Commit Graph

1237 Commits

Author SHA1 Message Date
Stefano Ceccherini
4fbc3f5803 Researched and implemented BDirectWindow::SupportsWindowMode() more
correctly, both for r5 and haiku


git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@15523 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-12-12 20:46:13 +00:00
Axel Dörfler
1eed15a2d2 ServerApp no longer kills ServerWindows when they don't respond, but drops into
the debugger - killing them only very rarely works out anyway.


git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@15516 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-12-12 13:57:49 +00:00
Axel Dörfler
54527a9ad5 The ServerWindow now keeps the desktop (read) lock for up to 70 messages at once.
This should make drawing a bit smoother.


git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@15515 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-12-12 13:53:35 +00:00
Axel Dörfler
58290b7b37 WindowLayer::ProcessDirtyRegions() no longer deadlock in case it can't send
the AS_REDRAW message.
The AS_REDRAW message is now only used as a notifier - it's arrival is not
critical anymore, IOW it's simply dropped when the queue is full.


git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@15511 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-12-12 13:14:21 +00:00
Axel Dörfler
b02ce81171 You can now specify a timeout to MessageLooper::PostMessage().
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@15510 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-12-12 13:12:51 +00:00
Axel Dörfler
61fed21b04 Renamed Write[Un]lockWindows() to [Un]lockAllWindows(), and Read[Un]lockWindows() to
[Un]lockSingleWindow().


git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@15509 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-12-12 10:41:31 +00:00
Axel Dörfler
bff84e78b7 This enables BDirectWindow support again.
It also fixed a bug in the old code - the handshake semaphores were created
acquirable, causing the BDirectWindow::DirectDaemonFunc() to call DirectConnected()
with an uninitialized buffer and way too early - this probably didn't show up
before since it called it before the BDirectWindow constructor ran through,
so that DirectConnected() would still point to the BDirectWindow version, and
not to the implemented one of its subclass...


git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@15505 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-12-11 21:46:35 +00:00
Axel Dörfler
bd09e99dbd Made the direct window test environment optional, since it crashes the Dano
app_server...
If you like to use it, define USE_DIRECT_WINDOW_TEST_MODE in the haiku_app_server
Jamfile.


git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@15504 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-12-11 21:42:32 +00:00
Stephan Aßmus
60e12a12c5 no longer used
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@15484 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-12-11 13:09:51 +00:00
Stephan Aßmus
3c2ffeb0d6 fixed one more drawing bug, it only showed because now the test environment uses hardware acceleration, FillRegion for the client irgnored the current clipping
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@15483 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-12-11 13:03:53 +00:00
Stephan Aßmus
1b13861833 included the wrong header
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@15482 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-12-11 13:00:29 +00:00
Stephan Aßmus
62b965a65f * got the "cloned accelerant" based DWindowHWInterface to work, though without
using the clipping info from a BDirectWindow... I made it so that the window
  used stays on top always, until I can think of something better. The other
  problem is that you should not move the window, since Painter doesn't update
  it's pointer into the frame buffer.
* Now the test environment is running at pretty much the same speed as it would
  under Haiku, completely by-passing the BeOS app_server. It shows that Painter
  needs to be optimized for writing to graphics memory, and also that we need to
  figure out a way to distribute update sessions more equally. What happens is
  this: The first invalidation of a window triggers an update on the client
  side... the client cannot keep up with drawing, since it is pretty much
  blocked all the time because the desktop thread moves a window and because
  the clipping constantly changes. In the meantime, new update request are
  added to the pending session because the client has still not finished with
  the current session. Only when things settle a bit, the next update session
  can be startet. On the bright side of things, the earlier problems with
  scrolling seem to be fixed for good.
* some documentation updates on Painter


git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@15478 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-12-10 21:45:41 +00:00
Ingo Weinhold
b4add623a4 Fixed gcc4 build.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@15475 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-12-10 20:16:41 +00:00
Ingo Weinhold
a41a0db6f2 Solved linkage problems. Virtual destructors apparently shouldn't be defined
inline. Commented undefined virtual methods. BBitmapBuffer is still used, so
is ViewHWInterface.


git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@15472 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-12-10 17:48:00 +00:00
Stephan Aßmus
17a4024ca9 classes needed for the new cloned Accelerant based test environment
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@15470 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-12-10 16:43:38 +00:00
Axel Dörfler
71b550889e Moved dw_sync_data to a private header DirectWindowPrivate.h and renamed it to direct_window_sync_data.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@15469 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-12-10 15:36:38 +00:00
Axel Dörfler
ab6a6bed3a * Renamed direct window commands
* Removed unused cruft from ServerProtocol.h


git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@15468 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-12-10 15:23:02 +00:00
Axel Dörfler
fc70d6db87 * Renamed AS_LAYER_INVAL_{REGION|RECT} to *_INVALIDATE_*.
* Removed unused AS_LAYER_INVALIDATE.


git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@15467 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-12-10 15:12:28 +00:00
Axel Dörfler
a447191925 The fWindowLock is now responsible for all window activities - no need to sometimes
lock the Desktop itself, and sometimes not - that also fixes some potential deadlock
situations.


git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@15463 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-12-10 13:47:13 +00:00
Stephan Aßmus
7be34d3eb2 * removed CopyRegionList, as it made no sense
* finally nailed that much hated bug where the
  wrong background underneath the cursor was restored.
  I always looked for this in the wrong place -
  of course, you cannot blit regions on top
  of the cursor and expect the backup of the
  background to be magically valid still... ;-)


git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@15461 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-12-10 10:42:26 +00:00
Stephan Aßmus
f3faa3c29d * renamed _MarkContentDirty() to _TransferToUpdateSession()
to avoid any confusion with MarkContentDirty()
* hopyfully fixed all drawing defects that could be
  observed with CopyBits()ing and ScrollTo()ing, the fix
  is definitely valid, and I cannot see any more problems
  in Tracker either... hopefully this is it.


git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@15458 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-12-10 08:05:25 +00:00
Axel Dörfler
3ea966eee3 Some cleanup, removed some remaining RootLayer references.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@15453 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-12-09 17:32:32 +00:00
Axel Dörfler
0b4b0f97ba Although it's not that clean, mouse clicks are now going through to the
WorkspacesLayer again.


git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@15452 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-12-09 17:25:32 +00:00
Axel Dörfler
ce8c4d79fc The Workspaces window is now updated again. Only mouse clicks don't work yet.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@15451 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-12-09 16:20:01 +00:00
Axel Dörfler
52d2c710bf * Workspace offsets weren't correct (only for the first workspace).
* No longer draws hidden windows.


git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@15450 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-12-09 16:19:18 +00:00
Axel Dörfler
9d34a4b6d7 * No longer activates a window on first click if B_WILL_ACCEPT_FIRST_CLICK is set.
* minor cleanup.


git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@15449 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-12-09 15:40:30 +00:00
Axel Dörfler
a7e201435f Now draws something again, it's just not updated on changes yet.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@15448 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-12-09 15:39:20 +00:00
Axel Dörfler
e566030298 * SetFocusWindow() now makes sure no hidden window is taken as focus window...
* When switching workspaces, usually the focus switches to the front window.
  This no longer happens in case a floating window had focus and is still visible
  in the new workspace - in that case, focus is kept with the floating window.
* SetFocusWindow() now chooses the topmost window in case the specified window
  has either a modal or there is no front window.
Desktop::RemoveWindow() now makes sure the window is hidden before removing it.


git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@15447 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-12-09 14:23:51 +00:00
Axel Dörfler
159fdf2038 * added a fOriginalFlags that contains the unaltered flags as set by the client
* when changing feel, the original flags are now restored.
* added B_SAME_POSITION_IN_ALL_WORKSPACES to valid flags, so that they can be
  set by the user.
* fixed masking out invalid flags (actually all but the valid flags were kept...)
* everytime B_SAME_POSITION_IN_ALL_WORKSPACES can be set (either in SetFlags()
  or in SetFeel() the position is propagated to all window lists.


git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@15441 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-12-09 14:06:30 +00:00
Axel Dörfler
ccfb624b7a Minor cleanup.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@15438 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-12-09 14:03:00 +00:00
Axel Dörfler
aa203e8d5f If the focus window became invisible because of changing its feel, focus is now
reset to the front window.


git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@15436 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-12-09 13:30:47 +00:00
Axel Dörfler
c81a228fca * SetWindowFeel() now respects the position of the window, and changes it, if necessary.
* renamed workspaces_on_workspace() to workspace_in_workspaces() (was even wrong before).


git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@15435 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-12-09 13:28:28 +00:00
Axel Dörfler
34227d2c34 A couple of changes related to modal and floating windows:
* Desktop::SetWindowFeel() is now working, but doesn't respect the window
  position yet (ie. floating windows would have to be moved to front).
* WindowLayer::Workspaces() now always reflects exactly the lists it's in
  (at least after Desktop::AddWindow() has been called). WindowList::AddWindow()
  and RemoveWindow() now update this flag to be correct at all times.
* Fixed Desktop::_ChangeWindowWorkspaces() to not set the current workspace
  for windows that are not on the current workspace, and vice versa.
  It also would hide windows that were already hidden, and tried to show
  windows that actually were hidden (did no other harm than triggering
  a rebuild of the global clipping).
* Floating windows now work as expected.
* Desktop::SetFocusWindow() won't give a window focus that has a modal.
* Renamed OnWorkspace() to InWorkspace().
* ServerApp::InWorkspace() now works correctly, added ServerApp::Workspaces()
  as well.
* WindowLayer::SubsetWorkspaces() returns the workspaces mask this modal or
  floating window should be in.
* New window flag B_SAME_POSITION_IN_ALL_WORKSPACES should work as well.
* Floating and modal windows now have always set this flag.
* Added a WindowList::HasWindow() method.
* Desktop windows (windows with the desktop feel) can now have focus again
  (I accidently broke that before).


git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@15434 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-12-09 13:17:43 +00:00
Stefano Ceccherini
78d0941945 small change, still commented out, though
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@15430 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-12-09 09:10:34 +00:00
Stephan Aßmus
939fb4077c fix scrolling of BViews that rely on app_server painting the background, remove a forgotten debug output in ViewLayer, reimplemented setting the window title during runtime, fix Decorator redraw on pressing buttons - though I was lazy on that one... it works, but as the TODOs say, it would be better integrated directly in the Decorator class than being handled by WindowLayer
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@15429 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-12-08 22:15:12 +00:00
Axel Dörfler
72994381f2 Windows currently being dragged now follow workspace switches.
Desktop::_ChangeWindowWorkspaces() and SetWorkspace() didn't lock the window list,
but should have.


git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@15421 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-12-08 14:45:42 +00:00
Axel Dörfler
799c100e79 That would be a bug indeed.
* ShowWindow() and HideWindow() now also work correctly for windows not
  on the current workspace.
* Reverted WindowList::RemoveWindow() - if it is used wrongly, it should
  better crash the server for now, so that we can iron out the bugs.


git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@15420 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-12-08 13:32:54 +00:00
Axel Dörfler
e83820ed57 Merged app_server_new_clipping branch changes r15290 to 15418 back into trunk.
Also fixed Jamfile for the test environment.


git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@15419 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-12-08 12:41:19 +00:00
Axel Dörfler
c072e9f1f5 * BWindow::AddToSubset()/RemoveFromSubset() no longer send their team ID; this
is known by the server, anyway.
* B_MODAL_SUBSET_WINDOW_FEEL now also works as expected.
* Renamed AS_REM_FROM_SUBSET to AS_REMOVE_FROM_SUBSET.


git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@15285 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-12-02 16:07:02 +00:00
Axel Dörfler
b2d24b66da * B_MODAL_APP_WINDOW_FEEL windows now also work correctly.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@15284 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-12-02 15:48:21 +00:00
Axel Dörfler
4c0269b979 * WindowLayer::OnWorkspace() should now work correctly for all window feels.
* introduced ServerApp::OnWorkspace().
* moved AS_CREATE_[OFFSCREEN_]WINDOW into its own method, ServerApp::_CreateWindow().


git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@15283 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-12-02 15:42:28 +00:00
Axel Dörfler
48ccf5abef Some work to get modal/floating windows back:
* B_{FLOATING|MODAL}_ALL_WINDOW_FEEL now works as expected
* reintroduced the concepts of subsets of modal/floating windows - does only
  work correctly for subset "all" window feels.
* RootLayer::_SetFront() now deals correctly with modal windows
* renamed RootLayer *WindowLayer() methods to *Window()


git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@15282 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-12-02 15:06:14 +00:00
Axel Dörfler
fc21e33e46 * B_NOT_H_RESIZABLE/B_NOT_V_RESIZABLE are now correctly supported by the decorators.
* Introduced methods WindowLayer::IsModal() and IsFloating().
* Invalid flags for the current feel are now filtered out, like B_AVOID_FOCUS for
  modal windows.


git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@15280 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-12-02 10:35:01 +00:00
Axel Dörfler
42e1c25d01 "Oops, I did it again": AS_SET_FLAGS returned B_BAD_VALUE on valid flags
and B_OK on invalid.


git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@15273 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-12-01 18:35:38 +00:00
Axel Dörfler
aecd5eefaf * the check for a valid feel was wrong, reported by Michael Lotz.
* also followed Michael's suggestion (more or less) and moved the
  look/feel/flags checks into separate methods.
* on construction, invalid look/feel/flags values are now corrected.


git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@15269 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-12-01 15:58:04 +00:00
Axel Dörfler
6b86db1c42 Changing window flags that affect the look does now also work more or less fine.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@15268 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-12-01 15:02:11 +00:00
Axel Dörfler
85f8bb71c7 * You can now change the look of a window on the fly.
* renamed some Decorator functions like GetLook() to Look().
* renamed _look to fLook and _flags to fFlags.
* removed the feel from decorators - they don't need to know
  or care about the feel.
* the DefaultDecorator didn't allow resizing of modal windows.
* DefaultDecorator::SetTitle() no longer clears the passed
  in updateRegion, it just fills it (so that you can call
  more than one of these methods after the other, and still
  get a correct update region).


git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@15266 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-12-01 14:56:01 +00:00
Axel Dörfler
57be286609 * when moving/resizing windows on another workspace, the Workspaces window
has to be udpated anyway.
* some work towards being able to set a window's look/feel/flags on-the-fly.


git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@15265 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-12-01 13:59:04 +00:00
Axel Dörfler
5d32708515 Implemented B_AVOID_FOCUS support.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@15262 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-12-01 12:31:05 +00:00
Axel Dörfler
85096c8acb Some cleanup:
* look/feel are now window_look/window_feel instead of int32.
* removed the level stuff, I don't think this is needed.
* some other minor stuff.


git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@15261 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-12-01 12:07:28 +00:00
Axel Dörfler
649e929c7a Added drawing the window titles to the Workspace window - but I disabled
it, as it slows down window moving noticeably.
To provide a good Workspaces window functionality, we should probably let
WindowLayer take care of the updates itself - that would simplify the whole
thing a lot.


git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@15260 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-12-01 11:43:04 +00:00
Axel Dörfler
a1d0e588b9 Another use of clipping regions to eliminate flickering. Maybe I have to come
up with something better though, when the window titles are drawn as well...


git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@15259 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-12-01 10:41:01 +00:00
Axel Dörfler
19d801a6b6 Moving/resizing is now routed over the desktop as well.
This also allows the workspaces layer for these actions, which is now done as well.


git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@15258 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-12-01 10:31:30 +00:00
Axel Dörfler
a8b49ab310 Implemented AS_COUNT_WORKSPACES and AS_SET_WORKSPACE_COUNT server side.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@15253 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-11-30 22:48:13 +00:00
Axel Dörfler
5ca8477eca * the Workspace class is now hidden and put into Workspace::Private; the new
Workspace class is a simple accessor to this class that takes care about
  locking (currently, it's just the desktop lock, maybe it'll stay that way).
* WorkspacesLayer now displays the window thumbs again.


git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@15250 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-11-30 19:56:44 +00:00
Axel Dörfler
ed656a3a9b You must not have RootLayer locked when calling any method from EventDispatcher;
just another case of troublesome generic RootLayer locking in ServerWindow
(I'm looking forward to get rid of this).


git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@15249 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-11-30 19:51:43 +00:00
Axel Dörfler
dd43887c95 Forgot to remove the Unlock(), thanks to Stephan for pointing this out.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@15242 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-11-30 16:22:18 +00:00
Axel Dörfler
a631158a62 Reenabled most of the workspaces functionality - the Workspaces window doesn't
show any windows, but everything else seems to work fine.


git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@15241 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-11-30 15:47:01 +00:00
Axel Dörfler
92766f93e2 EventDispatcher::_Unset() did not wait for the event looper thread under BeOS, as
wait_for_thread() always returns B_BAD_ADDRESS when the second argument is NULL
(it works fine under Haiku).
Instead of enqueuing a B_QUIT_REQUESTED message, InputStream now directly quits
when the 'quit' code is read from the port (B_QUIT_REQUESTED was never handled
by the event loop either, it just didn't get noticed because of the wrong
wait_for_thread() usage).


git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@15240 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-11-30 15:31:33 +00:00
Axel Dörfler
66fdfb907b Some preparations to reactivate the workspace feature.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@15239 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-11-30 11:19:20 +00:00
Axel Dörfler
15918e4fa5 * new windows now get a fake B_MOUSE_MOVED message in case they are opened
directly under the mouse cursor.
* Added Desktop::ShowWindow() and HideWindow().


git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@15238 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-11-30 10:45:01 +00:00
Axel Dörfler
a9b83b752c Added a bit of documentation to the EventDispatcher.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@15229 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-11-29 17:00:08 +00:00
Axel Dörfler
f89b4c9a23 Have I said input event handling is done?
* didn't realize that mouse events always go to the view under the mouse, not
  only if its the focus window (FFM can really do harm, after all :-)).
* removed a TODO from the list: EventDispatcher::Target is now a public
  class EventTarget, and every ServerWindow has one.
* as a result, EventDispatcher no longer manages targets itself, it
  just maintains a list of them. You no longer set messengers, you
  only set targets.
* customization of the message filters, they no longer inherit from
  BMessageFilter (but EventFilter).
* a message target is no longer set explicetly anywhere, it's only
  changed in the message filters if needed.
* therefore, no more locking mess in the EventDispatcher needed.
* this also made the EventDispatcher::fLastFocus stuff superfluous.
* moved the RootLayer::MouseEventHandler() into the message filter.
* Replaced RootLayer::_ChildAt() with WindowAt().
* WindowLayer now has an idea if it has focus or not, it no longer needs
  to query the RootLayer for this - maybe we should rename "focus" to
  "active", though (as far as layers are concerned).
* the "_view_token" data is now added from the EventDispatcher, not
  the (Window)Layer class anymore.
* removed Layer::MouseWheelChanged() as we currently don't need it
  (if the need arises, we can add it back later again)
* there is still no mouse moved message sent when opening a window
  under the cursor, though...


git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@15228 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-11-29 16:01:41 +00:00
Axel Dörfler
27adb96962 Massive RootLayer & Workspace tearing:
* workspace switch and subset windows functionality temporarily removed
  (away with that mess!).
* no more RevealWMState() - we now have methods like ActivateWindow()
  and SendWindowBehind() that do all the work - just a little cleaner
  and with less overhead.
* Workspace is now a pretty passive class - it only stores configurations
  of the windows and screens.
* added an evil work-around for a locking problem (in RootLayer::_SetFocus()).
* I'll plan to move pretty much all of the remaining root layer functionality
  to Desktop - so that the all regions lock is only held in case clipping
  regions are affected.


git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@15207 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-11-28 23:36:59 +00:00
Axel Dörfler
8fc80f17d9 refactored a _AddChildToList() and a _RemoveChildFromList() out of AddChild() and
RemoveChild() (very similar to what BView does).


git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@15206 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-11-28 23:27:20 +00:00
Jérôme Duval
ae0a90cedb SetAppCursor also sets cursor status
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@15205 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-11-28 23:13:16 +00:00
Axel Dörfler
3f5eacff02 Quick and dirty hack to let those font rendering problems disappear - I don't really
know what's going on, but this appears to fix it. And since we'll get a new glyph
layout backend sooner or later, I don't want to mess with that stuff again.


git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@15176 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-11-26 22:26:50 +00:00
Axel Dörfler
a7b93468cc SendMessageToClient() now gives a little more info in case sending failed.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@15174 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-11-26 20:35:58 +00:00
Axel Dörfler
485b948731 Removed "Active" stuff from Workspaces state.
As a side effect, the desktop is now clickable again.


git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@15173 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-11-26 20:22:30 +00:00
Axel Dörfler
df36243372 Now sends B_SCREEN_CHANGED messages to all windows when the screen resolution changes.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@15167 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-11-26 16:56:52 +00:00
Axel Dörfler
6e9ab86fc5 Added a ColorSpace() method.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@15166 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-11-26 16:55:23 +00:00
Axel Dörfler
26b02ddc80 The input_server is now notified when the screen resolution is changed.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@15165 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-11-26 16:22:06 +00:00
Axel Dörfler
b635c022cb Don't check if the requested display mode is in the mode list - just ask the
graphics add-on if it can handle it.
This fixes setting the screen resolution natively. Unfortunately, that's not
all (the input_server still constraints the cursor position to the previous
resolution...). Also, there is apparently no B_SCREEN_CHANGED sent.


git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@15164 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-11-26 15:52:22 +00:00
Axel Dörfler
39b345c7b6 Added temporary hack so that windows don't get mouse messages if the cursor
is not over them - this should be better integrated with the rest of the
code (later, when we don't rely on RootLayer for everything anymore).


git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@15151 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-11-25 16:11:19 +00:00
Axel Dörfler
fa2c53ed52 Added very simple and annoying profiling mechanism to ServerWindow's message
processing (enabled when PROFILE_MESSAGE_LOOP is defined).


git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@15150 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-11-25 15:35:47 +00:00
Axel Dörfler
67e79bf45a A message looper can now have a death semaphore, ServerWindow now uses them.
ServerApp now waits up to 3 seconds for windows before killing them - it now
waits on the death semaphore, and only kills a window if it didn't quit fast
enough.


git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@15147 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-11-25 13:49:29 +00:00
Axel Dörfler
85d981378a Quick fix for our broken locking model:
The mouse filter needs to lock RootLayer, but the event dispatcher lock is held
during that time, too, so that the focus cannot change in the mean time.
On the other side, ServerWindow needs to lock the event dispatcher when adding
or removing a listener, or for AS_GET_MOUSE - but since it always helds the
root layer lock during message dispatching this easily resulted in a deadlock.


git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@15146 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-11-25 12:50:21 +00:00
Stephan Aßmus
23f32b1552 corrected and cleaned up coordinate conversion. conversion from or to parent coords doesn't actually require a parent, directly using fScrollingOffset, uses less stack memory now and should be faster (especially when converting regions, because those were offsetted twice)
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@15136 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-11-24 21:23:33 +00:00
Axel Dörfler
1863b5b6a4 Removed the "owner" stuff from Layer - it already knows its window.
Layer no longer knows anything about its subclass WindowLayer.


git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@15131 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-11-24 17:59:49 +00:00
Axel Dörfler
14e1abfe7d Made Layer::_AllRedraw() virtual so that it doesn't need this ugly hack to
send _UPDATE_ messages (WindowLayer now overrides that method).


git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@15129 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-11-24 17:54:14 +00:00
Axel Dörfler
4b813bf267 Renamed WinBorder to WindowLayer, and OffscreenWinBorder to OffscreenWindowLayer.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@15128 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-11-24 17:45:26 +00:00
Axel Dörfler
2430abdd9a Some minor cleanup.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@15127 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-11-24 17:12:32 +00:00
Axel Dörfler
0a9634a6f4 Minor cleanup: removed unused stuff.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@15126 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-11-24 16:55:17 +00:00
Axel Dörfler
5afc064831 In anticipation of Stippi's new clipping code, I refactored the EventDispatcher
a bit:
* listeners are now managed per target (ie. per messenger) (by the Target class)
* therefore, the fFocusTokens/fLastFocusTokens lists are no longer needed; every
  Target knows its listeners already.
* this also fixes the obvious bug that the focus window's views would get both
  keyboard and pointer events, no matter which of them they originally wanted.
* renamed event_target to event_listener (there was actually a mix up in naming
  before - to the outside it was "listener", and internally, "target" was used)
* WinBorder::MouseMoved()/MouseUp() now also add the view token to the message;
  the messages weren't received by the target before (unless the view used
  tracking via BView::SetMouseEventMask()...) - maybe the client should only
  update fLastMouseMoved on B_MOUSE_MOVED events, and direct B_MOUSE_UP/DOWN
  (plus wheel changes) always to fLastMouseMoved...
* some cleanup.


git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@15123 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-11-24 16:04:29 +00:00
Axel Dörfler
5d29bfa5fa * Moved change_winBorder_feel() into GoChangeWinBorderFeel() and removed the former.
* Renamed GoChangeWinBorderFeel() to ChangeWinBorderFeel().


git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@15114 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-11-24 13:26:26 +00:00
Axel Dörfler
bde8b9c6e0 * Layers are now put into an application wide token space that mirrors the
client's token space.
* finding layers by token is now O(1) instead of O(n) (as they are looked
  up in the token space).
* removed Layer::FindView() as it's no longer needed (or should be used).


git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@15113 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-11-24 13:14:49 +00:00
Axel Dörfler
46b7964e5c Got rid of "cnt" debugging stuff.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@15110 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-11-24 12:22:55 +00:00
Axel Dörfler
343e4ff465 Got rid of fAdFlags whatever that was meant to be.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@15109 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-11-24 12:21:07 +00:00
Axel Dörfler
5ed0556236 * Got rid of the frightening Layer::fCurrent/RootLayer::fWinBorderIndex as well as
NextChild() and PreviousChild() - the current WinBorder list is now rebuilt on every
  change; this is not perfect, and only a temporary solution (but cleaner than the
  previous one).
* Introduced Layer::PreviousLayer()/NextLayer() methods that return the previous resp.
  the next sibling.
* Moved {show|hide}_winBorder() into {Show|Hide}WinBorder() and got rid of the former.
* Renamed Layer::fServerWin to fWindow.
* removed some unused stuff, minor cleanup.


git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@15108 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-11-24 12:19:11 +00:00
Axel Dörfler
5a67ef6634 Removed broken Layer::LayerAt() semantics (for recursive == false),
and introduced a RootLayer::_ChildAt() that is used instead.


git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@15097 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-11-23 22:01:49 +00:00
Axel Dörfler
a8d44b6fea Quick fix for the broken focus changing I introduced earlier.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@15096 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-11-23 21:52:36 +00:00
Axel Dörfler
6450b76dd4 Next big step in the event handling:
* RootLayer's mouse event processing is now at its minimum - the
  EventDispatcher handles them now. As a result, a window will now
  get only one message per event.
* RootLayer adds "_view_token" to mouse moved messages that specify
  the view currently under the cursor.
* There is now a mouse event layer in RootLayer that gets preferred
  when it's set - this is now used for the window moving instead of
  the previous mechanism.
* changed the previous DistributeMessage() to an UnpackMessage()
  method following Adi's suggestion.
* caveat: some things might be functionally broken in RootLayer now
  because of removing the mouse notification stuff.
* "be:transit" handling is now done completely client side by
  BWindow::_SanitizeMessage(() (similar to what the input_server does).
  This should also make the mechanism pretty robust, since every
  B_MOUSE_MOVED message can now trigger the view transit (in case a
  message is lost). B_WINDOW_ACTIVATED messages should be generated
  client side as well.
* renamed AS_LAYER_GET_MOUSE_COORDS to AS_GET_MOUSE as it's not a
  layer specific command, and also gets the mouse buttons.
* B_MOUSE_* messages from the up server now contain only a "screen_where"
  field; "where" (in window's coordinates) and "be:view_where" are
  added in BMessage::_SanitizeMessage().
* messages that don't have a valid target in the looper are now
  dropped instead of being sent to the looper - this should be done
  in BLooper as well, though.


git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@15087 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-11-23 15:17:58 +00:00
Axel Dörfler
876a3803df * removed adding "be:transit" stuff in the EventDispatcher - this is now only done
client side (or will be, with the next commit).
* added GetMouse() functionality.


git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@15084 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-11-23 11:27:09 +00:00
Axel Dörfler
b361534e3c Filter out some fields in the message that we may set ourselves.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@15078 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-11-22 20:34:02 +00:00
Axel Dörfler
b095201503 * changed the way a message is forwarded to the focus view (instead of adding
a suspend focus field to the message, there is now a "feed focus" field in
  case the message should be forwarded).
* added a comment to the BPoint version of _FindView() (since it's broken)
* _DistributeMessage() is now called after _DetermineTarget() - so that it
  can prevent sending the message twice to the focus view.
* removed BWindow::DoUpdate() as it's no longer used.


git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@15066 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-11-22 12:49:35 +00:00
Axel Dörfler
82d8744887 * now all event targets of the focus window get into the focus list - that
way, we always send only one message per event, no matter how many targets
  there are in the window (the focus event list was not always maintained
  correctly before, too).
* the current mouse filter eats all B_MOUSE_UP events, and therefore, the
  temporary event targets were never removed.
* changed the way BWindow::_DistributeMessage() recognizes if it should forward
  the event - not yet final, though.
* naming is now more consistent (events -> event_mask).
* some minor cleanup.


git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@15058 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-11-21 16:25:23 +00:00
Axel Dörfler
51a16ce830 No longer needed.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@15049 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-11-20 17:26:25 +00:00
Axel Dörfler
4ceb1e519c * reverted Adi's premature changes to BWindow and restored _DetermineTarget() and
task_looper() again.
* removed BMessenger::fPreferred - whenever you had to specify "usePreferred" separately,
  you don't have to do that anymore - use B_PREFERRED_TOKEN instead.
* fixed BTokenSpace::GetToken() semantics: it will no longer touch the "object" argument
  in case of failure.
* Introduced a BWindow::_DistributeMessage() that will be part of the event dispatcher
  counterpart to the app_server (the other will be _DetermineTarget()).
* Made it easier to use Michael's Message4 implementation: just add the following line
  to your UserBuildConfig:
	AppendToConfigVar DEFINES : HAIKU_TOP src : USING_MESSAGE4 : global ;
* Introduced ServerWindow::HandlerMessenger() and FocusMessenger() - the first will
  target the client handler, while the other will target the preferred handler of the
  client looper (usually the view having focus).
* Fixed dano message unflattening in the Message4 code.
* Changed BMessage::PrintToStream() to no longer use macros in the Message4 implementation.
* I hope that's all - it's a huge change, but it's all connected.


git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@15046 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-11-20 16:24:23 +00:00
Axel Dörfler
d1071ff01b Removed Utils.cpp - it's not really useful anymore.
Note, I temporarily kept the Utils.h in, because I have other local changes to be
committed soon (sorry for this, but it shouldn't harm).


git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@15043 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-11-20 16:09:16 +00:00
Axel Dörfler
ae3ba51fc1 Some minor fixes.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@15042 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-11-20 16:03:11 +00:00