RenderingBuffer returns IntRect in Bounds() now. Should have been

part of an earlier commit...


git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@24307 a95241bf-73f2-0310-859d-f6bbb57e9c96
This commit is contained in:
Stephan Aßmus 2008-03-08 17:36:15 +00:00
parent c7a77521ff
commit f875a78340
1 changed files with 4 additions and 5 deletions

View File

@ -4,7 +4,7 @@
#define RENDERING_BUFFER_H
#include <GraphicsDefs.h>
#include <Rect.h>
#include "IntRect.h"
class RenderingBuffer {
public:
@ -24,10 +24,9 @@ class RenderingBuffer {
inline uint32 BitsLength() const
{ return Height() * BytesPerRow(); }
inline BRect Bounds() const
{ return BRect(0.0, 0.0,
Width() - 1,
Height() - 1); }
inline IntRect Bounds() const
{ return IntRect(0, 0, Width() - 1,
Height() - 1); }
};
#endif // RENDERING_BUFFER_H