The Bochs anyway even doesn't compile if cosimulation configured enabled.
But in the same time the cosimulation code only disturbs to the future development of Bochs debugger, for example adding x86-64 functionality ...
For those of you who still may want to see the cosimulation code inside I put it in patch and upload it Bochs CVS patches folder. Read comments for the patch ! ----------------------------------------------------------------------
- move crc.cc from debugger to bochs folder and make it projct-wide and not local for debugger
- added new 'info sse' command for debugger
- extend 'modebp' command to break on any mode change
- remove unimplemened 'info program' function, it is always printed fixed text
- move debugger help to parser, cleanup and simplify it
Fixed fetch mode mask initialization (bug report 1400027 Boundary instruction cache error for uninitialized memory)
For safety only - everytime when changing CS register update fetch mode mask.
Actually it need to be updated everytime when there is a chance for execute mode change or 16/32 bit mode change.
Change BxSupportPAE and BxSupportGlobalPages macros to Bochs style names
Set bx_cpu_id in BX_CPU_C constructor (safe way)
Backup cpu-level check for paging features at compile time (already checked in configure)
Some warnings and indent fixes
speed up get_segment_base method for x86-64 case
of the decoder to test it in standalone mode. A few lines in cpu.h
were re-arranged to make this easy, but no real lines of code were
changed or generated.
Changed a few PANICs to INFOs after testing corresponding cases.
2. Fixed bug
[ 989478 ] I-Cache and undefined Instruktions
The L4 microkernel uses an undefined instruction to
trap for a special requests into the kernel (LOCK NOP).
The handler fixes this up and gives the user a special
code page with syscall stubs. If you're not using the
I-Cache optimization everthing works find on bochs. But
if you enable the I-Cache (--enable-icache), then the
undefined opcode exception is thrown only once for ever
virtual address it occurs. See the demodisk of the
L4KA::pistachio
(http://www.l4ka.org/projects/pistachio/download.php).
In this case the pingpong benchmark of this demo is of
interest. Everything runs fine until the program tries
to spawn a new task for its measurements. This new task
shares the code of the creating program. But the new
task stops executing at the undefined instruction
explained above and no exception is thrown.
configure script option --enable-magic-breakpoints (enabled by default).
Documented the instruction required to trigger the magic breakpoint
(xchgw %bx,%bx).
* renamed CPU_ID to BX_CPU_ID.
with this new name there is no possibility for name contentions and BX_CPU_ID
definition could be moved out to NEED_CPU_REG_SHORTCUTS block
* returned back `unsigned BX_CPU::which_cpu(void)` function
* added BX_CPU_ID parameter for
BX_INSTR_PHY_READ(a20addr, len);
BX_INSTR_PHY_WRITE(a20addr, len);
now it will be
BX_INSTR_PHY_READ(cpu_id, a20addr, len);
BX_INSTR_PHY_WRITE(cpu_id, a20addr, len);
In bx_cpu_c::reset method I set bx_cpu->async_event to 2
so execution in the cpu_loop gets stopped early.
Previously, async_event was set to 0, and with repeatable
instructions, after reset, eip was incremented by the instruction
length, so execution would resume at 0xffffX (X being >0, the current
instruction length).
In halt state I check now for reset with async_event is 2, so
reset works also when the cpu is halted. (update to Peter change)
I hope I fixed this the right way, please report any strange behaviour.
"bx_bool" which is always defined as Bit32u on all platforms. In Carbon
specific code, Boolean is still used because the Carbon header files
define it to unsigned char.
- this fixes bug [ 623152 ] MacOSX: Triple Exception Booting win95.
The bug was that some code in Bochs depends on Boolean to be a
32 bit value. (This should be fixed, but I don't know all the places
where it needs to be fixed yet.) Because Carbon defined Boolean as
an unsigned char, Bochs just followed along and used the unsigned char
definition to avoid compile problems. This exposed the dependency
on 32 bit Boolean on MacOS X only and led to major simulation problems,
that could only be reproduced and debugged on that platform.
- On the mailing list we debated whether to make all Booleans into "bool" or
our own type. I chose bx_bool for several reasons.
1. Unlike C++'s bool, we can guarantee that bx_bool is the same size on all
platforms, which makes it much less likely to have more platform-specific
simulation differences in the future. (I spent hours on a borrowed
MacOSX machine chasing bug 618388 before discovering that different sized
Booleans were the problem, and I don't want to repeat that.)
2. We still have at least one dependency on 32 bit Booleans which must be
fixed some time, but I don't want to risk introducing new bugs into the
simulation just before the 2.0 release.
Modified Files:
bochs.h config.h.in gdbstub.cc logio.cc main.cc pc_system.cc
pc_system.h plugin.cc plugin.h bios/rombios.c cpu/apic.cc
cpu/arith16.cc cpu/arith32.cc cpu/arith64.cc cpu/arith8.cc
cpu/cpu.cc cpu/cpu.h cpu/ctrl_xfer16.cc cpu/ctrl_xfer32.cc
cpu/ctrl_xfer64.cc cpu/data_xfer16.cc cpu/data_xfer32.cc
cpu/data_xfer64.cc cpu/debugstuff.cc cpu/exception.cc
cpu/fetchdecode.cc cpu/flag_ctrl_pro.cc cpu/init.cc
cpu/io_pro.cc cpu/lazy_flags.cc cpu/lazy_flags.h cpu/mult16.cc
cpu/mult32.cc cpu/mult64.cc cpu/mult8.cc cpu/paging.cc
cpu/proc_ctrl.cc cpu/segment_ctrl_pro.cc cpu/stack_pro.cc
cpu/tasking.cc debug/dbg_main.cc debug/debug.h debug/sim2.cc
disasm/dis_decode.cc disasm/disasm.h doc/docbook/Makefile
docs-html/cosimulation.html fpu/wmFPUemu_glue.cc
gui/amigaos.cc gui/beos.cc gui/carbon.cc gui/gui.cc gui/gui.h
gui/keymap.cc gui/keymap.h gui/macintosh.cc gui/nogui.cc
gui/rfb.cc gui/sdl.cc gui/siminterface.cc gui/siminterface.h
gui/term.cc gui/win32.cc gui/wx.cc gui/wxmain.cc gui/wxmain.h
gui/x.cc instrument/example0/instrument.cc
instrument/example0/instrument.h
instrument/example1/instrument.cc
instrument/example1/instrument.h
instrument/stubs/instrument.cc instrument/stubs/instrument.h
iodev/cdrom.cc iodev/cdrom.h iodev/cdrom_osx.cc iodev/cmos.cc
iodev/devices.cc iodev/dma.cc iodev/dma.h iodev/eth_arpback.cc
iodev/eth_packetmaker.cc iodev/eth_packetmaker.h
iodev/floppy.cc iodev/floppy.h iodev/guest2host.h
iodev/harddrv.cc iodev/harddrv.h iodev/ioapic.cc
iodev/ioapic.h iodev/iodebug.cc iodev/iodev.h
iodev/keyboard.cc iodev/keyboard.h iodev/ne2k.h
iodev/parallel.h iodev/pci.cc iodev/pci.h iodev/pic.h
iodev/pit.cc iodev/pit.h iodev/pit_wrap.cc iodev/pit_wrap.h
iodev/sb16.cc iodev/sb16.h iodev/serial.cc iodev/serial.h
iodev/vga.cc iodev/vga.h memory/memory.h memory/misc_mem.cc
bx_shadow_num_c able to handle pointers to 64 bit values. This
allows x86-64 and wxWindows to coexist.
- I had a number of duplicate constructors for bx_shadow_num_c,
with an without the description arg. I eliminated the ones
that had no description, and also removed the min/max arg from
all. I still need a bunch of constructors though, for
Bit64u*, Bit64s*, Bit32u*, Bit32s*, Bit16u*, Bit16s*, Bit8u*, Bit8s*.
Having all these constructors allows us to write
new bx_shadow_num (bxid, name, description, &value)
for basically any integer variable. They are all handled by the same class.
- these changes led to minor touchups in cpu/init.cc and iodev/keyboard.cc
- modified:
configure main.cc cpu/init.cc iodev/keyboard.cc
gui/siminterface.cc gui/siminterface.h
restart another one in wxWindows. Fixed that. Also, on restart, the
apic id's left over from the first run were causing panics. Fixed that.
- modified: main.cc cpu/apic.cc cpu/cpu.h cpu/init.cc
now simply return a cached value which is set upon mode changes.
The biggest problem was protected_mode() which did something like:
return CR0.PM && ! EFLAGS.VM
This adds up when it was being executed many times in branch functions
etc. Now, cached values are set and sampled instead.
Some things changed in the ctrl_xfer*.cc, fetchdecode*.cc,
and cpu.cc since the original patches, so I did some patch
integration by hand. Check the placement of the
macros BX_INSTR_FETCH_DECODE_COMPLETED() and BX_INSTR_OPCODE()
in cpu.cc to make sure I go them right. Also, I changed the
parameters to BX_INSTR_OPCODE() to update them to the new code.
I put some comments before each of these to help determine if
the placement is right.
These macros are only compiled in if you are gathering instrumentation
data from bochs, so they shouldn't effect others.