Fixed the documentation for SDL_SetRelativeMouseMode()

This commit is contained in:
Sam Lantinga 2023-03-08 22:32:54 -08:00
parent cabedee4a1
commit fb0c3197e0
1 changed files with 3 additions and 7 deletions

View File

@ -200,13 +200,9 @@ extern DECLSPEC int SDLCALL SDL_WarpMouseGlobal(float x, float y);
/**
* Set relative mouse mode.
*
* While the mouse is in relative mode, the cursor is hidden, and the driver
* will try to report continuous motion in the current window. Only relative
* motion events will be delivered, the mouse position will not change.
*
* Note that this function will not be able to provide continuous relative
* motion when used over Microsoft Remote Desktop, instead motion is limited
* to the bounds of the screen.
* While the mouse is in relative mode, the cursor is hidden, the mouse
* position is constrained to the window, and SDL will report continuous
* relative mouse motion even if the mouse is at the edge of the window.
*
* This function will flush any pending mouse motion.
*