* Made the network I/O byte per second computation more accurate.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@26433 a95241bf-73f2-0310-859d-f6bbb57e9c96
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@ -897,8 +897,8 @@ NetworkUsageDataSource::NextValue(SystemInfo& info)
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{
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uint64 transferred = fIn ? info.NetworkReceived() : info.NetworkSent();
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int64 bytesPerSecond = uint64((transferred - fPreviousBytes)
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/ ((info.Time() - fPreviousTime) / 1000000.0));
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int64 bytesPerSecond = uint64(double(transferred - fPreviousBytes)
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/ (info.Time() - fPreviousTime) * 1000000.0);
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fPreviousBytes = transferred;
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fPreviousTime = info.Time();
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