0x00, 0x00, 0x00, 0x03, 0x00, 0x11, 0x75, // FSH.o.><.......u
|
||||
0x5f, 0x69, 0x6d, 0x61, 0x67, 0x65, 0x4c, 0x6f, 0x64, 0x45, 0x6e, 0x61, 0x62, 0x6c, 0x65, 0x64, // _imageLodEnabled
|
||||
0x12, 0x01, 0x00, 0x00, 0x01, 0x00, 0x09, 0x75, 0x5f, 0x73, 0x77, 0x69, 0x7a, 0x7a, 0x6c, 0x65, // .......u_swizzle
|
||||
0x12, 0x01, 0x10, 0x00, 0x01, 0x00, 0x0a, 0x73, 0x5f, 0x74, 0x65, 0x78, 0x43, 0x6f, 0x6c, 0x6f, // .......s_texColo
|
||||
0x72, 0x10, 0x00, 0x00, 0x00, 0x00, 0x00, 0x1e, 0x03, 0x00, 0x00, 0x23, 0x69, 0x6e, 0x63, 0x6c, // r..........#incl
|
||||
0x75, 0x64, 0x65, 0x20, 0x3c, 0x6d, 0x65, 0x74, 0x61, 0x6c, 0x5f, 0x73, 0x74, 0x64, 0x6c, 0x69, // ude <metal_stdli
|
||||
0x62, 0x3e, 0x0a, 0x23, 0x69, 0x6e, 0x63, 0x6c, 0x75, 0x64, 0x65, 0x20, 0x3c, 0x73, 0x69, 0x6d, // b>.#include <sim
|
||||
0x64, 0x2f, 0x73, 0x69, 0x6d, 0x64, 0x2e, 0x68, 0x3e, 0x0a, 0x0a, 0x75, 0x73, 0x69, 0x6e, 0x67, // d/simd.h>..using
|
||||
0x20, 0x6e, 0x61, 0x6d, 0x65, 0x73, 0x70, 0x61, 0x63, 0x65, 0x20, 0x6d, 0x65, 0x74, 0x61, 0x6c, // namespace metal
|
||||
0x3b, 0x0a, 0x0a, 0x73, 0x74, 0x72, 0x75, 0x63, 0x74, 0x20, 0x5f, 0x47, 0x6c, 0x6f, 0x62, 0x61, // ;..struct _Globa
|
||||
0x6c, 0x0a, 0x7b, 0x0a, 0x20, 0x20, 0x20, 0x20, 0x66, 0x6c, 0x6f, 0x61, 0x74, 0x34, 0x20, 0x75, // l.{. float4 u
|
||||
0x5f, 0x69, 0x6d, 0x61, 0x67, 0x65, 0x4c, 0x6f, 0x64, 0x45, 0x6e, 0x61, 0x62, 0x6c, 0x65, 0x64, // _imageLodEnabled
|
||||
0x3b, 0x0a, 0x20, 0x20, 0x20, 0x20, 0x66, 0x6c, 0x6f, 0x61, 0x74, 0x34, 0x20, 0x75, 0x5f, 0x73, // ;. float4 u_s
|
||||
0x77, 0x69, 0x7a, 0x7a, 0x6c, 0x65, 0x3b, 0x0a, 0x7d, 0x3b, 0x0a, 0x0a, 0x73, 0x74, 0x72, 0x75, // wizzle;.};..stru
|
||||
0x63, 0x74, 0x20, 0x78, 0x6c, 0x61, 0x74, 0x4d, 0x74, 0x6c, 0x4d, 0x61, 0x69, 0x6e, 0x5f, 0x6f, // ct xlatMtlMain_o
|
||||
0x75, 0x74, 0x0a, 0x7b, 0x0a, 0x20, 0x20, 0x20, 0x20, 0x66, 0x6c, 0x6f, 0x61, 0x74, 0x34, 0x20, // ut.{. float4
|
||||
0x62, 0x67, 0x66, 0x78, 0x5f, 0x46, 0x72, 0x61, 0x67, 0x44, 0x61, 0x74, 0x61, 0x30, 0x20, 0x5b, // bgfx_FragData0 [
|
||||
0x5b, 0x63, 0x6f, 0x6c, 0x6f, 0x72, 0x28, 0x30, 0x29, 0x5d, 0x5d, 0x3b, 0x0a, 0x7d, 0x3b, 0x0a, // [color(0)]];.};.
|
||||
0x0a, 0x73, 0x74, 0x72, 0x75, 0x63, 0x74, 0x20, 0x78, 0x6c, 0x61, 0x74, 0x4d, 0x74, 0x6c, 0x4d, // .struct xlatMtlM
|
||||
0x61, 0x69, 0x6e, 0x5f, 0x69, 0x6e, 0x0a, 0x7b, 0x0a, 0x20, 0x20, 0x20, 0x20, 0x66, 0x6c, 0x6f, // ain_in.{. flo
|
||||
0x61, 0x74, 0x32, 0x20, 0x76, 0x5f, 0x74, 0x65, 0x78, 0x63, 0x6f, 0x6f, 0x72, 0x64, 0x30, 0x20, // at2 v_texcoord0
|
||||
0x5b, 0x5b, 0x75, 0x73, 0x65, 0x72, 0x28, 0x6c, 0x6f, 0x63, 0x6e, 0x30, 0x29, 0x5d, 0x5d, 0x3b, // [[user(locn0)]];
|
||||
0x0a, 0x7d, 0x3b, 0x0a, 0x0a, 0x66, 0x72, 0x61, 0x67, 0x6d, 0x65, 0x6e, 0x74, 0x20, 0x78, 0x6c, // .};..fragment xl
|
||||
0x61, 0x74, 0x4d, 0x74, 0x6c, 0x4d, 0x61, 0x69, 0x6e, 0x5f, 0x6f, 0x75, 0x74, 0x20, 0x78, 0x6c, // atMtlMain_out xl
|
||||
0x61, 0x74, 0x4d, 0x74, 0x6c, 0x4d, 0x61, 0x69, 0x6e, 0x28, 0x78, 0x6c, 0x61, 0x74, 0x4d, 0x74, // atMtlMain(xlatMt
|
||||
0x6c, 0x4d, 0x61, 0x69, 0x6e, 0x5f, 0x69, 0x6e, 0x20, 0x69, 0x6e, 0x20, 0x5b, 0x5b, 0x73, 0x74, // lMain_in in [[st
|
||||
0x61, 0x67, 0x65, 0x5f, 0x69, 0x6e, 0x5d, 0x5d, 0x2c, 0x20, 0x63, 0x6f, 0x6e, 0x73, 0x74, 0x61, // age_in]], consta
|
||||
0x6e, 0x74, 0x20, 0x5f, 0x47, 0x6c, 0x6f, 0x62, 0x61, 0x6c, 0x26, 0x20, 0x5f, 0x6d, 0x74, 0x6c, // nt _Global& _mtl
|
||||
0x5f, 0x75, 0x20, 0x5b, 0x5b, 0x62, 0x75, 0x66, 0x66, 0x65, 0x72, 0x28, 0x30, 0x29, 0x5d, 0x5d, // _u [[buffer(0)]]
|
||||
0x2c, 0x20, 0x74, 0x65, 0x78, 0x74, 0x75, 0x72, 0x65, 0x32, 0x64, 0x3c, 0x66, 0x6c, 0x6f, 0x61, // , texture2d<floa
|
||||
0x74, 0x3e, 0x20, 0x73, 0x5f, 0x74, 0x65, 0x78, 0x43, 0x6f, 0x6c, 0x6f, 0x72, 0x20, 0x5b, 0x5b, // t> s_texColor [[
|
||||
0x74, 0x65, 0x78, 0x74, 0x75, 0x72, 0x65, 0x28, 0x30, 0x29, 0x5d, 0x5d, 0x2c, 0x20, 0x73, 0x61, // texture(0)]], sa
|
||||
0x6d, 0x70, 0x6c, 0x65, 0x72, 0x20, 0x73, 0x5f, 0x74, 0x65, 0x78, 0x43, 0x6f, 0x6c, 0x6f, 0x72, // mpler s_texColor
|
||||
0x53, 0x61, 0x6d, 0x70, 0x6c, 0x65, 0x72, 0x20, 0x5b, 0x5b, 0x73, 0x61, 0x6d, 0x70, 0x6c, 0x65, // Sampler [[sample
|
||||
0x72, 0x28, 0x30, 0x29, 0x5d, 0x5d, 0x29, 0x0a, 0x7b, 0x0a, 0x20, 0x20, 0x20, 0x20, 0x78, 0x6c, // r(0)]]).{. xl
|
||||
0x61, 0x74, 0x4d, 0x74, 0x6c, 0x4d, 0x61, 0x69, 0x6e, 0x5f, 0x6f, 0x75, 0x74, 0x20, 0x6f, 0x75, // atMtlMain_out ou
|
||||
0x74, 0x20, 0x3d, 0x20, 0x7b, 0x7d, 0x3b, 0x0a, 0x20, 0x20, 0x20, 0x20, 0x66, 0x6c, 0x6f, 0x61, // t = {};. floa
|
||||
0x74, 0x20, 0x5f, 0x31, 0x36, 0x30, 0x20, 0x3d, 0x20, 0x64, 0x6f, 0x74, 0x28, 0x73, 0x5f, 0x74, // t _160 = dot(s_t
|
||||
0x65, 0x78, 0x43, 0x6f, 0x6c, 0x6f, 0x72, 0x2e, 0x73, 0x61, 0x6d, 0x70, 0x6c, 0x65, 0x28, 0x73, // exColor.sample(s
|
||||
0x5f, 0x74, 0x65, 0x78, 0x43, 0x6f, 0x6c, 0x6f, 0x72, 0x53, 0x61, 0x6d, 0x70, 0x6c, 0x65, 0x72, // _texColorSampler
|
||||
0x2c, 0x20, 0x69, 0x6e, 0x2e, 0x76, 0x5f, 0x74, 0x65, 0x78, 0x63, 0x6f, 0x6f, 0x72, 0x64, 0x30, // , in.v_texcoord0
|
||||
0x2c, 0x20, 0x6c, 0x65, 0x76, 0x65, 0x6c, 0x28, 0x5f, 0x6d, 0x74, 0x6c, 0x5f, 0x75, 0x2e, 0x75, // , level(_mtl_u.u
|
||||
0x5f, 0x69, 0x6d, 0x61, 0x67, 0x65, 0x4c, 0x6f, 0x64, 0x45, 0x6e, 0x61, 0x62, 0x6c, 0x65, 0x64, // _imageLodEnabled
|
||||
0x2e, 0x78, 0x29, 0x29, 0x2c, 0x20, 0x5f, 0x6d, 0x74, 0x6c, 0x5f, 0x75, 0x2e, 0x75, 0x5f, 0x73, // .x)), _mtl_u.u_s
|
||||
0x77, 0x69, 0x7a, 0x7a, 0x6c, 0x65, 0x29, 0x3b, 0x0a, 0x20, 0x20, 0x20, 0x20, 0x6f, 0x75, 0x74, // wizzle);. out
|
||||
0x2e, 0x62, 0x67, 0x66, 0x78, 0x5f, 0x46, 0x72, 0x61, 0x67, 0x44, 0x61, 0x74, 0x61, 0x30, 0x20, // .bgfx_FragData0
|
||||
0x3d, 0x20, 0x66, 0x6c, 0x6f, 0x61, 0x74, 0x34, 0x28, 0x5f, 0x31, 0x36, 0x30, 0x2c, 0x20, 0x5f, // = float4(_160, _
|
||||
0x31, 0x36, 0x30, 0x2c, 0x20, 0x5f, 0x31, 0x36, 0x30, 0x2c, 0x20, 0x30, 0x2e, 0x32, 0x30, 0x30, // 160, _160, 0.200
|
||||
0x30, 0x30, 0x30, 0x30, 0x30, 0x32, 0x39, 0x38, 0x30, 0x32, 0x33, 0x32, 0x32, 0x33, 0x38, 0x37, // 0000029802322387
|
||||
0x36, 0x39, 0x35, 0x33, 0x31, 0x32, 0x35, 0x20, 0x2b, 0x20, 0x28, 0x30, 0x2e, 0x38, 0x30, 0x30, // 6953125 + (0.800
|
||||
0x30, 0x30, 0x30, 0x30, 0x31, 0x31, 0x39, 0x32, 0x30, 0x39, 0x32, 0x38, 0x39, 0x35, 0x35, 0x30, // 0000119209289550
|
||||
0x37, 0x38, 0x31, 0x32, 0x35, 0x20, 0x2a, 0x20, 0x5f, 0x6d, 0x74, 0x6c, 0x5f, 0x75, 0x2e, 0x75, // 78125 * _mtl_u.u
|
||||
0x5f, 0x69, 0x6d, 0x61, 0x67, 0x65, 0x4c, 0x6f, 0x64, 0x45, 0x6e, 0x61, 0x62, 0x6c, 0x65, 0x64, // _imageLodEnabled
|
||||
0x2e, 0x79, 0x29, 0x29, 0x3b, 0x0a, 0x20, 0x20, 0x20, 0x20, 0x72, 0x65, 0x74, 0x75, 0x72, 0x6e, // .y));. return
|
||||
0x20, 0x6f, 0x75, 0x74, 0x3b, 0x0a, 0x7d, 0x0a, 0x0a, 0x00, 0x00, 0x20, 0x00, // out;.}.... .
|
||||
};
|
||||
extern const uint8_t* fs_imgui_image_swizz_pssl;
|
||||
extern const uint32_t fs_imgui_image_swizz_pssl_size;
|
|
@ -1,22 +0,0 @@
|
|||
$input v_texcoord0
|
||||
|
||||
/*
|
||||
* Copyright 2014 Dario Manesku. All rights reserved.
|
||||
* License: https://github.com/bkaradzic/bgfx#license-bsd-2-clause
|
||||
*/
|
||||
|
||||
#include <bgfx_shader.sh>
|
||||
|
||||
uniform vec4 u_imageLodEnabled;
|
||||
uniform vec4 u_swizzle;
|
||||
SAMPLER2D(s_texColor, 0);
|
||||
|
||||
#define u_imageLod u_imageLodEnabled.x
|
||||
#define u_imageEnabled u_imageLodEnabled.y
|
||||
|
||||
void main()
|
||||
{
|
||||
float color = dot(texture2DLod(s_texColor, v_texcoord0, u_imageLod), u_swizzle);
|
||||
float alpha = 0.2 + 0.8*u_imageEnabled;
|
||||
gl_FragColor = vec4(vec3_splat(color), alpha);
|
||||
}
|
|
@ -1,308 +0,0 @@
|
|||
static const uint8_t fs_imgui_latlong_glsl[655] =
|
||||
{
|
||||
0x46, 0x53, 0x48, 0x06, 0x6f, 0x1e, 0x3e, 0x3c, 0x00, 0x00, 0x00, 0x00, 0x02, 0x00, 0x11, 0x75, // FSH.o.><.......u
|
||||
0x5f, 0x69, 0x6d, 0x61, 0x67, 0x65, 0x4c, 0x6f, 0x64, 0x45, 0x6e, 0x61, 0x62, 0x6c, 0x65, 0x64, // _imageLodEnabled
|
||||
0x02, 0x01, 0x00, 0x00, 0x01, 0x00, 0x0a, 0x73, 0x5f, 0x74, 0x65, 0x78, 0x43, 0x6f, 0x6c, 0x6f, // .......s_texColo
|
||||
0x72, 0x00, 0x01, 0x00, 0x00, 0x01, 0x00, 0x53, 0x02, 0x00, 0x00, 0x76, 0x61, 0x72, 0x79, 0x69, // r......S...varyi
|
||||
0x6e, 0x67, 0x20, 0x68, 0x69, 0x67, 0x68, 0x70, 0x20, 0x76, 0x65, 0x63, 0x32, 0x20, 0x76, 0x5f, // ng highp vec2 v_
|
||||
0x74, 0x65, 0x78, 0x63, 0x6f, 0x6f, 0x72, 0x64, 0x30, 0x3b, 0x0a, 0x75, 0x6e, 0x69, 0x66, 0x6f, // texcoord0;.unifo
|
||||
0x72, 0x6d, 0x20, 0x68, 0x69, 0x67, 0x68, 0x70, 0x20, 0x76, 0x65, 0x63, 0x34, 0x20, 0x75, 0x5f, // rm highp vec4 u_
|
||||
0x69, 0x6d, 0x61, 0x67, 0x65, 0x4c, 0x6f, 0x64, 0x45, 0x6e, 0x61, 0x62, 0x6c, 0x65, 0x64, 0x3b, // imageLodEnabled;
|
||||
0x0a, 0x75, 0x6e, 0x69, 0x66, 0x6f, 0x72, 0x6d, 0x20, 0x6c, 0x6f, 0x77, 0x70, 0x20, 0x73, 0x61, // .uniform lowp sa
|
||||
0x6d, 0x70, 0x6c, 0x65, 0x72, 0x43, 0x75, 0x62, 0x65, 0x20, 0x73, 0x5f, 0x74, 0x65, 0x78, 0x43, // mplerCube s_texC
|
||||
0x6f, 0x6c, 0x6f, 0x72, 0x3b, 0x0a, 0x76, 0x6f, 0x69, 0x64, 0x20, 0x6d, 0x61, 0x69, 0x6e, 0x20, // olor;.void main
|
||||
0x28, 0x29, 0x0a, 0x7b, 0x0a, 0x20, 0x20, 0x68, 0x69, 0x67, 0x68, 0x70, 0x20, 0x76, 0x65, 0x63, // ().{. highp vec
|
||||
0x33, 0x20, 0x72, 0x65, 0x73, 0x75, 0x6c, 0x74, 0x5f, 0x31, 0x3b, 0x0a, 0x20, 0x20, 0x68, 0x69, // 3 result_1;. hi
|
||||
0x67, 0x68, 0x70, 0x20, 0x66, 0x6c, 0x6f, 0x61, 0x74, 0x20, 0x74, 0x6d, 0x70, 0x76, 0x61, 0x72, // ghp float tmpvar
|
||||
0x5f, 0x32, 0x3b, 0x0a, 0x20, 0x20, 0x74, 0x6d, 0x70, 0x76, 0x61, 0x72, 0x5f, 0x32, 0x20, 0x3d, // _2;. tmpvar_2 =
|
||||
0x20, 0x28, 0x76, 0x5f, 0x74, 0x65, 0x78, 0x63, 0x6f, 0x6f, 0x72, 0x64, 0x30, 0x2e, 0x78, 0x20, // (v_texcoord0.x
|
||||
0x2a, 0x20, 0x36, 0x2e, 0x32, 0x38, 0x33, 0x31, 0x38, 0x35, 0x29, 0x3b, 0x0a, 0x20, 0x20, 0x68, // * 6.283185);. h
|
||||
0x69, 0x67, 0x68, 0x70, 0x20, 0x66, 0x6c, 0x6f, 0x61, 0x74, 0x20, 0x74, 0x6d, 0x70, 0x76, 0x61, // ighp float tmpva
|
||||
0x72, 0x5f, 0x33, 0x3b, 0x0a, 0x20, 0x20, 0x74, 0x6d, 0x70, 0x76, 0x61, 0x72, 0x5f, 0x33, 0x20, // r_3;. tmpvar_3
|
||||
0x3d, 0x20, 0x28, 0x76, 0x5f, 0x74, 0x65, 0x78, 0x63, 0x6f, 0x6f, 0x72, 0x64, 0x30, 0x2e, 0x79, // = (v_texcoord0.y
|
||||
0x20, 0x2a, 0x20, 0x33, 0x2e, 0x31, 0x34, 0x31, 0x35, 0x39, 0x33, 0x29, 0x3b, 0x0a, 0x20, 0x20, // * 3.141593);.
|
||||
0x72, 0x65, 0x73, 0x75, 0x6c, 0x74, 0x5f, 0x31, 0x2e, 0x78, 0x20, 0x3d, 0x20, 0x28, 0x2d, 0x28, // result_1.x = (-(
|
||||
0x73, 0x69, 0x6e, 0x28, 0x74, 0x6d, 0x70, 0x76, 0x61, 0x72, 0x5f, 0x33, 0x29, 0x29, 0x20, 0x2a, // sin(tmpvar_3)) *
|
||||
0x20, 0x73, 0x69, 0x6e, 0x28, 0x74, 0x6d, 0x70, 0x76, 0x61, 0x72, 0x5f, 0x32, 0x29, 0x29, 0x3b, // sin(tmpvar_2));
|
||||
0x0a, 0x20, 0x20, 0x72, 0x65, 0x73, 0x75, 0x6c, 0x74, 0x5f, 0x31, 0x2e, 0x79, 0x20, 0x3d, 0x20, // . result_1.y =
|
||||
0x63, 0x6f, 0x73, 0x28, 0x74, 0x6d, 0x70, 0x76, 0x61, 0x72, 0x5f, 0x33, 0x29, 0x3b, 0x0a, 0x20, // cos(tmpvar_3);.
|
||||
0x20, 0x72, 0x65, 0x73, 0x75, 0x6c, 0x74, 0x5f, 0x31, 0x2e, 0x7a, 0x20, 0x3d, 0x20, 0x28, 0x2d, // result_1.z = (-
|
||||
0x28, 0x73, 0x69, 0x6e, 0x28, 0x74, 0x6d, 0x70, 0x76, 0x61, 0x72, 0x5f, 0x33, 0x29, 0x29, 0x20, // (sin(tmpvar_3))
|
||||
0x2a, 0x20, 0x63, 0x6f, 0x73, 0x28, 0x74, 0x6d, 0x70, 0x76, 0x61, 0x72, 0x5f, 0x32, 0x29, 0x29, // * cos(tmpvar_2))
|
||||
0x3b, 0x0a, 0x20, 0x20, 0x6c, 0x6f, 0x77, 0x70, 0x20, 0x76, 0x65, 0x63, 0x34, 0x20, 0x74, 0x6d, // ;. lowp vec4 tm
|
||||
0x70, 0x76, 0x61, 0x72, 0x5f, 0x34, 0x3b, 0x0a, 0x20, 0x20, 0x74, 0x6d, 0x70, 0x76, 0x61, 0x72, // pvar_4;. tmpvar
|
||||
0x5f, 0x34, 0x2e, 0x78, 0x79, 0x7a, 0x20, 0x3d, 0x20, 0x74, 0x65, 0x78, 0x74, 0x75, 0x72, 0x65, // _4.xyz = texture
|
||||
0x43, 0x75, 0x62, 0x65, 0x4c, 0x6f, 0x64, 0x20, 0x20, 0x20, 0x20, 0x28, 0x73, 0x5f, 0x74, 0x65, // CubeLod (s_te
|
||||
0x78, 0x43, 0x6f, 0x6c, 0x6f, 0x72, 0x2c, 0x20, 0x72, 0x65, 0x73, 0x75, 0x6c, 0x74, 0x5f, 0x31, // xColor, result_1
|
||||
0x2c, 0x20, 0x75, 0x5f, 0x69, 0x6d, 0x61, 0x67, 0x65, 0x4c, 0x6f, 0x64, 0x45, 0x6e, 0x61, 0x62, // , u_imageLodEnab
|
||||
0x6c, 0x65, 0x64, 0x2e, 0x78, 0x29, 0x2e, 0x78, 0x79, 0x7a, 0x3b, 0x0a, 0x20, 0x20, 0x74, 0x6d, // led.x).xyz;. tm
|
||||
0x70, 0x76, 0x61, 0x72, 0x5f, 0x34, 0x2e, 0x77, 0x20, 0x3d, 0x20, 0x28, 0x30, 0x2e, 0x32, 0x20, // pvar_4.w = (0.2
|
||||
0x2b, 0x20, 0x28, 0x30, 0x2e, 0x38, 0x20, 0x2a, 0x20, 0x75, 0x5f, 0x69, 0x6d, 0x61, 0x67, 0x65, // + (0.8 * u_image
|
||||
0x4c, 0x6f, 0x64, 0x45, 0x6e, 0x61, 0x62, 0x6c, 0x65, 0x64, 0x2e, 0x79, 0x29, 0x29, 0x3b, 0x0a, // LodEnabled.y));.
|
||||
0x20, 0x20, 0x67, 0x6c, 0x5f, 0x46, 0x72, 0x61, 0x67, 0x43, 0x6f, 0x6c, 0x6f, 0x72, 0x20, 0x3d, // gl_FragColor =
|
||||
0x20, 0x74, 0x6d, 0x70, 0x76, 0x61, 0x72, 0x5f, 0x34, 0x3b, 0x0a, 0x7d, 0x0a, 0x0a, 0x00, // tmpvar_4;.}...
|
||||
};
|
||||
static const uint8_t fs_imgui_latlong_spv[1699] =
|
||||
{
|
||||
0x46, 0x53, 0x48, 0x06, 0x6f, 0x1e, 0x3e, 0x3c, 0x00, 0x00, 0x00, 0x00, 0x02, 0x00, 0x11, 0x75, // FSH.o.><.......u
|
||||
0x5f, 0x69, 0x6d, 0x61, 0x67, 0x65, 0x4c, 0x6f, 0x64, 0x45, 0x6e, 0x61, 0x62, 0x6c, 0x65, 0x64, // _imageLodEnabled
|
||||
0x12, 0x01, 0x00, 0x00, 0x01, 0x00, 0x0a, 0x73, 0x5f, 0x74, 0x65, 0x78, 0x43, 0x6f, 0x6c, 0x6f, // .......s_texColo
|
||||
0x72, 0x30, 0x01, 0x40, 0x00, 0x00, 0x00, 0x64, 0x06, 0x00, 0x00, 0x03, 0x02, 0x23, 0x07, 0x00, // r0.@...d.....#..
|
||||
0x00, 0x01, 0x00, 0x08, 0x00, 0x08, 0x00, 0x0c, 0x01, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x11, // ................
|
||||
0x00, 0x02, 0x00, 0x01, 0x00, 0x00, 0x00, 0x0b, 0x00, 0x06, 0x00, 0x01, 0x00, 0x00, 0x00, 0x47, // ...............G
|
||||
0x4c, 0x53, 0x4c, 0x2e, 0x73, 0x74, 0x64, 0x2e, 0x34, 0x35, 0x30, 0x00, 0x00, 0x00, 0x00, 0x0e, // LSL.std.450.....
|
||||
0x00, 0x03, 0x00, 0x00, 0x00, 0x00, 0x00, 0x01, 0x00, 0x00, 0x00, 0x0f, 0x00, 0x07, 0x00, 0x04, // ................
|
||||
0x00, 0x00, 0x00, 0x04, 0x00, 0x00, 0x00, 0x6d, 0x61, 0x69, 0x6e, 0x00, 0x00, 0x00, 0x00, 0x93, // .......main.....
|
||||
0x00, 0x00, 0x00, 0x9c, 0x00, 0x00, 0x00, 0x10, 0x00, 0x03, 0x00, 0x04, 0x00, 0x00, 0x00, 0x07, // ................
|
||||
0x00, 0x00, 0x00, 0x03, 0x00, 0x03, 0x00, 0x05, 0x00, 0x00, 0x00, 0xf4, 0x01, 0x00, 0x00, 0x05, // ................
|
||||
0x00, 0x04, 0x00, 0x04, 0x00, 0x00, 0x00, 0x6d, 0x61, 0x69, 0x6e, 0x00, 0x00, 0x00, 0x00, 0x05, // .......main.....
|
||||
0x00, 0x07, 0x00, 0x28, 0x00, 0x00, 0x00, 0x73, 0x5f, 0x74, 0x65, 0x78, 0x43, 0x6f, 0x6c, 0x6f, // ...(...s_texColo
|
||||
0x72, 0x53, 0x61, 0x6d, 0x70, 0x6c, 0x65, 0x72, 0x00, 0x00, 0x00, 0x05, 0x00, 0x07, 0x00, 0x2b, // rSampler.......+
|
||||
0x00, 0x00, 0x00, 0x73, 0x5f, 0x74, 0x65, 0x78, 0x43, 0x6f, 0x6c, 0x6f, 0x72, 0x54, 0x65, 0x78, // ...s_texColorTex
|
||||
0x74, 0x75, 0x72, 0x65, 0x00, 0x00, 0x00, 0x05, 0x00, 0x06, 0x00, 0x77, 0x00, 0x00, 0x00, 0x55, // ture.......w...U
|
||||
0x6e, 0x69, 0x66, 0x6f, 0x72, 0x6d, 0x42, 0x6c, 0x6f, 0x63, 0x6b, 0x00, 0x00, 0x00, 0x00, 0x06, // niformBlock.....
|
||||
0x00, 0x08, 0x00, 0x77, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x75, 0x5f, 0x69, 0x6d, 0x61, // ...w.......u_ima
|
||||
0x67, 0x65, 0x4c, 0x6f, 0x64, 0x45, 0x6e, 0x61, 0x62, 0x6c, 0x65, 0x64, 0x00, 0x00, 0x00, 0x05, // geLodEnabled....
|
||||
0x00, 0x03, 0x00, 0x79, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x05, 0x00, 0x05, 0x00, 0x93, // ...y............
|
||||
0x00, 0x00, 0x00, 0x76, 0x5f, 0x74, 0x65, 0x78, 0x63, 0x6f, 0x6f, 0x72, 0x64, 0x30, 0x00, 0x05, // ...v_texcoord0..
|
||||
0x00, 0x06, 0x00, 0x9c, 0x00, 0x00, 0x00, 0x62, 0x67, 0x66, 0x78, 0x5f, 0x46, 0x72, 0x61, 0x67, // .......bgfx_Frag
|
||||
0x44, 0x61, 0x74, 0x61, 0x30, 0x00, 0x00, 0x47, 0x00, 0x04, 0x00, 0x28, 0x00, 0x00, 0x00, 0x22, // Data0..G...(..."
|
||||
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x47, 0x00, 0x04, 0x00, 0x28, 0x00, 0x00, 0x00, 0x21, // .......G...(...!
|
||||
0x00, 0x00, 0x00, 0x50, 0x00, 0x00, 0x00, 0x47, 0x00, 0x04, 0x00, 0x2b, 0x00, 0x00, 0x00, 0x22, // ...P...G...+..."
|
||||
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x47, 0x00, 0x04, 0x00, 0x2b, 0x00, 0x00, 0x00, 0x21, // .......G...+...!
|
||||
0x00, 0x00, 0x00, 0x40, 0x00, 0x00, 0x00, 0x48, 0x00, 0x05, 0x00, 0x77, 0x00, 0x00, 0x00, 0x00, // ...@...H...w....
|
||||
0x00, 0x00, 0x00, 0x23, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x47, 0x00, 0x03, 0x00, 0x77, // ...#.......G...w
|
||||
0x00, 0x00, 0x00, 0x02, 0x00, 0x00, 0x00, 0x47, 0x00, 0x04, 0x00, 0x79, 0x00, 0x00, 0x00, 0x22, // .......G...y..."
|
||||
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x47, 0x00, 0x04, 0x00, 0x79, 0x00, 0x00, 0x00, 0x21, // .......G...y...!
|
||||
0x00, 0x00, 0x00, 0x30, 0x00, 0x00, 0x00, 0x47, 0x00, 0x04, 0x00, 0x93, 0x00, 0x00, 0x00, 0x1e, // ...0...G........
|
||||
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x47, 0x00, 0x04, 0x00, 0x9c, 0x00, 0x00, 0x00, 0x1e, // .......G........
|
||||
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x13, 0x00, 0x02, 0x00, 0x02, 0x00, 0x00, 0x00, 0x21, // ...............!
|
||||
0x00, 0x03, 0x00, 0x03, 0x00, 0x00, 0x00, 0x02, 0x00, 0x00, 0x00, 0x1a, 0x00, 0x02, 0x00, 0x06, // ................
|
||||
0x00, 0x00, 0x00, 0x16, 0x00, 0x03, 0x00, 0x07, 0x00, 0x00, 0x00, 0x20, 0x00, 0x00, 0x00, 0x19, // ........... ....
|
||||
0x00, 0x09, 0x00, 0x08, 0x00, 0x00, 0x00, 0x07, 0x00, 0x00, 0x00, 0x03, 0x00, 0x00, 0x00, 0x00, // ................
|
||||
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x01, 0x00, 0x00, 0x00, 0x00, // ................
|
||||
0x00, 0x00, 0x00, 0x17, 0x00, 0x04, 0x00, 0x0b, 0x00, 0x00, 0x00, 0x07, 0x00, 0x00, 0x00, 0x03, // ................
|
||||
0x00, 0x00, 0x00, 0x17, 0x00, 0x04, 0x00, 0x0e, 0x00, 0x00, 0x00, 0x07, 0x00, 0x00, 0x00, 0x04, // ................
|
||||
0x00, 0x00, 0x00, 0x17, 0x00, 0x04, 0x00, 0x19, 0x00, 0x00, 0x00, 0x07, 0x00, 0x00, 0x00, 0x02, // ................
|
||||
0x00, 0x00, 0x00, 0x20, 0x00, 0x04, 0x00, 0x27, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x06, // ... ...'........
|
||||
0x00, 0x00, 0x00, 0x3b, 0x00, 0x04, 0x00, 0x27, 0x00, 0x00, 0x00, 0x28, 0x00, 0x00, 0x00, 0x00, // ...;...'...(....
|
||||
0x00, 0x00, 0x00, 0x20, 0x00, 0x04, 0x00, 0x2a, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x08, // ... ...*........
|
||||
0x00, 0x00, 0x00, 0x3b, 0x00, 0x04, 0x00, 0x2a, 0x00, 0x00, 0x00, 0x2b, 0x00, 0x00, 0x00, 0x00, // ...;...*...+....
|
||||
0x00, 0x00, 0x00, 0x15, 0x00, 0x04, 0x00, 0x2e, 0x00, 0x00, 0x00, 0x20, 0x00, 0x00, 0x00, 0x01, // ........... ....
|
||||
0x00, 0x00, 0x00, 0x2b, 0x00, 0x04, 0x00, 0x2e, 0x00, 0x00, 0x00, 0x33, 0x00, 0x00, 0x00, 0x00, // ...+.......3....
|
||||
0x00, 0x00, 0x00, 0x1b, 0x00, 0x03, 0x00, 0x37, 0x00, 0x00, 0x00, 0x08, 0x00, 0x00, 0x00, 0x2b, // .......7.......+
|
||||
0x00, 0x04, 0x00, 0x07, 0x00, 0x00, 0x00, 0x46, 0x00, 0x00, 0x00, 0xdb, 0x0f, 0x49, 0x40, 0x15, // .......F.....I@.
|
||||
0x00, 0x04, 0x00, 0x4c, 0x00, 0x00, 0x00, 0x20, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x2b, // ...L... .......+
|
||||
0x00, 0x04, 0x00, 0x4c, 0x00, 0x00, 0x00, 0x4d, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x2b, // ...L...M.......+
|
||||
0x00, 0x04, 0x00, 0x4c, 0x00, 0x00, 0x00, 0x53, 0x00, 0x00, 0x00, 0x01, 0x00, 0x00, 0x00, 0x1e, // ...L...S........
|
||||
0x00, 0x03, 0x00, 0x77, 0x00, 0x00, 0x00, 0x0e, 0x00, 0x00, 0x00, 0x20, 0x00, 0x04, 0x00, 0x78, // ...w....... ...x
|
||||
0x00, 0x00, 0x00, 0x02, 0x00, 0x00, 0x00, 0x77, 0x00, 0x00, 0x00, 0x3b, 0x00, 0x04, 0x00, 0x78, // .......w...;...x
|
||||
0x00, 0x00, 0x00, 0x79, 0x00, 0x00, 0x00, 0x02, 0x00, 0x00, 0x00, 0x20, 0x00, 0x04, 0x00, 0x7f, // ...y....... ....
|
||||
0x00, 0x00, 0x00, 0x02, 0x00, 0x00, 0x00, 0x07, 0x00, 0x00, 0x00, 0x2b, 0x00, 0x04, 0x00, 0x07, // ...........+....
|
||||
0x00, 0x00, 0x00, 0x85, 0x00, 0x00, 0x00, 0xcd, 0xcc, 0x4c, 0x3e, 0x2b, 0x00, 0x04, 0x00, 0x07, // .........L>+....
|
||||
0x00, 0x00, 0x00, 0x86, 0x00, 0x00, 0x00, 0xcd, 0xcc, 0x4c, 0x3f, 0x20, 0x00, 0x04, 0x00, 0x92, // .........L? ....
|
||||
0x00, 0x00, 0x00, 0x01, 0x00, 0x00, 0x00, 0x19, 0x00, 0x00, 0x00, 0x3b, 0x00, 0x04, 0x00, 0x92, // ...........;....
|
||||
0x00, 0x00, 0x00, 0x93, 0x00, 0x00, 0x00, 0x01, 0x00, 0x00, 0x00, 0x20, 0x00, 0x04, 0x00, 0x9b, // ........... ....
|
||||
0x00, 0x00, 0x00, 0x03, 0x00, 0x00, 0x00, 0x0e, 0x00, 0x00, 0x00, 0x3b, 0x00, 0x04, 0x00, 0x9b, // ...........;....
|
||||
0x00, 0x00, 0x00, 0x9c, 0x00, 0x00, 0x00, 0x03, 0x00, 0x00, 0x00, 0x2b, 0x00, 0x04, 0x00, 0x07, // ...........+....
|
||||
0x00, 0x00, 0x00, 0x0a, 0x01, 0x00, 0x00, 0xdb, 0x0f, 0xc9, 0x40, 0x01, 0x00, 0x03, 0x00, 0x0b, // ..........@.....
|
||||
0x00, 0x00, 0x00, 0x0b, 0x01, 0x00, 0x00, 0x36, 0x00, 0x05, 0x00, 0x02, 0x00, 0x00, 0x00, 0x04, // .......6........
|
||||
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x03, 0x00, 0x00, 0x00, 0xf8, 0x00, 0x02, 0x00, 0x05, // ................
|
||||
0x00, 0x00, 0x00, 0x3d, 0x00, 0x04, 0x00, 0x06, 0x00, 0x00, 0x00, 0x29, 0x00, 0x00, 0x00, 0x28, // ...=.......)...(
|
||||
0x00, 0x00, 0x00, 0x3d, 0x00, 0x04, 0x00, 0x08, 0x00, 0x00, 0x00, 0x2c, 0x00, 0x00, 0x00, 0x2b, // ...=.......,...+
|
||||
0x00, 0x00, 0x00, 0x3d, 0x00, 0x04, 0x00, 0x19, 0x00, 0x00, 0x00, 0x94, 0x00, 0x00, 0x00, 0x93, // ...=............
|
||||
0x00, 0x00, 0x00, 0x51, 0x00, 0x05, 0x00, 0x07, 0x00, 0x00, 0x00, 0xdb, 0x00, 0x00, 0x00, 0x94, // ...Q............
|
||||
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x85, 0x00, 0x05, 0x00, 0x07, 0x00, 0x00, 0x00, 0xdd, // ................
|
||||
0x00, 0x00, 0x00, 0xdb, 0x00, 0x00, 0x00, 0x0a, 0x01, 0x00, 0x00, 0x51, 0x00, 0x05, 0x00, 0x07, // ...........Q....
|
||||
0x00, 0x00, 0x00, 0xdf, 0x00, 0x00, 0x00, 0x94, 0x00, 0x00, 0x00, 0x01, 0x00, 0x00, 0x00, 0x85, // ................
|
||||
0x00, 0x05, 0x00, 0x07, 0x00, 0x00, 0x00, 0xe1, 0x00, 0x00, 0x00, 0xdf, 0x00, 0x00, 0x00, 0x46, // ...............F
|
||||
0x00, 0x00, 0x00, 0x0c, 0x00, 0x06, 0x00, 0x07, 0x00, 0x00, 0x00, 0xe3, 0x00, 0x00, 0x00, 0x01, // ................
|
||||
0x00, 0x00, 0x00, 0x0d, 0x00, 0x00, 0x00, 0xe1, 0x00, 0x00, 0x00, 0x7f, 0x00, 0x04, 0x00, 0x07, // ................
|
||||
0x00, 0x00, 0x00, 0xe4, 0x00, 0x00, 0x00, 0xe3, 0x00, 0x00, 0x00, 0x0c, 0x00, 0x06, 0x00, 0x07, // ................
|
||||
0x00, 0x00, 0x00, 0xe6, 0x00, 0x00, 0x00, 0x01, 0x00, 0x00, 0x00, 0x0d, 0x00, 0x00, 0x00, 0xdd, // ................
|
||||
0x00, 0x00, 0x00, 0x85, 0x00, 0x05, 0x00, 0x07, 0x00, 0x00, 0x00, 0xe7, 0x00, 0x00, 0x00, 0xe4, // ................
|
||||
0x00, 0x00, 0x00, 0xe6, 0x00, 0x00, 0x00, 0x52, 0x00, 0x06, 0x00, 0x0b, 0x00, 0x00, 0x00, 0x04, // .......R........
|
||||
0x01, 0x00, 0x00, 0xe7, 0x00, 0x00, 0x00, 0x0b, 0x01, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x0c, // ................
|
||||
0x00, 0x06, 0x00, 0x07, 0x00, 0x00, 0x00, 0xea, 0x00, 0x00, 0x00, 0x01, 0x00, 0x00, 0x00, 0x0e, // ................
|
||||
0x00, 0x00, 0x00, 0xe1, 0x00, 0x00, 0x00, 0x52, 0x00, 0x06, 0x00, 0x0b, 0x00, 0x00, 0x00, 0x06, // .......R........
|
||||
0x01, 0x00, 0x00, 0xea, 0x00, 0x00, 0x00, 0x04, 0x01, 0x00, 0x00, 0x01, 0x00, 0x00, 0x00, 0x0c, // ................
|
||||
0x00, 0x06, 0x00, 0x07, 0x00, 0x00, 0x00, 0xed, 0x00, 0x00, 0x00, 0x01, 0x00, 0x00, 0x00, 0x0d, // ................
|
||||
0x00, 0x00, 0x00, 0xe1, 0x00, 0x00, 0x00, 0x7f, 0x00, 0x04, 0x00, 0x07, 0x00, 0x00, 0x00, 0xee, // ................
|
||||
0x00, 0x00, 0x00, 0xed, 0x00, 0x00, 0x00, 0x0c, 0x00, 0x06, 0x00, 0x07, 0x00, 0x00, 0x00, 0xf0, // ................
|
||||
0x00, 0x00, 0x00, 0x01, 0x00, 0x00, 0x00, 0x0e, 0x00, 0x00, 0x00, 0xdd, 0x00, 0x00, 0x00, 0x85, // ................
|
||||
0x00, 0x05, 0x00, 0x07, 0x00, 0x00, 0x00, 0xf1, 0x00, 0x00, 0x00, 0xee, 0x00, 0x00, 0x00, 0xf0, // ................
|
||||
0x00, 0x00, 0x00, 0x52, 0x00, 0x06, 0x00, 0x0b, 0x00, 0x00, 0x00, 0x08, 0x01, 0x00, 0x00, 0xf1, // ...R............
|
||||
0x00, 0x00, 0x00, 0x06, 0x01, 0x00, 0x00, 0x02, 0x00, 0x00, 0x00, 0x41, 0x00, 0x06, 0x00, 0x7f, // ...........A....
|
||||
0x00, 0x00, 0x00, 0xbe, 0x00, 0x00, 0x00, 0x79, 0x00, 0x00, 0x00, 0x33, 0x00, 0x00, 0x00, 0x4d, // .......y...3...M
|
||||
0x00, 0x00, 0x00, 0x3d, 0x00, 0x04, 0x00, 0x07, 0x00, 0x00, 0x00, 0xbf, 0x00, 0x00, 0x00, 0xbe, // ...=............
|
||||
0x00, 0x00, 0x00, 0x56, 0x00, 0x05, 0x00, 0x37, 0x00, 0x00, 0x00, 0xf9, 0x00, 0x00, 0x00, 0x2c, // ...V...7.......,
|
||||
0x00, 0x00, 0x00, 0x29, 0x00, 0x00, 0x00, 0x58, 0x00, 0x07, 0x00, 0x0e, 0x00, 0x00, 0x00, 0xfc, // ...)...X........
|
||||
0x00, 0x00, 0x00, 0xf9, 0x00, 0x00, 0x00, 0x08, 0x01, 0x00, 0x00, 0x02, 0x00, 0x00, 0x00, 0xbf, // ................
|
||||
0x00, 0x00, 0x00, 0x41, 0x00, 0x06, 0x00, 0x7f, 0x00, 0x00, 0x00, 0xc2, 0x00, 0x00, 0x00, 0x79, // ...A...........y
|
||||
0x00, 0x00, 0x00, 0x33, 0x00, 0x00, 0x00, 0x53, 0x00, 0x00, 0x00, 0x3d, 0x00, 0x04, 0x00, 0x07, // ...3...S...=....
|
||||
0x00, 0x00, 0x00, 0xc3, 0x00, 0x00, 0x00, 0xc2, 0x00, 0x00, 0x00, 0x85, 0x00, 0x05, 0x00, 0x07, // ................
|
||||
0x00, 0x00, 0x00, 0xc4, 0x00, 0x00, 0x00, 0x86, 0x00, 0x00, 0x00, 0xc3, 0x00, 0x00, 0x00, 0x81, // ................
|
||||
0x00, 0x05, 0x00, 0x07, 0x00, 0x00, 0x00, 0xc5, 0x00, 0x00, 0x00, 0x85, 0x00, 0x00, 0x00, 0xc4, // ................
|
||||
0x00, 0x00, 0x00, 0x51, 0x00, 0x05, 0x00, 0x07, 0x00, 0x00, 0x00, 0xc8, 0x00, 0x00, 0x00, 0xfc, // ...Q............
|
||||
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x51, 0x00, 0x05, 0x00, 0x07, 0x00, 0x00, 0x00, 0xc9, // .......Q........
|
||||
0x00, 0x00, 0x00, 0xfc, 0x00, 0x00, 0x00, 0x01, 0x00, 0x00, 0x00, 0x51, 0x00, 0x05, 0x00, 0x07, // ...........Q....
|
||||
0x00, 0x00, 0x00, 0xca, 0x00, 0x00, 0x00, 0xfc, 0x00, 0x00, 0x00, 0x02, 0x00, 0x00, 0x00, 0x50, // ...............P
|
||||
0x00, 0x07, 0x00, 0x0e, 0x00, 0x00, 0x00, 0xcb, 0x00, 0x00, 0x00, 0xc8, 0x00, 0x00, 0x00, 0xc9, // ................
|
||||
0x00, 0x00, 0x00, 0xca, 0x00, 0x00, 0x00, 0xc5, 0x00, 0x00, 0x00, 0x3e, 0x00, 0x03, 0x00, 0x9c, // ...........>....
|
||||
0x00, 0x00, 0x00, 0xcb, 0x00, 0x00, 0x00, 0xfd, 0x00, 0x01, 0x00, 0x38, 0x00, 0x01, 0x00, 0x00, // ...........8....
|
||||
0x00, 0x10, 0x00, // ...
|
||||
};
|
||||
static const uint8_t fs_imgui_latlong_dx9[552] =
|
||||
{
|
||||
0x46, 0x53, 0x48, 0x06, 0x6f, 0x1e, 0x3e, 0x3c, 0x00, 0x00, 0x00, 0x00, 0x02, 0x00, 0x0a, 0x73, // FSH.o.><.......s
|
||||
0x5f, 0x74, 0x65, 0x78, 0x43, 0x6f, 0x6c, 0x6f, 0x72, 0x30, 0x01, 0x00, 0x00, 0x01, 0x00, 0x11, // _texColor0......
|
||||
0x75, 0x5f, 0x69, 0x6d, 0x61, 0x67, 0x65, 0x4c, 0x6f, 0x64, 0x45, 0x6e, 0x61, 0x62, 0x6c, 0x65, // u_imageLodEnable
|
||||
0x64, 0x12, 0x01, 0x00, 0x00, 0x01, 0x00, 0xec, 0x01, 0x00, 0x00, 0x00, 0x03, 0xff, 0xff, 0xfe, // d...............
|
||||
0xff, 0x2e, 0x00, 0x43, 0x54, 0x41, 0x42, 0x1c, 0x00, 0x00, 0x00, 0x8b, 0x00, 0x00, 0x00, 0x00, // ...CTAB.........
|
||||
0x03, 0xff, 0xff, 0x02, 0x00, 0x00, 0x00, 0x1c, 0x00, 0x00, 0x00, 0x00, 0x91, 0x00, 0x00, 0x84, // ................
|
||||
0x00, 0x00, 0x00, 0x44, 0x00, 0x00, 0x00, 0x03, 0x00, 0x00, 0x00, 0x01, 0x00, 0x02, 0x00, 0x50, // ...D...........P
|
||||
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x60, 0x00, 0x00, 0x00, 0x02, 0x00, 0x00, 0x00, 0x01, // .......`........
|
||||
0x00, 0x00, 0x00, 0x74, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x73, 0x5f, 0x74, 0x65, 0x78, // ...t.......s_tex
|
||||
0x43, 0x6f, 0x6c, 0x6f, 0x72, 0x00, 0xab, 0x04, 0x00, 0x0e, 0x00, 0x01, 0x00, 0x01, 0x00, 0x01, // Color...........
|
||||
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x75, 0x5f, 0x69, 0x6d, 0x61, 0x67, 0x65, 0x4c, 0x6f, // .......u_imageLo
|
||||
0x64, 0x45, 0x6e, 0x61, 0x62, 0x6c, 0x65, 0x64, 0x00, 0xab, 0xab, 0x01, 0x00, 0x03, 0x00, 0x01, // dEnabled........
|
||||
0x00, 0x04, 0x00, 0x01, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x70, 0x73, 0x5f, 0x33, 0x5f, // ...........ps_3_
|
||||
0x30, 0x00, 0x4d, 0x69, 0x63, 0x72, 0x6f, 0x73, 0x6f, 0x66, 0x74, 0x20, 0x28, 0x52, 0x29, 0x20, // 0.Microsoft (R)
|
||||
0x48, 0x4c, 0x53, 0x4c, 0x20, 0x53, 0x68, 0x61, 0x64, 0x65, 0x72, 0x20, 0x43, 0x6f, 0x6d, 0x70, // HLSL Shader Comp
|
||||
0x69, 0x6c, 0x65, 0x72, 0x20, 0x31, 0x30, 0x2e, 0x31, 0x00, 0xab, 0x51, 0x00, 0x00, 0x05, 0x01, // iler 10.1..Q....
|
||||
0x00, 0x0f, 0xa0, 0x00, 0x00, 0x00, 0x3f, 0xdb, 0x0f, 0xc9, 0x40, 0xdb, 0x0f, 0x49, 0xc0, 0x00, // ......?...@..I..
|
||||
0x00, 0x00, 0x00, 0x51, 0x00, 0x00, 0x05, 0x02, 0x00, 0x0f, 0xa0, 0xcd, 0xcc, 0x4c, 0x3f, 0xcd, // ...Q.........L?.
|
||||
0xcc, 0x4c, 0x3e, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x1f, 0x00, 0x00, 0x02, 0x05, // .L>.............
|
||||
0x00, 0x00, 0x80, 0x00, 0x00, 0x03, 0x90, 0x1f, 0x00, 0x00, 0x02, 0x00, 0x00, 0x00, 0x98, 0x00, // ................
|
||||
0x08, 0x0f, 0xa0, 0x02, 0x00, 0x00, 0x03, 0x00, 0x00, 0x01, 0x80, 0x01, 0x00, 0x00, 0xa0, 0x00, // ................
|
||||
0x00, 0x00, 0x90, 0x13, 0x00, 0x00, 0x02, 0x00, 0x00, 0x01, 0x80, 0x00, 0x00, 0x00, 0x80, 0x04, // ................
|
||||
0x00, 0x00, 0x04, 0x00, 0x00, 0x01, 0x80, 0x00, 0x00, 0x00, 0x80, 0x01, 0x00, 0x55, 0xa0, 0x01, // .............U..
|
||||
0x00, 0xaa, 0xa0, 0x25, 0x00, 0x00, 0x02, 0x01, 0x00, 0x03, 0x80, 0x00, 0x00, 0x00, 0x80, 0x04, // ...%............
|
||||
0x00, 0x00, 0x04, 0x00, 0x00, 0x01, 0x80, 0x00, 0x00, 0x55, 0x90, 0x01, 0x00, 0x00, 0xa0, 0x01, // .........U......
|
||||
0x00, 0x00, 0xa0, 0x13, 0x00, 0x00, 0x02, 0x00, 0x00, 0x01, 0x80, 0x00, 0x00, 0x00, 0x80, 0x04, // ................
|
||||
0x00, 0x00, 0x04, 0x00, 0x00, 0x01, 0x80, 0x00, 0x00, 0x00, 0x80, 0x01, 0x00, 0x55, 0xa0, 0x01, // .............U..
|
||||
0x00, 0xaa, 0xa0, 0x25, 0x00, 0x00, 0x02, 0x02, 0x00, 0x03, 0x80, 0x00, 0x00, 0x00, 0x80, 0x05, // ...%............
|
||||
0x00, 0x00, 0x03, 0x00, 0x00, 0x05, 0x80, 0x01, 0x00, 0xc5, 0x80, 0x02, 0x00, 0x55, 0x81, 0x01, // .............U..
|
||||
0x00, 0x00, 0x02, 0x00, 0x00, 0x02, 0x80, 0x02, 0x00, 0x00, 0x80, 0x01, 0x00, 0x00, 0x02, 0x00, // ................
|
||||
0x00, 0x08, 0x80, 0x00, 0x00, 0x00, 0xa0, 0x5f, 0x00, 0x00, 0x03, 0x00, 0x00, 0x0f, 0x80, 0x00, // ......._........
|
||||
0x00, 0xe4, 0x80, 0x00, 0x08, 0xe4, 0xa0, 0x01, 0x00, 0x00, 0x02, 0x00, 0x08, 0x07, 0x80, 0x00, // ................
|
||||
0x00, 0xe4, 0x80, 0x01, 0x00, 0x00, 0x02, 0x00, 0x00, 0x02, 0x80, 0x00, 0x00, 0x55, 0xa0, 0x04, // .............U..
|
||||
0x00, 0x00, 0x04, 0x00, 0x08, 0x08, 0x80, 0x00, 0x00, 0x55, 0x80, 0x02, 0x00, 0x00, 0xa0, 0x02, // .........U......
|
||||
0x00, 0x55, 0xa0, 0xff, 0xff, 0x00, 0x00, 0x00, // .U......
|
||||
};
|
||||
static const uint8_t fs_imgui_latlong_dx11[623] =
|
||||
{
|
||||
0x46, 0x53, 0x48, 0x06, 0x6f, 0x1e, 0x3e, 0x3c, 0x00, 0x00, 0x00, 0x00, 0x02, 0x00, 0x11, 0x75, // FSH.o.><.......u
|
||||
0x5f, 0x69, 0x6d, 0x61, 0x67, 0x65, 0x4c, 0x6f, 0x64, 0x45, 0x6e, 0x61, 0x62, 0x6c, 0x65, 0x64, // _imageLodEnabled
|
||||
0x12, 0x00, 0x00, 0x00, 0x01, 0x00, 0x0a, 0x73, 0x5f, 0x74, 0x65, 0x78, 0x43, 0x6f, 0x6c, 0x6f, // .......s_texColo
|
||||
0x72, 0x30, 0x01, 0x00, 0x00, 0x01, 0x00, 0x30, 0x02, 0x00, 0x00, 0x44, 0x58, 0x42, 0x43, 0x8e, // r0.....0...DXBC.
|
||||
0x4b, 0x65, 0x9b, 0x2e, 0xce, 0x92, 0x33, 0xf0, 0xfb, 0x9d, 0x50, 0x09, 0x30, 0x0b, 0xf1, 0x01, // Ke....3...P.0...
|
||||
0x00, 0x00, 0x00, 0x30, 0x02, 0x00, 0x00, 0x03, 0x00, 0x00, 0x00, 0x2c, 0x00, 0x00, 0x00, 0x84, // ...0.......,....
|
||||
0x00, 0x00, 0x00, 0xb8, 0x00, 0x00, 0x00, 0x49, 0x53, 0x47, 0x4e, 0x50, 0x00, 0x00, 0x00, 0x02, // .......ISGNP....
|
||||
0x00, 0x00, 0x00, 0x08, 0x00, 0x00, 0x00, 0x38, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x01, // .......8........
|
||||
0x00, 0x00, 0x00, 0x03, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x0f, 0x00, 0x00, 0x00, 0x44, // ...............D
|
||||
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x03, 0x00, 0x00, 0x00, 0x01, // ................
|
||||
0x00, 0x00, 0x00, 0x03, 0x03, 0x00, 0x00, 0x53, 0x56, 0x5f, 0x50, 0x4f, 0x53, 0x49, 0x54, 0x49, // .......SV_POSITI
|
||||
0x4f, 0x4e, 0x00, 0x54, 0x45, 0x58, 0x43, 0x4f, 0x4f, 0x52, 0x44, 0x00, 0xab, 0xab, 0xab, 0x4f, // ON.TEXCOORD....O
|
||||
0x53, 0x47, 0x4e, 0x2c, 0x00, 0x00, 0x00, 0x01, 0x00, 0x00, 0x00, 0x08, 0x00, 0x00, 0x00, 0x20, // SGN,...........
|
||||
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x03, 0x00, 0x00, 0x00, 0x00, // ................
|
||||
0x00, 0x00, 0x00, 0x0f, 0x00, 0x00, 0x00, 0x53, 0x56, 0x5f, 0x54, 0x41, 0x52, 0x47, 0x45, 0x54, // .......SV_TARGET
|
||||
0x00, 0xab, 0xab, 0x53, 0x48, 0x44, 0x52, 0x70, 0x01, 0x00, 0x00, 0x40, 0x00, 0x00, 0x00, 0x5c, // ...SHDRp...@....
|
||||
0x00, 0x00, 0x00, 0x59, 0x00, 0x00, 0x04, 0x46, 0x8e, 0x20, 0x00, 0x00, 0x00, 0x00, 0x00, 0x01, // ...Y...F. ......
|
||||
0x00, 0x00, 0x00, 0x5a, 0x00, 0x00, 0x03, 0x00, 0x60, 0x10, 0x00, 0x00, 0x00, 0x00, 0x00, 0x58, // ...Z....`......X
|
||||
0x30, 0x00, 0x04, 0x00, 0x70, 0x10, 0x00, 0x00, 0x00, 0x00, 0x00, 0x55, 0x55, 0x00, 0x00, 0x62, // 0...p......UU..b
|
||||
0x10, 0x00, 0x03, 0x32, 0x10, 0x10, 0x00, 0x01, 0x00, 0x00, 0x00, 0x65, 0x00, 0x00, 0x03, 0xf2, // ...2.......e....
|
||||
0x20, 0x10, 0x00, 0x00, 0x00, 0x00, 0x00, 0x68, 0x00, 0x00, 0x02, 0x02, 0x00, 0x00, 0x00, 0x38, // ......h.......8
|
||||
0x00, 0x00, 0x0a, 0x32, 0x00, 0x10, 0x00, 0x00, 0x00, 0x00, 0x00, 0x16, 0x15, 0x10, 0x00, 0x01, // ...2............
|
||||
0x00, 0x00, 0x00, 0x02, 0x40, 0x00, 0x00, 0xdb, 0x0f, 0x49, 0x40, 0xdb, 0x0f, 0xc9, 0x40, 0x00, // ....@....I@...@.
|
||||
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x4d, 0x00, 0x00, 0x06, 0x42, 0x00, 0x10, 0x00, 0x00, // .......M...B....
|
||||
0x00, 0x00, 0x00, 0x00, 0xd0, 0x00, 0x00, 0x1a, 0x00, 0x10, 0x00, 0x00, 0x00, 0x00, 0x00, 0x4d, // ...............M
|
||||
0x00, 0x00, 0x07, 0x82, 0x00, 0x10, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0xd0, 0x00, 0x00, 0x0a, // ................
|
||||
0x00, 0x10, 0x80, 0x41, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x4d, 0x00, 0x00, 0x06, 0x00, // ...A.......M....
|
||||
0xd0, 0x00, 0x00, 0x62, 0x00, 0x10, 0x00, 0x01, 0x00, 0x00, 0x00, 0x06, 0x01, 0x10, 0x00, 0x00, // ...b............
|
||||
0x00, 0x00, 0x00, 0x38, 0x00, 0x00, 0x07, 0x12, 0x00, 0x10, 0x00, 0x01, 0x00, 0x00, 0x00, 0x2a, // ...8...........*
|
||||
0x00, 0x10, 0x00, 0x00, 0x00, 0x00, 0x00, 0x3a, 0x00, 0x10, 0x00, 0x00, 0x00, 0x00, 0x00, 0x38, // .......:.......8
|
||||
0x00, 0x00, 0x07, 0x82, 0x00, 0x10, 0x00, 0x01, 0x00, 0x00, 0x00, 0x3a, 0x00, 0x10, 0x00, 0x00, // ...........:....
|
||||
0x00, 0x00, 0x00, 0x2a, 0x00, 0x10, 0x00, 0x01, 0x00, 0x00, 0x00, 0x48, 0x00, 0x00, 0x0c, 0xf2, // ...*.......H....
|
||||
0x00, 0x10, 0x00, 0x00, 0x00, 0x00, 0x00, 0x46, 0x03, 0x10, 0x00, 0x01, 0x00, 0x00, 0x00, 0x46, // .......F.......F
|
||||
0x7e, 0x10, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x60, 0x10, 0x00, 0x00, 0x00, 0x00, 0x00, 0x0a, // ~.......`.......
|
||||
0x80, 0x20, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x36, 0x00, 0x00, 0x05, 0x72, // . .........6...r
|
||||
0x20, 0x10, 0x00, 0x00, 0x00, 0x00, 0x00, 0x46, 0x02, 0x10, 0x00, 0x00, 0x00, 0x00, 0x00, 0x32, // ......F.......2
|
||||
0x00, 0x00, 0x0a, 0x82, 0x20, 0x10, 0x00, 0x00, 0x00, 0x00, 0x00, 0x1a, 0x80, 0x20, 0x00, 0x00, // .... ........ ..
|
||||
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x01, 0x40, 0x00, 0x00, 0xcd, 0xcc, 0x4c, 0x3f, 0x01, // ........@....L?.
|
||||
0x40, 0x00, 0x00, 0xcd, 0xcc, 0x4c, 0x3e, 0x3e, 0x00, 0x00, 0x01, 0x00, 0x00, 0x10, 0x00, // @....L>>.......
|
||||
};
|
||||
static const uint8_t fs_imgui_latlong_mtl[1102] =
|
||||
{
|
||||
0x46, 0x53, 0x48, 0x06, 0x6f, 0x1e, 0x3e, 0x3c, 0x00, 0x00, 0x00, 0x00, 0x02, 0x00, 0x11, 0x75, // FSH.o.><.......u
|
||||
0x5f, 0x69, 0x6d, 0x61, 0x67, 0x65, 0x4c, 0x6f, 0x64, 0x45, 0x6e, 0x61, 0x62, 0x6c, 0x65, 0x64, // _imageLodEnabled
|
||||
0x12, 0x01, 0x00, 0x00, 0x01, 0x00, 0x0a, 0x73, 0x5f, 0x74, 0x65, 0x78, 0x43, 0x6f, 0x6c, 0x6f, // .......s_texColo
|
||||
0x72, 0x10, 0x00, 0x00, 0x00, 0x00, 0x00, 0x0f, 0x04, 0x00, 0x00, 0x23, 0x69, 0x6e, 0x63, 0x6c, // r..........#incl
|
||||
0x75, 0x64, 0x65, 0x20, 0x3c, 0x6d, 0x65, 0x74, 0x61, 0x6c, 0x5f, 0x73, 0x74, 0x64, 0x6c, 0x69, // ude <metal_stdli
|
||||
0x62, 0x3e, 0x0a, 0x23, 0x69, 0x6e, 0x63, 0x6c, 0x75, 0x64, 0x65, 0x20, 0x3c, 0x73, 0x69, 0x6d, // b>.#include <sim
|
||||
0x64, 0x2f, 0x73, 0x69, 0x6d, 0x64, 0x2e, 0x68, 0x3e, 0x0a, 0x0a, 0x75, 0x73, 0x69, 0x6e, 0x67, // d/simd.h>..using
|
||||
0x20, 0x6e, 0x61, 0x6d, 0x65, 0x73, 0x70, 0x61, 0x63, 0x65, 0x20, 0x6d, 0x65, 0x74, 0x61, 0x6c, // namespace metal
|
||||
0x3b, 0x0a, 0x0a, 0x73, 0x74, 0x72, 0x75, 0x63, 0x74, 0x20, 0x5f, 0x47, 0x6c, 0x6f, 0x62, 0x61, // ;..struct _Globa
|
||||
0x6c, 0x0a, 0x7b, 0x0a, 0x20, 0x20, 0x20, 0x20, 0x66, 0x6c, 0x6f, 0x61, 0x74, 0x34, 0x20, 0x75, // l.{. float4 u
|
||||
0x5f, 0x69, 0x6d, 0x61, 0x67, 0x65, 0x4c, 0x6f, 0x64, 0x45, 0x6e, 0x61, 0x62, 0x6c, 0x65, 0x64, // _imageLodEnabled
|
||||
0x3b, 0x0a, 0x7d, 0x3b, 0x0a, 0x0a, 0x63, 0x6f, 0x6e, 0x73, 0x74, 0x61, 0x6e, 0x74, 0x20, 0x66, // ;.};..constant f
|
||||
0x6c, 0x6f, 0x61, 0x74, 0x33, 0x20, 0x5f, 0x32, 0x36, 0x37, 0x20, 0x3d, 0x20, 0x7b, 0x7d, 0x3b, // loat3 _267 = {};
|
||||
0x0a, 0x0a, 0x73, 0x74, 0x72, 0x75, 0x63, 0x74, 0x20, 0x78, 0x6c, 0x61, 0x74, 0x4d, 0x74, 0x6c, // ..struct xlatMtl
|
||||
0x4d, 0x61, 0x69, 0x6e, 0x5f, 0x6f, 0x75, 0x74, 0x0a, 0x7b, 0x0a, 0x20, 0x20, 0x20, 0x20, 0x66, // Main_out.{. f
|
||||
0x6c, 0x6f, 0x61, 0x74, 0x34, 0x20, 0x62, 0x67, 0x66, 0x78, 0x5f, 0x46, 0x72, 0x61, 0x67, 0x44, // loat4 bgfx_FragD
|
||||
0x61, 0x74, 0x61, 0x30, 0x20, 0x5b, 0x5b, 0x63, 0x6f, 0x6c, 0x6f, 0x72, 0x28, 0x30, 0x29, 0x5d, // ata0 [[color(0)]
|
||||
0x5d, 0x3b, 0x0a, 0x7d, 0x3b, 0x0a, 0x0a, 0x73, 0x74, 0x72, 0x75, 0x63, 0x74, 0x20, 0x78, 0x6c, // ];.};..struct xl
|
||||
0x61, 0x74, 0x4d, 0x74, 0x6c, 0x4d, 0x61, 0x69, 0x6e, 0x5f, 0x69, 0x6e, 0x0a, 0x7b, 0x0a, 0x20, // atMtlMain_in.{.
|
||||
0x20, 0x20, 0x20, 0x66, 0x6c, 0x6f, 0x61, 0x74, 0x32, 0x20, 0x76, 0x5f, 0x74, 0x65, 0x78, 0x63, // float2 v_texc
|
||||
0x6f, 0x6f, 0x72, 0x64, 0x30, 0x20, 0x5b, 0x5b, 0x75, 0x73, 0x65, 0x72, 0x28, 0x6c, 0x6f, 0x63, // oord0 [[user(loc
|
||||
0x6e, 0x30, 0x29, 0x5d, 0x5d, 0x3b, 0x0a, 0x7d, 0x3b, 0x0a, 0x0a, 0x66, 0x72, 0x61, 0x67, 0x6d, // n0)]];.};..fragm
|
||||
0x65, 0x6e, 0x74, 0x20, 0x78, 0x6c, 0x61, 0x74, 0x4d, 0x74, 0x6c, 0x4d, 0x61, 0x69, 0x6e, 0x5f, // ent xlatMtlMain_
|
||||
0x6f, 0x75, 0x74, 0x20, 0x78, 0x6c, 0x61, 0x74, 0x4d, 0x74, 0x6c, 0x4d, 0x61, 0x69, 0x6e, 0x28, // out xlatMtlMain(
|
||||
0x78, 0x6c, 0x61, 0x74, 0x4d, 0x74, 0x6c, 0x4d, 0x61, 0x69, 0x6e, 0x5f, 0x69, 0x6e, 0x20, 0x69, // xlatMtlMain_in i
|
||||
0x6e, 0x20, 0x5b, 0x5b, 0x73, 0x74, 0x61, 0x67, 0x65, 0x5f, 0x69, 0x6e, 0x5d, 0x5d, 0x2c, 0x20, // n [[stage_in]],
|
||||
0x63, 0x6f, 0x6e, 0x73, 0x74, 0x61, 0x6e, 0x74, 0x20, 0x5f, 0x47, 0x6c, 0x6f, 0x62, 0x61, 0x6c, // constant _Global
|
||||
0x26, 0x20, 0x5f, 0x6d, 0x74, 0x6c, 0x5f, 0x75, 0x20, 0x5b, 0x5b, 0x62, 0x75, 0x66, 0x66, 0x65, // & _mtl_u [[buffe
|
||||
0x72, 0x28, 0x30, 0x29, 0x5d, 0x5d, 0x2c, 0x20, 0x74, 0x65, 0x78, 0x74, 0x75, 0x72, 0x65, 0x63, // r(0)]], texturec
|
||||
0x75, 0x62, 0x65, 0x3c, 0x66, 0x6c, 0x6f, 0x61, 0x74, 0x3e, 0x20, 0x73, 0x5f, 0x74, 0x65, 0x78, // ube<float> s_tex
|
||||
0x43, 0x6f, 0x6c, 0x6f, 0x72, 0x20, 0x5b, 0x5b, 0x74, 0x65, 0x78, 0x74, 0x75, 0x72, 0x65, 0x28, // Color [[texture(
|
||||
0x30, 0x29, 0x5d, 0x5d, 0x2c, 0x20, 0x73, 0x61, 0x6d, 0x70, 0x6c, 0x65, 0x72, 0x20, 0x73, 0x5f, // 0)]], sampler s_
|
||||
0x74, 0x65, 0x78, 0x43, 0x6f, 0x6c, 0x6f, 0x72, 0x53, 0x61, 0x6d, 0x70, 0x6c, 0x65, 0x72, 0x20, // texColorSampler
|
||||
0x5b, 0x5b, 0x73, 0x61, 0x6d, 0x70, 0x6c, 0x65, 0x72, 0x28, 0x30, 0x29, 0x5d, 0x5d, 0x29, 0x0a, // [[sampler(0)]]).
|
||||
0x7b, 0x0a, 0x20, 0x20, 0x20, 0x20, 0x78, 0x6c, 0x61, 0x74, 0x4d, 0x74, 0x6c, 0x4d, 0x61, 0x69, // {. xlatMtlMai
|
||||
0x6e, 0x5f, 0x6f, 0x75, 0x74, 0x20, 0x6f, 0x75, 0x74, 0x20, 0x3d, 0x20, 0x7b, 0x7d, 0x3b, 0x0a, // n_out out = {};.
|
||||
0x20, 0x20, 0x20, 0x20, 0x66, 0x6c, 0x6f, 0x61, 0x74, 0x20, 0x5f, 0x32, 0x32, 0x31, 0x20, 0x3d, // float _221 =
|
||||
0x20, 0x69, 0x6e, 0x2e, 0x76, 0x5f, 0x74, 0x65, 0x78, 0x63, 0x6f, 0x6f, 0x72, 0x64, 0x30, 0x2e, // in.v_texcoord0.
|
||||
0x78, 0x20, 0x2a, 0x20, 0x36, 0x2e, 0x32, 0x38, 0x33, 0x31, 0x38, 0x35, 0x34, 0x38, 0x32, 0x30, // x * 6.2831854820
|
||||
0x32, 0x35, 0x31, 0x34, 0x36, 0x34, 0x38, 0x34, 0x33, 0x37, 0x35, 0x3b, 0x0a, 0x20, 0x20, 0x20, // 25146484375;.
|
||||
0x20, 0x66, 0x6c, 0x6f, 0x61, 0x74, 0x20, 0x5f, 0x32, 0x32, 0x35, 0x20, 0x3d, 0x20, 0x69, 0x6e, // float _225 = in
|
||||
0x2e, 0x76, 0x5f, 0x74, 0x65, 0x78, 0x63, 0x6f, 0x6f, 0x72, 0x64, 0x30, 0x2e, 0x79, 0x20, 0x2a, // .v_texcoord0.y *
|
||||
0x20, 0x33, 0x2e, 0x31, 0x34, 0x31, 0x35, 0x39, 0x32, 0x37, 0x34, 0x31, 0x30, 0x31, 0x32, 0x35, // 3.1415927410125
|
||||
0x37, 0x33, 0x32, 0x34, 0x32, 0x31, 0x38, 0x37, 0x35, 0x3b, 0x0a, 0x20, 0x20, 0x20, 0x20, 0x66, // 732421875;. f
|
||||
0x6c, 0x6f, 0x61, 0x74, 0x33, 0x20, 0x5f, 0x32, 0x36, 0x30, 0x20, 0x3d, 0x20, 0x5f, 0x32, 0x36, // loat3 _260 = _26
|
||||
0x37, 0x3b, 0x0a, 0x20, 0x20, 0x20, 0x20, 0x5f, 0x32, 0x36, 0x30, 0x2e, 0x78, 0x20, 0x3d, 0x20, // 7;. _260.x =
|
||||
0x28, 0x2d, 0x73, 0x69, 0x6e, 0x28, 0x5f, 0x32, 0x32, 0x35, 0x29, 0x29, 0x20, 0x2a, 0x20, 0x73, // (-sin(_225)) * s
|
||||
0x69, 0x6e, 0x28, 0x5f, 0x32, 0x32, 0x31, 0x29, 0x3b, 0x0a, 0x20, 0x20, 0x20, 0x20, 0x66, 0x6c, // in(_221);. fl
|
||||
0x6f, 0x61, 0x74, 0x33, 0x20, 0x5f, 0x32, 0x36, 0x32, 0x20, 0x3d, 0x20, 0x5f, 0x32, 0x36, 0x30, // oat3 _262 = _260
|
||||
0x3b, 0x0a, 0x20, 0x20, 0x20, 0x20, 0x5f, 0x32, 0x36, 0x32, 0x2e, 0x79, 0x20, 0x3d, 0x20, 0x63, // ;. _262.y = c
|
||||
0x6f, 0x73, 0x28, 0x5f, 0x32, 0x32, 0x35, 0x29, 0x3b, 0x0a, 0x20, 0x20, 0x20, 0x20, 0x66, 0x6c, // os(_225);. fl
|
||||
0x6f, 0x61, 0x74, 0x33, 0x20, 0x5f, 0x32, 0x36, 0x34, 0x20, 0x3d, 0x20, 0x5f, 0x32, 0x36, 0x32, // oat3 _264 = _262
|
||||
0x3b, 0x0a, 0x20, 0x20, 0x20, 0x20, 0x5f, 0x32, 0x36, 0x34, 0x2e, 0x7a, 0x20, 0x3d, 0x20, 0x28, // ;. _264.z = (
|
||||
0x2d, 0x73, 0x69, 0x6e, 0x28, 0x5f, 0x32, 0x32, 0x35, 0x29, 0x29, 0x20, 0x2a, 0x20, 0x63, 0x6f, // -sin(_225)) * co
|
||||
0x73, 0x28, 0x5f, 0x32, 0x32, 0x31, 0x29, 0x3b, 0x0a, 0x20, 0x20, 0x20, 0x20, 0x6f, 0x75, 0x74, // s(_221);. out
|
||||
0x2e, 0x62, 0x67, 0x66, 0x78, 0x5f, 0x46, 0x72, 0x61, 0x67, 0x44, 0x61, 0x74, 0x61, 0x30, 0x20, // .bgfx_FragData0
|
||||
0x3d, 0x20, 0x66, 0x6c, 0x6f, 0x61, 0x74, 0x34, 0x28, 0x73, 0x5f, 0x74, 0x65, 0x78, 0x43, 0x6f, // = float4(s_texCo
|
||||
0x6c, 0x6f, 0x72, 0x2e, 0x73, 0x61, 0x6d, 0x70, 0x6c, 0x65, 0x28, 0x73, 0x5f, 0x74, 0x65, 0x78, // lor.sample(s_tex
|
||||
0x43, 0x6f, 0x6c, 0x6f, 0x72, 0x53, 0x61, 0x6d, 0x70, 0x6c, 0x65, 0x72, 0x2c, 0x20, 0x5f, 0x32, // ColorSampler, _2
|
||||
0x36, 0x34, 0x2c, 0x20, 0x6c, 0x65, 0x76, 0x65, 0x6c, 0x28, 0x5f, 0x6d, 0x74, 0x6c, 0x5f, 0x75, // 64, level(_mtl_u
|
||||
0x2e, 0x75, 0x5f, 0x69, 0x6d, 0x61, 0x67, 0x65, 0x4c, 0x6f, 0x64, 0x45, 0x6e, 0x61, 0x62, 0x6c, // .u_imageLodEnabl
|
||||
0x65, 0x64, 0x2e, 0x78, 0x29, 0x29, 0x2e, 0x78, 0x79, 0x7a, 0x2c, 0x20, 0x30, 0x2e, 0x32, 0x30, // ed.x)).xyz, 0.20
|
||||
0x30, 0x30, 0x30, 0x30, 0x30, 0x30, 0x32, 0x39, 0x38, 0x30, 0x32, 0x33, 0x32, 0x32, 0x33, 0x38, // 0000002980232238
|
||||
0x37, 0x36, 0x39, 0x35, 0x33, 0x31, 0x32, 0x35, 0x20, 0x2b, 0x20, 0x28, 0x30, 0x2e, 0x38, 0x30, // 76953125 + (0.80
|
||||
0x30, 0x30, 0x30, 0x30, 0x30, 0x31, 0x31, 0x39, 0x32, 0x30, 0x39, 0x32, 0x38, 0x39, 0x35, 0x35, // 0000011920928955
|
||||
0x30, 0x37, 0x38, 0x31, 0x32, 0x35, 0x20, 0x2a, 0x20, 0x5f, 0x6d, 0x74, 0x6c, 0x5f, 0x75, 0x2e, // 078125 * _mtl_u.
|
||||
0x75, 0x5f, 0x69, 0x6d, 0x61, 0x67, 0x65, 0x4c, 0x6f, 0x64, 0x45, 0x6e, 0x61, 0x62, 0x6c, 0x65, // u_imageLodEnable
|
||||
0x64, 0x2e, 0x79, 0x29, 0x29, 0x3b, 0x0a, 0x20, 0x20, 0x20, 0x20, 0x72, 0x65, 0x74, 0x75, 0x72, // d.y));. retur
|
||||
0x6e, 0x20, 0x6f, 0x75, 0x74, 0x3b, 0x0a, 0x7d, 0x0a, 0x0a, 0x00, 0x00, 0x10, 0x00, // n out;.}......
|
||||
};
|
||||
extern const uint8_t* fs_imgui_latlong_pssl;
|
||||
extern const uint32_t fs_imgui_latlong_pssl_size;
|
|
@ -1,38 +0,0 @@
|
|||
$input v_texcoord0
|
||||
|
||||
/*
|
||||
* Copyright 2014-2015 Dario Manesku. All rights reserved.
|
||||
* License: https://github.com/bkaradzic/bgfx#license-bsd-2-clause
|
||||
*/
|
||||
|
||||
#include <bgfx_shader.sh>
|
||||
|
||||
uniform vec4 u_imageLodEnabled;
|
||||
SAMPLERCUBE(s_texColor, 0);
|
||||
|
||||
#define u_imageLod u_imageLodEnabled.x
|
||||
#define u_imageEnabled u_imageLodEnabled.y
|
||||
|
||||
vec3 vecFromLatLong(vec2 _uv)
|
||||
{
|
||||
float pi = 3.14159265;
|
||||
float twoPi = 2.0*pi;
|
||||
float phi = _uv.x * twoPi;
|
||||
float theta = _uv.y * pi;
|
||||
|
||||
vec3 result;
|
||||
result.x = -sin(theta)*sin(phi);
|
||||
result.y = cos(theta);
|
||||
result.z = -sin(theta)*cos(phi);
|
||||
|
||||
return result;
|
||||
}
|
||||
|
||||
void main()
|
||||
{
|
||||
vec3 dir = vecFromLatLong(v_texcoord0);
|
||||
vec3 color = textureCubeLod(s_texColor, dir, u_imageLod).xyz;
|
||||
float alpha = 0.2 + 0.8*u_imageEnabled;
|
||||
|
||||
gl_FragColor = vec4(color, alpha);
|
||||
}
|
|
@ -1,180 +0,0 @@
|
|||
static const uint8_t fs_imgui_texture_glsl[294] =
|
||||
{
|
||||
0x46, 0x53, 0x48, 0x06, 0x01, 0x83, 0xf2, 0xe1, 0x00, 0x00, 0x00, 0x00, 0x01, 0x00, 0x0a, 0x73, // FSH............s
|
||||
0x5f, 0x74, 0x65, 0x78, 0x43, 0x6f, 0x6c, 0x6f, 0x72, 0x00, 0x01, 0x00, 0x00, 0x01, 0x00, 0x02, // _texColor.......
|
||||
0x01, 0x00, 0x00, 0x76, 0x61, 0x72, 0x79, 0x69, 0x6e, 0x67, 0x20, 0x68, 0x69, 0x67, 0x68, 0x70, // ...varying highp
|
||||
0x20, 0x76, 0x65, 0x63, 0x34, 0x20, 0x76, 0x5f, 0x63, 0x6f, 0x6c, 0x6f, 0x72, 0x30, 0x3b, 0x0a, // vec4 v_color0;.
|
||||
0x76, 0x61, 0x72, 0x79, 0x69, 0x6e, 0x67, 0x20, 0x68, 0x69, 0x67, 0x68, 0x70, 0x20, 0x76, 0x65, // varying highp ve
|
||||
0x63, 0x32, 0x20, 0x76, 0x5f, 0x74, 0x65, 0x78, 0x63, 0x6f, 0x6f, 0x72, 0x64, 0x30, 0x3b, 0x0a, // c2 v_texcoord0;.
|
||||
0x75, 0x6e, 0x69, 0x66, 0x6f, 0x72, 0x6d, 0x20, 0x73, 0x61, 0x6d, 0x70, 0x6c, 0x65, 0x72, 0x32, // uniform sampler2
|
||||
0x44, 0x20, 0x73, 0x5f, 0x74, 0x65, 0x78, 0x43, 0x6f, 0x6c, 0x6f, 0x72, 0x3b, 0x0a, 0x76, 0x6f, // D s_texColor;.vo
|
||||
0x69, 0x64, 0x20, 0x6d, 0x61, 0x69, 0x6e, 0x20, 0x28, 0x29, 0x0a, 0x7b, 0x0a, 0x20, 0x20, 0x6c, // id main ().{. l
|
||||
0x6f, 0x77, 0x70, 0x20, 0x76, 0x65, 0x63, 0x34, 0x20, 0x74, 0x6d, 0x70, 0x76, 0x61, 0x72, 0x5f, // owp vec4 tmpvar_
|
||||
0x31, 0x3b, 0x0a, 0x20, 0x20, 0x74, 0x6d, 0x70, 0x76, 0x61, 0x72, 0x5f, 0x31, 0x2e, 0x78, 0x79, // 1;. tmpvar_1.xy
|
||||
0x7a, 0x20, 0x3d, 0x20, 0x76, 0x5f, 0x63, 0x6f, 0x6c, 0x6f, 0x72, 0x30, 0x2e, 0x78, 0x79, 0x7a, // z = v_color0.xyz
|
||||
0x3b, 0x0a, 0x20, 0x20, 0x74, 0x6d, 0x70, 0x76, 0x61, 0x72, 0x5f, 0x31, 0x2e, 0x77, 0x20, 0x3d, // ;. tmpvar_1.w =
|
||||
0x20, 0x28, 0x76, 0x5f, 0x63, 0x6f, 0x6c, 0x6f, 0x72, 0x30, 0x2e, 0x77, 0x20, 0x2a, 0x20, 0x74, // (v_color0.w * t
|
||||
0x65, 0x78, 0x74, 0x75, 0x72, 0x65, 0x32, 0x44, 0x20, 0x28, 0x73, 0x5f, 0x74, 0x65, 0x78, 0x43, // exture2D (s_texC
|
||||
0x6f, 0x6c, 0x6f, 0x72, 0x2c, 0x20, 0x76, 0x5f, 0x74, 0x65, 0x78, 0x63, 0x6f, 0x6f, 0x72, 0x64, // olor, v_texcoord
|
||||
0x30, 0x29, 0x2e, 0x78, 0x29, 0x3b, 0x0a, 0x20, 0x20, 0x67, 0x6c, 0x5f, 0x46, 0x72, 0x61, 0x67, // 0).x);. gl_Frag
|
||||
0x43, 0x6f, 0x6c, 0x6f, 0x72, 0x20, 0x3d, 0x20, 0x74, 0x6d, 0x70, 0x76, 0x61, 0x72, 0x5f, 0x31, // Color = tmpvar_1
|
||||
0x3b, 0x0a, 0x7d, 0x0a, 0x0a, 0x00, // ;.}...
|
||||
};
|
||||
static const uint8_t fs_imgui_texture_spv[987] =
|
||||
{
|
||||
0x46, 0x53, 0x48, 0x06, 0x01, 0x83, 0xf2, 0xe1, 0x00, 0x00, 0x00, 0x00, 0x01, 0x00, 0x0a, 0x73, // FSH............s
|
||||
0x5f, 0x74, 0x65, 0x78, 0x43, 0x6f, 0x6c, 0x6f, 0x72, 0x30, 0x00, 0x40, 0x00, 0x00, 0x00, 0xb4, // _texColor0.@....
|
||||
0x03, 0x00, 0x00, 0x03, 0x02, 0x23, 0x07, 0x00, 0x00, 0x01, 0x00, 0x08, 0x00, 0x08, 0x00, 0xa1, // .....#..........
|
||||
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x11, 0x00, 0x02, 0x00, 0x01, 0x00, 0x00, 0x00, 0x0b, // ................
|
||||
0x00, 0x06, 0x00, 0x01, 0x00, 0x00, 0x00, 0x47, 0x4c, 0x53, 0x4c, 0x2e, 0x73, 0x74, 0x64, 0x2e, // .......GLSL.std.
|
||||
0x34, 0x35, 0x30, 0x00, 0x00, 0x00, 0x00, 0x0e, 0x00, 0x03, 0x00, 0x00, 0x00, 0x00, 0x00, 0x01, // 450.............
|
||||
0x00, 0x00, 0x00, 0x0f, 0x00, 0x08, 0x00, 0x04, 0x00, 0x00, 0x00, 0x04, 0x00, 0x00, 0x00, 0x6d, // ...............m
|
||||
0x61, 0x69, 0x6e, 0x00, 0x00, 0x00, 0x00, 0x59, 0x00, 0x00, 0x00, 0x5d, 0x00, 0x00, 0x00, 0x68, // ain....Y...]...h
|
||||
0x00, 0x00, 0x00, 0x10, 0x00, 0x03, 0x00, 0x04, 0x00, 0x00, 0x00, 0x07, 0x00, 0x00, 0x00, 0x03, // ................
|
||||
0x00, 0x03, 0x00, 0x05, 0x00, 0x00, 0x00, 0xf4, 0x01, 0x00, 0x00, 0x05, 0x00, 0x04, 0x00, 0x04, // ................
|
||||
0x00, 0x00, 0x00, 0x6d, 0x61, 0x69, 0x6e, 0x00, 0x00, 0x00, 0x00, 0x05, 0x00, 0x07, 0x00, 0x22, // ...main........"
|
||||
0x00, 0x00, 0x00, 0x73, 0x5f, 0x74, 0x65, 0x78, 0x43, 0x6f, 0x6c, 0x6f, 0x72, 0x53, 0x61, 0x6d, // ...s_texColorSam
|
||||
0x70, 0x6c, 0x65, 0x72, 0x00, 0x00, 0x00, 0x05, 0x00, 0x07, 0x00, 0x25, 0x00, 0x00, 0x00, 0x73, // pler.......%...s
|
||||
0x5f, 0x74, 0x65, 0x78, 0x43, 0x6f, 0x6c, 0x6f, 0x72, 0x54, 0x65, 0x78, 0x74, 0x75, 0x72, 0x65, // _texColorTexture
|
||||
0x00, 0x00, 0x00, 0x05, 0x00, 0x05, 0x00, 0x59, 0x00, 0x00, 0x00, 0x76, 0x5f, 0x63, 0x6f, 0x6c, // .......Y...v_col
|
||||
0x6f, 0x72, 0x30, 0x00, 0x00, 0x00, 0x00, 0x05, 0x00, 0x05, 0x00, 0x5d, 0x00, 0x00, 0x00, 0x76, // or0........]...v
|
||||
0x5f, 0x74, 0x65, 0x78, 0x63, 0x6f, 0x6f, 0x72, 0x64, 0x30, 0x00, 0x05, 0x00, 0x06, 0x00, 0x68, // _texcoord0.....h
|
||||
0x00, 0x00, 0x00, 0x62, 0x67, 0x66, 0x78, 0x5f, 0x46, 0x72, 0x61, 0x67, 0x44, 0x61, 0x74, 0x61, // ...bgfx_FragData
|
||||
0x30, 0x00, 0x00, 0x47, 0x00, 0x04, 0x00, 0x22, 0x00, 0x00, 0x00, 0x22, 0x00, 0x00, 0x00, 0x00, // 0..G..."..."....
|
||||
0x00, 0x00, 0x00, 0x47, 0x00, 0x04, 0x00, 0x22, 0x00, 0x00, 0x00, 0x21, 0x00, 0x00, 0x00, 0x50, // ...G..."...!...P
|
||||
0x00, 0x00, 0x00, 0x47, 0x00, 0x04, 0x00, 0x25, 0x00, 0x00, 0x00, 0x22, 0x00, 0x00, 0x00, 0x00, // ...G...%..."....
|
||||
0x00, 0x00, 0x00, 0x47, 0x00, 0x04, 0x00, 0x25, 0x00, 0x00, 0x00, 0x21, 0x00, 0x00, 0x00, 0x40, // ...G...%...!...@
|
||||
0x00, 0x00, 0x00, 0x47, 0x00, 0x04, 0x00, 0x59, 0x00, 0x00, 0x00, 0x1e, 0x00, 0x00, 0x00, 0x00, // ...G...Y........
|
||||
0x00, 0x00, 0x00, 0x47, 0x00, 0x04, 0x00, 0x5d, 0x00, 0x00, 0x00, 0x1e, 0x00, 0x00, 0x00, 0x01, // ...G...]........
|
||||
0x00, 0x00, 0x00, 0x47, 0x00, 0x04, 0x00, 0x68, 0x00, 0x00, 0x00, 0x1e, 0x00, 0x00, 0x00, 0x00, // ...G...h........
|
||||
0x00, 0x00, 0x00, 0x13, 0x00, 0x02, 0x00, 0x02, 0x00, 0x00, 0x00, 0x21, 0x00, 0x03, 0x00, 0x03, // ...........!....
|
||||
0x00, 0x00, 0x00, 0x02, 0x00, 0x00, 0x00, 0x1a, 0x00, 0x02, 0x00, 0x06, 0x00, 0x00, 0x00, 0x16, // ................
|
||||
0x00, 0x03, 0x00, 0x07, 0x00, 0x00, 0x00, 0x20, 0x00, 0x00, 0x00, 0x19, 0x00, 0x09, 0x00, 0x08, // ....... ........
|
||||
0x00, 0x00, 0x00, 0x07, 0x00, 0x00, 0x00, 0x01, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // ................
|
||||
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x01, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x17, // ................
|
||||
0x00, 0x04, 0x00, 0x0b, 0x00, 0x00, 0x00, 0x07, 0x00, 0x00, 0x00, 0x02, 0x00, 0x00, 0x00, 0x17, // ................
|
||||
0x00, 0x04, 0x00, 0x0d, 0x00, 0x00, 0x00, 0x07, 0x00, 0x00, 0x00, 0x04, 0x00, 0x00, 0x00, 0x20, // ...............
|
||||
0x00, 0x04, 0x00, 0x21, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x06, 0x00, 0x00, 0x00, 0x3b, // ...!...........;
|
||||
0x00, 0x04, 0x00, 0x21, 0x00, 0x00, 0x00, 0x22, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x20, // ...!...".......
|
||||
0x00, 0x04, 0x00, 0x24, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x08, 0x00, 0x00, 0x00, 0x3b, // ...$...........;
|
||||
0x00, 0x04, 0x00, 0x24, 0x00, 0x00, 0x00, 0x25, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x1b, // ...$...%........
|
||||
0x00, 0x03, 0x00, 0x31, 0x00, 0x00, 0x00, 0x08, 0x00, 0x00, 0x00, 0x20, 0x00, 0x04, 0x00, 0x58, // ...1....... ...X
|
||||
0x00, 0x00, 0x00, 0x01, 0x00, 0x00, 0x00, 0x0d, 0x00, 0x00, 0x00, 0x3b, 0x00, 0x04, 0x00, 0x58, // ...........;...X
|
||||
0x00, 0x00, 0x00, 0x59, 0x00, 0x00, 0x00, 0x01, 0x00, 0x00, 0x00, 0x20, 0x00, 0x04, 0x00, 0x5c, // ...Y....... ....
|
||||
0x00, 0x00, 0x00, 0x01, 0x00, 0x00, 0x00, 0x0b, 0x00, 0x00, 0x00, 0x3b, 0x00, 0x04, 0x00, 0x5c, // ...........;....
|
||||
0x00, 0x00, 0x00, 0x5d, 0x00, 0x00, 0x00, 0x01, 0x00, 0x00, 0x00, 0x20, 0x00, 0x04, 0x00, 0x67, // ...]....... ...g
|
||||
0x00, 0x00, 0x00, 0x03, 0x00, 0x00, 0x00, 0x0d, 0x00, 0x00, 0x00, 0x3b, 0x00, 0x04, 0x00, 0x67, // ...........;...g
|
||||
0x00, 0x00, 0x00, 0x68, 0x00, 0x00, 0x00, 0x03, 0x00, 0x00, 0x00, 0x36, 0x00, 0x05, 0x00, 0x02, // ...h.......6....
|
||||
0x00, 0x00, 0x00, 0x04, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x03, 0x00, 0x00, 0x00, 0xf8, // ................
|
||||
0x00, 0x02, 0x00, 0x05, 0x00, 0x00, 0x00, 0x3d, 0x00, 0x04, 0x00, 0x06, 0x00, 0x00, 0x00, 0x23, // .......=.......#
|
||||
0x00, 0x00, 0x00, 0x22, 0x00, 0x00, 0x00, 0x3d, 0x00, 0x04, 0x00, 0x08, 0x00, 0x00, 0x00, 0x26, // ..."...=.......&
|
||||
0x00, 0x00, 0x00, 0x25, 0x00, 0x00, 0x00, 0x3d, 0x00, 0x04, 0x00, 0x0d, 0x00, 0x00, 0x00, 0x5a, // ...%...=.......Z
|
||||
0x00, 0x00, 0x00, 0x59, 0x00, 0x00, 0x00, 0x3d, 0x00, 0x04, 0x00, 0x0b, 0x00, 0x00, 0x00, 0x5e, // ...Y...=.......^
|
||||
0x00, 0x00, 0x00, 0x5d, 0x00, 0x00, 0x00, 0x56, 0x00, 0x05, 0x00, 0x31, 0x00, 0x00, 0x00, 0x9e, // ...]...V...1....
|
||||
0x00, 0x00, 0x00, 0x26, 0x00, 0x00, 0x00, 0x23, 0x00, 0x00, 0x00, 0x57, 0x00, 0x05, 0x00, 0x0d, // ...&...#...W....
|
||||
0x00, 0x00, 0x00, 0xa0, 0x00, 0x00, 0x00, 0x9e, 0x00, 0x00, 0x00, 0x5e, 0x00, 0x00, 0x00, 0x51, // ...........^...Q
|
||||
0x00, 0x05, 0x00, 0x07, 0x00, 0x00, 0x00, 0x88, 0x00, 0x00, 0x00, 0xa0, 0x00, 0x00, 0x00, 0x00, // ................
|
||||
0x00, 0x00, 0x00, 0x51, 0x00, 0x05, 0x00, 0x07, 0x00, 0x00, 0x00, 0x8c, 0x00, 0x00, 0x00, 0x5a, // ...Q...........Z
|
||||
0x00, 0x00, 0x00, 0x03, 0x00, 0x00, 0x00, 0x85, 0x00, 0x05, 0x00, 0x07, 0x00, 0x00, 0x00, 0x8e, // ................
|
||||
0x00, 0x00, 0x00, 0x8c, 0x00, 0x00, 0x00, 0x88, 0x00, 0x00, 0x00, 0x51, 0x00, 0x05, 0x00, 0x07, // ...........Q....
|
||||
0x00, 0x00, 0x00, 0x8f, 0x00, 0x00, 0x00, 0x5a, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x51, // .......Z.......Q
|
||||
0x00, 0x05, 0x00, 0x07, 0x00, 0x00, 0x00, 0x90, 0x00, 0x00, 0x00, 0x5a, 0x00, 0x00, 0x00, 0x01, // ...........Z....
|
||||
0x00, 0x00, 0x00, 0x51, 0x00, 0x05, 0x00, 0x07, 0x00, 0x00, 0x00, 0x91, 0x00, 0x00, 0x00, 0x5a, // ...Q...........Z
|
||||
0x00, 0x00, 0x00, 0x02, 0x00, 0x00, 0x00, 0x50, 0x00, 0x07, 0x00, 0x0d, 0x00, 0x00, 0x00, 0x92, // .......P........
|
||||
0x00, 0x00, 0x00, 0x8f, 0x00, 0x00, 0x00, 0x90, 0x00, 0x00, 0x00, 0x91, 0x00, 0x00, 0x00, 0x8e, // ................
|
||||
0x00, 0x00, 0x00, 0x3e, 0x00, 0x03, 0x00, 0x68, 0x00, 0x00, 0x00, 0x92, 0x00, 0x00, 0x00, 0xfd, // ...>...h........
|
||||
0x00, 0x01, 0x00, 0x38, 0x00, 0x01, 0x00, 0x00, 0x00, 0x00, 0x00, // ...8.......
|
||||
};
|
||||
static const uint8_t fs_imgui_texture_dx9[256] =
|
||||
{
|
||||
0x46, 0x53, 0x48, 0x06, 0x01, 0x83, 0xf2, 0xe1, 0x00, 0x00, 0x00, 0x00, 0x01, 0x00, 0x0a, 0x73, // FSH............s
|
||||
0x5f, 0x74, 0x65, 0x78, 0x43, 0x6f, 0x6c, 0x6f, 0x72, 0x30, 0x01, 0x00, 0x00, 0x01, 0x00, 0xdc, // _texColor0......
|
||||
0x00, 0x00, 0x00, 0x00, 0x03, 0xff, 0xff, 0xfe, 0xff, 0x20, 0x00, 0x43, 0x54, 0x41, 0x42, 0x1c, // ......... .CTAB.
|
||||
0x00, 0x00, 0x00, 0x53, 0x00, 0x00, 0x00, 0x00, 0x03, 0xff, 0xff, 0x01, 0x00, 0x00, 0x00, 0x1c, // ...S............
|
||||
0x00, 0x00, 0x00, 0x00, 0x91, 0x00, 0x00, 0x4c, 0x00, 0x00, 0x00, 0x30, 0x00, 0x00, 0x00, 0x03, // .......L...0....
|
||||
0x00, 0x00, 0x00, 0x01, 0x00, 0x02, 0x00, 0x3c, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x73, // .......<.......s
|
||||
0x5f, 0x74, 0x65, 0x78, 0x43, 0x6f, 0x6c, 0x6f, 0x72, 0x00, 0xab, 0x04, 0x00, 0x0c, 0x00, 0x01, // _texColor.......
|
||||
0x00, 0x01, 0x00, 0x01, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x70, 0x73, 0x5f, 0x33, 0x5f, // ...........ps_3_
|
||||
0x30, 0x00, 0x4d, 0x69, 0x63, 0x72, 0x6f, 0x73, 0x6f, 0x66, 0x74, 0x20, 0x28, 0x52, 0x29, 0x20, // 0.Microsoft (R)
|
||||
0x48, 0x4c, 0x53, 0x4c, 0x20, 0x53, 0x68, 0x61, 0x64, 0x65, 0x72, 0x20, 0x43, 0x6f, 0x6d, 0x70, // HLSL Shader Comp
|
||||
0x69, 0x6c, 0x65, 0x72, 0x20, 0x31, 0x30, 0x2e, 0x31, 0x00, 0xab, 0x1f, 0x00, 0x00, 0x02, 0x0a, // iler 10.1.......
|
||||
0x00, 0x00, 0x80, 0x00, 0x00, 0x0f, 0x90, 0x1f, 0x00, 0x00, 0x02, 0x05, 0x00, 0x00, 0x80, 0x01, // ................
|
||||
0x00, 0x03, 0x90, 0x1f, 0x00, 0x00, 0x02, 0x00, 0x00, 0x00, 0x90, 0x00, 0x08, 0x0f, 0xa0, 0x42, // ...............B
|
||||
0x00, 0x00, 0x03, 0x00, 0x00, 0x0f, 0x80, 0x01, 0x00, 0xe4, 0x90, 0x00, 0x08, 0xe4, 0xa0, 0x05, // ................
|
||||
0x00, 0x00, 0x03, 0x00, 0x08, 0x08, 0x80, 0x00, 0x00, 0x00, 0x80, 0x00, 0x00, 0xff, 0x90, 0x01, // ................
|
||||
0x00, 0x00, 0x02, 0x00, 0x08, 0x07, 0x80, 0x00, 0x00, 0xe4, 0x90, 0xff, 0xff, 0x00, 0x00, 0x00, // ................
|
||||
};
|
||||
static const uint8_t fs_imgui_texture_dx11[427] =
|
||||
{
|
||||
0x46, 0x53, 0x48, 0x06, 0x01, 0x83, 0xf2, 0xe1, 0x00, 0x00, 0x00, 0x00, 0x01, 0x00, 0x0a, 0x73, // FSH............s
|
||||
0x5f, 0x74, 0x65, 0x78, 0x43, 0x6f, 0x6c, 0x6f, 0x72, 0x30, 0x01, 0x00, 0x00, 0x01, 0x00, 0x84, // _texColor0......
|
||||
0x01, 0x00, 0x00, 0x44, 0x58, 0x42, 0x43, 0x57, 0x7b, 0x79, 0x39, 0xfb, 0xd2, 0x84, 0x36, 0x53, // ...DXBCW{y9...6S
|
||||
0xeb, 0x9a, 0xf9, 0x9e, 0xa5, 0xf8, 0xb1, 0x01, 0x00, 0x00, 0x00, 0x84, 0x01, 0x00, 0x00, 0x03, // ................
|
||||
0x00, 0x00, 0x00, 0x2c, 0x00, 0x00, 0x00, 0xa0, 0x00, 0x00, 0x00, 0xd4, 0x00, 0x00, 0x00, 0x49, // ...,...........I
|
||||
0x53, 0x47, 0x4e, 0x6c, 0x00, 0x00, 0x00, 0x03, 0x00, 0x00, 0x00, 0x08, 0x00, 0x00, 0x00, 0x50, // SGNl...........P
|
||||
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x01, 0x00, 0x00, 0x00, 0x03, 0x00, 0x00, 0x00, 0x00, // ................
|
||||
0x00, 0x00, 0x00, 0x0f, 0x00, 0x00, 0x00, 0x5c, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // ................
|
||||
0x00, 0x00, 0x00, 0x03, 0x00, 0x00, 0x00, 0x01, 0x00, 0x00, 0x00, 0x0f, 0x0f, 0x00, 0x00, 0x62, // ...............b
|
||||
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x03, 0x00, 0x00, 0x00, 0x02, // ................
|
||||
0x00, 0x00, 0x00, 0x03, 0x03, 0x00, 0x00, 0x53, 0x56, 0x5f, 0x50, 0x4f, 0x53, 0x49, 0x54, 0x49, // .......SV_POSITI
|
||||
0x4f, 0x4e, 0x00, 0x43, 0x4f, 0x4c, 0x4f, 0x52, 0x00, 0x54, 0x45, 0x58, 0x43, 0x4f, 0x4f, 0x52, // ON.COLOR.TEXCOOR
|
||||
0x44, 0x00, 0xab, 0x4f, 0x53, 0x47, 0x4e, 0x2c, 0x00, 0x00, 0x00, 0x01, 0x00, 0x00, 0x00, 0x08, // D..OSGN,........
|
||||
0x00, 0x00, 0x00, 0x20, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x03, // ... ............
|
||||
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x0f, 0x00, 0x00, 0x00, 0x53, 0x56, 0x5f, 0x54, 0x41, // ...........SV_TA
|
||||
0x52, 0x47, 0x45, 0x54, 0x00, 0xab, 0xab, 0x53, 0x48, 0x44, 0x52, 0xa8, 0x00, 0x00, 0x00, 0x40, // RGET...SHDR....@
|
||||
0x00, 0x00, 0x00, 0x2a, 0x00, 0x00, 0x00, 0x5a, 0x00, 0x00, 0x03, 0x00, 0x60, 0x10, 0x00, 0x00, // ...*...Z....`...
|
||||
0x00, 0x00, 0x00, 0x58, 0x18, 0x00, 0x04, 0x00, 0x70, 0x10, 0x00, 0x00, 0x00, 0x00, 0x00, 0x55, // ...X....p......U
|
||||
0x55, 0x00, 0x00, 0x62, 0x10, 0x00, 0x03, 0xf2, 0x10, 0x10, 0x00, 0x01, 0x00, 0x00, 0x00, 0x62, // U..b...........b
|
||||
0x10, 0x00, 0x03, 0x32, 0x10, 0x10, 0x00, 0x02, 0x00, 0x00, 0x00, 0x65, 0x00, 0x00, 0x03, 0xf2, // ...2.......e....
|
||||
0x20, 0x10, 0x00, 0x00, 0x00, 0x00, 0x00, 0x68, 0x00, 0x00, 0x02, 0x01, 0x00, 0x00, 0x00, 0x45, // ......h.......E
|
||||
0x00, 0x00, 0x09, 0xf2, 0x00, 0x10, 0x00, 0x00, 0x00, 0x00, 0x00, 0x46, 0x10, 0x10, 0x00, 0x02, // ...........F....
|
||||
0x00, 0x00, 0x00, 0x46, 0x7e, 0x10, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x60, 0x10, 0x00, 0x00, // ...F~.......`...
|
||||
0x00, 0x00, 0x00, 0x38, 0x00, 0x00, 0x07, 0x82, 0x20, 0x10, 0x00, 0x00, 0x00, 0x00, 0x00, 0x0a, // ...8.... .......
|
||||
0x00, 0x10, 0x00, 0x00, 0x00, 0x00, 0x00, 0x3a, 0x10, 0x10, 0x00, 0x01, 0x00, 0x00, 0x00, 0x36, // .......:.......6
|
||||
0x00, 0x00, 0x05, 0x72, 0x20, 0x10, 0x00, 0x00, 0x00, 0x00, 0x00, 0x46, 0x12, 0x10, 0x00, 0x01, // ...r ......F....
|
||||
0x00, 0x00, 0x00, 0x3e, 0x00, 0x00, 0x01, 0x00, 0x00, 0x00, 0x00, // ...>.......
|
||||
};
|
||||
static const uint8_t fs_imgui_texture_mtl[613] =
|
||||
{
|
||||
0x46, 0x53, 0x48, 0x06, 0x01, 0x83, 0xf2, 0xe1, 0x00, 0x00, 0x00, 0x00, 0x01, 0x00, 0x0a, 0x73, // FSH............s
|
||||
0x5f, 0x74, 0x65, 0x78, 0x43, 0x6f, 0x6c, 0x6f, 0x72, 0x10, 0x00, 0x00, 0x00, 0x00, 0x00, 0x3e, // _texColor......>
|
||||
0x02, 0x00, 0x00, 0x23, 0x69, 0x6e, 0x63, 0x6c, 0x75, 0x64, 0x65, 0x20, 0x3c, 0x6d, 0x65, 0x74, // ...#include <met
|
||||
0x61, 0x6c, 0x5f, 0x73, 0x74, 0x64, 0x6c, 0x69, 0x62, 0x3e, 0x0a, 0x23, 0x69, 0x6e, 0x63, 0x6c, // al_stdlib>.#incl
|
||||
0x75, 0x64, 0x65, 0x20, 0x3c, 0x73, 0x69, 0x6d, 0x64, 0x2f, 0x73, 0x69, 0x6d, 0x64, 0x2e, 0x68, // ude <simd/simd.h
|
||||
0x3e, 0x0a, 0x0a, 0x75, 0x73, 0x69, 0x6e, 0x67, 0x20, 0x6e, 0x61, 0x6d, 0x65, 0x73, 0x70, 0x61, // >..using namespa
|
||||
0x63, 0x65, 0x20, 0x6d, 0x65, 0x74, 0x61, 0x6c, 0x3b, 0x0a, 0x0a, 0x73, 0x74, 0x72, 0x75, 0x63, // ce metal;..struc
|
||||
0x74, 0x20, 0x78, 0x6c, 0x61, 0x74, 0x4d, 0x74, 0x6c, 0x4d, 0x61, 0x69, 0x6e, 0x5f, 0x6f, 0x75, // t xlatMtlMain_ou
|
||||
0x74, 0x0a, 0x7b, 0x0a, 0x20, 0x20, 0x20, 0x20, 0x66, 0x6c, 0x6f, 0x61, 0x74, 0x34, 0x20, 0x62, // t.{. float4 b
|
||||
0x67, 0x66, 0x78, 0x5f, 0x46, 0x72, 0x61, 0x67, 0x44, 0x61, 0x74, 0x61, 0x30, 0x20, 0x5b, 0x5b, // gfx_FragData0 [[
|
||||
0x63, 0x6f, 0x6c, 0x6f, 0x72, 0x28, 0x30, 0x29, 0x5d, 0x5d, 0x3b, 0x0a, 0x7d, 0x3b, 0x0a, 0x0a, // color(0)]];.};..
|
||||
0x73, 0x74, 0x72, 0x75, 0x63, 0x74, 0x20, 0x78, 0x6c, 0x61, 0x74, 0x4d, 0x74, 0x6c, 0x4d, 0x61, // struct xlatMtlMa
|
||||
0x69, 0x6e, 0x5f, 0x69, 0x6e, 0x0a, 0x7b, 0x0a, 0x20, 0x20, 0x20, 0x20, 0x66, 0x6c, 0x6f, 0x61, // in_in.{. floa
|
||||
0x74, 0x34, 0x20, 0x76, 0x5f, 0x63, 0x6f, 0x6c, 0x6f, 0x72, 0x30, 0x20, 0x5b, 0x5b, 0x75, 0x73, // t4 v_color0 [[us
|
||||
0x65, 0x72, 0x28, 0x6c, 0x6f, 0x63, 0x6e, 0x30, 0x29, 0x5d, 0x5d, 0x3b, 0x0a, 0x20, 0x20, 0x20, // er(locn0)]];.
|
||||
0x20, 0x66, 0x6c, 0x6f, 0x61, 0x74, 0x32, 0x20, 0x76, 0x5f, 0x74, 0x65, 0x78, 0x63, 0x6f, 0x6f, // float2 v_texcoo
|
||||
0x72, 0x64, 0x30, 0x20, 0x5b, 0x5b, 0x75, 0x73, 0x65, 0x72, 0x28, 0x6c, 0x6f, 0x63, 0x6e, 0x31, // rd0 [[user(locn1
|
||||
0x29, 0x5d, 0x5d, 0x3b, 0x0a, 0x7d, 0x3b, 0x0a, 0x0a, 0x66, 0x72, 0x61, 0x67, 0x6d, 0x65, 0x6e, // )]];.};..fragmen
|
||||
0x74, 0x20, 0x78, 0x6c, 0x61, 0x74, 0x4d, 0x74, 0x6c, 0x4d, 0x61, 0x69, 0x6e, 0x5f, 0x6f, 0x75, // t xlatMtlMain_ou
|
||||
0x74, 0x20, 0x78, 0x6c, 0x61, 0x74, 0x4d, 0x74, 0x6c, 0x4d, 0x61, 0x69, 0x6e, 0x28, 0x78, 0x6c, // t xlatMtlMain(xl
|
||||
0x61, 0x74, 0x4d, 0x74, 0x6c, 0x4d, 0x61, 0x69, 0x6e, 0x5f, 0x69, 0x6e, 0x20, 0x69, 0x6e, 0x20, // atMtlMain_in in
|
||||
0x5b, 0x5b, 0x73, 0x74, 0x61, 0x67, 0x65, 0x5f, 0x69, 0x6e, 0x5d, 0x5d, 0x2c, 0x20, 0x74, 0x65, // [[stage_in]], te
|
||||
0x78, 0x74, 0x75, 0x72, 0x65, 0x32, 0x64, 0x3c, 0x66, 0x6c, 0x6f, 0x61, 0x74, 0x3e, 0x20, 0x73, // xture2d<float> s
|
||||
0x5f, 0x74, 0x65, 0x78, 0x43, 0x6f, 0x6c, 0x6f, 0x72, 0x20, 0x5b, 0x5b, 0x74, 0x65, 0x78, 0x74, // _texColor [[text
|
||||
0x75, 0x72, 0x65, 0x28, 0x30, 0x29, 0x5d, 0x5d, 0x2c, 0x20, 0x73, 0x61, 0x6d, 0x70, 0x6c, 0x65, // ure(0)]], sample
|
||||
0x72, 0x20, 0x73, 0x5f, 0x74, 0x65, 0x78, 0x43, 0x6f, 0x6c, 0x6f, 0x72, 0x53, 0x61, 0x6d, 0x70, // r s_texColorSamp
|
||||
0x6c, 0x65, 0x72, 0x20, 0x5b, 0x5b, 0x73, 0x61, 0x6d, 0x70, 0x6c, 0x65, 0x72, 0x28, 0x30, 0x29, // ler [[sampler(0)
|
||||
0x5d, 0x5d, 0x29, 0x0a, 0x7b, 0x0a, 0x20, 0x20, 0x20, 0x20, 0x78, 0x6c, 0x61, 0x74, 0x4d, 0x74, // ]]).{. xlatMt
|
||||
0x6c, 0x4d, 0x61, 0x69, 0x6e, 0x5f, 0x6f, 0x75, 0x74, 0x20, 0x6f, 0x75, 0x74, 0x20, 0x3d, 0x20, // lMain_out out =
|
||||
0x7b, 0x7d, 0x3b, 0x0a, 0x20, 0x20, 0x20, 0x20, 0x6f, 0x75, 0x74, 0x2e, 0x62, 0x67, 0x66, 0x78, // {};. out.bgfx
|
||||
0x5f, 0x46, 0x72, 0x61, 0x67, 0x44, 0x61, 0x74, 0x61, 0x30, 0x20, 0x3d, 0x20, 0x66, 0x6c, 0x6f, // _FragData0 = flo
|
||||
0x61, 0x74, 0x34, 0x28, 0x69, 0x6e, 0x2e, 0x76, 0x5f, 0x63, 0x6f, 0x6c, 0x6f, 0x72, 0x30, 0x2e, // at4(in.v_color0.
|
||||
0x78, 0x79, 0x7a, 0x2c, 0x20, 0x69, 0x6e, 0x2e, 0x76, 0x5f, 0x63, 0x6f, 0x6c, 0x6f, 0x72, 0x30, // xyz, in.v_color0
|
||||
0x2e, 0x77, 0x20, 0x2a, 0x20, 0x73, 0x5f, 0x74, 0x65, 0x78, 0x43, 0x6f, 0x6c, 0x6f, 0x72, 0x2e, // .w * s_texColor.
|
||||
0x73, 0x61, 0x6d, 0x70, 0x6c, 0x65, 0x28, 0x73, 0x5f, 0x74, 0x65, 0x78, 0x43, 0x6f, 0x6c, 0x6f, // sample(s_texColo
|
||||
0x72, 0x53, 0x61, 0x6d, 0x70, 0x6c, 0x65, 0x72, 0x2c, 0x20, 0x69, 0x6e, 0x2e, 0x76, 0x5f, 0x74, // rSampler, in.v_t
|
||||
0x65, 0x78, 0x63, 0x6f, 0x6f, 0x72, 0x64, 0x30, 0x29, 0x2e, 0x78, 0x29, 0x3b, 0x0a, 0x20, 0x20, // excoord0).x);.
|
||||
0x20, 0x20, 0x72, 0x65, 0x74, 0x75, 0x72, 0x6e, 0x20, 0x6f, 0x75, 0x74, 0x3b, 0x0a, 0x7d, 0x0a, // return out;.}.
|
||||
0x0a, 0x00, 0x00, 0x00, 0x00, // .....
|
||||
};
|
||||
extern const uint8_t* fs_imgui_texture_pssl;
|
||||
extern const uint32_t fs_imgui_texture_pssl_size;
|
|
@ -1,16 +0,0 @@
|
|||
$input v_texcoord0, v_color0
|
||||
|
||||
/*
|
||||
* Copyright 2011-2021 Branimir Karadzic. All rights reserved.
|
||||
* License: https://github.com/bkaradzic/bgfx#license-bsd-2-clause
|
||||
*/
|
||||
|
||||
#include <bgfx_shader.sh>
|
||||
|
||||
SAMPLER2D(s_texColor, 0);
|
||||
|
||||
void main()
|
||||
{
|
||||
float alpha = texture2D(s_texColor, v_texcoord0).x;
|
||||
gl_FragColor = vec4(v_color0.xyz, v_color0.w * alpha);
|
||||
}
|
|
@ -2,7 +2,7 @@ vec4 v_color0 : COLOR0 = vec4(1.0, 0.0, 0.0, 1.0);
|
|||
vec3 v_normal : NORMAL = vec3(0.0, 0.0, 1.0);
|
||||
vec2 v_texcoord0 : TEXCOORD0 = vec2(0.0, 0.0);
|
||||
|
||||
vec3 a_position : POSITION;
|
||||
vec2 a_position : POSITION;
|
||||
vec4 a_normal : NORMAL;
|
||||
vec4 a_color0 : COLOR0;
|
||||
vec2 a_texcoord0 : TEXCOORD0;
|
||||
|
|
|
@ -1,195 +0,0 @@
|
|||
static const uint8_t vs_imgui_color_glsl[328] =
|
||||
{
|
||||
0x56, 0x53, 0x48, 0x06, 0x00, 0x00, 0x00, 0x00, 0xa4, 0x8b, 0xef, 0x49, 0x01, 0x00, 0x0a, 0x75, // VSH........I...u
|
||||
0x5f, 0x76, 0x69, 0x65, 0x77, 0x50, 0x72, 0x6f, 0x6a, 0x04, 0x01, 0x00, 0x00, 0x01, 0x00, 0x24, // _viewProj......$
|
||||
0x01, 0x00, 0x00, 0x61, 0x74, 0x74, 0x72, 0x69, 0x62, 0x75, 0x74, 0x65, 0x20, 0x68, 0x69, 0x67, // ...attribute hig
|
||||
0x68, 0x70, 0x20, 0x76, 0x65, 0x63, 0x34, 0x20, 0x61, 0x5f, 0x63, 0x6f, 0x6c, 0x6f, 0x72, 0x30, // hp vec4 a_color0
|
||||
0x3b, 0x0a, 0x61, 0x74, 0x74, 0x72, 0x69, 0x62, 0x75, 0x74, 0x65, 0x20, 0x68, 0x69, 0x67, 0x68, // ;.attribute high
|
||||
0x70, 0x20, 0x76, 0x65, 0x63, 0x33, 0x20, 0x61, 0x5f, 0x70, 0x6f, 0x73, 0x69, 0x74, 0x69, 0x6f, // p vec3 a_positio
|
||||
0x6e, 0x3b, 0x0a, 0x76, 0x61, 0x72, 0x79, 0x69, 0x6e, 0x67, 0x20, 0x68, 0x69, 0x67, 0x68, 0x70, // n;.varying highp
|
||||
0x20, 0x76, 0x65, 0x63, 0x34, 0x20, 0x76, 0x5f, 0x63, 0x6f, 0x6c, 0x6f, 0x72, 0x30, 0x3b, 0x0a, // vec4 v_color0;.
|
||||
0x75, 0x6e, 0x69, 0x66, 0x6f, 0x72, 0x6d, 0x20, 0x68, 0x69, 0x67, 0x68, 0x70, 0x20, 0x6d, 0x61, // uniform highp ma
|
||||
0x74, 0x34, 0x20, 0x75, 0x5f, 0x76, 0x69, 0x65, 0x77, 0x50, 0x72, 0x6f, 0x6a, 0x3b, 0x0a, 0x76, // t4 u_viewProj;.v
|
||||
0x6f, 0x69, 0x64, 0x20, 0x6d, 0x61, 0x69, 0x6e, 0x20, 0x28, 0x29, 0x0a, 0x7b, 0x0a, 0x20, 0x20, // oid main ().{.
|
||||
0x68, 0x69, 0x67, 0x68, 0x70, 0x20, 0x76, 0x65, 0x63, 0x34, 0x20, 0x74, 0x6d, 0x70, 0x76, 0x61, // highp vec4 tmpva
|
||||
0x72, 0x5f, 0x31, 0x3b, 0x0a, 0x20, 0x20, 0x74, 0x6d, 0x70, 0x76, 0x61, 0x72, 0x5f, 0x31, 0x2e, // r_1;. tmpvar_1.
|
||||
0x7a, 0x77, 0x20, 0x3d, 0x20, 0x76, 0x65, 0x63, 0x32, 0x28, 0x30, 0x2e, 0x30, 0x2c, 0x20, 0x31, // zw = vec2(0.0, 1
|
||||
0x2e, 0x30, 0x29, 0x3b, 0x0a, 0x20, 0x20, 0x74, 0x6d, 0x70, 0x76, 0x61, 0x72, 0x5f, 0x31, 0x2e, // .0);. tmpvar_1.
|
||||
0x78, 0x79, 0x20, 0x3d, 0x20, 0x61, 0x5f, 0x70, 0x6f, 0x73, 0x69, 0x74, 0x69, 0x6f, 0x6e, 0x2e, // xy = a_position.
|
||||
0x78, 0x79, 0x3b, 0x0a, 0x20, 0x20, 0x67, 0x6c, 0x5f, 0x50, 0x6f, 0x73, 0x69, 0x74, 0x69, 0x6f, // xy;. gl_Positio
|
||||
0x6e, 0x20, 0x3d, 0x20, 0x28, 0x75, 0x5f, 0x76, 0x69, 0x65, 0x77, 0x50, 0x72, 0x6f, 0x6a, 0x20, // n = (u_viewProj
|
||||
0x2a, 0x20, 0x74, 0x6d, 0x70, 0x76, 0x61, 0x72, 0x5f, 0x31, 0x29, 0x3b, 0x0a, 0x20, 0x20, 0x76, // * tmpvar_1);. v
|
||||
0x5f, 0x63, 0x6f, 0x6c, 0x6f, 0x72, 0x30, 0x20, 0x3d, 0x20, 0x61, 0x5f, 0x63, 0x6f, 0x6c, 0x6f, // _color0 = a_colo
|
||||
0x72, 0x30, 0x3b, 0x0a, 0x7d, 0x0a, 0x0a, 0x00, // r0;.}...
|
||||
};
|
||||
static const uint8_t vs_imgui_color_spv[1043] =
|
||||
{
|
||||
0x56, 0x53, 0x48, 0x06, 0x00, 0x00, 0x00, 0x00, 0xa4, 0x8b, 0xef, 0x49, 0x01, 0x00, 0x0a, 0x75, // VSH........I...u
|
||||
0x5f, 0x76, 0x69, 0x65, 0x77, 0x50, 0x72, 0x6f, 0x6a, 0x04, 0x01, 0x00, 0x00, 0x04, 0x00, 0xe8, // _viewProj.......
|
||||
0x03, 0x00, 0x00, 0x03, 0x02, 0x23, 0x07, 0x00, 0x00, 0x01, 0x00, 0x08, 0x00, 0x08, 0x00, 0x5f, // .....#........._
|
||||
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x11, 0x00, 0x02, 0x00, 0x01, 0x00, 0x00, 0x00, 0x0b, // ................
|
||||
0x00, 0x06, 0x00, 0x01, 0x00, 0x00, 0x00, 0x47, 0x4c, 0x53, 0x4c, 0x2e, 0x73, 0x74, 0x64, 0x2e, // .......GLSL.std.
|
||||
0x34, 0x35, 0x30, 0x00, 0x00, 0x00, 0x00, 0x0e, 0x00, 0x03, 0x00, 0x00, 0x00, 0x00, 0x00, 0x01, // 450.............
|
||||
0x00, 0x00, 0x00, 0x0f, 0x00, 0x09, 0x00, 0x00, 0x00, 0x00, 0x00, 0x04, 0x00, 0x00, 0x00, 0x6d, // ...............m
|
||||
0x61, 0x69, 0x6e, 0x00, 0x00, 0x00, 0x00, 0x30, 0x00, 0x00, 0x00, 0x34, 0x00, 0x00, 0x00, 0x3d, // ain....0...4...=
|
||||
0x00, 0x00, 0x00, 0x40, 0x00, 0x00, 0x00, 0x03, 0x00, 0x03, 0x00, 0x05, 0x00, 0x00, 0x00, 0xf4, // ...@............
|
||||
0x01, 0x00, 0x00, 0x05, 0x00, 0x04, 0x00, 0x04, 0x00, 0x00, 0x00, 0x6d, 0x61, 0x69, 0x6e, 0x00, // ...........main.
|
||||
0x00, 0x00, 0x00, 0x05, 0x00, 0x06, 0x00, 0x21, 0x00, 0x00, 0x00, 0x55, 0x6e, 0x69, 0x66, 0x6f, // .......!...Unifo
|
||||
0x72, 0x6d, 0x42, 0x6c, 0x6f, 0x63, 0x6b, 0x00, 0x00, 0x00, 0x00, 0x06, 0x00, 0x06, 0x00, 0x21, // rmBlock........!
|
||||
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x75, 0x5f, 0x76, 0x69, 0x65, 0x77, 0x50, 0x72, 0x6f, // .......u_viewPro
|
||||
0x6a, 0x00, 0x00, 0x05, 0x00, 0x03, 0x00, 0x23, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x05, // j......#........
|
||||
0x00, 0x05, 0x00, 0x30, 0x00, 0x00, 0x00, 0x61, 0x5f, 0x63, 0x6f, 0x6c, 0x6f, 0x72, 0x30, 0x00, // ...0...a_color0.
|
||||
0x00, 0x00, 0x00, 0x05, 0x00, 0x05, 0x00, 0x34, 0x00, 0x00, 0x00, 0x61, 0x5f, 0x70, 0x6f, 0x73, // .......4...a_pos
|
||||
0x69, 0x74, 0x69, 0x6f, 0x6e, 0x00, 0x00, 0x05, 0x00, 0x0a, 0x00, 0x3d, 0x00, 0x00, 0x00, 0x40, // ition......=...@
|
||||
0x65, 0x6e, 0x74, 0x72, 0x79, 0x50, 0x6f, 0x69, 0x6e, 0x74, 0x4f, 0x75, 0x74, 0x70, 0x75, 0x74, // entryPointOutput
|
||||
0x2e, 0x67, 0x6c, 0x5f, 0x50, 0x6f, 0x73, 0x69, 0x74, 0x69, 0x6f, 0x6e, 0x00, 0x00, 0x00, 0x05, // .gl_Position....
|
||||
0x00, 0x09, 0x00, 0x40, 0x00, 0x00, 0x00, 0x40, 0x65, 0x6e, 0x74, 0x72, 0x79, 0x50, 0x6f, 0x69, // ...@...@entryPoi
|
||||
0x6e, 0x74, 0x4f, 0x75, 0x74, 0x70, 0x75, 0x74, 0x2e, 0x76, 0x5f, 0x63, 0x6f, 0x6c, 0x6f, 0x72, // ntOutput.v_color
|
||||
0x30, 0x00, 0x00, 0x48, 0x00, 0x04, 0x00, 0x21, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x04, // 0..H...!........
|
||||
0x00, 0x00, 0x00, 0x48, 0x00, 0x05, 0x00, 0x21, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x23, // ...H...!.......#
|
||||
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x48, 0x00, 0x05, 0x00, 0x21, 0x00, 0x00, 0x00, 0x00, // .......H...!....
|
||||
0x00, 0x00, 0x00, 0x07, 0x00, 0x00, 0x00, 0x10, 0x00, 0x00, 0x00, 0x47, 0x00, 0x03, 0x00, 0x21, // ...........G...!
|
||||
0x00, 0x00, 0x00, 0x02, 0x00, 0x00, 0x00, 0x47, 0x00, 0x04, 0x00, 0x23, 0x00, 0x00, 0x00, 0x22, // .......G...#..."
|
||||
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x47, 0x00, 0x04, 0x00, 0x23, 0x00, 0x00, 0x00, 0x21, // .......G...#...!
|
||||
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x47, 0x00, 0x04, 0x00, 0x30, 0x00, 0x00, 0x00, 0x1e, // .......G...0....
|
||||
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x47, 0x00, 0x04, 0x00, 0x34, 0x00, 0x00, 0x00, 0x1e, // .......G...4....
|
||||
0x00, 0x00, 0x00, 0x01, 0x00, 0x00, 0x00, 0x47, 0x00, 0x04, 0x00, 0x3d, 0x00, 0x00, 0x00, 0x0b, // .......G...=....
|
||||
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x47, 0x00, 0x04, 0x00, 0x40, 0x00, 0x00, 0x00, 0x1e, // .......G...@....
|
||||
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x13, 0x00, 0x02, 0x00, 0x02, 0x00, 0x00, 0x00, 0x21, // ...............!
|
||||
0x00, 0x03, 0x00, 0x03, 0x00, 0x00, 0x00, 0x02, 0x00, 0x00, 0x00, 0x16, 0x00, 0x03, 0x00, 0x06, // ................
|
||||
0x00, 0x00, 0x00, 0x20, 0x00, 0x00, 0x00, 0x17, 0x00, 0x04, 0x00, 0x07, 0x00, 0x00, 0x00, 0x06, // ... ............
|
||||
0x00, 0x00, 0x00, 0x04, 0x00, 0x00, 0x00, 0x17, 0x00, 0x04, 0x00, 0x09, 0x00, 0x00, 0x00, 0x06, // ................
|
||||
0x00, 0x00, 0x00, 0x03, 0x00, 0x00, 0x00, 0x15, 0x00, 0x04, 0x00, 0x13, 0x00, 0x00, 0x00, 0x20, // ...............
|
||||
0x00, 0x00, 0x00, 0x01, 0x00, 0x00, 0x00, 0x2b, 0x00, 0x04, 0x00, 0x06, 0x00, 0x00, 0x00, 0x15, // .......+........
|
||||
0x00, 0x00, 0x00, 0x00, 0x00, 0x80, 0x3f, 0x2b, 0x00, 0x04, 0x00, 0x06, 0x00, 0x00, 0x00, 0x16, // ......?+........
|
||||
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x2b, 0x00, 0x04, 0x00, 0x13, 0x00, 0x00, 0x00, 0x19, // .......+........
|
||||
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x18, 0x00, 0x04, 0x00, 0x20, 0x00, 0x00, 0x00, 0x07, // ........... ....
|
||||
0x00, 0x00, 0x00, 0x04, 0x00, 0x00, 0x00, 0x1e, 0x00, 0x03, 0x00, 0x21, 0x00, 0x00, 0x00, 0x20, // ...........!...
|
||||
0x00, 0x00, 0x00, 0x20, 0x00, 0x04, 0x00, 0x22, 0x00, 0x00, 0x00, 0x02, 0x00, 0x00, 0x00, 0x21, // ... ...".......!
|
||||
0x00, 0x00, 0x00, 0x3b, 0x00, 0x04, 0x00, 0x22, 0x00, 0x00, 0x00, 0x23, 0x00, 0x00, 0x00, 0x02, // ...;..."...#....
|
||||
0x00, 0x00, 0x00, 0x20, 0x00, 0x04, 0x00, 0x24, 0x00, 0x00, 0x00, 0x02, 0x00, 0x00, 0x00, 0x20, // ... ...$.......
|
||||
0x00, 0x00, 0x00, 0x20, 0x00, 0x04, 0x00, 0x2f, 0x00, 0x00, 0x00, 0x01, 0x00, 0x00, 0x00, 0x07, // ... .../........
|
||||
0x00, 0x00, 0x00, 0x3b, 0x00, 0x04, 0x00, 0x2f, 0x00, 0x00, 0x00, 0x30, 0x00, 0x00, 0x00, 0x01, // ...;.../...0....
|
||||
0x00, 0x00, 0x00, 0x20, 0x00, 0x04, 0x00, 0x33, 0x00, 0x00, 0x00, 0x01, 0x00, 0x00, 0x00, 0x09, // ... ...3........
|
||||
0x00, 0x00, 0x00, 0x3b, 0x00, 0x04, 0x00, 0x33, 0x00, 0x00, 0x00, 0x34, 0x00, 0x00, 0x00, 0x01, // ...;...3...4....
|
||||
0x00, 0x00, 0x00, 0x20, 0x00, 0x04, 0x00, 0x3c, 0x00, 0x00, 0x00, 0x03, 0x00, 0x00, 0x00, 0x07, // ... ...<........
|
||||
0x00, 0x00, 0x00, 0x3b, 0x00, 0x04, 0x00, 0x3c, 0x00, 0x00, 0x00, 0x3d, 0x00, 0x00, 0x00, 0x03, // ...;...<...=....
|
||||
0x00, 0x00, 0x00, 0x3b, 0x00, 0x04, 0x00, 0x3c, 0x00, 0x00, 0x00, 0x40, 0x00, 0x00, 0x00, 0x03, // ...;...<...@....
|
||||
0x00, 0x00, 0x00, 0x36, 0x00, 0x05, 0x00, 0x02, 0x00, 0x00, 0x00, 0x04, 0x00, 0x00, 0x00, 0x00, // ...6............
|
||||
0x00, 0x00, 0x00, 0x03, 0x00, 0x00, 0x00, 0xf8, 0x00, 0x02, 0x00, 0x05, 0x00, 0x00, 0x00, 0x3d, // ...............=
|
||||
0x00, 0x04, 0x00, 0x07, 0x00, 0x00, 0x00, 0x31, 0x00, 0x00, 0x00, 0x30, 0x00, 0x00, 0x00, 0x3d, // .......1...0...=
|
||||
0x00, 0x04, 0x00, 0x09, 0x00, 0x00, 0x00, 0x35, 0x00, 0x00, 0x00, 0x34, 0x00, 0x00, 0x00, 0x51, // .......5...4...Q
|
||||
0x00, 0x05, 0x00, 0x06, 0x00, 0x00, 0x00, 0x59, 0x00, 0x00, 0x00, 0x35, 0x00, 0x00, 0x00, 0x00, // .......Y...5....
|
||||
0x00, 0x00, 0x00, 0x51, 0x00, 0x05, 0x00, 0x06, 0x00, 0x00, 0x00, 0x5a, 0x00, 0x00, 0x00, 0x35, // ...Q.......Z...5
|
||||
0x00, 0x00, 0x00, 0x01, 0x00, 0x00, 0x00, 0x50, 0x00, 0x07, 0x00, 0x07, 0x00, 0x00, 0x00, 0x5b, // .......P.......[
|
||||
0x00, 0x00, 0x00, 0x59, 0x00, 0x00, 0x00, 0x5a, 0x00, 0x00, 0x00, 0x16, 0x00, 0x00, 0x00, 0x15, // ...Y...Z........
|
||||
0x00, 0x00, 0x00, 0x41, 0x00, 0x05, 0x00, 0x24, 0x00, 0x00, 0x00, 0x5c, 0x00, 0x00, 0x00, 0x23, // ...A...$.......#
|
||||
0x00, 0x00, 0x00, 0x19, 0x00, 0x00, 0x00, 0x3d, 0x00, 0x04, 0x00, 0x20, 0x00, 0x00, 0x00, 0x5d, // .......=... ...]
|
||||
0x00, 0x00, 0x00, 0x5c, 0x00, 0x00, 0x00, 0x90, 0x00, 0x05, 0x00, 0x07, 0x00, 0x00, 0x00, 0x5e, // ...............^
|
||||
0x00, 0x00, 0x00, 0x5b, 0x00, 0x00, 0x00, 0x5d, 0x00, 0x00, 0x00, 0x3e, 0x00, 0x03, 0x00, 0x3d, // ...[...]...>...=
|
||||
0x00, 0x00, 0x00, 0x5e, 0x00, 0x00, 0x00, 0x3e, 0x00, 0x03, 0x00, 0x40, 0x00, 0x00, 0x00, 0x31, // ...^...>...@...1
|
||||
0x00, 0x00, 0x00, 0xfd, 0x00, 0x01, 0x00, 0x38, 0x00, 0x01, 0x00, 0x00, 0x02, 0x05, 0x00, 0x01, // .......8........
|
||||
0x00, 0x40, 0x00, // .@.
|
||||
};
|
||||
static const uint8_t vs_imgui_color_dx9[288] =
|
||||
{
|
||||
0x56, 0x53, 0x48, 0x06, 0x00, 0x00, 0x00, 0x00, 0xa4, 0x8b, 0xef, 0x49, 0x01, 0x00, 0x0a, 0x75, // VSH........I...u
|
||||
0x5f, 0x76, 0x69, 0x65, 0x77, 0x50, 0x72, 0x6f, 0x6a, 0x04, 0x01, 0x00, 0x00, 0x04, 0x00, 0xfc, // _viewProj.......
|
||||
0x00, 0x00, 0x00, 0x00, 0x03, 0xfe, 0xff, 0xfe, 0xff, 0x20, 0x00, 0x43, 0x54, 0x41, 0x42, 0x1c, // ......... .CTAB.
|
||||
0x00, 0x00, 0x00, 0x53, 0x00, 0x00, 0x00, 0x00, 0x03, 0xfe, 0xff, 0x01, 0x00, 0x00, 0x00, 0x1c, // ...S............
|
||||
0x00, 0x00, 0x00, 0x00, 0x91, 0x00, 0x00, 0x4c, 0x00, 0x00, 0x00, 0x30, 0x00, 0x00, 0x00, 0x02, // .......L...0....
|
||||
0x00, 0x00, 0x00, 0x04, 0x00, 0x00, 0x00, 0x3c, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x75, // .......<.......u
|
||||
0x5f, 0x76, 0x69, 0x65, 0x77, 0x50, 0x72, 0x6f, 0x6a, 0x00, 0xab, 0x03, 0x00, 0x03, 0x00, 0x04, // _viewProj.......
|
||||
0x00, 0x04, 0x00, 0x01, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x76, 0x73, 0x5f, 0x33, 0x5f, // ...........vs_3_
|
||||
0x30, 0x00, 0x4d, 0x69, 0x63, 0x72, 0x6f, 0x73, 0x6f, 0x66, 0x74, 0x20, 0x28, 0x52, 0x29, 0x20, // 0.Microsoft (R)
|
||||
0x48, 0x4c, 0x53, 0x4c, 0x20, 0x53, 0x68, 0x61, 0x64, 0x65, 0x72, 0x20, 0x43, 0x6f, 0x6d, 0x70, // HLSL Shader Comp
|
||||
0x69, 0x6c, 0x65, 0x72, 0x20, 0x31, 0x30, 0x2e, 0x31, 0x00, 0xab, 0x1f, 0x00, 0x00, 0x02, 0x0a, // iler 10.1.......
|
||||
0x00, 0x00, 0x80, 0x00, 0x00, 0x0f, 0x90, 0x1f, 0x00, 0x00, 0x02, 0x00, 0x00, 0x00, 0x80, 0x01, // ................
|
||||
0x00, 0x0f, 0x90, 0x1f, 0x00, 0x00, 0x02, 0x00, 0x00, 0x00, 0x80, 0x00, 0x00, 0x0f, 0xe0, 0x1f, // ................
|
||||
0x00, 0x00, 0x02, 0x0a, 0x00, 0x00, 0x80, 0x01, 0x00, 0x0f, 0xe0, 0x05, 0x00, 0x00, 0x03, 0x00, // ................
|
||||
0x00, 0x0f, 0x80, 0x01, 0x00, 0xe4, 0xa0, 0x01, 0x00, 0x55, 0x90, 0x04, 0x00, 0x00, 0x04, 0x00, // .........U......
|
||||
0x00, 0x0f, 0x80, 0x00, 0x00, 0xe4, 0xa0, 0x01, 0x00, 0x00, 0x90, 0x00, 0x00, 0xe4, 0x80, 0x02, // ................
|
||||
0x00, 0x00, 0x03, 0x00, 0x00, 0x0f, 0xe0, 0x00, 0x00, 0xe4, 0x80, 0x03, 0x00, 0xe4, 0xa0, 0x01, // ................
|
||||
0x00, 0x00, 0x02, 0x01, 0x00, 0x0f, 0xe0, 0x00, 0x00, 0xe4, 0x90, 0xff, 0xff, 0x00, 0x00, 0x00, // ................
|
||||
};
|
||||
static const uint8_t vs_imgui_color_dx11[471] =
|
||||
{
|
||||
0x56, 0x53, 0x48, 0x06, 0x00, 0x00, 0x00, 0x00, 0xa4, 0x8b, 0xef, 0x49, 0x01, 0x00, 0x0a, 0x75, // VSH........I...u
|
||||
0x5f, 0x76, 0x69, 0x65, 0x77, 0x50, 0x72, 0x6f, 0x6a, 0x04, 0x00, 0x00, 0x00, 0x04, 0x00, 0xac, // _viewProj.......
|
||||
0x01, 0x00, 0x00, 0x44, 0x58, 0x42, 0x43, 0xbc, 0xb2, 0x28, 0xa7, 0xd2, 0xab, 0xc3, 0x2f, 0xa4, // ...DXBC..(..../.
|
||||
0xe4, 0xbc, 0x67, 0xff, 0xa4, 0xcf, 0x66, 0x01, 0x00, 0x00, 0x00, 0xac, 0x01, 0x00, 0x00, 0x03, // ..g...f.........
|
||||
0x00, 0x00, 0x00, 0x2c, 0x00, 0x00, 0x00, 0x7c, 0x00, 0x00, 0x00, 0xd0, 0x00, 0x00, 0x00, 0x49, // ...,...|.......I
|
||||
0x53, 0x47, 0x4e, 0x48, 0x00, 0x00, 0x00, 0x02, 0x00, 0x00, 0x00, 0x08, 0x00, 0x00, 0x00, 0x38, // SGNH...........8
|
||||
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x03, 0x00, 0x00, 0x00, 0x00, // ................
|
||||
0x00, 0x00, 0x00, 0x0f, 0x0f, 0x00, 0x00, 0x3e, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // .......>........
|
||||
0x00, 0x00, 0x00, 0x03, 0x00, 0x00, 0x00, 0x01, 0x00, 0x00, 0x00, 0x07, 0x03, 0x00, 0x00, 0x43, // ...............C
|
||||
0x4f, 0x4c, 0x4f, 0x52, 0x00, 0x50, 0x4f, 0x53, 0x49, 0x54, 0x49, 0x4f, 0x4e, 0x00, 0xab, 0x4f, // OLOR.POSITION..O
|
||||
0x53, 0x47, 0x4e, 0x4c, 0x00, 0x00, 0x00, 0x02, 0x00, 0x00, 0x00, 0x08, 0x00, 0x00, 0x00, 0x38, // SGNL...........8
|
||||
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x01, 0x00, 0x00, 0x00, 0x03, 0x00, 0x00, 0x00, 0x00, // ................
|
||||
0x00, 0x00, 0x00, 0x0f, 0x00, 0x00, 0x00, 0x44, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // .......D........
|
||||
0x00, 0x00, 0x00, 0x03, 0x00, 0x00, 0x00, 0x01, 0x00, 0x00, 0x00, 0x0f, 0x00, 0x00, 0x00, 0x53, // ...............S
|
||||
0x56, 0x5f, 0x50, 0x4f, 0x53, 0x49, 0x54, 0x49, 0x4f, 0x4e, 0x00, 0x43, 0x4f, 0x4c, 0x4f, 0x52, // V_POSITION.COLOR
|
||||
0x00, 0xab, 0xab, 0x53, 0x48, 0x44, 0x52, 0xd4, 0x00, 0x00, 0x00, 0x40, 0x00, 0x01, 0x00, 0x35, // ...SHDR....@...5
|
||||
0x00, 0x00, 0x00, 0x59, 0x00, 0x00, 0x04, 0x46, 0x8e, 0x20, 0x00, 0x00, 0x00, 0x00, 0x00, 0x04, // ...Y...F. ......
|
||||
0x00, 0x00, 0x00, 0x5f, 0x00, 0x00, 0x03, 0xf2, 0x10, 0x10, 0x00, 0x00, 0x00, 0x00, 0x00, 0x5f, // ..._..........._
|
||||
0x00, 0x00, 0x03, 0x32, 0x10, 0x10, 0x00, 0x01, 0x00, 0x00, 0x00, 0x67, 0x00, 0x00, 0x04, 0xf2, // ...2.......g....
|
||||
0x20, 0x10, 0x00, 0x00, 0x00, 0x00, 0x00, 0x01, 0x00, 0x00, 0x00, 0x65, 0x00, 0x00, 0x03, 0xf2, // ..........e....
|
||||
0x20, 0x10, 0x00, 0x01, 0x00, 0x00, 0x00, 0x68, 0x00, 0x00, 0x02, 0x01, 0x00, 0x00, 0x00, 0x38, // ......h.......8
|
||||
0x00, 0x00, 0x08, 0xf2, 0x00, 0x10, 0x00, 0x00, 0x00, 0x00, 0x00, 0x56, 0x15, 0x10, 0x00, 0x01, // ...........V....
|
||||
0x00, 0x00, 0x00, 0x46, 0x8e, 0x20, 0x00, 0x00, 0x00, 0x00, 0x00, 0x01, 0x00, 0x00, 0x00, 0x32, // ...F. .........2
|
||||
0x00, 0x00, 0x0a, 0xf2, 0x00, 0x10, 0x00, 0x00, 0x00, 0x00, 0x00, 0x46, 0x8e, 0x20, 0x00, 0x00, // ...........F. ..
|
||||
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x06, 0x10, 0x10, 0x00, 0x01, 0x00, 0x00, 0x00, 0x46, // ...............F
|
||||
0x0e, 0x10, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x08, 0xf2, 0x20, 0x10, 0x00, 0x00, // ............ ...
|
||||
0x00, 0x00, 0x00, 0x46, 0x0e, 0x10, 0x00, 0x00, 0x00, 0x00, 0x00, 0x46, 0x8e, 0x20, 0x00, 0x00, // ...F.......F. ..
|
||||
0x00, 0x00, 0x00, 0x03, 0x00, 0x00, 0x00, 0x36, 0x00, 0x00, 0x05, 0xf2, 0x20, 0x10, 0x00, 0x01, // .......6.... ...
|
||||
0x00, 0x00, 0x00, 0x46, 0x1e, 0x10, 0x00, 0x00, 0x00, 0x00, 0x00, 0x3e, 0x00, 0x00, 0x01, 0x00, // ...F.......>....
|
||||
0x02, 0x05, 0x00, 0x01, 0x00, 0x40, 0x00, // .....@.
|
||||
};
|
||||
static const uint8_t vs_imgui_color_mtl[674] =
|
||||
{
|
||||
0x56, 0x53, 0x48, 0x06, 0x00, 0x00, 0x00, 0x00, 0xa4, 0x8b, 0xef, 0x49, 0x01, 0x00, 0x0a, 0x75, // VSH........I...u
|
||||
0x5f, 0x76, 0x69, 0x65, 0x77, 0x50, 0x72, 0x6f, 0x6a, 0x04, 0x01, 0x00, 0x00, 0x04, 0x00, 0x77, // _viewProj......w
|
||||
0x02, 0x00, 0x00, 0x23, 0x69, 0x6e, 0x63, 0x6c, 0x75, 0x64, 0x65, 0x20, 0x3c, 0x6d, 0x65, 0x74, // ...#include <met
|
||||
0x61, 0x6c, 0x5f, 0x73, 0x74, 0x64, 0x6c, 0x69, 0x62, 0x3e, 0x0a, 0x23, 0x69, 0x6e, 0x63, 0x6c, // al_stdlib>.#incl
|
||||
0x75, 0x64, 0x65, 0x20, 0x3c, 0x73, 0x69, 0x6d, 0x64, 0x2f, 0x73, 0x69, 0x6d, 0x64, 0x2e, 0x68, // ude <simd/simd.h
|
||||
0x3e, 0x0a, 0x0a, 0x75, 0x73, 0x69, 0x6e, 0x67, 0x20, 0x6e, 0x61, 0x6d, 0x65, 0x73, 0x70, 0x61, // >..using namespa
|
||||
0x63, 0x65, 0x20, 0x6d, 0x65, 0x74, 0x61, 0x6c, 0x3b, 0x0a, 0x0a, 0x73, 0x74, 0x72, 0x75, 0x63, // ce metal;..struc
|
||||
0x74, 0x20, 0x5f, 0x47, 0x6c, 0x6f, 0x62, 0x61, 0x6c, 0x0a, 0x7b, 0x0a, 0x20, 0x20, 0x20, 0x20, // t _Global.{.
|
||||
0x66, 0x6c, 0x6f, 0x61, 0x74, 0x34, 0x78, 0x34, 0x20, 0x75, 0x5f, 0x76, 0x69, 0x65, 0x77, 0x50, // float4x4 u_viewP
|
||||
0x72, 0x6f, 0x6a, 0x3b, 0x0a, 0x7d, 0x3b, 0x0a, 0x0a, 0x73, 0x74, 0x72, 0x75, 0x63, 0x74, 0x20, // roj;.};..struct
|
||||
0x78, 0x6c, 0x61, 0x74, 0x4d, 0x74, 0x6c, 0x4d, 0x61, 0x69, 0x6e, 0x5f, 0x6f, 0x75, 0x74, 0x0a, // xlatMtlMain_out.
|
||||
0x7b, 0x0a, 0x20, 0x20, 0x20, 0x20, 0x66, 0x6c, 0x6f, 0x61, 0x74, 0x34, 0x20, 0x5f, 0x65, 0x6e, // {. float4 _en
|
||||
0x74, 0x72, 0x79, 0x50, 0x6f, 0x69, 0x6e, 0x74, 0x4f, 0x75, 0x74, 0x70, 0x75, 0x74, 0x5f, 0x76, // tryPointOutput_v
|
||||
0x5f, 0x63, 0x6f, 0x6c, 0x6f, 0x72, 0x30, 0x20, 0x5b, 0x5b, 0x75, 0x73, 0x65, 0x72, 0x28, 0x6c, // _color0 [[user(l
|
||||
0x6f, 0x63, 0x6e, 0x30, 0x29, 0x5d, 0x5d, 0x3b, 0x0a, 0x20, 0x20, 0x20, 0x20, 0x66, 0x6c, 0x6f, // ocn0)]];. flo
|
||||
0x61, 0x74, 0x34, 0x20, 0x67, 0x6c, 0x5f, 0x50, 0x6f, 0x73, 0x69, 0x74, 0x69, 0x6f, 0x6e, 0x20, // at4 gl_Position
|
||||
0x5b, 0x5b, 0x70, 0x6f, 0x73, 0x69, 0x74, 0x69, 0x6f, 0x6e, 0x5d, 0x5d, 0x3b, 0x0a, 0x7d, 0x3b, // [[position]];.};
|
||||
0x0a, 0x0a, 0x73, 0x74, 0x72, 0x75, 0x63, 0x74, 0x20, 0x78, 0x6c, 0x61, 0x74, 0x4d, 0x74, 0x6c, // ..struct xlatMtl
|
||||
0x4d, 0x61, 0x69, 0x6e, 0x5f, 0x69, 0x6e, 0x0a, 0x7b, 0x0a, 0x20, 0x20, 0x20, 0x20, 0x66, 0x6c, // Main_in.{. fl
|
||||
0x6f, 0x61, 0x74, 0x34, 0x20, 0x61, 0x5f, 0x63, 0x6f, 0x6c, 0x6f, 0x72, 0x30, 0x20, 0x5b, 0x5b, // oat4 a_color0 [[
|
||||
0x61, 0x74, 0x74, 0x72, 0x69, 0x62, 0x75, 0x74, 0x65, 0x28, 0x30, 0x29, 0x5d, 0x5d, 0x3b, 0x0a, // attribute(0)]];.
|
||||
0x20, 0x20, 0x20, 0x20, 0x66, 0x6c, 0x6f, 0x61, 0x74, 0x33, 0x20, 0x61, 0x5f, 0x70, 0x6f, 0x73, // float3 a_pos
|
||||
0x69, 0x74, 0x69, 0x6f, 0x6e, 0x20, 0x5b, 0x5b, 0x61, 0x74, 0x74, 0x72, 0x69, 0x62, 0x75, 0x74, // ition [[attribut
|
||||
0x65, 0x28, 0x31, 0x29, 0x5d, 0x5d, 0x3b, 0x0a, 0x7d, 0x3b, 0x0a, 0x0a, 0x76, 0x65, 0x72, 0x74, // e(1)]];.};..vert
|
||||
0x65, 0x78, 0x20, 0x78, 0x6c, 0x61, 0x74, 0x4d, 0x74, 0x6c, 0x4d, 0x61, 0x69, 0x6e, 0x5f, 0x6f, // ex xlatMtlMain_o
|
||||
0x75, 0x74, 0x20, 0x78, 0x6c, 0x61, 0x74, 0x4d, 0x74, 0x6c, 0x4d, 0x61, 0x69, 0x6e, 0x28, 0x78, // ut xlatMtlMain(x
|
||||
0x6c, 0x61, 0x74, 0x4d, 0x74, 0x6c, 0x4d, 0x61, 0x69, 0x6e, 0x5f, 0x69, 0x6e, 0x20, 0x69, 0x6e, // latMtlMain_in in
|
||||
0x20, 0x5b, 0x5b, 0x73, 0x74, 0x61, 0x67, 0x65, 0x5f, 0x69, 0x6e, 0x5d, 0x5d, 0x2c, 0x20, 0x63, // [[stage_in]], c
|
||||
0x6f, 0x6e, 0x73, 0x74, 0x61, 0x6e, 0x74, 0x20, 0x5f, 0x47, 0x6c, 0x6f, 0x62, 0x61, 0x6c, 0x26, // onstant _Global&
|
||||
0x20, 0x5f, 0x6d, 0x74, 0x6c, 0x5f, 0x75, 0x20, 0x5b, 0x5b, 0x62, 0x75, 0x66, 0x66, 0x65, 0x72, // _mtl_u [[buffer
|
||||
0x28, 0x30, 0x29, 0x5d, 0x5d, 0x29, 0x0a, 0x7b, 0x0a, 0x20, 0x20, 0x20, 0x20, 0x78, 0x6c, 0x61, // (0)]]).{. xla
|
||||
0x74, 0x4d, 0x74, 0x6c, 0x4d, 0x61, 0x69, 0x6e, 0x5f, 0x6f, 0x75, 0x74, 0x20, 0x6f, 0x75, 0x74, // tMtlMain_out out
|
||||
0x20, 0x3d, 0x20, 0x7b, 0x7d, 0x3b, 0x0a, 0x20, 0x20, 0x20, 0x20, 0x6f, 0x75, 0x74, 0x2e, 0x67, // = {};. out.g
|
||||
0x6c, 0x5f, 0x50, 0x6f, 0x73, 0x69, 0x74, 0x69, 0x6f, 0x6e, 0x20, 0x3d, 0x20, 0x5f, 0x6d, 0x74, // l_Position = _mt
|
||||
0x6c, 0x5f, 0x75, 0x2e, 0x75, 0x5f, 0x76, 0x69, 0x65, 0x77, 0x50, 0x72, 0x6f, 0x6a, 0x20, 0x2a, // l_u.u_viewProj *
|
||||
0x20, 0x66, 0x6c, 0x6f, 0x61, 0x74, 0x34, 0x28, 0x69, 0x6e, 0x2e, 0x61, 0x5f, 0x70, 0x6f, 0x73, // float4(in.a_pos
|
||||
0x69, 0x74, 0x69, 0x6f, 0x6e, 0x2e, 0x78, 0x79, 0x2c, 0x20, 0x30, 0x2e, 0x30, 0x2c, 0x20, 0x31, // ition.xy, 0.0, 1
|
||||
0x2e, 0x30, 0x29, 0x3b, 0x0a, 0x20, 0x20, 0x20, 0x20, 0x6f, 0x75, 0x74, 0x2e, 0x5f, 0x65, 0x6e, // .0);. out._en
|
||||
0x74, 0x72, 0x79, 0x50, 0x6f, 0x69, 0x6e, 0x74, 0x4f, 0x75, 0x74, 0x70, 0x75, 0x74, 0x5f, 0x76, // tryPointOutput_v
|
||||
0x5f, 0x63, 0x6f, 0x6c, 0x6f, 0x72, 0x30, 0x20, 0x3d, 0x20, 0x69, 0x6e, 0x2e, 0x61, 0x5f, 0x63, // _color0 = in.a_c
|
||||
0x6f, 0x6c, 0x6f, 0x72, 0x30, 0x3b, 0x0a, 0x20, 0x20, 0x20, 0x20, 0x72, 0x65, 0x74, 0x75, 0x72, // olor0;. retur
|
||||
0x6e, 0x20, 0x6f, 0x75, 0x74, 0x3b, 0x0a, 0x7d, 0x0a, 0x0a, 0x00, 0x02, 0x05, 0x00, 0x01, 0x00, // n out;.}........
|
||||
0x40, 0x00, // @.
|
||||
};
|
||||
extern const uint8_t* vs_imgui_color_pssl;
|
||||
extern const uint32_t vs_imgui_color_pssl_size;
|
|
@ -1,15 +0,0 @@
|
|||
$input a_position, a_color0
|
||||
$output v_color0
|
||||
|
||||
/*
|
||||
* Copyright 2011-2021 Branimir Karadzic. All rights reserved.
|
||||
* License: https://github.com/bkaradzic/bgfx#license-bsd-2-clause
|
||||
*/
|
||||
|
||||
#include <bgfx_shader.sh>
|
||||
|
||||
void main()
|
||||
{
|
||||
gl_Position = mul(u_viewProj, vec4(a_position.xy, 0.0, 1.0) );
|
||||
v_color0 = a_color0;
|
||||
}
|
|
@ -1,203 +0,0 @@
|
|||
static const uint8_t vs_imgui_cubemap_glsl[333] =
|
||||
{
|
||||
0x56, 0x53, 0x48, 0x06, 0x00, 0x00, 0x00, 0x00, 0xe3, 0xc2, 0x5c, 0x65, 0x01, 0x00, 0x0f, 0x75, // VSH........e...u
|
||||
0x5f, 0x6d, 0x6f, 0x64, 0x65, 0x6c, 0x56, 0x69, 0x65, 0x77, 0x50, 0x72, 0x6f, 0x6a, 0x04, 0x01, // _modelViewProj..
|
||||
0x00, 0x00, 0x01, 0x00, 0x24, 0x01, 0x00, 0x00, 0x61, 0x74, 0x74, 0x72, 0x69, 0x62, 0x75, 0x74, // ....$...attribut
|
||||
0x65, 0x20, 0x68, 0x69, 0x67, 0x68, 0x70, 0x20, 0x76, 0x65, 0x63, 0x34, 0x20, 0x61, 0x5f, 0x6e, // e highp vec4 a_n
|
||||
0x6f, 0x72, 0x6d, 0x61, 0x6c, 0x3b, 0x0a, 0x61, 0x74, 0x74, 0x72, 0x69, 0x62, 0x75, 0x74, 0x65, // ormal;.attribute
|
||||
0x20, 0x68, 0x69, 0x67, 0x68, 0x70, 0x20, 0x76, 0x65, 0x63, 0x33, 0x20, 0x61, 0x5f, 0x70, 0x6f, // highp vec3 a_po
|
||||
0x73, 0x69, 0x74, 0x69, 0x6f, 0x6e, 0x3b, 0x0a, 0x76, 0x61, 0x72, 0x79, 0x69, 0x6e, 0x67, 0x20, // sition;.varying
|
||||
0x68, 0x69, 0x67, 0x68, 0x70, 0x20, 0x76, 0x65, 0x63, 0x33, 0x20, 0x76, 0x5f, 0x6e, 0x6f, 0x72, // highp vec3 v_nor
|
||||
0x6d, 0x61, 0x6c, 0x3b, 0x0a, 0x75, 0x6e, 0x69, 0x66, 0x6f, 0x72, 0x6d, 0x20, 0x68, 0x69, 0x67, // mal;.uniform hig
|
||||
0x68, 0x70, 0x20, 0x6d, 0x61, 0x74, 0x34, 0x20, 0x75, 0x5f, 0x6d, 0x6f, 0x64, 0x65, 0x6c, 0x56, // hp mat4 u_modelV
|
||||
0x69, 0x65, 0x77, 0x50, 0x72, 0x6f, 0x6a, 0x3b, 0x0a, 0x76, 0x6f, 0x69, 0x64, 0x20, 0x6d, 0x61, // iewProj;.void ma
|
||||
0x69, 0x6e, 0x20, 0x28, 0x29, 0x0a, 0x7b, 0x0a, 0x20, 0x20, 0x68, 0x69, 0x67, 0x68, 0x70, 0x20, // in ().{. highp
|
||||
0x76, 0x65, 0x63, 0x34, 0x20, 0x74, 0x6d, 0x70, 0x76, 0x61, 0x72, 0x5f, 0x31, 0x3b, 0x0a, 0x20, // vec4 tmpvar_1;.
|
||||
0x20, 0x74, 0x6d, 0x70, 0x76, 0x61, 0x72, 0x5f, 0x31, 0x2e, 0x77, 0x20, 0x3d, 0x20, 0x31, 0x2e, // tmpvar_1.w = 1.
|
||||
0x30, 0x3b, 0x0a, 0x20, 0x20, 0x74, 0x6d, 0x70, 0x76, 0x61, 0x72, 0x5f, 0x31, 0x2e, 0x78, 0x79, // 0;. tmpvar_1.xy
|
||||
0x7a, 0x20, 0x3d, 0x20, 0x61, 0x5f, 0x70, 0x6f, 0x73, 0x69, 0x74, 0x69, 0x6f, 0x6e, 0x3b, 0x0a, // z = a_position;.
|
||||
0x20, 0x20, 0x67, 0x6c, 0x5f, 0x50, 0x6f, 0x73, 0x69, 0x74, 0x69, 0x6f, 0x6e, 0x20, 0x3d, 0x20, // gl_Position =
|
||||
0x28, 0x75, 0x5f, 0x6d, 0x6f, 0x64, 0x65, 0x6c, 0x56, 0x69, 0x65, 0x77, 0x50, 0x72, 0x6f, 0x6a, // (u_modelViewProj
|
||||
0x20, 0x2a, 0x20, 0x74, 0x6d, 0x70, 0x76, 0x61, 0x72, 0x5f, 0x31, 0x29, 0x3b, 0x0a, 0x20, 0x20, // * tmpvar_1);.
|
||||
0x76, 0x5f, 0x6e, 0x6f, 0x72, 0x6d, 0x61, 0x6c, 0x20, 0x3d, 0x20, 0x61, 0x5f, 0x6e, 0x6f, 0x72, // v_normal = a_nor
|
||||
0x6d, 0x61, 0x6c, 0x2e, 0x78, 0x79, 0x7a, 0x3b, 0x0a, 0x7d, 0x0a, 0x0a, 0x00, // mal.xyz;.}...
|
||||
};
|
||||
static const uint8_t vs_imgui_cubemap_spv[1104] =
|
||||
{
|
||||
0x56, 0x53, 0x48, 0x06, 0x00, 0x00, 0x00, 0x00, 0xe3, 0xc2, 0x5c, 0x65, 0x01, 0x00, 0x0f, 0x75, // VSH........e...u
|
||||
0x5f, 0x6d, 0x6f, 0x64, 0x65, 0x6c, 0x56, 0x69, 0x65, 0x77, 0x50, 0x72, 0x6f, 0x6a, 0x04, 0x01, // _modelViewProj..
|
||||
0x00, 0x00, 0x04, 0x00, 0x20, 0x04, 0x00, 0x00, 0x03, 0x02, 0x23, 0x07, 0x00, 0x00, 0x01, 0x00, // .... .....#.....
|
||||
0x08, 0x00, 0x08, 0x00, 0x63, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x11, 0x00, 0x02, 0x00, // ....c...........
|
||||
0x01, 0x00, 0x00, 0x00, 0x0b, 0x00, 0x06, 0x00, 0x01, 0x00, 0x00, 0x00, 0x47, 0x4c, 0x53, 0x4c, // ............GLSL
|
||||
0x2e, 0x73, 0x74, 0x64, 0x2e, 0x34, 0x35, 0x30, 0x00, 0x00, 0x00, 0x00, 0x0e, 0x00, 0x03, 0x00, // .std.450........
|
||||
0x00, 0x00, 0x00, 0x00, 0x01, 0x00, 0x00, 0x00, 0x0f, 0x00, 0x09, 0x00, 0x00, 0x00, 0x00, 0x00, // ................
|
||||
0x04, 0x00, 0x00, 0x00, 0x6d, 0x61, 0x69, 0x6e, 0x00, 0x00, 0x00, 0x00, 0x30, 0x00, 0x00, 0x00, // ....main....0...
|
||||
0x34, 0x00, 0x00, 0x00, 0x3d, 0x00, 0x00, 0x00, 0x41, 0x00, 0x00, 0x00, 0x03, 0x00, 0x03, 0x00, // 4...=...A.......
|
||||
0x05, 0x00, 0x00, 0x00, 0xf4, 0x01, 0x00, 0x00, 0x05, 0x00, 0x04, 0x00, 0x04, 0x00, 0x00, 0x00, // ................
|
||||
0x6d, 0x61, 0x69, 0x6e, 0x00, 0x00, 0x00, 0x00, 0x05, 0x00, 0x06, 0x00, 0x20, 0x00, 0x00, 0x00, // main........ ...
|
||||
0x55, 0x6e, 0x69, 0x66, 0x6f, 0x72, 0x6d, 0x42, 0x6c, 0x6f, 0x63, 0x6b, 0x00, 0x00, 0x00, 0x00, // UniformBlock....
|
||||
0x06, 0x00, 0x07, 0x00, 0x20, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x75, 0x5f, 0x6d, 0x6f, // .... .......u_mo
|
||||
0x64, 0x65, 0x6c, 0x56, 0x69, 0x65, 0x77, 0x50, 0x72, 0x6f, 0x6a, 0x00, 0x05, 0x00, 0x03, 0x00, // delViewProj.....
|
||||
0x22, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x05, 0x00, 0x05, 0x00, 0x30, 0x00, 0x00, 0x00, // "...........0...
|
||||
0x61, 0x5f, 0x6e, 0x6f, 0x72, 0x6d, 0x61, 0x6c, 0x00, 0x00, 0x00, 0x00, 0x05, 0x00, 0x05, 0x00, // a_normal........
|
||||
0x34, 0x00, 0x00, 0x00, 0x61, 0x5f, 0x70, 0x6f, 0x73, 0x69, 0x74, 0x69, 0x6f, 0x6e, 0x00, 0x00, // 4...a_position..
|
||||
0x05, 0x00, 0x0a, 0x00, 0x3d, 0x00, 0x00, 0x00, 0x40, 0x65, 0x6e, 0x74, 0x72, 0x79, 0x50, 0x6f, // ....=...@entryPo
|
||||
0x69, 0x6e, 0x74, 0x4f, 0x75, 0x74, 0x70, 0x75, 0x74, 0x2e, 0x67, 0x6c, 0x5f, 0x50, 0x6f, 0x73, // intOutput.gl_Pos
|
||||
0x69, 0x74, 0x69, 0x6f, 0x6e, 0x00, 0x00, 0x00, 0x05, 0x00, 0x09, 0x00, 0x41, 0x00, 0x00, 0x00, // ition.......A...
|
||||
0x40, 0x65, 0x6e, 0x74, 0x72, 0x79, 0x50, 0x6f, 0x69, 0x6e, 0x74, 0x4f, 0x75, 0x74, 0x70, 0x75, // @entryPointOutpu
|
||||
0x74, 0x2e, 0x76, 0x5f, 0x6e, 0x6f, 0x72, 0x6d, 0x61, 0x6c, 0x00, 0x00, 0x48, 0x00, 0x04, 0x00, // t.v_normal..H...
|
||||
0x20, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x04, 0x00, 0x00, 0x00, 0x48, 0x00, 0x05, 0x00, // ...........H...
|
||||
0x20, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x23, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // .......#.......
|
||||
0x48, 0x00, 0x05, 0x00, 0x20, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x07, 0x00, 0x00, 0x00, // H... ...........
|
||||
0x10, 0x00, 0x00, 0x00, 0x47, 0x00, 0x03, 0x00, 0x20, 0x00, 0x00, 0x00, 0x02, 0x00, 0x00, 0x00, // ....G... .......
|
||||
0x47, 0x00, 0x04, 0x00, 0x22, 0x00, 0x00, 0x00, 0x22, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // G..."...".......
|
||||
0x47, 0x00, 0x04, 0x00, 0x22, 0x00, 0x00, 0x00, 0x21, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // G..."...!.......
|
||||
0x47, 0x00, 0x04, 0x00, 0x30, 0x00, 0x00, 0x00, 0x1e, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // G...0...........
|
||||
0x47, 0x00, 0x04, 0x00, 0x34, 0x00, 0x00, 0x00, 0x1e, 0x00, 0x00, 0x00, 0x01, 0x00, 0x00, 0x00, // G...4...........
|
||||
0x47, 0x00, 0x04, 0x00, 0x3d, 0x00, 0x00, 0x00, 0x0b, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // G...=...........
|
||||
0x47, 0x00, 0x04, 0x00, 0x41, 0x00, 0x00, 0x00, 0x1e, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // G...A...........
|
||||
0x13, 0x00, 0x02, 0x00, 0x02, 0x00, 0x00, 0x00, 0x21, 0x00, 0x03, 0x00, 0x03, 0x00, 0x00, 0x00, // ........!.......
|
||||
0x02, 0x00, 0x00, 0x00, 0x16, 0x00, 0x03, 0x00, 0x06, 0x00, 0x00, 0x00, 0x20, 0x00, 0x00, 0x00, // ............ ...
|
||||
0x17, 0x00, 0x04, 0x00, 0x07, 0x00, 0x00, 0x00, 0x06, 0x00, 0x00, 0x00, 0x04, 0x00, 0x00, 0x00, // ................
|
||||
0x17, 0x00, 0x04, 0x00, 0x09, 0x00, 0x00, 0x00, 0x06, 0x00, 0x00, 0x00, 0x03, 0x00, 0x00, 0x00, // ................
|
||||
0x15, 0x00, 0x04, 0x00, 0x13, 0x00, 0x00, 0x00, 0x20, 0x00, 0x00, 0x00, 0x01, 0x00, 0x00, 0x00, // ........ .......
|
||||
0x2b, 0x00, 0x04, 0x00, 0x06, 0x00, 0x00, 0x00, 0x16, 0x00, 0x00, 0x00, 0x00, 0x00, 0x80, 0x3f, // +..............?
|
||||
0x2b, 0x00, 0x04, 0x00, 0x13, 0x00, 0x00, 0x00, 0x19, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // +...............
|
||||
0x18, 0x00, 0x04, 0x00, 0x1f, 0x00, 0x00, 0x00, 0x07, 0x00, 0x00, 0x00, 0x04, 0x00, 0x00, 0x00, // ................
|
||||
0x1e, 0x00, 0x03, 0x00, 0x20, 0x00, 0x00, 0x00, 0x1f, 0x00, 0x00, 0x00, 0x20, 0x00, 0x04, 0x00, // .... ....... ...
|
||||
0x21, 0x00, 0x00, 0x00, 0x02, 0x00, 0x00, 0x00, 0x20, 0x00, 0x00, 0x00, 0x3b, 0x00, 0x04, 0x00, // !....... ...;...
|
||||
0x21, 0x00, 0x00, 0x00, 0x22, 0x00, 0x00, 0x00, 0x02, 0x00, 0x00, 0x00, 0x20, 0x00, 0x04, 0x00, // !..."....... ...
|
||||
0x23, 0x00, 0x00, 0x00, 0x02, 0x00, 0x00, 0x00, 0x1f, 0x00, 0x00, 0x00, 0x20, 0x00, 0x04, 0x00, // #........... ...
|
||||
0x2f, 0x00, 0x00, 0x00, 0x01, 0x00, 0x00, 0x00, 0x07, 0x00, 0x00, 0x00, 0x3b, 0x00, 0x04, 0x00, // /...........;...
|
||||
0x2f, 0x00, 0x00, 0x00, 0x30, 0x00, 0x00, 0x00, 0x01, 0x00, 0x00, 0x00, 0x20, 0x00, 0x04, 0x00, // /...0....... ...
|
||||
0x33, 0x00, 0x00, 0x00, 0x01, 0x00, 0x00, 0x00, 0x09, 0x00, 0x00, 0x00, 0x3b, 0x00, 0x04, 0x00, // 3...........;...
|
||||
0x33, 0x00, 0x00, 0x00, 0x34, 0x00, 0x00, 0x00, 0x01, 0x00, 0x00, 0x00, 0x20, 0x00, 0x04, 0x00, // 3...4....... ...
|
||||
0x3c, 0x00, 0x00, 0x00, 0x03, 0x00, 0x00, 0x00, 0x07, 0x00, 0x00, 0x00, 0x3b, 0x00, 0x04, 0x00, // <...........;...
|
||||
0x3c, 0x00, 0x00, 0x00, 0x3d, 0x00, 0x00, 0x00, 0x03, 0x00, 0x00, 0x00, 0x20, 0x00, 0x04, 0x00, // <...=....... ...
|
||||
0x40, 0x00, 0x00, 0x00, 0x03, 0x00, 0x00, 0x00, 0x09, 0x00, 0x00, 0x00, 0x3b, 0x00, 0x04, 0x00, // @...........;...
|
||||
0x40, 0x00, 0x00, 0x00, 0x41, 0x00, 0x00, 0x00, 0x03, 0x00, 0x00, 0x00, 0x36, 0x00, 0x05, 0x00, // @...A.......6...
|
||||
0x02, 0x00, 0x00, 0x00, 0x04, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x03, 0x00, 0x00, 0x00, // ................
|
||||
0xf8, 0x00, 0x02, 0x00, 0x05, 0x00, 0x00, 0x00, 0x3d, 0x00, 0x04, 0x00, 0x07, 0x00, 0x00, 0x00, // ........=.......
|
||||
0x31, 0x00, 0x00, 0x00, 0x30, 0x00, 0x00, 0x00, 0x3d, 0x00, 0x04, 0x00, 0x09, 0x00, 0x00, 0x00, // 1...0...=.......
|
||||
0x35, 0x00, 0x00, 0x00, 0x34, 0x00, 0x00, 0x00, 0x51, 0x00, 0x05, 0x00, 0x06, 0x00, 0x00, 0x00, // 5...4...Q.......
|
||||
0x59, 0x00, 0x00, 0x00, 0x35, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x51, 0x00, 0x05, 0x00, // Y...5.......Q...
|
||||
0x06, 0x00, 0x00, 0x00, 0x5a, 0x00, 0x00, 0x00, 0x35, 0x00, 0x00, 0x00, 0x01, 0x00, 0x00, 0x00, // ....Z...5.......
|
||||
0x51, 0x00, 0x05, 0x00, 0x06, 0x00, 0x00, 0x00, 0x5b, 0x00, 0x00, 0x00, 0x35, 0x00, 0x00, 0x00, // Q.......[...5...
|
||||
0x02, 0x00, 0x00, 0x00, 0x50, 0x00, 0x07, 0x00, 0x07, 0x00, 0x00, 0x00, 0x5c, 0x00, 0x00, 0x00, // ....P...........
|
||||
0x59, 0x00, 0x00, 0x00, 0x5a, 0x00, 0x00, 0x00, 0x5b, 0x00, 0x00, 0x00, 0x16, 0x00, 0x00, 0x00, // Y...Z...[.......
|
||||
0x41, 0x00, 0x05, 0x00, 0x23, 0x00, 0x00, 0x00, 0x5d, 0x00, 0x00, 0x00, 0x22, 0x00, 0x00, 0x00, // A...#...]..."...
|
||||
0x19, 0x00, 0x00, 0x00, 0x3d, 0x00, 0x04, 0x00, 0x1f, 0x00, 0x00, 0x00, 0x5e, 0x00, 0x00, 0x00, // ....=.......^...
|
||||
0x5d, 0x00, 0x00, 0x00, 0x90, 0x00, 0x05, 0x00, 0x07, 0x00, 0x00, 0x00, 0x5f, 0x00, 0x00, 0x00, // ]..........._...
|
||||
0x5c, 0x00, 0x00, 0x00, 0x5e, 0x00, 0x00, 0x00, 0x4f, 0x00, 0x08, 0x00, 0x09, 0x00, 0x00, 0x00, // ....^...O.......
|
||||
0x62, 0x00, 0x00, 0x00, 0x31, 0x00, 0x00, 0x00, 0x31, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // b...1...1.......
|
||||
0x01, 0x00, 0x00, 0x00, 0x02, 0x00, 0x00, 0x00, 0x3e, 0x00, 0x03, 0x00, 0x3d, 0x00, 0x00, 0x00, // ........>...=...
|
||||
0x5f, 0x00, 0x00, 0x00, 0x3e, 0x00, 0x03, 0x00, 0x41, 0x00, 0x00, 0x00, 0x62, 0x00, 0x00, 0x00, // _...>...A...b...
|
||||
0xfd, 0x00, 0x01, 0x00, 0x38, 0x00, 0x01, 0x00, 0x00, 0x02, 0x02, 0x00, 0x01, 0x00, 0x40, 0x00, // ....8.........@.
|
||||
};
|
||||
static const uint8_t vs_imgui_cubemap_dx9[317] =
|
||||
{
|
||||
0x56, 0x53, 0x48, 0x06, 0x00, 0x00, 0x00, 0x00, 0xe3, 0xc2, 0x5c, 0x65, 0x01, 0x00, 0x0f, 0x75, // VSH........e...u
|
||||
0x5f, 0x6d, 0x6f, 0x64, 0x65, 0x6c, 0x56, 0x69, 0x65, 0x77, 0x50, 0x72, 0x6f, 0x6a, 0x04, 0x01, // _modelViewProj..
|
||||
0x00, 0x00, 0x04, 0x00, 0x14, 0x01, 0x00, 0x00, 0x00, 0x03, 0xfe, 0xff, 0xfe, 0xff, 0x21, 0x00, // ..............!.
|
||||
0x43, 0x54, 0x41, 0x42, 0x1c, 0x00, 0x00, 0x00, 0x57, 0x00, 0x00, 0x00, 0x00, 0x03, 0xfe, 0xff, // CTAB....W.......
|
||||
0x01, 0x00, 0x00, 0x00, 0x1c, 0x00, 0x00, 0x00, 0x00, 0x91, 0x00, 0x00, 0x50, 0x00, 0x00, 0x00, // ............P...
|
||||
0x30, 0x00, 0x00, 0x00, 0x02, 0x00, 0x00, 0x00, 0x04, 0x00, 0x00, 0x00, 0x40, 0x00, 0x00, 0x00, // 0...........@...
|
||||
0x00, 0x00, 0x00, 0x00, 0x75, 0x5f, 0x6d, 0x6f, 0x64, 0x65, 0x6c, 0x56, 0x69, 0x65, 0x77, 0x50, // ....u_modelViewP
|
||||
0x72, 0x6f, 0x6a, 0x00, 0x03, 0x00, 0x03, 0x00, 0x04, 0x00, 0x04, 0x00, 0x01, 0x00, 0x00, 0x00, // roj.............
|
||||
0x00, 0x00, 0x00, 0x00, 0x76, 0x73, 0x5f, 0x33, 0x5f, 0x30, 0x00, 0x4d, 0x69, 0x63, 0x72, 0x6f, // ....vs_3_0.Micro
|
||||
0x73, 0x6f, 0x66, 0x74, 0x20, 0x28, 0x52, 0x29, 0x20, 0x48, 0x4c, 0x53, 0x4c, 0x20, 0x53, 0x68, // soft (R) HLSL Sh
|
||||
0x61, 0x64, 0x65, 0x72, 0x20, 0x43, 0x6f, 0x6d, 0x70, 0x69, 0x6c, 0x65, 0x72, 0x20, 0x31, 0x30, // ader Compiler 10
|
||||
0x2e, 0x31, 0x00, 0xab, 0x1f, 0x00, 0x00, 0x02, 0x03, 0x00, 0x00, 0x80, 0x00, 0x00, 0x0f, 0x90, // .1..............
|
||||
0x1f, 0x00, 0x00, 0x02, 0x00, 0x00, 0x00, 0x80, 0x01, 0x00, 0x0f, 0x90, 0x1f, 0x00, 0x00, 0x02, // ................
|
||||
0x00, 0x00, 0x00, 0x80, 0x00, 0x00, 0x0f, 0xe0, 0x1f, 0x00, 0x00, 0x02, 0x03, 0x00, 0x00, 0x80, // ................
|
||||
0x01, 0x00, 0x07, 0xe0, 0x05, 0x00, 0x00, 0x03, 0x00, 0x00, 0x0f, 0x80, 0x01, 0x00, 0xe4, 0xa0, // ................
|
||||
0x01, 0x00, 0x55, 0x90, 0x04, 0x00, 0x00, 0x04, 0x00, 0x00, 0x0f, 0x80, 0x00, 0x00, 0xe4, 0xa0, // ..U.............
|
||||
0x01, 0x00, 0x00, 0x90, 0x00, 0x00, 0xe4, 0x80, 0x04, 0x00, 0x00, 0x04, 0x00, 0x00, 0x0f, 0x80, // ................
|
||||
0x02, 0x00, 0xe4, 0xa0, 0x01, 0x00, 0xaa, 0x90, 0x00, 0x00, 0xe4, 0x80, 0x02, 0x00, 0x00, 0x03, // ................
|
||||
0x00, 0x00, 0x0f, 0xe0, 0x00, 0x00, 0xe4, 0x80, 0x03, 0x00, 0xe4, 0xa0, 0x01, 0x00, 0x00, 0x02, // ................
|
||||
0x01, 0x00, 0x07, 0xe0, 0x00, 0x00, 0xe4, 0x90, 0xff, 0xff, 0x00, 0x00, 0x00, // .............
|
||||
};
|
||||
static const uint8_t vs_imgui_cubemap_dx11[516] =
|
||||
{
|
||||
0x56, 0x53, 0x48, 0x06, 0x00, 0x00, 0x00, 0x00, 0xe3, 0xc2, 0x5c, 0x65, 0x01, 0x00, 0x0f, 0x75, // VSH........e...u
|
||||
0x5f, 0x6d, 0x6f, 0x64, 0x65, 0x6c, 0x56, 0x69, 0x65, 0x77, 0x50, 0x72, 0x6f, 0x6a, 0x04, 0x00, // _modelViewProj..
|
||||
0x00, 0x00, 0x04, 0x00, 0xd4, 0x01, 0x00, 0x00, 0x44, 0x58, 0x42, 0x43, 0x6e, 0xf2, 0xe5, 0x72, // ........DXBCn..r
|
||||
0xab, 0xb8, 0x0f, 0x91, 0xad, 0x8f, 0x4c, 0xdf, 0x0e, 0x04, 0x3e, 0x81, 0x01, 0x00, 0x00, 0x00, // ......L...>.....
|
||||
0xd4, 0x01, 0x00, 0x00, 0x03, 0x00, 0x00, 0x00, 0x2c, 0x00, 0x00, 0x00, 0x7c, 0x00, 0x00, 0x00, // ........,...|...
|
||||
0xd0, 0x00, 0x00, 0x00, 0x49, 0x53, 0x47, 0x4e, 0x48, 0x00, 0x00, 0x00, 0x02, 0x00, 0x00, 0x00, // ....ISGNH.......
|
||||
0x08, 0x00, 0x00, 0x00, 0x38, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // ....8...........
|
||||
0x03, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x0f, 0x07, 0x00, 0x00, 0x3f, 0x00, 0x00, 0x00, // ............?...
|
||||
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x03, 0x00, 0x00, 0x00, 0x01, 0x00, 0x00, 0x00, // ................
|
||||
0x07, 0x07, 0x00, 0x00, 0x4e, 0x4f, 0x52, 0x4d, 0x41, 0x4c, 0x00, 0x50, 0x4f, 0x53, 0x49, 0x54, // ....NORMAL.POSIT
|
||||
0x49, 0x4f, 0x4e, 0x00, 0x4f, 0x53, 0x47, 0x4e, 0x4c, 0x00, 0x00, 0x00, 0x02, 0x00, 0x00, 0x00, // ION.OSGNL.......
|
||||
0x08, 0x00, 0x00, 0x00, 0x38, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x01, 0x00, 0x00, 0x00, // ....8...........
|
||||
0x03, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x0f, 0x00, 0x00, 0x00, 0x44, 0x00, 0x00, 0x00, // ............D...
|
||||
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x03, 0x00, 0x00, 0x00, 0x01, 0x00, 0x00, 0x00, // ................
|
||||
0x07, 0x08, 0x00, 0x00, 0x53, 0x56, 0x5f, 0x50, 0x4f, 0x53, 0x49, 0x54, 0x49, 0x4f, 0x4e, 0x00, // ....SV_POSITION.
|
||||
0x4e, 0x4f, 0x52, 0x4d, 0x41, 0x4c, 0x00, 0xab, 0x53, 0x48, 0x44, 0x52, 0xfc, 0x00, 0x00, 0x00, // NORMAL..SHDR....
|
||||
0x40, 0x00, 0x01, 0x00, 0x3f, 0x00, 0x00, 0x00, 0x59, 0x00, 0x00, 0x04, 0x46, 0x8e, 0x20, 0x00, // @...?...Y...F. .
|
||||
0x00, 0x00, 0x00, 0x00, 0x04, 0x00, 0x00, 0x00, 0x5f, 0x00, 0x00, 0x03, 0x72, 0x10, 0x10, 0x00, // ........_...r...
|
||||
0x00, 0x00, 0x00, 0x00, 0x5f, 0x00, 0x00, 0x03, 0x72, 0x10, 0x10, 0x00, 0x01, 0x00, 0x00, 0x00, // ...._...r.......
|
||||
0x67, 0x00, 0x00, 0x04, 0xf2, 0x20, 0x10, 0x00, 0x00, 0x00, 0x00, 0x00, 0x01, 0x00, 0x00, 0x00, // g.... ..........
|
||||
0x65, 0x00, 0x00, 0x03, 0x72, 0x20, 0x10, 0x00, 0x01, 0x00, 0x00, 0x00, 0x68, 0x00, 0x00, 0x02, // e...r ......h...
|
||||
0x01, 0x00, 0x00, 0x00, 0x38, 0x00, 0x00, 0x08, 0xf2, 0x00, 0x10, 0x00, 0x00, 0x00, 0x00, 0x00, // ....8...........
|
||||
0x56, 0x15, 0x10, 0x00, 0x01, 0x00, 0x00, 0x00, 0x46, 0x8e, 0x20, 0x00, 0x00, 0x00, 0x00, 0x00, // V.......F. .....
|
||||
0x01, 0x00, 0x00, 0x00, 0x32, 0x00, 0x00, 0x0a, 0xf2, 0x00, 0x10, 0x00, 0x00, 0x00, 0x00, 0x00, // ....2...........
|
||||
0x46, 0x8e, 0x20, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x06, 0x10, 0x10, 0x00, // F. .............
|
||||
0x01, 0x00, 0x00, 0x00, 0x46, 0x0e, 0x10, 0x00, 0x00, 0x00, 0x00, 0x00, 0x32, 0x00, 0x00, 0x0a, // ....F.......2...
|
||||
0xf2, 0x00, 0x10, 0x00, 0x00, 0x00, 0x00, 0x00, 0x46, 0x8e, 0x20, 0x00, 0x00, 0x00, 0x00, 0x00, // ........F. .....
|
||||
0x02, 0x00, 0x00, 0x00, 0xa6, 0x1a, 0x10, 0x00, 0x01, 0x00, 0x00, 0x00, 0x46, 0x0e, 0x10, 0x00, // ............F...
|
||||
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x08, 0xf2, 0x20, 0x10, 0x00, 0x00, 0x00, 0x00, 0x00, // ......... ......
|
||||
0x46, 0x0e, 0x10, 0x00, 0x00, 0x00, 0x00, 0x00, 0x46, 0x8e, 0x20, 0x00, 0x00, 0x00, 0x00, 0x00, // F.......F. .....
|
||||
0x03, 0x00, 0x00, 0x00, 0x36, 0x00, 0x00, 0x05, 0x72, 0x20, 0x10, 0x00, 0x01, 0x00, 0x00, 0x00, // ....6...r ......
|
||||
0x46, 0x12, 0x10, 0x00, 0x00, 0x00, 0x00, 0x00, 0x3e, 0x00, 0x00, 0x01, 0x00, 0x02, 0x02, 0x00, // F.......>.......
|
||||
0x01, 0x00, 0x40, 0x00, // ..@.
|
||||
};
|
||||
static const uint8_t vs_imgui_cubemap_mtl[685] =
|
||||
{
|
||||
0x56, 0x53, 0x48, 0x06, 0x00, 0x00, 0x00, 0x00, 0xe3, 0xc2, 0x5c, 0x65, 0x01, 0x00, 0x0f, 0x75, // VSH........e...u
|
||||
0x5f, 0x6d, 0x6f, 0x64, 0x65, 0x6c, 0x56, 0x69, 0x65, 0x77, 0x50, 0x72, 0x6f, 0x6a, 0x04, 0x01, // _modelViewProj..
|
||||
0x00, 0x00, 0x04, 0x00, 0x7d, 0x02, 0x00, 0x00, 0x23, 0x69, 0x6e, 0x63, 0x6c, 0x75, 0x64, 0x65, // ....}...#include
|
||||
0x20, 0x3c, 0x6d, 0x65, 0x74, 0x61, 0x6c, 0x5f, 0x73, 0x74, 0x64, 0x6c, 0x69, 0x62, 0x3e, 0x0a, // <metal_stdlib>.
|
||||
0x23, 0x69, 0x6e, 0x63, 0x6c, 0x75, 0x64, 0x65, 0x20, 0x3c, 0x73, 0x69, 0x6d, 0x64, 0x2f, 0x73, // #include <simd/s
|
||||
0x69, 0x6d, 0x64, 0x2e, 0x68, 0x3e, 0x0a, 0x0a, 0x75, 0x73, 0x69, 0x6e, 0x67, 0x20, 0x6e, 0x61, // imd.h>..using na
|
||||
0x6d, 0x65, 0x73, 0x70, 0x61, 0x63, 0x65, 0x20, 0x6d, 0x65, 0x74, 0x61, 0x6c, 0x3b, 0x0a, 0x0a, // mespace metal;..
|
||||
0x73, 0x74, 0x72, 0x75, 0x63, 0x74, 0x20, 0x5f, 0x47, 0x6c, 0x6f, 0x62, 0x61, 0x6c, 0x0a, 0x7b, // struct _Global.{
|
||||
0x0a, 0x20, 0x20, 0x20, 0x20, 0x66, 0x6c, 0x6f, 0x61, 0x74, 0x34, 0x78, 0x34, 0x20, 0x75, 0x5f, // . float4x4 u_
|
||||
0x6d, 0x6f, 0x64, 0x65, 0x6c, 0x56, 0x69, 0x65, 0x77, 0x50, 0x72, 0x6f, 0x6a, 0x3b, 0x0a, 0x7d, // modelViewProj;.}
|
||||
0x3b, 0x0a, 0x0a, 0x73, 0x74, 0x72, 0x75, 0x63, 0x74, 0x20, 0x78, 0x6c, 0x61, 0x74, 0x4d, 0x74, // ;..struct xlatMt
|
||||
0x6c, 0x4d, 0x61, 0x69, 0x6e, 0x5f, 0x6f, 0x75, 0x74, 0x0a, 0x7b, 0x0a, 0x20, 0x20, 0x20, 0x20, // lMain_out.{.
|
||||
0x66, 0x6c, 0x6f, 0x61, 0x74, 0x33, 0x20, 0x5f, 0x65, 0x6e, 0x74, 0x72, 0x79, 0x50, 0x6f, 0x69, // float3 _entryPoi
|
||||
0x6e, 0x74, 0x4f, 0x75, 0x74, 0x70, 0x75, 0x74, 0x5f, 0x76, 0x5f, 0x6e, 0x6f, 0x72, 0x6d, 0x61, // ntOutput_v_norma
|
||||
0x6c, 0x20, 0x5b, 0x5b, 0x75, 0x73, 0x65, 0x72, 0x28, 0x6c, 0x6f, 0x63, 0x6e, 0x30, 0x29, 0x5d, // l [[user(locn0)]
|
||||
0x5d, 0x3b, 0x0a, 0x20, 0x20, 0x20, 0x20, 0x66, 0x6c, 0x6f, 0x61, 0x74, 0x34, 0x20, 0x67, 0x6c, // ];. float4 gl
|
||||
0x5f, 0x50, 0x6f, 0x73, 0x69, 0x74, 0x69, 0x6f, 0x6e, 0x20, 0x5b, 0x5b, 0x70, 0x6f, 0x73, 0x69, // _Position [[posi
|
||||
0x74, 0x69, 0x6f, 0x6e, 0x5d, 0x5d, 0x3b, 0x0a, 0x7d, 0x3b, 0x0a, 0x0a, 0x73, 0x74, 0x72, 0x75, // tion]];.};..stru
|
||||
0x63, 0x74, 0x20, 0x78, 0x6c, 0x61, 0x74, 0x4d, 0x74, 0x6c, 0x4d, 0x61, 0x69, 0x6e, 0x5f, 0x69, // ct xlatMtlMain_i
|
||||
0x6e, 0x0a, 0x7b, 0x0a, 0x20, 0x20, 0x20, 0x20, 0x66, 0x6c, 0x6f, 0x61, 0x74, 0x34, 0x20, 0x61, // n.{. float4 a
|
||||
0x5f, 0x6e, 0x6f, 0x72, 0x6d, 0x61, 0x6c, 0x20, 0x5b, 0x5b, 0x61, 0x74, 0x74, 0x72, 0x69, 0x62, // _normal [[attrib
|
||||
0x75, 0x74, 0x65, 0x28, 0x30, 0x29, 0x5d, 0x5d, 0x3b, 0x0a, 0x20, 0x20, 0x20, 0x20, 0x66, 0x6c, // ute(0)]];. fl
|
||||
0x6f, 0x61, 0x74, 0x33, 0x20, 0x61, 0x5f, 0x70, 0x6f, 0x73, 0x69, 0x74, 0x69, 0x6f, 0x6e, 0x20, // oat3 a_position
|
||||
0x5b, 0x5b, 0x61, 0x74, 0x74, 0x72, 0x69, 0x62, 0x75, 0x74, 0x65, 0x28, 0x31, 0x29, 0x5d, 0x5d, // [[attribute(1)]]
|
||||
0x3b, 0x0a, 0x7d, 0x3b, 0x0a, 0x0a, 0x76, 0x65, 0x72, 0x74, 0x65, 0x78, 0x20, 0x78, 0x6c, 0x61, // ;.};..vertex xla
|
||||
0x74, 0x4d, 0x74, 0x6c, 0x4d, 0x61, 0x69, 0x6e, 0x5f, 0x6f, 0x75, 0x74, 0x20, 0x78, 0x6c, 0x61, // tMtlMain_out xla
|
||||
0x74, 0x4d, 0x74, 0x6c, 0x4d, 0x61, 0x69, 0x6e, 0x28, 0x78, 0x6c, 0x61, 0x74, 0x4d, 0x74, 0x6c, // tMtlMain(xlatMtl
|
||||
0x4d, 0x61, 0x69, 0x6e, 0x5f, 0x69, 0x6e, 0x20, 0x69, 0x6e, 0x20, 0x5b, 0x5b, 0x73, 0x74, 0x61, // Main_in in [[sta
|
||||
0x67, 0x65, 0x5f, 0x69, 0x6e, 0x5d, 0x5d, 0x2c, 0x20, 0x63, 0x6f, 0x6e, 0x73, 0x74, 0x61, 0x6e, // ge_in]], constan
|
||||
0x74, 0x20, 0x5f, 0x47, 0x6c, 0x6f, 0x62, 0x61, 0x6c, 0x26, 0x20, 0x5f, 0x6d, 0x74, 0x6c, 0x5f, // t _Global& _mtl_
|
||||
0x75, 0x20, 0x5b, 0x5b, 0x62, 0x75, 0x66, 0x66, 0x65, 0x72, 0x28, 0x30, 0x29, 0x5d, 0x5d, 0x29, // u [[buffer(0)]])
|
||||
0x0a, 0x7b, 0x0a, 0x20, 0x20, 0x20, 0x20, 0x78, 0x6c, 0x61, 0x74, 0x4d, 0x74, 0x6c, 0x4d, 0x61, // .{. xlatMtlMa
|
||||
0x69, 0x6e, 0x5f, 0x6f, 0x75, 0x74, 0x20, 0x6f, 0x75, 0x74, 0x20, 0x3d, 0x20, 0x7b, 0x7d, 0x3b, // in_out out = {};
|
||||
0x0a, 0x20, 0x20, 0x20, 0x20, 0x6f, 0x75, 0x74, 0x2e, 0x67, 0x6c, 0x5f, 0x50, 0x6f, 0x73, 0x69, // . out.gl_Posi
|
||||
0x74, 0x69, 0x6f, 0x6e, 0x20, 0x3d, 0x20, 0x5f, 0x6d, 0x74, 0x6c, 0x5f, 0x75, 0x2e, 0x75, 0x5f, // tion = _mtl_u.u_
|
||||
0x6d, 0x6f, 0x64, 0x65, 0x6c, 0x56, 0x69, 0x65, 0x77, 0x50, 0x72, 0x6f, 0x6a, 0x20, 0x2a, 0x20, // modelViewProj *
|
||||
0x66, 0x6c, 0x6f, 0x61, 0x74, 0x34, 0x28, 0x69, 0x6e, 0x2e, 0x61, 0x5f, 0x70, 0x6f, 0x73, 0x69, // float4(in.a_posi
|
||||
0x74, 0x69, 0x6f, 0x6e, 0x2c, 0x20, 0x31, 0x2e, 0x30, 0x29, 0x3b, 0x0a, 0x20, 0x20, 0x20, 0x20, // tion, 1.0);.
|
||||
0x6f, 0x75, 0x74, 0x2e, 0x5f, 0x65, 0x6e, 0x74, 0x72, 0x79, 0x50, 0x6f, 0x69, 0x6e, 0x74, 0x4f, // out._entryPointO
|
||||
0x75, 0x74, 0x70, 0x75, 0x74, 0x5f, 0x76, 0x5f, 0x6e, 0x6f, 0x72, 0x6d, 0x61, 0x6c, 0x20, 0x3d, // utput_v_normal =
|
||||
0x20, 0x69, 0x6e, 0x2e, 0x61, 0x5f, 0x6e, 0x6f, 0x72, 0x6d, 0x61, 0x6c, 0x2e, 0x78, 0x79, 0x7a, // in.a_normal.xyz
|
||||
0x3b, 0x0a, 0x20, 0x20, 0x20, 0x20, 0x72, 0x65, 0x74, 0x75, 0x72, 0x6e, 0x20, 0x6f, 0x75, 0x74, // ;. return out
|
||||
0x3b, 0x0a, 0x7d, 0x0a, 0x0a, 0x00, 0x02, 0x02, 0x00, 0x01, 0x00, 0x40, 0x00, // ;.}........@.
|
||||
};
|
||||
extern const uint8_t* vs_imgui_cubemap_pssl;
|
||||
extern const uint32_t vs_imgui_cubemap_pssl_size;
|
|
@ -1,15 +0,0 @@
|
|||
$input a_position, a_normal
|
||||
$output v_normal
|
||||
|
||||
/*
|
||||
* Copyright 2011-2021 Branimir Karadzic. All rights reserved.
|
||||
* License: https://github.com/bkaradzic/bgfx#license-bsd-2-clause
|
||||
*/
|
||||
|
||||
#include <bgfx_shader.sh>
|
||||
|
||||
void main()
|
||||
{
|
||||
gl_Position = mul(u_modelViewProj, vec4(a_position, 1.0) );
|
||||
v_normal = a_normal.xyz;
|
||||
}
|
|
@ -1,205 +0,0 @@
|
|||
static const uint8_t vs_imgui_latlong_glsl[341] =
|
||||
{
|
||||
0x56, 0x53, 0x48, 0x06, 0x00, 0x00, 0x00, 0x00, 0x6f, 0x1e, 0x3e, 0x3c, 0x01, 0x00, 0x0f, 0x75, // VSH.....o.><...u
|
||||
0x5f, 0x6d, 0x6f, 0x64, 0x65, 0x6c, 0x56, 0x69, 0x65, 0x77, 0x50, 0x72, 0x6f, 0x6a, 0x04, 0x01, // _modelViewProj..
|
||||
0x00, 0x00, 0x01, 0x00, 0x2c, 0x01, 0x00, 0x00, 0x61, 0x74, 0x74, 0x72, 0x69, 0x62, 0x75, 0x74, // ....,...attribut
|
||||
0x65, 0x20, 0x68, 0x69, 0x67, 0x68, 0x70, 0x20, 0x76, 0x65, 0x63, 0x33, 0x20, 0x61, 0x5f, 0x70, // e highp vec3 a_p
|
||||
0x6f, 0x73, 0x69, 0x74, 0x69, 0x6f, 0x6e, 0x3b, 0x0a, 0x61, 0x74, 0x74, 0x72, 0x69, 0x62, 0x75, // osition;.attribu
|
||||
0x74, 0x65, 0x20, 0x68, 0x69, 0x67, 0x68, 0x70, 0x20, 0x76, 0x65, 0x63, 0x32, 0x20, 0x61, 0x5f, // te highp vec2 a_
|
||||
0x74, 0x65, 0x78, 0x63, 0x6f, 0x6f, 0x72, 0x64, 0x30, 0x3b, 0x0a, 0x76, 0x61, 0x72, 0x79, 0x69, // texcoord0;.varyi
|
||||
0x6e, 0x67, 0x20, 0x68, 0x69, 0x67, 0x68, 0x70, 0x20, 0x76, 0x65, 0x63, 0x32, 0x20, 0x76, 0x5f, // ng highp vec2 v_
|
||||
0x74, 0x65, 0x78, 0x63, 0x6f, 0x6f, 0x72, 0x64, 0x30, 0x3b, 0x0a, 0x75, 0x6e, 0x69, 0x66, 0x6f, // texcoord0;.unifo
|
||||
0x72, 0x6d, 0x20, 0x68, 0x69, 0x67, 0x68, 0x70, 0x20, 0x6d, 0x61, 0x74, 0x34, 0x20, 0x75, 0x5f, // rm highp mat4 u_
|
||||
0x6d, 0x6f, 0x64, 0x65, 0x6c, 0x56, 0x69, 0x65, 0x77, 0x50, 0x72, 0x6f, 0x6a, 0x3b, 0x0a, 0x76, // modelViewProj;.v
|
||||
0x6f, 0x69, 0x64, 0x20, 0x6d, 0x61, 0x69, 0x6e, 0x20, 0x28, 0x29, 0x0a, 0x7b, 0x0a, 0x20, 0x20, // oid main ().{.
|
||||
0x68, 0x69, 0x67, 0x68, 0x70, 0x20, 0x76, 0x65, 0x63, 0x34, 0x20, 0x74, 0x6d, 0x70, 0x76, 0x61, // highp vec4 tmpva
|
||||
0x72, 0x5f, 0x31, 0x3b, 0x0a, 0x20, 0x20, 0x74, 0x6d, 0x70, 0x76, 0x61, 0x72, 0x5f, 0x31, 0x2e, // r_1;. tmpvar_1.
|
||||
0x77, 0x20, 0x3d, 0x20, 0x31, 0x2e, 0x30, 0x3b, 0x0a, 0x20, 0x20, 0x74, 0x6d, 0x70, 0x76, 0x61, // w = 1.0;. tmpva
|
||||
0x72, 0x5f, 0x31, 0x2e, 0x78, 0x79, 0x7a, 0x20, 0x3d, 0x20, 0x61, 0x5f, 0x70, 0x6f, 0x73, 0x69, // r_1.xyz = a_posi
|
||||
0x74, 0x69, 0x6f, 0x6e, 0x3b, 0x0a, 0x20, 0x20, 0x67, 0x6c, 0x5f, 0x50, 0x6f, 0x73, 0x69, 0x74, // tion;. gl_Posit
|
||||
0x69, 0x6f, 0x6e, 0x20, 0x3d, 0x20, 0x28, 0x75, 0x5f, 0x6d, 0x6f, 0x64, 0x65, 0x6c, 0x56, 0x69, // ion = (u_modelVi
|
||||
0x65, 0x77, 0x50, 0x72, 0x6f, 0x6a, 0x20, 0x2a, 0x20, 0x74, 0x6d, 0x70, 0x76, 0x61, 0x72, 0x5f, // ewProj * tmpvar_
|
||||
0x31, 0x29, 0x3b, 0x0a, 0x20, 0x20, 0x76, 0x5f, 0x74, 0x65, 0x78, 0x63, 0x6f, 0x6f, 0x72, 0x64, // 1);. v_texcoord
|
||||
0x30, 0x20, 0x3d, 0x20, 0x61, 0x5f, 0x74, 0x65, 0x78, 0x63, 0x6f, 0x6f, 0x72, 0x64, 0x30, 0x3b, // 0 = a_texcoord0;
|
||||
0x0a, 0x7d, 0x0a, 0x0a, 0x00, // .}...
|
||||
};
|
||||
static const uint8_t vs_imgui_latlong_spv[1092] =
|
||||
{
|
||||
0x56, 0x53, 0x48, 0x06, 0x00, 0x00, 0x00, 0x00, 0x6f, 0x1e, 0x3e, 0x3c, 0x01, 0x00, 0x0f, 0x75, // VSH.....o.><...u
|
||||
0x5f, 0x6d, 0x6f, 0x64, 0x65, 0x6c, 0x56, 0x69, 0x65, 0x77, 0x50, 0x72, 0x6f, 0x6a, 0x04, 0x01, // _modelViewProj..
|
||||
0x00, 0x00, 0x04, 0x00, 0x14, 0x04, 0x00, 0x00, 0x03, 0x02, 0x23, 0x07, 0x00, 0x00, 0x01, 0x00, // ..........#.....
|
||||
0x08, 0x00, 0x08, 0x00, 0x61, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x11, 0x00, 0x02, 0x00, // ....a...........
|
||||
0x01, 0x00, 0x00, 0x00, 0x0b, 0x00, 0x06, 0x00, 0x01, 0x00, 0x00, 0x00, 0x47, 0x4c, 0x53, 0x4c, // ............GLSL
|
||||
0x2e, 0x73, 0x74, 0x64, 0x2e, 0x34, 0x35, 0x30, 0x00, 0x00, 0x00, 0x00, 0x0e, 0x00, 0x03, 0x00, // .std.450........
|
||||
0x00, 0x00, 0x00, 0x00, 0x01, 0x00, 0x00, 0x00, 0x0f, 0x00, 0x09, 0x00, 0x00, 0x00, 0x00, 0x00, // ................
|
||||
0x04, 0x00, 0x00, 0x00, 0x6d, 0x61, 0x69, 0x6e, 0x00, 0x00, 0x00, 0x00, 0x31, 0x00, 0x00, 0x00, // ....main....1...
|
||||
0x35, 0x00, 0x00, 0x00, 0x3e, 0x00, 0x00, 0x00, 0x42, 0x00, 0x00, 0x00, 0x03, 0x00, 0x03, 0x00, // 5...>...B.......
|
||||
0x05, 0x00, 0x00, 0x00, 0xf4, 0x01, 0x00, 0x00, 0x05, 0x00, 0x04, 0x00, 0x04, 0x00, 0x00, 0x00, // ................
|
||||
0x6d, 0x61, 0x69, 0x6e, 0x00, 0x00, 0x00, 0x00, 0x05, 0x00, 0x06, 0x00, 0x21, 0x00, 0x00, 0x00, // main........!...
|
||||
0x55, 0x6e, 0x69, 0x66, 0x6f, 0x72, 0x6d, 0x42, 0x6c, 0x6f, 0x63, 0x6b, 0x00, 0x00, 0x00, 0x00, // UniformBlock....
|
||||
0x06, 0x00, 0x07, 0x00, 0x21, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x75, 0x5f, 0x6d, 0x6f, // ....!.......u_mo
|
||||
0x64, 0x65, 0x6c, 0x56, 0x69, 0x65, 0x77, 0x50, 0x72, 0x6f, 0x6a, 0x00, 0x05, 0x00, 0x03, 0x00, // delViewProj.....
|
||||
0x23, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x05, 0x00, 0x05, 0x00, 0x31, 0x00, 0x00, 0x00, // #...........1...
|
||||
0x61, 0x5f, 0x70, 0x6f, 0x73, 0x69, 0x74, 0x69, 0x6f, 0x6e, 0x00, 0x00, 0x05, 0x00, 0x05, 0x00, // a_position......
|
||||
0x35, 0x00, 0x00, 0x00, 0x61, 0x5f, 0x74, 0x65, 0x78, 0x63, 0x6f, 0x6f, 0x72, 0x64, 0x30, 0x00, // 5...a_texcoord0.
|
||||
0x05, 0x00, 0x0a, 0x00, 0x3e, 0x00, 0x00, 0x00, 0x40, 0x65, 0x6e, 0x74, 0x72, 0x79, 0x50, 0x6f, // ....>...@entryPo
|
||||
0x69, 0x6e, 0x74, 0x4f, 0x75, 0x74, 0x70, 0x75, 0x74, 0x2e, 0x67, 0x6c, 0x5f, 0x50, 0x6f, 0x73, // intOutput.gl_Pos
|
||||
0x69, 0x74, 0x69, 0x6f, 0x6e, 0x00, 0x00, 0x00, 0x05, 0x00, 0x0a, 0x00, 0x42, 0x00, 0x00, 0x00, // ition.......B...
|
||||
0x40, 0x65, 0x6e, 0x74, 0x72, 0x79, 0x50, 0x6f, 0x69, 0x6e, 0x74, 0x4f, 0x75, 0x74, 0x70, 0x75, // @entryPointOutpu
|
||||
0x74, 0x2e, 0x76, 0x5f, 0x74, 0x65, 0x78, 0x63, 0x6f, 0x6f, 0x72, 0x64, 0x30, 0x00, 0x00, 0x00, // t.v_texcoord0...
|
||||
0x48, 0x00, 0x04, 0x00, 0x21, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x04, 0x00, 0x00, 0x00, // H...!...........
|
||||
0x48, 0x00, 0x05, 0x00, 0x21, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x23, 0x00, 0x00, 0x00, // H...!.......#...
|
||||
0x00, 0x00, 0x00, 0x00, 0x48, 0x00, 0x05, 0x00, 0x21, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // ....H...!.......
|
||||
0x07, 0x00, 0x00, 0x00, 0x10, 0x00, 0x00, 0x00, 0x47, 0x00, 0x03, 0x00, 0x21, 0x00, 0x00, 0x00, // ........G...!...
|
||||
0x02, 0x00, 0x00, 0x00, 0x47, 0x00, 0x04, 0x00, 0x23, 0x00, 0x00, 0x00, 0x22, 0x00, 0x00, 0x00, // ....G...#..."...
|
||||
0x00, 0x00, 0x00, 0x00, 0x47, 0x00, 0x04, 0x00, 0x23, 0x00, 0x00, 0x00, 0x21, 0x00, 0x00, 0x00, // ....G...#...!...
|
||||
0x00, 0x00, 0x00, 0x00, 0x47, 0x00, 0x04, 0x00, 0x31, 0x00, 0x00, 0x00, 0x1e, 0x00, 0x00, 0x00, // ....G...1.......
|
||||
0x00, 0x00, 0x00, 0x00, 0x47, 0x00, 0x04, 0x00, 0x35, 0x00, 0x00, 0x00, 0x1e, 0x00, 0x00, 0x00, // ....G...5.......
|
||||
0x01, 0x00, 0x00, 0x00, 0x47, 0x00, 0x04, 0x00, 0x3e, 0x00, 0x00, 0x00, 0x0b, 0x00, 0x00, 0x00, // ....G...>.......
|
||||
0x00, 0x00, 0x00, 0x00, 0x47, 0x00, 0x04, 0x00, 0x42, 0x00, 0x00, 0x00, 0x1e, 0x00, 0x00, 0x00, // ....G...B.......
|
||||
0x00, 0x00, 0x00, 0x00, 0x13, 0x00, 0x02, 0x00, 0x02, 0x00, 0x00, 0x00, 0x21, 0x00, 0x03, 0x00, // ............!...
|
||||
0x03, 0x00, 0x00, 0x00, 0x02, 0x00, 0x00, 0x00, 0x16, 0x00, 0x03, 0x00, 0x06, 0x00, 0x00, 0x00, // ................
|
||||
0x20, 0x00, 0x00, 0x00, 0x17, 0x00, 0x04, 0x00, 0x07, 0x00, 0x00, 0x00, 0x06, 0x00, 0x00, 0x00, // ...............
|
||||
0x03, 0x00, 0x00, 0x00, 0x17, 0x00, 0x04, 0x00, 0x09, 0x00, 0x00, 0x00, 0x06, 0x00, 0x00, 0x00, // ................
|
||||
0x02, 0x00, 0x00, 0x00, 0x17, 0x00, 0x04, 0x00, 0x0b, 0x00, 0x00, 0x00, 0x06, 0x00, 0x00, 0x00, // ................
|
||||
0x04, 0x00, 0x00, 0x00, 0x15, 0x00, 0x04, 0x00, 0x14, 0x00, 0x00, 0x00, 0x20, 0x00, 0x00, 0x00, // ............ ...
|
||||
0x01, 0x00, 0x00, 0x00, 0x2b, 0x00, 0x04, 0x00, 0x14, 0x00, 0x00, 0x00, 0x19, 0x00, 0x00, 0x00, // ....+...........
|
||||
0x00, 0x00, 0x00, 0x00, 0x2b, 0x00, 0x04, 0x00, 0x06, 0x00, 0x00, 0x00, 0x1b, 0x00, 0x00, 0x00, // ....+...........
|
||||
0x00, 0x00, 0x80, 0x3f, 0x18, 0x00, 0x04, 0x00, 0x20, 0x00, 0x00, 0x00, 0x0b, 0x00, 0x00, 0x00, // ...?.... .......
|
||||
0x04, 0x00, 0x00, 0x00, 0x1e, 0x00, 0x03, 0x00, 0x21, 0x00, 0x00, 0x00, 0x20, 0x00, 0x00, 0x00, // ........!... ...
|
||||
0x20, 0x00, 0x04, 0x00, 0x22, 0x00, 0x00, 0x00, 0x02, 0x00, 0x00, 0x00, 0x21, 0x00, 0x00, 0x00, // ...".......!...
|
||||
0x3b, 0x00, 0x04, 0x00, 0x22, 0x00, 0x00, 0x00, 0x23, 0x00, 0x00, 0x00, 0x02, 0x00, 0x00, 0x00, // ;..."...#.......
|
||||
0x20, 0x00, 0x04, 0x00, 0x24, 0x00, 0x00, 0x00, 0x02, 0x00, 0x00, 0x00, 0x20, 0x00, 0x00, 0x00, // ...$....... ...
|
||||
0x20, 0x00, 0x04, 0x00, 0x30, 0x00, 0x00, 0x00, 0x01, 0x00, 0x00, 0x00, 0x07, 0x00, 0x00, 0x00, // ...0...........
|
||||
0x3b, 0x00, 0x04, 0x00, 0x30, 0x00, 0x00, 0x00, 0x31, 0x00, 0x00, 0x00, 0x01, 0x00, 0x00, 0x00, // ;...0...1.......
|
||||
0x20, 0x00, 0x04, 0x00, 0x34, 0x00, 0x00, 0x00, 0x01, 0x00, 0x00, 0x00, 0x09, 0x00, 0x00, 0x00, // ...4...........
|
||||
0x3b, 0x00, 0x04, 0x00, 0x34, 0x00, 0x00, 0x00, 0x35, 0x00, 0x00, 0x00, 0x01, 0x00, 0x00, 0x00, // ;...4...5.......
|
||||
0x20, 0x00, 0x04, 0x00, 0x3d, 0x00, 0x00, 0x00, 0x03, 0x00, 0x00, 0x00, 0x0b, 0x00, 0x00, 0x00, // ...=...........
|
||||
0x3b, 0x00, 0x04, 0x00, 0x3d, 0x00, 0x00, 0x00, 0x3e, 0x00, 0x00, 0x00, 0x03, 0x00, 0x00, 0x00, // ;...=...>.......
|
||||
0x20, 0x00, 0x04, 0x00, 0x41, 0x00, 0x00, 0x00, 0x03, 0x00, 0x00, 0x00, 0x09, 0x00, 0x00, 0x00, // ...A...........
|
||||
0x3b, 0x00, 0x04, 0x00, 0x41, 0x00, 0x00, 0x00, 0x42, 0x00, 0x00, 0x00, 0x03, 0x00, 0x00, 0x00, // ;...A...B.......
|
||||
0x36, 0x00, 0x05, 0x00, 0x02, 0x00, 0x00, 0x00, 0x04, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // 6...............
|
||||
0x03, 0x00, 0x00, 0x00, 0xf8, 0x00, 0x02, 0x00, 0x05, 0x00, 0x00, 0x00, 0x3d, 0x00, 0x04, 0x00, // ............=...
|
||||
0x07, 0x00, 0x00, 0x00, 0x32, 0x00, 0x00, 0x00, 0x31, 0x00, 0x00, 0x00, 0x3d, 0x00, 0x04, 0x00, // ....2...1...=...
|
||||
0x09, 0x00, 0x00, 0x00, 0x36, 0x00, 0x00, 0x00, 0x35, 0x00, 0x00, 0x00, 0x51, 0x00, 0x05, 0x00, // ....6...5...Q...
|
||||
0x06, 0x00, 0x00, 0x00, 0x5a, 0x00, 0x00, 0x00, 0x32, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // ....Z...2.......
|
||||
0x51, 0x00, 0x05, 0x00, 0x06, 0x00, 0x00, 0x00, 0x5b, 0x00, 0x00, 0x00, 0x32, 0x00, 0x00, 0x00, // Q.......[...2...
|
||||
0x01, 0x00, 0x00, 0x00, 0x51, 0x00, 0x05, 0x00, 0x06, 0x00, 0x00, 0x00, 0x5c, 0x00, 0x00, 0x00, // ....Q...........
|
||||
0x32, 0x00, 0x00, 0x00, 0x02, 0x00, 0x00, 0x00, 0x50, 0x00, 0x07, 0x00, 0x0b, 0x00, 0x00, 0x00, // 2.......P.......
|
||||
0x5d, 0x00, 0x00, 0x00, 0x5a, 0x00, 0x00, 0x00, 0x5b, 0x00, 0x00, 0x00, 0x5c, 0x00, 0x00, 0x00, // ]...Z...[.......
|
||||
0x1b, 0x00, 0x00, 0x00, 0x41, 0x00, 0x05, 0x00, 0x24, 0x00, 0x00, 0x00, 0x5e, 0x00, 0x00, 0x00, // ....A...$...^...
|
||||
0x23, 0x00, 0x00, 0x00, 0x19, 0x00, 0x00, 0x00, 0x3d, 0x00, 0x04, 0x00, 0x20, 0x00, 0x00, 0x00, // #.......=... ...
|
||||
0x5f, 0x00, 0x00, 0x00, 0x5e, 0x00, 0x00, 0x00, 0x90, 0x00, 0x05, 0x00, 0x0b, 0x00, 0x00, 0x00, // _...^...........
|
||||
0x60, 0x00, 0x00, 0x00, 0x5d, 0x00, 0x00, 0x00, 0x5f, 0x00, 0x00, 0x00, 0x3e, 0x00, 0x03, 0x00, // `...]..._...>...
|
||||
0x3e, 0x00, 0x00, 0x00, 0x60, 0x00, 0x00, 0x00, 0x3e, 0x00, 0x03, 0x00, 0x42, 0x00, 0x00, 0x00, // >...`...>...B...
|
||||
0x36, 0x00, 0x00, 0x00, 0xfd, 0x00, 0x01, 0x00, 0x38, 0x00, 0x01, 0x00, 0x00, 0x02, 0x01, 0x00, // 6.......8.......
|
||||
0x10, 0x00, 0x40, 0x00, // ..@.
|
||||
};
|
||||
static const uint8_t vs_imgui_latlong_dx9[317] =
|
||||
{
|
||||
0x56, 0x53, 0x48, 0x06, 0x00, 0x00, 0x00, 0x00, 0x6f, 0x1e, 0x3e, 0x3c, 0x01, 0x00, 0x0f, 0x75, // VSH.....o.><...u
|
||||
0x5f, 0x6d, 0x6f, 0x64, 0x65, 0x6c, 0x56, 0x69, 0x65, 0x77, 0x50, 0x72, 0x6f, 0x6a, 0x04, 0x01, // _modelViewProj..
|
||||
0x00, 0x00, 0x04, 0x00, 0x14, 0x01, 0x00, 0x00, 0x00, 0x03, 0xfe, 0xff, 0xfe, 0xff, 0x21, 0x00, // ..............!.
|
||||
0x43, 0x54, 0x41, 0x42, 0x1c, 0x00, 0x00, 0x00, 0x57, 0x00, 0x00, 0x00, 0x00, 0x03, 0xfe, 0xff, // CTAB....W.......
|
||||
0x01, 0x00, 0x00, 0x00, 0x1c, 0x00, 0x00, 0x00, 0x00, 0x91, 0x00, 0x00, 0x50, 0x00, 0x00, 0x00, // ............P...
|
||||
0x30, 0x00, 0x00, 0x00, 0x02, 0x00, 0x00, 0x00, 0x04, 0x00, 0x00, 0x00, 0x40, 0x00, 0x00, 0x00, // 0...........@...
|
||||
0x00, 0x00, 0x00, 0x00, 0x75, 0x5f, 0x6d, 0x6f, 0x64, 0x65, 0x6c, 0x56, 0x69, 0x65, 0x77, 0x50, // ....u_modelViewP
|
||||
0x72, 0x6f, 0x6a, 0x00, 0x03, 0x00, 0x03, 0x00, 0x04, 0x00, 0x04, 0x00, 0x01, 0x00, 0x00, 0x00, // roj.............
|
||||
0x00, 0x00, 0x00, 0x00, 0x76, 0x73, 0x5f, 0x33, 0x5f, 0x30, 0x00, 0x4d, 0x69, 0x63, 0x72, 0x6f, // ....vs_3_0.Micro
|
||||
0x73, 0x6f, 0x66, 0x74, 0x20, 0x28, 0x52, 0x29, 0x20, 0x48, 0x4c, 0x53, 0x4c, 0x20, 0x53, 0x68, // soft (R) HLSL Sh
|
||||
0x61, 0x64, 0x65, 0x72, 0x20, 0x43, 0x6f, 0x6d, 0x70, 0x69, 0x6c, 0x65, 0x72, 0x20, 0x31, 0x30, // ader Compiler 10
|
||||
0x2e, 0x31, 0x00, 0xab, 0x1f, 0x00, 0x00, 0x02, 0x00, 0x00, 0x00, 0x80, 0x00, 0x00, 0x0f, 0x90, // .1..............
|
||||
0x1f, 0x00, 0x00, 0x02, 0x05, 0x00, 0x00, 0x80, 0x01, 0x00, 0x0f, 0x90, 0x1f, 0x00, 0x00, 0x02, // ................
|
||||
0x00, 0x00, 0x00, 0x80, 0x00, 0x00, 0x0f, 0xe0, 0x1f, 0x00, 0x00, 0x02, 0x05, 0x00, 0x00, 0x80, // ................
|
||||
0x01, 0x00, 0x03, 0xe0, 0x05, 0x00, 0x00, 0x03, 0x00, 0x00, 0x0f, 0x80, 0x01, 0x00, 0xe4, 0xa0, // ................
|
||||
0x00, 0x00, 0x55, 0x90, 0x04, 0x00, 0x00, 0x04, 0x00, 0x00, 0x0f, 0x80, 0x00, 0x00, 0xe4, 0xa0, // ..U.............
|
||||
0x00, 0x00, 0x00, 0x90, 0x00, 0x00, 0xe4, 0x80, 0x04, 0x00, 0x00, 0x04, 0x00, 0x00, 0x0f, 0x80, // ................
|
||||
0x02, 0x00, 0xe4, 0xa0, 0x00, 0x00, 0xaa, 0x90, 0x00, 0x00, 0xe4, 0x80, 0x02, 0x00, 0x00, 0x03, // ................
|
||||
0x00, 0x00, 0x0f, 0xe0, 0x00, 0x00, 0xe4, 0x80, 0x03, 0x00, 0xe4, 0xa0, 0x01, 0x00, 0x00, 0x02, // ................
|
||||
0x01, 0x00, 0x03, 0xe0, 0x01, 0x00, 0xe4, 0x90, 0xff, 0xff, 0x00, 0x00, 0x00, // .............
|
||||
};
|
||||
static const uint8_t vs_imgui_latlong_dx11[524] =
|
||||
{
|
||||
0x56, 0x53, 0x48, 0x06, 0x00, 0x00, 0x00, 0x00, 0x6f, 0x1e, 0x3e, 0x3c, 0x01, 0x00, 0x0f, 0x75, // VSH.....o.><...u
|
||||
0x5f, 0x6d, 0x6f, 0x64, 0x65, 0x6c, 0x56, 0x69, 0x65, 0x77, 0x50, 0x72, 0x6f, 0x6a, 0x04, 0x00, // _modelViewProj..
|
||||
0x00, 0x00, 0x04, 0x00, 0xdc, 0x01, 0x00, 0x00, 0x44, 0x58, 0x42, 0x43, 0x0b, 0x6a, 0x72, 0xae, // ........DXBC.jr.
|
||||
0x8a, 0xf0, 0xc5, 0xba, 0x55, 0x23, 0xc7, 0x67, 0xc5, 0xc7, 0xe9, 0x83, 0x01, 0x00, 0x00, 0x00, // ....U#.g........
|
||||
0xdc, 0x01, 0x00, 0x00, 0x03, 0x00, 0x00, 0x00, 0x2c, 0x00, 0x00, 0x00, 0x80, 0x00, 0x00, 0x00, // ........,.......
|
||||
0xd8, 0x00, 0x00, 0x00, 0x49, 0x53, 0x47, 0x4e, 0x4c, 0x00, 0x00, 0x00, 0x02, 0x00, 0x00, 0x00, // ....ISGNL.......
|
||||
0x08, 0x00, 0x00, 0x00, 0x38, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // ....8...........
|
||||
0x03, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x07, 0x07, 0x00, 0x00, 0x41, 0x00, 0x00, 0x00, // ............A...
|
||||
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x03, 0x00, 0x00, 0x00, 0x01, 0x00, 0x00, 0x00, // ................
|
||||
0x03, 0x03, 0x00, 0x00, 0x50, 0x4f, 0x53, 0x49, 0x54, 0x49, 0x4f, 0x4e, 0x00, 0x54, 0x45, 0x58, // ....POSITION.TEX
|
||||
0x43, 0x4f, 0x4f, 0x52, 0x44, 0x00, 0xab, 0xab, 0x4f, 0x53, 0x47, 0x4e, 0x50, 0x00, 0x00, 0x00, // COORD...OSGNP...
|
||||
0x02, 0x00, 0x00, 0x00, 0x08, 0x00, 0x00, 0x00, 0x38, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // ........8.......
|
||||
0x01, 0x00, 0x00, 0x00, 0x03, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x0f, 0x00, 0x00, 0x00, // ................
|
||||
0x44, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x03, 0x00, 0x00, 0x00, // D...............
|
||||
0x01, 0x00, 0x00, 0x00, 0x03, 0x0c, 0x00, 0x00, 0x53, 0x56, 0x5f, 0x50, 0x4f, 0x53, 0x49, 0x54, // ........SV_POSIT
|
||||
0x49, 0x4f, 0x4e, 0x00, 0x54, 0x45, 0x58, 0x43, 0x4f, 0x4f, 0x52, 0x44, 0x00, 0xab, 0xab, 0xab, // ION.TEXCOORD....
|
||||
0x53, 0x48, 0x44, 0x52, 0xfc, 0x00, 0x00, 0x00, 0x40, 0x00, 0x01, 0x00, 0x3f, 0x00, 0x00, 0x00, // SHDR....@...?...
|
||||
0x59, 0x00, 0x00, 0x04, 0x46, 0x8e, 0x20, 0x00, 0x00, 0x00, 0x00, 0x00, 0x04, 0x00, 0x00, 0x00, // Y...F. .........
|
||||
0x5f, 0x00, 0x00, 0x03, 0x72, 0x10, 0x10, 0x00, 0x00, 0x00, 0x00, 0x00, 0x5f, 0x00, 0x00, 0x03, // _...r......._...
|
||||
0x32, 0x10, 0x10, 0x00, 0x01, 0x00, 0x00, 0x00, 0x67, 0x00, 0x00, 0x04, 0xf2, 0x20, 0x10, 0x00, // 2.......g.... ..
|
||||
0x00, 0x00, 0x00, 0x00, 0x01, 0x00, 0x00, 0x00, 0x65, 0x00, 0x00, 0x03, 0x32, 0x20, 0x10, 0x00, // ........e...2 ..
|
||||
0x01, 0x00, 0x00, 0x00, 0x68, 0x00, 0x00, 0x02, 0x01, 0x00, 0x00, 0x00, 0x38, 0x00, 0x00, 0x08, // ....h.......8...
|
||||
0xf2, 0x00, 0x10, 0x00, 0x00, 0x00, 0x00, 0x00, 0x56, 0x15, 0x10, 0x00, 0x00, 0x00, 0x00, 0x00, // ........V.......
|
||||
0x46, 0x8e, 0x20, 0x00, 0x00, 0x00, 0x00, 0x00, 0x01, 0x00, 0x00, 0x00, 0x32, 0x00, 0x00, 0x0a, // F. .........2...
|
||||
0xf2, 0x00, 0x10, 0x00, 0x00, 0x00, 0x00, 0x00, 0x46, 0x8e, 0x20, 0x00, 0x00, 0x00, 0x00, 0x00, // ........F. .....
|
||||
0x00, 0x00, 0x00, 0x00, 0x06, 0x10, 0x10, 0x00, 0x00, 0x00, 0x00, 0x00, 0x46, 0x0e, 0x10, 0x00, // ............F...
|
||||
0x00, 0x00, 0x00, 0x00, 0x32, 0x00, 0x00, 0x0a, 0xf2, 0x00, 0x10, 0x00, 0x00, 0x00, 0x00, 0x00, // ....2...........
|
||||
0x46, 0x8e, 0x20, 0x00, 0x00, 0x00, 0x00, 0x00, 0x02, 0x00, 0x00, 0x00, 0xa6, 0x1a, 0x10, 0x00, // F. .............
|
||||
0x00, 0x00, 0x00, 0x00, 0x46, 0x0e, 0x10, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x08, // ....F...........
|
||||
0xf2, 0x20, 0x10, 0x00, 0x00, 0x00, 0x00, 0x00, 0x46, 0x0e, 0x10, 0x00, 0x00, 0x00, 0x00, 0x00, // . ......F.......
|
||||
0x46, 0x8e, 0x20, 0x00, 0x00, 0x00, 0x00, 0x00, 0x03, 0x00, 0x00, 0x00, 0x36, 0x00, 0x00, 0x05, // F. .........6...
|
||||
0x32, 0x20, 0x10, 0x00, 0x01, 0x00, 0x00, 0x00, 0x46, 0x10, 0x10, 0x00, 0x01, 0x00, 0x00, 0x00, // 2 ......F.......
|
||||
0x3e, 0x00, 0x00, 0x01, 0x00, 0x02, 0x01, 0x00, 0x10, 0x00, 0x40, 0x00, // >.........@.
|
||||
};
|
||||
static const uint8_t vs_imgui_latlong_mtl[693] =
|
||||
{
|
||||
0x56, 0x53, 0x48, 0x06, 0x00, 0x00, 0x00, 0x00, 0x6f, 0x1e, 0x3e, 0x3c, 0x01, 0x00, 0x0f, 0x75, // VSH.....o.><...u
|
||||
0x5f, 0x6d, 0x6f, 0x64, 0x65, 0x6c, 0x56, 0x69, 0x65, 0x77, 0x50, 0x72, 0x6f, 0x6a, 0x04, 0x01, // _modelViewProj..
|
||||
0x00, 0x00, 0x04, 0x00, 0x85, 0x02, 0x00, 0x00, 0x23, 0x69, 0x6e, 0x63, 0x6c, 0x75, 0x64, 0x65, // ........#include
|
||||
0x20, 0x3c, 0x6d, 0x65, 0x74, 0x61, 0x6c, 0x5f, 0x73, 0x74, 0x64, 0x6c, 0x69, 0x62, 0x3e, 0x0a, // <metal_stdlib>.
|
||||
0x23, 0x69, 0x6e, 0x63, 0x6c, 0x75, 0x64, 0x65, 0x20, 0x3c, 0x73, 0x69, 0x6d, 0x64, 0x2f, 0x73, // #include <simd/s
|
||||
0x69, 0x6d, 0x64, 0x2e, 0x68, 0x3e, 0x0a, 0x0a, 0x75, 0x73, 0x69, 0x6e, 0x67, 0x20, 0x6e, 0x61, // imd.h>..using na
|
||||
0x6d, 0x65, 0x73, 0x70, 0x61, 0x63, 0x65, 0x20, 0x6d, 0x65, 0x74, 0x61, 0x6c, 0x3b, 0x0a, 0x0a, // mespace metal;..
|
||||
0x73, 0x74, 0x72, 0x75, 0x63, 0x74, 0x20, 0x5f, 0x47, 0x6c, 0x6f, 0x62, 0x61, 0x6c, 0x0a, 0x7b, // struct _Global.{
|
||||
0x0a, 0x20, 0x20, 0x20, 0x20, 0x66, 0x6c, 0x6f, 0x61, 0x74, 0x34, 0x78, 0x34, 0x20, 0x75, 0x5f, // . float4x4 u_
|
||||
0x6d, 0x6f, 0x64, 0x65, 0x6c, 0x56, 0x69, 0x65, 0x77, 0x50, 0x72, 0x6f, 0x6a, 0x3b, 0x0a, 0x7d, // modelViewProj;.}
|
||||
0x3b, 0x0a, 0x0a, 0x73, 0x74, 0x72, 0x75, 0x63, 0x74, 0x20, 0x78, 0x6c, 0x61, 0x74, 0x4d, 0x74, // ;..struct xlatMt
|
||||
0x6c, 0x4d, 0x61, 0x69, 0x6e, 0x5f, 0x6f, 0x75, 0x74, 0x0a, 0x7b, 0x0a, 0x20, 0x20, 0x20, 0x20, // lMain_out.{.
|
||||
0x66, 0x6c, 0x6f, 0x61, 0x74, 0x32, 0x20, 0x5f, 0x65, 0x6e, 0x74, 0x72, 0x79, 0x50, 0x6f, 0x69, // float2 _entryPoi
|
||||
0x6e, 0x74, 0x4f, 0x75, 0x74, 0x70, 0x75, 0x74, 0x5f, 0x76, 0x5f, 0x74, 0x65, 0x78, 0x63, 0x6f, // ntOutput_v_texco
|
||||
0x6f, 0x72, 0x64, 0x30, 0x20, 0x5b, 0x5b, 0x75, 0x73, 0x65, 0x72, 0x28, 0x6c, 0x6f, 0x63, 0x6e, // ord0 [[user(locn
|
||||
0x30, 0x29, 0x5d, 0x5d, 0x3b, 0x0a, 0x20, 0x20, 0x20, 0x20, 0x66, 0x6c, 0x6f, 0x61, 0x74, 0x34, // 0)]];. float4
|
||||
0x20, 0x67, 0x6c, 0x5f, 0x50, 0x6f, 0x73, 0x69, 0x74, 0x69, 0x6f, 0x6e, 0x20, 0x5b, 0x5b, 0x70, // gl_Position [[p
|
||||
0x6f, 0x73, 0x69, 0x74, 0x69, 0x6f, 0x6e, 0x5d, 0x5d, 0x3b, 0x0a, 0x7d, 0x3b, 0x0a, 0x0a, 0x73, // osition]];.};..s
|
||||
0x74, 0x72, 0x75, 0x63, 0x74, 0x20, 0x78, 0x6c, 0x61, 0x74, 0x4d, 0x74, 0x6c, 0x4d, 0x61, 0x69, // truct xlatMtlMai
|
||||
0x6e, 0x5f, 0x69, 0x6e, 0x0a, 0x7b, 0x0a, 0x20, 0x20, 0x20, 0x20, 0x66, 0x6c, 0x6f, 0x61, 0x74, // n_in.{. float
|
||||
0x33, 0x20, 0x61, 0x5f, 0x70, 0x6f, 0x73, 0x69, 0x74, 0x69, 0x6f, 0x6e, 0x20, 0x5b, 0x5b, 0x61, // 3 a_position [[a
|
||||
0x74, 0x74, 0x72, 0x69, 0x62, 0x75, 0x74, 0x65, 0x28, 0x30, 0x29, 0x5d, 0x5d, 0x3b, 0x0a, 0x20, // ttribute(0)]];.
|
||||
0x20, 0x20, 0x20, 0x66, 0x6c, 0x6f, 0x61, 0x74, 0x32, 0x20, 0x61, 0x5f, 0x74, 0x65, 0x78, 0x63, // float2 a_texc
|
||||
0x6f, 0x6f, 0x72, 0x64, 0x30, 0x20, 0x5b, 0x5b, 0x61, 0x74, 0x74, 0x72, 0x69, 0x62, 0x75, 0x74, // oord0 [[attribut
|
||||
0x65, 0x28, 0x31, 0x29, 0x5d, 0x5d, 0x3b, 0x0a, 0x7d, 0x3b, 0x0a, 0x0a, 0x76, 0x65, 0x72, 0x74, // e(1)]];.};..vert
|
||||
0x65, 0x78, 0x20, 0x78, 0x6c, 0x61, 0x74, 0x4d, 0x74, 0x6c, 0x4d, 0x61, 0x69, 0x6e, 0x5f, 0x6f, // ex xlatMtlMain_o
|
||||
0x75, 0x74, 0x20, 0x78, 0x6c, 0x61, 0x74, 0x4d, 0x74, 0x6c, 0x4d, 0x61, 0x69, 0x6e, 0x28, 0x78, // ut xlatMtlMain(x
|
||||
0x6c, 0x61, 0x74, 0x4d, 0x74, 0x6c, 0x4d, 0x61, 0x69, 0x6e, 0x5f, 0x69, 0x6e, 0x20, 0x69, 0x6e, // latMtlMain_in in
|
||||
0x20, 0x5b, 0x5b, 0x73, 0x74, 0x61, 0x67, 0x65, 0x5f, 0x69, 0x6e, 0x5d, 0x5d, 0x2c, 0x20, 0x63, // [[stage_in]], c
|
||||
0x6f, 0x6e, 0x73, 0x74, 0x61, 0x6e, 0x74, 0x20, 0x5f, 0x47, 0x6c, 0x6f, 0x62, 0x61, 0x6c, 0x26, // onstant _Global&
|
||||
0x20, 0x5f, 0x6d, 0x74, 0x6c, 0x5f, 0x75, 0x20, 0x5b, 0x5b, 0x62, 0x75, 0x66, 0x66, 0x65, 0x72, // _mtl_u [[buffer
|
||||
0x28, 0x30, 0x29, 0x5d, 0x5d, 0x29, 0x0a, 0x7b, 0x0a, 0x20, 0x20, 0x20, 0x20, 0x78, 0x6c, 0x61, // (0)]]).{. xla
|
||||
0x74, 0x4d, 0x74, 0x6c, 0x4d, 0x61, 0x69, 0x6e, 0x5f, 0x6f, 0x75, 0x74, 0x20, 0x6f, 0x75, 0x74, // tMtlMain_out out
|
||||
0x20, 0x3d, 0x20, 0x7b, 0x7d, 0x3b, 0x0a, 0x20, 0x20, 0x20, 0x20, 0x6f, 0x75, 0x74, 0x2e, 0x67, // = {};. out.g
|
||||
0x6c, 0x5f, 0x50, 0x6f, 0x73, 0x69, 0x74, 0x69, 0x6f, 0x6e, 0x20, 0x3d, 0x20, 0x5f, 0x6d, 0x74, // l_Position = _mt
|
||||
0x6c, 0x5f, 0x75, 0x2e, 0x75, 0x5f, 0x6d, 0x6f, 0x64, 0x65, 0x6c, 0x56, 0x69, 0x65, 0x77, 0x50, // l_u.u_modelViewP
|
||||
0x72, 0x6f, 0x6a, 0x20, 0x2a, 0x20, 0x66, 0x6c, 0x6f, 0x61, 0x74, 0x34, 0x28, 0x69, 0x6e, 0x2e, // roj * float4(in.
|
||||
0x61, 0x5f, 0x70, 0x6f, 0x73, 0x69, 0x74, 0x69, 0x6f, 0x6e, 0x2c, 0x20, 0x31, 0x2e, 0x30, 0x29, // a_position, 1.0)
|
||||
0x3b, 0x0a, 0x20, 0x20, 0x20, 0x20, 0x6f, 0x75, 0x74, 0x2e, 0x5f, 0x65, 0x6e, 0x74, 0x72, 0x79, // ;. out._entry
|
||||
0x50, 0x6f, 0x69, 0x6e, 0x74, 0x4f, 0x75, 0x74, 0x70, 0x75, 0x74, 0x5f, 0x76, 0x5f, 0x74, 0x65, // PointOutput_v_te
|
||||
0x78, 0x63, 0x6f, 0x6f, 0x72, 0x64, 0x30, 0x20, 0x3d, 0x20, 0x69, 0x6e, 0x2e, 0x61, 0x5f, 0x74, // xcoord0 = in.a_t
|
||||
0x65, 0x78, 0x63, 0x6f, 0x6f, 0x72, 0x64, 0x30, 0x3b, 0x0a, 0x20, 0x20, 0x20, 0x20, 0x72, 0x65, // excoord0;. re
|
||||
0x74, 0x75, 0x72, 0x6e, 0x20, 0x6f, 0x75, 0x74, 0x3b, 0x0a, 0x7d, 0x0a, 0x0a, 0x00, 0x02, 0x01, // turn out;.}.....
|
||||
0x00, 0x10, 0x00, 0x40, 0x00, // ...@.
|
||||
};
|
||||
extern const uint8_t* vs_imgui_latlong_pssl;
|
||||
extern const uint32_t vs_imgui_latlong_pssl_size;
|
|
@ -1,15 +0,0 @@
|
|||
$input a_position, a_texcoord0
|
||||
$output v_texcoord0
|
||||
|
||||
/*
|
||||
* Copyright 2015 Dario Manesku. All rights reserved.
|
||||
* License: https://github.com/bkaradzic/bgfx#license-bsd-2-clause
|
||||
*/
|
||||
|
||||
#include <bgfx_shader.sh>
|
||||
|
||||
void main()
|
||||
{
|
||||
gl_Position = mul(u_modelViewProj, vec4(a_position, 1.0) );
|
||||
v_texcoord0 = a_texcoord0;
|
||||
}
|
|
@ -1,233 +0,0 @@
|
|||
static const uint8_t vs_imgui_texture_glsl[423] =
|
||||
{
|
||||
0x56, 0x53, 0x48, 0x06, 0x00, 0x00, 0x00, 0x00, 0x01, 0x83, 0xf2, 0xe1, 0x01, 0x00, 0x0a, 0x75, // VSH............u
|
||||
0x5f, 0x76, 0x69, 0x65, 0x77, 0x50, 0x72, 0x6f, 0x6a, 0x04, 0x01, 0x00, 0x00, 0x01, 0x00, 0x83, // _viewProj.......
|
||||
0x01, 0x00, 0x00, 0x61, 0x74, 0x74, 0x72, 0x69, 0x62, 0x75, 0x74, 0x65, 0x20, 0x68, 0x69, 0x67, // ...attribute hig
|
||||
0x68, 0x70, 0x20, 0x76, 0x65, 0x63, 0x34, 0x20, 0x61, 0x5f, 0x63, 0x6f, 0x6c, 0x6f, 0x72, 0x30, // hp vec4 a_color0
|
||||
0x3b, 0x0a, 0x61, 0x74, 0x74, 0x72, 0x69, 0x62, 0x75, 0x74, 0x65, 0x20, 0x68, 0x69, 0x67, 0x68, // ;.attribute high
|
||||
0x70, 0x20, 0x76, 0x65, 0x63, 0x33, 0x20, 0x61, 0x5f, 0x70, 0x6f, 0x73, 0x69, 0x74, 0x69, 0x6f, // p vec3 a_positio
|
||||
0x6e, 0x3b, 0x0a, 0x61, 0x74, 0x74, 0x72, 0x69, 0x62, 0x75, 0x74, 0x65, 0x20, 0x68, 0x69, 0x67, // n;.attribute hig
|
||||
0x68, 0x70, 0x20, 0x76, 0x65, 0x63, 0x32, 0x20, 0x61, 0x5f, 0x74, 0x65, 0x78, 0x63, 0x6f, 0x6f, // hp vec2 a_texcoo
|
||||
0x72, 0x64, 0x30, 0x3b, 0x0a, 0x76, 0x61, 0x72, 0x79, 0x69, 0x6e, 0x67, 0x20, 0x68, 0x69, 0x67, // rd0;.varying hig
|
||||
0x68, 0x70, 0x20, 0x76, 0x65, 0x63, 0x34, 0x20, 0x76, 0x5f, 0x63, 0x6f, 0x6c, 0x6f, 0x72, 0x30, // hp vec4 v_color0
|
||||
0x3b, 0x0a, 0x76, 0x61, 0x72, 0x79, 0x69, 0x6e, 0x67, 0x20, 0x68, 0x69, 0x67, 0x68, 0x70, 0x20, // ;.varying highp
|
||||
0x76, 0x65, 0x63, 0x32, 0x20, 0x76, 0x5f, 0x74, 0x65, 0x78, 0x63, 0x6f, 0x6f, 0x72, 0x64, 0x30, // vec2 v_texcoord0
|
||||
0x3b, 0x0a, 0x75, 0x6e, 0x69, 0x66, 0x6f, 0x72, 0x6d, 0x20, 0x68, 0x69, 0x67, 0x68, 0x70, 0x20, // ;.uniform highp
|
||||
0x6d, 0x61, 0x74, 0x34, 0x20, 0x75, 0x5f, 0x76, 0x69, 0x65, 0x77, 0x50, 0x72, 0x6f, 0x6a, 0x3b, // mat4 u_viewProj;
|
||||
0x0a, 0x76, 0x6f, 0x69, 0x64, 0x20, 0x6d, 0x61, 0x69, 0x6e, 0x20, 0x28, 0x29, 0x0a, 0x7b, 0x0a, // .void main ().{.
|
||||
0x20, 0x20, 0x68, 0x69, 0x67, 0x68, 0x70, 0x20, 0x76, 0x65, 0x63, 0x34, 0x20, 0x74, 0x6d, 0x70, // highp vec4 tmp
|
||||
0x76, 0x61, 0x72, 0x5f, 0x31, 0x3b, 0x0a, 0x20, 0x20, 0x74, 0x6d, 0x70, 0x76, 0x61, 0x72, 0x5f, // var_1;. tmpvar_
|
||||
0x31, 0x2e, 0x7a, 0x77, 0x20, 0x3d, 0x20, 0x76, 0x65, 0x63, 0x32, 0x28, 0x30, 0x2e, 0x30, 0x2c, // 1.zw = vec2(0.0,
|
||||
0x20, 0x31, 0x2e, 0x30, 0x29, 0x3b, 0x0a, 0x20, 0x20, 0x74, 0x6d, 0x70, 0x76, 0x61, 0x72, 0x5f, // 1.0);. tmpvar_
|
||||
0x31, 0x2e, 0x78, 0x79, 0x20, 0x3d, 0x20, 0x61, 0x5f, 0x70, 0x6f, 0x73, 0x69, 0x74, 0x69, 0x6f, // 1.xy = a_positio
|
||||
0x6e, 0x2e, 0x78, 0x79, 0x3b, 0x0a, 0x20, 0x20, 0x67, 0x6c, 0x5f, 0x50, 0x6f, 0x73, 0x69, 0x74, // n.xy;. gl_Posit
|
||||
0x69, 0x6f, 0x6e, 0x20, 0x3d, 0x20, 0x28, 0x75, 0x5f, 0x76, 0x69, 0x65, 0x77, 0x50, 0x72, 0x6f, // ion = (u_viewPro
|
||||
0x6a, 0x20, 0x2a, 0x20, 0x74, 0x6d, 0x70, 0x76, 0x61, 0x72, 0x5f, 0x31, 0x29, 0x3b, 0x0a, 0x20, // j * tmpvar_1);.
|
||||
0x20, 0x76, 0x5f, 0x74, 0x65, 0x78, 0x63, 0x6f, 0x6f, 0x72, 0x64, 0x30, 0x20, 0x3d, 0x20, 0x61, // v_texcoord0 = a
|
||||
0x5f, 0x74, 0x65, 0x78, 0x63, 0x6f, 0x6f, 0x72, 0x64, 0x30, 0x3b, 0x0a, 0x20, 0x20, 0x76, 0x5f, // _texcoord0;. v_
|
||||
0x63, 0x6f, 0x6c, 0x6f, 0x72, 0x30, 0x20, 0x3d, 0x20, 0x61, 0x5f, 0x63, 0x6f, 0x6c, 0x6f, 0x72, // color0 = a_color
|
||||
0x30, 0x3b, 0x0a, 0x7d, 0x0a, 0x0a, 0x00, // 0;.}...
|
||||
};
|
||||
static const uint8_t vs_imgui_texture_spv[1253] =
|
||||
{
|
||||
0x56, 0x53, 0x48, 0x06, 0x00, 0x00, 0x00, 0x00, 0x01, 0x83, 0xf2, 0xe1, 0x01, 0x00, 0x0a, 0x75, // VSH............u
|
||||
0x5f, 0x76, 0x69, 0x65, 0x77, 0x50, 0x72, 0x6f, 0x6a, 0x04, 0x01, 0x00, 0x00, 0x04, 0x00, 0xb8, // _viewProj.......
|
||||
0x04, 0x00, 0x00, 0x03, 0x02, 0x23, 0x07, 0x00, 0x00, 0x01, 0x00, 0x08, 0x00, 0x08, 0x00, 0x71, // .....#.........q
|
||||
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x11, 0x00, 0x02, 0x00, 0x01, 0x00, 0x00, 0x00, 0x0b, // ................
|
||||
0x00, 0x06, 0x00, 0x01, 0x00, 0x00, 0x00, 0x47, 0x4c, 0x53, 0x4c, 0x2e, 0x73, 0x74, 0x64, 0x2e, // .......GLSL.std.
|
||||
0x34, 0x35, 0x30, 0x00, 0x00, 0x00, 0x00, 0x0e, 0x00, 0x03, 0x00, 0x00, 0x00, 0x00, 0x00, 0x01, // 450.............
|
||||
0x00, 0x00, 0x00, 0x0f, 0x00, 0x0b, 0x00, 0x00, 0x00, 0x00, 0x00, 0x04, 0x00, 0x00, 0x00, 0x6d, // ...............m
|
||||
0x61, 0x69, 0x6e, 0x00, 0x00, 0x00, 0x00, 0x37, 0x00, 0x00, 0x00, 0x3b, 0x00, 0x00, 0x00, 0x3f, // ain....7...;...?
|
||||
0x00, 0x00, 0x00, 0x4a, 0x00, 0x00, 0x00, 0x4d, 0x00, 0x00, 0x00, 0x51, 0x00, 0x00, 0x00, 0x03, // ...J...M...Q....
|
||||
0x00, 0x03, 0x00, 0x05, 0x00, 0x00, 0x00, 0xf4, 0x01, 0x00, 0x00, 0x05, 0x00, 0x04, 0x00, 0x04, // ................
|
||||
0x00, 0x00, 0x00, 0x6d, 0x61, 0x69, 0x6e, 0x00, 0x00, 0x00, 0x00, 0x05, 0x00, 0x06, 0x00, 0x26, // ...main........&
|
||||
0x00, 0x00, 0x00, 0x55, 0x6e, 0x69, 0x66, 0x6f, 0x72, 0x6d, 0x42, 0x6c, 0x6f, 0x63, 0x6b, 0x00, // ...UniformBlock.
|
||||
0x00, 0x00, 0x00, 0x06, 0x00, 0x06, 0x00, 0x26, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x75, // .......&.......u
|
||||
0x5f, 0x76, 0x69, 0x65, 0x77, 0x50, 0x72, 0x6f, 0x6a, 0x00, 0x00, 0x05, 0x00, 0x03, 0x00, 0x28, // _viewProj......(
|
||||
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x05, 0x00, 0x05, 0x00, 0x37, 0x00, 0x00, 0x00, 0x61, // ...........7...a
|
||||
0x5f, 0x63, 0x6f, 0x6c, 0x6f, 0x72, 0x30, 0x00, 0x00, 0x00, 0x00, 0x05, 0x00, 0x05, 0x00, 0x3b, // _color0........;
|
||||
0x00, 0x00, 0x00, 0x61, 0x5f, 0x70, 0x6f, 0x73, 0x69, 0x74, 0x69, 0x6f, 0x6e, 0x00, 0x00, 0x05, // ...a_position...
|
||||
0x00, 0x05, 0x00, 0x3f, 0x00, 0x00, 0x00, 0x61, 0x5f, 0x74, 0x65, 0x78, 0x63, 0x6f, 0x6f, 0x72, // ...?...a_texcoor
|
||||
0x64, 0x30, 0x00, 0x05, 0x00, 0x0a, 0x00, 0x4a, 0x00, 0x00, 0x00, 0x40, 0x65, 0x6e, 0x74, 0x72, // d0.....J...@entr
|
||||
0x79, 0x50, 0x6f, 0x69, 0x6e, 0x74, 0x4f, 0x75, 0x74, 0x70, 0x75, 0x74, 0x2e, 0x67, 0x6c, 0x5f, // yPointOutput.gl_
|
||||
0x50, 0x6f, 0x73, 0x69, 0x74, 0x69, 0x6f, 0x6e, 0x00, 0x00, 0x00, 0x05, 0x00, 0x09, 0x00, 0x4d, // Position.......M
|
||||
0x00, 0x00, 0x00, 0x40, 0x65, 0x6e, 0x74, 0x72, 0x79, 0x50, 0x6f, 0x69, 0x6e, 0x74, 0x4f, 0x75, // ...@entryPointOu
|
||||
0x74, 0x70, 0x75, 0x74, 0x2e, 0x76, 0x5f, 0x63, 0x6f, 0x6c, 0x6f, 0x72, 0x30, 0x00, 0x00, 0x05, // tput.v_color0...
|
||||
0x00, 0x0a, 0x00, 0x51, 0x00, 0x00, 0x00, 0x40, 0x65, 0x6e, 0x74, 0x72, 0x79, 0x50, 0x6f, 0x69, // ...Q...@entryPoi
|
||||
0x6e, 0x74, 0x4f, 0x75, 0x74, 0x70, 0x75, 0x74, 0x2e, 0x76, 0x5f, 0x74, 0x65, 0x78, 0x63, 0x6f, // ntOutput.v_texco
|
||||
0x6f, 0x72, 0x64, 0x30, 0x00, 0x00, 0x00, 0x48, 0x00, 0x04, 0x00, 0x26, 0x00, 0x00, 0x00, 0x00, // ord0...H...&....
|
||||
0x00, 0x00, 0x00, 0x04, 0x00, 0x00, 0x00, 0x48, 0x00, 0x05, 0x00, 0x26, 0x00, 0x00, 0x00, 0x00, // .......H...&....
|
||||
0x00, 0x00, 0x00, 0x23, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x48, 0x00, 0x05, 0x00, 0x26, // ...#.......H...&
|
||||
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x07, 0x00, 0x00, 0x00, 0x10, 0x00, 0x00, 0x00, 0x47, // ...............G
|
||||
0x00, 0x03, 0x00, 0x26, 0x00, 0x00, 0x00, 0x02, 0x00, 0x00, 0x00, 0x47, 0x00, 0x04, 0x00, 0x28, // ...&.......G...(
|
||||
0x00, 0x00, 0x00, 0x22, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x47, 0x00, 0x04, 0x00, 0x28, // ...".......G...(
|
||||
0x00, 0x00, 0x00, 0x21, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x47, 0x00, 0x04, 0x00, 0x37, // ...!.......G...7
|
||||
0x00, 0x00, 0x00, 0x1e, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x47, 0x00, 0x04, 0x00, 0x3b, // ...........G...;
|
||||
0x00, 0x00, 0x00, 0x1e, 0x00, 0x00, 0x00, 0x01, 0x00, 0x00, 0x00, 0x47, 0x00, 0x04, 0x00, 0x3f, // ...........G...?
|
||||
0x00, 0x00, 0x00, 0x1e, 0x00, 0x00, 0x00, 0x02, 0x00, 0x00, 0x00, 0x47, 0x00, 0x04, 0x00, 0x4a, // ...........G...J
|
||||
0x00, 0x00, 0x00, 0x0b, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x47, 0x00, 0x04, 0x00, 0x4d, // ...........G...M
|
||||
0x00, 0x00, 0x00, 0x1e, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x47, 0x00, 0x04, 0x00, 0x51, // ...........G...Q
|
||||
0x00, 0x00, 0x00, 0x1e, 0x00, 0x00, 0x00, 0x01, 0x00, 0x00, 0x00, 0x13, 0x00, 0x02, 0x00, 0x02, // ................
|
||||
0x00, 0x00, 0x00, 0x21, 0x00, 0x03, 0x00, 0x03, 0x00, 0x00, 0x00, 0x02, 0x00, 0x00, 0x00, 0x16, // ...!............
|
||||
0x00, 0x03, 0x00, 0x06, 0x00, 0x00, 0x00, 0x20, 0x00, 0x00, 0x00, 0x17, 0x00, 0x04, 0x00, 0x07, // ....... ........
|
||||
0x00, 0x00, 0x00, 0x06, 0x00, 0x00, 0x00, 0x04, 0x00, 0x00, 0x00, 0x17, 0x00, 0x04, 0x00, 0x09, // ................
|
||||
0x00, 0x00, 0x00, 0x06, 0x00, 0x00, 0x00, 0x03, 0x00, 0x00, 0x00, 0x17, 0x00, 0x04, 0x00, 0x0b, // ................
|
||||
0x00, 0x00, 0x00, 0x06, 0x00, 0x00, 0x00, 0x02, 0x00, 0x00, 0x00, 0x15, 0x00, 0x04, 0x00, 0x16, // ................
|
||||
0x00, 0x00, 0x00, 0x20, 0x00, 0x00, 0x00, 0x01, 0x00, 0x00, 0x00, 0x2b, 0x00, 0x04, 0x00, 0x06, // ... .......+....
|
||||
0x00, 0x00, 0x00, 0x18, 0x00, 0x00, 0x00, 0x00, 0x00, 0x80, 0x3f, 0x2b, 0x00, 0x04, 0x00, 0x06, // ..........?+....
|
||||
0x00, 0x00, 0x00, 0x19, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x2b, 0x00, 0x04, 0x00, 0x16, // ...........+....
|
||||
0x00, 0x00, 0x00, 0x1f, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x18, 0x00, 0x04, 0x00, 0x25, // ...............%
|
||||
0x00, 0x00, 0x00, 0x07, 0x00, 0x00, 0x00, 0x04, 0x00, 0x00, 0x00, 0x1e, 0x00, 0x03, 0x00, 0x26, // ...............&
|
||||
0x00, 0x00, 0x00, 0x25, 0x00, 0x00, 0x00, 0x20, 0x00, 0x04, 0x00, 0x27, 0x00, 0x00, 0x00, 0x02, // ...%... ...'....
|
||||
0x00, 0x00, 0x00, 0x26, 0x00, 0x00, 0x00, 0x3b, 0x00, 0x04, 0x00, 0x27, 0x00, 0x00, 0x00, 0x28, // ...&...;...'...(
|
||||
0x00, 0x00, 0x00, 0x02, 0x00, 0x00, 0x00, 0x20, 0x00, 0x04, 0x00, 0x29, 0x00, 0x00, 0x00, 0x02, // ....... ...)....
|
||||
0x00, 0x00, 0x00, 0x25, 0x00, 0x00, 0x00, 0x20, 0x00, 0x04, 0x00, 0x36, 0x00, 0x00, 0x00, 0x01, // ...%... ...6....
|
||||
0x00, 0x00, 0x00, 0x07, 0x00, 0x00, 0x00, 0x3b, 0x00, 0x04, 0x00, 0x36, 0x00, 0x00, 0x00, 0x37, // .......;...6...7
|
||||
0x00, 0x00, 0x00, 0x01, 0x00, 0x00, 0x00, 0x20, 0x00, 0x04, 0x00, 0x3a, 0x00, 0x00, 0x00, 0x01, // ....... ...:....
|
||||
0x00, 0x00, 0x00, 0x09, 0x00, 0x00, 0x00, 0x3b, 0x00, 0x04, 0x00, 0x3a, 0x00, 0x00, 0x00, 0x3b, // .......;...:...;
|
||||
0x00, 0x00, 0x00, 0x01, 0x00, 0x00, 0x00, 0x20, 0x00, 0x04, 0x00, 0x3e, 0x00, 0x00, 0x00, 0x01, // ....... ...>....
|
||||
0x00, 0x00, 0x00, 0x0b, 0x00, 0x00, 0x00, 0x3b, 0x00, 0x04, 0x00, 0x3e, 0x00, 0x00, 0x00, 0x3f, // .......;...>...?
|
||||
0x00, 0x00, 0x00, 0x01, 0x00, 0x00, 0x00, 0x20, 0x00, 0x04, 0x00, 0x49, 0x00, 0x00, 0x00, 0x03, // ....... ...I....
|
||||
0x00, 0x00, 0x00, 0x07, 0x00, 0x00, 0x00, 0x3b, 0x00, 0x04, 0x00, 0x49, 0x00, 0x00, 0x00, 0x4a, // .......;...I...J
|
||||
0x00, 0x00, 0x00, 0x03, 0x00, 0x00, 0x00, 0x3b, 0x00, 0x04, 0x00, 0x49, 0x00, 0x00, 0x00, 0x4d, // .......;...I...M
|
||||
0x00, 0x00, 0x00, 0x03, 0x00, 0x00, 0x00, 0x20, 0x00, 0x04, 0x00, 0x50, 0x00, 0x00, 0x00, 0x03, // ....... ...P....
|
||||
0x00, 0x00, 0x00, 0x0b, 0x00, 0x00, 0x00, 0x3b, 0x00, 0x04, 0x00, 0x50, 0x00, 0x00, 0x00, 0x51, // .......;...P...Q
|
||||
0x00, 0x00, 0x00, 0x03, 0x00, 0x00, 0x00, 0x36, 0x00, 0x05, 0x00, 0x02, 0x00, 0x00, 0x00, 0x04, // .......6........
|
||||
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x03, 0x00, 0x00, 0x00, 0xf8, 0x00, 0x02, 0x00, 0x05, // ................
|
||||
0x00, 0x00, 0x00, 0x3d, 0x00, 0x04, 0x00, 0x07, 0x00, 0x00, 0x00, 0x38, 0x00, 0x00, 0x00, 0x37, // ...=.......8...7
|
||||
0x00, 0x00, 0x00, 0x3d, 0x00, 0x04, 0x00, 0x09, 0x00, 0x00, 0x00, 0x3c, 0x00, 0x00, 0x00, 0x3b, // ...=.......<...;
|
||||
0x00, 0x00, 0x00, 0x3d, 0x00, 0x04, 0x00, 0x0b, 0x00, 0x00, 0x00, 0x40, 0x00, 0x00, 0x00, 0x3f, // ...=.......@...?
|
||||
0x00, 0x00, 0x00, 0x51, 0x00, 0x05, 0x00, 0x06, 0x00, 0x00, 0x00, 0x6b, 0x00, 0x00, 0x00, 0x3c, // ...Q.......k...<
|
||||
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x51, 0x00, 0x05, 0x00, 0x06, 0x00, 0x00, 0x00, 0x6c, // .......Q.......l
|
||||
0x00, 0x00, 0x00, 0x3c, 0x00, 0x00, 0x00, 0x01, 0x00, 0x00, 0x00, 0x50, 0x00, 0x07, 0x00, 0x07, // ...<.......P....
|
||||
0x00, 0x00, 0x00, 0x6d, 0x00, 0x00, 0x00, 0x6b, 0x00, 0x00, 0x00, 0x6c, 0x00, 0x00, 0x00, 0x19, // ...m...k...l....
|
||||
0x00, 0x00, 0x00, 0x18, 0x00, 0x00, 0x00, 0x41, 0x00, 0x05, 0x00, 0x29, 0x00, 0x00, 0x00, 0x6e, // .......A...)...n
|
||||
0x00, 0x00, 0x00, 0x28, 0x00, 0x00, 0x00, 0x1f, 0x00, 0x00, 0x00, 0x3d, 0x00, 0x04, 0x00, 0x25, // ...(.......=...%
|
||||
0x00, 0x00, 0x00, 0x6f, 0x00, 0x00, 0x00, 0x6e, 0x00, 0x00, 0x00, 0x90, 0x00, 0x05, 0x00, 0x07, // ...o...n........
|
||||
0x00, 0x00, 0x00, 0x70, 0x00, 0x00, 0x00, 0x6d, 0x00, 0x00, 0x00, 0x6f, 0x00, 0x00, 0x00, 0x3e, // ...p...m...o...>
|
||||
0x00, 0x03, 0x00, 0x4a, 0x00, 0x00, 0x00, 0x70, 0x00, 0x00, 0x00, 0x3e, 0x00, 0x03, 0x00, 0x4d, // ...J...p...>...M
|
||||
0x00, 0x00, 0x00, 0x38, 0x00, 0x00, 0x00, 0x3e, 0x00, 0x03, 0x00, 0x51, 0x00, 0x00, 0x00, 0x40, // ...8...>...Q...@
|
||||
0x00, 0x00, 0x00, 0xfd, 0x00, 0x01, 0x00, 0x38, 0x00, 0x01, 0x00, 0x00, 0x03, 0x05, 0x00, 0x01, // .......8........
|
||||
0x00, 0x10, 0x00, 0x40, 0x00, // ...@.
|
||||
};
|
||||
static const uint8_t vs_imgui_texture_dx9[324] =
|
||||
{
|
||||
0x56, 0x53, 0x48, 0x06, 0x00, 0x00, 0x00, 0x00, 0x01, 0x83, 0xf2, 0xe1, 0x01, 0x00, 0x0a, 0x75, // VSH............u
|
||||
0x5f, 0x76, 0x69, 0x65, 0x77, 0x50, 0x72, 0x6f, 0x6a, 0x04, 0x01, 0x00, 0x00, 0x04, 0x00, 0x20, // _viewProj......
|
||||
0x01, 0x00, 0x00, 0x00, 0x03, 0xfe, 0xff, 0xfe, 0xff, 0x20, 0x00, 0x43, 0x54, 0x41, 0x42, 0x1c, // ......... .CTAB.
|
||||
0x00, 0x00, 0x00, 0x53, 0x00, 0x00, 0x00, 0x00, 0x03, 0xfe, 0xff, 0x01, 0x00, 0x00, 0x00, 0x1c, // ...S............
|
||||
0x00, 0x00, 0x00, 0x00, 0x91, 0x00, 0x00, 0x4c, 0x00, 0x00, 0x00, 0x30, 0x00, 0x00, 0x00, 0x02, // .......L...0....
|
||||
0x00, 0x00, 0x00, 0x04, 0x00, 0x00, 0x00, 0x3c, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x75, // .......<.......u
|
||||
0x5f, 0x76, 0x69, 0x65, 0x77, 0x50, 0x72, 0x6f, 0x6a, 0x00, 0xab, 0x03, 0x00, 0x03, 0x00, 0x04, // _viewProj.......
|
||||
0x00, 0x04, 0x00, 0x01, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x76, 0x73, 0x5f, 0x33, 0x5f, // ...........vs_3_
|
||||
0x30, 0x00, 0x4d, 0x69, 0x63, 0x72, 0x6f, 0x73, 0x6f, 0x66, 0x74, 0x20, 0x28, 0x52, 0x29, 0x20, // 0.Microsoft (R)
|
||||
0x48, 0x4c, 0x53, 0x4c, 0x20, 0x53, 0x68, 0x61, 0x64, 0x65, 0x72, 0x20, 0x43, 0x6f, 0x6d, 0x70, // HLSL Shader Comp
|
||||
0x69, 0x6c, 0x65, 0x72, 0x20, 0x31, 0x30, 0x2e, 0x31, 0x00, 0xab, 0x1f, 0x00, 0x00, 0x02, 0x0a, // iler 10.1.......
|
||||
0x00, 0x00, 0x80, 0x00, 0x00, 0x0f, 0x90, 0x1f, 0x00, 0x00, 0x02, 0x00, 0x00, 0x00, 0x80, 0x01, // ................
|
||||
0x00, 0x0f, 0x90, 0x1f, 0x00, 0x00, 0x02, 0x05, 0x00, 0x00, 0x80, 0x02, 0x00, 0x0f, 0x90, 0x1f, // ................
|
||||
0x00, 0x00, 0x02, 0x00, 0x00, 0x00, 0x80, 0x00, 0x00, 0x0f, 0xe0, 0x1f, 0x00, 0x00, 0x02, 0x0a, // ................
|
||||
0x00, 0x00, 0x80, 0x01, 0x00, 0x0f, 0xe0, 0x1f, 0x00, 0x00, 0x02, 0x05, 0x00, 0x00, 0x80, 0x02, // ................
|
||||
0x00, 0x03, 0xe0, 0x05, 0x00, 0x00, 0x03, 0x00, 0x00, 0x0f, 0x80, 0x01, 0x00, 0xe4, 0xa0, 0x01, // ................
|
||||
0x00, 0x55, 0x90, 0x04, 0x00, 0x00, 0x04, 0x00, 0x00, 0x0f, 0x80, 0x00, 0x00, 0xe4, 0xa0, 0x01, // .U..............
|
||||
0x00, 0x00, 0x90, 0x00, 0x00, 0xe4, 0x80, 0x02, 0x00, 0x00, 0x03, 0x00, 0x00, 0x0f, 0xe0, 0x00, // ................
|
||||
0x00, 0xe4, 0x80, 0x03, 0x00, 0xe4, 0xa0, 0x01, 0x00, 0x00, 0x02, 0x01, 0x00, 0x0f, 0xe0, 0x00, // ................
|
||||
0x00, 0xe4, 0x90, 0x01, 0x00, 0x00, 0x02, 0x02, 0x00, 0x03, 0xe0, 0x02, 0x00, 0xe4, 0x90, 0xff, // ................
|
||||
0xff, 0x00, 0x00, 0x00, // ....
|
||||
};
|
||||
static const uint8_t vs_imgui_texture_dx11[581] =
|
||||
{
|
||||
0x56, 0x53, 0x48, 0x06, 0x00, 0x00, 0x00, 0x00, 0x01, 0x83, 0xf2, 0xe1, 0x01, 0x00, 0x0a, 0x75, // VSH............u
|
||||
0x5f, 0x76, 0x69, 0x65, 0x77, 0x50, 0x72, 0x6f, 0x6a, 0x04, 0x00, 0x00, 0x00, 0x04, 0x00, 0x18, // _viewProj.......
|
||||
0x02, 0x00, 0x00, 0x44, 0x58, 0x42, 0x43, 0x02, 0x1b, 0xea, 0x24, 0x10, 0xd8, 0x6f, 0x23, 0xf5, // ...DXBC...$..o#.
|
||||
0xf6, 0x01, 0x38, 0x5b, 0x08, 0x13, 0x4d, 0x01, 0x00, 0x00, 0x00, 0x18, 0x02, 0x00, 0x00, 0x03, // ..8[..M.........
|
||||
0x00, 0x00, 0x00, 0x2c, 0x00, 0x00, 0x00, 0x9c, 0x00, 0x00, 0x00, 0x10, 0x01, 0x00, 0x00, 0x49, // ...,...........I
|
||||
0x53, 0x47, 0x4e, 0x68, 0x00, 0x00, 0x00, 0x03, 0x00, 0x00, 0x00, 0x08, 0x00, 0x00, 0x00, 0x50, // SGNh...........P
|
||||
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x03, 0x00, 0x00, 0x00, 0x00, // ................
|
||||
0x00, 0x00, 0x00, 0x0f, 0x0f, 0x00, 0x00, 0x56, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // .......V........
|
||||
0x00, 0x00, 0x00, 0x03, 0x00, 0x00, 0x00, 0x01, 0x00, 0x00, 0x00, 0x07, 0x03, 0x00, 0x00, 0x5f, // ..............._
|
||||
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x03, 0x00, 0x00, 0x00, 0x02, // ................
|
||||
0x00, 0x00, 0x00, 0x03, 0x03, 0x00, 0x00, 0x43, 0x4f, 0x4c, 0x4f, 0x52, 0x00, 0x50, 0x4f, 0x53, // .......COLOR.POS
|
||||
0x49, 0x54, 0x49, 0x4f, 0x4e, 0x00, 0x54, 0x45, 0x58, 0x43, 0x4f, 0x4f, 0x52, 0x44, 0x00, 0x4f, // ITION.TEXCOORD.O
|
||||
0x53, 0x47, 0x4e, 0x6c, 0x00, 0x00, 0x00, 0x03, 0x00, 0x00, 0x00, 0x08, 0x00, 0x00, 0x00, 0x50, // SGNl...........P
|
||||
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x01, 0x00, 0x00, 0x00, 0x03, 0x00, 0x00, 0x00, 0x00, // ................
|
||||
0x00, 0x00, 0x00, 0x0f, 0x00, 0x00, 0x00, 0x5c, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // ................
|
||||
0x00, 0x00, 0x00, 0x03, 0x00, 0x00, 0x00, 0x01, 0x00, 0x00, 0x00, 0x0f, 0x00, 0x00, 0x00, 0x62, // ...............b
|
||||
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x03, 0x00, 0x00, 0x00, 0x02, // ................
|
||||
0x00, 0x00, 0x00, 0x03, 0x0c, 0x00, 0x00, 0x53, 0x56, 0x5f, 0x50, 0x4f, 0x53, 0x49, 0x54, 0x49, // .......SV_POSITI
|
||||
0x4f, 0x4e, 0x00, 0x43, 0x4f, 0x4c, 0x4f, 0x52, 0x00, 0x54, 0x45, 0x58, 0x43, 0x4f, 0x4f, 0x52, // ON.COLOR.TEXCOOR
|
||||
0x44, 0x00, 0xab, 0x53, 0x48, 0x44, 0x52, 0x00, 0x01, 0x00, 0x00, 0x40, 0x00, 0x01, 0x00, 0x40, // D..SHDR....@...@
|
||||
0x00, 0x00, 0x00, 0x59, 0x00, 0x00, 0x04, 0x46, 0x8e, 0x20, 0x00, 0x00, 0x00, 0x00, 0x00, 0x04, // ...Y...F. ......
|
||||
0x00, 0x00, 0x00, 0x5f, 0x00, 0x00, 0x03, 0xf2, 0x10, 0x10, 0x00, 0x00, 0x00, 0x00, 0x00, 0x5f, // ..._..........._
|
||||
0x00, 0x00, 0x03, 0x32, 0x10, 0x10, 0x00, 0x01, 0x00, 0x00, 0x00, 0x5f, 0x00, 0x00, 0x03, 0x32, // ...2......._...2
|
||||
0x10, 0x10, 0x00, 0x02, 0x00, 0x00, 0x00, 0x67, 0x00, 0x00, 0x04, 0xf2, 0x20, 0x10, 0x00, 0x00, // .......g.... ...
|
||||
0x00, 0x00, 0x00, 0x01, 0x00, 0x00, 0x00, 0x65, 0x00, 0x00, 0x03, 0xf2, 0x20, 0x10, 0x00, 0x01, // .......e.... ...
|
||||
0x00, 0x00, 0x00, 0x65, 0x00, 0x00, 0x03, 0x32, 0x20, 0x10, 0x00, 0x02, 0x00, 0x00, 0x00, 0x68, // ...e...2 ......h
|
||||
0x00, 0x00, 0x02, 0x01, 0x00, 0x00, 0x00, 0x38, 0x00, 0x00, 0x08, 0xf2, 0x00, 0x10, 0x00, 0x00, // .......8........
|
||||
0x00, 0x00, 0x00, 0x56, 0x15, 0x10, 0x00, 0x01, 0x00, 0x00, 0x00, 0x46, 0x8e, 0x20, 0x00, 0x00, // ...V.......F. ..
|
||||
0x00, 0x00, 0x00, 0x01, 0x00, 0x00, 0x00, 0x32, 0x00, 0x00, 0x0a, 0xf2, 0x00, 0x10, 0x00, 0x00, // .......2........
|
||||
0x00, 0x00, 0x00, 0x46, 0x8e, 0x20, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x06, // ...F. ..........
|
||||
0x10, 0x10, 0x00, 0x01, 0x00, 0x00, 0x00, 0x46, 0x0e, 0x10, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // .......F........
|
||||
0x00, 0x00, 0x08, 0xf2, 0x20, 0x10, 0x00, 0x00, 0x00, 0x00, 0x00, 0x46, 0x0e, 0x10, 0x00, 0x00, // .... ......F....
|
||||
0x00, 0x00, 0x00, 0x46, 0x8e, 0x20, 0x00, 0x00, 0x00, 0x00, 0x00, 0x03, 0x00, 0x00, 0x00, 0x36, // ...F. .........6
|
||||
0x00, 0x00, 0x05, 0xf2, 0x20, 0x10, 0x00, 0x01, 0x00, 0x00, 0x00, 0x46, 0x1e, 0x10, 0x00, 0x00, // .... ......F....
|
||||
0x00, 0x00, 0x00, 0x36, 0x00, 0x00, 0x05, 0x32, 0x20, 0x10, 0x00, 0x02, 0x00, 0x00, 0x00, 0x46, // ...6...2 ......F
|
||||
0x10, 0x10, 0x00, 0x02, 0x00, 0x00, 0x00, 0x3e, 0x00, 0x00, 0x01, 0x00, 0x03, 0x05, 0x00, 0x01, // .......>........
|
||||
0x00, 0x10, 0x00, 0x40, 0x00, // ...@.
|
||||
};
|
||||
static const uint8_t vs_imgui_texture_mtl[831] =
|
||||
{
|
||||
0x56, 0x53, 0x48, 0x06, 0x00, 0x00, 0x00, 0x00, 0x01, 0x83, 0xf2, 0xe1, 0x01, 0x00, 0x0a, 0x75, // VSH............u
|
||||
0x5f, 0x76, 0x69, 0x65, 0x77, 0x50, 0x72, 0x6f, 0x6a, 0x04, 0x01, 0x00, 0x00, 0x04, 0x00, 0x12, // _viewProj.......
|
||||
0x03, 0x00, 0x00, 0x23, 0x69, 0x6e, 0x63, 0x6c, 0x75, 0x64, 0x65, 0x20, 0x3c, 0x6d, 0x65, 0x74, // ...#include <met
|
||||
0x61, 0x6c, 0x5f, 0x73, 0x74, 0x64, 0x6c, 0x69, 0x62, 0x3e, 0x0a, 0x23, 0x69, 0x6e, 0x63, 0x6c, // al_stdlib>.#incl
|
||||
0x75, 0x64, 0x65, 0x20, 0x3c, 0x73, 0x69, 0x6d, 0x64, 0x2f, 0x73, 0x69, 0x6d, 0x64, 0x2e, 0x68, // ude <simd/simd.h
|
||||
0x3e, 0x0a, 0x0a, 0x75, 0x73, 0x69, 0x6e, 0x67, 0x20, 0x6e, 0x61, 0x6d, 0x65, 0x73, 0x70, 0x61, // >..using namespa
|
||||
0x63, 0x65, 0x20, 0x6d, 0x65, 0x74, 0x61, 0x6c, 0x3b, 0x0a, 0x0a, 0x73, 0x74, 0x72, 0x75, 0x63, // ce metal;..struc
|
||||
0x74, 0x20, 0x5f, 0x47, 0x6c, 0x6f, 0x62, 0x61, 0x6c, 0x0a, 0x7b, 0x0a, 0x20, 0x20, 0x20, 0x20, // t _Global.{.
|
||||
0x66, 0x6c, 0x6f, 0x61, 0x74, 0x34, 0x78, 0x34, 0x20, 0x75, 0x5f, 0x76, 0x69, 0x65, 0x77, 0x50, // float4x4 u_viewP
|
||||
0x72, 0x6f, 0x6a, 0x3b, 0x0a, 0x7d, 0x3b, 0x0a, 0x0a, 0x73, 0x74, 0x72, 0x75, 0x63, 0x74, 0x20, // roj;.};..struct
|
||||
0x78, 0x6c, 0x61, 0x74, 0x4d, 0x74, 0x6c, 0x4d, 0x61, 0x69, 0x6e, 0x5f, 0x6f, 0x75, 0x74, 0x0a, // xlatMtlMain_out.
|
||||
0x7b, 0x0a, 0x20, 0x20, 0x20, 0x20, 0x66, 0x6c, 0x6f, 0x61, 0x74, 0x34, 0x20, 0x5f, 0x65, 0x6e, // {. float4 _en
|
||||
0x74, 0x72, 0x79, 0x50, 0x6f, 0x69, 0x6e, 0x74, 0x4f, 0x75, 0x74, 0x70, 0x75, 0x74, 0x5f, 0x76, // tryPointOutput_v
|
||||
0x5f, 0x63, 0x6f, 0x6c, 0x6f, 0x72, 0x30, 0x20, 0x5b, 0x5b, 0x75, 0x73, 0x65, 0x72, 0x28, 0x6c, // _color0 [[user(l
|
||||
0x6f, 0x63, 0x6e, 0x30, 0x29, 0x5d, 0x5d, 0x3b, 0x0a, 0x20, 0x20, 0x20, 0x20, 0x66, 0x6c, 0x6f, // ocn0)]];. flo
|
||||
0x61, 0x74, 0x32, 0x20, 0x5f, 0x65, 0x6e, 0x74, 0x72, 0x79, 0x50, 0x6f, 0x69, 0x6e, 0x74, 0x4f, // at2 _entryPointO
|
||||
0x75, 0x74, 0x70, 0x75, 0x74, 0x5f, 0x76, 0x5f, 0x74, 0x65, 0x78, 0x63, 0x6f, 0x6f, 0x72, 0x64, // utput_v_texcoord
|
||||
0x30, 0x20, 0x5b, 0x5b, 0x75, 0x73, 0x65, 0x72, 0x28, 0x6c, 0x6f, 0x63, 0x6e, 0x31, 0x29, 0x5d, // 0 [[user(locn1)]
|
||||
0x5d, 0x3b, 0x0a, 0x20, 0x20, 0x20, 0x20, 0x66, 0x6c, 0x6f, 0x61, 0x74, 0x34, 0x20, 0x67, 0x6c, // ];. float4 gl
|
||||
0x5f, 0x50, 0x6f, 0x73, 0x69, 0x74, 0x69, 0x6f, 0x6e, 0x20, 0x5b, 0x5b, 0x70, 0x6f, 0x73, 0x69, // _Position [[posi
|
||||
0x74, 0x69, 0x6f, 0x6e, 0x5d, 0x5d, 0x3b, 0x0a, 0x7d, 0x3b, 0x0a, 0x0a, 0x73, 0x74, 0x72, 0x75, // tion]];.};..stru
|
||||
0x63, 0x74, 0x20, 0x78, 0x6c, 0x61, 0x74, 0x4d, 0x74, 0x6c, 0x4d, 0x61, 0x69, 0x6e, 0x5f, 0x69, // ct xlatMtlMain_i
|
||||
0x6e, 0x0a, 0x7b, 0x0a, 0x20, 0x20, 0x20, 0x20, 0x66, 0x6c, 0x6f, 0x61, 0x74, 0x34, 0x20, 0x61, // n.{. float4 a
|
||||
0x5f, 0x63, 0x6f, 0x6c, 0x6f, 0x72, 0x30, 0x20, 0x5b, 0x5b, 0x61, 0x74, 0x74, 0x72, 0x69, 0x62, // _color0 [[attrib
|
||||
0x75, 0x74, 0x65, 0x28, 0x30, 0x29, 0x5d, 0x5d, 0x3b, 0x0a, 0x20, 0x20, 0x20, 0x20, 0x66, 0x6c, // ute(0)]];. fl
|
||||
0x6f, 0x61, 0x74, 0x33, 0x20, 0x61, 0x5f, 0x70, 0x6f, 0x73, 0x69, 0x74, 0x69, 0x6f, 0x6e, 0x20, // oat3 a_position
|
||||
0x5b, 0x5b, 0x61, 0x74, 0x74, 0x72, 0x69, 0x62, 0x75, 0x74, 0x65, 0x28, 0x31, 0x29, 0x5d, 0x5d, // [[attribute(1)]]
|
||||
0x3b, 0x0a, 0x20, 0x20, 0x20, 0x20, 0x66, 0x6c, 0x6f, 0x61, 0x74, 0x32, 0x20, 0x61, 0x5f, 0x74, // ;. float2 a_t
|
||||
0x65, 0x78, 0x63, 0x6f, 0x6f, 0x72, 0x64, 0x30, 0x20, 0x5b, 0x5b, 0x61, 0x74, 0x74, 0x72, 0x69, // excoord0 [[attri
|
||||
0x62, 0x75, 0x74, 0x65, 0x28, 0x32, 0x29, 0x5d, 0x5d, 0x3b, 0x0a, 0x7d, 0x3b, 0x0a, 0x0a, 0x76, // bute(2)]];.};..v
|
||||
0x65, 0x72, 0x74, 0x65, 0x78, 0x20, 0x78, 0x6c, 0x61, 0x74, 0x4d, 0x74, 0x6c, 0x4d, 0x61, 0x69, // ertex xlatMtlMai
|
||||
0x6e, 0x5f, 0x6f, 0x75, 0x74, 0x20, 0x78, 0x6c, 0x61, 0x74, 0x4d, 0x74, 0x6c, 0x4d, 0x61, 0x69, // n_out xlatMtlMai
|
||||
0x6e, 0x28, 0x78, 0x6c, 0x61, 0x74, 0x4d, 0x74, 0x6c, 0x4d, 0x61, 0x69, 0x6e, 0x5f, 0x69, 0x6e, // n(xlatMtlMain_in
|
||||
0x20, 0x69, 0x6e, 0x20, 0x5b, 0x5b, 0x73, 0x74, 0x61, 0x67, 0x65, 0x5f, 0x69, 0x6e, 0x5d, 0x5d, // in [[stage_in]]
|
||||
0x2c, 0x20, 0x63, 0x6f, 0x6e, 0x73, 0x74, 0x61, 0x6e, 0x74, 0x20, 0x5f, 0x47, 0x6c, 0x6f, 0x62, // , constant _Glob
|
||||
0x61, 0x6c, 0x26, 0x20, 0x5f, 0x6d, 0x74, 0x6c, 0x5f, 0x75, 0x20, 0x5b, 0x5b, 0x62, 0x75, 0x66, // al& _mtl_u [[buf
|
||||
0x66, 0x65, 0x72, 0x28, 0x30, 0x29, 0x5d, 0x5d, 0x29, 0x0a, 0x7b, 0x0a, 0x20, 0x20, 0x20, 0x20, // fer(0)]]).{.
|
||||
0x78, 0x6c, 0x61, 0x74, 0x4d, 0x74, 0x6c, 0x4d, 0x61, 0x69, 0x6e, 0x5f, 0x6f, 0x75, 0x74, 0x20, // xlatMtlMain_out
|
||||
0x6f, 0x75, 0x74, 0x20, 0x3d, 0x20, 0x7b, 0x7d, 0x3b, 0x0a, 0x20, 0x20, 0x20, 0x20, 0x6f, 0x75, // out = {};. ou
|
||||
0x74, 0x2e, 0x67, 0x6c, 0x5f, 0x50, 0x6f, 0x73, 0x69, 0x74, 0x69, 0x6f, 0x6e, 0x20, 0x3d, 0x20, // t.gl_Position =
|
||||
0x5f, 0x6d, 0x74, 0x6c, 0x5f, 0x75, 0x2e, 0x75, 0x5f, 0x76, 0x69, 0x65, 0x77, 0x50, 0x72, 0x6f, // _mtl_u.u_viewPro
|
||||
0x6a, 0x20, 0x2a, 0x20, 0x66, 0x6c, 0x6f, 0x61, 0x74, 0x34, 0x28, 0x69, 0x6e, 0x2e, 0x61, 0x5f, // j * float4(in.a_
|
||||
0x70, 0x6f, 0x73, 0x69, 0x74, 0x69, 0x6f, 0x6e, 0x2e, 0x78, 0x79, 0x2c, 0x20, 0x30, 0x2e, 0x30, // position.xy, 0.0
|
||||
0x2c, 0x20, 0x31, 0x2e, 0x30, 0x29, 0x3b, 0x0a, 0x20, 0x20, 0x20, 0x20, 0x6f, 0x75, 0x74, 0x2e, // , 1.0);. out.
|
||||
0x5f, 0x65, 0x6e, 0x74, 0x72, 0x79, 0x50, 0x6f, 0x69, 0x6e, 0x74, 0x4f, 0x75, 0x74, 0x70, 0x75, // _entryPointOutpu
|
||||
0x74, 0x5f, 0x76, 0x5f, 0x63, 0x6f, 0x6c, 0x6f, 0x72, 0x30, 0x20, 0x3d, 0x20, 0x69, 0x6e, 0x2e, // t_v_color0 = in.
|
||||
0x61, 0x5f, 0x63, 0x6f, 0x6c, 0x6f, 0x72, 0x30, 0x3b, 0x0a, 0x20, 0x20, 0x20, 0x20, 0x6f, 0x75, // a_color0;. ou
|
||||
0x74, 0x2e, 0x5f, 0x65, 0x6e, 0x74, 0x72, 0x79, 0x50, 0x6f, 0x69, 0x6e, 0x74, 0x4f, 0x75, 0x74, // t._entryPointOut
|
||||
0x70, 0x75, 0x74, 0x5f, 0x76, 0x5f, 0x74, 0x65, 0x78, 0x63, 0x6f, 0x6f, 0x72, 0x64, 0x30, 0x20, // put_v_texcoord0
|
||||
0x3d, 0x20, 0x69, 0x6e, 0x2e, 0x61, 0x5f, 0x74, 0x65, 0x78, 0x63, 0x6f, 0x6f, 0x72, 0x64, 0x30, // = in.a_texcoord0
|
||||
0x3b, 0x0a, 0x20, 0x20, 0x20, 0x20, 0x72, 0x65, 0x74, 0x75, 0x72, 0x6e, 0x20, 0x6f, 0x75, 0x74, // ;. return out
|
||||
0x3b, 0x0a, 0x7d, 0x0a, 0x0a, 0x00, 0x03, 0x05, 0x00, 0x01, 0x00, 0x10, 0x00, 0x40, 0x00, // ;.}..........@.
|
||||
};
|
||||
extern const uint8_t* vs_imgui_texture_pssl;
|
||||
extern const uint32_t vs_imgui_texture_pssl_size;
|
|
@ -1,16 +0,0 @@
|
|||
$input a_position, a_texcoord0, a_color0
|
||||
$output v_texcoord0, v_color0
|
||||
|
||||
/*
|
||||
* Copyright 2011-2021 Branimir Karadzic. All rights reserved.
|
||||
* License: https://github.com/bkaradzic/bgfx#license-bsd-2-clause
|
||||
*/
|
||||
|
||||
#include <bgfx_shader.sh>
|
||||
|
||||
void main()
|
||||
{
|
||||
gl_Position = mul(u_viewProj, vec4(a_position.xy, 0.0, 1.0) );
|
||||
v_texcoord0 = a_texcoord0;
|
||||
v_color0 = a_color0;
|
||||
}
|
Loading…
Reference in New Issue