First step of the Voodoo code restructuring. Now we have a base class
bx_voodoo_base_c that contains the shared code and the new classes bx_voodoo_1_2_c and bx_banshee_c with the specific implementations. There are not functional changes yet. TODO: The Banshee specific stuff could be moved to separate files, but should still remain in the same plugin as Voodoo 1/2.
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@ -54,72 +54,115 @@ typedef struct {
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} bx_voodoo_t;
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class bx_voodoo_c : public bx_nonvga_device_c {
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class bx_voodoo_base_c : public bx_nonvga_device_c {
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public:
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bx_voodoo_c();
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virtual ~bx_voodoo_c();
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bx_voodoo_base_c();
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virtual ~bx_voodoo_base_c();
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virtual void init(void);
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virtual void reset(unsigned type);
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virtual void register_state(void);
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virtual void after_restore_state(void);
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virtual void init_model(void) {}
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virtual void register_state(void) {}
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virtual void refresh_display(void *this_ptr, bx_bool redraw);
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virtual void redraw_area(unsigned x0, unsigned y0,
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unsigned width, unsigned height);
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virtual void update(void);
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virtual bx_bool update_timing(void) {return 0;}
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virtual Bit32u get_retrace(bx_bool hv) {return 0;}
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virtual void output_enable(bx_bool enabled) {}
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virtual void update_screen_start(void) {}
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virtual void blt_reg_write(Bit8u reg, Bit32u value) {}
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virtual void mem_write_linear(Bit32u offset, Bit32u value, unsigned len) {}
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virtual void draw_hwcursor(unsigned xc, unsigned yc, bx_svga_tileinfo_t *info) {}
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virtual void set_tile_updated(unsigned xti, unsigned yti, bx_bool flag) {}
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static void vertical_timer_handler(void *);
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protected:
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bx_voodoo_t s;
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void register_state(bx_list_c *parent);
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void set_irq_level(bx_bool level);
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void vertical_timer(void);
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};
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class bx_voodoo_1_2_c : public bx_voodoo_base_c {
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public:
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bx_voodoo_1_2_c();
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virtual ~bx_voodoo_1_2_c() {}
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virtual void init_model(void);
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virtual void reset(unsigned type);
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virtual void register_state(void);
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virtual void after_restore_state(void);
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virtual bx_bool update_timing(void);
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virtual Bit32u get_retrace(bx_bool hv);
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virtual void output_enable(bx_bool enabled);
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virtual void update_screen_start(void);
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virtual void pci_write_handler(Bit8u address, Bit32u value, unsigned io_len);
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static Bit32u get_retrace(bx_bool hv);
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static void output_enable(bx_bool enabled);
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static void update_screen_start(void);
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static bx_bool update_timing(void);
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Bit8u get_model(void) {return s.model;}
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void banshee_draw_hwcursor(unsigned xc, unsigned yc, bx_svga_tileinfo_t *info);
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void set_tile_updated(unsigned xti, unsigned yti, bx_bool flag);
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Bit32u banshee_blt_reg_read(Bit8u reg);
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void banshee_blt_reg_write(Bit8u reg, Bit32u value);
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void banshee_mem_write_linear(Bit32u offset, Bit32u value, unsigned len);
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private:
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bx_voodoo_t s;
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static void set_irq_level(bx_bool level);
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static bx_bool mem_read_handler(bx_phy_address addr, unsigned len, void *data, void *param);
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static bx_bool mem_write_handler(bx_phy_address addr, unsigned len, void *data, void *param);
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static void mode_change_timer_handler(void *);
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static void vertical_timer_handler(void *);
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void mode_change_timer(void);
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};
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void banshee_pci_write_handler(Bit8u address, Bit32u value, unsigned io_len);
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class bx_banshee_c : public bx_voodoo_base_c {
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public:
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bx_banshee_c();
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virtual ~bx_banshee_c() {}
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virtual void init_model(void);
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virtual void reset(unsigned type);
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virtual void register_state(void);
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virtual void after_restore_state(void);
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static Bit32u banshee_read_handler(void *this_ptr, Bit32u address, unsigned io_len);
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static void banshee_write_handler(void *this_ptr, Bit32u address, Bit32u value, unsigned io_len);
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virtual bx_bool update_timing(void);
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virtual Bit32u get_retrace(bx_bool hv);
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void banshee_mem_read(bx_phy_address addr, unsigned len, void *data);
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void banshee_mem_write(bx_phy_address addr, unsigned len, void *data);
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virtual void blt_reg_write(Bit8u reg, Bit32u value);
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virtual void mem_write_linear(Bit32u offset, Bit32u value, unsigned len);
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virtual void draw_hwcursor(unsigned xc, unsigned yc, bx_svga_tileinfo_t *info);
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virtual void set_tile_updated(unsigned xti, unsigned yti, bx_bool flag);
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Bit32u banshee_agp_reg_read(Bit8u reg);
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void banshee_agp_reg_write(Bit8u reg, Bit32u value);
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virtual void pci_write_handler(Bit8u address, Bit32u value, unsigned io_len);
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void banshee_blt_launch_area_setup(void);
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void banshee_blt_launch_area_write(Bit32u value);
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void banshee_blt_execute(void);
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void banshee_blt_complete(void);
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bx_bool banshee_blt_apply_clipwindow(int *x0, int *y0, int *x1, int *y1, int *w, int *h);
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Bit32u blt_reg_read(Bit8u reg);
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void banshee_blt_rectangle_fill(void);
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void banshee_blt_pattern_fill_mono(void);
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void banshee_blt_pattern_fill_color(void);
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void banshee_blt_screen_to_screen(void);
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void banshee_blt_screen_to_screen_pattern(void);
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void banshee_blt_host_to_screen(void);
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void banshee_blt_host_to_screen_pattern(void);
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void banshee_blt_line(bx_bool pline);
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private:
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static bx_bool mem_read_handler(bx_phy_address addr, unsigned len, void *data, void *param);
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static bx_bool mem_write_handler(bx_phy_address addr, unsigned len, void *data, void *param);
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void mem_read(bx_phy_address addr, unsigned len, void *data);
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void mem_write(bx_phy_address addr, unsigned len, void *data);
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static Bit32u read_handler(void *this_ptr, Bit32u address, unsigned io_len);
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static void write_handler(void *this_ptr, Bit32u address, Bit32u value, unsigned io_len);
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Bit32u read(Bit32u address, unsigned io_len);
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void write(Bit32u address, Bit32u value, unsigned io_len);
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Bit32u agp_reg_read(Bit8u reg);
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void agp_reg_write(Bit8u reg, Bit32u value);
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void blt_launch_area_setup(void);
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void blt_launch_area_write(Bit32u value);
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void blt_execute(void);
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void blt_complete(void);
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bx_bool blt_apply_clipwindow(int *x0, int *y0, int *x1, int *y1, int *w, int *h);
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void blt_rectangle_fill(void);
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void blt_pattern_fill_mono(void);
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void blt_pattern_fill_color(void);
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void blt_screen_to_screen(void);
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void blt_screen_to_screen_pattern(void);
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void blt_host_to_screen(void);
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void blt_host_to_screen_pattern(void);
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void blt_line(bx_bool pline);
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};
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class bx_voodoo_vga_c : public bx_vgacore_c {
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@ -72,7 +72,7 @@ enum
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#define Voodoo_Output_Enable(x) theVoodooDevice->output_enable(x)
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#define Voodoo_get_retrace(a) theVoodooDevice->get_retrace(a)
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#define Voodoo_update_timing() theVoodooDevice->update_timing()
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#define Voodoo_Banshee_2D_write(a,b) theVoodooDevice->banshee_blt_reg_write(a,b)
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#define Voodoo_Banshee_LFB_write(a,b,c) theVoodooDevice->banshee_mem_write_linear(a,b,c)
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#define Voodoo_Banshee_2D_write(a,b) theVoodooDevice->blt_reg_write(a,b)
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#define Voodoo_Banshee_LFB_write(a,b,c) theVoodooDevice->mem_write_linear(a,b,c)
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#endif
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