The window was removing the app_server connection too early, and thus hang in Quit().
Removed the stopConnection() method. Cleaned up header a bit. git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@12959 a95241bf-73f2-0310-859d-f6bbb57e9c96
This commit is contained in:
parent
2e1184a6e4
commit
e17b33e56b
@ -1,5 +1,5 @@
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//------------------------------------------------------------------------------
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// Copyright (c) 2001-2002, OpenBeOS
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// Copyright (c) 2001-2005, Haiku
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//
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// Permission is hereby granted, free of charge, to any person obtaining a
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// copy of this software and associated documentation files (the "Software"),
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@ -23,38 +23,20 @@
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// Author: Adrian Oanca (adioanca@mymail.ro)
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// Description: BWindow is the base class for all windows (graphic areas
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// displayed on-screen).
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//
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//
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//!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!
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// NOTE(!!!) All private non virtual functions are to be renamed following
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// this scheme: word_another_third <-> wordAnotherThird
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// OBOS Team: If you use one of BWindow's private functions, please addapt to this code
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//!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!
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//------------------------------------------------------------------------------
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#ifndef _WINDOW_H
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#define _WINDOW_H
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// Standard Includes -----------------------------------------------------------
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// System Includes -------------------------------------------------------------
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#include <BeBuild.h>
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#include <InterfaceDefs.h>
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#include <List.h>
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#include <Looper.h>
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#include <Rect.h>
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#include <StorageDefs.h>
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// Project Includes ------------------------------------------------------------
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#include <View.h>
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// Local Includes --------------------------------------------------------------
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// Local Defines ---------------------------------------------------------------
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class BPortLink;
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// Globals ---------------------------------------------------------------------
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// window definitions ----------------------------------------------------------
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@ -136,360 +118,317 @@ class ViewAttr;
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// BWindow class ---------------------------------------------------------------
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class BWindow : public BLooper {
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public:
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BWindow(BRect frame,
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const char* title,
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window_type type,
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uint32 flags,
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uint32 workspace = B_CURRENT_WORKSPACE);
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BWindow(BRect frame,
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const char* title,
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window_look look,
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window_feel feel,
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uint32 flags,
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uint32 workspace = B_CURRENT_WORKSPACE);
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virtual ~BWindow();
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BWindow(BRect frame, const char* title,
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window_type type, uint32 flags,
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uint32 workspace = B_CURRENT_WORKSPACE);
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BWindow(BRect frame, const char* title,
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window_look look, window_feel feel,
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uint32 flags,
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uint32 workspace = B_CURRENT_WORKSPACE);
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virtual ~BWindow();
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BWindow(BMessage* data);
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static BArchivable *Instantiate(BMessage* data);
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virtual status_t Archive(BMessage* data, bool deep = true) const;
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static BArchivable *Instantiate(BMessage* data);
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virtual status_t Archive(BMessage* data, bool deep = true) const;
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virtual void Quit();
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void Close(); // Synonym of Quit()
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virtual void Quit();
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void Close() { Quit(); }
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void AddChild(BView* child, BView* before = NULL);
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bool RemoveChild(BView* child);
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int32 CountChildren() const;
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BView *ChildAt(int32 index) const;
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void AddChild(BView* child, BView* before = NULL);
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bool RemoveChild(BView* child);
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int32 CountChildren() const;
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BView *ChildAt(int32 index) const;
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virtual void DispatchMessage(BMessage* message, BHandler* handler);
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virtual void MessageReceived(BMessage* message);
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virtual void FrameMoved(BPoint new_position);
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virtual void WorkspacesChanged(uint32 old_ws, uint32 new_ws);
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virtual void WorkspaceActivated(int32 ws, bool state);
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virtual void FrameResized(float new_width, float new_height);
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virtual void Minimize(bool minimize);
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virtual void Zoom( BPoint rec_position,
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float rec_width,
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float rec_height);
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void Zoom();
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void SetZoomLimits(float maxWidth, float maxHeight); // changed from: SetZoomLimits(float max_h, float max_v);
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virtual void ScreenChanged(BRect screen_size, color_space depth);
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void SetPulseRate(bigtime_t rate);
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bigtime_t PulseRate() const;
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void AddShortcut( uint32 key,
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uint32 modifiers,
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BMessage* msg);
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void AddShortcut( uint32 key,
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uint32 modifiers,
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BMessage* msg,
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BHandler* target);
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void RemoveShortcut(uint32 key, uint32 modifiers);
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void SetDefaultButton(BButton* button);
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BButton *DefaultButton() const;
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virtual void MenusBeginning();
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virtual void MenusEnded();
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bool NeedsUpdate() const;
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void UpdateIfNeeded();
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BView *FindView(const char* viewName) const; // changed from: FindView( const char* view_name );
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BView *FindView(BPoint) const;
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BView *CurrentFocus() const;
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void Activate(bool = true);
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virtual void WindowActivated(bool state);
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void ConvertToScreen(BPoint* pt) const;
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BPoint ConvertToScreen(BPoint pt) const;
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void ConvertFromScreen(BPoint* pt) const;
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BPoint ConvertFromScreen(BPoint pt) const;
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void ConvertToScreen(BRect* rect) const;
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BRect ConvertToScreen(BRect rect) const;
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void ConvertFromScreen(BRect* rect) const;
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BRect ConvertFromScreen(BRect rect) const;
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void MoveBy(float dx, float dy);
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void MoveTo(BPoint);
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void MoveTo(float x, float y);
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void ResizeBy(float dx, float dy);
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void ResizeTo(float width, float height);
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virtual void Show();
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virtual void Hide();
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bool IsHidden() const;
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bool IsMinimized() const;
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virtual void DispatchMessage(BMessage* message, BHandler* handler);
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virtual void MessageReceived(BMessage* message);
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virtual void FrameMoved(BPoint new_position);
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virtual void WorkspacesChanged(uint32 old_ws, uint32 new_ws);
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virtual void WorkspaceActivated(int32 ws, bool state);
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virtual void FrameResized(float new_width, float new_height);
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virtual void Minimize(bool minimize);
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virtual void Zoom(BPoint origin, float width, float height);
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void Zoom();
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void SetZoomLimits(float maxWidth, float maxHeight);
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virtual void ScreenChanged(BRect screen_size, color_space depth);
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void SetPulseRate(bigtime_t rate);
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bigtime_t PulseRate() const;
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void AddShortcut(uint32 key, uint32 modifiers,
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BMessage *msg);
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void AddShortcut(uint32 key, uint32 modifiers,
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BMessage *msg, BHandler *target);
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void RemoveShortcut(uint32 key, uint32 modifiers);
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void SetDefaultButton(BButton* button);
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BButton *DefaultButton() const;
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virtual void MenusBeginning();
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virtual void MenusEnded();
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bool NeedsUpdate() const;
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void UpdateIfNeeded();
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BView *FindView(const char *viewName) const;
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BView *FindView(BPoint) const;
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BView *CurrentFocus() const;
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void Activate(bool = true);
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virtual void WindowActivated(bool state);
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void Flush() const;
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void Sync() const;
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void ConvertToScreen(BPoint* pt) const;
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BPoint ConvertToScreen(BPoint pt) const;
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void ConvertFromScreen(BPoint* pt) const;
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BPoint ConvertFromScreen(BPoint pt) const;
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void ConvertToScreen(BRect* rect) const;
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BRect ConvertToScreen(BRect rect) const;
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void ConvertFromScreen(BRect* rect) const;
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BRect ConvertFromScreen(BRect rect) const;
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status_t SendBehind(const BWindow* window);
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void MoveBy(float dx, float dy);
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void MoveTo(BPoint);
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void MoveTo(float x, float y);
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void ResizeBy(float dx, float dy);
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void ResizeTo(float width, float height);
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void DisableUpdates();
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void EnableUpdates();
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virtual void Show();
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virtual void Hide();
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bool IsHidden() const;
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bool IsMinimized() const;
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void BeginViewTransaction(); // referred as OpenViewTransaction() in BeBook
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void EndViewTransaction(); // referred as CommitViewTransaction() in BeBook
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void Flush() const;
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void Sync() const;
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BRect Bounds() const;
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BRect Frame() const;
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const char *Title() const;
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void SetTitle(const char* title);
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bool IsFront() const;
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bool IsActive() const;
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void SetKeyMenuBar(BMenuBar* bar);
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BMenuBar *KeyMenuBar() const;
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void SetSizeLimits( float minWidth, // changed from: SetSizeLimits(float min_h, float max_h, float min_v, float max_v);
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float maxWidth,
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float minHeight,
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float maxHeight);
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void GetSizeLimits( float *minWidth, // changed from: SetSizeLimits(float* min_h, float* max_h, float* min_v, float* max_v);
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float *maxWidth,
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float *minHeight,
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float *maxHeight);
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uint32 Workspaces() const;
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void SetWorkspaces(uint32);
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BView *LastMouseMovedView() const;
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status_t SendBehind(const BWindow* window);
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virtual BHandler *ResolveSpecifier(BMessage* msg,
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int32 index,
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BMessage* specifier,
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int32 form,
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const char* property);
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virtual status_t GetSupportedSuites(BMessage* data);
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void DisableUpdates();
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void EnableUpdates();
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status_t AddToSubset(BWindow* window);
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status_t RemoveFromSubset(BWindow* window);
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void BeginViewTransaction(); // referred as OpenViewTransaction() in BeBook
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void EndViewTransaction(); // referred as CommitViewTransaction() in BeBook
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virtual status_t Perform(perform_code d, void* arg);
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BRect Bounds() const;
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BRect Frame() const;
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const char *Title() const;
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void SetTitle(const char* title);
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bool IsFront() const;
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bool IsActive() const;
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void SetKeyMenuBar(BMenuBar* bar);
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BMenuBar *KeyMenuBar() const;
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void SetSizeLimits(float minWidth, float maxWidth,
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float minHeight, float maxHeight);
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void GetSizeLimits(float *minWidth, float *maxWidth,
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float *minHeight, float *maxHeight);
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uint32 Workspaces() const;
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void SetWorkspaces(uint32);
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BView *LastMouseMovedView() const;
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status_t SetType(window_type type);
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window_type Type() const;
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virtual BHandler *ResolveSpecifier(BMessage* msg, int32 index,
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BMessage* specifier, int32 form, const char* property);
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virtual status_t GetSupportedSuites(BMessage* data);
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status_t SetLook(window_look look);
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window_look Look() const;
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status_t AddToSubset(BWindow* window);
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status_t RemoveFromSubset(BWindow* window);
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status_t SetFeel(window_feel feel);
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window_feel Feel() const;
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virtual status_t Perform(perform_code d, void* arg);
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status_t SetFlags(uint32);
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uint32 Flags() const;
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status_t SetType(window_type type);
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window_type Type() const;
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bool IsModal() const;
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bool IsFloating() const;
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status_t SetLook(window_look look);
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window_look Look() const;
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status_t SetWindowAlignment(window_alignment mode,
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int32 h,
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int32 hOffset = 0,
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int32 width = 0,
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int32 widthOffset = 0,
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int32 v = 0,
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int32 vOffset = 0,
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int32 height = 0,
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int32 heightOffset = 0);
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status_t GetWindowAlignment(window_alignment* mode = NULL,
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int32* h = NULL,
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int32* hOffset = NULL,
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int32* width = NULL,
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int32* widthOffset = NULL,
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int32* v = NULL,
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int32* vOffset = NULL,
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int32* height = NULL,
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int32* heightOffset = NULL) const;
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status_t SetFeel(window_feel feel);
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window_feel Feel() const;
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virtual bool QuitRequested();
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virtual thread_id Run();
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status_t SetFlags(uint32);
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uint32 Flags() const;
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bool IsModal() const;
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bool IsFloating() const;
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status_t SetWindowAlignment(window_alignment mode, int32 h,
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int32 hOffset = 0, int32 width = 0, int32 widthOffset = 0,
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int32 v = 0, int32 vOffset = 0, int32 height = 0,
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int32 heightOffset = 0);
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status_t GetWindowAlignment(window_alignment* mode = NULL,
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int32* h = NULL, int32* hOffset = NULL,
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int32* width = NULL, int32* widthOffset = NULL,
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int32* v = NULL, int32* vOffset = NULL,
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int32* height = NULL, int32* heightOffset = NULL) const;
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virtual bool QuitRequested();
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virtual thread_id Run();
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// Private or reserved ---------------------------------------------------------
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private:
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typedef BLooper inherited;
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typedef BLooper inherited;
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friend class BApplication;
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friend class BBitmap;
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friend class BScrollBar;
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friend class BView;
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friend class BMenuItem;
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friend class BWindowScreen;
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friend class BDirectWindow;
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friend class BFilePanel;
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friend class BHandler;
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friend class _BEventMask;
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friend void _set_menu_sem_(BWindow* w, sem_id sem);
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friend status_t _safe_get_server_token_(const BLooper* , int32* );
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friend class BApplication;
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friend class BBitmap;
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friend class BScrollBar;
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friend class BView;
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friend class BMenuItem;
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friend class BWindowScreen;
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friend class BDirectWindow;
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friend class BFilePanel;
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friend class BHandler;
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friend class _BEventMask;
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friend void _set_menu_sem_(BWindow* w, sem_id sem);
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friend status_t _safe_get_server_token_(const BLooper* , int32* );
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virtual void _ReservedWindow1();
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virtual void _ReservedWindow2();
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virtual void _ReservedWindow3();
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virtual void _ReservedWindow4();
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virtual void _ReservedWindow5();
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virtual void _ReservedWindow6();
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virtual void _ReservedWindow7();
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virtual void _ReservedWindow8();
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virtual void _ReservedWindow1();
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virtual void _ReservedWindow2();
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virtual void _ReservedWindow3();
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virtual void _ReservedWindow4();
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virtual void _ReservedWindow5();
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virtual void _ReservedWindow6();
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virtual void _ReservedWindow7();
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virtual void _ReservedWindow8();
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BWindow();
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BWindow(BWindow&);
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BWindow &operator=(BWindow&);
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BWindow();
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BWindow(BWindow&);
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BWindow &operator=(BWindow&);
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BWindow(BRect frame, color_space depth, // to be implemented
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uint32 bitmapFlags, int32 rowBytes);
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void InitData(BRect frame,
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const char* title,
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window_look look,
|
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window_feel feel,
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uint32 flags,
|
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uint32 workspace);
|
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status_t ArchiveChildren(BMessage* data, bool deep) const; // call made from within Archive
|
||||
status_t UnarchiveChildren(BMessage* data); // Instantiate(BMessage* data)->BWindow(BMessage)->UnarchiveChildren(BMessage* data)
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||||
void BitmapClose(); // to be implemented
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virtual void task_looper(); // thread function - it's here where app_server messages are received
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/* void start_drag( BMessage* msg,
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int32 token,
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BPoint offset,
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BRect track_rect,
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BHandler* reply_to);
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void start_drag( BMessage* msg,
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int32 token,
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BPoint offset,
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int32 bitmap_token,
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drawing_mode dragMode,
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BHandler* reply_to);
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*/
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void prepareView(BView* aView); // changed from view_builder(BView* a_view);
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void attachView(BView* aView); // changed from attach_builder(BView* a_view);
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void detachView(BView* aView); // changed from detach_builder(BView* a_view);
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||||
//int32 get_server_token() const;
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||||
BMessage *extract_drop(BMessage* an_event, BHandler* *target);
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||||
//void movesize(uint32 opcode, float h, float v);
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||||
|
||||
//int32 MessagesWaiting();
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BWindow(BRect frame, color_space depth,
|
||||
uint32 bitmapFlags, int32 rowBytes);
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void InitData(BRect frame, const char* title,
|
||||
window_look look, window_feel feel,
|
||||
uint32 flags, uint32 workspace);
|
||||
status_t ArchiveChildren(BMessage* data, bool deep) const;
|
||||
status_t UnarchiveChildren(BMessage* data);
|
||||
void BitmapClose(); // to be implemented
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||||
virtual void task_looper(); // thread function - it's here where app_server messages are received
|
||||
/* void start_drag( BMessage* msg,
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||||
int32 token,
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||||
BPoint offset,
|
||||
BRect track_rect,
|
||||
BHandler* reply_to);
|
||||
void start_drag( BMessage* msg,
|
||||
int32 token,
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||||
BPoint offset,
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int32 bitmap_token,
|
||||
drawing_mode dragMode,
|
||||
BHandler* reply_to);
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||||
*/
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||||
void prepareView(BView* aView); // changed from view_builder(BView* a_view);
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void attachView(BView* aView); // changed from attach_builder(BView* a_view);
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||||
void detachView(BView* aView); // changed from detach_builder(BView* a_view);
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||||
//int32 get_server_token() const;
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||||
BMessage *extract_drop(BMessage* an_event, BHandler* *target);
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||||
//void movesize(uint32 opcode, float h, float v);
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||||
|
||||
void handle_activate(BMessage* an_event);
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||||
//void do_view_frame(BMessage* an_event);
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||||
//void do_value_change(BMessage* an_event, BHandler* handler);
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||||
//void do_mouse_down(BMessage* an_event, BView* target);
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||||
//void do_mouse_moved(BMessage* an_event, BView* target);
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||||
//void do_key_down(BMessage* an_event, BHandler* handler);
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||||
//void do_key_up(BMessage* an_event, BHandler* handler);
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||||
void do_menu_event(BMessage* an_event);
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||||
//void do_draw_views();
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||||
virtual BMessage *ConvertToMessage(void* raw, int32 code);
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||||
//_cmd_key_ *allocShortcut(uint32 key, uint32 modifiers);
|
||||
//_cmd_key_ *FindShortcut(uint32 key, uint32 modifiers);
|
||||
void AddShortcut(uint32 key, // !!! - and menu shortcuts to list when a menu is added
|
||||
uint32 modifiers,
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||||
BMenuItem* item);
|
||||
//void post_message(BMessage* message);
|
||||
//void SetLocalTitle(const char* new_title);
|
||||
//void enable_pulsing(bool enable);
|
||||
BHandler *determine_target(BMessage* msg, BHandler* target, bool pref);
|
||||
//void kb_navigate();
|
||||
//void navigate_to_next(int32 direction, bool group = false);
|
||||
//void set_focus(BView* focus, bool notify_input_server); // what does notify_input_server mean??? why???
|
||||
bool InUpdate();
|
||||
void DequeueAll();
|
||||
//bool find_token_and_handler(BMessage* msg, int32* token, BHandler* *handler);
|
||||
window_type composeType(window_look look, // changed from: compose_type(...)
|
||||
window_feel feel) const;
|
||||
void decomposeType(window_type type, // changed from: decompose_type(...)
|
||||
window_look* look,
|
||||
window_feel* feel) const;
|
||||
//int32 MessagesWaiting();
|
||||
|
||||
void SetIsFilePanel(bool yes);
|
||||
bool IsFilePanel() const;
|
||||
// OBOS BWindow's addon functions
|
||||
uint32 WindowLookToInteger(window_look wl);
|
||||
uint32 WindowFeelToInteger(window_feel wf);
|
||||
void BuildTopView();
|
||||
void stopConnection();
|
||||
void setFocus(BView *focusView, bool notifyIputServer=false);
|
||||
void handle_activate(BMessage* an_event);
|
||||
//void do_view_frame(BMessage* an_event);
|
||||
//void do_value_change(BMessage* an_event, BHandler* handler);
|
||||
//void do_mouse_down(BMessage* an_event, BView* target);
|
||||
//void do_mouse_moved(BMessage* an_event, BView* target);
|
||||
//void do_key_down(BMessage* an_event, BHandler* handler);
|
||||
//void do_key_up(BMessage* an_event, BHandler* handler);
|
||||
void do_menu_event(BMessage* an_event);
|
||||
//void do_draw_views();
|
||||
virtual BMessage *ConvertToMessage(void* raw, int32 code);
|
||||
//_cmd_key_ *allocShortcut(uint32 key, uint32 modifiers);
|
||||
//_cmd_key_ *FindShortcut(uint32 key, uint32 modifiers);
|
||||
void AddShortcut(uint32 key, // !!! - and menu shortcuts to list when a menu is added
|
||||
uint32 modifiers,
|
||||
BMenuItem* item);
|
||||
//void post_message(BMessage* message);
|
||||
//void SetLocalTitle(const char* new_title);
|
||||
//void enable_pulsing(bool enable);
|
||||
BHandler *determine_target(BMessage* msg, BHandler* target, bool pref);
|
||||
//void kb_navigate();
|
||||
//void navigate_to_next(int32 direction, bool group = false);
|
||||
//void set_focus(BView* focus, bool notify_input_server); // what does notify_input_server mean??? why???
|
||||
bool InUpdate();
|
||||
void DequeueAll();
|
||||
//bool find_token_and_handler(BMessage* msg, int32* token, BHandler* *handler);
|
||||
window_type composeType(window_look look, // changed from: compose_type(...)
|
||||
window_feel feel) const;
|
||||
void decomposeType(window_type type, // changed from: decompose_type(...)
|
||||
window_look* look,
|
||||
window_feel* feel) const;
|
||||
|
||||
bool handleKeyDown( uint32 key, uint32 modifiers);
|
||||
void SetIsFilePanel(bool yes);
|
||||
bool IsFilePanel() const;
|
||||
|
||||
// message: B_MOUSE_UP, B_MOUSE_DOWN, B_MOUSE_MOVED
|
||||
void sendMessageUsingEventMask( int32 message, BPoint where );
|
||||
BView* sendMessageUsingEventMask2( BView* aView, int32 message, BPoint where );
|
||||
void sendPulse( BView* );
|
||||
int32 findShortcut(uint32 key, uint32 modifiers);
|
||||
bool findHandler( BView* start, BHandler* handler );
|
||||
BView* findView(BView* aView, const char* viewName) const;
|
||||
BView* findView(BView* aView, BPoint point) const;
|
||||
BView* findView(BView* aView, int32 token);
|
||||
|
||||
BView* findNextView( BView *focus, uint32 flags);
|
||||
BView* findPrevView( BView *focus, uint32 flags);
|
||||
BView* findLastChild(BView *parent);
|
||||
bool handleKeyDown( const char key, uint32 modifiers);
|
||||
void handleActivation( bool active );
|
||||
void activateView( BView *aView, bool active );
|
||||
uint32 WindowLookToInteger(window_look wl);
|
||||
uint32 WindowFeelToInteger(window_feel wf);
|
||||
void BuildTopView();
|
||||
void setFocus(BView *focusView, bool notifyIputServer = false);
|
||||
|
||||
void drawAllViews(BView* aView);
|
||||
void DoUpdate(BView* aView, BRect& area);
|
||||
bool handleKeyDown(uint32 key, uint32 modifiers);
|
||||
|
||||
// Debug
|
||||
void PrintToStream() const;
|
||||
// END: OBOS addon functions
|
||||
// message: B_MOUSE_UP, B_MOUSE_DOWN, B_MOUSE_MOVED
|
||||
void sendMessageUsingEventMask(int32 message, BPoint where);
|
||||
BView* sendMessageUsingEventMask2(BView* aView, int32 message, BPoint where);
|
||||
void sendPulse(BView *view);
|
||||
int32 findShortcut(uint32 key, uint32 modifiers);
|
||||
bool findHandler(BView* start, BHandler* handler);
|
||||
BView* findView(BView* aView, const char* viewName) const;
|
||||
BView* findView(BView* aView, BPoint point) const;
|
||||
BView* findView(BView* aView, int32 token);
|
||||
|
||||
// 3 deprecated calls
|
||||
//void AddFloater(BWindow* a_floating_window);
|
||||
//void RemoveFloater(BWindow* a_floating_window);
|
||||
//window_type WindowType() const;
|
||||
BView* findNextView(BView *focus, uint32 flags);
|
||||
BView* findPrevView(BView *focus, uint32 flags);
|
||||
BView* findLastChild(BView *parent);
|
||||
bool handleKeyDown(const char key, uint32 modifiers);
|
||||
void handleActivation( bool active);
|
||||
void activateView(BView *aView, bool active);
|
||||
|
||||
char *fTitle; // used
|
||||
int32 server_token;
|
||||
bool fInTransaction; // used // changed from: char fInUpdate;
|
||||
bool fActive; // used // changed from: char f_active;
|
||||
short fShowLevel; // used
|
||||
uint32 fFlags; // used
|
||||
void drawAllViews(BView* aView);
|
||||
void DoUpdate(BView* aView, BRect& area);
|
||||
|
||||
port_id send_port; // used
|
||||
port_id receive_port; // used
|
||||
// Debug
|
||||
void PrintToStream() const;
|
||||
|
||||
// 3 deprecated calls
|
||||
//void AddFloater(BWindow* a_floating_window);
|
||||
//void RemoveFloater(BWindow* a_floating_window);
|
||||
//window_type WindowType() const;
|
||||
|
||||
BView *top_view; // used
|
||||
BView *fFocus; // used
|
||||
BView *fLastMouseMovedView; // used
|
||||
void *a_session; // unused //changed from _BSession_
|
||||
BMenuBar *fKeyMenuBar; // used
|
||||
BButton *fDefaultButton; // used
|
||||
BList accelList; // used
|
||||
int32 fTopViewToken; // // changed from: int32 top_view_token;
|
||||
bool fPulseEnabled; // used // changed from: bool pulse_enabled;
|
||||
bool fViewsNeedPulse;
|
||||
bool fIsFilePanel; // used
|
||||
bool fMaskActivated;
|
||||
bigtime_t fPulseRate; // used // changed from: bigtime_t pulse_rate;
|
||||
bool fWaitingForMenu;
|
||||
bool fMinimized; // used // changed from: bool fOffscreen;
|
||||
sem_id fMenuSem;
|
||||
float fMaxZoomHeight; // used // changed from: float fMaxZoomH;
|
||||
float fMaxZoomWidth; // used // changed from: float fMaxZoomV;
|
||||
float fMinWindHeight; // used // changed from: float fMinWindH;
|
||||
float fMinWindWidth; // used // changed from: float fMinWindV;
|
||||
float fMaxWindHeight; // used // changed from: float fMaxWindH;
|
||||
float fMaxWindWidth; // used // changed from: float fMaxWindV;
|
||||
BRect fFrame; // used
|
||||
window_look fLook; // used
|
||||
ViewAttr *fCurDrawViewState;
|
||||
window_feel fFeel; // used
|
||||
int32 fLastViewToken;
|
||||
BPortLink *fLink; // used // changed from: _CEventPort_* fEventPort;
|
||||
BMessageRunner *fPulseRunner; // used
|
||||
BRect fCurrentFrame;
|
||||
private:
|
||||
char *fTitle;
|
||||
int32 server_token; // not yet used
|
||||
bool fInTransaction;
|
||||
bool fActive;
|
||||
short fShowLevel;
|
||||
uint32 fFlags;
|
||||
|
||||
uint32 _reserved[2]; // was 8
|
||||
port_id send_port;
|
||||
port_id receive_port;
|
||||
|
||||
BView *top_view;
|
||||
BView *fFocus;
|
||||
BView *fLastMouseMovedView;
|
||||
void *a_session; // unusedm was _BSession_
|
||||
BMenuBar *fKeyMenuBar;
|
||||
BButton *fDefaultButton;
|
||||
BList accelList;
|
||||
int32 fTopViewToken;
|
||||
bool fPulseEnabled;
|
||||
bool fViewsNeedPulse; // not yet used
|
||||
bool fIsFilePanel;
|
||||
bool fMaskActivated;
|
||||
bigtime_t fPulseRate;
|
||||
bool fWaitingForMenu;
|
||||
bool fMinimized;
|
||||
sem_id fMenuSem;
|
||||
float fMaxZoomHeight;
|
||||
float fMaxZoomWidth;
|
||||
float fMinWindHeight;
|
||||
float fMinWindWidth;
|
||||
float fMaxWindHeight;
|
||||
float fMaxWindWidth;
|
||||
BRect fFrame;
|
||||
window_look fLook;
|
||||
ViewAttr *fCurDrawViewState; // not yet used
|
||||
window_feel fFeel;
|
||||
int32 fLastViewToken;
|
||||
BPortLink *fLink;
|
||||
BMessageRunner *fPulseRunner;
|
||||
BRect fCurrentFrame; // not yet used
|
||||
|
||||
uint32 _reserved[2]; // was 8
|
||||
#if !_PR3_COMPATIBLE_
|
||||
uint32 _more_reserved[4];
|
||||
uint32 _more_reserved[4];
|
||||
#endif
|
||||
};
|
||||
|
||||
// inline definitions ----------------------------------------------------------
|
||||
inline void BWindow::Close()
|
||||
{
|
||||
Quit();
|
||||
}
|
||||
//------------------------------------------------------------------------------
|
||||
|
||||
#endif // _WINDOW_H
|
||||
|
||||
/*
|
||||
* $Log $
|
||||
*
|
||||
* $Id $
|
||||
*
|
||||
*/
|
||||
|
||||
|
@ -242,6 +242,10 @@ BWindow::~BWindow()
|
||||
// disable pulsing
|
||||
SetPulseRate(0);
|
||||
|
||||
// tell app_server about our demise
|
||||
fLink->StartMessage(AS_DELETE_WINDOW);
|
||||
fLink->Flush();
|
||||
|
||||
delete fLink;
|
||||
delete_port(receive_port);
|
||||
}
|
||||
@ -328,10 +332,6 @@ BWindow::Quit()
|
||||
|
||||
// ... also its children
|
||||
//detachTopView();
|
||||
STRACE(("Trying to stop connection...\n"));
|
||||
// tell app_server, this window will finish execution
|
||||
stopConnection();
|
||||
STRACE(("Connection stopped!\n"));
|
||||
|
||||
if (fFlags & B_QUIT_ON_WINDOW_CLOSE)
|
||||
be_app->PostMessage(B_QUIT_REQUESTED);
|
||||
@ -2385,16 +2385,6 @@ BWindow::BuildTopView()
|
||||
}
|
||||
|
||||
|
||||
void
|
||||
BWindow::stopConnection()
|
||||
{
|
||||
Lock();
|
||||
fLink->StartMessage(AS_DELETE_WINDOW);
|
||||
fLink->Flush();
|
||||
Unlock();
|
||||
}
|
||||
|
||||
|
||||
void
|
||||
BWindow::prepareView(BView *view)
|
||||
{
|
||||
|
Loading…
Reference in New Issue
Block a user