git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@12954 a95241bf-73f2-0310-859d-f6bbb57e9c96
This commit is contained in:
Axel Dörfler 2005-06-04 15:15:42 +00:00
parent 6a2575c9d2
commit a01d14b2db
1 changed files with 96 additions and 106 deletions

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@ -1,5 +1,5 @@
//------------------------------------------------------------------------------
// Copyright (c) 2001-2002, OpenBeOS
// Copyright (c) 2001-2005, Haiku
//
// Permission is hereby granted, free of charge, to any person obtaining a
// copy of this software and associated documentation files (the "Software"),
@ -23,125 +23,119 @@
// Author: Frans van Nispen (xlr8@tref.nl)
// Description: BRect represents a rectangular area.
//------------------------------------------------------------------------------
#ifndef _RECT_H
#define _RECT_H
// Standard Includes -----------------------------------------------------------
#include <math.h>
// System Includes -------------------------------------------------------------
#include <SupportDefs.h>
#include <Point.h>
// Project Includes ------------------------------------------------------------
// Local Includes --------------------------------------------------------------
// Local Defines ---------------------------------------------------------------
// Globals ---------------------------------------------------------------------
#include <math.h>
// BRect class -----------------------------------------------------------------
class BRect {
public:
float left;
float top;
float right;
float bottom;
public:
float left;
float top;
float right;
float bottom;
BRect();
BRect(const BRect &r);
BRect(float l, float t, float r, float b);
BRect(BPoint lt, BPoint rb);
BRect();
BRect(const BRect &r);
BRect(float l, float t, float r, float b);
BRect(BPoint lt, BPoint rb);
BRect &operator=(const BRect &r);
void Set(float l, float t, float r, float b);
BRect &operator=(const BRect &r);
void Set(float l, float t, float r, float b);
void PrintToStream() const;
void PrintToStream() const;
BPoint LeftTop() const;
BPoint RightBottom() const;
BPoint LeftBottom() const;
BPoint RightTop() const;
BPoint LeftTop() const;
BPoint RightBottom() const;
BPoint LeftBottom() const;
BPoint RightTop() const;
void SetLeftTop(const BPoint p);
void SetRightBottom(const BPoint p);
void SetLeftBottom(const BPoint p);
void SetRightTop(const BPoint p);
void SetLeftTop(const BPoint p);
void SetRightBottom(const BPoint p);
void SetLeftBottom(const BPoint p);
void SetRightTop(const BPoint p);
// transformation
void InsetBy(BPoint p);
void InsetBy(float dx, float dy);
void OffsetBy(BPoint p);
void OffsetBy(float dx, float dy);
void OffsetTo(BPoint p);
void OffsetTo(float x, float y);
// transformation
void InsetBy(BPoint p);
void InsetBy(float dx, float dy);
void OffsetBy(BPoint p);
void OffsetBy(float dx, float dy);
void OffsetTo(BPoint p);
void OffsetTo(float x, float y);
// expression transformations
BRect & InsetBySelf(BPoint);
BRect & InsetBySelf(float dx, float dy);
BRect InsetByCopy(BPoint);
BRect InsetByCopy(float dx, float dy);
BRect & OffsetBySelf(BPoint);
BRect & OffsetBySelf(float dx, float dy);
BRect OffsetByCopy(BPoint);
BRect OffsetByCopy(float dx, float dy);
BRect & OffsetToSelf(BPoint);
BRect & OffsetToSelf(float dx, float dy);
BRect OffsetToCopy(BPoint);
BRect OffsetToCopy(float dx, float dy);
// expression transformations
BRect& InsetBySelf(BPoint);
BRect& InsetBySelf(float dx, float dy);
BRect InsetByCopy(BPoint);
BRect InsetByCopy(float dx, float dy);
BRect& OffsetBySelf(BPoint);
BRect& OffsetBySelf(float dx, float dy);
BRect OffsetByCopy(BPoint);
BRect OffsetByCopy(float dx, float dy);
BRect& OffsetToSelf(BPoint);
BRect& OffsetToSelf(float dx, float dy);
BRect OffsetToCopy(BPoint);
BRect OffsetToCopy(float dx, float dy);
// comparison
bool operator==(BRect r) const;
bool operator!=(BRect r) const;
// comparison
bool operator==(BRect r) const;
bool operator!=(BRect r) const;
// intersection and union
BRect operator&(BRect r) const;
BRect operator|(BRect r) const;
bool Intersects(BRect r) const;
bool IsValid() const;
float Width() const;
int32 IntegerWidth() const;
float Height() const;
int32 IntegerHeight() const;
bool Contains(BPoint p) const;
bool Contains(BRect r) const;
// intersection and union
BRect operator&(BRect r) const;
BRect operator|(BRect r) const;
bool Intersects(BRect r) const;
bool IsValid() const;
float Width() const;
int32 IntegerWidth() const;
float Height() const;
int32 IntegerHeight() const;
bool Contains(BPoint p) const;
bool Contains(BRect r) const;
};
//------------------------------------------------------------------------------
// inline definitions ----------------------------------------------------------
inline BPoint BRect::LeftTop() const
inline BPoint
BRect::LeftTop() const
{
return(*((const BPoint*)&left));
return *(const BPoint *)&left;
}
inline BPoint BRect::RightBottom() const
inline BPoint
BRect::RightBottom() const
{
return(*((const BPoint*)&right));
return *(const BPoint *)&right;
}
inline BPoint BRect::LeftBottom() const
inline BPoint
BRect::LeftBottom() const
{
return(BPoint(left, bottom));
return BPoint(left, bottom);
}
inline BPoint BRect::RightTop() const
inline BPoint
BRect::RightTop() const
{
return(BPoint(right, top));
return BPoint(right, top);
}
inline BRect::BRect()
inline
BRect::BRect()
{
top = left = 0;
bottom = right = -1;
}
inline BRect::BRect(float l, float t, float r, float b)
inline
BRect::BRect(float l, float t, float r, float b)
{
left = l;
top = t;
@ -149,7 +143,8 @@ inline BRect::BRect(float l, float t, float r, float b)
bottom = b;
}
inline BRect::BRect(const BRect &r)
inline
BRect::BRect(const BRect &r)
{
left = r.left;
top = r.top;
@ -157,7 +152,8 @@ inline BRect::BRect(const BRect &r)
bottom = r.bottom;
}
inline BRect::BRect(BPoint leftTop, BPoint rightBottom)
inline
BRect::BRect(BPoint leftTop, BPoint rightBottom)
{
left = leftTop.x;
top = leftTop.y;
@ -165,7 +161,8 @@ inline BRect::BRect(BPoint leftTop, BPoint rightBottom)
bottom = rightBottom.y;
}
inline BRect &BRect::operator=(const BRect& from)
inline BRect &
BRect::operator=(const BRect& from)
{
left = from.left;
top = from.top;
@ -174,7 +171,8 @@ inline BRect &BRect::operator=(const BRect& from)
return *this;
}
inline void BRect::Set(float l, float t, float r, float b)
inline void
BRect::Set(float l, float t, float r, float b)
{
left = l;
top = t;
@ -182,42 +180,34 @@ inline void BRect::Set(float l, float t, float r, float b)
bottom = b;
}
inline bool BRect::IsValid() const
inline bool
BRect::IsValid() const
{
if (left <= right && top <= bottom)
return true;
else
return false;
return left <= right && top <= bottom;
}
inline int32 BRect::IntegerWidth() const
inline int32
BRect::IntegerWidth() const
{
return((int32)ceil(right - left));
return (int32)ceil(right - left);
}
inline float BRect::Width() const
inline float
BRect::Width() const
{
return(right - left);
return right - left;
}
inline int32 BRect::IntegerHeight() const
inline int32
BRect::IntegerHeight() const
{
return((int32)ceil(bottom - top));
return (int32)ceil(bottom - top);
}
inline float BRect::Height() const
inline float
BRect::Height() const
{
return(bottom - top);
return bottom - top;
}
//------------------------------------------------------------------------------
#endif // _RECT_H
/*
* $Log $
*
* $Id $
*
*/