Commit Graph

2935 Commits

Author SHA1 Message Date
Volker Ruppert
90219fc8ca Some work on the Banshee 2D colorkey feature.
- Added colorkey support for screen-to-screen pattern blt, rectangle fill and
  pattern fill commands.
- Consider colorkeying enabled when branching to normal or pattern blt functions.
- Changed 2D TODO messages to BX_ERROR and some other minor changes.
2020-10-02 17:30:20 +00:00
Volker Ruppert
ec2dcd4719 Some small changes in the Voodoo code.
- Fixed switch to 3D mode (mixed mode doesn't exist).
- Added / improved error messages for unimplemented features.
2020-09-29 21:29:09 +00:00
Volker Ruppert
69db3a60a8 Some small changes in the Voodoo2 BitBlt code.
- Fixed SGRAM fill command.
- Improved BX_ERROR messages for unimplemented commands.
- Changed message for bltData register writes to BX_DEBUG for now.
- TODO: Implement Voodoo2 BitBlt commands.
2020-09-27 15:36:55 +00:00
Volker Ruppert
e8e9cd03a3 Some work on the CMDFIFO "byte disable" (Voodoo2) / "byte enable" (Banshee)
feature of packet type #5. Added some W2 cases for texture writes, modified
code for linear LFB writes and added BX_ERROR messages for the WN cases. Some
more test cases are needed for a complete implementation.
2020-09-27 08:15:48 +00:00
Volker Ruppert
8977c34db1 Implemented colorkey support for screen-to-screen blts with color source. 2020-09-26 15:59:41 +00:00
Volker Ruppert
870d4034a7 Some work on the Voodoo code.
- Real fix for the Voodoo2 DirectX issue after CLUT pens implementation.
- Banshee hardware cursor now uses the CLUT pens for the background.
- Banshee hardware cursor now uses the same 3D start address as update().
2020-09-25 17:37:46 +00:00
Volker Ruppert
06acf5e761 Some work on the Voodoo 3D code.
- Set clut_dirty flag when writing to fbiInit registers. This fixes a Voodoo2
  issue when using the DirectX driver.
- Report another unimplemented case in the texture code.
2020-09-25 12:06:14 +00:00
Volker Ruppert
f845457362 Implemented usage of the color lookup table (CLUT) for gamma correction during
video refresh in 16 bpp modes. The Banshee also uses this feature in 16 bpp
desktop mode in addition to 3D modes. The code for the pen calculation comes
from the original Voodoo patch for DOSBox. Since it was unused there, I had
disabled it when porting to Bochs.
2020-09-23 14:24:17 +00:00
Volker Ruppert
3aba63304a Added BX_INFO for unimplemented trilinear textures and small code cleanup. 2020-09-18 19:29:47 +00:00
Volker Ruppert
439152d2e4 Implementing 64 bit read access to VRAM fixes background pattern issues in XP. 2020-09-18 15:24:12 +00:00
Volker Ruppert
fa36ec0e87 Fixed i/o access map and changed some messages to BX_DEBUG. 2020-09-18 09:35:52 +00:00
Volker Ruppert
052db63202 Some work on the Voodoo Banshee emulation.
- Fixed serious issues in 16 bpp mode of XP guest (clipped y value).
- Added BX_ERROR messages for unsupported features.
- Added / updated comments.
- TODO #1: Background pattern issues in XP guest still remain in all modes.
- TODO #2: Some small issues in Win9x guests caused by monochrome host blts.
2020-09-17 20:26:52 +00:00
Volker Ruppert
9d2d3cd759 Some changes in the Voodoo code for better performance in 3D mode.
- Now using semaphores instead of events in the Voodoo 3D code.
- Handle swapbuffer command flag "swap in sync with vertical retrace".
2020-09-15 18:55:03 +00:00
Volker Ruppert
6f323dd9fd Some changes for the Banshee emulation.
- Polygon fill: Check if pixels are within clip window.
- Polygon fill: Added error message for unimplemented pattern ROPs.
- Some cleanups in the code for pattern ROPs with transparency.
2020-09-14 18:06:56 +00:00
Volker Ruppert
8b41cc3ff7 Fixed graphics snapshot in Banshee 3D mode. 2020-09-13 09:12:43 +00:00
Volker Ruppert
2429bb7891 Banshee: Fixed video memory offset calculation for tiled LFB space writes. 2020-09-12 12:24:46 +00:00
Volker Ruppert
dcebc1185c Setting up memory for TMU #1 fixes segfault Voodoo3 DirectX test. 2020-09-11 20:23:50 +00:00
Volker Ruppert
d7d3d27f57 Some work on the Voodoo Banshee emulation.
- Implemented 2D command "Polygon Fill".
- Changed some log messages to BX_DEBUG.
2020-09-11 07:08:47 +00:00
Volker Ruppert
42738bf8c9 Some work on the "polygon fill" code (drawing upper left vertex for now). 2020-09-09 08:12:07 +00:00
Volker Ruppert
3183103896 Some small Voodoo changes.
- Voodoo 1/2: fixed behaviour when resetting with Voodoo output on.
- Banshee / Voodoo3: locking render_mutex not necessary when writing i/o regs.
2020-09-06 16:52:18 +00:00
Volker Ruppert
bdb7954732 Some small changes for the vnet server support.
- bxhub: initialize DHCP "net" IP address.
- DHCP: increase lease time to 24 hours.
- DHCP: simplified broadcast IP address handling.
2020-09-05 08:39:25 +00:00
Volker Ruppert
b76e10a600 Added basic support for the debugger command 'info device "voodoo"'
(Banshee/Voodoo3 only).
2020-09-03 18:17:36 +00:00
Volker Ruppert
a16a4a0886 Some improvements for the vnet config file support.
- Added options "net" for the IP address space and "ftp" for the FTP server.
- Added some sanity checks for the IP address configuration.
- Added sample config file.
2020-09-03 14:23:06 +00:00
Volker Ruppert
8bbcc7c65e Save / restore: renamed register methods of device cores (fixes warnings in
FreeBSD gcc 9.3).
2020-09-03 06:45:39 +00:00
Volker Ruppert
748b6a1279 Fixed gcc 9.3 warnings in case C++17 support is enabled. 2020-09-02 08:35:44 +00:00
Volker Ruppert
600228148d Fixed some gcc 9.3 warnings. 2020-09-01 20:13:56 +00:00
Volker Ruppert
77f377a36f Fixed compilation in the MSVC plugins case. 2020-08-30 08:34:57 +00:00
Volker Ruppert
fbc8921b0a Some changes on the "vnet" networking module.
- Added new config file options "host", "dns" and "dhcpstart" (similar to slirp).
- modified bx_vnet_pktmover_c class to be compatible with other modules.
- On TFTP RRQ check file presence directly (fixes iPXE boot).
2020-08-29 17:45:42 +00:00
Volker Ruppert
a96065314c Started implementing config file support for the 'vnet' module similar to the
'slirp' one. File name can be specified with the "script" parameter. Currently
supported parameters: bootfile, hostname and pktlog.
2020-08-25 19:04:05 +00:00
Volker Ruppert
b558f19338 Prepared vnet server for setting up client hostname from config. 2020-08-24 11:22:37 +00:00
Volker Ruppert
0e72952798 Fixed hostname reporting in DHCP reply. 2020-08-23 10:54:16 +00:00
Volker Ruppert
ec9bae94c7 Some small changes for Banshee/Voodoo3 BitBlt.
- Added stub for host-to-screen stretch blt.
- Improved stub for "polygon fill" command.
2020-08-20 09:20:23 +00:00
Volker Ruppert
5e6d0b7545 Some small changes for Banshee/Voodoo3.
- Added support for host-to-screen pattern blts with color source.
- Added stub for "polygon fill".
2020-08-16 20:43:49 +00:00
Volker Ruppert
8d607c4886 Some small changes for Banshee/Voodoo3.
- Fixed start address for the gui screen update in 3D overlay mode.
- Small optimization for drawing transparent monochrome bitmaps.
- In the restore case start the fifo thread in after_restore_state().
- Report unimplemented colorkey feature (test case missing).
- TODO: issues in some Windows guests still not fixed.
2020-08-16 13:37:50 +00:00
Volker Ruppert
843e7ea557 Some fixes for Banshee / Voodoo3.
- Save/restore additions for 2D desktop mode.
- Fixed pitch in 3D overlay mode for hardware cursor.
- TODO list:
  - Minor issues in explorer navigation bar of Win98SE.
  - Ugly background pattern under software cursor and XP start menu.
  - Segfault after switching to 3D mode at XP Direct3D test (Voodoo3 only).
  - Serious display issues in 16 bpp modes of XP guest (Voodoo3 only).
2020-08-14 16:22:59 +00:00
Volker Ruppert
28de72b0ea Added support for setting up the network bootfile in the bxhub utility.
TODO: Implement configurable bootfile in the vnet module.
2020-08-09 17:24:08 +00:00
Volker Ruppert
52d52029dd Fixes in slirp and vnet networking module to make iPXE booting.
- Moved server ID and lease time options to the top of the DHCP reply.
- Increase TFTP buffer size as expected by iPXE.
- TODO: The vnet module still has boot file name hardcoded.
2020-08-08 19:23:35 +00:00
Volker Ruppert
5de465b5b1 Fixed some gcc 9.3 warnings. 2020-08-06 20:21:14 +00:00
Volker Ruppert
bf1d96e7e0 Using the correct variable type fixes Cirrus pattern copy issues introduced with
the segfault fix.
2020-08-03 18:25:10 +00:00
Volker Ruppert
b00873c909 Fixed parameter cleanup after adding "multiple NICs" support. 2020-07-23 21:35:27 +00:00
Volker Ruppert
650d8d919a Enable the new speaker volume control for the lowlevel sound support only. 2020-07-08 21:31:49 +00:00
Volker Ruppert
0d7f37f233 VBE: retrieve gui capabilities only on demand (fixes VBE mode list in RFB gui). 2020-06-28 17:44:55 +00:00
Volker Ruppert
cb57b632b0 Added PC speaker volume control for the lowlevel sound support. 2020-06-21 09:08:05 +00:00
Volker Ruppert
4b27cc1103 Removed member 'extension' from direntry_t structure and increased 'name' size
to 11. Accessing 'extension' data using 'name' index is illegal and at least
gcc version 7.5.0 has produced incorrect code for creating short file name.
2020-06-18 11:18:35 +00:00
Volker Ruppert
af09838514 Fixed another uninitialized variable. 2020-06-17 14:48:27 +00:00
Volker Ruppert
f6825e31de Modified svga_patterncopy() to avoid writing to video memory out of bounds.
This fixes segfault when moving window in guest Win 3.1x with CL-GD 5446 and
suitable drivers for it.
2020-06-16 18:46:37 +00:00
Volker Ruppert
5adcaf2291 Added missing variable initialisation. 2020-06-14 19:30:53 +00:00
Volker Ruppert
401ffecc54 Fixed comparsion (slirp.cc) and MSVC warning (netutil.cc). 2020-06-14 10:16:04 +00:00
Volker Ruppert
4bcc3ba13c Added stubs for IPv6 packets in the slirp and vnet server code and some cleanups. 2020-06-14 08:44:10 +00:00
Volker Ruppert
79156f6b2f Added support for setting up the vnet FTP service with a different IPv4 address.
The 'vnet' networking module now uses 192.168.10.3 and bxhub is setting up the
slirp compatible IP 10.0.2.4 for additional services. Added host name "vnet-ftp"
in the DNS code to translate it to the new IP address.
2020-06-12 06:31:09 +00:00
Volker Ruppert
a4bf5843f0 Some work on the vnet server code.
- FTP: handle the hidden flag on Windows the same way as on other platforms.
- TCP/IP: fixed some gcc 9 warnings (checked with Cygwin gcc 9.3).
- DHCP: changed the way to set up the default client IPv4 address.
2020-06-11 14:26:34 +00:00
Volker Ruppert
3db989b9a8 Fixed gcc 10.1.0 warning "clearing an object of non-trivial type". Now moving
the buffer objects and data members to different structures and use memset()
for data only.
2020-06-11 07:36:31 +00:00
Volker Ruppert
40726e4c7c Fixed gcc 10.1.0 warning (buffer possibly to small). 2020-06-10 07:19:06 +00:00
Volker Ruppert
c036bcb7ab Compilation fix for MSYS2 gcc 10.1.0 (narrowing conversion). 2020-06-09 07:30:01 +00:00
Volker Ruppert
f809d2b08b Improved vnet server DNS support.
- Reverse DNS support implemented.
- Return error status for unsupported format.
2020-06-08 19:55:32 +00:00
Volker Ruppert
b4ce6bca2e Fix for the non-Windows SMB support in Slirp. Updated format of temporary
smb.conf to make it work with latest smbd version.
2020-06-07 19:17:07 +00:00
Volker Ruppert
4313db542d Some more work on the vnet FTP support.
- Added support for the extended passive mode.
- Handle LIST option to show hidden files (non-WIN32 only).
2020-06-06 19:02:46 +00:00
Volker Ruppert
168e303f82 Some work on the vnet FTP support.
- Added STOU command (store file under a name unique to current directory).
- Improved user login message.
2020-06-05 16:10:12 +00:00
Volker Ruppert
08386c771e Some work on the vnet FTP support and documentation.
- Reset FTP session state in case of login failure.
- Improved FTP server status output.
- Added special error messages for 2 unimplemented commands.
- Updated vnet / socket / slirp networking module infos in source and docs.
2020-06-04 16:08:03 +00:00
Volker Ruppert
50ddc67671 Some work on the vnet FTP support: improved file and directory checks. 2020-06-03 13:14:39 +00:00
Volker Ruppert
81026fa96a Some work on the vnet server FTP code.
- Major rewrite of the FTP command handling.
- The LIST command now supports an argument (absolute or relative path).
- Added NLST command (similar to LIST, but file / directory names only).
- The MKD and RMD commands now support absolute paths.
2020-05-31 20:46:33 +00:00
Volker Ruppert
f378ca5418 Added some core functions to the vnet FTP service and some fixes.
- FTP: added support for renaming file, create and remove directory.
- FTP: added FTP server status report and fixed SYST reply.
- bxhub fix: send all pending packets one after the other.
- TCP fix: when connecting, return default MSS option value 1460.
- TCP fix: handle the case when FIN is set in final data packet.
2020-05-30 14:44:53 +00:00
Volker Ruppert
2b79641f3a Added support for deleting files in the vnet FTP support and some cleanups. 2020-05-29 09:02:14 +00:00
Volker Ruppert
436766a7db Rewrite of the vnet FTP service "send data" code. Instead of creating a buffer
for the whole file, now the buffer has maximum TCP window size and the file is
read on demand. The directory list is now written to a temporary file that can
be sent with the new code.
2020-05-28 07:31:32 +00:00
Volker Ruppert
30264616f4 Added initial support for uploading files to the vnet FTP server. This is
permitted for user "bochs" only, since "anonymous" has read-only access.
TODO: delete / rename file, create / remove directory.
2020-05-26 18:53:58 +00:00
Volker Ruppert
d339332e8c Fixes for data transfer abort and cleanup on FTP session quit.
- Skip special TELNET sequence required for transfer abort to make it work.
- On FTP quit, unregister data port and free data buffer if necessary.
- Some other small FTP code cleanups.
2020-05-24 17:28:56 +00:00
Volker Ruppert
5c436d061b Partial rewrite of the TCP/IP and FTP host-to-guest data transfer code. 2020-05-24 08:40:35 +00:00
Volker Ruppert
8e7040dddb Some fixes for the vnet server TCP/IP and FTP support.
- TCP and FTP: some connect/disconnect cleanups and fixes.
- FTP: correctly report active transfer mode (no effect on the emulation yet).
2020-05-23 15:49:33 +00:00
Volker Ruppert
d69c7d14dc Two fixes for the bxhub utility.
- Makefile: added missing dependency.
- netutil.cc: removed duplicate include.
2020-05-23 09:04:35 +00:00
Volker Ruppert
ba5a279d61 Some more work on the TCP/IP and FTP support.
- TCP: If a connection is active, forward reset to the service handler.
- FTP: Added support to retrieve the file size.
- FTP: Handle the "file not found" case in RETR and SIZE code.
- FTP: Fixed the logout process.
2020-05-22 19:40:59 +00:00
Volker Ruppert
d5a4d1df48 Some more work on the TCP/IP and FTP support.
- Added support for browsing directories and download from subdirectories.
- Fixes for empty directories and files.
2020-05-22 07:35:35 +00:00
Volker Ruppert
b2b3de60d4 Some more work on the TCP/IP and FTP support.
- TCP: added new method tcpipv4_send_buffer() that can send multiple packets
  up to window size without waiting for ACK.
- TCP: when receiving ACK, the data transfer continues if necessary.
- FTP: list contents of root directory (tested on Linux and Win 10 host).
- FTP: added support for file download from root directory (RETR).
- TODO #1: browse directory tree (CWD, CDUP).
- TODO #2: upload file (STOR).
- TODO #3: file and directory commands (SIZE, DELE, MKD, RMD).
2020-05-21 16:21:49 +00:00
Volker Ruppert
eabcb9e478 Some work on the vnet server code.
- Compilation fixes for MSVC
- TCP: parse option header (not handled yet)
- TCP: RST flag forces disconnect
- FTP: ABOR command stops data transfer
2020-05-21 11:07:38 +00:00
Volker Ruppert
9ff6fddd82 Some work on the TCP/IP and FTP support.
- Added packet counter and use it for the IP id field.
- Added support for closing TCP connection from the server side.
- Added FTP passive mode and LIST demo for testing it.
- Some other small changes.
2020-05-20 19:38:33 +00:00
Volker Ruppert
548f9456e8 Packet logging in text format now controlled by option "pktlog" in slirp config. 2020-05-19 17:55:15 +00:00
Volker Ruppert
89759dc371 Implemented dynamic packet handling in the vnet server (TCP can send multiple
packets up to window size without waiting for ACK).
Some other minor cleanups and improvements in the TCP and FTP code.
2020-05-19 12:10:52 +00:00
Volker Ruppert
614ecd7455 Some fixes for the vnet module found with TCP / FTP testing code.
Fixed maximum size of an ethernet packet (1460 bytes TCP user data + headers).
Don't activate timer for a new packet if another is still pending.
2020-05-18 19:25:27 +00:00
Volker Ruppert
9c3a99856e Added basic TCP handling and FTP server stub for testing.
- Partly re-implemented host_to_guest methods from legacy eth_vnet.cc.
- Added two dynamic packet buffers for vnet server replies.
- TFTP and FTP servers are only available if root directory is configured.
- Added TCP port handler methods similar to the UDP ones.
- Added basic TCP connection management and 3-way handshake.
- Added FTP server stub for testing TCP (only login/logout for now).
2020-05-12 20:51:26 +00:00
Volker Ruppert
1b0845b48a Slirp: Added support for logging packets in text format (disabled by default). 2020-05-07 15:49:54 +00:00
Volker Ruppert
f9da9f9249 Fixed possible buffer overflow (patch by Randy Sommerfeld). 2020-05-06 11:17:34 +00:00
Volker Ruppert
780517aeca Added TCP stub to vnet server - returning "Connection refused" for now. 2020-05-03 11:38:16 +00:00
Volker Ruppert
9b844fc341 Some changes in the 'vnet' networking module.
- Enable packet logging in text format if file name is specified with the
  "script" parameter.
- Don't start RX timer if vnet server returns 0.
- Added TCP header structure for future extensions.
2020-05-02 21:21:53 +00:00
Volker Ruppert
d30dcfdd3c Added log file support to the 'bxhub' utility. Log output can be sent to file
specified with command line option, otherwise stderr is used.
2020-04-13 19:35:56 +00:00
Volker Ruppert
455c28b3da Fixed compilation error on MSVC (bxhub.exe). 2020-04-12 15:47:11 +00:00
Volker Ruppert
451b60b8a2 Rewrite of the 'vnet' server code used by the vnet networking mode and the bxhub
utility to get rid of code duplication. New class vnet_server_c now contains all
of the network emulation including the DNS code from bxhub.cc.
2020-04-12 09:14:01 +00:00
Volker Ruppert
48de31f169 If the UHCI controller is in reset mode, all reads are undefined and all writes
are invalid, except clearing the reset bit (patch by Ben Lunt).
2020-03-30 17:31:35 +00:00
Volker Ruppert
e36217533a Added support for 256-byte EDID file (e.g. QEMU monitor). 2020-03-25 16:54:50 +00:00
Volker Ruppert
ed223c6499 DDC: changed the "off" case to Bochs default name "disabled" and updated docs. 2020-03-22 12:31:34 +00:00
Volker Ruppert
e23a930864 Added "ddc" parameter to the "vga" option to make it possible either to disable
the DDC feature or to read the monitor EDID from file. By the default the
builtin "Bochs Screen" EDID is used.
2020-03-21 18:00:02 +00:00
Stanislav Shwartsman
e8bc5ac024 commit small fixes from patch by Ben 2020-03-09 07:27:55 +00:00
Volker Ruppert
762d2a35af Some work on the "multiple NICs" support.
- Added support for the E1000 network card similar to ne2k implementation.
- Define BX_NE2K_MAX_DEVS to make the maximum number of devices variable.
2020-03-08 16:45:52 +00:00
Volker Ruppert
d51f6480a0 Some fixes for the "multiple NICs" support.
- Fixed ne2k parameter save function.
- For backward compatibility, card #0 defaults to PCI if the ne2k is assigned
  to at least one PCI slot.
- The "bootrom" parameter is only valid for the PCI card type.
2020-03-04 17:37:34 +00:00
Volker Ruppert
835a745215 Added experimental "multiple NICs" support (currently NE2000 only). Unlike the
old SF patches this solution is compatible with the plugin architecture. The
ne2k plugin is loaded only once and a new ne2k_main_c object creates up to 4
ne2k device objects depending on the config. The new ne2k parameter "card"
specifies the zero-based card number to configure. If not given, the default
is card #0 for compatibility. The new ne2k parameter "type" specifies the bus
it is connected to ("isa" or "pci"). Card #0 defaults to PCI, the others to
ISA. In the PCI slot configuration the ne2k device can be used multiple times
if more than one card is configured.
Related changes:
- removed SMF stuff for ne2k
- always convert device prefix to uppercase (ne2k uses NE2K0 ... NE2K3)
- removed unused BXPN values
- TODO: add multiple NICs support for the E1000
2020-03-02 22:04:10 +00:00
Volker Ruppert
9eb1cf233c Fixes for compiling on MacOS (bxhub and eth_socket / patch by Yasser Rathore). 2020-02-17 20:49:10 +00:00
Volker Ruppert
d1822224a9 Fixed some gcc 9.2 warnings on Windows. 2020-02-06 17:13:01 +00:00
Volker Ruppert
21e035957d Don't force a gui display update in bx_vgacore_c::after_restore_state() since it
makes trouble with SDL / SDL2. The first timer-based update after restore should
draw the screen correctly.
2020-01-24 19:42:52 +00:00
Volker Ruppert
a088949447 Save / restore fixes
- Don't set up and load pre-defined optional plugins in restore mode.
- Remove the save/restore registration in Voodoo destructors.
- TODO: Fix frozen SDL/SDL2 display after restore.
2020-01-24 16:01:00 +00:00
Volker Ruppert
d641af80bb Removed lfb_enabled switch from Bochs VBE code. Now banked and LFB writes to
VRAM are possible at the same time without changing mode. This makes the GRUB
bootloader menu visible when using the Bochs VBE adapter instead of Cirrus.
2020-01-11 06:07:18 +00:00
Volker Ruppert
acac6ecf45 Fixed hdimage lock file handling in the USB MSD case.
- Store file name string instead of pointer to file name.
- Increased size of the info text to fix a warning,
2020-01-03 21:17:15 +00:00
Volker Ruppert
546b4a78e5 Setting default values for VCLK registers not necessary. They should be set up
by the VGABIOS. Happy new year!
2020-01-01 14:16:29 +00:00
Volker Ruppert
8b5586bb79 Small optimization in the TRANSPARENTCOMP code. 2019-12-30 21:40:40 +00:00
Volker Ruppert
30f0877ff8 Fixed compilation with PCI support disabled. 2019-12-30 07:16:46 +00:00
Volker Ruppert
f960acf028 Added missing Cirrus SVGA bitblt feature "tranparent color compare". 2019-12-29 21:38:05 +00:00
Volker Ruppert
33d6956080 Added GLBCTL register read/write support (no function yet). 2019-12-28 21:04:53 +00:00
Volker Ruppert
70691fa532 Some fixes in the build system based on Debian patches for 2.6.10.
- The pthread library is not needed at all by the Windows ports.
- Link the ALSA and SDL sound modules only with required library.
- Fixed curses cross-compilation issue found by Debian.
- slirp/cksum.cc: NOTE for Debian.
2019-12-26 19:17:47 +00:00
Volker Ruppert
0bcc86716d Operational registers can be accessed as dwords only (from a patch by Ben Lunt). 2019-12-25 09:07:12 +00:00
Volker Ruppert
75aabad381 Fixed some HPET issues with a patch by Oleg. The following tests are passed now:
wraparound test, masked level interrupt test, one shot 32-bit test, periodic
32-bit test, mode change test, long 32-bit one-shot timer test.
2019-12-17 17:40:30 +00:00
Stanislav Shwartsman
49ceb971cd apply SF patch #1409 usb_msd failing to read/write requests larger than 131k 2019-12-12 18:05:20 +00:00
Volker Ruppert
8945fa4895 Added missing HPET entry in devices tree 2019-12-11 17:06:45 +00:00
Stanislav Shwartsman
96e2c50bef applying SF patch #545 Speling fixes 2019-12-09 16:29:23 +00:00
Stanislav Shwartsman
d7d80aa61c apply SF patch #544 Use format specifiers in printf-based calls 2019-12-09 15:18:47 +00:00
Stanislav Shwartsman
a257f03c8b update comment in usb_xhci.h 2019-12-09 15:14:23 +00:00
Volker Ruppert
445bf01b2a Removed deprecated function GetVersion() from eth_win32.cc and niclist.c.
Since the presence of UNICODE or ANSI format only depends on the PACKET.DLL
version, no Windows version check is necessary.
2019-12-08 18:14:30 +00:00
Volker Ruppert
038ebf5815 Replaced deprecated function GetVersionEx() with newer code based on Windows
Dev Center example (expecting Bochs is not used on hosts older than XP).
TODO: Similar changes required in eth_win32.cc and niclist.c.
2019-12-08 15:32:23 +00:00
Volker Ruppert
449c65a625 Fixed possible deadlock on exit. The pthread library cannot kill a waiting
thread and destroying an object locked by another thread is not possible.
2019-11-13 12:00:27 +00:00
Volker Ruppert
32c342eda7 Fix for SF bug #1405 based on a patch for Qemu. 2019-11-11 21:44:38 +00:00
Volker Ruppert
dbc8f1aa19 Fixed some warnings caused by possibly not enough space for sprintf format. 2019-11-08 13:49:48 +00:00
Volker Ruppert
05f80c2c81 Fixed slirp compilation in MinGW/MSYS.
TODO: Update GTK gui debugger to GTK 3.0 (v2.0 conflicts with wxGTK 3.1).
2019-11-03 12:48:52 +00:00
Volker Ruppert
9ab4b36ec1 Fixed compilation after upgrading Linux host to openSUSE Leap 15.1.
- configure script now supports wxGTK 3.1 (using GTK 3.0).
- added workaround for GDK keysym name change.
- define deprecated WXWIN symbol wxADJUST_MINSIZE for compatibility.
- compilation fix for Linux in the slirp code.
2019-11-02 19:30:39 +00:00
Stanislav Shwartsman
eec720c62b convert bochs.h macros to inline functions with strong types 2019-10-16 20:46:00 +00:00
Volker Ruppert
64f3339c8d Added ATAPI command "get event status notification" (patch by Ben Lunt). 2019-04-22 18:54:04 +00:00
Stanislav Shwartsman
df3ea7b553 fix ambiguous delete[] not matching new 2019-01-02 17:13:36 +00:00
Volker Ruppert
b9aa0de299 Fixed IRQ logic in edge-triggered mode (found in patch by Oleg) 2018-12-03 21:56:23 +00:00
Volker Ruppert
49d1755557 Fixed typo. Since these bits are reserved, it has no effect on the emulation.
TODO: Review HPET code (verify patch by Oleg).
2018-08-19 08:32:19 +00:00
Volker Ruppert
91bad8e4b2 Fixed screen flickering in case the hardware cursor is enabled in 3D mode. 2018-07-21 16:14:53 +00:00
Volker Ruppert
d0936f618b Attempt to fix crash that happens in some cases (suggested by Luigi B.). 2018-06-26 17:58:11 +00:00
Volker Ruppert
67135b4429 Fixed wrong model string caused by typo. 2018-06-18 20:26:51 +00:00
Volker Ruppert
20edb4600b Fixed mem read/write data conversion (mem_read() could cause segfault / thanks
to Luigi B. for pointing out this issue).
2018-06-17 11:27:18 +00:00
Stanislav Shwartsman
c830322f4c fixed cygwin gcc 7.3 warning - look like real bug ! 2018-05-27 18:33:07 +00:00
Volker Ruppert
04897375bb Fixed silence detection in DSP-direct (non-DMA) mode. 2018-05-24 16:22:16 +00:00
Volker Ruppert
1f1159013d Some small additions for the Voodoo3 model. 2018-05-21 18:01:49 +00:00
Volker Ruppert
50dfe4b8de Some fixes for MSVC.
- Fixed compilation failure of MSVC plugin 'speaker'.
- Fixed some MSVC warnings.
2018-05-21 16:11:46 +00:00
Volker Ruppert
e88f14558d The VSYNC timing is now based on the PIT clock sync mode instead of the VGA
screen update timing mode.
2018-05-21 07:31:18 +00:00
Volker Ruppert
bc8ac37c63 Improved BX_INFO message for AGP aperture access. Since the Banshee AGP and
Voodoo3 AGP driver I have tested are not using this feature, we don't have a
test case yet to implement it correctly. The GART is used by AGP and the newer
PCIe bus and the specs say that the format is defined by software (driver).
2018-05-19 17:13:51 +00:00
Stanislav Shwartsman
ae004a3ed3 fixed gcc warning 2018-05-19 09:13:47 +00:00
Volker Ruppert
fb60e24859 Fixed compilation error in case the lowlevel sound interface is not present. 2018-05-19 08:07:20 +00:00
Volker Ruppert
e476c0f01a Two small VGA core changes.
- Allow 16-bit reads from address 0x03da.
- Added BX_ERROR for unimplemented bits in CRTC register 0x08.
2018-05-18 18:00:09 +00:00
Volker Ruppert
766089e02d Some small improvements for the DSP direct output (non-DMA) mode.
- Generate output in 16-bit stereo format.
- Stop non-DMA output mode after 0.1 seconds of silence.
2018-05-15 18:51:41 +00:00
Volker Ruppert
bda6a2a6de Speaker beep methods should only be called in PIT mode 3 (square wave generator).
Added speaker handler to send OUT line change to new speaker method set_line().
2018-05-14 18:17:04 +00:00
Volker Ruppert
3962a08d3a Added support for DSP command 0x10 (Sending 8-bit samples directly to DSP). 2018-05-13 18:10:23 +00:00
Volker Ruppert
74d40805d1 Added support for unlocking disk images (locks leftover from previous Bochs
session) with the new command line argument '-unlock'.
2018-05-11 07:44:49 +00:00
Volker Ruppert
9e0a507726 Added stub for the undocumented DSP command 0xE2. 2018-05-10 15:50:25 +00:00
Volker Ruppert
c10e8feea6 Added support for driving the speaker line directly with the speaker gate, but
the square wave generator disabled. This feature has been used by old demos and
games to play digitized sound before soundcards with DSP became popular.
2018-05-10 10:50:42 +00:00
Volker Ruppert
3f45d44184 Added subsystem ID for Voodoo3 AGP with an existing VGA ROM.
Updated some comments.
TODO: full AGP support, LGPL'd VGABIOS for Banshee / Voodoo3
2018-05-06 06:13:57 +00:00
Volker Ruppert
4462ac7319 Fixed Banshee status reading via MMIO (unaligned access is allowed).
The Banshee AGP model is now basicly working (tested with Win98SE).
Started documentation updates about i440BX chipset and Banshee AGP.
2018-05-03 19:46:12 +00:00
Volker Ruppert
7412ebc07b Added new macros BX_DEBUG_PCI_READ and BX_DEBUG_PCI_WRITE to unify the debug
output of PCI config space handlers.
Banshee: some PCI register fixes.
2018-05-01 15:54:37 +00:00
Volker Ruppert
e63296ddca Added more default return values and improved debug output (i/o len). 2018-04-02 17:32:51 +00:00
Volker Ruppert
a086cdf08f Some work on the Voodoo Banshee emulation.
- Added default value for the video clock frequency to make sure that the
  vertical timer works.
- Changing vidDesktopStartAddr register when the video processor is on now
  forces a screen update.
2018-04-01 16:05:40 +00:00
Volker Ruppert
1aab0f9e31 If the base image of an undoable/volatile mode image has a builtin geometry,
the toplevel image inherits the base image settings.
2018-03-31 17:07:44 +00:00
Volker Ruppert
7895516c4d Fixed copy&paste bug making undoable/volatile disk images fail. 2018-03-30 09:35:15 +00:00
Volker Ruppert
95d0a182af Some work on the disk image sector size option based on a patch by Ben Lunt.
- Implemented sector size handling in the ATA disk emulation. This feature
  still needs BIOS support to boot from a disk with big sectors.
- Enabled sector size support in the redolog_t class based disk image mode.
  The base class can handle 512 byte blocks only, but that doesn't matter since
  all valid sector sizes are multiple of it. So for now the growing, undoable
  and volatile disk image modes internally read/write 512 bytes per call.
- TODO: BIOS, bximage.
2018-03-27 17:47:46 +00:00
Volker Ruppert
1d3e8ca33f Now ignoring PCI base memory flags (BX_ERROR instead of BX_PANIC). The USB xHCI
controller is now usable again, but we still don't support the 64-bit PCI
address space.
2018-03-26 20:58:40 +00:00
Volker Ruppert
ea7334bfab Sector size option implemented in the USB disk code. The sector size value must
be specified as a USB port option (e.g. 'sect_size:1024'). The values 512, 1024
and 4096 are supported. If not specified, it defaults to 512.
TODO: ATA disk (harddrv code), BIOS, bximage.
2018-03-23 19:02:38 +00:00
Volker Ruppert
657cd05c0a Continued preparing hard disk sector size option in the hdimage code.
- 'flat' mode: disk image size must be multiple of sector size.
- 'concat' mode: each disk image size and lseek() offset must be multiple of
   sector size.
- 'sparse' mode: page size and lseek() offset must be multiple of sector size.
- TODO: 'growing', 'undoable' and 'volatile' mode: redolog_t class is still
  based on 512-byte blocks.
- TODO: 'vbox', 'vmware3', 'vmware4', 'vpc' and 'vvfat' mode have a builtin
  geometry. If other sector sizes are supported, it should be handled correctly.
- harddrv code now reports current sector size, but still panics for now.
- TODO: harrdrv and USB disk code, bximage, BIOS.
2018-03-18 09:07:31 +00:00
Volker Ruppert
db95a54238 Prepared config interface for a hard disk sector size option.
This code is based on the initial patch by Ben Lunt with some modifications:
using enum parameter, extra parser handler and cdrom handling not necessary,
TODO: hdimage and bximage code, harddrv and USB disk emulation, BIOS.
2018-03-13 20:35:56 +00:00
Volker Ruppert
e639d9dd29 Report AGP model in PCI status, new PCI capabilities and strapInfo register.
AGP specific features are not present yet.
2018-03-09 18:33:44 +00:00
Volker Ruppert
8952c144bd Some work on the i440BX chipset and related changes.
- Fixed PCI BAR initialization (now using memset()).
  - Fixed reset failure (set all PAM memory types to ROM).
  - Added stub for the AGP aperture (register BAR #0, handle APSIZE and read
    GART entry in read/write handlers).
  - Added some more PCI register defaults and write masks.
  - Fixed a warning in the ES1370 code.
  - Voodoo Banshee: set up PCI subsystem ID depending on bus and model.
  - Volatile BIOS write support must also be present in ISA BIOS memory.
2018-03-04 04:53:16 +00:00
Volker Ruppert
73bc76072e Added support for assigning a device (banshee or voodoo3) on Bochs PCI slot #5
to AGP if chipset i440BX is selected. AGP-specific features are not implemented
yet.
2018-02-25 20:59:30 +00:00
Volker Ruppert
e7093e74d8 Started implementing the i440BX PCI/AGP chipset.
- Added new PCI chipset choice for the i440BX AGPset. Some basic work is done,
  but AGP support is not present yet.
- Added new class for the "virtual" PCI-to-PCI bridge that should manage the
  secondary bus (AGP). Since this device must appear with device number #1 at
  the primary bus, it was required to change the PCI device numbers for the
  i440BX case. Moved the PIIX4 module to device number #7. The presence of the
  PCI base address regions now depends on the header type as expected.
- Since the Bochs BIOS cannot handle the modified PCI device layout, all tests
  continued with an external BIOS designed for this chipset (GA-6BA_F1.bin).
  This BIOS requires additional changes in some devices.
- ACPI: Return value 0 for some status registers and the GPI registers.
- CMOS: Since the PIIX4 supports a 256 byte CMOS RAM, prepared support for it
  and enable it in case a 256 byte CMOS image is used.
- PCI: The device numbers for 4 slots starting at #8. The 5th slot could be
  used for AGP when available.
2018-02-24 18:04:36 +00:00
Volker Ruppert
1e35653b1e Added method to return the PCI device name and improved debug output. 2018-02-18 07:41:42 +00:00
Volker Ruppert
511457fd0e Added a new section about Voodoo Graphics usage in the user documenation.
Mention the new VESA DDC support in the docs.
2018-02-17 09:10:58 +00:00
Volker Ruppert
04981c35d3 Added the subsystem ID of a Voodoo3 PCI model to make it work with an external
VGABIOS image in Win95/98 guest without hacking. Mention the Voodoo3 model in
the docs.
2018-02-16 13:11:30 +00:00
Volker Ruppert
05da2a4dff Added basic support for the Voodoo3 model (Banshee plus secondary TMU).
Using a temporary subsystem ID, since I haven't found a VGABIOS ROM image for
the PCI version and Bochs doesn't support AGP yet. After modifying Voodoo3.inf
the driver could be installed successfully in Win95/98 and the Voodoo3 works as
expected (same issues as the Banshee model).
Removed BX_ERROR message about setting undocumented srcXY register bits. They
seem to have no effect on the emulation and could be ignored.
2018-02-13 19:36:20 +00:00
Volker Ruppert
e14f70088c Fixed possible infinite loop: width for redraw_area() cannot be 0. 2018-02-12 21:07:04 +00:00
Volker Ruppert
6610382b31 Fixed possible infinte loop when text_update() is called within video mode change
(found with Voodoo Banshee).
2018-02-12 09:19:33 +00:00
Volker Ruppert
bb472a78f9 Some work on the Voodoo Banshee emulation and related changes.
- Screen-to-screen blt: added support for expanding monochrome source data.
- Fixed calculation of the pitch for packed source data.
- Fixed repeated execution of some commands in non-immediate mode.
- PCI devices: fixed and improved BX_INFO / BX_DEBUG messages.
2018-02-11 22:40:30 +00:00
Stanislav Shwartsman
1e35e64ec6 fixed compilation warnings 2018-02-05 16:02:53 +00:00
Volker Ruppert
50c1370216 Some work on the PCI devices code.
- Added INT pin init to method init_pci_conf().
- Moved readonly register handling to the common PCI write handler.
- Moved IRQ line reporting to the common PCI write handler.
2018-02-04 18:17:28 +00:00
Volker Ruppert
87145baf61 Rewrite of the PCI base address (BAR) handling to reduce code duplication.
- Added new structure bx_pci_bar_t that contains all parameters related to the
  PCI BARs (type, size, address and r/w handlers).
- Added new methods init_bar_io() and init_bar_mem() to set up the new structure
  in the pci device init code.
- Added new method pci_write_handler_common() to handle writes to the normal
  BARs and the ROM BAR. Writes to other registers are forwarded to the device
  specific PCI write handlers. Removed BAR and ROM BAR handling from the
  specific code.
- Added new method pci_bar_change_notify() to execute specific code after BAR
  update (vga, ne2k).
- Moved normal BAR handling to method after_restore_pci_state().
- Store pointer to PCI device name in bx_pci_device_c and use it for i/o setup.
2018-02-04 09:41:50 +00:00
Volker Ruppert
c4a86cbee0 Some fixes in the bochsrc save and parse functions.
- Fixed saving new parameter type BXT_PARAM_BYTESTRING (MAC address).
- Fixed some special parser functions by using new parse_param() method.
2018-02-02 19:04:59 +00:00
Volker Ruppert
89353c8f4f Applied SF patch #539 (written by David O'Shea).
- Ported "hack for NE2000 with Netware 3.11" from an older QEMU version.
- Check if the TX packet is within memory bounds, otherwise PANIC.
2018-01-30 19:21:24 +00:00
Stanislav Shwartsman
c600964b6d simplify save/retore format for pci2isa irq_registry 2018-01-26 20:13:47 +00:00
Volker Ruppert
26314fb8b7 Implemented basic DDC support for the Bochs VBE adapter.
TODO: Update both Bochs VBE and Cirrus version of the LGPL'd VGABIOS to return
the EDID using this feature.
2018-01-26 09:37:26 +00:00
Stanislav Shwartsman
7bdcc826d7 fixed ambiguous function definition 2018-01-23 19:08:23 +00:00
Volker Ruppert
5154285270 Some work on the Voodoo Banshee emulation.
- Added support for stippled lines.
- Fixed return values of the I2C interface with no VMI/decoder connected.
- Added some comments about current status of the Banshee code.
2018-01-19 20:58:06 +00:00
Volker Ruppert
de30601ca6 Fixed possible FPE at high speaker frequencies (beep_samples == 0). 2018-01-18 19:00:57 +00:00
Volker Ruppert
5c5fd2c97c Fixed segfault when disabling speaker plugin. 2018-01-16 16:55:39 +00:00
Volker Ruppert
e647f7b120 Implemented basic DDC support.
- Basic I2C implementation for DDC2B support.
- Added VESA EDID structure (values from a patch for the LGPL'd VGABIOS).
- Windows now detecting plug&play monitor "Bochs Screen" if an original VGABIOS
  image is used (Cirrus PCI / Voodoo Banshee).
- TODO: Add this feature in the Cirrus version of the LGPL'd VGABIOS.
2018-01-14 18:44:28 +00:00
Volker Ruppert
1f2d9ca668 Added DDC stub for the Cirrus and Voodoo Banshee display adapters (when ready,
this code should return the VESA EDID for the Bochs plug&play monitor).
2018-01-11 19:02:08 +00:00
Volker Ruppert
5903673b3d Two small changes in the Voodoo Banshee emulation.
- More accurate calculation of the stretch factor.
- Added support for writing the subsystem IDs in PCI space and set up default
  value in reset().
2018-01-08 20:52:23 +00:00
Volker Ruppert
23df53aae5 Voodoo Banshee: added basic screen-to-screen stretching support (using nearest
source pixel).
2018-01-06 17:27:55 +00:00
Volker Ruppert
7f321d0c20 Moved Voodoo Banshee specific code to separate file banshee.cc.
TODO: code cleanup, update workspace files.
2018-01-05 17:43:51 +00:00
Volker Ruppert
55c9bad4ef Some work on the Voodoo Banshee emulation.
- Happy new year!
- Improved pixel format conversion in host-to-screen operations.
- Rewrite of the linear framebuffer read/write code fixes icons in 16 bpp mode.
- Don't flood log file when polling the 2D status register (similar to 3D one).
- FIXME list:
  - Minor issues in all Banshee modes (e.g. forward/back buttons in explorer).
  - Display errors in 16 bpp mode after leaving 3D mode.
  - Display errors in 16 bpp mode in case debug messages are turned on (timing).
  - Voodoo2 3D demo "donut" still fails.
  - Bochs crashes on Windows host (MSVC in some cases, MSYS2 64-bit build also
    reported, but not yet reproduced.
- TODO list:
  - Remaining 2D stuff: polygon fill, stretching functions.
  - Move Banshee stuff to separate files.
  - Add Voodoo3 support (it's an improved Banshee card).
2018-01-01 19:08:16 +00:00
Volker Ruppert
6a8a204f09 Two fixes in the Voodoo Banshee emulation.
- Fixed reading from ROM in word/dword mode (SeaBIOS needs this).
- Fixed an MSVC warning.
2017-12-31 16:52:02 +00:00
Volker Ruppert
bcad3aa655 Some work on the Voodoo Banshee emulation.
- Simplified register writes from CMDFIFO using new methods in the new classes.
- Started work on reset() and continued work on save/restore support.
- Mention the Banshee model in the Bochs documentation.
2017-12-29 11:18:45 +00:00
Volker Ruppert
c505716ff1 First step of the Voodoo code restructuring. Now we have a base class
bx_voodoo_base_c that contains the shared code and the new classes
bx_voodoo_1_2_c and bx_banshee_c with the specific implementations. There are
not functional changes yet. TODO: The Banshee specific stuff could be moved to
separate files, but should still remain in the same plugin as Voodoo 1/2.
2017-12-28 09:54:22 +00:00
Volker Ruppert
d5e2fbed00 Some work on the Voodoo Banshee emulation.
- Fixed alignment for unpacked monochrome source data in case the calculated
  required amount of data for one row is more than the given source pitch.
  In even rows the leftmost pixel comes from the LSB bit #7 as expected.
  In odd rows the whole row is aligned to the next dword boundary (the rightmost
  pixel comes from the MSB bit #0). This alternating alignment is not documented,
  but fixes some bitmaps (e.g. Win95 login / logout dialogs).
- Fixed calculation of host-to-screen data size for the pixel alignment > 0 and
  color depth > 8.
- Added minimal support for pixel format conversion (32/24 to 16).
2017-12-25 09:27:00 +00:00
Volker Ruppert
625f3cf6f5 Some small changes for the Voodoo Banshee emulation.
- Also set the "Banshee busy" flag if one of the CMDFIFOs is busy.
- Fixed CMDFIFO error message condition.
- Tiled source pitch is only used for screen-to-screen operations.
2017-12-24 10:15:34 +00:00
Stanislav Shwartsman
32661d4de6 supposed to fix osx compilation 2017-12-22 08:35:04 +00:00
Volker Ruppert
6adba30922 Some small changes for the Voodoo Banshee emulation.
- Use the CMDFIFO wakeup on vertical retrace only for the 3D mode.
- Report screen mode change (2D, 3D, mixed).
- Added BX_ERRORs for currently unsupported pixel format conversion.
2017-12-20 22:12:54 +00:00
Volker Ruppert
b30ec133a3 Some work on the Voodoo Banshee emulation.
- Only continue bitblt operation if width and height is > 0 after clipping.
- Temporary hack: Processing CMDFIFO packets directly after completion fixes
  some display issues (FIXME: 3D mode should work like Voodoo2).
2017-12-17 22:23:20 +00:00
Volker Ruppert
b2a92fddfa Voodoo Banshee code cleanups and optimizations. 2017-12-17 16:55:10 +00:00
Volker Ruppert
96f269d453 Some work on the Voodoo Banshee emulation.
- Handling variable 'gui_update_pending' like Voodoo 1/2 fixes 3D display
  flicker. Simplified first stage of the update() code. Some 3D display issues
  still need to be investigated.
- Added missing 16-bit write support in 3D memory space.
- Added separate method for linear FB writes und use it for CMDFIFO packet type
  5, destination code 0. Added minimal "byte disable" support in this code.
2017-12-15 20:54:09 +00:00
Volker Ruppert
47f3936de2 Some work on the Voodoo Banshee emulation.
- Added Banshee specific registers in register_w() since they use the same
  addresses as the Voodoo2 CMDFIFO config registers in register_w_common().
  Now the fullscreen 3D mode is basicly working. The display flickers sometimes
  and the desktop is possibly unusable after leaving 3D mode. This may be
  caused by the still incorrect CMDFIFO implementation.
- Split the host-to-screen method in two ones: one for the pattern case (ternary
  ROPs) and one optimized for the standard case (binary ROPs).
- Improved the foreground/background color handling for bitblt operations.
2017-12-13 18:40:45 +00:00
Volker Ruppert
99a90c295a Some work on the Voodoo Banshee emulation.
- Prepared update() code for 3D support (not yet working).
- Attempt to fix the LFB base address.
- CMDFIFO packet type 5: Added support for destination code 0 (linear FB).
2017-12-10 16:39:11 +00:00
Volker Ruppert
d621db4c81 USB xHCI fixes for Win 8.1 by Ben Lunt. 2017-12-09 11:18:18 +00:00
Volker Ruppert
df6246601e Some fixes for the Voodoo Banshee emulation.
- Always check if CMDFIFO is still enabled in the FIFO thread loop.
- Fixed offset for 3D register access (3D still not usable).
- Apply FBI mask when accessing memory in tiled desktop mode to avoid segfault.
- Added support for 16-bit writes to LFB.
- Don't access Voodoo2 CMDFIFO in Banshee mode.
- Set up the correct chipmask for Banshee (it has only one TMU).
- Fixed CMDFIFO enable message (using index #0 and #1).
2017-12-08 18:24:54 +00:00
Volker Ruppert
dd694757f4 Attempt to fix the calculation of the source pitch and the total amount of
dwords required for host-to-screen operations. There are no related error
messages in the log when I test 8, 24 and 32 bpp modes. There are still display
errors caused by buggy code, incorrect CMDFIFO implemenation or undocumented
features. The 16 bpp mode is still unusable possibly caused by CMDFIFO. 3D mode
testing cannot start before this mode is okay.
2017-12-06 21:36:08 +00:00
Volker Ruppert
93b51df2cb Including stdint.h is not required here, since we are using Bit8u, Bit16u etc,
(thanks to Ben Lunt).
2017-12-03 07:56:45 +00:00
Volker Ruppert
aca3c9a29c Some work on the Voodoo Banshee emulation.
- Host-to-screen blt: Added support for host data word wizzling.
- Added variable 'vtimer_running' to simplify the CMDFIFO code.
- Minor other change.
2017-12-02 17:15:48 +00:00
Volker Ruppert
9a98d3a5ba Some changes for the Voodoo Banshee emulation.
- now also using update_timing() and vertical_timer_handler() for Banshee.
- Changed CMDFIFO log message to BX_DEBUG.
2017-12-01 17:05:49 +00:00
Volker Ruppert
5698c69744 Attempt to fix the CMDFIFO hole count feature based on the code from voodoo.h.txt.
The Voodoo2 works fine with it. With the Banshee model only the 16 bpp mode is
not usable yet. This issue needs to be investigated.
2017-11-30 17:24:02 +00:00
Volker Ruppert
ad60191059 Some work on the Voodoo emulation code.
- Disabled voodoo_update() function completely and added the required code to
  the vertical timer handler (Voodoo 1/2).
- Added new method banshee_blt_execute() to reduce code duplication.
- Added support for the pattern x/y start offset (Banshee).
2017-11-28 20:36:23 +00:00
Volker Ruppert
bb88561a43 Retrieve vertical retrace value with method get_crtc_params() (now using a
structure for the returned values calculated from CRTC regs).
2017-11-28 18:05:36 +00:00
Volker Ruppert
1fb03a6f5b Some fixes and small changes for the Voodoo emulation.
- Fixed Voodoo2 usage after adding CMDFIFO RdPtr rollover detection. The end
  address value is the address of the last valid 4k page.
- Added support for using 2 CMDFIFO streams (Banshee and later).
- Fixed BX_DEBUG messages in 3D register read/write functions for the Banshee
  case.
- Forward read/write access to the intrCtrl register from the 2D to the 3D
  register set. This register is still not implemented yet.
2017-11-26 18:35:50 +00:00
Volker Ruppert
778c0c6fed Set IOC flag only if the TD has been completed successfully (Thanks to Ben Lunt). 2017-11-25 11:18:02 +00:00
Volker Ruppert
690919ae0e Added vertical retrace emulation support for Voodoo Banshee. Now the screen
resolution can be set to 800 x 600 in Win95 guest. Minor other changes.
2017-11-25 10:27:53 +00:00
Volker Ruppert
ff8f0225eb Some work on the Voodoo Banshee BitBlt code.
- Implemented line / polyline commands (solid lines only). The algorithm comes
  from the already removed unused draw_line() function.
- Implemented start bit/byte support for host-to-screen blts.
- Rewrite of the launchArea handling: added new method for setting up the
  required size and handle all currently implemented command in launch mode.
2017-11-24 20:18:52 +00:00
Volker Ruppert
b0abba2c5e Some fixes for the Voodoo Banshee emulation.
- Fixed segfault when leaving tiled desktop mode.
- Temporarily disabled the CMDFIFO "hole count" feature. The current code makes
  trouble and needs to be improved.
2017-11-23 21:54:28 +00:00
Volker Ruppert
3ad06c130e Some work for the Voodoo Banshee 16 bpp mode support.
- Started implementing the CMDFIFO "hole count" support. It does not yet count
  holes, but it handles the Amin and Amax values (except read pointer rollover
  and JMP command). This is enough to get a usable desktop after Win95 guest
  startup.
- Added read / write support for the desktop tile space.
- Fixed tiled desktop redraw after bitblt operation.
2017-11-22 17:07:39 +00:00
Volker Ruppert
e136e25586 Added support for indexed host displays (the win32 gui uses a 8 bpp bitmap for
the screen buffer in 8 bpp guest mode).
2017-11-19 17:18:17 +00:00
Volker Ruppert
d6f96db705 Some fixes for the Voodoo Banshee emulation.
- Fixed display updates for color depth > 8.
- Fixed compilation on MSVC (bitblt.h).
- Improved error message for undocumented srcXY bits.
- Fixed a GCC warning.
- Updated makefile dependencies.
2017-11-19 09:06:37 +00:00
Volker Ruppert
96f4c44cce Fixed Voodoo Banshee screen update issues and some other small changes.
Banshee TODO list:
#1: Fix display errors caused by incorrect implementation and find out the
    expected behaviour of the undocumented stuff.
#2: Make color depth > 8 work correctly.
#3: Screen resulution change not possible yet (only 640 x 480 works).
#4: Implement remaining 2D commands (line, polyline, polygon fill, stretchBlt).
#5: 3D core usablility, code cleanup, ...
2017-11-17 19:06:56 +00:00
Volker Ruppert
c81df659c1 Some work on the Voodoo Banshee BitBlt code.
- Implemented ternary raster operations. With 3 binary input values we have 8
  possible combinations und the ROP code is the binary representation of the
  result table. Instead of implementing cascades of binary operations at byte
  level, we simply build a 3-bit value from D, S and P. This is the bit number
  of the ROP code to use as the result. This is performed for each bit of color
  data. We still keep the existing binary operations at byte level, since the
  code is faster for that case.
- Inplemented the "row #0 only" flag handling in pattern fill operations. This
  flags seems to have an undocumented effect on the source pitch of
  host-to-screen operations. This issue needs to be investigated.
- TODO: Some bits of the srcXY register seem to have an undocumented effect on
  host-to-screen operations, too.
2017-11-15 22:13:37 +00:00
Volker Ruppert
7ad81ace40 Some work on the Voodoo Banshee emulation.
- Added basic support for the tiled desktop space. Win95 now starts building
  the desktop, but without icons and it is not yet usable in 16 bpp mode.
- Fixed 32 to 24 bpp format conversion in host-to-screen operations.
- Fixed some raster operations.
- Now allocate buffer for launch area writes dynamicly.
- Added error messages for undocumented features.
2017-11-12 18:27:39 +00:00
Volker Ruppert
49885211ad Unified screen update code of all Voodoo models and prepared Voodoo 1/2 for
tile-based updates and screen update locking. Some related changes in the init
and save/restore code are also included. The main update code has been moved
from bx_voodoo_vga_c to bx_voodoo_c and the required parameters are set up
depending on the model. The BX_LOCK/BX_UNLOCK and SET_TILE_UPDATED stuff still
needs to be added in the 3D core. Currently a redraw_area() hack makes the
Voodoo 1/2 screen updates work as expected.
2017-11-09 17:58:53 +00:00
Volker Ruppert
b25ec2adcf Some work on the Voodoo Banshee emulation.
- Fixes and optimizations in the BitBlt code.
- Added mutex for display updates and lock some register writes and the BitBlt
  methods during screen update.
- Improved some debug messages.
TODO: Use the render_mutex for the Voodoo1/2 update code, too.
2017-11-07 22:07:39 +00:00
Volker Ruppert
205ac13582 Some work on the Voodoo Banshee emulation. Win95 with Banshee driver is now
almost usable in 8 bpp mode, but there are still issues (see below).
- Added basic support for pattern fill functions.
- Added some more ROPs (all S/D and P/D ones).
- Now using the ROP functions in rectangle, pattern and host-to-screen code.
- Several other related changes.
TODO:
- Implement remaining binary (P/S) and all of the ternary ROPs.
- Some Windows icons are still black or messy (e.g. start button) and screen
  are missing in some cases. Shutdown background is wrong, although the correct
  ROP is used.
- Cleanups and optimiations when the code is known to work as expected.
2017-11-06 17:01:30 +00:00
Volker Ruppert
ca9120655b Some work on the Voodoo Banshee emulation.
- Moved basic BitBlt stuff from the Cirrus code to a separate header file to
  make it usable for the Voodoo Banshee, too.
- Rewrite of the screen-to-screen BitBlt code for the new ROP code.
- Calculate redraw parameters based on the screen start.
- Set "Banshee busy" bit in the status register when 2D is busy.
- Added some error messages for unimplemented features.
2017-11-04 23:43:38 +00:00
Volker Ruppert
b1aefb0b6c Some work on the Voodoo Banshee emulation.
- Host-to-screen and screen-to-screen copy operations implemented (ROP 0xcc).
- Rectangle fill command now handles clipping.
- Attempt to fix the redraw_area() location after bitblt operations.
- Update the host palette entries when writing to CLUT (fixes screenshot).
- Added 2D register names for debug messages.
2017-11-01 21:32:41 +00:00
Volker Ruppert
815b8238c7 Some work on the Voodoo Banshee emulation.
- Fixed hardware cursor bottom/right edge display bug.
- Started splitting 2D code in different methods (no functional changes).
- Added hardware cursor to save/restore list.
TODO #1: Implement bitblt engine similar to the Cirrus one.
TODO #2: Voodoo code reorganization: base class with Voodoo core, one subclass
         for Voodoo1/2 and one for Banshee.
2017-10-31 22:58:10 +00:00
Volker Ruppert
78ef782b38 Some work on the Voodoo Banshee emulation.
- Added CMDFIFO extensions (CMDFIFO #1 still unhandled).
- Fixed voodoo plugin compilation on Windows.
- Fixed an MSVC warning.
2017-10-31 11:43:28 +00:00
Volker Ruppert
dcbca35ac7 Voodoo Banshee hardware cursor implemented. 2017-10-30 23:03:26 +00:00
Volker Ruppert
13d4f0ff65 Some work on the Voodoo Banshee emulation. Win95 boots now with Banshee driver
in 8 bpp mode, but it's not yet usable (no cursor, no text). List of changes:
- Added AGP/CMD/Misc register handling (CMDFIFO #0 is now usable).
- Started work on 2D register handling ("Rectangle fill" command implemented).
- Added Banshee specific code in redraw_area().
- Writing to VGA DAC registers also modifies the Banshee CLUT.
- Banshee now indicates that no TV-out and video-in device is connected.
- Some other related fixes and improvements.
2017-10-29 21:25:37 +00:00
Volker Ruppert
d7ab113a95 Improved video clock handling for the retrace timing emulation.
- Added VCLK array and removed hardcoded values.
- Added new method get_crtc_params() to retrieve htotal and vtotal values.
- Cirrus: Set up VCLK registers with default on reset (TODO: VGABIOS should do
  that when setting video mode).
- Voodoo Banshee: Set up VCLK #3 when writing to pllCtrl0 register. VCLK #0 and
  #1 are VGA compatible and VCLK #2 is fixed 50 MHz. Fixed maximum resolution
  based on PLL section of the spec.
2017-10-27 18:49:19 +00:00
Volker Ruppert
7bd6e6c7c2 Removed all of the pre-defined rasterizer functions and replaced it by a single
function. I guess the old stuff should be a speed optimization, but I don't see
a difference with the new code. The simulation output is also still the same.
Now Bochs compiles much faster with Voodoo support enabled and the binary is
much smaller. This patch has been written by Luigi B.
2017-10-23 20:01:25 +00:00
Volker Ruppert
e2245d98d3 Some work on the Voodoo Banshee emulation.
- Banshee Memory layout implemented (AGP/misc and 2D register behaviour not
  implemented yet). Now Win95 with Banshee driver can boot in standard VGA mode.
- Fixed memory allocation: Banshee has 16 MB shared LFB / TMU memory.
- Some work on save/restore support.
- Renamed Banshee VGA register handlers.
2017-10-23 18:45:16 +00:00
Volker Ruppert
539356ac13 Some changes and comments in the xHCI code by Ben Lunt. 2017-10-22 14:30:04 +00:00
Volker Ruppert
1b8c58ed58 Some work on the Voodoo Banshee emulation.
- tile-based VBE graphics updates implemented
- "half mode" support added (line doubling for low resultions)
- change screen resolution only after re-enabling the video processor
2017-10-22 12:16:20 +00:00
Volker Ruppert
26c6c3bfca Moved macros SET_TILE_UPDATED and GET_TILE_UPDATED to vgacore.h to reduce code
duplication.
2017-10-22 10:09:32 +00:00
Volker Ruppert
35684fa0f5 Started implementing the Voodoo Banshee display adapter based on the existing
"Voodoo VGA" framework. Most of the work is still to do.
- Added Banshee specific PCI write handler and related stuff. The device is
  initialzed properly by the Bochs BIOS (mem, lfb, rom and i/o).
- With Banshee specific VGA BIOS it passes the init stage and boots properly
  to DOS. Parts of the init code coming from file "voodoo.h.txt" (part of the
  original patch).
- Standard VGA modes are all usable (using the Bochs VGA core).
- VBE graphics modes with 8, 16, 24 and 32 BPP are usable (VBE drawing code is
  mostly copy&paste from the Bochs VBE code. DAC 6/8 bit switch is present.
- TODO list:
  - Voodoo Banshee memory layout (registers, 2D, 3D, LFB, textures)
  - 2D graphics engine must be written from scratch
  - interaction between new device and existing 3D core
  - non-VGA mode (Voodoo model "banshee" without VGA extension "voodoo")
  - save/restore support, move Banshee stuff to separate file, ...
2017-10-21 12:46:17 +00:00
Volker Ruppert
184324c8e8 Some small fixes in the display adapters code.
- Fixed missing bx_gui->flush() call after non-VGA update().
- Fixed a BX_DEBUG message in the Voodoo code.
- Re-define LOG_THIS for messages in the "Voodoo VGA" code.
2017-10-14 11:15:00 +00:00
Volker Ruppert
2b91dabfe5 Added new VGA extension choice "voodoo" to test the new VGA extension code. It
currently only implements an ISA standard VGA adapter with the selected Voodoo
model as it's extension. The methods of the "Voodoo VGA" device only call the
required methods of the Voodoo or VGA core.
TODO: Start implementing the Voodoo Banshee chipset based on this code.
2017-10-12 19:34:58 +00:00
Volker Ruppert
5ec78eaae2 Modified VGA extension init method. Now it returns 1 if the extension code has
initialized the VGA compatible video memory. If it has returned 0 the VGA core
code sets up the default VGA memory (256k).
2017-10-12 19:18:23 +00:00
Volker Ruppert
d25e85c21a Preparing improved VGA extension support and some VGA / Cirrus cleanups.
- Treat VGA extension name other than "none", "vbe" or "cirrus" as a VGA
  compatible device plugin and try to load it.
- Added new plugin type PLUGTYPE_VGA for such a plugins (interally handled like
  a core plugin).
- Added panic in devices init for the case no VGA compatible plugin is present.
- Added new method vga_redraw_area() that handles the non-VGA and null size
  case. The specific method redraw_area() is called otherwise.
- Moved init_systemtimer() call from extension code to init_standard_vga().
- TODO: Implement VGA subsystem in the Voodoo code to test the new feature.
  Voodoo Banshee 2D accelerator code needs to be written to make this really
  useful.
2017-10-10 18:06:16 +00:00
Volker Ruppert
6dba96d10a Some changes related to the PCI ROM handling.
- Added support for setting memory write handler to NULL (ROM case).
- Added new PCI device method after_restore_pci_state(). It currently handles
  the PCI ROM case only (could be extended).
2017-10-08 15:54:21 +00:00
Volker Ruppert
610cec209d Rewrite of the VGA/Cirrus code to reduce code duplication.
- Moved VGA timer handler to the VGA core and handle the non-VGA case there.
  It calls the specific update() code and finally bx_gui->flush().
- Moved the VGA update frequency parameter handler and the refresh_disply()
  method to the VGA core.
- Store the VGA extension parameter in the VGA core.
- Voodoo: Fixed graphics snapshot.
2017-10-08 07:55:04 +00:00
Volker Ruppert
ebbd952d3b Code cleananup: Since the Cirrus plugin device is only loaded in case the
VGA extension "cirrus" is selected, there is no need to check this parameter.
TODO: Implement new VGA extensions (e.g. Voodoo Banshee, Voodoo3).
2017-10-07 08:49:05 +00:00
Volker Ruppert
0311f47bc3 Moved all Bochs event / wait functions required for multi-threading to a new
file called "bxthread.cc".
2017-09-14 16:18:12 +00:00
Volker Ruppert
c889fcae87 Some improvements in the Voodoo2 CMDFIFO code.
TODO: Check whether or not there are still simulation freezes caused by CMDFIFO.
2017-09-12 16:29:02 +00:00
Volker Ruppert
b61b9d255a Moved all Bochs multi-threading definitions from bochs.h and osdep.h to a new
file called "bxthread.h".
2017-09-10 15:55:13 +00:00
Volker Ruppert
ad9f1c3417 Moved event / wait stuff from the Voodoo code to osdep.cc fot the usage in
other parts of Bochs.
2017-09-10 06:50:07 +00:00
Volker Ruppert
da48346f9d Implemented combined PCI / memory FIFO. This is required for running Voodoo1
games / demos correctly on the Voodoo2 model. I noticed a small slowdown
(2 or 3 percent) on the Voodoo1.
2017-09-08 16:17:20 +00:00
Volker Ruppert
c1d5947a80 Memory FIFO fix: 16-bit write support for the FBI video memory was missing. 2017-09-03 20:51:37 +00:00
Volker Ruppert
e063d282ac Voodoo2 CMDFIFO fix and cleanup.
- Fixed probing the CMDFIFO with Voodoo output disabled (send FIFO wakeup
  directly, otherwise driven by vertical retrace).
- Use the CMDFIFO member 'enabled' instead of reading the fbiInit7 register bit.
- TODO: The Voodoo2 freeze when testing a Voodoo1 demo is still not fixed.
2017-09-03 17:32:49 +00:00
Volker Ruppert
7c3dafc7f5 Some Voodoo emulation fixes.
- voodoo_init() must be called after initializing FIFO mutex.
- The 'op_pending' counter must be reset after resetting FIFOs.
- Fixed an MSVC warning and removed obsolete comment.
- FIXME: There are still some conditions that can freeze the Voodoo display.
2017-09-03 08:28:16 +00:00
Volker Ruppert
1f85292418 Implemented memory FIFO to speed up the Voodoo1 emulation. The PCI FIFO with
it's 64 entries is still not present, since it makes the emulation a few
percent slower due to the overhead of the FIFO code. The memory FIFO has 64k
entries and makes a speedup of around 75 % possible.
2017-09-01 17:30:49 +00:00
Volker Ruppert
ea8bfca53f Two USB modifications requested by Ben Lunt.
- usb_msd.cc: The Device Qualifier is valid for high speed devices only.
- uhci_core.cc: Don't report BX_DEBUG message if the current TD belongs to an
  async operation that is still not complete.
2017-08-26 08:10:21 +00:00
Volker Ruppert
bd40347963 Store FIFO presence in variable "enabled" and report the state change of the
currently unimplemented FIFOs.
2017-08-24 21:08:21 +00:00
Volker Ruppert
680189a548 Fixed Voodoo pixel clock calculation.
- Now using float type for the 'clk0_freq' variable.
- DAC register 6 can switch to half pixel clock (ported from PCem).
- Writing value 0xf8 to PLL register 0x0e completes clock #0 setup.
2017-08-21 19:33:29 +00:00
Volker Ruppert
4e80e2fbfc Started preparing the Voodoo code for the PCI FIFO / memory FIFO implementation.
- Initialize the thread and event stuff for both Voodoo models.
- Rewrite of the event handling code to manage different events.
2017-08-20 20:25:45 +00:00
Volker Ruppert
e187f3907a Removed Voodoo realtime option. Since the gui screen update timing is now
controlled by the 'vga' option and Voodoo2 CMDFIFO thread has the best
performance with realtime mode disabled, this option is now obsolete.
2017-08-18 15:19:30 +00:00
Volker Ruppert
9a1668ac36 First version of the Voodoo2 CMDFIFO thread using "pthread cond" code on
non-WIN32 platforms instead of BX_MSLEEP(). The donut demo is once again a
little bit slower, but on other tests the IPS values are still okay. Cleaned
up the code a little bit and added save/restore stuff for the new code.
2017-08-17 19:15:02 +00:00
Volker Ruppert
6361386e8b Reverted BX_LOCK/BX_UNLOCK changes from previous commit (don't lock CMDFIFO
completely while running cmdfifo_process()). The donut demo is now a little bit
slower on Linux host, but other test cases are faster again.
2017-08-17 17:15:12 +00:00
Volker Ruppert
fcb5f6d1d3 Voodoo2: Now only start processing of the CMDFIFO at the vertical retrace.
I noticed a speed improvement of around 10 % (tested with donut demo only).
2017-08-15 21:30:45 +00:00
Volker Ruppert
593141603d Small change in the non-WIN32 Voodoo2 thread code: Process all complete command
packets and then always sleep for 1 millisecond.
TODO: The first tests with pthread_cond_* stuff showed a slowdown of approx.
10 % compared with the IPS value of the current code.
2017-08-09 15:42:34 +00:00
Volker Ruppert
3cee1f74ee Now using WIN32 event / wait functions in the Voodoo2 thread. I noticed a speed
improvement of around 10 % (tested with donut demo only).
TODO: Use similar functions of the pthread library for improvements on other
platforms.
2017-08-08 18:23:12 +00:00
Volker Ruppert
ca3758423b Fixed some MSVC warnings. 2017-08-06 18:35:37 +00:00
Volker Ruppert
18dc09aaad Fixed possible CMDFIFO failure. 2017-07-18 18:03:16 +00:00
Volker Ruppert
7b5eca0cf2 Minimal improvement in the CMDFIFO code: calculate needed depth for current
command and execute it when there is enough data present (code partly ported
from voodoo.h.txt).
TODO: Use "wait for event / condition" functions instead of msleep() if there
is a performance improvement with it.
2017-07-17 18:07:28 +00:00
Volker Ruppert
2b92978728 Fixed save/restore failure. 2017-07-12 21:01:58 +00:00
Volker Ruppert
bc82bf9316 Removed unnecessary include. 2017-06-28 15:34:34 +00:00
Volker Ruppert
17abf11e85 Check requested maximum DHCP message size and report if invalid (networking
modules vnet / socket only).
2017-06-18 15:54:54 +00:00
Volker Ruppert
d22cdbdbf7 Some work on the bxhub utility.
- Added DNS service support for the server "vnet" and connected clients.
- Added command line option "-loglev=" to control whether or not there is
  BX_ERROR, BX_INFO or BX_DEBUG output. Default value is 1 (BX_ERROR only).
2017-06-17 12:40:13 +00:00
Volker Ruppert
2ae5fd563e Added destructors to some networking modules and call fclose() there for the
case the logging feature is enabled.
2017-06-16 08:27:55 +00:00
Volker Ruppert
bdd8875692 Reverted BX_THREAD_KILL() changes in the lowlevel sound code. Now using control
variables again to let the threads end normally. Re-implenented the method
closewaveoutput() for some modules, move the destructor code to it and call it
after leaving the mixer thread. This fixes a deadlock in the "soundwin" module
if Bochs is compiled with plugin support.
2017-06-02 16:56:58 +00:00
Volker Ruppert
726e39f854 Some work on the USB device plugin code.
- usb_common: init_device() now splits device name and primary option before
  detecting device type.
- usb_hub: now completely handle port option in constructor.
- plugin.h: removed obsolete defines.
2017-06-01 20:04:10 +00:00
Volker Ruppert
1de56aa05e Fixed plugins case (unloading module). 2017-05-28 08:45:23 +00:00
Volker Ruppert
bd1eb0f862 Rewrite of the USB devices plugin code similar to the network driver code.
- Removed "pseudo device plugin" containing common code and all connectable
  USB devices.
- Moved USB device base class and module handling to the Bochs core.
  Now loading USB device plugins in usb_common.cc.
- Created separate plugins for each USB device implementation.
- Modified Bochs plugin system to support new plugin type PLUGTYPE_USBDEV.
- Added entries for the non-plugin case similar to the network and sound stuff.
2017-05-28 08:13:06 +00:00
Volker Ruppert
431e9671a6 Code cleanup: removed unused definitions, functions and statistics code not
required for the emulation.
2017-05-21 18:30:25 +00:00
Volker Ruppert
5db2596317 The resampler and mixer threads are now stopped with BX_THREAD_KILL(). 2017-05-21 15:08:20 +00:00
Volker Ruppert
c160fd4830 Bochs thread handling improvements:
- Modified win32 thread macros to use the handle instead of the id.
- Added new macro BX_THREAD_KILL to terminate threads.
Voodoo thread changes:
- Let the cmdfifo_thread sleep while the CMDFIFO is disabled.
- Kill the cmdfifo_thread in destructor and removed old thread control code.
2017-05-18 18:34:00 +00:00
Volker Ruppert
495a8afeac Voodoo2 bitBLT: optimized SGRAM fill code a little bit. 2017-05-17 21:21:53 +00:00
Volker Ruppert
9912c99fd2 Continued work on Voodoo2 support (some demos now working).
- Added capability to save/restore float type values in paramtree / siminterface.
- Added Voodoo2 triangle generator data to save/restore list.
- Implemented bitBLT function "SGRAM fill".
- Minor other changes and cleanups.
- TODO: remaining bitBLT functions, thread handling improvements.
2017-05-16 20:37:01 +00:00
Volker Ruppert
9a705a3369 Fixed Voodoo2 CMDFIFO write handling (check address range first). 2017-05-15 20:55:49 +00:00
Volker Ruppert
da489b91ce Implemented CMDFIFO type 3 data support using some pieces of code from file
voodoo.h.txt which was a part of the original voodoo patch for DOSBox.
Some Voodoo2 specific parts were not integrated in the main patch file. I guess
they have been removed since Voodoo2 support was incomplete (2D stuff missing).
TODO: Voodoo2 2D support (bitblt engine), more testing, code cleanup...
2017-05-15 19:15:55 +00:00
Volker Ruppert
6265976a2c Some work on the Voodoo2 CMDFIFO support.
- Added CMDFIFO thread similar to the sound output thread.
- split register write function in 2 functions: register_w_common() handles
  the CMDFIFO writes and valid registers in CMDFIFO mode. It forwards write
  accesses to other registers to register_w() (Voodoo1 and non-CMDFIFO mode).
  The CMDFIFO thread also calls register_w() when processing data.
- The CMDFIFO thread processes all data, but it does not yet execute type 3
  requests (extended triangle generator missing).
- TODO #1: implement Voodoo2 specific triangle functions (for CMDFIFO).
- TODO #2: implement 2D bitblt engine.
2017-05-14 15:53:29 +00:00
Volker Ruppert
19f6cbc519 Continued preparing Voodoo2 CMDFIFO support.
- Zero out voodoo device state in init().
- Added the CMDFIFO state to save/restore list.
- Added CMDFIFO register handling in read/write functions.
- Added new function cmdfifo_put().
- TODO: CMDFIFO thread.
2017-05-13 11:52:49 +00:00
Volker Ruppert
a575b4aa2f Some work on the Voodoo2 CMDFIFO code.
- Fixed normal register access in CMDFIFO mode.
- Implemented cmdFifoBaseAddr register behaviour.
- Write CMDFIFO data to FBI memory (has no effect yet).
- Changed some log messages to BX_DEBUG.
- Report unimplemented Voodoo2 registers.
- TODO: Add FIFO thread to process the CMDFIFO data.
2017-05-09 19:18:58 +00:00
Volker Ruppert
e956100a60 Fixed possible segfault in win32 gui when switching back from Voodoo to VBE or
Cirrus mode. Set font height to 0 in graphics modes and fixed argument order.
2017-05-07 14:52:37 +00:00
Volker Ruppert
eb89cdaea4 It is valid to set up the PRD size larger than the IDE transfer size. Fixed
busmaster DMA code to handle this case.
2017-05-07 07:47:08 +00:00
Volker Ruppert
78ff38fcf3 Fixed check for unimplemented CMDFIFO and return for now if write would be
valid. The hRetrace value can be set now, since Bochs no longer crashes.
TODO: Implement enough of the FIFO stuff to make the Win9x driver for the
Voodoo2 work.
2017-05-06 10:07:28 +00:00
Volker Ruppert
8b96faf99e Some work on the timing code of the Bochs display adapters.
- Voodoo: Use the VGA/Cirrus timers to drive the gui screen update.
  The vertical retrace emulation is still driven by a separate timer.
- VGA/Cirrus: Since we are using the virtual timer, we also have to read
  time_usec() from it.
- vgacore: removed unused timer methods.
2017-05-01 11:54:12 +00:00
Volker Ruppert
73c914a7f6 - Some work on the Voodoo Graphics emulation (Voodoo2 specific)
- prepared hRetrace value implementation (cannot be enabled yet, since the
    driver passes this test and gets confused in next stage (segfault).
  - Detect CMDFIFO access (not present yet).
  - Report disabling Voodoo graphics mode.
  - TODO #1: Fix Voodoo2 to make it usable.
  - TODO #2: Split update code and drive gui screen updates from the VGA timer
    (finally remove new realtime option again).
2017-05-01 09:11:12 +00:00
Volker Ruppert
d462e52a9d Implemented 'realtime' option for the Voodoo update timer similar to the VGA
realtime option (enabled by default).
2017-04-30 09:07:25 +00:00
Volker Ruppert
904984e795 Voodoo code cleanup (removed unused / disabled stuff). 2017-04-29 22:19:29 +00:00
Volker Ruppert
a7529c1e75 - Some work on the Voodoo Graphics emulation
- Since we are using the virtual timer, so we have to read time_usec()
    from it, too (TODO: realtime mode is hardcoded, maybe add an option).
  - Voodoo1 and Voodoo2 have different timing register widths.
  - Fixed vertical retrace value returned by get_retrace().
  - Prepared separate hvRetrace register (TODO: hRetrace).
2017-04-29 10:25:57 +00:00
Volker Ruppert
f4bfb6353f - Some work on the Voodoo Graphics emulation
- Store the Voodoo model in structure bx_voodoo_t.
  - The PCI initEnable register of the Voodoo2 model has a read-only secondary
    revision ID in bits 12..15. Now the Voodoo2 is correctly detected by the
    Windows driver, but display is not yet working (blank screen).
  - Reset now disables VGA override.
- PCI: Moved PCI device base class methods to the end of file devices.cc and
  re-define LOG_THIS to use the correct log module and prefix.
2017-04-28 18:45:45 +00:00
Volker Ruppert
915746a1fd Fixed slirp user-mode networking support on Cygwin 64-bit.
- Enabled Winsock2 usage and define _WIN32 symbol for Cygwin (both 32 and 64 bit).
- Changed include order in some files to resolve conflicts.
- Modified some data types to fix errors and warnings.
- Added workarounds for the incorrectly defined symbols FIONBIO, FIONREAD and
  EWOULDBLOCK.
- Verified slirp usability with Cygwin 32-bit, MinGW/MSYS and MSVC builds of
  Bochs. Other ports should not be affected.
2017-04-23 08:38:16 +00:00
Volker Ruppert
1ffac6a461 Moved method release_keys() to the common devices code to make sure this
feature also affects the removable (USB) keyboard.
2017-04-22 15:32:07 +00:00
Volker Ruppert
ec03c4bb53 Fixes in networking modules for 64-bit Cygwin.
- socket: Define the FIONBIO workaround for 64-bit Cygwin only.
- slirp: Don't mix usage of WIN32 and _WIN32 definitions.
- TODO: The slirp module still fails at UDP socket creation when Bochs is
  compiled in Cygwin64.
2017-04-21 21:07:52 +00:00
Volker Ruppert
89ed58114b Fixed compilation with DEBUG symbol defined. 2017-04-21 15:28:25 +00:00
Volker Ruppert
068795a73f Fixes in networking modules for 64-bit Cygwin.
- slirp: Increment IP packet ID outside of htons() to avoid undefined behaviour.
- socket: Workaround for a bug in the w32api code that generates a constant
  with wrong value. Setting up our own FIONBIO fixes the panic.
- TODO: The slirp module still fails when Bochs is compiled in Cygwin64.
2017-04-20 18:51:18 +00:00
Volker Ruppert
78cce73f8a Fixed error handling on Windows (avoid flooding log file with useless messages). 2017-04-19 21:03:53 +00:00
Stanislav Shwartsman
cfecb7c969 fixed compilation err in cygwin 2017-04-19 18:30:02 +00:00
Volker Ruppert
2fb6263102 Compilation fixes for Cygwin.
NOTE: networking still fails when compiled with Cygwin ('socket' mode fails
to set up non-blocking i/o / 'slirp' doesn't complain, but fails to connect
the internet).
2017-04-18 20:45:28 +00:00
Stanislav Shwartsman
2cae01edea better way of fixing shift of 1 by 64-bit to avoid integer overflow 2017-04-17 20:38:18 +00:00
Volker Ruppert
7f2191c117 Fixed MSVC warnings. 2017-04-17 19:56:41 +00:00
Stanislav Shwartsman
0702901377 fixed gcc specific ULL usage in hpet code 2017-04-17 18:44:16 +00:00
Volker Ruppert
e36b3175d1 Missed the new HPET files. 2017-04-17 07:31:08 +00:00