will take care of the locking.
* Use new(std::nothrow) over new, and malloc (only in kernel_interface.cpp);
the kernel_cpp.h header isn't really necessary anymore, so there is no reason
BFS should continue to use it.
* Removed superfluous NULL checks.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@26574 a95241bf-73f2-0310-859d-f6bbb57e9c96
introduces the following relevant changes:
* VMCache:
- Renamed vm_cache to VMCache, merged it with vm_store and made it a
C++ class with virtual methods (replacing the store operations).
Turned the different store implementations into subclasses.
- Introduced MergeStore() callback, changed semantics of Commit().
- Changed locking and referencing semantics. A reference can only be
acquired/released with the cache locked. An unreferenced cache is
deleted and a mergeable cache merged when it is unlocked. This
removes the "busy" state of a cache and simplifies the page fault
code.
* Added VMAnonymousCache, which will implement swap support (work by
Zhao Shuai). It is not integrated and used yet, though.
* Enabled the mutex/recursive lock holder asserts.
* Fixed DoublyLinkedList::Swap().
* Generalized the low memory handler to a low resource handler. And made
semaphores and reserved memory handled resources. Made
vm_try_resource_memory() optionally wait (with timeout), and used that
feature to reserve memory for areas.
...
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@26572 a95241bf-73f2-0310-859d-f6bbb57e9c96
* move libprint headers into libs headers folder accordingly
* merge all shared folders sources into kits print, we might build later on a
real print kit, propably also to access cups from an nicely API, atm static
* move all shared headers into private print, also pr_server.h from interface
* adjust build to work with the changed folder layout
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@26570 a95241bf-73f2-0310-859d-f6bbb57e9c96
really work yet (there are some bits missing in the IORequest and IOScheduler
to able to use them this way).
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@26565 a95241bf-73f2-0310-859d-f6bbb57e9c96
* Fixed crash when it couldn't find the device.
* Added a "-l|--list-types" option that list all file systems that support
initializing (currently only BFS).
* Added a "-q|--dont-ask" option that prevents mkfs from questioning your
command :-)
* Fixed return value - would return failure to the shell when it actually
succeeded and vice versa.
* Improved/clarified some output and fixed spelling errors.
* Errors now have the command name as prefix, as that's how it is usually
done (and very useful for batch processing).
* Cleanup, though I kept the FsCreator class which is kinda superfluous.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@26564 a95241bf-73f2-0310-859d-f6bbb57e9c96
did not set the "devicesOnly" flag to false when calling RegisterDevice().
* ddm_userland_interface.cpp incorrectly wrote to userland memory when it
assigned "neededSize" in several places.
* Replaced on-stack path with the UserStringParameter class where appropriate.
* Made the UserStringParameter class castable to char*.
* Minor cleanup in KDiskDeviceManager.cpp.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@26563 a95241bf-73f2-0310-859d-f6bbb57e9c96
sub menu and quit menu tracking. This closes#1826. I tested a bit with
various different menu situations and there seem to be no negative side
effects.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@26561 a95241bf-73f2-0310-859d-f6bbb57e9c96
This makes the kernel loadable by the bootloader, which does load it, and all the modules \o/
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@26558 a95241bf-73f2-0310-859d-f6bbb57e9c96
* Moved data buffer creation to a TestSuiteContext class.
* Added checks if the I/O operation does the correct thing, ie. reads/writes
the data to the right offset.
* Rearranged DMA translation: we now handle the partial write case correctly
(bounce buffer must always span over the whole block), and are able to join
adjacent bounce buffers together.
* The new _AddBounceBuffer() method also respects boundary and segment size
restrictions for bounce buffers.
* IOOperation now prepares the outgoing vecs/offset/length to contain the
right data for the current phase (partial read begin/end/do-all); it will
also make sure that the lengths of the vecs are of the same size than the
whole request.
* All tests are now passed, the I/O request implementation seems to be ready
for integration now.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@26556 a95241bf-73f2-0310-859d-f6bbb57e9c96
Hide USB errors better from the upper layers: Only try the "clear feature"
command if the error is B_DEV_STALLED. On other errors, the clear feature
was likely to fail, as it should only be used on stalled devices. Errors
intended to be ignored were thus not ignored because of the "clear feature"
failure.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@26555 a95241bf-73f2-0310-859d-f6bbb57e9c96
* Don't spam the syslog when the device was not a Wacom.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@26553 a95241bf-73f2-0310-859d-f6bbb57e9c96
behind highspeed hubs with multiple transaction translators not to work.
* The parent hub isn't necessarily the one providing the transaction translator
for a full- or lowspeed device. Therefore we need to inherit the hub/port
addresses to lower devices unless we are a highspeed hub that might be the
actual provider of the transaction translator. This logic error caused full-
and lowspeed devices not to work if they were behind a fullspeed hub that
itself was behind a highspeed hub.
This fixes bugs #1889 and #2501.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@26552 a95241bf-73f2-0310-859d-f6bbb57e9c96
automounter already mounted these partitions. Since this happens asynchronously,
it sometimes worked and sometimes not. The very simply and non-hacky fix for this
problem is to send a message from the automounter to the application looper to
have it open the previous windows after the initial mount scan is done.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@26549 a95241bf-73f2-0310-859d-f6bbb57e9c96
* Fixed mounting previously mounted partitions. fSettings was never initialized when restoring
the settings. The code I removed earlier didn't do that either.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@26548 a95241bf-73f2-0310-859d-f6bbb57e9c96
from the settings message just after having restored it. This should fix
restoring the previously mounted partitions, but I have not tested it yet.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@26547 a95241bf-73f2-0310-859d-f6bbb57e9c96
It works by adjusting the display_mode to have twice the virtual height to
cause the graphics driver to allocate enough frame buffer. Since hardware
acceleration calls are based on geometry locations instead of memory locations,
accelerated calls can work in the offscreen buffer with this method.
Similarily, the new CopyBackToFront() method copies the back buffer into the
front buffer with hardware acceleration. The code is currently disabled, since
not all graphics drivers handle the virtual versus display size correctly,
for example the intel_extreme driver. It works for example with the radeon
driver, but another problem prevents me to judge the benefit of this method.
Most types of screen redraws are flicker free, though, which is the whole point
of the excercise. :-)
Another problem with the current code is the initial mode switch. It does
not try again to double the frame buffer in the fall back code paths. It could
also check the frame buffer memory at all, before even trying to save some
cycles.
To see it in action, uncomment the code at line 508.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@26545 a95241bf-73f2-0310-859d-f6bbb57e9c96
hardware accelerated functions could be double buffered.
* Align the rectangle used for arc drawing like those for ellipsis.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@26544 a95241bf-73f2-0310-859d-f6bbb57e9c96
* Added a flag "fIsOffscreenBuffer", which is used to shift the frame buffer
pointer to the position after the visible frame buffer.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@26543 a95241bf-73f2-0310-859d-f6bbb57e9c96
the front buffer so that derived classes could override it.
* Minor coding style changes.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@26542 a95241bf-73f2-0310-859d-f6bbb57e9c96
parameters. This caused ticket #1732 for me. At another place in the code,
the native resolution is added to the supported mode list and there it is
hardcoded to the first flatpanel info.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@26540 a95241bf-73f2-0310-859d-f6bbb57e9c96
Either of the two should work when the native resolution is 1368x768.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@26539 a95241bf-73f2-0310-859d-f6bbb57e9c96
bootloader's smp init and into its own unit.
ACPI tables can now generally be found with acpi_find_table(signature).
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@26538 a95241bf-73f2-0310-859d-f6bbb57e9c96
- disable tracing mmu
- make scratch buffer 8k as it's declared as such... that makes things much better indeed :)
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@26537 a95241bf-73f2-0310-859d-f6bbb57e9c96
* Fixed build: round_up() has been renamed to key_align().
* Whitespace cleanup.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@26532 a95241bf-73f2-0310-859d-f6bbb57e9c96
* Fixed a bug that could easily corrupt your disks (yeah, one of those
again): bfs_get_file_map() truncated the last vec incorrectly and
would potentially return a too large file size -- which was later
happily overwritten with file data, but could have belonged to
anything but that file (like inodes, B+trees, etc.).
* Renamed previous round_up() function to key_align().
* Added round_up() template function, and used it where appropriate.
* The latter actually fixed two bugs where the and mask was computed in
32 bit where it should have been in 64 bit.
* Inode::FindBlockRun() should have checked the max indirect size
instead of the direct size - this didn't cause any problems, though.
* White space cleanup.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@26531 a95241bf-73f2-0310-859d-f6bbb57e9c96
- bitfield definitions of page dirs were reversed... 040 is still wrong though.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@26528 a95241bf-73f2-0310-859d-f6bbb57e9c96
- move part of mmu handling to mmu-dependant files and extend ops
- implemented 040 mmu init. doing so I spotted a bug in ARAnyM which ignored [ID]TT0. Linux likely doesn't use them but I was too lazy touse temporary page tables. I also noticed bitfields were in wrong order, to be fixed.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@26527 a95241bf-73f2-0310-859d-f6bbb57e9c96
contained in the inode object when available (ie. when you don't use the
'-b' option).
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@26524 a95241bf-73f2-0310-859d-f6bbb57e9c96
* FileMap::_InvalidateAfter():
- Off-by-one error. The last extend (which normally should be kept)
was thrown away, too, but still accessed afterwards. Worst case
could be a write to free()d memory.
- Drop the last extend when it would be truncated to zero size.
* FileMap::Translate():
- Incorrect handling of B_BUFFER_OVERFLOW case in the
vfs_get_file_map() loop. After the loop the function would return
incorrectly, making the caller think all vectors in the provided
array had been initialized correctly. This could cause a file system
implementation using the file map to read from or write to random
disk locations, in the latter case possibly corrupting the file
system.
- Some readability improvements in the final loop. Removed incorrect
check.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@26523 a95241bf-73f2-0310-859d-f6bbb57e9c96
it can actually be used (that should have been part of an earlier commit,
but didn't break the build this time).
* dump_modules() must use kprintf() instead of dprintf().
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@26522 a95241bf-73f2-0310-859d-f6bbb57e9c96
More work on the I/O scheduler, more precisely mainly the DMAResource class:
* When splitting requests into operations, we're now able to flexibly mix
bounce buffer segments and the given physical vectors in a single
operation. This reduces the number of operations.
* Squashed several TODO and fleshed out more of the implementation.
* Added a test driver running unit tests. There are only a few tests yet,
but those pass.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@26519 a95241bf-73f2-0310-859d-f6bbb57e9c96
that is neither correct (source and destination are ok as they are)
nor does it have any effect (since those values are clobbered by the
domain module afterwards)
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@26516 a95241bf-73f2-0310-859d-f6bbb57e9c96
Fixed more controls to handle a B_TRANSPARENT_COLOR as view coloe of the
parent view. Some controls would not initialize their LowColor() at all
if they were the only control in a window.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@26515 a95241bf-73f2-0310-859d-f6bbb57e9c96
AttachedToWindow(). Maybe there are more non-BControls yet, I didn't
have a look.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@26511 a95241bf-73f2-0310-859d-f6bbb57e9c96
fallback to ui_color(B_PANEL_BACKGROUND_COLOR) in AttachedToWindow(). Most
controls don't paint their background and rely on the app_server painting it.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@26510 a95241bf-73f2-0310-859d-f6bbb57e9c96
pressed a shortcut that should result in a terminal action
(e.g. Shift-Left/Right -- Shift-Left generated a Ctrl-\).
* Removed spaces at the end of lines.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@26509 a95241bf-73f2-0310-859d-f6bbb57e9c96
8 byte request header. It was included in the case of outgoing request
transfers before. In fact we always just want the length of the data phase,
which for non-requests just happens to be the whole transfer.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@26508 a95241bf-73f2-0310-859d-f6bbb57e9c96
previously did never shrink the slider horizontally. This broke a couple
apps, so I added it back, although I don't quite agree that this is the correct
behavior. Apps using the new layout system are not affected though, so I
guess it is alright. Should fix#2530, although I didn't test it yet.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@26502 a95241bf-73f2-0310-859d-f6bbb57e9c96
too. Removed the check in Frame() accordingly, because that uses Bounds().
Removed some code left overs.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@26501 a95241bf-73f2-0310-859d-f6bbb57e9c96
though until we use ACPI for proper PCI IRQ routing through the IO APIC.
Therefore the IO APIC code path is not yet enabled and the IO APIC isn't used.
ISA interrupts would work though, as would PCI interrupts if you'd hardcode
them for your specific configuration.
Note that this change also modifies some parts in the bootloader and in the PIC
setup to make local APICs available even on non-SMP systems. This causes APIC
timers to be used instead the normal PIT if it is available (also on non-SMP
configurations).
Also fixes some general errors in SMP and PIC code as well as some code cleanup.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@26492 a95241bf-73f2-0310-859d-f6bbb57e9c96
while "be:view_where" is in view coordinates. We made the mistake of having
them both be in view coordinates. This caused a problem for example in Vision.
(#2460)
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@26491 a95241bf-73f2-0310-859d-f6bbb57e9c96
* If init_driver() fails, the device manager now prints a message to syslog.
* device_node::CompareTo() was broken: it never correctly compared the last
attribute. This could cause duplicate nodes.
* Removed superfluous white space.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@26489 a95241bf-73f2-0310-859d-f6bbb57e9c96
* Moved the old I/O scheduler code into the device manager, and replaced its
contents completely :-)
* Implemented the DMA and I/O requests/scheduler framework - for now in C++
only. It's a work in progress and not used anywhere yet.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@26488 a95241bf-73f2-0310-859d-f6bbb57e9c96
- calculate ram ranges, 1 for st ram, one for fast ram if available. The kernel won't differentiate yet though, we'll have problems with DMA later on...
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@26480 a95241bf-73f2-0310-859d-f6bbb57e9c96
In my last row of changes I removed a call to ResizeToPreferred()
in SetLimitLabels(). It is confirmed that the BeOS implementation
is doing it and some applications rely on it, like our own Mouse preflet.
This closes#2526.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@26479 a95241bf-73f2-0310-859d-f6bbb57e9c96
- shuffle memory map
- set up transparent translations: first 32MB of RAM and last 16MB for IO space.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@26478 a95241bf-73f2-0310-859d-f6bbb57e9c96
- Rename event structures to be consistent with another remaining ones
- Fix typos
by Mika & Oliver
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@26476 a95241bf-73f2-0310-859d-f6bbb57e9c96
Fix kernel printing of unsigned 64bit datatypes with the highest bit set. They
would previously be converted to a signed type and were then handled wrongly.
Use the sign flag to properly decide when to use casting to a singed type.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@26473 a95241bf-73f2-0310-859d-f6bbb57e9c96
using it.
* IOW cache_prefetch_vnode() should work again now.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@26468 a95241bf-73f2-0310-859d-f6bbb57e9c96
parameter panel... Doh!
* Force update the disk view when rescanning the disks (a newly initialized
partition will now also show the correct name in the DiskView).
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@26465 a95241bf-73f2-0310-859d-f6bbb57e9c96
so tracking the modification preparations is both unnecessary and
as canceling is performed on a stale pointer...
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@26464 a95241bf-73f2-0310-859d-f6bbb57e9c96
cause all kinds of trouble when finally trying to initialize a partition.
In various situations, the disk would already be prepared for modifications
in which case PrepareModifications() will return an error when called again.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@26462 a95241bf-73f2-0310-859d-f6bbb57e9c96
* Improved ThumbFrame() for B_TRIANGLE_THUMB, too high horizontal slider
had the thumb along the bottom and not on the bar.
* Improved triangel thumb drawing, the vertical drawing did look so good
yet, I also put the triangle on the right side, it looked weird on the
left and it reverted the hashmark meaning too.
* Small code cleanups.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@26458 a95241bf-73f2-0310-859d-f6bbb57e9c96
This allows drivers to lock the memory outside of the original team context.
* create_area_etc() got a struct team as first argument, but that should have
been a team_id.
* Removed delete_area_etc() - there is already vm_delete_area() doing the same
thing.
* Renamed vm_get_address_space_by_id() to vm_get_address_space(), as there is
no other method of getting an address space.
* Removed erroneous white space.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@26455 a95241bf-73f2-0310-859d-f6bbb57e9c96
* Removed the superfluous "flags" parameter from ConditionVariable::Add()
that we forgot there when we moved the flags field from
ConditionVariableEntry::Add() to Wait().
* Using this method was therefore not a good idea - only UnixFifo did, though.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@26454 a95241bf-73f2-0310-859d-f6bbb57e9c96
really makes no sense if the pointer belongs to the derived class and
only confuses). Note this change does not affect binary compatibility.
* Introduced a new MaxUpdateTextWidth() virtual method which is really
necessary to handle the update text correctly in the layout.
* Introduced a new UpdateTextChanged() method which can be called to
notify the control of a changed update text. Internally, SetValue()
also uses it.
* Handle the width or height of the UpdateText() correctly in the layout.
For horizontal layout, the width was forgotten to be included in
GetPreferredSize(), for vertical layout, it was completely broken before.
* Handle invalidation correctly when the UpdateText() changes.
* Remove the arbitrary insets for labels from the border the control. This
makes it easier to align the control's labels with other controls.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@26447 a95241bf-73f2-0310-859d-f6bbb57e9c96
at least two hash marks, even if the hash mark count has never been configured.
Also means the minimum hashmark count is 2 instead of 1 as before. I think this
behavior is more what one would expect, I turned on hashmarks and wondered
why nothing happened until I realized I needed to configure the count as well.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@26443 a95241bf-73f2-0310-859d-f6bbb57e9c96
* Improve the minimum size calculation and cache it.
* Invalidate the layout on various property changes that require it.
Vertical BSliders are very broken... that's up next.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@26441 a95241bf-73f2-0310-859d-f6bbb57e9c96
* Use constructor lists for initializing members
* Simplified initial SetBarColor()
* Update the offscreen view with ViewColor() and LowColor(), someone might
have changed it after AttachedToWindow() was called.
* Cleanup here and there
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@26440 a95241bf-73f2-0310-859d-f6bbb57e9c96
Use B_RGBA32 if you mean that instead of B_RGB32. The IconUtils could be
changed to either refuse B_RGB32 or give them an invalid alpha channel
with just B_TRANSPARENT_MAGIC_RGBA32. That would make that mistake more
obvious.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@26437 a95241bf-73f2-0310-859d-f6bbb57e9c96
Found an incompatibility with BeOS, where Haiku behaves correctly, though,
after our changes: The alpha channel of B_RGB32 bitmaps is ignored, but
B_TRANSPARENT_MAGIC_RGBA32 pixels are considered fully transparent. In BeOS,
B_RGB32 are simply treated as B_RGBA32, but only in B_OP_ALPHA. We have
added a comment as well as the code that would enabled the BeOS behavior.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@26436 a95241bf-73f2-0310-859d-f6bbb57e9c96
drawings are used for bitmaps that needed to be converted to B_RGBA32.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@26431 a95241bf-73f2-0310-859d-f6bbb57e9c96
counter are int32 in system_info.
* This fixes the new issue Bruno saw after the previous fix of bug #2140.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@26430 a95241bf-73f2-0310-859d-f6bbb57e9c96
doesn't match exactly one data item (before, it would have returned the
value of the closest but earlier value).
* This almost removes the effect that the older values seem to change with
every refresh (because the time did not always match exactly)).
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@26429 a95241bf-73f2-0310-859d-f6bbb57e9c96
B_RGBA32 and B_RGB32 in B_OP_OVER no longer go through the generic AGG code
path, but have an optimized version now, as long as the bitmap is not scaled.
B_RGB32 needs to handle B_TRANSPARENT_MAGIC_RGBA32, while B_RGBA32 works just
like regular alpha blending.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@26427 a95241bf-73f2-0310-859d-f6bbb57e9c96
* we need to initialize c_ospeed and c_ispeed, as a value of 0 means
'hangup' - which is not a good default, I suppose
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@26426 a95241bf-73f2-0310-859d-f6bbb57e9c96
do this.
* Fix build, appearantly I made a last minute change in Draw()...
BTW, confirmed that adding virtuals declared in the base class is ok for
binary compatibility.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@26425 a95241bf-73f2-0310-859d-f6bbb57e9c96
* fPreferredSize was not initialized for the archive constructor.
* Added comment to archive constructor, because I was wondering how
the default button status was reconstructed or the archive code path.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@26424 a95241bf-73f2-0310-859d-f6bbb57e9c96
GetPreferredSize() accordingly.
* No longer adds margins to the left/right side and top/bottom. These will
make it difficult to make exact visual alignments with other controls and
labels.
* Invalidate the layout in SetText().
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@26422 a95241bf-73f2-0310-859d-f6bbb57e9c96
read/write access, we shouldn't let it truncate the directory B+tree...
* Also fixed allowing truncation in read-only mode.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@26416 a95241bf-73f2-0310-859d-f6bbb57e9c96
node can now also be turned off for videos that don't have audio.
* The PlaybackManager currently has the "no audio" support added in a not
quite so nice way, will have to think about something, this is just quick
and dirty to get it going. There is just two places where the audio time
needs to be ignored, because it remains at zero.
-> Especially when using OSS, the seeking latency will be much reduced when
playing videos that have no sound.
* The Controller now maintains the frame it wanted to seek to and does not
forward "position changed" to other listeners as long as the seek frame
has not been reached. This fixes the slider jumping back to the old position
for a bit until jumping back to the seek frame. It also fixes another
problem when switching to the next file. Because the total duration is
already adopted while the old clip is still playing within the seek latency,
the current position jumped to the new relative position, while it is
still refering to the position within the old clip. So both seeking and
switching clips looks much smoother now.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@26415 a95241bf-73f2-0310-859d-f6bbb57e9c96
when "sticky menus" is selected in the menu preferences (just in case we still
have that setting...). Oh, this also fixes bug #2315.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@26411 a95241bf-73f2-0310-859d-f6bbb57e9c96
that is added to the window is a networking monitor, all later views default
to CPU usage again.
* DataSources can now share a single adaptive scale, so that they become
comparable in a single view.
* The networking in/out sources are now using this feature.
* DataHistory::ValueAt() now uses binary search to find the right data_item;
this also fixes bug #2140, and makes it possible to change the refresh rate
(which is not yet implemented, though).
* Zooming the timeline now also works by clicking the first mouse button and
dragging the mouse around (instead of only via the scroll wheel, in case you
hadn't noticed yet :-)).
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@26409 a95241bf-73f2-0310-859d-f6bbb57e9c96
the article I am writing, though it really did need this change.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@26408 a95241bf-73f2-0310-859d-f6bbb57e9c96
This fixes part 3 of task #1987, TaskManager was using the syncronous version of
of BPopUpMenu wrapped in it's own class to run asyncronous. It did set SetAsyncAutoDestruct
to true and afterwards calling delete an the already deleted menu.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@26406 a95241bf-73f2-0310-859d-f6bbb57e9c96
* added NetEndpointTest that exposed a couple of bugs
* fixed several bugs in the implementation of BNetEndpoint, some of which kept
NetPenguin from working
* fixed a couple of constness issues in BNetEndpoint and BNetAddress
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@26405 a95241bf-73f2-0310-859d-f6bbb57e9c96
used by file systems to get a useful name, if the file system (or just
that specific volume) doesn't have one.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@26403 a95241bf-73f2-0310-859d-f6bbb57e9c96
systems can get the partition they reside on easily.
* Updated TODO.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@26401 a95241bf-73f2-0310-859d-f6bbb57e9c96
* adjust ui code to be more font sensitive
* add/ rename some of the utils message manipulation functions
* use ReadAttrString instead of ReadAttr to get the printer name
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@26398 a95241bf-73f2-0310-859d-f6bbb57e9c96
won't be able to edit the partition in any way, but we shouldn't cause
the whole BDiskDevice::PrepareModifications() to fail. Should fix bug
#2470 -- haven't tested this, though.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@26397 a95241bf-73f2-0310-859d-f6bbb57e9c96
* rename private functions to use underscore
* rename some public functions to match the usual style
* adjust pdf/ preview driver to use the renamed functions
* we where leaking a single message in _ConstructGui, otherwise no functional change
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@26396 a95241bf-73f2-0310-859d-f6bbb57e9c96
runtime did not work and gave a "General System Error".
Jan Kloetzke provided a temporary work around, the area
which the BIOS can access is enlarged, although according to
specs, this should not be needed.
* After switching modes in the VESA driver, turn on write
combining for the frame buffer area. This gives a huge speed
boost for all graphics drawing. Only people for which mode
changes did not work were using the full speed since the
VESA mode switching support was added.
* Cleanup in the Jamfile, some header directories were included
multiple times.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@26395 a95241bf-73f2-0310-859d-f6bbb57e9c96
* When selecting character-wise backwards the initially selected char
was deselected.
* When first extending a selection and then moving the mouse back into
the initial selection region (char, word, or line), the previously
selected additional char/word/line would not be deselected (only when
moving the mouse in the other direction out of the initial selection).
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@26389 a95241bf-73f2-0310-859d-f6bbb57e9c96
loppers fHandlers list, otherwise we might end up with a dangeling pointer.
This should fix the crashes seen in Cortex and Icon-O-Matic on app close.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@26383 a95241bf-73f2-0310-859d-f6bbb57e9c96
- Fix some null pointer bugs
- Mark the removed device to avoid killing it twice in the uninit hook (Mika Lindqvist)
* More things might be still missing in the uninit context
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@26382 a95241bf-73f2-0310-859d-f6bbb57e9c96
in duplicate work/checks. Instead the length is checked in the calling
functions.
* operator=(const char*) now checks if the passed pointer is the strings
own data pointer. I think it would have freed the memory before, not
sure though.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@26378 a95241bf-73f2-0310-859d-f6bbb57e9c96
struct sockaddr_in - the real culprits were BNetAddress::GetAddr(sockaddr_in&)
and BNetAddress::SetTo(const sockaddr_in&):
* moved check_r5_compatibility() into r5_compatibility.h to make that function
available to BNetAddress, too
* adjusted sockaddr_in-handling methods of BNetAddress to deal with R5-addresses
if in compatibility mode
* removed is_r5_sockaddr() again, since it is no longer needed
With this less hacky solution, Beam, NetPositive, NetworkTime and Vision still work. So, there's hope that the R5 compatibility layer is now complete.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@26377 a95241bf-73f2-0310-859d-f6bbb57e9c96
assumed that there was only a single window that was responsible for the
workspaces of a floating/subset window. Of course, any number of windows
can make up the workspaces of those. This fixes bug #2506.
* Added a Window::InSubsetWorkspace() method to complement SubsetWorkspaces().
* Minor cleanup.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@26371 a95241bf-73f2-0310-859d-f6bbb57e9c96
problem of subpixel-anti-alised font rendering. Personally I find the method
better than filtering the subpixels, since it is a straighter transition
between unfiltered subpixel aa and grayscale aa. There is no added blur
affecting also innocent neighboring pixels. The filter method is better at
hiding jagged diagonal lines though, so Andrej and I agreed to move this to
a general discussion on the mailing list. Screenshots forthcomming...
* Some additional coding style improvements.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@26370 a95241bf-73f2-0310-859d-f6bbb57e9c96
disk system lists.
* Added module watching; on module changes, it will now automatically rescan
the disk systems.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@26368 a95241bf-73f2-0310-859d-f6bbb57e9c96
* Extend the Fonts preflet to offer the new subpixel rendering and hinting
options in a new "Advanced Settings" tab.
* Remove trailing white space.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@26364 a95241bf-73f2-0310-859d-f6bbb57e9c96
* Add a private BFont API that sets/gets the subpixel and hinting configuration
of the app_server. Currently, the options are boolean, but may be changed
to modes later.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@26363 a95241bf-73f2-0310-859d-f6bbb57e9c96
* Extend the app_server protocol by configuration options to turn
subpixel font rendering on/off and also make the glyph hinting optional
(aligning of glyph shapes to the pixel grid).
* Implement the setting in the app_server and also handle the persistency.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@26362 a95241bf-73f2-0310-859d-f6bbb57e9c96
* Integrate the subpixel rendering with the existing drawing backend and
the font rendering.
* The font cache has got an additional rendering type for extracting and
caching glyph bitmaps that store subpixel coverage values.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@26361 a95241bf-73f2-0310-859d-f6bbb57e9c96
* Extend the existing agg_renderer_region with the two new subpixel methods.
* Remove trailing whitespace.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@26360 a95241bf-73f2-0310-859d-f6bbb57e9c96
Sorry, actually this third AGG class is also needed to handle subpixel scanline
coverage.
NOTE: I am trying to break up the large patch into digestable pieces. The
comments come from me not from Andrej, so I am to blame for any confusion! :-)
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@26359 a95241bf-73f2-0310-859d-f6bbb57e9c96
Two new AGG classes were needed to handle subpixel scanline coverage values.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@26358 a95241bf-73f2-0310-859d-f6bbb57e9c96
Added complementary functions to the set of functions that implement a
drawing_mode, these new functions interpret the coverage values passed
from the AGG rasterizer or another scanline storage as subpixel triplets.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@26355 a95241bf-73f2-0310-859d-f6bbb57e9c96
* Added marco definitions for subpixel based blending of two 32 bit pixels.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@26354 a95241bf-73f2-0310-859d-f6bbb57e9c96
* Don't drop messages which carry an important transit value. (Thanks, Axel!)
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@26352 a95241bf-73f2-0310-859d-f6bbb57e9c96
* Changed prompt and keys: Now it's 'q' to quit (abort) the debugger
command and 's' to skip the following output.
* Don't offer or try to quit a command in the boot debug output.
* Cleanup the prompt and go to the next line also when aborting the
command.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@26348 a95241bf-73f2-0310-859d-f6bbb57e9c96
it clear when boot_splash_set_stage() must no longer be used.
* Free the memory associated with the kernel args before starting the
init process. Unlike the original TODO stated there are quite a few
more users of the kernel args (including the boot splash screen),
hence we can't really do that earlier, unless we decide to copy the
data over to the kernel heap.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@26344 a95241bf-73f2-0310-859d-f6bbb57e9c96
over to the kernel heap. This allows us to simply free them in
unload_elf_image(). Now we no longer leak the memory for non-preloaded
images. On my T61 this amounted to more than 10 MB of kernel heap after
booting.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@26343 a95241bf-73f2-0310-859d-f6bbb57e9c96
* Most things are working, it just doesn't notify the listeners on changes yet.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@26342 a95241bf-73f2-0310-859d-f6bbb57e9c96
when set, prevents any old mouse moved message discarding.
* BWindow::DispatchMessage(B_MOUSE_MOVED) checks the event time of the
message and discards too old events, but only if there is another event
in the queue and the view does not specify B_FULL_POINTER_HISTORY.
* BView::GetMouse() ignores the checkHistory flag passed to the function
in case the event mask specifies B_NO_POINTER_HISTORY.
B_FULL_POINTER_HISTORY on the other hand prevents the dropping of old
messages.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@26341 a95241bf-73f2-0310-859d-f6bbb57e9c96
header.
* Added fields necessary to make it possible to retrieve more than one
dirent from the underlying file system.
* Unless some app creates a DIR on its own to it to feed readdir(), this
change should be binary compatible. If we find an application misbehaving,
we can still make it a GCC4 only thing.
* fs_attr/fs_index/fs_query now all use readdir() directly (as that one
contains the logic to iterate through a number of dirents in userspace).
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@26339 a95241bf-73f2-0310-859d-f6bbb57e9c96
returned by fs_read_dir().
* Removed superfluous white space.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@26338 a95241bf-73f2-0310-859d-f6bbb57e9c96
BView::GetMouse( , ,useHistory = true) in case the application
calls GetMouse() in a loop with a longer delay then mouse
messages arrive at the queue. The "when" field of the messages
is used to discard old mouse moved messages. This also fixes
the possible problem of finding the same message over and over
in case it is not removed from the queue for other reasons.
This fix makes selecting text in Pe for example usable.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@26337 a95241bf-73f2-0310-859d-f6bbb57e9c96
destructor of the automatic KPath variable was never invoked, since
normally arch_thread_enter_userspace() would not return and thus the
function scope never be left. After a standard "jam @image" almost
42 MB of kernel heap were lost this way.
* Added a few warning comments in functions that shouldn't use automatic
variables with a destructor in the function scope either.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@26336 a95241bf-73f2-0310-859d-f6bbb57e9c96
* The table used for sorting the caches could be too small for the
number of caches in the system. We never checked that, which could
cause a crash or triple faults when invoking the command.
* We now allocate the table as an area. Also increased the table size to
102400 entries.
* Also print the committed memory for non-RAM caches, if they are the
root cache of a cache tree that has committed memory.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@26333 a95241bf-73f2-0310-859d-f6bbb57e9c96
* use HDAC_BIDIR_STREAM_OFFSET and HDAC_OUTPUT_STREAM_OFFSET when applicable
* use a PAGE_ALIGN macro
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@26330 a95241bf-73f2-0310-859d-f6bbb57e9c96
mouse messages have a "when" field with the event system time.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@26328 a95241bf-73f2-0310-859d-f6bbb57e9c96
* statusbar was used to test and improve some BStatusBar behavior
* lagging_get_mouse demonstrates what the problem is with older
applications using synchronous GetMouse() calls without specifying
that they actually don't care about mouse history.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@26327 a95241bf-73f2-0310-859d-f6bbb57e9c96
The PUSHF/POPF instructions were not emulated correctly.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@26325 a95241bf-73f2-0310-859d-f6bbb57e9c96
image scan generator matrix was calculated wrongly. The part of the offset
that lies within the bitmap bounds needs to have the scale applied as well.
Maybe this code can be simplified. Appearantly there is not a lot of code
that uses BBitmap drawing this way, perhaps because the R5 version has had
issues with rounding. But MediaPlayer uses this feature for drawing the peak
levels and this is fixed by this change.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@26324 a95241bf-73f2-0310-859d-f6bbb57e9c96
short cut when no text needs to be rendered. I've seen a crash yesterday in
the app_server test environment when the decorater was drawing something,
although it may also have been because I had a screwed up objects folder
where some objects were not recompiled because I am switching back and forth
between two app_server code folders.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@26323 a95241bf-73f2-0310-859d-f6bbb57e9c96
application modifies the scrollbars one by one and the changes would
have some weird cyclic effect where the constrains of one scrollbar
affected the scrolling already while they would be lifted afterwards.
It sounds weird, but maybe it is simply a resulting behavior of the
BeOS implementation which does not check the scrollbar restrictions
in the BView code.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@26322 a95241bf-73f2-0310-859d-f6bbb57e9c96
would cause a crash when the array end was page-aligned and the next
page was not accessible. Happened to me during a "rm -rf ...".
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@26320 a95241bf-73f2-0310-859d-f6bbb57e9c96
* The BlockAllocator now uses the new mutex_transfer_lock() function instead
of clobbering the mutex directly.
* Removed Lock.h - it's no longer needed.
* Minor white space cleanup.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@26317 a95241bf-73f2-0310-859d-f6bbb57e9c96
It follows the semantics of the BFS R/W lock, though, that is, if you unlock
your write lock before the read locks, the read locks effectively become
write locks, too.
* Added a mutex_transfer_lock() function that will allow you to unlock a mutex
in a different thread than the one which locked it (only matters if KDEBUG
is enabled, though).
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@26316 a95241bf-73f2-0310-859d-f6bbb57e9c96
* instead of always converting from the expected r5_sockaddr_in to haiku's own,
we now explicitly check whether or not the given sockaddr is an r5_sockaddr_in
or not, naturally doing the conversion only if it is. This is necessary since
even R5 applications may not always pass in r5_sockaddr_in structs (as for
instance gethostbyname() will return a native [haiku-]sockaddr_in)
* cleaned up the confusion between the name r5addr and it's actual meaning
(holding a haiku sockaddr_in) - renaming it to haikuAddr instead
* undid the part of Ingo's r25489 described as: "Extended R5 compatibility
check to also consider calls from libbnetapi" - as I fail to see why this
would be desirable and in fact it stops at least Beam from working.
Ingo: if you can remember, please enlighten me what was the reason behind
this change.
This finally makes Beam "work" (well: connect to servers and download mails ;-)
Vision, NetworkTime and NetPositive are still working, too, so hopefully there
are no regressions.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@26303 a95241bf-73f2-0310-859d-f6bbb57e9c96
(for now).
* Inode::fSmallDataLock is now a recursive_lock, Journal::fLock is now
a recursive_lock, too, Journal::fEntriesLock is now a mutex, as is
BPlusTree::fIteratorLock.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@26298 a95241bf-73f2-0310-859d-f6bbb57e9c96
* Applied Korli's mutex_unlock() fix to block_cache.cpp.
* Removed block_cache_priv.h, as it's no longer needed (moved its definitions
into block_cache.cpp, as in the kernel file).
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@26296 a95241bf-73f2-0310-859d-f6bbb57e9c96
systems like BFS only hold a read lock when reading the map, accessing the
file map wasn't safe.
* Made FileMap::Free() private, and renamed it to _Free().
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@26295 a95241bf-73f2-0310-859d-f6bbb57e9c96
B_BAD_VALUE or B_IS_A_DIRECTORY depending on the vnode type.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@26293 a95241bf-73f2-0310-859d-f6bbb57e9c96
longer necessary.
* Optimized file_seek() using this field, too; reading the stat is now only done
when necessary.
* file_read() and file_write() will now return B_IS_A_DIRECTORY so that not
every file system has to care about that particular error code.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@26292 a95241bf-73f2-0310-859d-f6bbb57e9c96
- various notes on 060 vs others:
- 060 has 040 compatible mmu, except pgtables must *not* be on copyback memory
- 060 has a processor control reg which has a revision number to use in system_info
- notes on ctx switch:
- must be kept in sync with asm code
- fsave generate variable size frames, so reserve space and use non-predecrementing EA.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@26288 a95241bf-73f2-0310-859d-f6bbb57e9c96
delay. The audio is later than the calculated realtime anyways, I suspect
the OSS Node does not advertise it's latency 100% correctly yet.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@26285 a95241bf-73f2-0310-859d-f6bbb57e9c96
factors per heap class. The previous bin sizes would in many cases just have
wasted memory by not fully using up the available space while not providing
any more elements than a bigger size. The computed bins ensure that the best
sizes are used based on a min count, min size, alignment and max waste per
page. Also changed the heap sizes to more reasonable values and renamed them
to small, medium and large.
* Remove the shouldGrow parameter from heap_memalign() and just check it using
heap_should_grow() where appropriate.
* Fix readding a nun-full area to the area list, the added page count can be
bigger than one, therefore the check must be free_page_count == pageCount.
* Simplify ensuring correct alignment, just aligning the size instead of
checking each candidate bin for alignment is enough.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@26284 a95241bf-73f2-0310-859d-f6bbb57e9c96
* Subtile visual improvements to the SeekSlider.
* Added a PeakView for displaying the audio peaks that are produced by
the AudioProducer.
* A MessageEvent can now directly take a custom BMessage for delivery.
* The peak notification mechanism is a bit separate from the rest of the
Controller notification design, since the notification delivery should
be delayed until the audio is actually audible. I may change this
quick and dirty design though, since it is not so nice. The target
time could also be part of the message and be handled at a different
stage, but that would make it less efficient.
* Layout improvements to the playback controls.
* Code cleanup here and there, changed some license statements.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@26280 a95241bf-73f2-0310-859d-f6bbb57e9c96
and store the archived items in the wrong message field. Verified on R5.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@26278 a95241bf-73f2-0310-859d-f6bbb57e9c96