953d895e02
(now WorkspacesView), OffscreenWindowLayer. * Renamed ServerScreen.cpp/h to Screen.cpp/h (the class was already called Screen). git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@24303 a95241bf-73f2-0310-859d-f6bbb57e9c96
36 lines
898 B
C++
36 lines
898 B
C++
/*
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* Copyright 2005-2008, Haiku, Inc. All rights reserved.
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* Distributed under the terms of the MIT License.
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*
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* Authors:
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* Stephan Aßmus <superstippi@gmx.de>
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*/
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#ifndef OFFSCREEN_SERVER_WINDOW_H
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#define OFFSCREEN_SERVER_WINDOW_H
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#include "ServerWindow.h"
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class OffscreenServerWindow : public ServerWindow {
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public:
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OffscreenServerWindow(const char *title, ServerApp *app,
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port_id clientPort, port_id looperPort,
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int32 handlerID, ServerBitmap* bitmap);
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virtual ~OffscreenServerWindow();
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// util methods.
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virtual void SendMessageToClient(const BMessage* msg,
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int32 target = B_NULL_TOKEN,
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bool usePreferred = false) const;
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virtual ::Window* MakeWindow(BRect frame, const char* name,
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window_look look, window_feel feel, uint32 flags,
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uint32 workspace);
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private:
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ServerBitmap* fBitmap;
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};
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#endif // OFFSCREEN_SERVER_WINDOW_H
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