1817 Commits

Author SHA1 Message Date
Anonymous Maarten
b5b9ddb205 SDL_intrin.h: define SDL_<simd>_INTRINSICS in user-visible header 2023-03-21 23:03:02 +03:00
Ozkan Sezer
41c693dc25 build fix for non-x86 targets. 2023-03-21 23:03:02 +03:00
Ozkan Sezer
69de6964e5 use target attributes of gcc / clang for SIMD code. 2023-03-21 23:03:02 +03:00
Anonymous Maarten
773aad14f8 cmake: Fix building without libsamplerate library
On Fedora, the headers for 32-bit and 64-bit are shared.
When building a 32-bit library, CMake found the header (that was installed
for the 64-bit libsamplerate development package). Because no 32-bit libsamplerate
library was installed, linking failed. (SDL_LIBSAMPLERATE_DYNAMIC was set to FALSE
because CMake could not find a library)
2023-03-20 05:34:41 +01:00
Anonymous Maarten
08c85ebae0 SDL_test: introduce SDLTest_CommonDestroyState to only destroy SDLTest_CommonState 2023-03-17 17:54:16 +01:00
Anonymous Maarten
5109e19935 SDL_test: remove unused BuildCommonUsageString 2023-03-17 17:54:16 +01:00
Sylvain
99668c286b Simplify SDL_BLENDMODE_MUL 2023-03-16 20:25:59 +01:00
Sam Lantinga
422517c036 Allow passing 0 to SDL_SetWindowMinimumSize() and SDL_SetWindowMaximumSize() to indicate no limit 2023-03-15 16:13:56 -07:00
Anonymous Maarten
d27db3defa cmake+video: always use altivec.h header for detection + introduce SDL_ENABLE_ALTIVEC 2023-03-15 14:54:20 +01:00
Anonymous Maarten
fc4085b54e cmake: Allow build system to disable arm neon intrinsics 2023-03-15 14:54:20 +01:00
Anonymous Maarten
46de6241d7 cmake: Allow build system to disable loongarch intrinsics 2023-03-15 14:54:20 +01:00
Anonymous Maarten
99b8313eb1 add SDL_DISABLE_MMX to SDL_build_config.h.cmake 2023-03-15 14:54:20 +01:00
Anonymous Maarten
4681240241 cmake: Detect AVX + allow build system to disable Intel intrinsics 2023-03-15 14:54:20 +01:00
Sylvain
2cafa52598 - Added SDL_WINDOW_TRANSPARENT to request a window with transparent framebuffer
- Remove SDL_VIDEO_EGL_ALLOW_TRANSPARENCY hint, EGL now checks 'window->flags & SDL_WINDOW_TRANSPARENT'
2023-03-13 21:23:04 +01:00
SDL Wiki Bot
1010254a28 Sync SDL3 wiki -> header 2023-03-13 18:22:16 +00:00
Sam Lantinga
4dd26698fc Added SDL_GetWindowParent() to get the parent of popup windows 2023-03-13 11:21:02 -07:00
SDL Wiki Bot
689ea5361e Sync SDL3 wiki -> header 2023-03-13 17:57:18 +00:00
Frank Praznik
1f35fd6939 video: Update the popup window creation documentation and disallowed flags
Update the popup window creation documentation with additional info, remove the SDL_WINDOW_MOUSE_GRABBED flag check since it isn't a valid window creation flag and will be removed automatically elsewhere, and check for and remove the explicit skip taskbar and borderless flags since they are implicit for popup windows.
2023-03-13 13:56:01 -04:00
SDL Wiki Bot
1550fb69e4 Sync SDL3 wiki -> header 2023-03-10 23:52:18 +00:00
Frank Praznik
e987c4a463 video: Add the concept of child popup windows
Add the CreatePopupWindow function to allow the creation of child tooltip and menu popup windows. Popup windows must be created as either a tooltip or popup menu and cannot be minimized, maximized, made fullscreen, or grab the mouse.

Child popup windows are tracked and will be recursively hidden, shown, or destroyed in tandem with the parent window.
2023-03-10 15:51:13 -08:00
Ozkan Sezer
bb59f46cbe Removed guard around the enabled assertions support code
Otherwise, SDL_assert_always() wouldn't work.

Fixes https://github.com/libsdl-org/SDL/issues/7433
2023-03-09 20:51:50 +03:00
David Demelier
d0c4849d0b Rename SDL_atomic_t to SDL_AtomicInt 2023-03-09 09:00:09 -08:00
Sam Lantinga
8994878767 Added SDL_GetSystemTheme() to return whether the system is using a dark or light color theme, and SDL_EVENT_SYSTEM_THEME_CHANGED is sent when this changes
Fixes https://github.com/libsdl-org/SDL/issues/5334
Fixes https://github.com/libsdl-org/SDL/issues/6958
Closes https://github.com/libsdl-org/SDL/pull/6440
2023-03-09 03:25:20 -08:00
Sam Lantinga
fb0c3197e0 Fixed the documentation for SDL_SetRelativeMouseMode() 2023-03-08 22:32:54 -08:00
Sam Lantinga
698dbd8464 SDL_CreateWindow() has been simplified and no longer takes a window position. 2023-03-06 09:50:12 -08:00
Sylvain
a946a34452 Add Drag and drop position, for x11, wayland and MACOSX 2023-03-06 08:44:05 -08:00
Sam Lantinga
6b87d1938f Added SDL_EVENT_DISPLAY_SCALE_CHANGED 2023-03-03 11:16:31 -08:00
Sam Lantinga
bd2e2ee7aa SDL_RenderTexture() and SDL_RenderTextureRotated() take floating point source coordinates
See the discussion at https://discourse.libsdl.org/t/sdl-rendercopyf-uses-ints/36732/8
2023-03-02 09:42:32 -08:00
Sam Lantinga
d5775f6708 The gamepad event structures caxis, cbutton, cdevice, ctouchpad, and csensor have been renamed gaxis, gbutton, gdevice, gtouchpad, and gsensor.
Fixes https://github.com/libsdl-org/SDL/issues/7375
2023-03-01 09:48:28 -08:00
Ryan C. Gordon
f48d0cc164
audio: Remove AUDIO_U16* support.
It wasn't heavily used, and you can't use memset to silence a U16 buffer.

Fixes #7380.
2023-03-01 10:26:01 -05:00
Sam Lantinga
941a603665 Document that SDL_IsScreenSaverEnabled() was renamed SDL_ScreenSaverEnabled() 2023-02-28 15:56:49 -08:00
SDL Wiki Bot
260dcb856e Sync SDL3 wiki -> header 2023-02-28 17:27:14 +00:00
Eddy Jansson
5f5abb6805 Always allocate zt in output of SDL_iconv_string()
Before this, the function could not be used on buffers,
as it would not account for the zero-termination unless
it was included in the input.
2023-02-28 09:26:01 -08:00
Ryan C. Gordon
9f8425a7a9
include: Fixed wiki formatting that got mangled into the headers. 2023-02-26 21:47:17 -05:00
Ryan C. Gordon
0598ecc150
Sync wiki -> headers. 2023-02-24 11:49:41 -05:00
Ozkan Sezer
2eb4ab5bb0 SDL_revision.h: added missing newline at end of file. 2023-02-23 23:55:56 +03:00
Sam Lantinga
a758f87f6f Fixed compile error on Android when assert is defined as SDL_assert 2023-02-22 15:32:49 -08:00
Anonymous Maarten
213fbd01c5 SDL_endian.h: improve doxygen documentation 2023-02-19 10:01:33 -08:00
Anonymous Maarten
549cedfa88 include: add \brief to includes 2023-02-19 10:01:33 -08:00
Anonymous Maarten
18f38bef03 Remove include/SDL3/SDL_name.h 2023-02-18 12:33:54 -08:00
Sam Lantinga
284ae91734 Include SDL_events.h for SDL_ConvertEventToRenderCoordinates() 2023-02-13 17:50:29 -08:00
Sylvain
81c94a165c Add \since docs where missing and resets some to 3.0.0
- remove a \returns
2023-02-12 20:43:11 +01:00
Sylvain
3d93b07d5b Documentation \param fixes 2023-02-12 08:21:36 -08:00
Sylvain
49e47b523a Update \returns to the generic form 2023-02-12 08:21:02 -08:00
Sylvain
612584277c Fix build documentation 2023-02-12 09:54:36 +01:00
Sylvain
e9af964cf4 More \param added for SDL function in stdinc.h 2023-02-12 09:50:38 +01:00
Sylvain
43c08170af Add missing '\param' documentation 2023-02-12 09:42:13 +01:00
Sylvain
ce366facaa Add missing \returns, change "return" to "returns" to have same naming 2023-02-12 09:22:25 +01:00
Sam Lantinga
144390f8fc Fixed renaming suggestion for SDL_WINDOWEVENT_CLOSE 2023-02-10 06:48:54 -08:00
Sam Lantinga
13d9e41c3f SDL_WINDOWEVENT_SIZE_CHANGED was renamed SDL_EVENT_WINDOW_PIXEL_SIZE_CHANGED 2023-02-10 06:38:14 -08:00