Commit Graph

4099 Commits

Author SHA1 Message Date
bkaradzic edef345b5a Added dynamic index/vertex buffers. 2012-06-23 11:44:22 -07:00
bkaradzic 981dcc21be Pass texture flags to render target. 2012-06-22 19:44:30 -07:00
bkaradzic c4d7658fd9 Renamed dynamic vertex/index buffer to transient. 2012-06-20 21:11:19 -07:00
bkaradzic 08dddc5d74 Moved radixsort out of bgfx. 2012-06-19 20:50:07 -07:00
bkaradzic ed383b0f1b Added support for EGL/GLES2 on Windows. 2012-06-15 22:30:53 -07:00
bkaradzic 440be3caa8 Added iOS/OSX ifdefs. 2012-06-15 21:35:28 -07:00
bkaradzic 80f2deb54a Added wglDeleteContext. 2012-06-12 19:43:27 -07:00
bkaradzic 5383961058 Letter box for frameless window mode. 2012-06-11 19:42:27 -07:00
bkaradzic 956d12e5a8 Fixed GL compressed 3D texture. 2012-06-09 19:42:25 -07:00
bkaradzic fe1252d260 Support for Cube and Volume textures. 2012-06-09 18:25:50 -07:00
bkaradzic 20e65aee2f Just use the last available MSAA type when higher type is not available. 2012-06-05 22:22:24 -07:00
bkaradzic d13b7d0d45 Added treat warnings as errors switch to shaderc. 2012-06-05 19:44:20 -07:00
bkaradzic 732b2432f7 Added line numbers for shaderc preprocessed code. Fixed premake script. 2012-06-05 19:32:56 -07:00
bkaradzic e53ff3c2b0 Cleanup. 2012-06-04 19:24:08 -07:00
bkaradzic 7210c270e5 Added fallback for render target color formats. 2012-06-03 22:31:12 -07:00
bkaradzic 8bac68fe7f Fixed MinGW compile errors. 2012-06-02 18:57:44 -07:00
bkaradzic 50a6e41549 Added BGFX_STATE_MSAA to allow non-AA rendering to MSAA surface. 2012-06-02 15:07:35 -07:00
bkaradzic a134ea9d1a Linux project fixes. 2012-06-02 12:44:37 -07:00
bkaradzic 3375076bea Removed unused GL specs from glext. 2012-06-02 11:19:28 -07:00
bkaradzic eb9f698166 Line breaks. 2012-06-02 11:01:59 -07:00
bkaradzic 483833f044 Updated readme. 2012-06-02 10:59:47 -07:00
bkaradzic 25d511175b Cleanup. 2012-06-02 00:29:13 -07:00
bkaradzic a553b28a7f Import sRGB, multisampling and timer GL extensions. 2012-06-01 23:51:51 -07:00
bkaradzic de78be9ac3 #ifdefed win specific code. 2012-06-01 21:56:20 -07:00
bkaradzic c4dba2b40b Reorganized premake scripts. 2012-06-01 19:55:56 -07:00
bkaradzic 8190f3dcd8 Added MSAA render target settings. 2012-06-01 19:02:28 -07:00
bkaradzic 63a76ae99d Cleanup. 2012-05-31 22:10:32 -07:00
bkaradzic a48b3a9ee3 Added support for GL binary shader caching. Added support for gDEBugger. 2012-05-31 19:29:58 -07:00
bkaradzic b0eea140b3 Fixed use of adapter and device type for all d3d9 calls. 2012-05-30 22:01:16 -07:00
bkaradzic 7e90a27790 Moved settings in config.h file. Added config for PerfHUD device and PIX markers. 2012-05-30 21:53:16 -07:00
bkaradzic 33730efaa0 Removed glFlush. Added D3D adapter debug output. 2012-05-30 19:54:13 -07:00
bkaradzic 1554788aa4 Cleanup. 2012-05-29 23:21:50 -07:00
bkaradzic 1783fe9ce5 Fixed GLES build. 2012-05-29 22:53:49 -07:00
bkaradzic 28904d8c63 Added ARB_get_program_binary extension. 2012-05-29 22:45:04 -07:00
bkaradzic d9a08e3f81 Added OpenGL support for Windows build. Added Linux support (Thanks @MatthewEndsley for X window and GLX code). Fixed uniform size for D3D9. 2012-05-29 18:24:55 -07:00
bkaradzic 8199e07fa6 Added BGFX_CONFIG_DEBUG configurable thru compiler options. 2012-05-21 18:53:51 -07:00
bkaradzic a58537ebd1 Preserve aspect ratio when scaling window. 2012-05-15 22:56:01 -07:00
bkaradzic 39610d656e Lowered min spec shader version to 2.0b. Better shaderc error messages. 2012-05-14 22:31:40 -07:00
bkaradzic 9b132944f5 Fixed constant stomp bug. 2012-05-13 22:40:14 -07:00
bkaradzic 4b8f63607c Added points primitive type. 2012-05-12 22:40:05 -07:00
bkaradzic 82335a6be1 Added more info to fatal messages. 2012-05-10 20:44:02 -07:00
bkaradzic 58a4549dce Updated example. 2012-05-06 16:45:30 -07:00
bkaradzic 7f5e8b2f91 Added min spec checks. 2012-05-02 20:26:17 -07:00
bkaradzic 48c8200ed3 Fixed issue with decompressing DDS. 2012-05-01 20:16:59 -07:00
bkaradzic fb37505a8a DDS support for 8-bit uncompressed formats. 2012-04-30 22:35:16 -07:00
bkaradzic d25592f919 Added makedisttex tool for calculating SDF image (using EDTAA3). Added fatal error when D3D9 fails to create render target. 2012-04-29 14:46:23 -07:00
bkaradzic 0ca52a9894 Added NaCl GLES initialization code. 2012-04-15 20:03:41 -07:00
bkaradzic 911ce4d775 Added fatal error codes and callback. Fixed shutdown. Added helloworld example. 2012-04-14 20:36:17 -07:00
Branimir Karadzic dee3fe5266 Initial commit. 2012-04-03 20:30:07 -07:00