used for new area.
MemPool::AddToPool() now gracefully deals with NULL pointers (or a size of 0).
BitmapManager was deleting the area it transferred to AreaPool before - it
no longer needs an extra area, though.
Minor other cleanup.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@13260 a95241bf-73f2-0310-859d-f6bbb57e9c96
Also applied our style guide on that class.
Renamed some public globals to match our style guide.
Made BitmapManager inherit from BLocker instead of duplicating its
functionality (incorrectly, did not check for B_INTERRUPTED) locally.
Some more cleanup.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@13259 a95241bf-73f2-0310-859d-f6bbb57e9c96
Also restored the original locations of the class members I broke before.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@13132 a95241bf-73f2-0310-859d-f6bbb57e9c96
of private members if the class has friends (and BWindow has a lot of
them...), stupid Axel!
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@13131 a95241bf-73f2-0310-859d-f6bbb57e9c96
to LinkReceiver, LinkMsgSender to LinkSender, and put everything into the
BPrivate namespace.
Made AppServerLink a cheap object - it will use the applications receiver/sender
and not create its own buffers.
Fixed broken communication stuff here and there (mostly Font.cpp).
Put the newly introduced set|get_system_colors() into the BPrivate namespace -
please don't introduce private functions into the public namespace!!!
Also fixed their broken communication use, as Darkwyrm obviously forgot about
it again: the sequence Flush(); GetNextMessage() without error checking is
purely wrong and can make the app hang and/or crash! :-)
Other minor cleanup.
The input_server used some test mode with the haiku build target which is
probably wrong.
Hopefully I did not forget anything this time.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@13128 a95241bf-73f2-0310-859d-f6bbb57e9c96
Also, when the line is too long, E2BIG is returned.
Thanks to Korli who pointed me to this: http://homepages.cwi.nl/~aeb/std/shebang/
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@13114 a95241bf-73f2-0310-859d-f6bbb57e9c96
now as well.
Also, both functions will now test if the executable exists and is valid; that
way, load_image()/exec*() can catch many errors without having to create a new
team (or erase the current one - an exec*("my invalid app") might now return
with an error).
The runtime linker now exports a function to test executables that is aware
of the search paths, and will also check user permissions upfront.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@13113 a95241bf-73f2-0310-859d-f6bbb57e9c96
no items can be removed from that list - nevertheless, it's wrong.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@13088 a95241bf-73f2-0310-859d-f6bbb57e9c96
can now only happen if the thread is killed.
_user_receive_data() will now longer pass B_CAN_INTERRUPT to receive_data(),
but B_KILL_CAN_INTERRUPT - this should fix the problem Stefano experienced
with this function, even if I couldn't reproduce it.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@13075 a95241bf-73f2-0310-859d-f6bbb57e9c96
(Incorrectly) implemented AS_GET_DESKTOP_COLOR - works for now.
Minor cleanup.
Is AS_SET_SCREEN_MODE used at all?
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@13010 a95241bf-73f2-0310-859d-f6bbb57e9c96
Added LinkMsgReader::NeedsReply() method.
Completely redone ServerApp messaging: no more "replyport" from BAppServerLink; instead,
the registered client reply port is used. Fixed some more weak messaging stuff.
ServerApp now recognizes if an unknown message needs a reply, and sends it - for example,
the "Screen" preferences app no longer hangs, but crashes on start :)
Made LinkMsgReader::Read() virtual again, since it's needed by RAMLinkMsgReader.cpp.
Renamed BPortLink::GetNextReply() to GetNextMessage().
Some more cleanup.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@13004 a95241bf-73f2-0310-859d-f6bbb57e9c96
BPortLink::AttachString() now accepts a length argument, and will no longer
send a terminating null byte; LinkMsgReader::ReadString(), however, will
make sure the string read is null terminated.
Changed client communication code to use FlushWithReply() instead of Flush()
and GetNextReply() - there were many bugs and shortcomings in the code, I
hope I've fixed them all.
Converted ClientFontList.cpp to our coding style (but not completely, the
class members are missing).
Some more cleanup - I hope Adi will adopt our coding style one day!
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@12998 a95241bf-73f2-0310-859d-f6bbb57e9c96
- StartMessage() can now get a size to make sure there is enough free space
- if StartMessage() is called with the current message behind a certain
watermark, the buffer is flushed in order to prevent moving around messages
in the buffer. The actual value should be tested in real life, though.
- enlarged maximum buffer size to 64k
- fixed bug: could use memcpy() to move overlapping memory around
- added a flag to Flush() that marks messages as needing a reply - the other
way would be to mark the message "code" to contain this information
Some cleanup in LinkMsgReader.
BPortLink now has most methods as inlines.
The buffer sizes are now declared in a shared header, so that receiver and
sender are always equipped equally.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@12997 a95241bf-73f2-0310-859d-f6bbb57e9c96
Removed the stopConnection() method.
Cleaned up header a bit.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@12959 a95241bf-73f2-0310-859d-f6bbb57e9c96
(ab)using the BApplication lock to synchronize messaging.
Also, it now has one global reply port, that is created on demand,
but never freed - hope this doesn't cause any other trouble.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@12957 a95241bf-73f2-0310-859d-f6bbb57e9c96
Added new devfs_add_driver() function that the device manager will now call
to register new drivers.
Devfs will now keep a list of known drivers and remembers, if they have
been initialized already - a driver can now safely scan the directory it's
in while being scanned itself without having its hooks called twice.
Devfs is now using a recursive lock instead of a mutex (that's not really
a requirement right now, but would allow us to keep the fs lock during
scanning).
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@12933 a95241bf-73f2-0310-859d-f6bbb57e9c96
called by debug_init_post_vm().
Since the availability of a blue screen specific getchar() is static anyway, there
is no need for the sBlueScreenGetChar variable (only the message "only serial input
available" gets lost, but since that is platform specific anyway...).
Hello blue screen! We now have an on-screen KDL, to be enabled by the kernel
setting "bluescreen", just like on BeOS.
The blue screen does not yet support any cursor actions or backspace, though (need
to grab some stuff from our console driver).
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@12896 a95241bf-73f2-0310-859d-f6bbb57e9c96
kernel_debugger() didn't do enough before; panic() did all the work - but
since the former is a public function as well, I moved all the functionality
to it. Also fixed a possible buffer overrun in panic().
Renamed dbg_* to debug_*.
"serial_debug_port" setting did not ignore negative values.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@12889 a95241bf-73f2-0310-859d-f6bbb57e9c96
- extended libdebug.so functionality to be able to get stack frames,
current instruction pointer, etc.
- changed the debug_server to be able to run as a simple BLooper - this
saves some trouble when the app_server dies
- the debug_server now prints out a stack crawl for the crashed team
(without symbols, though - for that data to be helpful you should
have a look at the loaded images (ie. where they start))
- the debug_server now also prints the team name when it kills it
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@12882 a95241bf-73f2-0310-859d-f6bbb57e9c96
has to care about refresh rates. Also changed Screen::GetMode() (formerly
Resolution()) to return all interesting values, so that hopefully no one
will call it anymore like RootLayer::SetScreens() did.
Greatly improved the horrible RootLayer::SetScreens().
The app_server is now able to deal with failing HWInterface::SetMode() calls;
in this case, it will fall back to the hardware's current mode. This now
also works correctly in combination with the vesa driver, so that you don't
have to compile the app_server with the same resolution you boot in anymore.
SetMode() now always returns if it succeeded or not.
Renamed RootLayer::fScreenXYResolution to fScreenWidth/Height respectively.
Removed the useless DisplayDriver::DisplayMode() method.
Added B_GET_DISPLAY_MODE to the required accelerant hooks.
Some minor cleanup.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@12831 a95241bf-73f2-0310-859d-f6bbb57e9c96
This will keep it alive longer until a) the block cache no longer
uses the heap, and b) we get a better heap without a fixed size.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@12830 a95241bf-73f2-0310-859d-f6bbb57e9c96
Fixed the remaining references to that header in our repository.
Note, this might break source compatibility - please update your sources :-)
Slightly converted UBS_audio_utils.c to use our style guide while I were at it.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@12827 a95241bf-73f2-0310-859d-f6bbb57e9c96
VFS's interface, so that a file system only has to implement one interface.
As a side effect, the automatic file system detection may now work (not yet
tested, though).
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@12786 a95241bf-73f2-0310-859d-f6bbb57e9c96
following 1152 MB - that area only guarantees that the heap can grow this much before
the application need the memory for something else. And even then, the heap range
is reused from top-to-bottom, allowing for maximum heap usage. Of course, if the
memory after the heap range is not claimed yet, it can still be claimed by the heap,
too. Added new syscall to create the reserved range.
Fixed a bug in vm_delete_areas(): when it removed reserved areas, the area list
could get messed up.
Fixed a bug in resize_area(): resized areas could never be deleted (missing vm_put_area())!
resize_area() now supports reserved regions (but not perfectly yet, see ToDo items).
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@12692 a95241bf-73f2-0310-859d-f6bbb57e9c96
only if memory becomes tight, and then the range is used from end to
start.
This is useful to reserve heap address ranges.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@12675 a95241bf-73f2-0310-859d-f6bbb57e9c96
along the protection flags).
Changed the handling of B_STACK_AREA types and anonymous vm_areas: now
every area can overcommit if B_OVERCOMMITTING_AREA was specified.
B_STACK_AREA areas are still automatically overcommitting, but
B_KERNEL_STACK_AREA areas no longer.
vm_store_anonymous_noswap.c now only tests for guard pages if there were
any specified which is only done for B_STACK_AREA areas.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@12673 a95241bf-73f2-0310-859d-f6bbb57e9c96
(right now, it's still malloc/free, just encapsulated in an allocator class).
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@12662 a95241bf-73f2-0310-859d-f6bbb57e9c96
Also renamed some defines and structures, although the structure and some other names are still odd.
This module should probably be moved into the kernel anyway, as it provides basic and crucial services.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@12646 a95241bf-73f2-0310-859d-f6bbb57e9c96
- has_signals_pending() is not declared in Be headers, and it isn't declared in
our KernelExport.h anymore, too
- removed snooze_etc() from KernelExport.h, as it's already defined in OS.h
(and really exported by libroot.so).
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@12506 a95241bf-73f2-0310-859d-f6bbb57e9c96
Lots of cleanup:
- moved B_NO_ENABLE_COUNTER flag definition out of int.h to KernelExport.h, as it's
described in the BeBook (although it's probably not really used that often :))
- int.c no longer has any platform dependent code (+ 0x20 on interrupt numbers is gone);
it's now entirely handled in the arch/x86/ section.
- the io_vectors[] is now statically initialized, instead of allocated from the heap
- removed {install|remove}_interrupt_handler(); they weren't that useful, arch_smp_init()
is now calling install_io_interrupt_handler() correctly instead
- introduced a new arch_int.h header file that currently contains NUM_IO_VECTORS only
(though on x86, it also has ARCH_INTERRUPT_BASE == 0x20).
- changed the return type from {install|remove}_io_interrupt_handler() from "long" to
"status_t"
- rearranged and cleaned the PIC initialization code, made the PIC code more prominent
- changed comments that talk about a non existing 8239 (the PIC chip is actually 8259)
- moved arch/x86/interrupts.h to the source directory, as it's not used outside
- added BeOS compatible interrupts_enabled() function, that should replace our
equivalent (and private) are_interrupts_enabled()
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@12477 a95241bf-73f2-0310-859d-f6bbb57e9c96
Adds latests IDs from Intel docs
Adds some Sempron IDs
Renamed Athlon 64 to be consistent with Intel names
Adds IDs in cpu_type.h
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@12429 a95241bf-73f2-0310-859d-f6bbb57e9c96
it doesn't really do anything, it just passes the initial frame buffer
on to the app_server).
While it seems to work on real hardware (if you set the video mode to
640x480x32, app_server restriction), under Bochs, the app_server crashes.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@12273 a95241bf-73f2-0310-859d-f6bbb57e9c96
Also changed readlink() to be POSIX compliant with those changes.
"ls -l" does now resolve links properly again (the new coreutils version outlined the problems).
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@12263 a95241bf-73f2-0310-859d-f6bbb57e9c96
create_area() and friends should fail if it's not supported.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@12248 a95241bf-73f2-0310-859d-f6bbb57e9c96
for these changes. I was mostly just staring in amazement at the screen
while Axel and Thomas were discussing IA32 internals. A particularly
fascinating moment was when Thomas produced the cause of a bug we had
been trying to track down for hours off the top of his head (of course
iret behaves specially when the NT bit is set :-). His slowness must be
excused though, since he hadn't slept for more then 30 hours. ;-)
The code doesn't wholeheartedly deal with multi-processor machines yet.
Axel will certainly do some cleanup...
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@12239 a95241bf-73f2-0310-859d-f6bbb57e9c96