haiku/src/servers/app/OffscreenServerWindow.h
Axel Dörfler 953d895e02 * Got rid of the "Layer" part of WindowLayer, ViewLayer, WorkspacesLayer
(now WorkspacesView), OffscreenWindowLayer.
* Renamed ServerScreen.cpp/h to Screen.cpp/h (the class was already called
  Screen).


git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@24303 a95241bf-73f2-0310-859d-f6bbb57e9c96
2008-03-08 12:45:54 +00:00

36 lines
898 B
C++

/*
* Copyright 2005-2008, Haiku, Inc. All rights reserved.
* Distributed under the terms of the MIT License.
*
* Authors:
* Stephan Aßmus <superstippi@gmx.de>
*/
#ifndef OFFSCREEN_SERVER_WINDOW_H
#define OFFSCREEN_SERVER_WINDOW_H
#include "ServerWindow.h"
class OffscreenServerWindow : public ServerWindow {
public:
OffscreenServerWindow(const char *title, ServerApp *app,
port_id clientPort, port_id looperPort,
int32 handlerID, ServerBitmap* bitmap);
virtual ~OffscreenServerWindow();
// util methods.
virtual void SendMessageToClient(const BMessage* msg,
int32 target = B_NULL_TOKEN,
bool usePreferred = false) const;
virtual ::Window* MakeWindow(BRect frame, const char* name,
window_look look, window_feel feel, uint32 flags,
uint32 workspace);
private:
ServerBitmap* fBitmap;
};
#endif // OFFSCREEN_SERVER_WINDOW_H