1. Separate interrupt function to 3 different functions (real_mode, long_mode, pmode)
2. Added PANIC messages for not implemented FAR CALL, FAR JUMP and FAR RET in long mode
the patch release notes by Zwane:
o Define symbols for constants like
o APIC arbitration
o Processor priority
o Various interrupt delivery fixes
o Focus processor checking
o ExtINT delivery
I need to release this now so that i don't fall too far behind CVS, when
it was part of the bochs-smp patch it could boot 2.4.18 4way. Apologies
for the whitespace changes.
Also remove patch.apic-ppr-zwane patch because it already included in
patch.apic-zwane.
I hope it will help to boot x86-64 or cmp systems required missed APIC
features !
2. Fixed bug
[ 989478 ] I-Cache and undefined Instruktions
The L4 microkernel uses an undefined instruction to
trap for a special requests into the kernel (LOCK NOP).
The handler fixes this up and gives the user a special
code page with syscall stubs. If you're not using the
I-Cache optimization everthing works find on bochs. But
if you enable the I-Cache (--enable-icache), then the
undefined opcode exception is thrown only once for ever
virtual address it occurs. See the demodisk of the
L4KA::pistachio
(http://www.l4ka.org/projects/pistachio/download.php).
In this case the pingpong benchmark of this demo is of
interest. Everything runs fine until the program tries
to spawn a new task for its measurements. This new task
shares the code of the creating program. But the new
task stops executing at the undefined instruction
explained above and no exception is thrown.
bochs.h already not include iodev.h which reduces compilation dependences for almost all cpu and fpu files, now cpu files will not be recompiled if iodev includes was changed
configure script option --enable-magic-breakpoints (enabled by default).
Documented the instruction required to trigger the magic breakpoint
(xchgw %bx,%bx).
* changed all %ll format descriptions to FMT_LL macro so that
Microsoft Visual C works correctly (it uses %I64)
* missing type conversions added
* cdrom.cc: variable types for win32 fixed
* removed some unused variables in eth_win32.cc and harddrv.cc
* added missing includes in make_cmos_image.c and niclist.c
check.
Commented out a number of instances of invalidate_prefetch_q(),
for branches which do not change CS since the EIP window mechanism
takes care of validating that EIP lands in the current page or not
in the main cpu loop anyways.
Fixed a couple cases (v8086 mode and real mode) of loading CS where
the EIP page window was not invalidated in segment_ctrl_pro.cc.
That may fix some aliasing problems reported before (OS2).
1) fixed the type of "hostPageAddr" and associated typecasts.
2) fixed the type of "pages" and associated typecasts (overloaded variable)
3) patch to cpu.cc to calculate "eipPageBias" correctly in 64 bit mode
* renamed CPU_ID to BX_CPU_ID.
with this new name there is no possibility for name contentions and BX_CPU_ID
definition could be moved out to NEED_CPU_REG_SHORTCUTS block
* returned back `unsigned BX_CPU::which_cpu(void)` function
* added BX_CPU_ID parameter for
BX_INSTR_PHY_READ(a20addr, len);
BX_INSTR_PHY_WRITE(a20addr, len);
now it will be
BX_INSTR_PHY_READ(cpu_id, a20addr, len);
BX_INSTR_PHY_WRITE(cpu_id, a20addr, len);
In bx_cpu_c::reset method I set bx_cpu->async_event to 2
so execution in the cpu_loop gets stopped early.
Previously, async_event was set to 0, and with repeatable
instructions, after reset, eip was incremented by the instruction
length, so execution would resume at 0xffffX (X being >0, the current
instruction length).
In halt state I check now for reset with async_event is 2, so
reset works also when the cpu is halted. (update to Peter change)
I hope I fixed this the right way, please report any strange behaviour.
- Now compiles for plain ia-32
- Fixed some printf formatting for ia32 only.
- Update to latest Win32 DLL
- Added an ICEBP (Undoc 0xF8, INT 01) facility.
- updated to use latest VGA refresh routine
"bx_bool" which is always defined as Bit32u on all platforms. In Carbon
specific code, Boolean is still used because the Carbon header files
define it to unsigned char.
- this fixes bug [ 623152 ] MacOSX: Triple Exception Booting win95.
The bug was that some code in Bochs depends on Boolean to be a
32 bit value. (This should be fixed, but I don't know all the places
where it needs to be fixed yet.) Because Carbon defined Boolean as
an unsigned char, Bochs just followed along and used the unsigned char
definition to avoid compile problems. This exposed the dependency
on 32 bit Boolean on MacOS X only and led to major simulation problems,
that could only be reproduced and debugged on that platform.
- On the mailing list we debated whether to make all Booleans into "bool" or
our own type. I chose bx_bool for several reasons.
1. Unlike C++'s bool, we can guarantee that bx_bool is the same size on all
platforms, which makes it much less likely to have more platform-specific
simulation differences in the future. (I spent hours on a borrowed
MacOSX machine chasing bug 618388 before discovering that different sized
Booleans were the problem, and I don't want to repeat that.)
2. We still have at least one dependency on 32 bit Booleans which must be
fixed some time, but I don't want to risk introducing new bugs into the
simulation just before the 2.0 release.
Modified Files:
bochs.h config.h.in gdbstub.cc logio.cc main.cc pc_system.cc
pc_system.h plugin.cc plugin.h bios/rombios.c cpu/apic.cc
cpu/arith16.cc cpu/arith32.cc cpu/arith64.cc cpu/arith8.cc
cpu/cpu.cc cpu/cpu.h cpu/ctrl_xfer16.cc cpu/ctrl_xfer32.cc
cpu/ctrl_xfer64.cc cpu/data_xfer16.cc cpu/data_xfer32.cc
cpu/data_xfer64.cc cpu/debugstuff.cc cpu/exception.cc
cpu/fetchdecode.cc cpu/flag_ctrl_pro.cc cpu/init.cc
cpu/io_pro.cc cpu/lazy_flags.cc cpu/lazy_flags.h cpu/mult16.cc
cpu/mult32.cc cpu/mult64.cc cpu/mult8.cc cpu/paging.cc
cpu/proc_ctrl.cc cpu/segment_ctrl_pro.cc cpu/stack_pro.cc
cpu/tasking.cc debug/dbg_main.cc debug/debug.h debug/sim2.cc
disasm/dis_decode.cc disasm/disasm.h doc/docbook/Makefile
docs-html/cosimulation.html fpu/wmFPUemu_glue.cc
gui/amigaos.cc gui/beos.cc gui/carbon.cc gui/gui.cc gui/gui.h
gui/keymap.cc gui/keymap.h gui/macintosh.cc gui/nogui.cc
gui/rfb.cc gui/sdl.cc gui/siminterface.cc gui/siminterface.h
gui/term.cc gui/win32.cc gui/wx.cc gui/wxmain.cc gui/wxmain.h
gui/x.cc instrument/example0/instrument.cc
instrument/example0/instrument.h
instrument/example1/instrument.cc
instrument/example1/instrument.h
instrument/stubs/instrument.cc instrument/stubs/instrument.h
iodev/cdrom.cc iodev/cdrom.h iodev/cdrom_osx.cc iodev/cmos.cc
iodev/devices.cc iodev/dma.cc iodev/dma.h iodev/eth_arpback.cc
iodev/eth_packetmaker.cc iodev/eth_packetmaker.h
iodev/floppy.cc iodev/floppy.h iodev/guest2host.h
iodev/harddrv.cc iodev/harddrv.h iodev/ioapic.cc
iodev/ioapic.h iodev/iodebug.cc iodev/iodev.h
iodev/keyboard.cc iodev/keyboard.h iodev/ne2k.h
iodev/parallel.h iodev/pci.cc iodev/pci.h iodev/pic.h
iodev/pit.cc iodev/pit.h iodev/pit_wrap.cc iodev/pit_wrap.h
iodev/sb16.cc iodev/sb16.h iodev/serial.cc iodev/serial.h
iodev/vga.cc iodev/vga.h memory/memory.h memory/misc_mem.cc
into inline functions with asm() statements in cpu.h. This cleans
up the *.cc code (which now doesn't have any asm()s in it), and
centralizes the asm() code so constraints can be modified in one
place. This also makes it easier to cover more instructions
with asm()s for more efficient eflags handling.
hack with longjmp() back to cpu.cc main decode loop, and added a
check in there to return control when bx_guard.special_unwind_stack
is set (compiling with debugger enabled only).
If in the debugger you try to execute further instructions
(which you shouldn't), other fields need to be reset I would
think, such as EXT and errorno, and have to make sure ESP/EIP
are corrected properly. Basically, this hack is only good
for examining the current situation of a nasty fault.
exit out of cpu_loop() and back to the caller can be honored.
Previously, code in this function was a part of cpu_loop so
a "return;" would already do that. Now, a value is passed
back to cpu_loop() to denote such a request, and then a return
is executed from cpu_loop().
I haven't tested this yet, but previously I must have broke
certain debugging requests by moving the code to a separate
function and not fixing the "return;" statements.
Symptom: Linux kernel 2.4.19 would hang in random places. CPU still
running, but in dle loop.
Cause: if APIC interrupt occurred while a PIC interrupt was pending, the
PIC interrupt would be lost. This is because either an APIC or PIC
interrupt would trash any pending interrupt event because INTR is only a state,
not an event queue.
Temporary fix: reworked apic.cc to have it's own copy of INTR state. cpu.cc now
checks for both cpu.INTR and local_apic.INTR.
Need to do further research to see if local_apic and pic can be integrated in such
a way as properly manage the combined effects of both devices accessing INTR state.
32-bits rather than 64. This is possible, because there is
always an active null (heartbeat) timer, with periodicity
of less than or equal to the maximum 32-bit int value.
This generates a little less code in the hot part of cpu_loop,
and saved about 3% execution time on a Win95 boot.
Moved the asynchronous handling code from cpu_loop() to its
own function since it's a long path. This neatened up the
code a little (less gotos and all), and made it more clear
to use a "while (1)" around the iterative code in cpu_loop().
now simply return a cached value which is set upon mode changes.
The biggest problem was protected_mode() which did something like:
return CR0.PM && ! EFLAGS.VM
This adds up when it was being executed many times in branch functions
etc. Now, cached values are set and sampled instead.