953d895e02
(now WorkspacesView), OffscreenWindowLayer. * Renamed ServerScreen.cpp/h to Screen.cpp/h (the class was already called Screen). git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@24303 a95241bf-73f2-0310-859d-f6bbb57e9c96
288 lines
5.8 KiB
C++
288 lines
5.8 KiB
C++
/*
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* Copyright (c) 2001-2008, Haiku, Inc.
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* Distributed under the terms of the MIT license.
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*
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* Authors:
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* Adi Oanca <adioanca@myrealbox.com>
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* Axel Dörfler, axeld@pinc-software.de
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* Stephan Aßmus, <superstippi@gmx.de>
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*/
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#include "Screen.h"
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#include "BitmapManager.h"
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#include "DrawingEngine.h"
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#include "HWInterface.h"
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#include <Accelerant.h>
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#include <Point.h>
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#include <GraphicsDefs.h>
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#include <stdlib.h>
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#include <stdio.h>
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static float
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get_mode_frequency(const display_mode& mode)
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{
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// Taken from Screen preferences
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float timing = float(mode.timing.h_total * mode.timing.v_total);
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if (timing == 0.0f)
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return 0.0f;
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return rint(10 * float(mode.timing.pixel_clock * 1000)
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/ timing) / 10.0;
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}
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// #pragma mark -
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Screen::Screen(::HWInterface *interface, int32 id)
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: fID(id),
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fDriver(interface ? new DrawingEngine(interface) : NULL),
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fHWInterface(interface),
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fIsDefault(true)
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{
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}
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Screen::Screen()
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: fID(-1),
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fDriver(NULL),
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fHWInterface(NULL),
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fIsDefault(true)
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{
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}
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Screen::~Screen()
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{
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Shutdown();
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delete fDriver;
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delete fHWInterface;
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}
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status_t
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Screen::Initialize()
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{
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if (fHWInterface) {
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// init the graphics hardware
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return fHWInterface->Initialize();
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}
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return B_NO_INIT;
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}
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void
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Screen::Shutdown()
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{
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if (fHWInterface)
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fHWInterface->Shutdown();
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}
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status_t
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Screen::SetMode(const display_mode& mode, bool makeDefault)
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{
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gBitmapManager->SuspendOverlays();
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status_t status = fHWInterface->SetMode(mode);
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// any attached DrawingEngines will be notified
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gBitmapManager->ResumeOverlays();
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if (status >= B_OK)
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fIsDefault = makeDefault;
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return status;
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}
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status_t
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Screen::SetMode(uint16 width, uint16 height, uint32 colorSpace,
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const display_timing& timing, bool makeDefault)
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{
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display_mode mode;
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mode.timing = timing;
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mode.space = colorSpace;
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mode.virtual_width = width;
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mode.virtual_height = height;
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mode.h_display_start = 0;
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mode.v_display_start = 0;
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mode.flags = 0;
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return SetMode(mode, makeDefault);
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}
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status_t
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Screen::SetMode(uint16 width, uint16 height, uint32 colorSpace,
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float frequency, bool makeDefault)
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{
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// search for a matching mode
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display_mode mode;
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status_t status = _FindMode(width, height, colorSpace, frequency, &mode);
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if (status < B_OK)
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return status;
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if (status >= B_OK) {
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float modeFrequency = get_mode_frequency(mode);
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display_mode originalMode = mode;
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bool adjusted = false;
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if (modeFrequency != frequency) {
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// adjust timing to fit the requested frequency if needed
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// (taken from Screen preferences application)
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mode.timing.pixel_clock = ((uint32)mode.timing.h_total
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* mode.timing.v_total / 10 * int32(frequency * 10)) / 1000;
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adjusted = true;
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}
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status = SetMode(mode, makeDefault);
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if (status < B_OK) {
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// try again with the unchanged mode
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status = SetMode(originalMode, makeDefault);
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}
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}
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return status;
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}
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status_t
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Screen::SetPreferredMode()
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{
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display_mode mode;
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status_t status = fHWInterface->GetPreferredMode(&mode);
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if (status < B_OK)
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return status;
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return SetMode(mode, false);
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}
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void
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Screen::GetMode(display_mode* mode) const
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{
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fHWInterface->GetMode(mode);
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}
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void
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Screen::GetMode(uint16 &width, uint16 &height, uint32 &colorspace,
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float &frequency) const
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{
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display_mode mode;
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fHWInterface->GetMode(&mode);
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width = mode.virtual_width;
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height = mode.virtual_height;
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colorspace = mode.space;
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frequency = get_mode_frequency(mode);
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}
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status_t
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Screen::GetMonitorInfo(monitor_info& info) const
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{
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return fHWInterface->GetMonitorInfo(&info);
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}
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BRect
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Screen::Frame() const
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{
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display_mode mode;
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fHWInterface->GetMode(&mode);
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return BRect(0, 0, mode.virtual_width - 1, mode.virtual_height - 1);
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}
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color_space
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Screen::ColorSpace() const
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{
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display_mode mode;
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fHWInterface->GetMode(&mode);
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return (color_space)mode.space;
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}
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status_t
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Screen::_FindMode(uint16 width, uint16 height, uint32 colorspace,
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float frequency, display_mode* mode) const
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{
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display_mode* modes = NULL;
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uint32 count;
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status_t status = fHWInterface->GetModeList(&modes, &count);
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if (status < B_OK || count <= 0) {
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// We've run into quite a problem here! This is a function which is a requirement
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// for a graphics module. The best thing that we can hope for is 640x480x8 without
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// knowing anything else. While even this seems like insanity to assume that we
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// can support this, the only lower mode supported is 640x400, but we shouldn't even
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// bother with such a pathetic possibility.
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if (width == 640 && height == 480 && colorspace == B_CMAP8)
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return B_OK;
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return status;
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}
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int32 index = _FindMode(modes, count, width, height, colorspace, frequency);
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if (index < 0) {
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fprintf(stderr, "mode not found (%d, %d, %f) -> using first mode from list!\n",
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width, height, frequency);
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// fallback to first mode from list - TODO: ?!?
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// NOTE: count > 0 is checked above
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*mode = modes[0];
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} else {
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*mode = modes[index];
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}
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delete[] modes;
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return B_OK;
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}
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/*!
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\brief Returns the mode that matches the given criteria. The frequency
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doesn't have to match, though - the closest one found is used.
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*/
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int32
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Screen::_FindMode(const display_mode* modes, uint32 count,
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uint16 width, uint16 height, uint32 colorspace,
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float frequency) const
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{
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// we always try to choose the mode with the closest frequency
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float bestFrequencyDiff = 0.0f;
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int32 index = -1;
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for (uint32 i = 0; i < count; i++) {
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if (modes[i].virtual_width == width
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&& modes[i].virtual_height == height
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&& modes[i].space == colorspace) {
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// we have found a mode with the correct width, height and format
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// now see if the frequency matches
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float modeFrequency = get_mode_frequency(modes[i]);
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float frequencyDiff = fabs(modeFrequency - frequency);
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if (index == -1 || bestFrequencyDiff > frequencyDiff) {
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index = i;
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if (frequencyDiff == 0.0f)
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break;
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bestFrequencyDiff = frequencyDiff;
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}
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}
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}
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return index;
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}
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