* Implemented the overlay suspend/resume protocol on mode changes; not really tested
yet. Also, BBitmap::LockBits() should probably fail when the Bits() are NULL. * The downside is that many more classes now know of each other. * Cleaned up the work divided between the BitmapManager and the Overlay class. * Fixed a memory leak in AS_CREATE_BITMAP in case the bitmap could not be added to the ServerApp's bitmap list. git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@21512 a95241bf-73f2-0310-859d-f6bbb57e9c96
This commit is contained in:
parent
c57ff65839
commit
117b384e5e
@ -1,5 +1,5 @@
|
||||
/*
|
||||
* Copyright 2001-2006, Haiku.
|
||||
* Copyright 2001-2007, Haiku.
|
||||
* Distributed under the terms of the MIT License.
|
||||
*
|
||||
* Authors:
|
||||
@ -19,15 +19,19 @@
|
||||
#include "ClientMemoryAllocator.h"
|
||||
#include "HWInterface.h"
|
||||
#include "Overlay.h"
|
||||
#include "ServerApp.h"
|
||||
#include "ServerBitmap.h"
|
||||
#include "ServerProtocol.h"
|
||||
#include "ServerTokenSpace.h"
|
||||
|
||||
#include <BitmapPrivate.h>
|
||||
#include <ObjectList.h>
|
||||
#include <video_overlay.h>
|
||||
|
||||
#include <AppDefs.h>
|
||||
#include <Autolock.h>
|
||||
#include <Bitmap.h>
|
||||
#include <Message.h>
|
||||
|
||||
#include <new>
|
||||
#include <stdio.h>
|
||||
@ -36,11 +40,18 @@
|
||||
using std::nothrow;
|
||||
|
||||
|
||||
//! The bitmap allocator for the server. Memory is allocated/freed by the AppServer class
|
||||
//! The one and only bitmap manager for the server, created by the AppServer
|
||||
BitmapManager *gBitmapManager = NULL;
|
||||
|
||||
//! Number of bytes to allocate to each area used for bitmap storage
|
||||
#define BITMAP_AREA_SIZE B_PAGE_SIZE * 16
|
||||
|
||||
int
|
||||
compare_app_pointer(const ServerApp* a, const ServerApp* b)
|
||||
{
|
||||
return (addr_t)b - (addr_t)b;
|
||||
}
|
||||
|
||||
|
||||
// #pragma mark -
|
||||
|
||||
|
||||
//! Sets up stuff to be ready to allocate space for bitmaps
|
||||
@ -77,9 +88,9 @@ BitmapManager::~BitmapManager()
|
||||
\return A new ServerBitmap or NULL if unable to allocate one.
|
||||
*/
|
||||
ServerBitmap*
|
||||
BitmapManager::CreateBitmap(ClientMemoryAllocator* allocator, HWInterface& hwInterface,
|
||||
BRect bounds, color_space space, int32 flags, int32 bytesPerRow, screen_id screen,
|
||||
uint8* _allocationFlags)
|
||||
BitmapManager::CreateBitmap(ClientMemoryAllocator* allocator,
|
||||
HWInterface& hwInterface, BRect bounds, color_space space, int32 flags,
|
||||
int32 bytesPerRow, screen_id screen, uint8* _allocationFlags)
|
||||
{
|
||||
BAutolock locker(fLock);
|
||||
|
||||
@ -100,7 +111,8 @@ BitmapManager::CreateBitmap(ClientMemoryAllocator* allocator, HWInterface& hwInt
|
||||
}
|
||||
}
|
||||
|
||||
ServerBitmap* bitmap = new(nothrow) ServerBitmap(bounds, space, flags, bytesPerRow);
|
||||
ServerBitmap* bitmap = new(nothrow) ServerBitmap(bounds, space, flags,
|
||||
bytesPerRow);
|
||||
if (bitmap == NULL) {
|
||||
if (overlayToken != NULL)
|
||||
hwInterface.ReleaseOverlayChannel(overlayToken);
|
||||
@ -112,7 +124,8 @@ BitmapManager::CreateBitmap(ClientMemoryAllocator* allocator, HWInterface& hwInt
|
||||
uint8* buffer = NULL;
|
||||
|
||||
if (flags & B_BITMAP_WILL_OVERLAY) {
|
||||
Overlay* overlay = new (std::nothrow) Overlay(hwInterface);
|
||||
Overlay* overlay = new (std::nothrow) Overlay(hwInterface, bitmap,
|
||||
overlayToken);
|
||||
|
||||
const overlay_buffer* overlayBuffer = NULL;
|
||||
overlay_client_data* clientData = NULL;
|
||||
@ -123,25 +136,20 @@ BitmapManager::CreateBitmap(ClientMemoryAllocator* allocator, HWInterface& hwInt
|
||||
// and buffer location to the BBitmap
|
||||
cookie = allocator->Allocate(sizeof(overlay_client_data),
|
||||
(void**)&clientData, newArea);
|
||||
if (cookie != NULL) {
|
||||
overlayBuffer = hwInterface.AllocateOverlayBuffer(bitmap->Width(),
|
||||
bitmap->Height(), space);
|
||||
}
|
||||
}
|
||||
|
||||
if (overlayBuffer != NULL) {
|
||||
overlay->SetOverlayData(overlayBuffer, overlayToken, clientData);
|
||||
if (cookie != NULL) {
|
||||
overlay->SetClientData(clientData);
|
||||
|
||||
bitmap->fAllocator = allocator;
|
||||
bitmap->fAllocationCookie = cookie;
|
||||
bitmap->SetOverlay(overlay);
|
||||
bitmap->fBytesPerRow = overlayBuffer->bytes_per_row;
|
||||
|
||||
buffer = (uint8*)overlayBuffer->buffer;
|
||||
buffer = (uint8*)overlay->OverlayBuffer()->buffer;
|
||||
if (_allocationFlags)
|
||||
*_allocationFlags = kFramebuffer | (newArea ? kNewAllocatorArea : 0);
|
||||
} else {
|
||||
hwInterface.ReleaseOverlayChannel(overlayToken);
|
||||
delete overlay;
|
||||
allocator->Free(cookie);
|
||||
}
|
||||
@ -168,7 +176,17 @@ BitmapManager::CreateBitmap(ClientMemoryAllocator* allocator, HWInterface& hwInt
|
||||
}
|
||||
}
|
||||
|
||||
if (buffer && fBitmapList.AddItem(bitmap)) {
|
||||
bool success = false;
|
||||
if (buffer != NULL) {
|
||||
success = fBitmapList.AddItem(bitmap);
|
||||
if (success && bitmap->Overlay() != NULL) {
|
||||
success = fOverlays.AddItem(bitmap);
|
||||
if (!success)
|
||||
fBitmapList.RemoveItem(bitmap);
|
||||
}
|
||||
}
|
||||
|
||||
if (success) {
|
||||
bitmap->fBuffer = buffer;
|
||||
bitmap->fToken = gTokenSpace.NewToken(kBitmapToken, bitmap);
|
||||
|
||||
@ -207,6 +225,68 @@ BitmapManager::DeleteBitmap(ServerBitmap* bitmap)
|
||||
if (!locker.IsLocked())
|
||||
return;
|
||||
|
||||
if (bitmap->Overlay() != NULL)
|
||||
fOverlays.AddItem(bitmap);
|
||||
|
||||
if (fBitmapList.RemoveItem(bitmap))
|
||||
delete bitmap;
|
||||
}
|
||||
|
||||
|
||||
void
|
||||
BitmapManager::SuspendOverlays()
|
||||
{
|
||||
BAutolock locker(fLock);
|
||||
if (!locker.IsLocked())
|
||||
return;
|
||||
|
||||
// first, tell all applications owning an overlay to release their locks
|
||||
|
||||
BObjectList<ServerApp> apps;
|
||||
for (int32 i = 0; i < fOverlays.CountItems(); i++) {
|
||||
ServerBitmap* bitmap = (ServerBitmap*)fOverlays.ItemAt(i);
|
||||
apps.BinaryInsert(bitmap->Owner(), &compare_app_pointer);
|
||||
}
|
||||
for (int32 i = 0; i < apps.CountItems(); i++) {
|
||||
BMessage notify(B_RELEASE_OVERLAY_LOCK);
|
||||
apps.ItemAt(i)->SendMessageToClient(¬ify);
|
||||
}
|
||||
|
||||
// suspend overlays
|
||||
|
||||
for (int32 i = 0; i < fOverlays.CountItems(); i++) {
|
||||
ServerBitmap* bitmap = (ServerBitmap*)fOverlays.ItemAt(i);
|
||||
bitmap->Overlay()->Suspend(bitmap, false);
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
void
|
||||
BitmapManager::ResumeOverlays()
|
||||
{
|
||||
BAutolock locker(fLock);
|
||||
if (!locker.IsLocked())
|
||||
return;
|
||||
|
||||
// first, tell all applications owning an overlay that
|
||||
// they can reacquire their locks
|
||||
|
||||
BObjectList<ServerApp> apps;
|
||||
for (int32 i = 0; i < fOverlays.CountItems(); i++) {
|
||||
ServerBitmap* bitmap = (ServerBitmap*)fOverlays.ItemAt(i);
|
||||
apps.BinaryInsert(bitmap->Owner(), &compare_app_pointer);
|
||||
}
|
||||
for (int32 i = 0; i < apps.CountItems(); i++) {
|
||||
BMessage notify(B_RELEASE_OVERLAY_LOCK);
|
||||
apps.ItemAt(i)->SendMessageToClient(¬ify);
|
||||
}
|
||||
|
||||
// resume overlays
|
||||
|
||||
for (int32 i = 0; i < fOverlays.CountItems(); i++) {
|
||||
ServerBitmap* bitmap = (ServerBitmap*)fOverlays.ItemAt(i);
|
||||
|
||||
bitmap->Overlay()->Resume(bitmap);
|
||||
}
|
||||
}
|
||||
|
||||
|
@ -1,5 +1,5 @@
|
||||
/*
|
||||
* Copyright 2001-2006, Haiku.
|
||||
* Copyright 2001-2007, Haiku.
|
||||
* Distributed under the terms of the MIT License.
|
||||
*
|
||||
* Authors:
|
||||
@ -31,8 +31,12 @@ class BitmapManager {
|
||||
uint8* _allocationFlags = NULL);
|
||||
void DeleteBitmap(ServerBitmap* bitmap);
|
||||
|
||||
void SuspendOverlays();
|
||||
void ResumeOverlays();
|
||||
|
||||
protected:
|
||||
BList fBitmapList;
|
||||
BList fOverlays;
|
||||
BLocker fLock;
|
||||
};
|
||||
|
||||
|
@ -624,6 +624,8 @@ ServerApp::_DispatchMessage(int32 code, BPrivate::LinkReceiver& link)
|
||||
Signature(), frame.Width() + 1, frame.Height() + 1));
|
||||
|
||||
if (bitmap != NULL && fBitmapList.AddItem(bitmap)) {
|
||||
bitmap->SetOwner(this);
|
||||
|
||||
fLink.StartMessage(B_OK);
|
||||
fLink.Attach<int32>(bitmap->Token());
|
||||
fLink.Attach<uint8>(allocationFlags);
|
||||
@ -633,8 +635,12 @@ ServerApp::_DispatchMessage(int32 code, BPrivate::LinkReceiver& link)
|
||||
|
||||
if (allocationFlags & kFramebuffer)
|
||||
fLink.Attach<int32>(bitmap->BytesPerRow());
|
||||
} else
|
||||
} else {
|
||||
if (bitmap != NULL)
|
||||
gBitmapManager->DeleteBitmap(bitmap);
|
||||
|
||||
fLink.StartMessage(B_NO_MEMORY);
|
||||
}
|
||||
|
||||
fLink.Flush();
|
||||
break;
|
||||
|
@ -1,5 +1,5 @@
|
||||
/*
|
||||
* Copyright 2001-2006, Haiku.
|
||||
* Copyright 2001-2007, Haiku.
|
||||
* Distributed under the terms of the MIT License.
|
||||
*
|
||||
* Authors:
|
||||
@ -68,7 +68,8 @@ ServerBitmap::ServerBitmap(BRect rect, color_space space,
|
||||
fBytesPerRow(0),
|
||||
fSpace(space),
|
||||
fFlags(flags),
|
||||
fBitsPerPixel(0)
|
||||
fBitsPerPixel(0),
|
||||
fOwner(NULL)
|
||||
// fToken is initialized (if used) by the BitmapManager
|
||||
{
|
||||
_HandleSpace(space, bytesPerRow);
|
||||
@ -76,7 +77,7 @@ ServerBitmap::ServerBitmap(BRect rect, color_space space,
|
||||
|
||||
|
||||
//! Copy constructor does not copy the buffer.
|
||||
ServerBitmap::ServerBitmap(const ServerBitmap* bmp)
|
||||
ServerBitmap::ServerBitmap(const ServerBitmap* bitmap)
|
||||
:
|
||||
fAllocator(NULL),
|
||||
fAllocationCookie(NULL),
|
||||
@ -84,13 +85,14 @@ ServerBitmap::ServerBitmap(const ServerBitmap* bmp)
|
||||
fBuffer(NULL),
|
||||
fReferenceCount(1)
|
||||
{
|
||||
if (bmp) {
|
||||
fWidth = bmp->fWidth;
|
||||
fHeight = bmp->fHeight;
|
||||
fBytesPerRow = bmp->fBytesPerRow;
|
||||
fSpace = bmp->fSpace;
|
||||
fFlags = bmp->fFlags;
|
||||
fBitsPerPixel = bmp->fBitsPerPixel;
|
||||
if (bitmap) {
|
||||
fWidth = bitmap->fWidth;
|
||||
fHeight = bitmap->fHeight;
|
||||
fBytesPerRow = bitmap->fBytesPerRow;
|
||||
fSpace = bitmap->fSpace;
|
||||
fFlags = bitmap->fFlags;
|
||||
fBitsPerPixel = bitmap->fBitsPerPixel;
|
||||
fOwner = bitmap->fOwner;
|
||||
} else {
|
||||
fWidth = 0;
|
||||
fHeight = 0;
|
||||
@ -98,6 +100,7 @@ ServerBitmap::ServerBitmap(const ServerBitmap* bmp)
|
||||
fSpace = B_NO_COLOR_SPACE;
|
||||
fFlags = 0;
|
||||
fBitsPerPixel = 0;
|
||||
fOwner = NULL;
|
||||
}
|
||||
}
|
||||
|
||||
@ -305,9 +308,9 @@ ServerBitmap::AreaOffset() const
|
||||
|
||||
|
||||
void
|
||||
ServerBitmap::SetOverlay(::Overlay* cookie)
|
||||
ServerBitmap::SetOverlay(::Overlay* overlay)
|
||||
{
|
||||
fOverlay = cookie;
|
||||
fOverlay = overlay;
|
||||
}
|
||||
|
||||
|
||||
@ -318,6 +321,20 @@ ServerBitmap::Overlay() const
|
||||
}
|
||||
|
||||
|
||||
void
|
||||
ServerBitmap::SetOwner(ServerApp* owner)
|
||||
{
|
||||
fOwner = owner;
|
||||
}
|
||||
|
||||
|
||||
ServerApp*
|
||||
ServerBitmap::Owner() const
|
||||
{
|
||||
return fOwner;
|
||||
}
|
||||
|
||||
|
||||
void
|
||||
ServerBitmap::PrintToStream()
|
||||
{
|
||||
|
@ -1,5 +1,5 @@
|
||||
/*
|
||||
* Copyright 2001-2006, Haiku.
|
||||
* Copyright 2001-2007, Haiku.
|
||||
* Distributed under the terms of the MIT License.
|
||||
*
|
||||
* Authors:
|
||||
@ -20,6 +20,7 @@ class BitmapManager;
|
||||
class ClientMemoryAllocator;
|
||||
class HWInterface;
|
||||
class Overlay;
|
||||
class ServerApp;
|
||||
|
||||
|
||||
/*!
|
||||
@ -66,9 +67,12 @@ class ServerBitmap {
|
||||
area_id Area() const;
|
||||
uint32 AreaOffset() const;
|
||||
|
||||
void SetOverlay(::Overlay* cookie);
|
||||
void SetOverlay(::Overlay* overlay);
|
||||
::Overlay* Overlay() const;
|
||||
|
||||
void SetOwner(ServerApp* owner);
|
||||
ServerApp* Owner() const;
|
||||
|
||||
//! Does a shallow copy of the bitmap passed to it
|
||||
inline void ShallowCopy(const ServerBitmap *from);
|
||||
|
||||
@ -116,6 +120,8 @@ protected:
|
||||
color_space fSpace;
|
||||
int32 fFlags;
|
||||
int fBitsPerPixel;
|
||||
|
||||
ServerApp* fOwner;
|
||||
int32 fToken;
|
||||
};
|
||||
|
||||
|
@ -1,5 +1,5 @@
|
||||
/*
|
||||
* Copyright (c) 2001-2006, Haiku, Inc.
|
||||
* Copyright (c) 2001-2007, Haiku, Inc.
|
||||
* Distributed under the terms of the MIT license.
|
||||
*
|
||||
* Authors:
|
||||
@ -9,6 +9,12 @@
|
||||
*/
|
||||
|
||||
|
||||
#include "ServerScreen.h"
|
||||
|
||||
#include "BitmapManager.h"
|
||||
#include "DrawingEngine.h"
|
||||
#include "HWInterface.h"
|
||||
|
||||
#include <Accelerant.h>
|
||||
#include <Point.h>
|
||||
#include <GraphicsDefs.h>
|
||||
@ -16,11 +22,6 @@
|
||||
#include <stdlib.h>
|
||||
#include <stdio.h>
|
||||
|
||||
#include "DrawingEngine.h"
|
||||
#include "HWInterface.h"
|
||||
|
||||
#include "ServerScreen.h"
|
||||
|
||||
|
||||
static float
|
||||
get_mode_frequency(const display_mode& mode)
|
||||
@ -87,9 +88,13 @@ Screen::Shutdown()
|
||||
status_t
|
||||
Screen::SetMode(display_mode mode, bool makeDefault)
|
||||
{
|
||||
gBitmapManager->SuspendOverlays();
|
||||
|
||||
status_t status = fHWInterface->SetMode(mode);
|
||||
// any attached DrawingEngines will be notified
|
||||
|
||||
gBitmapManager->ResumeOverlays();
|
||||
|
||||
if (status >= B_OK)
|
||||
fIsDefault = makeDefault;
|
||||
|
||||
|
@ -1,5 +1,5 @@
|
||||
/*
|
||||
* Copyright 2006, Haiku, Inc.
|
||||
* Copyright 2006-2007, Haiku, Inc.
|
||||
* Distributed under the terms of the MIT License.
|
||||
*
|
||||
* Authors:
|
||||
@ -7,15 +7,54 @@
|
||||
*/
|
||||
|
||||
|
||||
#include "HWInterface.h"
|
||||
#include "Overlay.h"
|
||||
|
||||
#include "HWInterface.h"
|
||||
#include "ServerBitmap.h"
|
||||
|
||||
#include <BitmapPrivate.h>
|
||||
|
||||
#include <InterfaceDefs.h>
|
||||
|
||||
|
||||
Overlay::Overlay(HWInterface& interface)
|
||||
const static bigtime_t kOverlayTimeout = 1000000LL;
|
||||
// after 1 second, the team holding the lock will be killed
|
||||
|
||||
class SemaphoreLocker {
|
||||
public:
|
||||
SemaphoreLocker(sem_id semaphore,
|
||||
bigtime_t timeout = B_INFINITE_TIMEOUT)
|
||||
: fSemaphore(semaphore)
|
||||
{
|
||||
do {
|
||||
fStatus = acquire_sem_etc(fSemaphore, 1, B_RELATIVE_TIMEOUT,
|
||||
timeout);
|
||||
} while (fStatus == B_INTERRUPTED);
|
||||
}
|
||||
|
||||
~SemaphoreLocker()
|
||||
{
|
||||
if (fStatus == B_OK)
|
||||
release_sem_etc(fSemaphore, 1, B_DO_NOT_RESCHEDULE);
|
||||
}
|
||||
|
||||
status_t
|
||||
LockStatus()
|
||||
{
|
||||
return fStatus;
|
||||
}
|
||||
|
||||
private:
|
||||
sem_id fSemaphore;
|
||||
status_t fStatus;
|
||||
};
|
||||
|
||||
|
||||
// #pragma mark -
|
||||
|
||||
|
||||
Overlay::Overlay(HWInterface& interface, ServerBitmap* bitmap,
|
||||
overlay_token token)
|
||||
:
|
||||
fHWInterface(interface),
|
||||
fOverlayBuffer(NULL),
|
||||
@ -32,13 +71,15 @@ Overlay::Overlay(HWInterface& interface)
|
||||
fWindow.offset_bottom = 0;
|
||||
|
||||
fWindow.flags = B_OVERLAY_COLOR_KEY;
|
||||
|
||||
_AllocateBuffer(bitmap);
|
||||
}
|
||||
|
||||
|
||||
Overlay::~Overlay()
|
||||
{
|
||||
fHWInterface.ReleaseOverlayChannel(fOverlayToken);
|
||||
fHWInterface.FreeOverlayBuffer(fOverlayBuffer);
|
||||
_FreeBuffer();
|
||||
|
||||
delete_sem(fSemaphore);
|
||||
}
|
||||
@ -47,17 +88,71 @@ Overlay::~Overlay()
|
||||
status_t
|
||||
Overlay::InitCheck() const
|
||||
{
|
||||
return fSemaphore >= B_OK ? B_OK : fSemaphore;
|
||||
if (fSemaphore < B_OK)
|
||||
return fSemaphore;
|
||||
|
||||
if (fOverlayBuffer == NULL)
|
||||
return B_NO_MEMORY;
|
||||
|
||||
return B_OK;
|
||||
}
|
||||
|
||||
|
||||
status_t
|
||||
Overlay::Resume(ServerBitmap* bitmap)
|
||||
{
|
||||
SemaphoreLocker locker(fSemaphore, kOverlayTimeout);
|
||||
if (locker.LockStatus() == B_TIMED_OUT) {
|
||||
// TODO: kill app!
|
||||
}
|
||||
|
||||
status_t status = _AllocateBuffer(bitmap);
|
||||
if (status < B_OK)
|
||||
return status;
|
||||
|
||||
fClientData->buffer = (uint8*)fOverlayBuffer->buffer;
|
||||
return B_OK;
|
||||
}
|
||||
|
||||
|
||||
status_t
|
||||
Overlay::Suspend(ServerBitmap* bitmap, bool needTemporary)
|
||||
{
|
||||
SemaphoreLocker locker(fSemaphore, kOverlayTimeout);
|
||||
if (locker.LockStatus() == B_TIMED_OUT) {
|
||||
// TODO: kill app!
|
||||
}
|
||||
|
||||
_FreeBuffer();
|
||||
fClientData->buffer = NULL;
|
||||
|
||||
return B_OK;
|
||||
}
|
||||
|
||||
|
||||
void
|
||||
Overlay::SetOverlayData(const overlay_buffer* overlayBuffer,
|
||||
overlay_token token, overlay_client_data* clientData)
|
||||
Overlay::_FreeBuffer()
|
||||
{
|
||||
fOverlayBuffer = overlayBuffer;
|
||||
fOverlayToken = token;
|
||||
fHWInterface.FreeOverlayBuffer(fOverlayBuffer);
|
||||
fOverlayBuffer = NULL;
|
||||
}
|
||||
|
||||
|
||||
status_t
|
||||
Overlay::_AllocateBuffer(ServerBitmap* bitmap)
|
||||
{
|
||||
fOverlayBuffer = fHWInterface.AllocateOverlayBuffer(bitmap->Width(),
|
||||
bitmap->Height(), bitmap->ColorSpace());
|
||||
if (fOverlayBuffer == NULL)
|
||||
return B_NO_MEMORY;
|
||||
|
||||
return B_OK;
|
||||
}
|
||||
|
||||
|
||||
void
|
||||
Overlay::SetClientData(overlay_client_data* clientData)
|
||||
{
|
||||
fClientData = clientData;
|
||||
fClientData->lock = fSemaphore;
|
||||
fClientData->buffer = (uint8*)fOverlayBuffer->buffer;
|
||||
|
@ -1,5 +1,5 @@
|
||||
/*
|
||||
* Copyright 2006, Haiku, Inc.
|
||||
* Copyright 2006-2007, Haiku, Inc.
|
||||
* Distributed under the terms of the MIT License.
|
||||
*
|
||||
* Authors:
|
||||
@ -15,18 +15,22 @@
|
||||
|
||||
|
||||
class HWInterface;
|
||||
class ServerBitmap;
|
||||
struct overlay_client_data;
|
||||
|
||||
|
||||
class Overlay {
|
||||
public:
|
||||
Overlay(HWInterface& interface);
|
||||
Overlay(HWInterface& interface, ServerBitmap* bitmap,
|
||||
overlay_token token);
|
||||
~Overlay();
|
||||
|
||||
status_t InitCheck() const;
|
||||
|
||||
void SetOverlayData(const overlay_buffer* overlayBuffer,
|
||||
overlay_token token, overlay_client_data* clientData);
|
||||
status_t Suspend(ServerBitmap* bitmap, bool needTemporary);
|
||||
status_t Resume(ServerBitmap* bitmap);
|
||||
|
||||
void SetClientData(overlay_client_data* clientData);
|
||||
void SetFlags(uint32 flags);
|
||||
void TakeOverToken(Overlay* other);
|
||||
|
||||
@ -51,6 +55,9 @@ class Overlay {
|
||||
void Hide();
|
||||
|
||||
private:
|
||||
void _FreeBuffer();
|
||||
status_t _AllocateBuffer(ServerBitmap* bitmap);
|
||||
|
||||
HWInterface& fHWInterface;
|
||||
const overlay_buffer* fOverlayBuffer;
|
||||
overlay_client_data* fClientData;
|
||||
|
Loading…
Reference in New Issue
Block a user