..
drawing
When drawing is double buffered, there is no excuse for a flickering cursor
2008-05-12 21:10:05 +00:00
Angle.cpp
Angle.h
app_server.rdef
AppServer.cpp
* Creating a Desktop can fail, in which case the app_server should not return B_OK,
2008-03-12 18:01:32 +00:00
AppServer.h
BitmapManager.cpp
* Handle clearing to white on the client. This also makes sure that bitmaps are
2008-03-10 10:51:56 +00:00
BitmapManager.h
* Implemented the overlay suspend/resume protocol on mode changes; not really tested
2007-06-27 11:29:20 +00:00
ClientMemoryAllocator.cpp
My ClientMemoryAllocator implementation wasn't complete and badly leaked memory.
2007-07-22 23:50:34 +00:00
ClientMemoryAllocator.h
CursorData.cpp
CursorData.h
CursorManager.cpp
CursorManager.h
CursorSet.cpp
CursorSet.h
Decorator.cpp
* get rid of RGBColor usage where it is not needed, this simplified many things,
2007-08-17 12:56:20 +00:00
Decorator.h
* get rid of RGBColor usage where it is not needed, this simplified many things,
2007-08-17 12:56:20 +00:00
DecorManager.cpp
DecorManager.h
DefaultDecorator.cpp
* Removed severly outdated DebugInfoManager.
2008-03-08 15:28:31 +00:00
DefaultDecorator.h
* get rid of RGBColor usage where it is not needed, this simplified many things,
2007-08-17 12:56:20 +00:00
Desktop.cpp
Resolve a TODO and fix another ancient bug, #386 . Print Screen is now handled
2008-04-30 02:55:15 +00:00
Desktop.h
HWInterface::Cursor() and therefor Desktop::Cursor() accessed the
2008-04-02 11:12:39 +00:00
DesktopSettings.cpp
Fixed warnings.
2008-03-08 11:36:10 +00:00
DesktopSettings.h
Propagate set_ui_color() up to the DesktopSettingsPrivate class.
2007-11-30 01:21:19 +00:00
DesktopSettingsPrivate.h
Propagate set_ui_color() up to the DesktopSettingsPrivate class.
2007-11-30 01:21:19 +00:00
DrawState.cpp
The scale of a state does not influence the origin. Only previous states
2008-04-02 11:04:03 +00:00
DrawState.h
A test app revealed some bugs with regards to client provided clipping regions:
2008-03-18 00:04:12 +00:00
EventDispatcher.cpp
* fDragBitmap was never initialized, leading to occasional crashes after the
2008-04-25 11:39:47 +00:00
EventDispatcher.h
Implemented AS_IDLE_TIME, this closes bug #1593 .
2007-10-29 09:11:25 +00:00
EventStream.cpp
EventStream.h
FontCache.cpp
* this function might be called with a NULL FontCacheEntry, handle that
2007-08-11 13:16:07 +00:00
FontCache.h
* complete overhaul of the font/glyph caching
2007-08-02 19:10:38 +00:00
FontCacheEntry.cpp
* reenabled implementation of "false bold width" font feature
2007-08-22 14:15:07 +00:00
FontCacheEntry.h
Didn't I have a bad feeling because of code duplication?
2007-08-09 00:25:52 +00:00
FontEngine.cpp
patch by Anthony Lee:
2008-01-06 18:01:47 +00:00
FontEngine.h
* moved AGGTextRenderer alongside it's pal, Painter, it felt lonely,
2007-08-03 01:11:27 +00:00
FontFamily.cpp
* FontFamily::GetStyle() now looks for alternative names when a specific
2008-03-18 16:52:34 +00:00
FontFamily.h
* FontFamily::GetStyle() now looks for alternative names when a specific
2008-03-18 16:52:34 +00:00
FontManager.cpp
added a TODO about user fonts in safe mode
2008-05-08 11:43:00 +00:00
FontManager.h
* Rewrote BeBuild.h which had "a few" consequences (got rid of all those class
2007-10-15 20:13:55 +00:00
FontStyle.cpp
* separated FontStyle and FontFamily into different .h/cpp, before they shared
2007-07-17 20:48:06 +00:00
FontStyle.h
* separated FontStyle and FontFamily into different .h/cpp, before they shared
2007-07-17 20:48:06 +00:00
GlyphLayoutEngine.h
missing ctype.h
2007-08-09 21:53:36 +00:00
HashTable.cpp
HashTable.h
InputManager.cpp
InputManager.h
IntPoint.cpp
IntPoint.h
IntRect.cpp
IntRect.h
Jamfile
* Removed severly outdated DebugInfoManager.
2008-03-08 15:28:31 +00:00
MessageLooper.cpp
The wonders of signals:
2007-08-30 00:09:43 +00:00
MessageLooper.h
MultiLocker.cpp
* added a way for the ServerWindow message loop to determine the required type
2007-10-02 14:09:11 +00:00
MultiLocker.h
* added IsLocked() method to AutoWriteLocker
2007-08-02 13:04:27 +00:00
OffscreenServerWindow.cpp
* Got rid of the "Layer" part of WindowLayer, ViewLayer, WorkspacesLayer
2008-03-08 12:45:54 +00:00
OffscreenServerWindow.h
* Got rid of the "Layer" part of WindowLayer, ViewLayer, WorkspacesLayer
2008-03-08 12:45:54 +00:00
OffscreenWindow.cpp
* When allocating a new Window, check the allocation of the DrawingEngine
2008-03-08 17:41:24 +00:00
OffscreenWindow.h
* Got rid of the "Layer" part of WindowLayer, ViewLayer, WorkspacesLayer
2008-03-08 12:45:54 +00:00
PNGDump.cpp
PNGDump.h
ProfileMessageSupport.cpp
Renamed all *LAYER* constants to *VIEW*.
2008-03-08 16:44:18 +00:00
ProfileMessageSupport.h
* added ProfileMessageSupport.h/cpp to translate server message codes to
2007-07-18 12:59:05 +00:00
RAMLinkMsgReader.cpp
RAMLinkMsgReader.h
ReferenceCounting.h
RegionPool.cpp
RegionPool.h
RenderingBuffer.h
RenderingBuffer returns IntRect in Bounds() now. Should have been
2008-03-08 17:36:15 +00:00
RGBColor.cpp
RGBColor.h
* completed my changes to DrawState handling, the current DrawingState
2007-07-22 19:48:27 +00:00
Screen.cpp
* Got rid of the "Layer" part of WindowLayer, ViewLayer, WorkspacesLayer
2008-03-08 12:45:54 +00:00
Screen.h
* Got rid of the "Layer" part of WindowLayer, ViewLayer, WorkspacesLayer
2008-03-08 12:45:54 +00:00
ScreenManager.cpp
* Got rid of the "Layer" part of WindowLayer, ViewLayer, WorkspacesLayer
2008-03-08 12:45:54 +00:00
ScreenManager.h
ServerApp.cpp
* no need to reply, as set_ui_color won't read it anyway
2008-04-18 23:19:31 +00:00
ServerApp.h
ServerBitmap.cpp
* Implemented the overlay suspend/resume protocol on mode changes; not really tested
2007-06-27 11:29:20 +00:00
ServerBitmap.h
* get rid of RGBColor usage where it is not needed, this simplified many things,
2007-08-17 12:56:20 +00:00
ServerConfig.h
Use DejaVu as default fonts, instead of Bitstream Vera. DejaVu is
2008-02-26 15:59:17 +00:00
ServerCursor.cpp
ServerCursor.h
Implemented Oliver's suggested improvement to ServerCursorReference when
2008-04-08 08:12:38 +00:00
ServerFont.cpp
* Do not trust the client! ServerFont::GetEscapements() now takes a
2008-02-28 00:22:48 +00:00
ServerFont.h
* Do not trust the client! ServerFont::GetEscapements() now takes a
2008-02-28 00:22:48 +00:00
ServerPicture.cpp
* Got rid of the "Layer" part of WindowLayer, ViewLayer, WorkspacesLayer
2008-03-08 12:45:54 +00:00
ServerPicture.h
* Got rid of the "Layer" part of WindowLayer, ViewLayer, WorkspacesLayer
2008-03-08 12:45:54 +00:00
ServerTokenSpace.h
ServerWindow.cpp
* GRAY8 is 8 bits
2008-04-04 19:45:11 +00:00
ServerWindow.h
GetClippingRegion() was implemented wrongly on the app_server side. It needs
2008-03-11 17:38:26 +00:00
SystemPalette.cpp
The system palette was defined in two files. Moved to a private header,
2007-10-22 13:44:37 +00:00
SystemPalette.h
View.cpp
A test app revealed some bugs with regards to client provided clipping regions:
2008-03-18 00:04:12 +00:00
View.h
* Removed severly outdated DebugInfoManager.
2008-03-08 15:28:31 +00:00
VirtualScreen.cpp
Revised named configurations a bit:
2007-10-21 11:00:30 +00:00
VirtualScreen.h
Revised named configurations a bit:
2007-10-21 11:00:30 +00:00
Window.cpp
No need for the kWorkspacesWindow flag anymore.
2008-03-14 11:19:57 +00:00
Window.h
* When allocating a new Window, check the allocation of the DrawingEngine
2008-03-08 17:41:24 +00:00
WindowList.cpp
* Got rid of the "Layer" part of WindowLayer, ViewLayer, WorkspacesLayer
2008-03-08 12:45:54 +00:00
WindowList.h
* Got rid of the "Layer" part of WindowLayer, ViewLayer, WorkspacesLayer
2008-03-08 12:45:54 +00:00
Workspace.cpp
* Removed severly outdated DebugInfoManager.
2008-03-08 15:28:31 +00:00
Workspace.h
* Got rid of the "Layer" part of WindowLayer, ViewLayer, WorkspacesLayer
2008-03-08 12:45:54 +00:00
WorkspacePrivate.h
* Got rid of the "Layer" part of WindowLayer, ViewLayer, WorkspacesLayer
2008-03-08 12:45:54 +00:00
WorkspacesView.cpp
* Removed severly outdated DebugInfoManager.
2008-03-08 15:28:31 +00:00
WorkspacesView.h
* Got rid of the "Layer" part of WindowLayer, ViewLayer, WorkspacesLayer
2008-03-08 12:45:54 +00:00