Commit Graph

1082 Commits

Author SHA1 Message Date
Branimir Karadžić
be8b8381cc Cleanup. 2018-09-17 20:51:21 -07:00
Branimir Karadžić
96fe6b3d7b debugdraw: Added quad. 2018-09-17 17:25:14 -07:00
Branimir Karadžić
f0772da653 Cleanup. 2018-09-10 17:45:23 -07:00
Branimir Karadžić
b4ab3dd95e debugdraw: Added 32-bit indices. Fixed pop transform. 2018-09-04 17:27:35 -07:00
Branimir Karadžić
4433b5bcdc Separating sampler flags from texture creation flags. 2018-08-20 17:12:26 -07:00
Branimir Karadžić
db0ec1f5db Removed HMD API and OculusVR support. 2018-07-19 20:22:21 -07:00
Branimir Karadžić
d7c5156084 Cleanup. 2018-06-16 08:34:06 -07:00
Branimir Karadžić
2986c1eb7b D3D11/12: Added ASTC formats. 2018-06-11 14:43:17 -07:00
Branimir Karadžić
9da45ed78c Renamed bgfx::updateDynamic* to just bgfx::update. 2018-06-09 17:29:00 -07:00
OswaldHurlem
ff34c8c37d Mouse up/down events from entry_sdl.cpp incorrectly have mouse z (scroll_z) set to zero (#1404) 2018-06-06 21:40:18 -07:00
Branimir Karadžić
8bc501d0a1 debugdraw: Use encoder for transforms. 2018-05-24 18:03:51 -07:00
Branimir Karadžić
0d502588d0 Removed ViewId style from ImGui. 2018-05-09 08:01:29 -07:00
Branimir Karadžić
e74a5d7843 Renamed ocornut-imgui to dear-imgui. 2018-05-06 08:57:48 -07:00
Bill Freist
d6777a8887 Only flush and set the depth test bits if depth is currently enabled already. (#1375)
This removes a bug where you could blow away the options set in a previous call to setState() which can enabled/disable depth testing.
2018-04-16 22:04:49 -07:00
Branimir Karadžić
46dcba65e5 debugdraw: Added depth test less to begin. 2018-04-16 17:58:17 -07:00
Branimir Karadžić
0c405fc256 shaderc: Fixed SPIRV uniform offsets. 2018-04-14 10:30:00 -07:00
Branimir Karadžić
45918a4e81 Updated shaders. 2018-04-12 20:45:33 -07:00
Branimir Karadžić
ab46f3f353 Rebuild embedded shaders. 2018-04-11 21:14:22 -07:00
Branimir Karadžić
f3313f825a debugdraw: Added encoder to allow MT submit. 2018-04-11 17:26:55 -07:00
Branimir Karadžić
03b7659b37 debugdraw: Allow use of encoder. 2018-04-10 17:15:24 -07:00
Branimir Karadžić
2bbc67e922 Cleanup. 2018-04-10 08:55:56 -07:00
Branimir Karadžić
f92c6625d9 VK: Cleanup. 2018-04-09 21:09:52 -07:00
Branimir Karadžić
93a1c8171a Cleanup. 2018-04-08 20:12:49 -07:00
Branimir Karadžić
3272efe2f5 Cleanup. 2018-03-28 20:35:37 -07:00
Branimir Karadžić
5ecd605107 Updated shaders. 2018-03-17 21:56:54 -07:00
Branimir Karadžić
b4229e4a17 Cleanup. 2018-03-01 17:30:28 -08:00
Branimir Karadžić
15485134f7 Updated nanovg. 2018-03-01 09:05:54 -08:00
Branimir Karadžić
b08e985508 OSX: Fixed title bar. 2018-02-26 07:55:43 -08:00
Branimir Karadžić
3fbfd16f29 OSX: Fixed warnings. 2018-02-20 13:20:45 -08:00
Branimir Karadžić
3798bb7105 Updated ImGui. 2018-02-16 18:21:19 -08:00
Rico P
01e7b1ccf5 add missing return statement (#1335)
I had to fix this, because my linker was complaining
2018-02-16 08:48:27 -08:00
Branimir Karadžić
584b8b34f0 Added support for independent RGB channel write control. 2018-02-13 12:35:23 -08:00
Branimir Karadžić
c6f03ab6a3 Cleanup. 2018-02-06 21:39:50 -08:00
Branimir Karadžić
adfe3b002b Cleanup. 2018-02-06 21:35:36 -08:00
Branimir Karadžić
e8658e7c06 Cleanup. 2018-02-06 21:33:50 -08:00
Branimir Karadžić
f45d010b90 Updated ImGui. 2018-02-06 13:24:05 -08:00
Branimir Karadžić
0190e5543d Cleanup. 2018-02-01 19:38:55 -08:00
knightlyj
9f4260e54d Example bug fixed: ImGui::End() should be called whether ImGui::Begin() return true or false (#1325) 2018-01-31 09:51:27 -08:00
Johan Sköld
76442f2f29 Fixing macOS build. (#1324)
- Fixing compiler errors from C functions with missing argument lists.
- Silencing warning about -Wunused-but-set-variable being unknown.
- Silencing warnings about comma mis-use.
- Silencing warning about implicit cast from unsigned to int.
2018-01-30 21:47:27 -08:00
Branimir Karadžić
b781fe4dff Cleanup. 2018-01-27 20:03:37 -08:00
Branimir Karadžić
325dc2a145 Cleanup. 2018-01-25 21:46:35 -08:00
Branimir Karadžić
1a90c93458 Cleanup. 2018-01-17 21:05:14 -08:00
Branimir Karadžić
0d2fc80372 Cleanup. 2018-01-17 17:34:20 -08:00
Branimir Karadžić
49a75f2fb1 bx math API cleanup. 2018-01-13 15:33:50 -08:00
Branimir Karadžić
e38c7bfaec Updated embedded shaders. 2018-01-13 11:55:27 -08:00
Branimir Karadžić
d8643b5b2f Updated ImGui. 2018-01-11 22:10:53 -08:00
Branimir Karadžić
8f6da81bb6 debugdraw: Added support for custom geometry. 2018-01-11 00:14:36 -08:00
Branimir Karadžić
03e84603e8 Cleanup. 2018-01-09 17:14:27 -08:00
XingYi Hu
b2346a04c5 Fix OSX initial window size event. (#1311)
The height returned by contentRectForFrameRect is not exactly the same as the ENTRY_DEFAULT_HEIGHT if the screen size is not big enough.
For example, on my Mac, rect.height equals 702, which is 18 less than ENTRY_DEFAULT_HEIGHT(720).
This will cause the imgui’s cord system offset by 18, so even the cursor is not on the button, the imgui will still think the mouse is hover the button, also, the top of imgui’s window will also offset a little bit.
However, these symptom will gone when the window is resized.
In short, this fix unify the behavior of window size event in initial state with resize.
2018-01-09 09:53:50 -08:00
Branimir Karadžić
e77b993a25 debugdraw: Added arbitrary mesh rendering. 2018-01-08 17:54:15 -08:00