* added AS_LAYER_GET_COORD handler
* changed some methods to use BMessage class for sending messages to BWindow
* ALL handlers for BView State Functions. They wotk too! :-)))
git-svn-id: file:///srv/svn/repos/haiku/trunk/current@4807 a95241bf-73f2-0310-859d-f6bbb57e9c96
* added a new member: port_id winLooperPort; We'll use it to send flattened BMessages(like _UPDATE_ / B_VIEW_RESIZED(MOVED)) to our BWindow counterpart.
* SendMessageToClient( BMessage ) sends that message BWindow's looper port.
git-svn-id: file:///srv/svn/repos/haiku/trunk/current@4806 a95241bf-73f2-0310-859d-f6bbb57e9c96
In DoResizeTo() I added some code for autoresizing(based on BView's resizeMask parameter) of children. Still, the effective code for resizing need to be written. :-) I could do that, but other things have greater priority. :-)
git-svn-id: file:///srv/svn/repos/haiku/trunk/current@4803 a95241bf-73f2-0310-859d-f6bbb57e9c96
* Modified a bit AS_LAYER_CREATE handler 'cause I forgot about AS_LAYER_SET_FONT_STATE and hidden state.
* Added a handler for AS_LAYER_GET_STATE message
* Added a handler for AS_LAYER_DELETE message
* Modified FindLayer() - now it works OK
* added debugging code for AS_LAYER_CREATE handler.
*** Tree structure is in place and working.
git-svn-id: file:///srv/svn/repos/haiku/trunk/current@4691 a95241bf-73f2-0310-859d-f6bbb57e9c96
* modified Bounds() to use that member.
* some changes into RemoveChild()
* added a debugging method: void PrintTree()
git-svn-id: file:///srv/svn/repos/haiku/trunk/current@4690 a95241bf-73f2-0310-859d-f6bbb57e9c96
Made toggle for RootLayer debug output
Optimization for ViewDriver::CopyRegion with 1-rectangle regions
Fixes and tweaks to WinBorder::MouseMoved()
Toggled debug output in ServerApp
More useful comments in code in general
git-svn-id: file:///srv/svn/repos/haiku/trunk/current@4517 a95241bf-73f2-0310-859d-f6bbb57e9c96
also made some methods virtual 'cause I think DW forgot about that! It's normal, app_server is SOOOO big! :-)
git-svn-id: file:///srv/svn/repos/haiku/trunk/current@4489 a95241bf-73f2-0310-859d-f6bbb57e9c96
Added installation of official OBOS fonts to proper location in hierarchy
git-svn-id: file:///srv/svn/repos/haiku/trunk/current@4188 a95241bf-73f2-0310-859d-f6bbb57e9c96
StrokeLineArray fixes for ViewDriver
Fixes to display multiple overlapping windows properly
Layer::RebuildRegions works right now. :)
git-svn-id: file:///srv/svn/repos/haiku/trunk/current@4116 a95241bf-73f2-0310-859d-f6bbb57e9c96
System cursor API and infrastructure largely implemented
Added Decorator::SetFont
Removed unnecessary parameter copying in WinBorder class API
Optimized screen updates when a decorator button is clicked
Moved TokenHandler and BitmapManager to libappserver to allow decorators to use bitmaps
Began reworking of DefaultDecorator::_DrawFrame to draw only what it is asked to
Partly implemented ViewDriver::StrokeLineArray - calls StrokeLine
Fixed a Layer init bug - visibility regions were initialized to Bounds() and not Frame()
git-svn-id: file:///srv/svn/repos/haiku/trunk/current@4060 a95241bf-73f2-0310-859d-f6bbb57e9c96
Added some functions to handle global mouse, menu, and FFM data
Tweaks to DesktopClasses
git-svn-id: file:///srv/svn/repos/haiku/trunk/current@3876 a95241bf-73f2-0310-859d-f6bbb57e9c96
Added a couple more empty message handlers to ServerWindow
Improved DefaultDecorator - works better now
DisplayDriver::CopyRegion added and implemented it for ViewDriver
git-svn-id: file:///srv/svn/repos/haiku/trunk/current@3637 a95241bf-73f2-0310-859d-f6bbb57e9c96
Added debug code to a number of files
Enabled ServerWindow and WinBorder mouse-handling code
ScreenDriver is now double-buffered (exceedingly useful for testing)
I'm trying to think, but nothing happens! :D
git-svn-id: file:///srv/svn/repos/haiku/trunk/current@3052 a95241bf-73f2-0310-859d-f6bbb57e9c96
app_server will now display a window. Can't do anything with it, at least not yet.
GUI colors are also used now
git-svn-id: file:///srv/svn/repos/haiku/trunk/current@3047 a95241bf-73f2-0310-859d-f6bbb57e9c96
Unremoved zlib and added libpng to public libs (C'mon DW, make up your mind... ;^)
Added screenshot support to app_server
Added full keyboard message support to app_server
Added UseLibraryHeaders and LibraryHeaders rules to jamrules
Updated ColorUtils to convert uint32 colors to rgb_colors
BAppServerLink now autolocks client-server communications on the client side (as it should)
app_server now also juliennes and makes french fries. Yum.
git-svn-id: file:///srv/svn/repos/haiku/trunk/current@3045 a95241bf-73f2-0310-859d-f6bbb57e9c96
SendMessage allows for target specification
Included BMessage friend classes to allow building whilst they are absent from BMessage.cpp
More window-related code added
git-svn-id: file:///srv/svn/repos/haiku/trunk/current@3004 a95241bf-73f2-0310-859d-f6bbb57e9c96
Modified ServerApp and ServerWindow constructors to include BHandler tokens
git-svn-id: file:///srv/svn/repos/haiku/trunk/current@2948 a95241bf-73f2-0310-859d-f6bbb57e9c96
Added some support functions to ServerBitmap
BitmapManager now adds ID tokens to ServerBitmaps
git-svn-id: file:///srv/svn/repos/haiku/trunk/current@2898 a95241bf-73f2-0310-859d-f6bbb57e9c96
Implemented most of and documented all of ServerWindow
Miscellaneous necessary tweaks to other classes
git-svn-id: file:///srv/svn/repos/haiku/trunk/current@2833 a95241bf-73f2-0310-859d-f6bbb57e9c96
Added Workspace::SetSpace
Removal of old, commented-out server emu code in ScreenDriver
Tweaks to ServerProtocol and ServerConfig to have all BApplication messages, main server port name
AppServer now works fully at prototype #3 level - really cool with ScreenDriver!
git-svn-id: file:///srv/svn/repos/haiku/trunk/current@2814 a95241bf-73f2-0310-859d-f6bbb57e9c96
FillRoundRect still not implemented, but draws a roundrect now
Removed a crash when cursor is partly off right or bottom edge of screen
New mouse input emulation code works *great*
BlitBitmap needs some tweaking in the clipping code - redraw bug
git-svn-id: file:///srv/svn/repos/haiku/trunk/current@2807 a95241bf-73f2-0310-859d-f6bbb57e9c96
Retooled ScreenDriver mouse emu code - polls the mouse now.
Added mouse wheel support to ScreenDriver and ViewDriver emu code
AppServer handles mouse wheel messages now
Partially documented ScreenDriver code with DisplayDriver docs
Added ViewDriver::FillPolygon
Server has reached same functionality as prototype #3
git-svn-id: file:///srv/svn/repos/haiku/trunk/current@2794 a95241bf-73f2-0310-859d-f6bbb57e9c96